ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.132 by root, Tue Apr 18 02:07:37 2006 UTC vs.
Revision 1.194 by root, Sun Apr 30 09:21:48 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
53 81
82our $FLOORBOX;
54our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
55 85
56our $SDL_ACTIVE; 86our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
59 92
60our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 94our $STATUS_LINE;
62our $DEBUG_STATUS; 95our $DEBUG_STATUS;
63 96
97our $INVWIN;
98our $INV;
99
64sub status { 100sub status {
65 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
66 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
67} 103}
68 104
80 116
81 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
82 118
83 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
84 120
85 $CONN = new conn 121 $CONN = eval {
122 new conn
86 host => $host, 123 host => $host,
87 port => $port || 13327, 124 port => $port || 13327,
88 user => $CFG->{user}, 125 user => $CFG->{user},
89 pass => $CFG->{password}, 126 pass => $CFG->{password},
90 mapw => $mapsize, 127 mapw => $mapsize,
91 maph => $mapsize, 128 maph => $mapsize,
129 ;
92 ; 130 };
93 131
132 if ($CONN) {
94 status "login successful"; 133 status "login successful";
95 134
96 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
97} 139}
98 140
99sub stop_game { 141sub stop_game {
100 undef $CONN; 142 undef $CONN;
101} 143}
102 144
103sub client_setup { 145sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 150
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 153
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 156
115 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 158 my ($self, $value) = @_;
117 159
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 162 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 164
165 my $row = 1;
166
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
125 my ($self, $value) = @_; 172 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
127 }); 175 );
128 176
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
131 my ($self, $value) = @_; 182 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
133 }); 185 );
134 186
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
137 my ($self, $value) = @_; 192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
202 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
139 }); 205 );
140 206
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
143 my ($self, $value) = @_; 212 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
145 }); 215 );
146 216
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
149 my ($self, $value) = @_; 222 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
151 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
284 video_shutdown ();
285 video_init ();
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
294 $CFG->{audio_enable} = $_[1];
295 }
296 );
297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299# $CFG->{effects_volume} = $_[1];
152 }); 300# });
153
154 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
155 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
307 $CFG->{bgm_enable} = $_[1];
308 }
309 );
310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
314 $CFG->{bgm_volume} = $_[1];
315 CFClient::MixMusic::volume $_[1] * 128;
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
323 audio_shutdown ();
324 audio_init ();
325 }
326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
156 my ($self, $value) = @_; 335 my ($self, $value) = @_;
157 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 336 $CFG->{say_command} = $value;
337 }
158 }); 338 );
159
160 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
161 destroy_screen ();
162 init_screen ();
163 });
164 339
165 $dialog 340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
166} 572}
167 573
168sub metaserver_dialog { 574sub metaserver_dialog {
169 my $dialog = new CFClient::UI::FancyFrame 575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
170 child => (my $vbox = new CFClient::UI::VBox); 577 child => (my $vbox = new CFClient::UI::VBox);
171 578
172 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
173 580
174 $dialog 581 $dialog
175} 582}
583
584my $METASERVER_ATIME;
176 585
177sub update_metaserver { 586sub update_metaserver {
178 my ($HOST) = @_; 587 my ($HOST) = @_;
179 588
180 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
181 595
182 my $buf; 596 my $buf;
183 597
184 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
185 604
186 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
187 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
188 607
189 if (!defined $res) { 608 if (!defined $res) {
190 $_[0]->w->cancel; 609 $_[0]->w->cancel;
191 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
192 } elsif ($res == 0) { 611 } elsif ($res == 0) {
193 $_[0]->w->cancel; 612 $_[0]->w->cancel;
194 status "server list retrieved"; 613 status "server list retrieved";
195 614
196 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
197 616
198 $table->clear; 617 $table->clear;
199 618
200 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
201 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
225 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
226 645
227 $y++; 646 $y++;
228 647
229 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
230 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
231 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
232 }), 651 }),
233 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
234 ]); 653 ]);
235 654
236 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 655 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
237 for 0 .. $#$m; 656 for 0 .. $#$m;
238 } 657 }
239 } 658 }
240 }); 659 });
241} 660}
242 661
243sub server_setup { 662sub server_setup {
244 my $dialog = new CFClient::UI::FancyFrame 663 my $dialog = new CFClient::UI::FancyFrame
664 title => "Server Setup",
245 child => (my $vbox = new CFClient::UI::VBox); 665 child => (my $vbox = new CFClient::UI::VBox);
246 666
247 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
248 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
249 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
250 669
251 { 670 {
252 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
253 672
254 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
255 my ($self, $value) = @_; 702 my ($self, $value) = @_;
256 $CFG->{host} = $value; 703 $CFG->{user} = $value;
257 }); 704 }
705 );
258 706
259 $METASERVER = metaserver_dialog;
260
261 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
262 update_metaserver $HOST;
263 });
264 }
265
266 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
267 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
268 my ($self, $value) = @_; 713 my ($self, $value) = @_;
269 $CFG->{user} = $value;
270 });
271
272 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
273 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
274 my ($self, $value) = @_;
275 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
276 }); 716 );
277 717
278 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
279 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
280 my ($self, $value) = @_;
281 $CFG->{say_command} = $value;
282 });
283
284 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
285 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
286 req_w => 100, 720 req_w => 100,
287 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
288 connect_changed => sub { 724 connect_changed => sub {
289 my ($self, $value) = @_; 725 my ($self, $value) = @_;
290 726
291 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
292 }, 728 },
299 $dialog 735 $dialog
300} 736}
301 737
302sub message_window { 738sub message_window {
303 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
304 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
305 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
306 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
307 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
308 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
309 746
310 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
311 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
312 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
313 ); 751 );
314 752
315 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
316 connect_focus_in => sub { 754 connect_focus_in => sub {
349 }; 787 };
350 788
351 $window 789 $window
352} 790}
353 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add (my $hb = new CFClient::UI::HBox);
795 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
796 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
797 $INV->set_range ($rng);
798 $invwin
799}
800
354sub sdl_init { 801sub sdl_init {
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 802 CFClient::SDL_Init
356 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
357 and die "SDL::Init failed!\n"; 803 and die "SDL::Init failed!\n";
358} 804}
359 805
360sub init_screen { 806sub video_init {
361 sdl_init; 807 sdl_init;
362 808
363 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 809 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
364 $FULLSCREEN = $CFG->{fullscreen}; 810 $FULLSCREEN = $CFG->{fullscreen};
365 $FAST = $CFG->{fast}; 811 $FAST = $CFG->{fast};
366 812
367 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 813 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
368 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
370 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
371
372 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
375 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
376
377 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
378 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
379 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
380
381 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
382 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
383 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
384 or die "SDL::SetVideoMode failed!\n"; 814 or die "SDL_SetVideoMode failed!\n";
385
386 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
387
388 $SDL_EV = new SDL::Event;
389 $SDL_EV->set_unicode (1);
390 815
391 $SDL_ACTIVE = 1; 816 $SDL_ACTIVE = 1;
392 817
393 $LAST_REFRESH = time - 0.01; 818 $LAST_REFRESH = time - 0.01;
394 819
395 CFClient::gl_init; 820 CFClient::gl_init;
396 821
397 $FONTSIZE = int $HEIGHT / 40; 822 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
398 823
399 ############################################################################# 824 #############################################################################
400 825
401 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 826 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
402 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 827 $DEBUG_STATUS->show;
403 828
404 $STATUS_LINE = new CFClient::UI::Label 829 $STATUS_LINE = new CFClient::UI::Label
405 padding => 0, 830 padding => 0,
406 y => $HEIGHT * 44 / 45 - $FONTSIZE; 831 y => $HEIGHT - $FONTSIZE * 1.8;
407 $CFClient::UI::ROOT->add ($STATUS_LINE); 832 $STATUS_LINE->show;
408 833
409 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 834 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
410 padding => 0, 835 padding => 0,
411 y => $HEIGHT * 44 / 45,
412 fontsize => $HEIGHT / 45, 836 fontsize => 0.8,
413 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 837 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
414 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 838 $ALT_ENTER_MESSAGE->show;
839 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
415 840
416 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 841 CFClient::UI::FancyFrame->new (
417 $MAPWIDGET->focus_in; 842 border_bg => [1, 1, 1, 192/255],
843 bg => [1, 1, 1, 0],
844 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
845 )->show;
846
847 $MAPWIDGET = new CFClient::MapWidget;
418 $MAPWIDGET->connect (activate_console => sub { 848 $MAPWIDGET->connect (activate_console => sub {
419 my ($mapwidget, $preset) = @_; 849 my ($mapwidget, $preset) = @_;
420 850
421 if ($CONSOLE) { 851 if ($CONSOLE) {
422 $CONSOLE->{input}->{auto_activated} = 1; 852 $CONSOLE->{input}->{auto_activated} = 1;
425 if ($preset && $CONSOLE->{input}->get_text eq '') { 855 if ($preset && $CONSOLE->{input}->get_text eq '') {
426 $CONSOLE->{input}->set_text ($preset); 856 $CONSOLE->{input}->set_text ($preset);
427 } 857 }
428 } 858 }
429 }); 859 });
860 $MAPWIDGET->show;
861 $MAPWIDGET->focus_in;
430 862
431 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 863 $BUTTONBAR = new CFClient::UI::HBox;
432 864
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
435 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 867 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
868
869 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
870
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
872 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
436 873
437 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 874 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
438 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 875 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
439 status "Configuration Saved"; 876 status "Configuration Saved";
440 }); 877 });
441 878
879 $BUTTONBAR->show;
880
442 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 881 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
443
444 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
445 $tgw->add (my $hbox = new CFClient::UI::HBox ());
446
447 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
448 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
449 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
450 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
451
452 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
453 $CFClient::UI::ROOT->add ($tgw);
454} 882}
455 883
456sub destroy_screen { 884sub video_shutdown {
457 $CFClient::UI::ROOT->{children} = []; 885 $CFClient::UI::ROOT->{children} = [];
886 undef $CFClient::UI::GRAB;
887 undef $CFClient::UI::HOVER;
458 undef $SDL_ACTIVE; 888 undef $SDL_ACTIVE;
889}
890
891my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
892my $bgmusic;#TODO#hack#d#
893
894sub audio_music_finished {
895 return unless $CFG->{bgm_enable};
896
897 # TODO: hack, do play loop and mood music
898 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
899 $bgmusic->play (0);
900
901 push @bgmusic, shift @bgmusic;
902}
903
904sub audio_init {
905 if ($CFG->{audio_enable}) {
906 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
907 $SDL_MIXER = !CFClient::Mix_OpenAudio;
908 CFClient::Mix_AllocateChannels 8;
909 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
910
911 audio_music_finished;
912
913 while (<$fh>) {
914 next if /^\s*#/;
915 next if /^\s*$/;
916
917 my ($file, $volume, $event) = split /\s+/, $_, 3;
918
919 push @SOUNDS, "$volume,$file";
920
921 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
922 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
923 $chunk->volume ($volume * 128 / 100);
924 $chunk
925 };
926 }
927 } else {
928 status "unable to open sound config: $!";
929 }
930 }
931}
932
933sub audio_shutdown {
934 CFClient::Mix_CloseAudio if $SDL_MIXER;
459 undef $SDL_EV; 935 undef $SDL_MIXER;
460 SDL::Quit; 936 @SOUNDS = ();
937 %AUDIO_CHUNKS = ();
461} 938}
462 939
463my %animate_object; 940my %animate_object;
464my $animate_timer; 941my $animate_timer;
465 942
475 $want_refresh = 0; 952 $want_refresh = 0;
476 $can_refresh = 0; 953 $can_refresh = 0;
477 954
478 $CFClient::UI::ROOT->draw; 955 $CFClient::UI::ROOT->draw;
479 956
480 SDL::GLSwapBuffers; 957 CFClient::SDL_GL_SwapBuffers;
481 958
482 $LAST_REFRESH = $NOW; 959 $LAST_REFRESH = $NOW;
483} 960}
484 961
485my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 962my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
486 $NOW = time; 963 $NOW = time;
487 964
488 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 965 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
489 while $SDL_EV->poll; 966 for CFClient::SDL_PollEvent;
490 967
491 if (%animate_object) { 968 if (%animate_object) {
492 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 969 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
493 $want_refresh++; 970 $want_refresh++;
494 } 971 }
517@conn::ISA = Crossfire::Protocol::; 994@conn::ISA = Crossfire::Protocol::;
518 995
519sub conn::stats_update { 996sub conn::stats_update {
520 my ($self, $stats) = @_; 997 my ($self, $stats) = @_;
521 998
522 # i love text protocols!!! 999 update_stats_window ($stats);
523 # FIXME: the stats are somehow weird
524 my $hp = $stats->{1};
525 my $hp_m = $stats->{2};
526 my $sp = $stats->{3};
527 my $sp_m = $stats->{4};
528 my $fo = $stats->{18};
529 my $fo_m = 1000;
530 my $gr = $stats->{23};
531 my $gr_m = $stats->{24};
532
533 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
534 $GAUGES->{hp}->set_value ($hp, $hp_m);
535 $GAUGES->{mana}->set_value ($sp, $sp_m);
536 $GAUGES->{food}->set_value ($fo, $fo_m);
537 $GAUGES->{grace}->set_value ($gr, $gr_m);
538} 1000}
539 1001
540sub conn::user_send { 1002sub conn::user_send {
541 my ($self, $command) = @_; 1003 my ($self, $command) = @_;
542 1004
567 1029
568 my ($hash, $x, $y, $w, $h) = @$map_info; 1030 my ($hash, $x, $y, $w, $h) = @$map_info;
569 1031
570 my $data = $MAP->get_rect ($x, $y, $w, $h); 1032 my $data = $MAP->get_rect ($x, $y, $w, $h);
571 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1033 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
572
573 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1034 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
574
575} 1035}
576 1036
577sub conn::map_clear { 1037sub conn::map_clear {
578 my ($self) = @_; 1038 my ($self) = @_;
579 1039
580 $self->flush_map; 1040 $self->flush_map;
581 delete $self->{neigh}; 1041 delete $self->{neigh_map};
582 1042
583 $MAP->clear; 1043 $MAP->clear;
584} 1044}
585 1045
586 1046
587sub conn::load_map($$$) { 1047sub conn::load_map($$$) {
588 my ($self, $hash, $x, $y) = @_; 1048 my ($self, $hash, $x, $y) = @_;
589 1049
590 if (defined (my $data = $MAPCACHE->get ($hash))) { 1050 if (defined (my $data = $MAPCACHE->get ($hash))) {
591 $data = Compress::LZF::decompress $data; 1051 $data = Compress::LZF::decompress $data;
592 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1052 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
593 for my $id ($MAP->set_rect ($x, $y, $data)) { 1053 for my $id ($MAP->set_rect ($x, $y, $data)) {
594 my $data = $TILECACHE->get ($id) 1054 my $data = $TILECACHE->get ($id)
595 or next; 1055 or next;
596 1056
597 $self->set_texture ($id => $data); 1057 $self->set_texture ($id => $data);
598 } 1058 }
599 } 1059 }
600} 1060}
601 1061
1062# this method does a "flood fill" into every tile direction
1063# it assumes that tiles are arranged in a rectangular grid,
1064# i.e. a map is the same as the left of the right map etc.
1065# failure to comply are harmless and result in display errors
1066# at worst.
602sub conn::flood_fill { 1067sub conn::flood_fill {
603 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1068 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
604 1069
605 # the server does not allow map paths > 6 1070 # the server does not allow map paths > 6
606 return if 6 <= length $path; 1071 return if 7 <= length $path;
607 1072
608 for my $tile (1..4) { 1073 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
609 next if $self->{neigh}{$hash}[$tile]; 1074
1075 for (
1076 [1, 0, -1],
1077 [2, 1, 0],
1078 [3, 0, 1],
1079 [4, -1, 0],
1080 ) {
1081 my ($tile, $dx, $dy) = @$_;
1082
1083 my $gx = $gx + $dx;
1084 my $gy = $gy + $dy;
1085
610 next unless $flags & (1 << ($tile - 1)); 1086 next unless $flags & (1 << ($tile - 1));
1087 next if $self->{neigh_grid}{$gx, $gy}++;
611 1088
612 my $neigh = $self->{neigh}{$hash} ||= []; 1089 my $neigh = $self->{neigh_map}{$hash} ||= [];
613 1090 if (my $info = $neigh->[$tile]) {
614 $self->send_mapinfo ("spatial $path$tile", sub {
615 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1091 my ($flags, $x, $y, $w, $h, $hash) = @$info;
616 1092
617 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
618 return if $mode ne "spatial";
619
620 $x += $MAP->ox;
621 $y += $MAP->oy;
622
623 $self->load_map ($hash, $x, $y)
624 unless $self->{neigh}{$hash}[5]++;#d#
625
626 $neigh->[$tile] = [$x, $y, $w, $h];
627
628 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1093 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
629 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1094 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1095
1096 } else {
1097 $self->send_mapinfo ("spatial $path$tile", sub {
1098 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1099
1100 return if $mode ne "spatial";
1101
1102 $x += $MAP->ox;
1103 $y += $MAP->oy;
1104
1105 $self->load_map ($hash, $x, $y)
1106 unless $self->{neigh_map}{$hash}[5]++;#d#
1107
1108 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1109
1110 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1111 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1112 });
630 }); 1113 }
631 } 1114 }
632} 1115}
633 1116
634sub conn::map_change { 1117sub conn::map_change {
635 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1118 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
636 1119
637 $self->flush_map; 1120 $self->flush_map;
638 1121
639 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1122 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
640 1123
641 my $mapmapw = 250; 1124 my $mapmapw = $MAPMAP->{w};
642 my $mapmaph = 250; 1125 my $mapmaph = $MAPMAP->{h};
1126
1127 $self->{neigh_rect} = [
1128 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1129 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1130 ];
643 1131
1132 delete $self->{neigh_grid};
644 $self->flood_fill ("", $hash, $flags, 1133 $self->flood_fill (0, 0, "", $hash, $flags);
645 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
646 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
647 1134
648 $x += $ox; 1135 $x += $ox;
649 $y += $oy; 1136 $y += $oy;
650 1137
651 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1138 $self->{map_info} = [$hash, $x, $y, $w, $h];
1139
1140 my $map = $self->{map_info}[0];
1141 $map =~ s/^.*?\/([^\/]+)$/\1/;
1142 $STATWIDS->{map}->set_text ("Map: " . $map);
652 1143
653 $self->load_map ($hash, $x, $y); 1144 $self->load_map ($hash, $x, $y);
654} 1145}
655 1146
656sub conn::face_find { 1147sub conn::face_find {
682 } 1173 }
683 1174
684gotid: 1175gotid:
685 $face->{id} = $id; 1176 $face->{id} = $id;
686 $MAP->set_face ($facenum => $id); 1177 $MAP->set_face ($facenum => $id);
1178 $self->{faceid}[$facenum] = $id;#d#
687 $TILECACHE->get ($id) 1179 $TILECACHE->get ($id)
688} 1180}
689 1181
690sub conn::face_update { 1182sub conn::face_update {
691 my ($self, $facenum, $face) = @_; 1183 my ($self, $facenum, $face) = @_;
699 my ($self, $id, $data) = @_; 1191 my ($self, $id, $data) = @_;
700 1192
701 $self->{texture}[$id] ||= do { 1193 $self->{texture}[$id] ||= do {
702 my $tex = 1194 my $tex =
703 new_from_image CFClient::Texture 1195 new_from_image CFClient::Texture
704 $data, minify => 1; 1196 $data, minify => 1, mipmap => 1;
705 1197
706 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1198 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
707 $MAPWIDGET->update; 1199 $MAPWIDGET->update;
708 1200
709 $tex 1201 $tex
710 }; 1202 };
711} 1203}
712 1204
1205sub conn::sound_play {
1206 my ($self, $x, $y, $soundnum, $type) = @_;
1207
1208 $SDL_MIXER
1209 or return;
1210
1211 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1212 or return;
1213
1214 $chunk->play;
1215# warn "sound $x,$y,$soundnum,$type\n";#d#
1216}
1217
1218my $LAST_QUERY; # server is stupid, stupid, stupid
1219
713sub conn::query { 1220sub conn::query {
714 my ($self, $flags, $prompt) = @_; 1221 my ($self, $flags, $prompt) = @_;
715 1222
716 #TODO 1223 $prompt = $LAST_QUERY unless length $prompt;
717 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1224 $LAST_QUERY = $prompt;
1225
1226 my $dialog = new CFClient::UI::FancyFrame
1227 title => "Query",
1228 child => my $vbox = new CFClient::UI::VBox;
1229
1230 $vbox->add (new CFClient::UI::Label
1231 max_w => $::WIDTH * 0.4,
1232 text => $prompt);
1233
1234 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1235 $vbox->add (my $hbox = new CFClient::HBox);
1236 $hbox->add (new CFClient::Button
1237 text => "No",
1238 connect_activate => sub {
1239 $self->send ("reply n");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 }
1243 );
1244 $hbox->add (new CFClient::Button
1245 text => "Yes",
1246 connect_activate => sub {
1247 $self->send ("reply y");
1248 $dialog->destroy;
1249 $MAPWIDGET->focus_in;
1250 },
1251 );
1252
1253 $dialog->focus_in;
1254
1255 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1256 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1257 $vbox->add (my $entry = new CFClient::UI::Entry
1258 connect_changed => sub {
1259 $self->send ("reply $_[1]");
1260 $dialog->destroy;
1261 $MAPWIDGET->focus_in;
1262 },
1263 );
1264
1265 $entry->focus_in;
1266
1267 } else {
1268 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1269
1270 $vbox->add (my $entry = new CFClient::UI::Entry
1271 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1272 connect_activate => sub {
1273 $self->send ("reply $_[1]");
1274 $dialog->destroy;
1275 $MAPWIDGET->focus_in;
1276 },
1277 );
1278
1279 $entry->focus_in;
1280 }
1281
1282 $dialog->show;
718} 1283}
719 1284
720sub conn::drawinfo { 1285sub conn::drawinfo {
721 my ($self, $color, $text) = @_; 1286 my ($self, $color, $text) = @_;
722 1287
737 ); 1302 );
738 1303
739 $LOGVIEW->add_paragraph ($color[$color], $text); 1304 $LOGVIEW->add_paragraph ($color[$color], $text);
740} 1305}
741 1306
1307sub conn::spell_add {
1308 my ($self, $spell) = @_;
1309
1310 # TODO
1311 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1312 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1313 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1314}
1315
1316sub conn::spell_delete {
1317 my ($self, $spell) = @_;
1318}
1319
1320sub conn::addme_success {
1321 my ($self) = @_;
1322
1323 for my $skill (values %{$self->{skill_info}}) {
1324 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1325 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1326 }
1327}
1328
1329sub update_floorbox {
1330 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1331 $FLOORBOX->clear;
1332 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1333
1334 # we basically have to use the same sorting as everybody else
1335 for my $item (@{ $CONN->{container}{0} }) {
1336 my $desc = $item->{nrof} < 2
1337 ? $item->{name}
1338 : "$item->{nrof} $item->{name_pl}";
1339 # todo: animation widget, face widget, weight(?) etc.
1340 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1341 tooltip => (CFClient::UI::Label->escape ($desc)
1342 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1343 can_hover => 1,
1344 can_events => 1,
1345 connect_button_down => sub {
1346 my ($self, $ev, $x, $y) = @_;
1347
1348 # todo: maybe put examine on 1? but should just be a tooltip :(
1349 if ($ev->{button} == 1) {
1350 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1351 } elsif ($ev->{button} == 2) {
1352 $CONN->send ("apply $item->{tag}");
1353 } elsif ($ev->{button} == 3) {
1354 CFClient::UI::Menu->new (
1355 items => [
1356 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1357 [
1358 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1359 sub { $CONN->send ("lock $item->{tag}") },
1360 ],
1361 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1362 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1363 ],
1364 )->popup ($ev);
1365 }
1366
1367 1
1368 },
1369 );
1370
1371 $hbox->add (new CFClient::UI::Face
1372 can_events => 0,
1373 face => $item->{face},
1374 anim => $item->{anim},
1375 animspeed => $item->{animspeed},
1376 );
1377
1378 $hbox->add (new CFClient::UI::Label
1379 can_events => 0,
1380 text => $desc,
1381 );
1382 }
1383 });
1384 refresh;
1385}
1386
1387sub conn::container_add {
1388 my ($self, $id, $items) = @_;
1389
1390 update_floorbox if $id == 0;
1391 if ($self->{player}{tag} == $id) {
1392 $INV->set_items ($self->{container}{$self->{player}{tag}});
1393 }
1394 # $self-<{player}{tag} => player inv
1395 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1396}
1397
1398sub conn::container_clear {
1399 my ($self, $id) = @_;
1400
1401 update_floorbox if $id == 0;
1402 if ($self->{player}{tag} == $id) {
1403 $INV->set_items ($self->{container}{$id});
1404 }
1405
1406# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1407}
1408
1409sub conn::item_delete {
1410 my ($self, @items) = @_;
1411
1412 for (@items) {
1413 update_floorbox if $_->{container} == 0;
1414 if ($self->{player}{tag} == $_->{container}) {
1415 $INV->set_items ($self->{container}{$_->{container}});
1416 }
1417 }
1418}
1419
1420sub conn::item_update {
1421 my ($self, $item) = @_;
1422
1423 update_floorbox if $item->{container} == 0;
1424 if ($self->{player}{tag} == $item->{container}) {
1425 $INV->set_items ($self->{container}{$item->{container}});
1426 }
1427}
1428
742%SDL_CB = ( 1429%SDL_CB = (
743 SDL_QUIT() => sub { 1430 CFClient::SDL_QUIT => sub {
744 Event::unloop -1; 1431 Event::unloop -1;
745 }, 1432 },
746 SDL_VIDEORESIZE() => sub { 1433 CFClient::SDL_VIDEORESIZE => sub {
747 }, 1434 },
748 SDL_VIDEOEXPOSE() => sub { 1435 CFClient::SDL_VIDEOEXPOSE => \&refresh,
749 refresh;
750 },
751 SDL_KEYDOWN() => sub {
752 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
753 # alt-enter
754 destroy_screen;
755 $CFG->{fullscreen} = !$CFG->{fullscreen};
756 init_screen;
757 } else {
758 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
759 }
760 },
761 SDL_KEYUP() => sub {
762 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
763 },
764 SDL_MOUSEMOTION() => sub {
765 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
766 },
767 SDL_MOUSEBUTTONDOWN() => sub {
768 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
769 },
770 SDL_MOUSEBUTTONUP() => sub {
771 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
772 },
773 SDL_ACTIVEEVENT() => sub { 1436 CFClient::SDL_ACTIVEEVENT => sub {
774# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1437# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
775 }, 1438 },
1439 CFClient::SDL_KEYDOWN => sub {
1440 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1441 # alt-enter
1442 video_shutdown;
1443 $CFG->{fullscreen} = !$CFG->{fullscreen};
1444 video_init;
1445 } else {
1446 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1447 }
1448 },
1449 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1450 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1451 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1452 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1453 CFClient::SDL_USEREVENT => \&audio_music_finished,
776); 1454);
777 1455
778############################################################################# 1456#############################################################################
779 1457
780$SIG{INT} = $SIG{TERM} = sub { exit }; 1458$SIG{INT} = $SIG{TERM} = sub { exit };
1459
1460CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
781 1461
782$TILECACHE = CFClient::db_table "tilecache"; 1462$TILECACHE = CFClient::db_table "tilecache";
783$FACEMAP = CFClient::db_table "facemap"; 1463$FACEMAP = CFClient::db_table "facemap";
784
785CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
786 1464
787my %DEF_CFG = ( 1465my %DEF_CFG = (
788 sdl_mode => 0, 1466 sdl_mode => 0,
789 width => 640, 1467 width => 640,
790 height => 480, 1468 height => 480,
791 fullscreen => 0, 1469 fullscreen => 0,
792 fast => 0, 1470 fast => 0,
1471 map_scale => 0.5,
793 fow_enable => 1, 1472 fow_enable => 1,
794 fow_intensity => 0.45, 1473 fow_intensity => 0.45,
795 fow_smooth => 0, 1474 fow_smooth => 0,
1475 gui_fontsize => 1,
796 log_fontsize => 14, 1476 log_fontsize => 1,
1477 gauge_fontsize => 1,
1478 gauge_size => 0.35,
1479 stat_fontsize => 1,
797 mapsize => 100, 1480 mapsize => 100,
798 host => "crossfire.schmorp.de", 1481 host => "crossfire.schmorp.de",
799 say_command => 'say', 1482 say_command => 'say',
1483 audio_enable => 1,
1484 bgm_enable => 1,
1485 bgm_volume => 0.25,
800); 1486);
801 1487
802while (my ($k, $v) = each %DEF_CFG) { 1488while (my ($k, $v) = each %DEF_CFG) {
803 $CFG->{$k} = $v unless exists $CFG->{$k}; 1489 $CFG->{$k} = $v unless exists $CFG->{$k};
804} 1490}
805 1491
806sdl_init; 1492sdl_init;
807 1493
808@SDL_MODES = reverse 1494@SDL_MODES = reverse
809 grep $_->[0] >= 640 && $_->[1] >= 480, 1495 grep $_->[0] >= 640 && $_->[1] >= 480,
810 map [SDL::RectW ($_), SDL::RectH ($_)], 1496 CFClient::SDL_ListModes;
811 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
812 1497
813@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1498@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
814 1499
815$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1500$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
816 1501
817{ 1502{
818 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1503 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1504 DejaVuSans.ttf
1505 DejaVuSansMono.ttf
1506 DejaVuSans-Bold.ttf
1507 DejaVuSansMono-Bold.ttf
1508 DejaVuSans-Oblique.ttf
1509 DejaVuSansMono-Oblique.ttf
1510 DejaVuSans-BoldOblique.ttf
1511 DejaVuSansMono-BoldOblique.ttf
1512 );
819 1513
820 CFClient::add_font $_ for @fonts; 1514 CFClient::add_font $_ for @fonts;
821 CFClient::set_font $fonts[0]; 1515
822} 1516 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1517 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
823 1518
824init_screen; 1519 $FONT_PROP->make_default;
1520}
1521
1522video_init;
1523audio_init;
825 1524
826Event::loop; 1525Event::loop;
827 1526
828END { SDL::Quit } 1527END { CFClient::SDL_Quit }
829 1528
1529=head1 pclient - Crossfire+ and Crossfire game client
830 1530
1531Pclient is a Crossfire+ and Crossfire game client.
1532
1533=head2 Features
1534
1535=over 4
1536
1537=item Fullscreen Map
1538
1539PClient can uses a fullscreen map, which greatly enhances how much of the
1540game world you can see.
1541
1542=item Persistent Map Cache (Crossfire+ only)
1543
1544PClient can persistently cache all map data it received from the
1545server. This not only allows it to display an overview map, but also
1546ensures that once-explored areas will be available the next time you want
1547to explore more.
1548
1549=item Hardware acceleration
1550
1551Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1552acceleration. Most modern graphics cards have difficulties with 2D
1553acceleration, while 3D graphics is accelerated well.
1554
1555=item No arbitrary limits
1556
1557Unlike other Crossfire clients, pclient does not suffer from arbitrary
1558limits (like a fixed amount of face numbers). There are still limits, but
1559they are not arbitrarily low :)
1560
1561=back
1562
1563=head1 USAGE
1564
1565=head2 The Map
1566
1567The map is always displayed in the background, behind all other windows and UI elements.
1568
1569#TODO# middle-click scrolls
1570#
1571# keys:
1572#
1573# a apply
1574# keypad moves, kp_5 applies ranged attack to self
1575
1576Starting to type enters the I<completion mode>. In that mode, you can type
1577abbreviations or commands and have them executed as soon as they match a
1578valid command. This is best explained by a few examples:
1579
1580Typing B<climb> will display a list of commands with I<climb> in their
1581name, such as I<ready_skill climbing> and I<use_skill climbing>.
1582
1583You can abbreviate commands by typing only the first character of every
1584word. For example, typing I<iwor> will likely select I<invoke word of
1585recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1586will likely select I<ready_skill climbing> and I<usl> will give you
1587I<use_skill levitation>.
1588
1589=head2 The map overview
1590
1591#TODO#
1592
1593=head2 The Status area in the lower right corner
1594
1595#TODO#
1596
1597=head2 The I<Statistics>/I>Stats> window
1598
1599#TODO#
1600
1601=head1 FAQ
1602
1603=over 4
1604
1605=item The client is very sluggish and slow, what can I do about this?
1606
1607Most likely, you don't have accelerated OpenGL support. Try to find a
1608newer driver, or a driver from your hardware vendor, that features OpenGL
1609support.
1610
1611If this is not an option, the following Setup options reduce the load and
1612will likely make the client playable with sofwtare rendering (it will
1613still be slow, though):
1614
1615=over 4
1616
1617=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1618
1619=item Enable B<Fast & Ugly> mode
1620
1621=item Disable B<Fog of War>
1622
1623=item Increase B<Map Scale>
1624
1625=back
1626
1627=back
1628
1629=head1 AUTHOR
1630
1631Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1632
1633
1634

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines