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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.134 by root, Tue Apr 18 05:13:15 2006 UTC vs.
Revision 1.201 by root, Mon May 8 18:31:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Sound;
15use SDL::Mixer;
16
17use SDL::OpenGL;
18
19use Crossfire; 32use Crossfire;
20use Crossfire::Protocol; 33use Crossfire::Protocol;
21 34
22use Compress::LZF; 35use Compress::LZF;
23 36
24use CFClient; 37use CFClient;
25use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
26 46
27our $VERSION = '0.1'; 47our $VERSION = '0.1';
28 48
29my $MAX_FPS = 60; 49my $MAX_FPS = 60;
30my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
46our $WIDTH; 66our $WIDTH;
47our $HEIGHT; 67our $HEIGHT;
48our $FULLSCREEN; 68our $FULLSCREEN;
49our $FONTSIZE; 69our $FONTSIZE;
50 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
51our $MAP; 74our $MAP;
75our $MAPMAP;
52our $MAPWIDGET; 76our $MAPWIDGET;
53our $BUTTONBAR; 77our $BUTTONBAR;
54our $LOGVIEW; 78our $LOGVIEW;
55our $CONSOLE; 79our $CONSOLE;
56our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
57 82
83our $FLOORBOX;
58our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
59 86
60our $SDL_ACTIVE; 87our $SDL_ACTIVE;
61our $SDL_EV;
62our %SDL_CB; 88our %SDL_CB;
63 89
64our $SDL_MIXER; 90our $SDL_MIXER;
65our @SOUNDS; # event => file mapping 91our @SOUNDS; # event => file mapping
66our %AUDIO_CHUNKS; # audio files 92our %AUDIO_CHUNKS; # audio files
67 93
68our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
69our $STATUS_LINE; 95our $STATUS_LINE;
70our $DEBUG_STATUS; 96our $DEBUG_STATUS;
71 97
98our $INVWIN;
99our $INV;
100
72sub status { 101sub status {
73 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
74 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
75} 104}
76 105
83 status "logging in..."; 112 status "logging in...";
84 113
85 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
86 115
87 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
88
89 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
90 118
91 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
92 120
93 $CONN = new conn 121 $CONN = eval {
122 new conn
94 host => $host, 123 host => $host,
95 port => $port || 13327, 124 port => $port || 13327,
96 user => $CFG->{user}, 125 user => $CFG->{user},
97 pass => $CFG->{password}, 126 pass => $CFG->{password},
98 mapw => $mapsize, 127 mapw => $mapsize,
99 maph => $mapsize, 128 maph => $mapsize,
129 ;
100 ; 130 };
101 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
102 status "login successful"; 135 status "login successful";
103 136
104 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
105} 142}
106 143
107sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
108 undef $CONN; 153 undef $MAP;
109} 154}
110 155
111sub client_setup { 156sub client_setup {
112 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
113 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
114 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
115 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
116 161
117 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
118 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
119 164
120 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
121 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
122 167
123 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
124 my ($self, $value) = @_; 169 my ($self, $value) = @_;
125 170
126 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
127 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
128 }); 173 });
129 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
130 175
176 my $row = 1;
177
131 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
132 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
133 my ($self, $value) = @_; 183 my ($self, $value) = @_;
134 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
135 }); 186 );
136 187
137 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
138 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
139 my ($self, $value) = @_; 193 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
141 }); 196 );
142 197
143 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
144 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
145 my ($self, $value) = @_; 203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
213 my ($self, $value) = @_;
146 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
147 }); 216 );
148 217
149 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
150 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
151 my ($self, $value) = @_; 223 my ($self, $value) = @_;
152 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
153 }); 226 );
154 227
155 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
156 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
157 my ($self, $value) = @_; 233 my ($self, $value) = @_;
158 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
159 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
237 );
238
239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
295 video_shutdown ();
296 video_init ();
297 }
298 );
299
300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
305 $CFG->{audio_enable} = $_[1];
306 }
307 );
308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
310# $CFG->{effects_volume} = $_[1];
160 }); 311# });
161
162 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
163 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
318 $CFG->{bgm_enable} = $_[1];
319 }
320 );
321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
325 $CFG->{bgm_volume} = $_[1];
326 CFClient::MixMusic::volume $_[1] * 128;
327 }
328 );
329
330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
334 audio_shutdown ();
335 audio_init ();
336 }
337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
164 my ($self, $value) = @_; 346 my ($self, $value) = @_;
165 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 347 $CFG->{say_command} = $value;
348 }
166 }); 349 );
167
168 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
169 video_shutdown ();
170 video_init ();
171 });
172 350
173 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
174} 583}
175 584
176sub metaserver_dialog { 585sub metaserver_dialog {
177 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
178 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
179 589
180 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
181 591
182 $dialog 592 $dialog
183} 593}
594
595my $METASERVER_ATIME;
184 596
185sub update_metaserver { 597sub update_metaserver {
186 my ($HOST) = @_; 598 my ($HOST) = @_;
187 599
188 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
189 606
190 my $buf; 607 my $buf;
191 608
192 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
193 615
194 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
195 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
196 618
197 if (!defined $res) { 619 if (!defined $res) {
198 $_[0]->w->cancel; 620 $_[0]->w->cancel;
199 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
200 } elsif ($res == 0) { 622 } elsif ($res == 0) {
201 $_[0]->w->cancel; 623 $_[0]->w->cancel;
202 status "server list retrieved"; 624 status "server list retrieved";
203 625
204 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
205 627
206 $table->clear; 628 $table->clear;
207 629
208 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
209 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
233 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
234 656
235 $y++; 657 $y++;
236 658
237 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
238 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
239 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
240 }), 662 }),
241 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
242 ]); 664 ]);
243 665
244 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 666 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
245 for 0 .. $#$m; 667 for 0 .. $#$m;
246 } 668 }
247 } 669 }
248 }); 670 });
249} 671}
250 672
251sub server_setup { 673sub server_setup {
252 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
253 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
254 677
255 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
256 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
257 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
258 680
259 { 681 {
260 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
261 683
262 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
263 my ($self, $value) = @_; 713 my ($self, $value) = @_;
264 $CFG->{host} = $value; 714 $CFG->{user} = $value;
265 }); 715 }
716 );
266 717
267 $METASERVER = metaserver_dialog;
268
269 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
270 update_metaserver $HOST;
271 });
272 }
273
274 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
275 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
276 my ($self, $value) = @_; 724 my ($self, $value) = @_;
277 $CFG->{user} = $value;
278 });
279
280 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
281 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
282 my ($self, $value) = @_;
283 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
284 }); 727 );
285 728
286 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
287 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
288 my ($self, $value) = @_;
289 $CFG->{say_command} = $value;
290 });
291
292 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
293 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
294 req_w => 100, 731 req_w => 100,
295 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
296 connect_changed => sub { 735 connect_changed => sub {
297 my ($self, $value) = @_; 736 my ($self, $value) = @_;
298 737
299 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
300 }, 739 },
301 ); 740 );
302 741
303 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
304 start_game; 748 : start_game;
749 },
305 }); 750 );
306 751
307 $dialog 752 $dialog
308} 753}
309 754
310sub message_window { 755sub message_window {
311 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
312 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
313 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
314 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
315 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
316 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
317 763
318 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
319 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
320 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
321 ); 768 );
322 769
323 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
324 connect_focus_in => sub { 771 connect_focus_in => sub {
357 }; 804 };
358 805
359 $window 806 $window
360} 807}
361 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
362sub sdl_init { 815sub sdl_init {
363 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 816 CFClient::SDL_Init
364 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
365 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
366} 818}
367 819
368sub video_init { 820sub video_init {
369 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
370 824
371 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
372 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
373 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
374 828
375 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
376 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
377 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
378 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
379
380 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
381 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
382 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
383 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
384
385 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
386 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
387 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
388
389 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
390 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
391 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
392 or die "SDL::SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
393
394 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
395
396 $SDL_EV = new SDL::Event;
397 $SDL_EV->set_unicode (1);
398 831
399 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
400 833
401 $LAST_REFRESH = time - 0.01; 834 $LAST_REFRESH = time - 0.01;
402 835
403 CFClient::gl_init; 836 CFClient::gl_init;
404 837
405 $FONTSIZE = int $HEIGHT / 40; 838 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
406 839
407 ############################################################################# 840 #############################################################################
408 841
409 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 842 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
410 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 843 $DEBUG_STATUS->show;
411 844
412 $STATUS_LINE = new CFClient::UI::Label 845 $STATUS_LINE = new CFClient::UI::Label
413 padding => 0, 846 padding => 0,
414 y => $HEIGHT * 44 / 45 - $FONTSIZE; 847 y => $HEIGHT - $FONTSIZE * 1.8;
415 $CFClient::UI::ROOT->add ($STATUS_LINE); 848 $STATUS_LINE->show;
416 849
417 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 850 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
418 padding => 0, 851 padding => 0,
419 y => $HEIGHT * 44 / 45,
420 fontsize => $HEIGHT / 45, 852 fontsize => 0.8,
421 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
422 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 854 $ALT_ENTER_MESSAGE->show;
855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
423 856
424 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 857 CFClient::UI::FancyFrame->new (
425 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
426 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
427 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
428 866
429 if ($CONSOLE) { 867 if ($CONSOLE) {
430 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
433 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
434 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
435 } 873 }
436 } 874 }
437 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
438 878
439 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
440 880
441 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
442 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
443 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
884
885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
444 889
445 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
446 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
447 status "Configuration Saved"; 892 status "Configuration Saved";
448 }); 893 });
449 894
895 $BUTTONBAR->show;
896
450 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
451
452 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
453 $tgw->add (my $hbox = new CFClient::UI::HBox ());
454
455 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
456 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
457 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
458 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
459
460 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
461 $CFClient::UI::ROOT->add ($tgw);
462} 898}
463 899
464sub video_shutdown { 900sub video_shutdown {
465 $CFClient::UI::ROOT->{children} = []; 901 $CFClient::UI::ROOT->{children} = [];
902 undef $CFClient::UI::GRAB;
903 undef $CFClient::UI::HOVER;
466 undef $SDL_ACTIVE; 904 undef $SDL_ACTIVE;
467 undef $SDL_EV; 905}
906
907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
908my $bgmusic;#TODO#hack#d#
909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
915
916sub audio_music_finished {
917 return unless $CFG->{bgm_enable};
918
919 # TODO: hack, do play loop and mood music
920 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
921 $bgmusic->play (0);
922
923 push @bgmusic, shift @bgmusic;
468} 924}
469 925
470sub audio_init { 926sub audio_init {
471 if ($CFG->{sound} || 1) { 927 if ($CFG->{audio_enable}) {
472 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
473 $SDL_MIXER = new SDL::Mixer; 929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
474 $SDL_MIXER->allocate_channels (8); 930 CFClient::Mix_AllocateChannels 8;
931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
932
933 audio_music_finished;
475 934
476 while (<$fh>) { 935 while (<$fh>) {
477 next if /^\s*#/; 936 next if /^\s*#/;
478 next if /^\s*$/; 937 next if /^\s*$/;
479 938
480 my ($file, $volume, $event) = split /\s+/, $_, 3; 939 my ($file, $volume, $event) = split /\s+/, $_, 3;
481 940
482 push @SOUNDS, "$volume,$file"; 941 push @SOUNDS, "$volume,$file";
483 942
484 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 943 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
485 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 944 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
486 $chunk->volume ($volume * 128 / 100); 945 $chunk->volume ($volume * 128 / 100);
487 $chunk 946 $chunk
488 }; 947 };
489 } 948 }
490 } else { 949 } else {
492 } 951 }
493 } 952 }
494} 953}
495 954
496sub audio_shutdown { 955sub audio_shutdown {
956 CFClient::Mix_CloseAudio if $SDL_MIXER;
497 undef $SDL_MIXER; 957 undef $SDL_MIXER;
498 @SOUNDS = (); 958 @SOUNDS = ();
499 %AUDIO_CHUNKS = (); 959 %AUDIO_CHUNKS = ();
500} 960}
501 961
514 $want_refresh = 0; 974 $want_refresh = 0;
515 $can_refresh = 0; 975 $can_refresh = 0;
516 976
517 $CFClient::UI::ROOT->draw; 977 $CFClient::UI::ROOT->draw;
518 978
519 SDL::GLSwapBuffers; 979 CFClient::SDL_GL_SwapBuffers;
520 980
521 $LAST_REFRESH = $NOW; 981 $LAST_REFRESH = $NOW;
522} 982}
523 983
524my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 984my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
525 $NOW = time; 985 $NOW = time;
526 986
527 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 987 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
528 while $SDL_EV->poll; 988 for CFClient::SDL_PollEvent;
529 989
530 if (%animate_object) { 990 if (%animate_object) {
531 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 991 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
532 $want_refresh++; 992 $want_refresh++;
533 } 993 }
556@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
557 1017
558sub conn::stats_update { 1018sub conn::stats_update {
559 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
560 1020
561 # i love text protocols!!! 1021 update_stats_window ($stats);
562 # FIXME: the stats are somehow weird
563 my $hp = $stats->{1};
564 my $hp_m = $stats->{2};
565 my $sp = $stats->{3};
566 my $sp_m = $stats->{4};
567 my $fo = $stats->{18};
568 my $fo_m = 1000;
569 my $gr = $stats->{23};
570 my $gr_m = $stats->{24};
571
572 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
573 $GAUGES->{hp}->set_value ($hp, $hp_m);
574 $GAUGES->{mana}->set_value ($sp, $sp_m);
575 $GAUGES->{food}->set_value ($fo, $fo_m);
576 $GAUGES->{grace}->set_value ($gr, $gr_m);
577} 1022}
578 1023
579sub conn::user_send { 1024sub conn::user_send {
580 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
581 1026
606 1051
607 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
608 1053
609 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
610 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
611
612 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
613
614} 1057}
615 1058
616sub conn::map_clear { 1059sub conn::map_clear {
617 my ($self) = @_; 1060 my ($self) = @_;
618 1061
619 $self->flush_map; 1062 $self->flush_map;
620 delete $self->{neigh}; 1063 delete $self->{neigh_map};
621 1064
622 $MAP->clear; 1065 $MAP->clear;
623} 1066}
624 1067
625 1068
626sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
627 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
628 1071
629 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
630 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
631 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
632 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
633 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
634 or next; 1077 or next;
635 1078
636 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
637 } 1080 }
638 } 1081 }
639} 1082}
640 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
641sub conn::flood_fill { 1089sub conn::flood_fill {
642 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
643 1091
644 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
645 return if 6 <= length $path; 1093 return if 7 <= length $path;
646 1094
647 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
648 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
649 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
650 1110
651 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
652 1112 if (my $info = $neigh->[$tile]) {
653 $self->send_mapinfo ("spatial $path$tile", sub {
654 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
655 1114
656 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
657 return if $mode ne "spatial";
658
659 $x += $MAP->ox;
660 $y += $MAP->oy;
661
662 $self->load_map ($hash, $x, $y)
663 unless $self->{neigh}{$hash}[5]++;#d#
664
665 $neigh->[$tile] = [$x, $y, $w, $h];
666
667 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
668 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
669 }); 1135 }
670 } 1136 }
671} 1137}
672 1138
673sub conn::map_change { 1139sub conn::map_change {
674 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
675 1141
676 $self->flush_map; 1142 $self->flush_map;
677 1143
678 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
679 1145
680 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
681 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1148
1149 $self->{neigh_rect} = [
1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
682 1153
1154 delete $self->{neigh_grid};
683 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
684 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
685 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
686 1156
687 $x += $ox; 1157 $x += $ox;
688 $y += $oy; 1158 $y += $oy;
689 1159
690 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
691 1165
692 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
693} 1167}
694 1168
695sub conn::face_find { 1169sub conn::face_find {
721 } 1195 }
722 1196
723gotid: 1197gotid:
724 $face->{id} = $id; 1198 $face->{id} = $id;
725 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
726 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
727} 1202}
728 1203
729sub conn::face_update { 1204sub conn::face_update {
730 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
738 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
739 1214
740 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
741 my $tex = 1216 my $tex =
742 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
743 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
744 1219
745 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
746 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
747 1222
748 $tex 1223 $tex
750} 1225}
751 1226
752sub conn::sound_play { 1227sub conn::sound_play {
753 my ($self, $x, $y, $soundnum, $type) = @_; 1228 my ($self, $x, $y, $soundnum, $type) = @_;
754 1229
1230 $SDL_MIXER
1231 or return;
1232
755 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1233 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
756 or return; 1234 or return;
757 1235
758 $SDL_MIXER->play_channel (-1, $chunk); 1236 $chunk->play;
759 warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
760} 1238}
1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
761 1241
762sub conn::query { 1242sub conn::query {
763 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
764 1244
765 #TODO 1245 $prompt = $LAST_QUERY unless length $prompt;
766 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
767} 1305}
768 1306
769sub conn::drawinfo { 1307sub conn::drawinfo {
770 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
771 1309
786 ); 1324 );
787 1325
788 $LOGVIEW->add_paragraph ($color[$color], $text); 1326 $LOGVIEW->add_paragraph ($color[$color], $text);
789} 1327}
790 1328
1329sub conn::spell_add {
1330 my ($self, $spell) = @_;
1331
1332 # TODO
1333 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1334 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1335 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1336}
1337
1338sub conn::spell_delete {
1339 my ($self, $spell) = @_;
1340}
1341
1342sub conn::addme_success {
1343 my ($self) = @_;
1344
1345 for my $skill (values %{$self->{skill_info}}) {
1346 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1347 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1348 }
1349
1350 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1351 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1352 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1353 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1354}
1355
1356sub conn::eof {
1357 stop_game;
1358}
1359
1360sub update_floorbox {
1361 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1362 return unless $CONN;
1363
1364 $FLOORBOX->clear;
1365 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1366
1367 # we basically have to use the same sorting as everybody else
1368 for my $item (@{ $CONN->{container}{0} }) {
1369 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1370 }
1371 });
1372 refresh;
1373}
1374
1375sub conn::container_add {
1376 my ($self, $id, $items) = @_;
1377
1378 update_floorbox if $id == 0;
1379 if ($self->{player}{tag} == $id) {
1380 $INV->set_items ($self->{container}{$self->{player}{tag}});
1381 }
1382 # $self-<{player}{tag} => player inv
1383 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1384}
1385
1386sub conn::container_clear {
1387 my ($self, $id) = @_;
1388
1389 update_floorbox if $id == 0;
1390 if ($self->{player}{tag} == $id) {
1391 $INV->set_items ($self->{container}{$id});
1392 }
1393
1394# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1395}
1396
1397sub conn::item_delete {
1398 my ($self, @items) = @_;
1399
1400 for (@items) {
1401 update_floorbox if $_->{container} == 0;
1402 if ($self->{player}{tag} == $_->{container}) {
1403 $INV->set_items ($self->{container}{$_->{container}});
1404 }
1405 }
1406}
1407
1408sub conn::item_update {
1409 my ($self, $item) = @_;
1410
1411 update_floorbox if $item->{container} == 0;
1412 if ($self->{player}{tag} == $item->{container}) {
1413 $INV->set_items ($self->{container}{$item->{container}});
1414 }
1415}
1416
791%SDL_CB = ( 1417%SDL_CB = (
792 SDL_QUIT() => sub { 1418 CFClient::SDL_QUIT => sub {
793 Event::unloop -1; 1419 Event::unloop -1;
794 }, 1420 },
795 SDL_VIDEORESIZE() => sub { 1421 CFClient::SDL_VIDEORESIZE => sub {
796 }, 1422 },
797 SDL_VIDEOEXPOSE() => sub { 1423 CFClient::SDL_VIDEOEXPOSE => \&refresh,
798 refresh; 1424 CFClient::SDL_ACTIVEEVENT => sub {
1425# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
799 }, 1426 },
800 SDL_KEYDOWN() => sub { 1427 CFClient::SDL_KEYDOWN => sub {
801 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1428 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
802 # alt-enter 1429 # alt-enter
803 video_shutdown; 1430 video_shutdown;
804 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1431 $CFG->{fullscreen} = !$CFG->{fullscreen};
805 video_init; 1432 video_init;
806 } else { 1433 } else {
807 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1434 CFClient::UI::feed_sdl_key_down_event ($_[0]);
808 } 1435 }
809 }, 1436 },
810 SDL_KEYUP() => sub { 1437 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
811 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1438 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
812 }, 1439 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
813 SDL_MOUSEMOTION() => sub { 1440 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
814 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1441 CFClient::SDL_USEREVENT => sub {
815 }, 1442 if ($_[0]{code} == 1) {
816 SDL_MOUSEBUTTONDOWN() => sub { 1443 audio_channel_finished $_[0]{data1};
817 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1444 } elsif ($_[0]{code} == 0) {
818 }, 1445 audio_music_finished;
819 SDL_MOUSEBUTTONUP() => sub { 1446 }
820 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
821 },
822 SDL_ACTIVEEVENT() => sub {
823# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
824 }, 1447 },
825); 1448);
826 1449
827############################################################################# 1450#############################################################################
828 1451
829$SIG{INT} = $SIG{TERM} = sub { exit }; 1452$SIG{INT} = $SIG{TERM} = sub { exit };
830 1453
1454CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1455
831$TILECACHE = CFClient::db_table "tilecache"; 1456$TILECACHE = CFClient::db_table "tilecache";
832$FACEMAP = CFClient::db_table "facemap"; 1457$FACEMAP = CFClient::db_table "facemap";
833
834CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
835 1458
836my %DEF_CFG = ( 1459my %DEF_CFG = (
837 sdl_mode => 0, 1460 sdl_mode => 0,
838 width => 640, 1461 width => 640,
839 height => 480, 1462 height => 480,
840 fullscreen => 0, 1463 fullscreen => 0,
841 fast => 0, 1464 fast => 0,
1465 map_scale => 0.5,
842 fow_enable => 1, 1466 fow_enable => 1,
843 fow_intensity => 0.45, 1467 fow_intensity => 0.45,
844 fow_smooth => 0, 1468 fow_smooth => 0,
1469 gui_fontsize => 1,
845 log_fontsize => 14, 1470 log_fontsize => 1,
1471 gauge_fontsize => 1,
1472 gauge_size => 0.35,
1473 stat_fontsize => 1,
846 mapsize => 100, 1474 mapsize => 100,
847 host => "crossfire.schmorp.de", 1475 host => "crossfire.schmorp.de",
848 say_command => 'say', 1476 say_command => 'say',
1477 audio_enable => 1,
1478 bgm_enable => 1,
1479 bgm_volume => 0.25,
849); 1480);
850 1481
851while (my ($k, $v) = each %DEF_CFG) { 1482while (my ($k, $v) = each %DEF_CFG) {
852 $CFG->{$k} = $v unless exists $CFG->{$k}; 1483 $CFG->{$k} = $v unless exists $CFG->{$k};
853} 1484}
854 1485
855sdl_init; 1486sdl_init;
856 1487
857@SDL_MODES = reverse 1488@SDL_MODES = reverse
858 grep $_->[0] >= 640 && $_->[1] >= 480, 1489 grep $_->[0] >= 640 && $_->[1] >= 480,
859 map [SDL::RectW ($_), SDL::RectH ($_)], 1490 CFClient::SDL_ListModes;
860 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
861 1491
862@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1492@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
863 1493
864$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1494$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
865 1495
866{ 1496{
867 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1497 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1498 DejaVuSans.ttf
1499 DejaVuSansMono.ttf
1500 DejaVuSans-Bold.ttf
1501 DejaVuSansMono-Bold.ttf
1502 DejaVuSans-Oblique.ttf
1503 DejaVuSansMono-Oblique.ttf
1504 DejaVuSans-BoldOblique.ttf
1505 DejaVuSansMono-BoldOblique.ttf
1506 );
868 1507
869 CFClient::add_font $_ for @fonts; 1508 CFClient::add_font $_ for @fonts;
870 CFClient::set_font $fonts[0]; 1509
1510 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1511 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1512
1513 $FONT_PROP->make_default;
871} 1514}
872 1515
873video_init; 1516video_init;
874audio_init; 1517audio_init;
875 1518
876Event::loop; 1519Event::loop;
877 1520
878END { SDL::Quit } 1521END { CFClient::SDL_Quit }
879 1522
1523=head1 pclient - Crossfire+ and Crossfire game client
880 1524
1525Pclient is a Crossfire+ and Crossfire game client.
1526
1527=head2 Features
1528
1529=over 4
1530
1531=item Fullscreen Map
1532
1533PClient can uses a fullscreen map, which greatly enhances how much of the
1534game world you can see.
1535
1536=item Persistent Map Cache (Crossfire+ only)
1537
1538PClient can persistently cache all map data it received from the
1539server. This not only allows it to display an overview map, but also
1540ensures that once-explored areas will be available the next time you want
1541to explore more.
1542
1543=item Hardware acceleration
1544
1545Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1546acceleration. Most modern graphics cards have difficulties with 2D
1547acceleration, while 3D graphics is accelerated well.
1548
1549=item No arbitrary limits
1550
1551Unlike other Crossfire clients, pclient does not suffer from arbitrary
1552limits (like a fixed amount of face numbers). There are still limits, but
1553they are not arbitrarily low :)
1554
1555=back
1556
1557=head1 USAGE
1558
1559=head2 The Map
1560
1561The map is always displayed in the background, behind all other windows and UI elements.
1562
1563#TODO# middle-click scrolls
1564#
1565# keys:
1566#
1567# a apply
1568# keypad moves, kp_5 applies ranged attack to self
1569
1570Starting to type enters the I<completion mode>. In that mode, you can type
1571abbreviations or commands and have them executed as soon as they match a
1572valid command. This is best explained by a few examples:
1573
1574Typing B<climb> will display a list of commands with I<climb> in their
1575name, such as I<ready_skill climbing> and I<use_skill climbing>.
1576
1577You can abbreviate commands by typing only the first character of every
1578word. For example, typing I<iwor> will likely select I<invoke word of
1579recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1580will likely select I<ready_skill climbing> and I<usl> will give you
1581I<use_skill levitation>.
1582
1583=head2 The map overview
1584
1585#TODO#
1586
1587=head2 The Status area in the lower right corner
1588
1589#TODO#
1590
1591=head2 The I<Statistics>/I>Stats> window
1592
1593#TODO#
1594
1595=head1 FAQ
1596
1597=over 4
1598
1599=item The client is very sluggish and slow, what can I do about this?
1600
1601Most likely, you don't have accelerated OpenGL support. Try to find a
1602newer driver, or a driver from your hardware vendor, that features OpenGL
1603support.
1604
1605If this is not an option, the following Setup options reduce the load and
1606will likely make the client playable with sofwtare rendering (it will
1607still be slow, though):
1608
1609=over 4
1610
1611=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1612
1613=item Enable B<Fast & Ugly> mode
1614
1615=item Disable B<Fog of War>
1616
1617=item Increase B<Map Scale>
1618
1619=back
1620
1621=back
1622
1623=head1 AUTHOR
1624
1625Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1626
1627
1628

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