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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.134 by root, Tue Apr 18 05:13:15 2006 UTC vs.
Revision 1.233 by root, Mon May 22 01:28:41 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Sound;
15use SDL::Mixer;
16
17use SDL::OpenGL;
18 32
19use Crossfire; 33use Crossfire;
20use Crossfire::Protocol; 34use Crossfire::Protocol;
21 35
22use Compress::LZF; 36use Compress::LZF;
23 37
24use CFClient; 38use CFClient;
25use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
26 48
27our $VERSION = '0.1'; 49our $VERSION = '0.1';
28 50
29my $MAX_FPS = 60; 51my $MAX_FPS = 60;
30my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
39our $NOW; 61our $NOW;
40 62
41our $CFG; 63our $CFG;
42our $CONN; 64our $CONN;
43our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
44 69
45our @SDL_MODES; 70our @SDL_MODES;
46our $WIDTH; 71our $WIDTH;
47our $HEIGHT; 72our $HEIGHT;
48our $FULLSCREEN; 73our $FULLSCREEN;
49our $FONTSIZE; 74our $FONTSIZE;
50 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
51our $MAP; 79our $MAP;
80our $MAPMAP;
52our $MAPWIDGET; 81our $MAPWIDGET;
53our $BUTTONBAR; 82our $BUTTONBAR;
54our $LOGVIEW; 83our $LOGVIEW;
55our $CONSOLE; 84our $CONSOLE;
56our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
57 87
88our $FLOORBOX;
58our $GAUGES; 89our $GAUGES;
90our $STATWIDS;
59 91
60our $SDL_ACTIVE; 92our $SDL_ACTIVE;
61our $SDL_EV;
62our %SDL_CB; 93our %SDL_CB;
63 94
64our $SDL_MIXER; 95our $SDL_MIXER;
65our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
66our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
67 98
68our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
69our $STATUS_LINE; 100our $STATUSBOX;
70our $DEBUG_STATUS; 101our $DEBUG_STATUS;
71 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
72sub status { 109sub status {
73 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
74 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
75} 111}
76 112
77sub debug { 113sub debug {
78 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
79 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
80} 117}
81 118
82sub start_game { 119sub start_game {
83 status "logging in..."; 120 status "logging in...";
84 121
85 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
86 123
87 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
88
89 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
90 126
91 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
92 128
93 $CONN = new conn 129 $CONN = eval {
130 new conn
94 host => $host, 131 host => $host,
95 port => $port || 13327, 132 port => $port || 13327,
96 user => $CFG->{user}, 133 user => $CFG->{user},
97 pass => $CFG->{password}, 134 pass => $CFG->{password},
98 mapw => $mapsize, 135 mapw => $mapsize,
99 maph => $mapsize, 136 maph => $mapsize,
137 ;
100 ; 138 };
101 139
102 status "login successful"; 140 if ($CONN) {
103
104 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
105} 153}
106 154
107sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
108 undef $CONN; 167 undef $MAP;
109} 168}
110 169
111sub client_setup { 170sub client_setup {
112 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
113 child => (my $vbox = new CFClient::UI::VBox); 173 child => (my $vbox = new CFClient::UI::VBox);
114 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
115 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
116 175
117 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
118 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
119 178
120 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
121 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
122 181
123 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
124 my ($self, $value) = @_; 183 my ($self, $value) = @_;
125 184
126 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
127 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
128 }); 187 });
129 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
130 189
190 my $row = 1;
191
131 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
132 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
133 my ($self, $value) = @_; 197 my ($self, $value) = @_;
134 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
135 }); 200 );
136 201
137 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
138 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
139 my ($self, $value) = @_; 207 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
141 }); 210 );
142 211
143 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
144 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
145 my ($self, $value) = @_; 217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
146 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
147 }); 230 );
148 231
149 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
150 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
151 my ($self, $value) = @_; 237 my ($self, $value) = @_;
152 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
153 }); 240 );
154 241
155 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
156 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
157 my ($self, $value) = @_; 247 my ($self, $value) = @_;
158 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
159 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
160 }); 318# });
161
162 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
163 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
164 my ($self, $value) = @_; 353 my ($self, $value) = @_;
165 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 354 $CFG->{say_command} = $value;
355 }
166 }); 356 );
167
168 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
169 video_shutdown ();
170 video_init ();
171 });
172 357
173 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
428sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
530sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
174} 595}
175 596
176sub metaserver_dialog { 597sub metaserver_dialog {
177 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
178 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
179 601
180 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
181 603
182 $dialog 604 $dialog
183} 605}
606
607my $METASERVER_ATIME;
184 608
185sub update_metaserver { 609sub update_metaserver {
186 my ($HOST) = @_; 610 my ($HOST) = @_;
187 611
188 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
189 618
190 my $buf; 619 my $buf;
191 620
192 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
193 627
194 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
195 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
196 630
197 if (!defined $res) { 631 if (!defined $res) {
198 $_[0]->w->cancel; 632 $_[0]->w->cancel;
199 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
200 } elsif ($res == 0) { 634 } elsif ($res == 0) {
201 $_[0]->w->cancel; 635 $_[0]->w->cancel;
202 status "server list retrieved"; 636 status "server list retrieved";
203 637
204 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
205 639
206 $table->clear; 640 $table->clear;
207 641
208 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
209 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
233 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
234 668
235 $y++; 669 $y++;
236 670
237 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
238 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
239 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
240 }), 674 }),
241 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
242 ]); 676 ]);
243 677
244 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
245 for 0 .. $#$m; 680 for 0 .. $#$m;
246 } 681 }
247 } 682 }
248 }); 683 });
249} 684}
250 685
251sub server_setup { 686sub server_setup {
252 my $dialog = new CFClient::UI::FancyFrame 687 my $dialog = new CFClient::UI::FancyFrame
688 title => "Server Setup",
253 child => (my $vbox = new CFClient::UI::VBox); 689 child => (my $vbox = new CFClient::UI::VBox);
254 690
255 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
256 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
257 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
258 693
259 { 694 {
260 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
261 696
262 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
263 my ($self, $value) = @_; 726 my ($self, $value) = @_;
264 $CFG->{host} = $value; 727 $CFG->{user} = $value;
265 }); 728 }
729 );
266 730
267 $METASERVER = metaserver_dialog;
268
269 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
270 update_metaserver $HOST;
271 });
272 }
273
274 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
275 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
276 my ($self, $value) = @_; 737 my ($self, $value) = @_;
277 $CFG->{user} = $value;
278 });
279
280 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
281 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
282 my ($self, $value) = @_;
283 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
284 }); 740 );
285 741
286 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
287 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
288 my ($self, $value) = @_;
289 $CFG->{say_command} = $value;
290 });
291
292 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
293 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
294 req_w => 100, 744 req_w => 100,
295 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
296 connect_changed => sub { 748 connect_changed => sub {
297 my ($self, $value) = @_; 749 my ($self, $value) = @_;
298 750
299 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
300 }, 752 },
301 ); 753 );
302 754
303 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
304 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
305 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
306 778
307 $dialog 779 $dialog
308} 780}
309 781
310sub message_window { 782sub message_window {
311 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
784 title => "Messages",
312 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
313 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
314 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
315 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
316 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
317 790
318 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
319 expand => 1,
320 fontsize => $::CFG->{log_fontsize},
321 );
322 792
323 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
324 connect_focus_in => sub { 794 connect_focus_in => sub {
325 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
326 796
357 }; 827 };
358 828
359 $window 829 $window
360} 830}
361 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
362sub sdl_init { 851sub sdl_init {
363 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 852 CFClient::SDL_Init
364 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
365 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
366} 854}
367 855
368sub video_init { 856sub video_init {
369 sdl_init; 857 sdl_init;
858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
370 860
371 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
372 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
373 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
374 864
375 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
376 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
377 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
378 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
379
380 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
381 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
382 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
383 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
384
385 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
386 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
387 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
388
389 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
390 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
391 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
392 or die "SDL::SetVideoMode failed!\n";
393
394 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
395
396 $SDL_EV = new SDL::Event;
397 $SDL_EV->set_unicode (1);
398 867
399 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
400
401 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
402 870
403 CFClient::gl_init; 871 CFClient::gl_init;
404 872
405 $FONTSIZE = int $HEIGHT / 40; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
406 876
407 ############################################################################# 877 #############################################################################
408 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
409 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
410 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 883 $DEBUG_STATUS->show;
411 884
412 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
413 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
414 y => $HEIGHT * 44 / 45 - $FONTSIZE;
415 $CFClient::UI::ROOT->add ($STATUS_LINE);
416 887
417 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
418 padding => 0, 889 bg => [0, 0, 0, 0.4],
419 y => $HEIGHT * 44 / 45, 890 req_y => -1,
420 fontsize => $HEIGHT / 45, 891 child => $STATUSBOX,
421 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 892 )->show;
422 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
423 893
424 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 894 CFClient::UI::FancyFrame->new (
425 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
426 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
427 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
428 903
429 if ($CONSOLE) { 904 if ($CONSOLE) {
430 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
431 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
432 907
433 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
434 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
435 } 911 }
436 } 912 });
437 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
438 915
439 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
440 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
441 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
442 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
443 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
444 927
928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
932
445 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
446 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
447 status "Configuration Saved"; 935 status "Configuration Saved";
448 }); 936 });
449 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
450 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
451 945 my $widget = $GAUGES->{win};
452 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
453 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 947 });
454 948 force_refresh ();
455 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 949 }
456 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
457 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
458 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
459
460 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
461 $CFClient::UI::ROOT->add ($tgw);
462} 950}
463 951
464sub video_shutdown { 952sub video_shutdown {
465 $CFClient::UI::ROOT->{children} = [];
466 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
467 undef $SDL_EV; 954}
955
956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
964
965sub audio_music_finished {
966 return unless $CFG->{bgm_enable};
967
968 # TODO: hack, do play loop and mood music
969 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
970 $bgmusic->play (0);
971
972 push @bgmusic, shift @bgmusic;
468} 973}
469 974
470sub audio_init { 975sub audio_init {
471 if ($CFG->{sound} || 1) { 976 if ($CFG->{audio_enable}) {
472 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
473 $SDL_MIXER = new SDL::Mixer; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
474 $SDL_MIXER->allocate_channels (8); 979 CFClient::Mix_AllocateChannels 8;
980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
981
982 audio_music_finished;
475 983
476 while (<$fh>) { 984 while (<$fh>) {
477 next if /^\s*#/; 985 next if /^\s*#/;
478 next if /^\s*$/; 986 next if /^\s*$/;
479 987
480 my ($file, $volume, $event) = split /\s+/, $_, 3; 988 my ($file, $volume, $event) = split /\s+/, $_, 3;
481 989
482 push @SOUNDS, "$volume,$file"; 990 push @SOUNDS, "$volume,$file";
483 991
484 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 992 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
485 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 993 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
486 $chunk->volume ($volume * 128 / 100); 994 $chunk->volume ($volume * 128 / 100);
487 $chunk 995 $chunk
488 }; 996 };
489 } 997 }
490 } else { 998 } else {
492 } 1000 }
493 } 1001 }
494} 1002}
495 1003
496sub audio_shutdown { 1004sub audio_shutdown {
1005 CFClient::Mix_CloseAudio if $SDL_MIXER;
497 undef $SDL_MIXER; 1006 undef $SDL_MIXER;
498 @SOUNDS = (); 1007 @SOUNDS = ();
499 %AUDIO_CHUNKS = (); 1008 %AUDIO_CHUNKS = ();
500} 1009}
501 1010
502my %animate_object; 1011my %animate_object;
503my $animate_timer; 1012my $animate_timer;
504 1013
505my $want_refresh;
506my $can_refresh;
507
508my $fps = 9; 1014my $fps = 9;
509 1015
1016my %demo;#d#
1017
510sub force_refresh { 1018sub force_refresh {
511 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
512 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
513 1021
514 $want_refresh = 0;
515 $can_refresh = 0;
516
517 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
518 1023
519 SDL::GLSwapBuffers; 1024 $WANT_REFRESH = 0;
520 1025 $CAN_REFRESH = 0;
521 $LAST_REFRESH = $NOW; 1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
1082 CFClient::SDL_GL_SwapBuffers;
522} 1083}
523 1084
524my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
525 $NOW = time; 1086 $NOW = time;
526 1087
527 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1088 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
528 while $SDL_EV->poll; 1089 for CFClient::SDL_PollEvent;
529 1090
530 if (%animate_object) { 1091 if (%animate_object) {
531 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1092 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
532 $want_refresh++; 1093 $WANT_REFRESH++;
533 } 1094 }
534 1095
535 if ($want_refresh) { 1096 if ($WANT_REFRESH) {
536 force_refresh; 1097 force_refresh;
537 } else { 1098 } else {
538 $can_refresh = 1; 1099 $CAN_REFRESH = 1;
539 } 1100 }
540}); 1101});
541
542sub refresh {
543 $want_refresh++;
544}
545 1102
546sub animation_start { 1103sub animation_start {
547 my ($widget) = @_; 1104 my ($widget) = @_;
548 $animate_object{$widget} = $widget; 1105 $animate_object{$widget} = $widget;
549} 1106}
553 delete $animate_object{$widget}; 1110 delete $animate_object{$widget};
554} 1111}
555 1112
556@conn::ISA = Crossfire::Protocol::; 1113@conn::ISA = Crossfire::Protocol::;
557 1114
1115sub conn::new {
1116 my $class = shift;
1117
1118 my $self = $class->Crossfire::Protocol::new (@_);
1119
1120 $MAPWIDGET->clr_commands;
1121
1122 my $parser = new Pod::POM;
1123 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124
1125 for my $head2 ($pod->head2) {
1126 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127 or next;
1128
1129 my $cmd = $1;
1130 my @args = split /\|/, $2;
1131 @args = (".*") unless @args;
1132
1133 my $text = CFClient::pod_to_pango $head2->content;
1134
1135 for my $arg (@args) {
1136 $arg = $arg eq ".*" ? "" : " $arg";
1137
1138 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 }
1140 }
1141
1142 $self
1143}
1144
558sub conn::stats_update { 1145sub conn::stats_update {
559 my ($self, $stats) = @_; 1146 my ($self, $stats) = @_;
560 1147
561 # i love text protocols!!! 1148 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
562 # FIXME: the stats are somehow weird 1149 my $diff = $exp - $self->{prev_exp};
563 my $hp = $stats->{1}; 1150 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
564 my $hp_m = $stats->{2}; 1151 if exists $self->{prev_exp} && $diff;
565 my $sp = $stats->{3}; 1152 $self->{prev_exp} = $exp;
566 my $sp_m = $stats->{4}; 1153 }
567 my $fo = $stats->{18};
568 my $fo_m = 1000;
569 my $gr = $stats->{23};
570 my $gr_m = $stats->{24};
571 1154
572 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1155 update_stats_window ($stats);
573 $GAUGES->{hp}->set_value ($hp, $hp_m);
574 $GAUGES->{mana}->set_value ($sp, $sp_m);
575 $GAUGES->{food}->set_value ($fo, $fo_m);
576 $GAUGES->{grace}->set_value ($gr, $gr_m);
577} 1156}
578 1157
579sub conn::user_send { 1158sub conn::user_send {
580 my ($self, $command) = @_; 1159 my ($self, $command) = @_;
581 1160
606 1185
607 my ($hash, $x, $y, $w, $h) = @$map_info; 1186 my ($hash, $x, $y, $w, $h) = @$map_info;
608 1187
609 my $data = $MAP->get_rect ($x, $y, $w, $h); 1188 my $data = $MAP->get_rect ($x, $y, $w, $h);
610 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1189 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
611
612 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1190 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
613
614} 1191}
615 1192
616sub conn::map_clear { 1193sub conn::map_clear {
617 my ($self) = @_; 1194 my ($self) = @_;
618 1195
619 $self->flush_map; 1196 $self->flush_map;
620 delete $self->{neigh}; 1197 delete $self->{neigh_map};
621 1198
622 $MAP->clear; 1199 $MAP->clear;
623} 1200}
624 1201
625 1202
626sub conn::load_map($$$) { 1203sub conn::load_map($$$) {
627 my ($self, $hash, $x, $y) = @_; 1204 my ($self, $hash, $x, $y) = @_;
628 1205
629 if (defined (my $data = $MAPCACHE->get ($hash))) { 1206 if (defined (my $data = $MAPCACHE->get ($hash))) {
630 $data = Compress::LZF::decompress $data; 1207 $data = Compress::LZF::decompress $data;
631 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1208 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
632 for my $id ($MAP->set_rect ($x, $y, $data)) { 1209 for my $id ($MAP->set_rect ($x, $y, $data)) {
633 my $data = $TILECACHE->get ($id) 1210 my $data = $TILECACHE->get ($id)
634 or next; 1211 or next;
635 1212
636 $self->set_texture ($id => $data); 1213 $self->set_texture ($id => $data);
637 } 1214 }
638 } 1215 }
639} 1216}
640 1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
1251# this method does a "flood fill" into every tile direction
1252# it assumes that tiles are arranged in a rectangular grid,
1253# i.e. a map is the same as the left of the right map etc.
1254# failure to comply are harmless and result in display errors
1255# at worst.
641sub conn::flood_fill { 1256sub conn::flood_fill {
642 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
643 1258
644 # the server does not allow map paths > 6 1259 # the server does not allow map paths > 6
645 return if 6 <= length $path; 1260 return if 7 <= length $path;
646 1261
647 for my $tile (1..4) { 1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
648 next if $self->{neigh}{$hash}[$tile]; 1263
1264 for (
1265 [1, 3, 0, -1],
1266 [2, 4, 1, 0],
1267 [3, 1, 0, 1],
1268 [4, 2, -1, 0],
1269 ) {
1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
1274
1275 my $gx = $gx + $dx;
1276 my $gy = $gy + $dy;
1277
649 next unless $flags & (1 << ($tile - 1)); 1278 next unless $flags & (1 << ($tile - 1));
1279 next if $self->{neigh_grid}{$gx, $gy}++;
650 1280
651 my $neigh = $self->{neigh}{$hash} ||= []; 1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
652 1282 if (my $info = $neigh->[$tile]) {
653 $self->send_mapinfo ("spatial $path$tile", sub {
654 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
655 1284
656 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
657 return if $mode ne "spatial";
658
659 $x += $MAP->ox;
660 $y += $MAP->oy;
661
662 $self->load_map ($hash, $x, $y)
663 unless $self->{neigh}{$hash}[5]++;#d#
664
665 $neigh->[$tile] = [$x, $y, $w, $h];
666
667 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
668 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1287
1288 } else {
1289 $self->send_mapinfo ("spatial $path$tile", sub {
1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1291
1292 return if $mode ne "spatial";
1293
1294 $x += $MAP->ox;
1295 $y += $MAP->oy;
1296
1297 $self->load_map ($hash, $x, $y)
1298 unless $self->{neigh_map}{$hash}[5]++;#d#
1299
1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1301
1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1304 });
669 }); 1305 }
670 } 1306 }
671} 1307}
672 1308
673sub conn::map_change { 1309sub conn::map_change {
674 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1310 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
675 1311
676 $self->flush_map; 1312 $self->flush_map;
677 1313
678 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1314 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
679 1315
680 my $mapmapw = 250; 1316 my $mapmapw = $MAPMAP->{w};
681 my $mapmaph = 250; 1317 my $mapmaph = $MAPMAP->{h};
1318
1319 $self->{neigh_rect} = [
1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1322 ];
682 1323
683 $self->flood_fill ("", $hash, $flags, 1324 delete $self->{neigh_grid};
684 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
685 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
686 1325
687 $x += $ox; 1326 $x += $ox;
688 $y += $oy; 1327 $y += $oy;
689 1328
690 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
691 1330
1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1332 $STATWIDS->{map}->set_text ("Map: " . $map);
1333
692 $self->load_map ($hash, $x, $y); 1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
693} 1336}
694 1337
695sub conn::face_find { 1338sub conn::face_find {
696 my ($self, $facenum, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
697 1340
721 } 1364 }
722 1365
723gotid: 1366gotid:
724 $face->{id} = $id; 1367 $face->{id} = $id;
725 $MAP->set_face ($facenum => $id); 1368 $MAP->set_face ($facenum => $id);
1369 $self->{faceid}[$facenum] = $id;#d#
726 $TILECACHE->get ($id) 1370 $TILECACHE->get ($id)
727} 1371}
728 1372
729sub conn::face_update { 1373sub conn::face_update {
730 my ($self, $facenum, $face) = @_; 1374 my ($self, $facenum, $face) = @_;
738 my ($self, $id, $data) = @_; 1382 my ($self, $id, $data) = @_;
739 1383
740 $self->{texture}[$id] ||= do { 1384 $self->{texture}[$id] ||= do {
741 my $tex = 1385 my $tex =
742 new_from_image CFClient::Texture 1386 new_from_image CFClient::Texture
743 $data, minify => 1; 1387 $data, minify => 1, mipmap => 1;
744 1388
745 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1389 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
746 $MAPWIDGET->update; 1390 $MAPWIDGET->update;
747 1391
748 $tex 1392 $tex
750} 1394}
751 1395
752sub conn::sound_play { 1396sub conn::sound_play {
753 my ($self, $x, $y, $soundnum, $type) = @_; 1397 my ($self, $x, $y, $soundnum, $type) = @_;
754 1398
1399 $SDL_MIXER
1400 or return;
1401
755 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1402 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
756 or return; 1403 or return;
757 1404
758 $SDL_MIXER->play_channel (-1, $chunk); 1405 $chunk->play;
759 warn "sound $x,$y,$soundnum,$type\n";#d# 1406# warn "sound $x,$y,$soundnum,$type\n";#d#
760} 1407}
1408
1409my $LAST_QUERY; # server is stupid, stupid, stupid
761 1410
762sub conn::query { 1411sub conn::query {
763 my ($self, $flags, $prompt) = @_; 1412 my ($self, $flags, $prompt) = @_;
764 1413
765 #TODO 1414 $prompt = $LAST_QUERY unless length $prompt;
766 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1415 $LAST_QUERY = $prompt;
1416
1417 my $dialog = new CFClient::UI::FancyFrame
1418 title => "Query",
1419 child => my $vbox = new CFClient::UI::VBox;
1420
1421 $vbox->add (new CFClient::UI::Label
1422 max_w => $::WIDTH * 0.4,
1423 text => $prompt);
1424
1425 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1426 $vbox->add (my $hbox = new CFClient::HBox);
1427 $hbox->add (new CFClient::Button
1428 text => "No",
1429 connect_activate => sub {
1430 $self->send ("reply n");
1431 $dialog->destroy;
1432 $MAPWIDGET->focus_in;
1433 }
1434 );
1435 $hbox->add (new CFClient::Button
1436 text => "Yes",
1437 connect_activate => sub {
1438 $self->send ("reply y");
1439 $dialog->destroy;
1440 $MAPWIDGET->focus_in;
1441 },
1442 );
1443
1444 $dialog->focus_in;
1445
1446 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1447 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1448 $vbox->add (my $entry = new CFClient::UI::Entry
1449 connect_changed => sub {
1450 $self->send ("reply $_[1]");
1451 $dialog->destroy;
1452 $MAPWIDGET->focus_in;
1453 },
1454 );
1455
1456 $entry->focus_in;
1457
1458 } else {
1459 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1460
1461 $vbox->add (my $entry = new CFClient::UI::Entry
1462 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1463 connect_activate => sub {
1464 $self->send ("reply $_[1]");
1465 $dialog->destroy;
1466 $MAPWIDGET->focus_in;
1467 },
1468 );
1469
1470 $entry->focus_in;
1471 }
1472
1473 $dialog->show;
767} 1474}
768 1475
769sub conn::drawinfo { 1476sub conn::drawinfo {
770 my ($self, $color, $text) = @_; 1477 my ($self, $color, $text) = @_;
771 1478
783 [0.55, 0.41, 0.13], 1490 [0.55, 0.41, 0.13],
784 [0.99, 0.77, 0.26], 1491 [0.99, 0.77, 0.26],
785 [0.74, 0.65, 0.41], 1492 [0.74, 0.65, 0.41],
786 ); 1493 );
787 1494
1495 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496
1497 $text = CFClient::UI::Label::escape $text;
1498 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500
788 $LOGVIEW->add_paragraph ($color[$color], $text); 1501 $LOGVIEW->add_paragraph ($color[$color],
1502 join "\n", map "$time $_", split /\n/, $text);
1503
1504 $STATUSBOX->add ($text,
1505 group => $text,
1506 fg => $color[$color],
1507 timeout => 60,
1508 tooltip_font => $::FONT_FIXED,
1509 );
1510}
1511
1512sub conn::drawextinfo {
1513 my ($self, $color, $type, $subtype, $message) = @_;
1514
1515 $self->drawinfo ($color, $message);
1516}
1517
1518sub conn::spell_add {
1519 my ($self, $spell) = @_;
1520
1521 # TODO
1522 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1523 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1524 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1525}
1526
1527sub conn::spell_delete {
1528 my ($self, $spell) = @_;
1529}
1530
1531sub conn::addme_success {
1532 my ($self) = @_;
1533
1534 $self->send ("command output-sync $CFG->{output_sync}");
1535 $self->send ("command output-count $CFG->{output_count}");
1536
1537 for my $skill (values %{$self->{skill_info}}) {
1538 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1539 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1540 }
1541}
1542
1543sub conn::eof {
1544 $MAPWIDGET->clr_commands;
1545
1546 stop_game;
1547}
1548
1549sub update_floorbox {
1550 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1551 return unless $CONN;
1552
1553 $FLOORBOX->clear;
1554 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1555
1556 my $count = 4;
1557 for (@{ $CONN->{container}{0} }) {
1558 if (--$count) {
1559 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1560 } else {
1561 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1562 last;
1563 }
1564 }
1565 });
1566
1567 $WANT_REFRESH++;
1568}
1569
1570sub conn::container_add {
1571 my ($self, $tag, $items) = @_;
1572
1573 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1574
1575 if ($tag == 0) {
1576 update_floorbox;
1577 $OPENCONT = 0;
1578 $INVR_LBL->set_text ("Floor");
1579 $INVR->set_items ($self->{container}{0});
1580 } elsif ($tag == $self->{player}{tag}) {
1581 $INVR_LBL->set_text ("Player");
1582 $INV->set_items ($self->{container}{$self->{player}{tag}})
1583 } else {
1584 $OPENCONT = $tag;
1585 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1586 $INVR->set_items ($self->{container}{$tag});
1587 }
1588
1589 # $self-<{player}{tag} => player inv
1590 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1591}
1592
1593sub conn::container_clear {
1594 my ($self, $tag) = @_;
1595
1596 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1597
1598 if ($tag == 0) {
1599 update_floorbox;
1600 $OPENCONT = 0;
1601 $INVR_LBL->set_text ("Floor");
1602 $INVR->set_items ($self->{container}{0});
1603 } elsif ($tag == $self->{player}{tag}) {
1604 $INVR_LBL->set_text ("Player");
1605 $INV->set_items ($self->{container}{$tag})
1606 } else {
1607 $OPENCONT = $tag;
1608 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1609 $INVR->set_items ($self->{container}{$tag});
1610 }
1611
1612# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1613}
1614
1615sub conn::item_delete {
1616 my ($self, @items) = @_;
1617
1618 for (@items) {
1619 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1620
1621 if ($_->{container} == 0) {
1622 update_floorbox;
1623 $OPENCONT = 0;
1624 $INVR_LBL->set_text ("Floor");
1625 $INVR->set_items ($self->{container}{0});
1626 } elsif ($_->{container} == $self->{player}{tag}) {
1627 $INVR_LBL->set_text ("Player");
1628 $INV->set_items ($self->{container}{$self->{player}{tag}})
1629 } else {
1630 $OPENCONT = $_->{container};
1631 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1632 $INVR->set_items ($self->{container}{$_->{container}});
1633 }
1634 }
1635}
1636
1637sub conn::item_update {
1638 my ($self, $item) = @_;
1639
1640 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1641
1642 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1643 $OPENCONT = 0;
1644 $INVR_LBL->set_text ("Floor");
1645 $INVR->set_items ($self->{container}{0});
1646
1647 $item->{widget}->update_item
1648 if $item->{widget};
1649 } else {
1650 if ($item->{container} == 0) {
1651 update_floorbox;
1652 $OPENCONT = 0;
1653 $INVR_LBL->set_text ("Floor");
1654 $INVR->set_items ($self->{container}{0});
1655 } elsif ($item->{container} == $self->{player}{tag}) {
1656 $INV->set_items ($self->{container}{$item->{container}})
1657 }
1658 }
789} 1659}
790 1660
791%SDL_CB = ( 1661%SDL_CB = (
792 SDL_QUIT() => sub { 1662 CFClient::SDL_QUIT => sub {
793 Event::unloop -1; 1663 Event::unloop -1;
794 }, 1664 },
795 SDL_VIDEORESIZE() => sub { 1665 CFClient::SDL_VIDEORESIZE => sub {
796 }, 1666 },
797 SDL_VIDEOEXPOSE() => sub { 1667 CFClient::SDL_VIDEOEXPOSE => sub {
798 refresh; 1668 $WANT_REFRESH++;
799 }, 1669 },
1670 CFClient::SDL_ACTIVEEVENT => sub {
1671# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1672 },
800 SDL_KEYDOWN() => sub { 1673 CFClient::SDL_KEYDOWN => sub {
801 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1674 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
802 # alt-enter 1675 # alt-enter
803 video_shutdown; 1676 video_shutdown;
804 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1677 $CFG->{fullscreen} = !$CFG->{fullscreen};
805 video_init; 1678 video_init;
806 } else { 1679 } else {
807 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1680 CFClient::UI::feed_sdl_key_down_event ($_[0]);
808 } 1681 }
809 }, 1682 },
810 SDL_KEYUP() => sub { 1683 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
811 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1684 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
812 }, 1685 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
813 SDL_MOUSEMOTION() => sub { 1686 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
814 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1687 CFClient::SDL_USEREVENT => sub {
815 }, 1688 if ($_[0]{code} == 1) {
816 SDL_MOUSEBUTTONDOWN() => sub { 1689 audio_channel_finished $_[0]{data1};
817 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1690 } elsif ($_[0]{code} == 0) {
818 }, 1691 audio_music_finished;
819 SDL_MOUSEBUTTONUP() => sub { 1692 }
820 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
821 },
822 SDL_ACTIVEEVENT() => sub {
823# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
824 }, 1693 },
825); 1694);
826 1695
827############################################################################# 1696#############################################################################
828 1697
829$SIG{INT} = $SIG{TERM} = sub { exit }; 1698$SIG{INT} = $SIG{TERM} = sub { exit };
830 1699
831$TILECACHE = CFClient::db_table "tilecache";
832$FACEMAP = CFClient::db_table "facemap";
833
834CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
835
836my %DEF_CFG = (
837 sdl_mode => 0,
838 width => 640,
839 height => 480,
840 fullscreen => 0,
841 fast => 0,
842 fow_enable => 1,
843 fow_intensity => 0.45,
844 fow_smooth => 0,
845 log_fontsize => 14,
846 mapsize => 100,
847 host => "crossfire.schmorp.de",
848 say_command => 'say',
849);
850
851while (my ($k, $v) = each %DEF_CFG) {
852 $CFG->{$k} = $v unless exists $CFG->{$k};
853}
854
855sdl_init;
856
857@SDL_MODES = reverse
858 grep $_->[0] >= 640 && $_->[1] >= 480,
859 map [SDL::RectW ($_), SDL::RectH ($_)],
860 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
861
862@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
863
864$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
865
866{ 1700{
867 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1701 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
868 1702
1703 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1704
1705 $TILECACHE = CFClient::db_table "tilecache";
1706 $FACEMAP = CFClient::db_table "facemap";
1707
1708 my %DEF_CFG = (
1709 sdl_mode => 0,
1710 width => 640,
1711 height => 480,
1712 fullscreen => 0,
1713 fast => 0,
1714 map_scale => 1,
1715 fow_enable => 1,
1716 fow_intensity => 0.45,
1717 fow_smooth => 0,
1718 gui_fontsize => 1,
1719 log_fontsize => 1,
1720 gauge_fontsize=> 1,
1721 gauge_size => 0.35,
1722 stat_fontsize => 1,
1723 mapsize => 100,
1724 host => "crossfire.schmorp.de",
1725 say_command => 'say',
1726 audio_enable => 1,
1727 bgm_enable => 1,
1728 bgm_volume => 0.25,
1729 output_sync => 1,
1730 output_count => 1,
1731 );
1732
1733 while (my ($k, $v) = each %DEF_CFG) {
1734 $CFG->{$k} = $v unless exists $CFG->{$k};
1735 }
1736
1737 sdl_init;
1738
1739 @SDL_MODES = reverse
1740 grep $_->[0] >= 640 && $_->[1] >= 480,
1741 CFClient::SDL_ListModes;
1742
1743 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1744
1745 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1746
1747 {
1748 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1749 DejaVuSans.ttf
1750 DejaVuSansMono.ttf
1751 DejaVuSans-Bold.ttf
1752 DejaVuSansMono-Bold.ttf
1753 DejaVuSans-Oblique.ttf
1754 DejaVuSansMono-Oblique.ttf
1755 DejaVuSans-BoldOblique.ttf
1756 DejaVuSansMono-BoldOblique.ttf
1757 );
1758
869 CFClient::add_font $_ for @fonts; 1759 CFClient::add_font $_ for @fonts;
870 CFClient::set_font $fonts[0]; 1760
871} 1761 CFClient::pango_init;
872 1762
1763 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1764 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1765
1766 $FONT_PROP->make_default;
1767 }
1768
1769# compare mono (ft) vs. rgba (cairo)
1770# ft - 1.8s, cairo 3s, even in alpha-only mode
1771# for my $rgba (0..1) {
1772# my $t1 = Time::HiRes::time;
1773# for (1..1000) {
1774# my $layout = CFClient::Layout->new ($rgba);
1775# $layout->set_text ("hallo" x 100);
1776# $layout->render;
1777# }
1778# my $t2 = Time::HiRes::time;
1779# warn $t2-$t1;
1780# }
1781
873video_init; 1782 video_init;
874audio_init; 1783 audio_init;
1784}
875 1785
876Event::loop; 1786Event::loop;
877 1787
878END { SDL::Quit } 1788END { CFClient::SDL_Quit }
879 1789
1790=head1 pclient - Crossfire+ and Crossfire game client
880 1791
1792Pclient is a Crossfire+ and Crossfire game client.
1793
1794=head2 Features
1795
1796=over 4
1797
1798=item Fullscreen Map
1799
1800PClient can uses a fullscreen map, which greatly enhances how much of the
1801game world you can see.
1802
1803=item Persistent Map Cache (Crossfire+ only)
1804
1805PClient can persistently cache all map data it received from the
1806server. This not only allows it to display an overview map, but also
1807ensures that once-explored areas will be available the next time you want
1808to explore more.
1809
1810=item Hardware acceleration
1811
1812Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1813acceleration. Most modern graphics cards have difficulties with 2D
1814acceleration, while 3D graphics is accelerated well.
1815
1816=item No arbitrary limits
1817
1818Unlike other Crossfire clients, pclient does not suffer from arbitrary
1819limits (like a fixed amount of face numbers). There are still limits, but
1820they are not arbitrarily low :)
1821
1822=back
1823
1824=head1 USAGE
1825
1826=head2 The Map
1827
1828The map is always displayed in the background, behind all other windows and UI elements.
1829
1830#TODO# middle-click scrolls
1831#
1832# keys:
1833#
1834# a apply
1835# keypad moves, kp_5 applies ranged attack to self
1836
1837Starting to type enters the I<completion mode>. In that mode, you can type
1838abbreviations or commands and have them executed as soon as they match a
1839valid command. This is best explained by a few examples:
1840
1841Typing B<climb> will display a list of commands with I<climb> in their
1842name, such as I<ready_skill climbing> and I<use_skill climbing>.
1843
1844You can abbreviate commands by typing only the first character of every
1845word (or even characters within the word - the client will try to make
1846a good guess, as long as the characters are in order). For example,
1847typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1848will select I<cast create food>. Likewise, I<rscli> will likely select
1849I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1850
1851You can enter space and other text as arguemnt to the command. For
1852example, C<cfoo waybread> will expand to C<cast create food waybread>.
1853
1854=head2 The map overview
1855
1856#TODO#
1857
1858=head2 The Status area in the lower right corner
1859
1860#TODO#
1861
1862=head2 The I<Statistics>/I>Stats> window
1863
1864#TODO#
1865
1866=head1 FAQ
1867
1868=over 4
1869
1870=item The client is very sluggish and slow, what can I do about this?
1871
1872Most likely, you don't have accelerated OpenGL support. Try to find a
1873newer driver, or a driver from your hardware vendor, that features OpenGL
1874support.
1875
1876If this is not an option, the following Setup options reduce the load and
1877will likely make the client playable with sofwtare rendering (it will
1878still be slow, though):
1879
1880=over 4
1881
1882=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1883
1884=item Enable B<Fast & Ugly> mode
1885
1886=item Disable B<Fog of War>
1887
1888=item Increase B<Map Scale>
1889
1890=back
1891
1892=back
1893
1894=head1 AUTHOR
1895
1896Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1897
1898
1899

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