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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.136 by root, Tue Apr 18 06:34:30 2006 UTC vs.
Revision 1.193 by root, Sat Apr 29 16:17:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 46
28our $VERSION = '0.1'; 47our $VERSION = '0.1';
29 48
30my $MAX_FPS = 60; 49my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our $WIDTH; 66our $WIDTH;
48our $HEIGHT; 67our $HEIGHT;
49our $FULLSCREEN; 68our $FULLSCREEN;
50our $FONTSIZE; 69our $FONTSIZE;
51 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
52our $MAP; 74our $MAP;
75our $MAPMAP;
53our $MAPWIDGET; 76our $MAPWIDGET;
54our $BUTTONBAR; 77our $BUTTONBAR;
55our $LOGVIEW; 78our $LOGVIEW;
56our $CONSOLE; 79our $CONSOLE;
57our $METASERVER; 80our $METASERVER;
58 81
82our $FLOORBOX;
59our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
60 85
61our $SDL_ACTIVE; 86our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 87our %SDL_CB;
64 88
65our $SDL_MIXER; 89our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 90our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
68 92
69our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 94our $STATUS_LINE;
71our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
72 99
73sub status { 100sub status {
74 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 103}
109 undef $CONN; 136 undef $CONN;
110} 137}
111 138
112sub client_setup { 139sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 140 my $dialog = new CFClient::UI::FancyFrame
141 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 142 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 143 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 144
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 145 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 146 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 147
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 148 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 149 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 150
124 $mode_slider->connect (changed => sub { 151 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 152 my ($self, $value) = @_;
126 153
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 154 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 155 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 156 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 158
159 my $row = 1;
160
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
134 my ($self, $value) = @_; 166 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
136 }); 169 );
137 170
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
140 my ($self, $value) = @_; 176 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
142 }); 179 );
143 180
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
146 my ($self, $value) = @_; 186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
190
191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
196 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
148 }); 199 );
149 200
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
152 my ($self, $value) = @_; 206 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
154 }); 209 );
155 210
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
158 my ($self, $value) = @_; 216 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
239 );
240
241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
248 &set_stats_window_fontsize;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
255 tooltip => "Adjust the size of the stats gauges at the bottom right",
256 connect_changed => sub {
257 $CFG->{gauge_size} = $_[1];
258 my $h = int $HEIGHT * $CFG->{gauge_size};
259 $GAUGES->{win}->set_size ($WIDTH, $h);
260 $GAUGES->{win}->move (0, $HEIGHT - $h);
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
270 &set_gauge_window_fontsize;
271 }
272 );
273
274 $table->add (1, $row++, new CFClient::UI::Button
275 expand => 1, align => 0, text => "Apply",
276 tooltip => "Apply the video settings",
277 connect_activate => sub {
278 video_shutdown ();
279 video_init ();
280 }
281 );
282
283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
288 $CFG->{audio_enable} = $_[1];
289 }
290 );
291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
293# $CFG->{effects_volume} = $_[1];
161 }); 294# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
301 $CFG->{bgm_enable} = $_[1];
302 }
303 );
304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
308 $CFG->{bgm_volume} = $_[1];
309 CFClient::MixMusic::volume $_[1] * 128;
310 }
311 );
312
313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
317 audio_shutdown ();
318 audio_init ();
319 }
320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
165 my ($self, $value) = @_; 329 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 330 $CFG->{say_command} = $value;
331 }
167 }); 332 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173 333
174 $dialog 334 $dialog
335}
336
337sub set_stats_window_fontsize {
338 for (values %{$STATWIDS}) {
339 $_->set_fontsize ($::CFG->{stat_fontsize});
340 }
341}
342
343sub set_gauge_window_fontsize {
344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
345 $_->set_fontsize ($::CFG->{gauge_fontsize});
346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
350}
351
352sub make_gauge_window {
353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
355
356 my $win = new CFClient::UI::Frame (
357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
358 );
359 $win->add (my $hbox = new CFClient::UI::HBox
360 children => [
361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
366
367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
370 (new CFClient::UI::Empty expand => 1),
371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
383
384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
388
389 $GAUGES = {
390 exp => $exp, win => $win, range => $rng,
391 food => $fg, mana => $mg, hp => $hg, grace => $gg
392 };
393
394 &set_gauge_window_fontsize;
395
396 $win
397}
398
399sub make_stats_window {
400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
401
402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
405
406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
407
408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
409
410 my $black = [0, 0, 0];
411
412 for (
413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
420
421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
429
430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
434 }
435
436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
437
438 my $row = 0;
439 my $col = 0;
440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
461 for (qw/slow holyw conf fire depl magic
462 drain acid pois para deat phys
463 blind fear tund elec cold ghit/)
464 {
465 $tbl2->add ($col, $row,
466 $STATWIDS->{"res_$_"} =
467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
475 );
476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
483
484 $row++;
485 if ($row % 6 == 0) {
486 $col += 2;
487 $row = 0;
488 }
489 }
490
491 &set_stats_window_fontsize;
492 update_stats_window ({});
493
494 $tgw
495}
496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
501sub update_stats_window {
502 my ($stats) = @_;
503
504 # i love text protocols!!!
505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
510 my $fo_m = 999;
511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
513
514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
516 $GAUGES->{food} ->set_value ($fo, $fo_m);
517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
521 $rng =~ s/^Range: //; # thank you so much dear server
522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
525 $STATWIDS->{title} ->set_text ("Title: " . $title);
526
527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
540
541 my %tbl = (
542 phys => 100,
543 magic => 101,
544 fire => 102,
545 elec => 103,
546 cold => 104,
547 conf => 105,
548 acid => 106,
549 drain => 107,
550 ghit => 108,
551 pois => 109,
552 slow => 110,
553 para => 111,
554 tund => 112,
555 fear => 113,
556 depl => 113,
557 deat => 115,
558 holyw => 116,
559 blind => 117
560 );
561
562 for (keys %tbl) {
563 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
564 }
565
175} 566}
176 567
177sub metaserver_dialog { 568sub metaserver_dialog {
178 my $dialog = new CFClient::UI::FancyFrame 569 my $dialog = new CFClient::UI::FancyFrame
570 title => "Metaserver",
179 child => (my $vbox = new CFClient::UI::VBox); 571 child => (my $vbox = new CFClient::UI::VBox);
180 572
181 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
182 574
183 $dialog 575 $dialog
184} 576}
577
578my $METASERVER_ATIME;
185 579
186sub update_metaserver { 580sub update_metaserver {
187 my ($HOST) = @_; 581 my ($HOST) = @_;
188 582
189 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
190 589
191 my $buf; 590 my $buf;
192 591
193 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
194 598
195 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
196 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
197 601
198 if (!defined $res) { 602 if (!defined $res) {
199 $_[0]->w->cancel; 603 $_[0]->w->cancel;
200 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
201 } elsif ($res == 0) { 605 } elsif ($res == 0) {
202 $_[0]->w->cancel; 606 $_[0]->w->cancel;
203 status "server list retrieved"; 607 status "server list retrieved";
204 608
205 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
206 610
207 $table->clear; 611 $table->clear;
208 612
209 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
210 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
234 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
235 639
236 $y++; 640 $y++;
237 641
238 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
239 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
240 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
241 }), 645 }),
242 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
243 ]); 647 ]);
244 648
245 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 649 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
246 for 0 .. $#$m; 650 for 0 .. $#$m;
247 } 651 }
248 } 652 }
249 }); 653 });
250} 654}
251 655
252sub server_setup { 656sub server_setup {
253 my $dialog = new CFClient::UI::FancyFrame 657 my $dialog = new CFClient::UI::FancyFrame
658 title => "Server Setup",
254 child => (my $vbox = new CFClient::UI::VBox); 659 child => (my $vbox = new CFClient::UI::VBox);
255 660
256 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
257 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 661 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
258 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
259 663
260 { 664 {
261 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
262 666
263 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
264 my ($self, $value) = @_; 696 my ($self, $value) = @_;
265 $CFG->{host} = $value; 697 $CFG->{user} = $value;
266 }); 698 }
699 );
267 700
268 $METASERVER = metaserver_dialog;
269
270 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
271 update_metaserver $HOST;
272 });
273 }
274
275 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
276 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
277 my ($self, $value) = @_; 707 my ($self, $value) = @_;
278 $CFG->{user} = $value;
279 });
280
281 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
282 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
283 my ($self, $value) = @_;
284 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
285 }); 710 );
286 711
287 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
288 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
289 my ($self, $value) = @_;
290 $CFG->{say_command} = $value;
291 });
292
293 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
294 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
295 req_w => 100, 714 req_w => 100,
296 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
297 connect_changed => sub { 718 connect_changed => sub {
298 my ($self, $value) = @_; 719 my ($self, $value) = @_;
299 720
300 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
301 }, 722 },
308 $dialog 729 $dialog
309} 730}
310 731
311sub message_window { 732sub message_window {
312 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
734 title => "Messages",
313 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
314 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
315 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
316 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
317 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
318 740
319 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
320 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
321 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
322 ); 745 );
323 746
324 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
325 connect_focus_in => sub { 748 connect_focus_in => sub {
358 }; 781 };
359 782
360 $window 783 $window
361} 784}
362 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
363sub sdl_init { 795sub sdl_init {
364 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 796 CFClient::SDL_Init
365 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
366 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
367} 798}
368 799
369sub video_init { 800sub video_init {
370 sdl_init; 801 sdl_init;
371 802
372 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 803 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
373 $FULLSCREEN = $CFG->{fullscreen}; 804 $FULLSCREEN = $CFG->{fullscreen};
374 $FAST = $CFG->{fast}; 805 $FAST = $CFG->{fast};
375 806
376 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 807 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
377 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
378 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
379 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
380
381 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
382 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
383 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
384 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
385
386 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
387 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
388 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
389
390 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
391 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
392 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
393 or die "SDL::SetVideoMode failed!\n"; 808 or die "SDL_SetVideoMode failed!\n";
394
395 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
396
397 $SDL_EV = new SDL::Event;
398 $SDL_EV->set_unicode (1);
399 809
400 $SDL_ACTIVE = 1; 810 $SDL_ACTIVE = 1;
401 811
402 $LAST_REFRESH = time - 0.01; 812 $LAST_REFRESH = time - 0.01;
403 813
404 CFClient::gl_init; 814 CFClient::gl_init;
405 815
406 $FONTSIZE = int $HEIGHT / 40; 816 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
407 817
408 ############################################################################# 818 #############################################################################
409 819
410 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 820 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
411 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 821 $DEBUG_STATUS->show;
412 822
413 $STATUS_LINE = new CFClient::UI::Label 823 $STATUS_LINE = new CFClient::UI::Label
414 padding => 0, 824 padding => 0,
415 y => $HEIGHT * 44 / 45 - $FONTSIZE; 825 y => $HEIGHT - $FONTSIZE * 1.8;
416 $CFClient::UI::ROOT->add ($STATUS_LINE); 826 $STATUS_LINE->show;
417 827
418 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 828 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
419 padding => 0, 829 padding => 0,
420 y => $HEIGHT * 44 / 45,
421 fontsize => $HEIGHT / 45, 830 fontsize => 0.8,
422 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
423 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 832 $ALT_ENTER_MESSAGE->show;
833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
424 834
425 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 835 CFClient::UI::FancyFrame->new (
426 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
427 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
428 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
429 844
430 if ($CONSOLE) { 845 if ($CONSOLE) {
431 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
434 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
435 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
436 } 851 }
437 } 852 }
438 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
439 856
440 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
441 858
442 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
443 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
444 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
445 867
446 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 868 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
447 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 869 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
448 status "Configuration Saved"; 870 status "Configuration Saved";
449 }); 871 });
450 872
873 $BUTTONBAR->show;
874
451 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 875 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
452
453 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
454 $tgw->add (my $hbox = new CFClient::UI::HBox ());
455
456 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
457 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
458 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
459 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
460
461 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
462 $CFClient::UI::ROOT->add ($tgw);
463} 876}
464 877
465sub video_shutdown { 878sub video_shutdown {
466 $CFClient::UI::ROOT->{children} = []; 879 $CFClient::UI::ROOT->{children} = [];
880 undef $CFClient::UI::GRAB;
881 undef $CFClient::UI::HOVER;
467 undef $SDL_ACTIVE; 882 undef $SDL_ACTIVE;
468 undef $SDL_EV;
469} 883}
470 884
885my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
471my $bgmusic;#TODO#hack#d# 886my $bgmusic;#TODO#hack#d#
472 887
888sub audio_music_finished {
889 return unless $CFG->{bgm_enable};
890
891 # TODO: hack, do play loop and mood music
892 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
893 $bgmusic->play (0);
894
895 push @bgmusic, shift @bgmusic;
896}
897
473sub audio_init { 898sub audio_init {
474 if ($CFG->{sound} || 1) { 899 if ($CFG->{audio_enable}) {
475 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 900 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
476 $SDL_MIXER = new SDL::Mixer; 901 $SDL_MIXER = !CFClient::Mix_OpenAudio;
477 $SDL_MIXER->allocate_channels (8); 902 CFClient::Mix_AllocateChannels 8;
903 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
478 904
479 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg"; 905 audio_music_finished;
480 $SDL_MIXER->play_music ($bgmusic, -1);
481 906
482 while (<$fh>) { 907 while (<$fh>) {
483 next if /^\s*#/; 908 next if /^\s*#/;
484 next if /^\s*$/; 909 next if /^\s*$/;
485 910
486 my ($file, $volume, $event) = split /\s+/, $_, 3; 911 my ($file, $volume, $event) = split /\s+/, $_, 3;
487 912
488 push @SOUNDS, "$volume,$file"; 913 push @SOUNDS, "$volume,$file";
489 914
490 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 915 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
491 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 916 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
492 $chunk->volume ($volume * 128 / 100); 917 $chunk->volume ($volume * 128 / 100);
493 $chunk 918 $chunk
494 }; 919 };
495 } 920 }
496 } else { 921 } else {
498 } 923 }
499 } 924 }
500} 925}
501 926
502sub audio_shutdown { 927sub audio_shutdown {
928 CFClient::Mix_CloseAudio if $SDL_MIXER;
503 undef $SDL_MIXER; 929 undef $SDL_MIXER;
504 @SOUNDS = (); 930 @SOUNDS = ();
505 %AUDIO_CHUNKS = (); 931 %AUDIO_CHUNKS = ();
506} 932}
507 933
520 $want_refresh = 0; 946 $want_refresh = 0;
521 $can_refresh = 0; 947 $can_refresh = 0;
522 948
523 $CFClient::UI::ROOT->draw; 949 $CFClient::UI::ROOT->draw;
524 950
525 SDL::GLSwapBuffers; 951 CFClient::SDL_GL_SwapBuffers;
526 952
527 $LAST_REFRESH = $NOW; 953 $LAST_REFRESH = $NOW;
528} 954}
529 955
530my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 956my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
531 $NOW = time; 957 $NOW = time;
532 958
533 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 959 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
534 while $SDL_EV->poll; 960 for CFClient::SDL_PollEvent;
535 961
536 if (%animate_object) { 962 if (%animate_object) {
537 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 963 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
538 $want_refresh++; 964 $want_refresh++;
539 } 965 }
562@conn::ISA = Crossfire::Protocol::; 988@conn::ISA = Crossfire::Protocol::;
563 989
564sub conn::stats_update { 990sub conn::stats_update {
565 my ($self, $stats) = @_; 991 my ($self, $stats) = @_;
566 992
567 # i love text protocols!!! 993 update_stats_window ($stats);
568 # FIXME: the stats are somehow weird
569 my $hp = $stats->{1};
570 my $hp_m = $stats->{2};
571 my $sp = $stats->{3};
572 my $sp_m = $stats->{4};
573 my $fo = $stats->{18};
574 my $fo_m = 1000;
575 my $gr = $stats->{23};
576 my $gr_m = $stats->{24};
577
578 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
579 $GAUGES->{hp}->set_value ($hp, $hp_m);
580 $GAUGES->{mana}->set_value ($sp, $sp_m);
581 $GAUGES->{food}->set_value ($fo, $fo_m);
582 $GAUGES->{grace}->set_value ($gr, $gr_m);
583} 994}
584 995
585sub conn::user_send { 996sub conn::user_send {
586 my ($self, $command) = @_; 997 my ($self, $command) = @_;
587 998
612 1023
613 my ($hash, $x, $y, $w, $h) = @$map_info; 1024 my ($hash, $x, $y, $w, $h) = @$map_info;
614 1025
615 my $data = $MAP->get_rect ($x, $y, $w, $h); 1026 my $data = $MAP->get_rect ($x, $y, $w, $h);
616 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1027 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
617
618 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1028 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
619
620} 1029}
621 1030
622sub conn::map_clear { 1031sub conn::map_clear {
623 my ($self) = @_; 1032 my ($self) = @_;
624 1033
625 $self->flush_map; 1034 $self->flush_map;
626 delete $self->{neigh}; 1035 delete $self->{neigh_map};
627 1036
628 $MAP->clear; 1037 $MAP->clear;
629} 1038}
630 1039
631 1040
632sub conn::load_map($$$) { 1041sub conn::load_map($$$) {
633 my ($self, $hash, $x, $y) = @_; 1042 my ($self, $hash, $x, $y) = @_;
634 1043
635 if (defined (my $data = $MAPCACHE->get ($hash))) { 1044 if (defined (my $data = $MAPCACHE->get ($hash))) {
636 $data = Compress::LZF::decompress $data; 1045 $data = Compress::LZF::decompress $data;
637 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1046 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
638 for my $id ($MAP->set_rect ($x, $y, $data)) { 1047 for my $id ($MAP->set_rect ($x, $y, $data)) {
639 my $data = $TILECACHE->get ($id) 1048 my $data = $TILECACHE->get ($id)
640 or next; 1049 or next;
641 1050
642 $self->set_texture ($id => $data); 1051 $self->set_texture ($id => $data);
643 } 1052 }
644 } 1053 }
645} 1054}
646 1055
1056# this method does a "flood fill" into every tile direction
1057# it assumes that tiles are arranged in a rectangular grid,
1058# i.e. a map is the same as the left of the right map etc.
1059# failure to comply are harmless and result in display errors
1060# at worst.
647sub conn::flood_fill { 1061sub conn::flood_fill {
648 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1062 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
649 1063
650 # the server does not allow map paths > 6 1064 # the server does not allow map paths > 6
651 return if 6 <= length $path; 1065 return if 7 <= length $path;
652 1066
653 for my $tile (1..4) { 1067 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
654 next if $self->{neigh}{$hash}[$tile]; 1068
1069 for (
1070 [1, 0, -1],
1071 [2, 1, 0],
1072 [3, 0, 1],
1073 [4, -1, 0],
1074 ) {
1075 my ($tile, $dx, $dy) = @$_;
1076
1077 my $gx = $gx + $dx;
1078 my $gy = $gy + $dy;
1079
655 next unless $flags & (1 << ($tile - 1)); 1080 next unless $flags & (1 << ($tile - 1));
1081 next if $self->{neigh_grid}{$gx, $gy}++;
656 1082
657 my $neigh = $self->{neigh}{$hash} ||= []; 1083 my $neigh = $self->{neigh_map}{$hash} ||= [];
658 1084 if (my $info = $neigh->[$tile]) {
659 $self->send_mapinfo ("spatial $path$tile", sub {
660 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1085 my ($flags, $x, $y, $w, $h, $hash) = @$info;
661 1086
662 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
663 return if $mode ne "spatial";
664
665 $x += $MAP->ox;
666 $y += $MAP->oy;
667
668 $self->load_map ($hash, $x, $y)
669 unless $self->{neigh}{$hash}[5]++;#d#
670
671 $neigh->[$tile] = [$x, $y, $w, $h];
672
673 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1087 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
674 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1088 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1089
1090 } else {
1091 $self->send_mapinfo ("spatial $path$tile", sub {
1092 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1093
1094 return if $mode ne "spatial";
1095
1096 $x += $MAP->ox;
1097 $y += $MAP->oy;
1098
1099 $self->load_map ($hash, $x, $y)
1100 unless $self->{neigh_map}{$hash}[5]++;#d#
1101
1102 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1103
1104 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1105 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1106 });
675 }); 1107 }
676 } 1108 }
677} 1109}
678 1110
679sub conn::map_change { 1111sub conn::map_change {
680 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1112 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
681 1113
682 $self->flush_map; 1114 $self->flush_map;
683 1115
684 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1116 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
685 1117
686 my $mapmapw = 250; 1118 my $mapmapw = $MAPMAP->{w};
687 my $mapmaph = 250; 1119 my $mapmaph = $MAPMAP->{h};
1120
1121 $self->{neigh_rect} = [
1122 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1123 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1124 ];
688 1125
1126 delete $self->{neigh_grid};
689 $self->flood_fill ("", $hash, $flags, 1127 $self->flood_fill (0, 0, "", $hash, $flags);
690 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
691 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
692 1128
693 $x += $ox; 1129 $x += $ox;
694 $y += $oy; 1130 $y += $oy;
695 1131
696 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1132 $self->{map_info} = [$hash, $x, $y, $w, $h];
1133
1134 my $map = $self->{map_info}[0];
1135 $map =~ s/^.*?\/([^\/]+)$/\1/;
1136 $STATWIDS->{map}->set_text ("Map: " . $map);
697 1137
698 $self->load_map ($hash, $x, $y); 1138 $self->load_map ($hash, $x, $y);
699} 1139}
700 1140
701sub conn::face_find { 1141sub conn::face_find {
727 } 1167 }
728 1168
729gotid: 1169gotid:
730 $face->{id} = $id; 1170 $face->{id} = $id;
731 $MAP->set_face ($facenum => $id); 1171 $MAP->set_face ($facenum => $id);
1172 $self->{faceid}[$facenum] = $id;#d#
732 $TILECACHE->get ($id) 1173 $TILECACHE->get ($id)
733} 1174}
734 1175
735sub conn::face_update { 1176sub conn::face_update {
736 my ($self, $facenum, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
744 my ($self, $id, $data) = @_; 1185 my ($self, $id, $data) = @_;
745 1186
746 $self->{texture}[$id] ||= do { 1187 $self->{texture}[$id] ||= do {
747 my $tex = 1188 my $tex =
748 new_from_image CFClient::Texture 1189 new_from_image CFClient::Texture
749 $data, minify => 1; 1190 $data, minify => 1, mipmap => 1;
750 1191
751 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1192 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
752 $MAPWIDGET->update; 1193 $MAPWIDGET->update;
753 1194
754 $tex 1195 $tex
756} 1197}
757 1198
758sub conn::sound_play { 1199sub conn::sound_play {
759 my ($self, $x, $y, $soundnum, $type) = @_; 1200 my ($self, $x, $y, $soundnum, $type) = @_;
760 1201
1202 $SDL_MIXER
1203 or return;
1204
761 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1205 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
762 or return; 1206 or return;
763 1207
764 $SDL_MIXER->play_channel (-1, $chunk); 1208 $chunk->play;
765 warn "sound $x,$y,$soundnum,$type\n";#d# 1209# warn "sound $x,$y,$soundnum,$type\n";#d#
766} 1210}
1211
1212my $LAST_QUERY; # server is stupid, stupid, stupid
767 1213
768sub conn::query { 1214sub conn::query {
769 my ($self, $flags, $prompt) = @_; 1215 my ($self, $flags, $prompt) = @_;
770 1216
771 #TODO 1217 $prompt = $LAST_QUERY unless length $prompt;
772 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1218 $LAST_QUERY = $prompt;
1219
1220 my $dialog = new CFClient::UI::FancyFrame
1221 title => "Query",
1222 child => my $vbox = new CFClient::UI::VBox;
1223
1224 $vbox->add (new CFClient::UI::Label
1225 max_w => $::WIDTH * 0.4,
1226 text => $prompt);
1227
1228 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1229 $vbox->add (my $hbox = new CFClient::HBox);
1230 $hbox->add (new CFClient::Button
1231 text => "No",
1232 connect_activate => sub {
1233 $self->send ("reply n");
1234 $dialog->destroy;
1235 $MAPWIDGET->focus_in;
1236 }
1237 );
1238 $hbox->add (new CFClient::Button
1239 text => "Yes",
1240 connect_activate => sub {
1241 $self->send ("reply y");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $dialog->focus_in;
1248
1249 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1250 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1251 $vbox->add (my $entry = new CFClient::UI::Entry
1252 connect_changed => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260
1261 } else {
1262 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1263
1264 $vbox->add (my $entry = new CFClient::UI::Entry
1265 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1266 connect_activate => sub {
1267 $self->send ("reply $_[1]");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 },
1271 );
1272
1273 $entry->focus_in;
1274 }
1275
1276 $dialog->show;
773} 1277}
774 1278
775sub conn::drawinfo { 1279sub conn::drawinfo {
776 my ($self, $color, $text) = @_; 1280 my ($self, $color, $text) = @_;
777 1281
792 ); 1296 );
793 1297
794 $LOGVIEW->add_paragraph ($color[$color], $text); 1298 $LOGVIEW->add_paragraph ($color[$color], $text);
795} 1299}
796 1300
1301sub conn::spell_add {
1302 my ($self, $spell) = @_;
1303
1304 # TODO
1305 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1306 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1307 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1308}
1309
1310sub conn::spell_delete {
1311 my ($self, $spell) = @_;
1312}
1313
1314sub conn::addme_success {
1315 my ($self) = @_;
1316
1317 for my $skill (values %{$self->{skill_info}}) {
1318 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1319 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1320 }
1321}
1322
1323sub update_floorbox {
1324 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1325 $FLOORBOX->clear;
1326 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1327
1328 # we basically have to use the same sorting as everybody else
1329 for my $item (@{ $CONN->{container}{0} }) {
1330 my $desc = $item->{nrof} < 2
1331 ? $item->{name}
1332 : "$item->{nrof} $item->{name_pl}";
1333 # todo: animation widget, face widget, weight(?) etc.
1334 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1335 tooltip => (CFClient::UI::Label->escape ($desc)
1336 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1337 can_hover => 1,
1338 can_events => 1,
1339 connect_button_down => sub {
1340 my ($self, $ev, $x, $y) = @_;
1341
1342 # todo: maybe put examine on 1? but should just be a tooltip :(
1343 if ($ev->{button} == 1) {
1344 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1345 } elsif ($ev->{button} == 2) {
1346 $CONN->send ("apply $item->{tag}");
1347 } elsif ($ev->{button} == 3) {
1348 CFClient::UI::Menu->new (
1349 items => [
1350 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1351 [
1352 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1353 sub { $CONN->send ("lock $item->{tag}") },
1354 ],
1355 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1356 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1357 ],
1358 )->popup ($ev);
1359 }
1360
1361 1
1362 },
1363 );
1364
1365 $hbox->add (new CFClient::UI::Face
1366 can_events => 0,
1367 face => $item->{face},
1368 anim => $item->{anim},
1369 animspeed => $item->{animspeed},
1370 );
1371
1372 $hbox->add (new CFClient::UI::Label
1373 can_events => 0,
1374 text => $desc,
1375 );
1376 }
1377 });
1378 refresh;
1379}
1380
1381sub conn::container_add {
1382 my ($self, $id, $items) = @_;
1383
1384 update_floorbox if $id == 0;
1385 if ($self->{player}{tag} == $id) {
1386 $INV->set_items ($self->{container}{$self->{player}{tag}});
1387 }
1388 # $self-<{player}{tag} => player inv
1389 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1390}
1391
1392sub conn::container_clear {
1393 my ($self, $id) = @_;
1394
1395 update_floorbox if $id == 0;
1396 if ($self->{player}{tag} == $id) {
1397 $INV->set_items ($self->{container}{$id});
1398 }
1399
1400# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1401}
1402
1403sub conn::item_delete {
1404 my ($self, @items) = @_;
1405
1406 for (@items) {
1407 update_floorbox if $_->{container} == 0;
1408 if ($self->{player}{tag} == $_->{container}) {
1409 $INV->set_items ($self->{container}{$_->{container}});
1410 }
1411 }
1412}
1413
1414sub conn::item_update {
1415 my ($self, $item) = @_;
1416
1417 update_floorbox if $item->{container} == 0;
1418 if ($self->{player}{tag} == $item->{container}) {
1419 $INV->set_items ($self->{container}{$item->{container}});
1420 }
1421}
1422
797%SDL_CB = ( 1423%SDL_CB = (
798 SDL_QUIT() => sub { 1424 CFClient::SDL_QUIT => sub {
799 Event::unloop -1; 1425 Event::unloop -1;
800 }, 1426 },
801 SDL_VIDEORESIZE() => sub { 1427 CFClient::SDL_VIDEORESIZE => sub {
802 }, 1428 },
803 SDL_VIDEOEXPOSE() => sub { 1429 CFClient::SDL_VIDEOEXPOSE => \&refresh,
804 refresh; 1430 CFClient::SDL_ACTIVEEVENT => sub {
1431# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
805 }, 1432 },
806 SDL_KEYDOWN() => sub { 1433 CFClient::SDL_KEYDOWN => sub {
807 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1434 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
808 # alt-enter 1435 # alt-enter
809 video_shutdown; 1436 video_shutdown;
810 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1437 $CFG->{fullscreen} = !$CFG->{fullscreen};
811 video_init; 1438 video_init;
812 } else { 1439 } else {
813 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1440 CFClient::UI::feed_sdl_key_down_event ($_[0]);
814 } 1441 }
815 }, 1442 },
816 SDL_KEYUP() => sub { 1443 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
817 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1444 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
818 }, 1445 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
819 SDL_MOUSEMOTION() => sub { 1446 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
820 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1447 CFClient::SDL_USEREVENT => \&audio_music_finished,
821 },
822 SDL_MOUSEBUTTONDOWN() => sub {
823 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
824 },
825 SDL_MOUSEBUTTONUP() => sub {
826 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
827 },
828 SDL_ACTIVEEVENT() => sub {
829# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
830 },
831); 1448);
832 1449
833############################################################################# 1450#############################################################################
834 1451
835$SIG{INT} = $SIG{TERM} = sub { exit }; 1452$SIG{INT} = $SIG{TERM} = sub { exit };
843 sdl_mode => 0, 1460 sdl_mode => 0,
844 width => 640, 1461 width => 640,
845 height => 480, 1462 height => 480,
846 fullscreen => 0, 1463 fullscreen => 0,
847 fast => 0, 1464 fast => 0,
1465 map_scale => 0.5,
848 fow_enable => 1, 1466 fow_enable => 1,
849 fow_intensity => 0.45, 1467 fow_intensity => 0.45,
850 fow_smooth => 0, 1468 fow_smooth => 0,
1469 gui_fontsize => 1,
851 log_fontsize => 14, 1470 log_fontsize => 1,
1471 gauge_fontsize => 1,
1472 gauge_size => 0.35,
1473 stat_fontsize => 1,
852 mapsize => 100, 1474 mapsize => 100,
853 host => "crossfire.schmorp.de", 1475 host => "crossfire.schmorp.de",
854 say_command => 'say', 1476 say_command => 'say',
1477 audio_enable => 1,
1478 bgm_enable => 1,
1479 bgm_volume => 0.25,
855); 1480);
856 1481
857while (my ($k, $v) = each %DEF_CFG) { 1482while (my ($k, $v) = each %DEF_CFG) {
858 $CFG->{$k} = $v unless exists $CFG->{$k}; 1483 $CFG->{$k} = $v unless exists $CFG->{$k};
859} 1484}
860 1485
861sdl_init; 1486sdl_init;
862 1487
863@SDL_MODES = reverse 1488@SDL_MODES = reverse
864 grep $_->[0] >= 640 && $_->[1] >= 480, 1489 grep $_->[0] >= 640 && $_->[1] >= 480,
865 map [SDL::RectW ($_), SDL::RectH ($_)], 1490 CFClient::SDL_ListModes;
866 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
867 1491
868@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1492@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
869 1493
870$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1494$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
871 1495
872{ 1496{
873 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1497 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1498 DejaVuSans.ttf
1499 DejaVuSansMono.ttf
1500 DejaVuSans-Bold.ttf
1501 DejaVuSansMono-Bold.ttf
1502 DejaVuSans-Oblique.ttf
1503 DejaVuSansMono-Oblique.ttf
1504 DejaVuSans-BoldOblique.ttf
1505 DejaVuSansMono-BoldOblique.ttf
1506 );
874 1507
875 CFClient::add_font $_ for @fonts; 1508 CFClient::add_font $_ for @fonts;
876 CFClient::set_font $fonts[0]; 1509
1510 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1511 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1512
1513 $FONT_PROP->make_default;
877} 1514}
878 1515
879video_init; 1516video_init;
880audio_init; 1517audio_init;
881 1518
882Event::loop; 1519Event::loop;
883 1520
884END { SDL::Quit } 1521END { CFClient::SDL_Quit }
885 1522
1523=head1 pclient - Crossfire+ and Crossfire game client
886 1524
1525Pclient is a Crossfire+ and Crossfire game client.
1526
1527=head2 Features
1528
1529=over 4
1530
1531=item Fullscreen Map
1532
1533PClient can uses a fullscreen map, which greatly enhances how much of the
1534game world you can see.
1535
1536=item Persistent Map Cache (Crossfire+ only)
1537
1538PClient can persistently cache all map data it received from the
1539server. This not only allows it to display an overview map, but also
1540ensures that once-explored areas will be available the next time you want
1541to explore more.
1542
1543=item Hardware acceleration
1544
1545Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1546acceleration. Most modern graphics cards have difficulties with 2D
1547acceleration, while 3D graphics is accelerated well.
1548
1549=item No arbitrary limits
1550
1551Unlike other Crossfire clients, pclient does not suffer from arbitrary
1552limits (like a fixed amount of face numbers). There are still limits, but
1553they are not arbitrarily low :)
1554
1555=back
1556
1557=head1 USAGE
1558
1559=head2 The Map
1560
1561The map is always displayed in the background, behind all other windows and UI elements.
1562
1563#TODO# middle-click scrolls
1564#
1565# keys:
1566#
1567# a apply
1568# keypad moves, kp_5 applies ranged attack to self
1569
1570Starting to type enters the I<completion mode>. In that mode, you can type
1571abbreviations or commands and have them executed as soon as they match a
1572valid command. This is best explained by a few examples:
1573
1574Typing B<climb> will display a list of commands with I<climb> in their
1575name, such as I<ready_skill climbing> and I<use_skill climbing>.
1576
1577You can abbreviate commands by typing only the first character of every
1578word. For example, typing I<iwor> will likely select I<invoke word of
1579recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1580will likely select I<ready_skill climbing> and I<usl> will give you
1581I<use_skill levitation>.
1582
1583=head2 The map overview
1584
1585#TODO#
1586
1587=head2 The Status area in the lower right corner
1588
1589#TODO#
1590
1591=head2 The I<Statistics>/I>Stats> window
1592
1593#TODO#
1594
1595=head1 FAQ
1596
1597=over 4
1598
1599=item The client is very sluggish and slow, what can I do about this?
1600
1601Most likely, you don't have accelerated OpenGL support. Try to find a
1602newer driver, or a driver from your hardware vendor, that features OpenGL
1603support.
1604
1605If this is not an option, the following Setup options reduce the load and
1606will likely make the client playable with sofwtare rendering (it will
1607still be slow, though):
1608
1609=over 4
1610
1611=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1612
1613=item Enable B<Fast & Ugly> mode
1614
1615=item Disable B<Fog of War>
1616
1617=item Increase B<Map Scale>
1618
1619=back
1620
1621=back
1622
1623=head1 AUTHOR
1624
1625Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1626
1627
1628

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