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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.138 by elmex, Tue Apr 18 21:37:48 2006 UTC vs.
Revision 1.139 by root, Wed Apr 19 00:47:35 2006 UTC

170 video_shutdown (); 170 video_shutdown ();
171 video_init (); 171 video_init ();
172 }); 172 });
173 173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound"); 174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub { 175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub {
176 my ($self, $value) = @_; 176 my ($self, $value) = @_;
177 $CFG->{sound} = $value; 177 $CFG->{audio_enable} = $value;
178 }); 178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music"); 179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub { 180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bgm_enable}, connect_changed => sub {
181 my ($self, $value) = @_; 181 my ($self, $value) = @_;
182 $CFG->{bg_music_enable} = $value; 182 $CFG->{bgm_enable} = $value;
183 }); 183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown (); 185 audio_shutdown ();
186 audio_init (); 186 audio_init ();
187 }); 187 });
484} 484}
485 485
486my $bgmusic;#TODO#hack#d# 486my $bgmusic;#TODO#hack#d#
487 487
488sub audio_init { 488sub audio_init {
489 if ($CFG->{sound} || 1) { 489 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 491 $SDL_MIXER = new SDL::Mixer;
492 $SDL_MIXER->allocate_channels (8); 492 $SDL_MIXER->allocate_channels (8);
493 493
494 # TODO: hack, do play loop and mood music
494 if ($CFG->{bg_music_enable}) { 495 if ($CFG->{bgm_enable}) {
495 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg"; 496 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
496 $SDL_MIXER->play_music ($bgmusic, -1); 497 $SDL_MIXER->play_music ($bgmusic, -1);
497 } 498 }
498 499
499 while (<$fh>) { 500 while (<$fh>) {
772 }; 773 };
773} 774}
774 775
775sub conn::sound_play { 776sub conn::sound_play {
776 my ($self, $x, $y, $soundnum, $type) = @_; 777 my ($self, $x, $y, $soundnum, $type) = @_;
778
779 $SDL_MIXER
780 or return;
777 781
778 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 782 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
779 or return; 783 or return;
780 784
781 $SDL_MIXER->play_channel (-1, $chunk); 785 $SDL_MIXER->play_channel (-1, $chunk);
867 fow_smooth => 0, 871 fow_smooth => 0,
868 log_fontsize => 14, 872 log_fontsize => 14,
869 mapsize => 100, 873 mapsize => 100,
870 host => "crossfire.schmorp.de", 874 host => "crossfire.schmorp.de",
871 say_command => 'say', 875 say_command => 'say',
872 sound => 1, 876 audio_enable => 1,
873 bg_music_enable => 1, 877 bgm_enable => 1,
874); 878);
875 879
876while (my ($k, $v) = each %DEF_CFG) { 880while (my ($k, $v) = each %DEF_CFG) {
877 $CFG->{$k} = $v unless exists $CFG->{$k}; 881 $CFG->{$k} = $v unless exists $CFG->{$k};
878} 882}

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