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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.138 by elmex, Tue Apr 18 21:37:48 2006 UTC vs.
Revision 1.188 by elmex, Tue Apr 25 13:27:00 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 46
28our $VERSION = '0.1'; 47our $VERSION = '0.1';
29 48
30my $MAX_FPS = 60; 49my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our $WIDTH; 66our $WIDTH;
48our $HEIGHT; 67our $HEIGHT;
49our $FULLSCREEN; 68our $FULLSCREEN;
50our $FONTSIZE; 69our $FONTSIZE;
51 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
52our $MAP; 74our $MAP;
75our $MAPMAP;
53our $MAPWIDGET; 76our $MAPWIDGET;
54our $BUTTONBAR; 77our $BUTTONBAR;
55our $LOGVIEW; 78our $LOGVIEW;
56our $CONSOLE; 79our $CONSOLE;
57our $METASERVER; 80our $METASERVER;
58 81
82our $FLOORBOX;
59our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
60 85
61our $SDL_ACTIVE; 86our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 87our %SDL_CB;
64 88
65our $SDL_MIXER; 89our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 90our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
109 undef $CONN; 133 undef $CONN;
110} 134}
111 135
112sub client_setup { 136sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 137 my $dialog = new CFClient::UI::FancyFrame
138 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 139 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 140 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 141
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 142 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 143 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 144
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 145 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 146 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 147
124 $mode_slider->connect (changed => sub { 148 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 149 my ($self, $value) = @_;
126 150
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 151 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 152 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 153 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 154 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 155
156 my $row = 1;
157
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 159 $table->add (1, $row++, new CFClient::UI::CheckBox
160 state => $CFG->{fullscreen},
161 tooltip => "Bring the client into fullscreen mode",
162 connect_changed => sub {
134 my ($self, $value) = @_; 163 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 164 $CFG->{fullscreen} = $value;
165 }
136 }); 166 );
137 167
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 168 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 169 $table->add (1, $row++, new CFClient::UI::CheckBox
170 state => $CFG->{fast},
171 tooltip => "Lower the visual quality considerably to speed up rendering.",
172 connect_changed => sub {
140 my ($self, $value) = @_; 173 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 174 $CFG->{fast} = $value;
175 }
142 }); 176 );
143 177
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::Slider
180 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
181 tooltip => "Enlarge or shrink the displayed map",
182 connect_changed => sub {
146 my ($self, $value) = @_; 183 my ($self, $value) = @_;
184 $CFG->{map_scale} = 0.05 * int $value / 0.05;
185 }
186 );
187
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fow_enable},
191 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
192 connect_changed => sub {
193 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 194 $CFG->{fow_enable} = $value;
195 }
148 }); 196 );
149 197
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
201 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
202 connect_changed => sub {
152 my ($self, $value) = @_; 203 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 204 $CFG->{fow_intensity} = $value;
205 }
154 }); 206 );
155 207
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_smooth},
211 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
212 connect_changed => sub {
158 my ($self, $value) = @_; 213 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 214 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 215 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
216 }
217 );
218
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
220 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
222 tooltip => "The font size used by most GUI elements",
223 connect_changed => sub {
224 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
225# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
226 }
227 );
228
229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
230 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
232 tooltip => "The font size used by the server log window only",
233 connect_changed => sub {
234 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
239
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by the statistics window only",
243 connect_changed => sub {
244 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
245 &set_stats_window_fontsize;
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
252 tooltip => "Adjust the size of the stats gauges at the bottom right",
253 connect_changed => sub {
254 $CFG->{gauge_size} = $_[1];
255 my $h = int $HEIGHT * $CFG->{gauge_size};
256 $GAUGES->{win}->set_size ($WIDTH, $h);
257 $GAUGES->{win}->move (0, $HEIGHT - $h);
258 }
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
264 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
265 connect_changed => sub {
266 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
267 &set_gauge_window_fontsize;
268 }
269 );
270
271 $table->add (1, $row++, new CFClient::UI::Button
272 expand => 1, align => 0, text => "Apply",
273 tooltip => "Apply the video settings",
274 connect_activate => sub {
275 video_shutdown ();
276 video_init ();
277 }
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
281 $table->add (1, $row++, new CFClient::UI::CheckBox
282 state => $CFG->{audio_enable},
283 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
284 connect_changed => sub {
285 $CFG->{audio_enable} = $_[1];
286 }
287 );
288# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
289# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
290# $CFG->{effects_volume} = $_[1];
161 }); 291# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 292 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 293 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
294 $hbox->add (new CFClient::UI::CheckBox
295 expand => 1, state => $CFG->{bgm_enable},
296 tooltip => "Enable background music playing",
297 connect_changed => sub {
298 $CFG->{bgm_enable} = $_[1];
299 }
300 );
301 $hbox->add (new CFClient::UI::Slider
302 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
303 tooltip => "The volume of the background music",
304 connect_changed => sub {
305 $CFG->{bgm_volume} = $_[1];
306 CFClient::MixMusic::volume $_[1] * 128;
307 }
308 );
309
310 $table->add (1, $row++, new CFClient::UI::Button
311 expand => 1, align => 0, text => "Apply",
312 tooltip => "Apply the audio settings",
313 connect_activate => sub {
314 audio_shutdown ();
315 audio_init ();
316 }
317 );
318
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
320 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
321 text => $CFG->{say_command},
322 tooltip => "This is the command that will be used if you write a line in the message window entry. "
323 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
324 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
325 connect_changed => sub {
165 my ($self, $value) = @_; 326 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 327 $CFG->{say_command} = $value;
328 }
167 }); 329 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{sound} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bg_music_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 330
189 $dialog 331 $dialog
332}
333
334sub set_stats_window_fontsize {
335 for (values %{$STATWIDS}) {
336 $_->set_fontsize ($::CFG->{stat_fontsize});
337 }
338}
339
340sub set_gauge_window_fontsize {
341 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
342 $_->set_fontsize ($::CFG->{gauge_fontsize});
343 }
344
345# local $GAUGES->{win}{parent};#d#
346# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
347}
348
349sub make_gauge_window {
350 my $gh = int ($HEIGHT * $CFG->{gauge_size});
351# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
352
353 my $win = new CFClient::UI::Frame (
354 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
355 );
356 $win->add (my $hbox = new CFClient::UI::HBox
357 children => [
358 (new CFClient::UI::HBox expand => 1),
359 ($FLOORBOX = new CFClient::UI::VBox),
360 (my $vbox = new CFClient::UI::VBox),
361 ],
362 );
363
364 $vbox->add (new CFClient::UI::HBox
365 expand => 1,
366 children => [
367 (new CFClient::UI::Empty expand => 1),
368 (my $hb = new CFClient::UI::HBox),
369 ],
370 );
371
372 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
373 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
374 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
375 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
376 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
377 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
378 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
379 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
380
381 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
382 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
383 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
384 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
385
386 $GAUGES = {
387 exp => $exp, win => $win, range => $rng,
388 food => $fg, mana => $mg, hp => $hg, grace => $gg
389 };
390
391 &set_gauge_window_fontsize;
392
393 $win
394}
395
396sub make_stats_window {
397 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
398
399 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
400 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
401 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
402
403 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
404
405 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
406
407 my $black = [0, 0, 0];
408
409 for (
410 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
411 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
412 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
413 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
414 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
415 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
416 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
417
418 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
419 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
420 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
421 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
422 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
423 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
424 ) {
425 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
426
427 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
428 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
429 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
430 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
431 }
432
433 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
434
435 my $row = 0;
436 my $col = 0;
437
438 my %resist_names = (
439 slow => "Slow",
440 holyw => "Holy Word",
441 conf => "Confusion",
442 fire => "Fire",
443 depl => "Depletion (some monsters and other effects can cause stats depletion)",
444 magic => "Magic",
445 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
446 acid => "Acid",
447 pois => "Poison",
448 para => "Paralysation",
449 deat => "Death (resistance against death spells)",
450 phys => "Physical",
451 blind => "Blind",
452 fear => "Fear",
453 tund => "Turn undead",
454 elec => "Electricity",
455 cold => "Cold",
456 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
457 );
458 for (qw/slow holyw conf fire depl magic
459 drain acid pois para deat phys
460 blind fear tund elec cold ghit/)
461 {
462 $tbl2->add ($col, $row,
463 $STATWIDS->{"res_$_"} =
464 new CFClient::UI::Label
465 font => $FONT_FIXED,
466 template => "-100%",
467 align => +1,
468 valign => 0,
469 can_events => 1,
470 can_hover => 1,
471 tooltip => $resist_names{$_},
472 );
473 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
474 font => $FONT_FIXED,
475 can_hover => 1,
476 can_events => 1,
477 image => "ui/resist/resist_$_.png",
478 tooltip => $resist_names{$_},
479 );
480
481 $row++;
482 if ($row % 6 == 0) {
483 $col += 2;
484 $row = 0;
485 }
486 }
487
488 &set_stats_window_fontsize;
489 update_stats_window ({});
490
491 $tgw
492}
493
494sub formsep {
495 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
496}
497
498sub update_stats_window {
499 my ($stats) = @_;
500
501 # i love text protocols!!!
502 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
503 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
504 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
505 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
506 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
507 my $fo_m = 999;
508 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
509 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
510
511 $GAUGES->{hp} ->set_value ($hp, $hp_m);
512 $GAUGES->{mana} ->set_value ($sp, $sp_m);
513 $GAUGES->{food} ->set_value ($fo, $fo_m);
514 $GAUGES->{grace} ->set_value ($gr, $gr_m);
515 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
516 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
517 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
518 $rng =~ s/^Range: //; # thank you so much dear server
519 $GAUGES->{range} ->set_text ("Rng: " . $rng);
520 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
521 $title =~ s/^Player: //;
522 $STATWIDS->{title} ->set_text ("Title: " . $title);
523
524 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
525 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
526 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
527 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
528 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
529 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
530 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
531 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
532 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
533 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
534 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
535 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
536 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
537
538 my %tbl = (
539 phys => 100,
540 magic => 101,
541 fire => 102,
542 elec => 103,
543 cold => 104,
544 conf => 105,
545 acid => 106,
546 drain => 107,
547 ghit => 108,
548 pois => 109,
549 slow => 110,
550 para => 111,
551 tund => 112,
552 fear => 113,
553 depl => 113,
554 deat => 115,
555 holyw => 116,
556 blind => 117
557 );
558
559 for (keys %tbl) {
560 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
561 }
562
190} 563}
191 564
192sub metaserver_dialog { 565sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 566 my $dialog = new CFClient::UI::FancyFrame
567 title => "Metaserver",
194 child => (my $vbox = new CFClient::UI::VBox); 568 child => (my $vbox = new CFClient::UI::VBox);
195 569
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 570 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 571
198 $dialog 572 $dialog
199} 573}
574
575my $METASERVER_ATIME;
200 576
201sub update_metaserver { 577sub update_metaserver {
202 my ($HOST) = @_; 578 my ($HOST) = @_;
203 579
204 status "fetching metaserver list..."; 580 return if $METASERVER_ATIME > time;
581 $METASERVER_ATIME = time + 60;
582
583 my $table = $METASERVER->{table};
584 $table->clear;
585 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 586
206 my $buf; 587 my $buf;
207 588
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 589 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
590
591 unless ($fh) {
592 $label->set_text ("unable to contact metaserver: $!");
593 return;
594 }
209 595
210 Event->io (fd => $fh, poll => 'r', cb => sub { 596 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 597 my $res = sysread $fh, $buf, 8192, length $buf;
212 598
213 if (!defined $res) { 599 if (!defined $res) {
214 $_[0]->w->cancel; 600 $_[0]->w->cancel;
215 status "metaserver: $!"; 601 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 602 } elsif ($res == 0) {
217 $_[0]->w->cancel; 603 $_[0]->w->cancel;
218 status "server list retrieved"; 604 status "server list retrieved";
219 605
220 my $table = $METASERVER->{table}; 606 utf8::decode $buf if utf8::valid $buf;
221 607
222 $table->clear; 608 $table->clear;
223 609
224 my @col = qw(Use #Users Host Uptime Version Description); 610 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 611 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 635 $m = [$users, $host, $uptime, $version, $desc];
250 636
251 $y++; 637 $y++;
252 638
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 639 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 640 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 641 $HOST->set_text ($CFG->{host} = $host);
256 }), 642 }),
257 (new CFClient::UI::Empty expand => 1), 643 (new CFClient::UI::Empty expand => 1),
258 ]); 644 ]);
259 645
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 646 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 647 for 0 .. $#$m;
262 } 648 }
263 } 649 }
264 }); 650 });
265} 651}
266 652
267sub server_setup { 653sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 654 my $dialog = new CFClient::UI::FancyFrame
655 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 656 child => (my $vbox = new CFClient::UI::VBox);
270 657
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 658 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 659 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 660
275 { 661 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 662 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 663
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 664 $vbox->add (
665 my $HOST = new CFClient::UI::Entry
666 expand => 1,
667 text => $CFG->{host},
668 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
669 connect_changed => sub {
670 my ($self, $value) = @_;
671 $CFG->{host} = $value;
672 }
673 );
674
675 $METASERVER = metaserver_dialog;
676
677 $vbox->add (new CFClient::UI::Flopper
678 expand => 1,
679 text => "Metaserver",
680 other => $METASERVER,
681 tooltip => "Show a list of avaible crossfire servers",
682 connect_open => sub {
683 update_metaserver $HOST;
684 }
685 );
686 }
687
688 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
689 $table->add (1, 4, new CFClient::UI::Entry
690 text => $CFG->{user},
691 tooltip => "The name of your character on the server",
692 connect_changed => sub {
279 my ($self, $value) = @_; 693 my ($self, $value) = @_;
280 $CFG->{host} = $value; 694 $CFG->{user} = $value;
281 }); 695 }
696 );
282 697
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 698 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 699 $table->add (1, 5, new CFClient::UI::Entry
700 text => $CFG->{password},
701 hidden => 1,
702 tooltip => "The password for your character",
703 connect_changed => sub {
292 my ($self, $value) = @_; 704 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 705 $CFG->{password} = $value;
706 }
300 }); 707 );
301 708
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 710 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 711 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 712 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
713 tooltip => "This is the size of the portion of the map update the server sends you. "
714 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 715 connect_changed => sub {
313 my ($self, $value) = @_; 716 my ($self, $value) = @_;
314 717
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 718 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 719 },
323 $dialog 726 $dialog
324} 727}
325 728
326sub message_window { 729sub message_window {
327 my $window = new CFClient::UI::FancyFrame 730 my $window = new CFClient::UI::FancyFrame
731 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 732 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 733 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 734 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 735 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 736 child => (my $vbox = new CFClient::UI::VBox);
333 737
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 739 expand => 1,
740 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 741 fontsize => $::CFG->{log_fontsize},
337 ); 742 );
338 743
339 $vbox->add (my $input = new CFClient::UI::Entry 744 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 745 connect_focus_in => sub {
374 779
375 $window 780 $window
376} 781}
377 782
378sub sdl_init { 783sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 784 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 785 and die "SDL::Init failed!\n";
382} 786}
383 787
384sub video_init { 788sub video_init {
385 sdl_init; 789 sdl_init;
386 790
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 791 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 792 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 793 $FAST = $CFG->{fast};
390 794
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 795 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 796 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 797
415 $SDL_ACTIVE = 1; 798 $SDL_ACTIVE = 1;
416 799
417 $LAST_REFRESH = time - 0.01; 800 $LAST_REFRESH = time - 0.01;
418 801
419 CFClient::gl_init; 802 CFClient::gl_init;
420 803
421 $FONTSIZE = int $HEIGHT / 40; 804 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
422 805
423 ############################################################################# 806 #############################################################################
424 807
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 808 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 809 $DEBUG_STATUS->show;
427 810
428 $STATUS_LINE = new CFClient::UI::Label 811 $STATUS_LINE = new CFClient::UI::Label
429 padding => 0, 812 padding => 0,
430 y => $HEIGHT * 44 / 45 - $FONTSIZE; 813 y => $HEIGHT - $FONTSIZE * 1.8;
431 $CFClient::UI::ROOT->add ($STATUS_LINE); 814 $STATUS_LINE->show;
432 815
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 816 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
434 padding => 0, 817 padding => 0,
435 y => $HEIGHT * 44 / 45,
436 fontsize => $HEIGHT / 45, 818 fontsize => 0.8,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 820 $ALT_ENTER_MESSAGE->show;
821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
439 822
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 823 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 824 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0],
826 child => $MAPMAP = new CFClient::MapWidget::MapMap
827 )->show;
828
829 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 830 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 831 my ($mapwidget, $preset) = @_;
444 832
445 if ($CONSOLE) { 833 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 834 $CONSOLE->{input}->{auto_activated} = 1;
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 837 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 838 $CONSOLE->{input}->set_text ($preset);
451 } 839 }
452 } 840 }
453 }); 841 });
842 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in;
454 844
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 845 $BUTTONBAR = new CFClient::UI::HBox;
456 846
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
850
851 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
852 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
460 853
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 856 status "Configuration Saved";
464 }); 857 });
465 858
859 $BUTTONBAR->show;
860
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
469 $tgw->add (my $hbox = new CFClient::UI::HBox ());
470
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 862}
479 863
480sub video_shutdown { 864sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = []; 865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
482 undef $SDL_ACTIVE; 868 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 869}
485 870
871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 872my $bgmusic;#TODO#hack#d#
487 873
874sub audio_music_finished {
875 return unless $CFG->{bgm_enable};
876
877 # TODO: hack, do play loop and mood music
878 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
879 $bgmusic->play (0);
880
881 push @bgmusic, shift @bgmusic;
882}
883
488sub audio_init { 884sub audio_init {
489 if ($CFG->{sound} || 1) { 885 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 886 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 887 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 888 CFClient::Mix_AllocateChannels 8;
889 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 890
494 if ($CFG->{bg_music_enable}) { 891 audio_music_finished;
495 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
496 $SDL_MIXER->play_music ($bgmusic, -1);
497 }
498 892
499 while (<$fh>) { 893 while (<$fh>) {
500 next if /^\s*#/; 894 next if /^\s*#/;
501 next if /^\s*$/; 895 next if /^\s*$/;
502 896
503 my ($file, $volume, $event) = split /\s+/, $_, 3; 897 my ($file, $volume, $event) = split /\s+/, $_, 3;
504 898
505 push @SOUNDS, "$volume,$file"; 899 push @SOUNDS, "$volume,$file";
506 900
507 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 901 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
508 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 902 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
509 $chunk->volume ($volume * 128 / 100); 903 $chunk->volume ($volume * 128 / 100);
510 $chunk 904 $chunk
511 }; 905 };
512 } 906 }
513 } else { 907 } else {
515 } 909 }
516 } 910 }
517} 911}
518 912
519sub audio_shutdown { 913sub audio_shutdown {
914 CFClient::Mix_CloseAudio if $SDL_MIXER;
520 undef $SDL_MIXER; 915 undef $SDL_MIXER;
521 @SOUNDS = (); 916 @SOUNDS = ();
522 %AUDIO_CHUNKS = (); 917 %AUDIO_CHUNKS = ();
523} 918}
524 919
537 $want_refresh = 0; 932 $want_refresh = 0;
538 $can_refresh = 0; 933 $can_refresh = 0;
539 934
540 $CFClient::UI::ROOT->draw; 935 $CFClient::UI::ROOT->draw;
541 936
542 SDL::GLSwapBuffers; 937 CFClient::SDL_GL_SwapBuffers;
543 938
544 $LAST_REFRESH = $NOW; 939 $LAST_REFRESH = $NOW;
545} 940}
546 941
547my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 942my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
548 $NOW = time; 943 $NOW = time;
549 944
550 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 945 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
551 while $SDL_EV->poll; 946 for CFClient::SDL_PollEvent;
552 947
553 if (%animate_object) { 948 if (%animate_object) {
554 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 949 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
555 $want_refresh++; 950 $want_refresh++;
556 } 951 }
579@conn::ISA = Crossfire::Protocol::; 974@conn::ISA = Crossfire::Protocol::;
580 975
581sub conn::stats_update { 976sub conn::stats_update {
582 my ($self, $stats) = @_; 977 my ($self, $stats) = @_;
583 978
584 # i love text protocols!!! 979 update_stats_window ($stats);
585 # FIXME: the stats are somehow weird
586 my $hp = $stats->{1};
587 my $hp_m = $stats->{2};
588 my $sp = $stats->{3};
589 my $sp_m = $stats->{4};
590 my $fo = $stats->{18};
591 my $fo_m = 1000;
592 my $gr = $stats->{23};
593 my $gr_m = $stats->{24};
594
595 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
596 $GAUGES->{hp}->set_value ($hp, $hp_m);
597 $GAUGES->{mana}->set_value ($sp, $sp_m);
598 $GAUGES->{food}->set_value ($fo, $fo_m);
599 $GAUGES->{grace}->set_value ($gr, $gr_m);
600} 980}
601 981
602sub conn::user_send { 982sub conn::user_send {
603 my ($self, $command) = @_; 983 my ($self, $command) = @_;
604 984
629 1009
630 my ($hash, $x, $y, $w, $h) = @$map_info; 1010 my ($hash, $x, $y, $w, $h) = @$map_info;
631 1011
632 my $data = $MAP->get_rect ($x, $y, $w, $h); 1012 my $data = $MAP->get_rect ($x, $y, $w, $h);
633 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1013 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
634
635 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1014 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
636
637} 1015}
638 1016
639sub conn::map_clear { 1017sub conn::map_clear {
640 my ($self) = @_; 1018 my ($self) = @_;
641 1019
642 $self->flush_map; 1020 $self->flush_map;
643 delete $self->{neigh}; 1021 delete $self->{neigh_map};
644 1022
645 $MAP->clear; 1023 $MAP->clear;
646} 1024}
647 1025
648 1026
649sub conn::load_map($$$) { 1027sub conn::load_map($$$) {
650 my ($self, $hash, $x, $y) = @_; 1028 my ($self, $hash, $x, $y) = @_;
651 1029
652 if (defined (my $data = $MAPCACHE->get ($hash))) { 1030 if (defined (my $data = $MAPCACHE->get ($hash))) {
653 $data = Compress::LZF::decompress $data; 1031 $data = Compress::LZF::decompress $data;
654 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1032 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
655 for my $id ($MAP->set_rect ($x, $y, $data)) { 1033 for my $id ($MAP->set_rect ($x, $y, $data)) {
656 my $data = $TILECACHE->get ($id) 1034 my $data = $TILECACHE->get ($id)
657 or next; 1035 or next;
658 1036
659 $self->set_texture ($id => $data); 1037 $self->set_texture ($id => $data);
660 } 1038 }
661 } 1039 }
662} 1040}
663 1041
1042# this method does a "flood fill" into every tile direction
1043# it assumes that tiles are arranged in a rectangular grid,
1044# i.e. a map is the same as the left of the right map etc.
1045# failure to comply are harmless and result in display errors
1046# at worst.
664sub conn::flood_fill { 1047sub conn::flood_fill {
665 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
666 1049
667 # the server does not allow map paths > 6 1050 # the server does not allow map paths > 6
668 return if 6 <= length $path; 1051 return if 7 <= length $path;
669 1052
670 for my $tile (1..4) { 1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
671 next if $self->{neigh}{$hash}[$tile]; 1054
1055 for (
1056 [1, 0, -1],
1057 [2, 1, 0],
1058 [3, 0, 1],
1059 [4, -1, 0],
1060 ) {
1061 my ($tile, $dx, $dy) = @$_;
1062
1063 my $gx = $gx + $dx;
1064 my $gy = $gy + $dy;
1065
672 next unless $flags & (1 << ($tile - 1)); 1066 next unless $flags & (1 << ($tile - 1));
1067 next if $self->{neigh_grid}{$gx, $gy}++;
673 1068
674 my $neigh = $self->{neigh}{$hash} ||= []; 1069 my $neigh = $self->{neigh_map}{$hash} ||= [];
675 1070 if (my $info = $neigh->[$tile]) {
676 $self->send_mapinfo ("spatial $path$tile", sub {
677 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1071 my ($flags, $x, $y, $w, $h, $hash) = @$info;
678 1072
679 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
680 return if $mode ne "spatial";
681
682 $x += $MAP->ox;
683 $y += $MAP->oy;
684
685 $self->load_map ($hash, $x, $y)
686 unless $self->{neigh}{$hash}[5]++;#d#
687
688 $neigh->[$tile] = [$x, $y, $w, $h];
689
690 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1073 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
691 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1074 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1075
1076 } else {
1077 $self->send_mapinfo ("spatial $path$tile", sub {
1078 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1079
1080 return if $mode ne "spatial";
1081
1082 $x += $MAP->ox;
1083 $y += $MAP->oy;
1084
1085 $self->load_map ($hash, $x, $y)
1086 unless $self->{neigh_map}{$hash}[5]++;#d#
1087
1088 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1089
1090 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1091 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1092 });
692 }); 1093 }
693 } 1094 }
694} 1095}
695 1096
696sub conn::map_change { 1097sub conn::map_change {
697 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1098 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
698 1099
699 $self->flush_map; 1100 $self->flush_map;
700 1101
701 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1102 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
702 1103
703 my $mapmapw = 250; 1104 my $mapmapw = $MAPMAP->{w};
704 my $mapmaph = 250; 1105 my $mapmaph = $MAPMAP->{h};
1106
1107 $self->{neigh_rect} = [
1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1110 ];
705 1111
1112 delete $self->{neigh_grid};
706 $self->flood_fill ("", $hash, $flags, 1113 $self->flood_fill (0, 0, "", $hash, $flags);
707 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
708 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
709 1114
710 $x += $ox; 1115 $x += $ox;
711 $y += $oy; 1116 $y += $oy;
712 1117
713 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1118 $self->{map_info} = [$hash, $x, $y, $w, $h];
1119
1120 my $map = $self->{map_info}[0];
1121 $map =~ s/^.*?\/([^\/]+)$/\1/;
1122 $STATWIDS->{map}->set_text ("Map: " . $map);
714 1123
715 $self->load_map ($hash, $x, $y); 1124 $self->load_map ($hash, $x, $y);
716} 1125}
717 1126
718sub conn::face_find { 1127sub conn::face_find {
744 } 1153 }
745 1154
746gotid: 1155gotid:
747 $face->{id} = $id; 1156 $face->{id} = $id;
748 $MAP->set_face ($facenum => $id); 1157 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d#
749 $TILECACHE->get ($id) 1159 $TILECACHE->get ($id)
750} 1160}
751 1161
752sub conn::face_update { 1162sub conn::face_update {
753 my ($self, $facenum, $face) = @_; 1163 my ($self, $facenum, $face) = @_;
761 my ($self, $id, $data) = @_; 1171 my ($self, $id, $data) = @_;
762 1172
763 $self->{texture}[$id] ||= do { 1173 $self->{texture}[$id] ||= do {
764 my $tex = 1174 my $tex =
765 new_from_image CFClient::Texture 1175 new_from_image CFClient::Texture
766 $data, minify => 1; 1176 $data, minify => 1, mipmap => 1;
767 1177
768 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1178 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
769 $MAPWIDGET->update; 1179 $MAPWIDGET->update;
770 1180
771 $tex 1181 $tex
773} 1183}
774 1184
775sub conn::sound_play { 1185sub conn::sound_play {
776 my ($self, $x, $y, $soundnum, $type) = @_; 1186 my ($self, $x, $y, $soundnum, $type) = @_;
777 1187
1188 $SDL_MIXER
1189 or return;
1190
778 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1191 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
779 or return; 1192 or return;
780 1193
781 $SDL_MIXER->play_channel (-1, $chunk); 1194 $chunk->play;
782 warn "sound $x,$y,$soundnum,$type\n";#d# 1195# warn "sound $x,$y,$soundnum,$type\n";#d#
783} 1196}
1197
1198my $LAST_QUERY; # server is stupid, stupid, stupid
784 1199
785sub conn::query { 1200sub conn::query {
786 my ($self, $flags, $prompt) = @_; 1201 my ($self, $flags, $prompt) = @_;
787 1202
788 #TODO 1203 $prompt = $LAST_QUERY unless length $prompt;
789 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1204 $LAST_QUERY = $prompt;
1205
1206 my $dialog = new CFClient::UI::FancyFrame
1207 title => "Query",
1208 child => my $vbox = new CFClient::UI::VBox;
1209
1210 $vbox->add (new CFClient::UI::Label
1211 max_w => $::WIDTH * 0.4,
1212 text => $prompt);
1213
1214 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1215 $vbox->add (my $hbox = new CFClient::HBox);
1216 $hbox->add (new CFClient::Button
1217 text => "No",
1218 connect_activate => sub {
1219 $self->send ("reply n");
1220 $dialog->destroy;
1221 $MAPWIDGET->focus_in;
1222 }
1223 );
1224 $hbox->add (new CFClient::Button
1225 text => "Yes",
1226 connect_activate => sub {
1227 $self->send ("reply y");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $dialog->focus_in;
1234
1235 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1236 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1237 $vbox->add (my $entry = new CFClient::UI::Entry
1238 connect_changed => sub {
1239 $self->send ("reply $_[1]");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 },
1243 );
1244
1245 $entry->focus_in;
1246
1247 } else {
1248 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1249
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1252 connect_activate => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260 }
1261
1262 $dialog->show;
790} 1263}
791 1264
792sub conn::drawinfo { 1265sub conn::drawinfo {
793 my ($self, $color, $text) = @_; 1266 my ($self, $color, $text) = @_;
794 1267
809 ); 1282 );
810 1283
811 $LOGVIEW->add_paragraph ($color[$color], $text); 1284 $LOGVIEW->add_paragraph ($color[$color], $text);
812} 1285}
813 1286
1287sub conn::spell_add {
1288 my ($self, $spell) = @_;
1289
1290 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1294}
1295
1296sub conn::spell_delete {
1297 my ($self, $spell) = @_;
1298}
1299
1300sub conn::addme_success {
1301 my ($self) = @_;
1302
1303 for my $skill (values %{$self->{skill_info}}) {
1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1306 }
1307}
1308
1309sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1311 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313
1314 my @items = values %{ $CONN->{container}{0} };
1315
1316 # we basically have to use the same sorting as everybody else
1317 @items = sort { $a->{type} <=> $b->{type} } @items;
1318
1319 for my $item (reverse @items) {
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 # examine, lock, mark, maybe other things
1339 warn "MENU not implemented yet\n";
1340 }
1341
1342 1
1343 },
1344 );
1345
1346 $hbox->add (new CFClient::UI::Face
1347 can_events => 0,
1348 face => $item->{face},
1349 anim => $item->{anim},
1350 animspeed => $item->{animspeed},
1351 );
1352
1353 $hbox->add (new CFClient::UI::Label
1354 can_events => 0,
1355 text => $desc,
1356 );
1357 }
1358 });
1359 refresh;
1360}
1361
1362sub conn::container_add {
1363 my ($self, $id, $items) = @_;
1364
1365 update_floorbox if $id == 0;
1366 # $self-<{player}{tag} => player inv
1367 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1368}
1369
1370sub conn::container_clear {
1371 my ($self, $id) = @_;
1372
1373 update_floorbox if $id == 0;
1374# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1375}
1376
1377sub conn::item_delete {
1378 my ($self, @items) = @_;
1379
1380 for (@items) {
1381 update_floorbox if $_->{container} == 0;
1382 }
1383}
1384
1385sub conn::item_update {
1386 my ($self, $item) = @_;
1387
1388 update_floorbox if $item->{container} == 0;
1389}
1390
814%SDL_CB = ( 1391%SDL_CB = (
815 SDL_QUIT() => sub { 1392 CFClient::SDL_QUIT => sub {
816 Event::unloop -1; 1393 Event::unloop -1;
817 }, 1394 },
818 SDL_VIDEORESIZE() => sub { 1395 CFClient::SDL_VIDEORESIZE => sub {
819 }, 1396 },
820 SDL_VIDEOEXPOSE() => sub { 1397 CFClient::SDL_VIDEOEXPOSE => \&refresh,
821 refresh; 1398 CFClient::SDL_ACTIVEEVENT => sub {
1399# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
822 }, 1400 },
823 SDL_KEYDOWN() => sub { 1401 CFClient::SDL_KEYDOWN => sub {
824 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1402 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
825 # alt-enter 1403 # alt-enter
826 video_shutdown; 1404 video_shutdown;
827 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1405 $CFG->{fullscreen} = !$CFG->{fullscreen};
828 video_init; 1406 video_init;
829 } else { 1407 } else {
830 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1408 CFClient::UI::feed_sdl_key_down_event ($_[0]);
831 } 1409 }
832 }, 1410 },
833 SDL_KEYUP() => sub { 1411 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
834 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1412 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
835 }, 1413 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
836 SDL_MOUSEMOTION() => sub { 1414 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
837 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1415 CFClient::SDL_USEREVENT => \&audio_music_finished,
838 },
839 SDL_MOUSEBUTTONDOWN() => sub {
840 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
841 },
842 SDL_MOUSEBUTTONUP() => sub {
843 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
844 },
845 SDL_ACTIVEEVENT() => sub {
846# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
847 },
848); 1416);
849 1417
850############################################################################# 1418#############################################################################
851 1419
852$SIG{INT} = $SIG{TERM} = sub { exit }; 1420$SIG{INT} = $SIG{TERM} = sub { exit };
860 sdl_mode => 0, 1428 sdl_mode => 0,
861 width => 640, 1429 width => 640,
862 height => 480, 1430 height => 480,
863 fullscreen => 0, 1431 fullscreen => 0,
864 fast => 0, 1432 fast => 0,
1433 map_scale => 0.5,
865 fow_enable => 1, 1434 fow_enable => 1,
866 fow_intensity => 0.45, 1435 fow_intensity => 0.45,
867 fow_smooth => 0, 1436 fow_smooth => 0,
1437 gui_fontsize => 1,
868 log_fontsize => 14, 1438 log_fontsize => 1,
1439 gauge_fontsize => 1,
1440 gauge_size => 0.35,
1441 stat_fontsize => 1,
869 mapsize => 100, 1442 mapsize => 100,
870 host => "crossfire.schmorp.de", 1443 host => "crossfire.schmorp.de",
871 say_command => 'say', 1444 say_command => 'say',
872 sound => 1, 1445 audio_enable => 1,
873 bg_music_enable => 1, 1446 bgm_enable => 1,
1447 bgm_volume => 0.25,
874); 1448);
875 1449
876while (my ($k, $v) = each %DEF_CFG) { 1450while (my ($k, $v) = each %DEF_CFG) {
877 $CFG->{$k} = $v unless exists $CFG->{$k}; 1451 $CFG->{$k} = $v unless exists $CFG->{$k};
878} 1452}
879 1453
880sdl_init; 1454sdl_init;
881 1455
882@SDL_MODES = reverse 1456@SDL_MODES = reverse
883 grep $_->[0] >= 640 && $_->[1] >= 480, 1457 grep $_->[0] >= 640 && $_->[1] >= 480,
884 map [SDL::RectW ($_), SDL::RectH ($_)], 1458 CFClient::SDL_ListModes;
885 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
886 1459
887@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1460@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
888 1461
889$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1462$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
890 1463
891{ 1464{
892 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1465 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1466 DejaVuSans.ttf
1467 DejaVuSansMono.ttf
1468 DejaVuSans-Bold.ttf
1469 DejaVuSansMono-Bold.ttf
1470 DejaVuSans-Oblique.ttf
1471 DejaVuSansMono-Oblique.ttf
1472 DejaVuSans-BoldOblique.ttf
1473 DejaVuSansMono-BoldOblique.ttf
1474 );
893 1475
894 CFClient::add_font $_ for @fonts; 1476 CFClient::add_font $_ for @fonts;
895 CFClient::set_font $fonts[0]; 1477
1478 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1479 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1480
1481 $FONT_PROP->make_default;
896} 1482}
897 1483
898video_init; 1484video_init;
899audio_init; 1485audio_init;
900 1486
901Event::loop; 1487Event::loop;
902 1488
903END { SDL::Quit } 1489END { CFClient::SDL_Quit }
904 1490
1491=head1 pclient - Crossfire+ and Crossfire game client
905 1492
1493Pclient is a Crossfire+ and Crossfire game client.
1494
1495=head2 Features
1496
1497=over 4
1498
1499=item Fullscreen Map
1500
1501PClient can uses a fullscreen map, which greatly enhances how much of the
1502game world you can see.
1503
1504=item Persistent Map Cache (Crossfire+ only)
1505
1506PClient can persistently cache all map data it received from the
1507server. This not only allows it to display an overview map, but also
1508ensures that once-explored areas will be available the next time you want
1509to explore more.
1510
1511=item Hardware acceleration
1512
1513Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1514acceleration. Most modern graphics cards have difficulties with 2D
1515acceleration, while 3D graphics is accelerated well.
1516
1517=item No arbitrary limits
1518
1519Unlike other Crossfire clients, pclient does not suffer from arbitrary
1520limits (like a fixed amount of face numbers). There are still limits, but
1521they are not arbitrarily low :)
1522
1523=back
1524
1525=head1 USAGE
1526
1527=head2 The Map
1528
1529The map is always displayed in the background, behind all other windows and UI elements.
1530
1531#TODO# middle-click scrolls
1532#
1533# keys:
1534#
1535# a apply
1536# keypad moves, kp_5 applies ranged attack to self
1537
1538Starting to type enters the I<completion mode>. In that mode, you can type
1539abbreviations or commands and have them executed as soon as they match a
1540valid command. This is best explained by a few examples:
1541
1542Typing B<climb> will display a list of commands with I<climb> in their
1543name, such as I<ready_skill climbing> and I<use_skill climbing>.
1544
1545You can abbreviate commands by typing only the first character of every
1546word. For example, typing I<iwor> will likely select I<invoke word of
1547recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1548will likely select I<ready_skill climbing> and I<usl> will give you
1549I<use_skill levitation>.
1550
1551=head2 The map overview
1552
1553#TODO#
1554
1555=head2 The Status area in the lower right corner
1556
1557#TODO#
1558
1559=head2 The I<Statistics>/I>Stats> window
1560
1561#TODO#
1562
1563=head1 FAQ
1564
1565=over 4
1566
1567=item The client is very sluggish and slow, what can I do about this?
1568
1569Most likely, you don't have accelerated OpenGL support. Try to find a
1570newer driver, or a driver from your hardware vendor, that features OpenGL
1571support.
1572
1573If this is not an option, the following Setup options reduce the load and
1574will likely make the client playable with sofwtare rendering (it will
1575still be slow, though):
1576
1577=over 4
1578
1579=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1580
1581=item Enable B<Fast & Ugly> mode
1582
1583=item Disable B<Fog of War>
1584
1585=item Increase B<Map Scale>
1586
1587=back
1588
1589=back
1590
1591=head1 AUTHOR
1592
1593Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1594
1595
1596

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