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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.138 by elmex, Tue Apr 18 21:37:48 2006 UTC vs.
Revision 1.199 by root, Mon May 8 15:12:39 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 46
28our $VERSION = '0.1'; 47our $VERSION = '0.1';
29 48
30my $MAX_FPS = 60; 49my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our $WIDTH; 66our $WIDTH;
48our $HEIGHT; 67our $HEIGHT;
49our $FULLSCREEN; 68our $FULLSCREEN;
50our $FONTSIZE; 69our $FONTSIZE;
51 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
52our $MAP; 74our $MAP;
75our $MAPMAP;
53our $MAPWIDGET; 76our $MAPWIDGET;
54our $BUTTONBAR; 77our $BUTTONBAR;
55our $LOGVIEW; 78our $LOGVIEW;
56our $CONSOLE; 79our $CONSOLE;
57our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
58 82
83our $FLOORBOX;
59our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
60 86
61our $SDL_ACTIVE; 87our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 88our %SDL_CB;
64 89
65our $SDL_MIXER; 90our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 91our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 92our %AUDIO_CHUNKS; # audio files
68 93
69our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 95our $STATUS_LINE;
71our $DEBUG_STATUS; 96our $DEBUG_STATUS;
72 97
98our $INVWIN;
99our $INV;
100
73sub status { 101sub status {
74 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 104}
77 105
79 $DEBUG_STATUS->set_text ($_[0]); 107 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 108 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
81} 109}
82 110
83sub start_game { 111sub start_game {
112 $LOGIN_BUTTON->set_text ("Logout");
113
84 status "logging in..."; 114 status "logging in...";
85 115
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 116 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 117
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 118 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89 119
90 $MAP = new CFClient::Map $mapsize, $mapsize; 120 $MAP = new CFClient::Map $mapsize, $mapsize;
91 121
92 my ($host, $port) = split /:/, $CFG->{host}; 122 my ($host, $port) = split /:/, $CFG->{host};
93 123
94 $CONN = new conn 124 $CONN = eval {
125 new conn
95 host => $host, 126 host => $host,
96 port => $port || 13327, 127 port => $port || 13327,
97 user => $CFG->{user}, 128 user => $CFG->{user},
98 pass => $CFG->{password}, 129 pass => $CFG->{password},
99 mapw => $mapsize, 130 mapw => $mapsize,
100 maph => $mapsize, 131 maph => $mapsize,
132 ;
101 ; 133 };
102 134
135 if ($CONN) {
103 status "login successful"; 136 status "login successful";
104 137
105 CFClient::lowdelay fileno $CONN->{fh}; 138 CFClient::lowdelay fileno $CONN->{fh};
139 } else {
140 status "unable to connect";
141 stop_game();
142 }
106} 143}
107 144
108sub stop_game { 145sub stop_game {
146 status "connection closed";
147 $LOGIN_BUTTON->set_text ("Login");
109 undef $CONN; 148 undef $CONN;
110} 149}
111 150
112sub client_setup { 151sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 152 my $dialog = new CFClient::UI::FancyFrame
153 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 154 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 155 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 156
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 157 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 158 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 159
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 160 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 161 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 162
124 $mode_slider->connect (changed => sub { 163 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 164 my ($self, $value) = @_;
126 165
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 166 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 167 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 168 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 169 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 170
171 my $row = 1;
172
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 173 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 174 $table->add (1, $row++, new CFClient::UI::CheckBox
175 state => $CFG->{fullscreen},
176 tooltip => "Bring the client into fullscreen mode",
177 connect_changed => sub {
134 my ($self, $value) = @_; 178 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 179 $CFG->{fullscreen} = $value;
180 }
136 }); 181 );
137 182
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 184 $table->add (1, $row++, new CFClient::UI::CheckBox
185 state => $CFG->{fast},
186 tooltip => "Lower the visual quality considerably to speed up rendering.",
187 connect_changed => sub {
140 my ($self, $value) = @_; 188 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 189 $CFG->{fast} = $value;
190 }
142 }); 191 );
143 192
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::Slider
195 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
196 tooltip => "Enlarge or shrink the displayed map",
197 connect_changed => sub {
146 my ($self, $value) = @_; 198 my ($self, $value) = @_;
199 $CFG->{map_scale} = 0.05 * int $value / 0.05;
200 }
201 );
202
203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fow_enable},
206 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
207 connect_changed => sub {
208 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 209 $CFG->{fow_enable} = $value;
210 }
148 }); 211 );
149 212
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
216 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
217 connect_changed => sub {
152 my ($self, $value) = @_; 218 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 219 $CFG->{fow_intensity} = $value;
220 }
154 }); 221 );
155 222
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_smooth},
226 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
227 connect_changed => sub {
158 my ($self, $value) = @_; 228 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 229 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 230 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
231 }
232 );
233
234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
235 $table->add (1, $row++, new CFClient::UI::Slider
236 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
237 tooltip => "The font size used by most GUI elements",
238 connect_changed => sub {
239 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
240# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
241 }
242 );
243
244 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
245 $table->add (1, $row++, new CFClient::UI::Slider
246 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
247 tooltip => "The font size used by the server log window only",
248 connect_changed => sub {
249 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
254
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
257 tooltip => "The font size used by the statistics window only",
258 connect_changed => sub {
259 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
260 &set_stats_window_fontsize;
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
267 tooltip => "Adjust the size of the stats gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_size} = $_[1];
270 my $h = int $HEIGHT * $CFG->{gauge_size};
271 $GAUGES->{win}->set_size ($WIDTH, $h);
272 $GAUGES->{win}->move (0, $HEIGHT - $h);
273 }
274 );
275
276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
279 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
280 connect_changed => sub {
281 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
282 &set_gauge_window_fontsize;
283 }
284 );
285
286 $table->add (1, $row++, new CFClient::UI::Button
287 expand => 1, align => 0, text => "Apply",
288 tooltip => "Apply the video settings",
289 connect_activate => sub {
290 video_shutdown ();
291 video_init ();
292 }
293 );
294
295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
296 $table->add (1, $row++, new CFClient::UI::CheckBox
297 state => $CFG->{audio_enable},
298 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
299 connect_changed => sub {
300 $CFG->{audio_enable} = $_[1];
301 }
302 );
303# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
304# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
305# $CFG->{effects_volume} = $_[1];
161 }); 306# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 308 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
309 $hbox->add (new CFClient::UI::CheckBox
310 expand => 1, state => $CFG->{bgm_enable},
311 tooltip => "Enable background music playing",
312 connect_changed => sub {
313 $CFG->{bgm_enable} = $_[1];
314 }
315 );
316 $hbox->add (new CFClient::UI::Slider
317 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
318 tooltip => "The volume of the background music",
319 connect_changed => sub {
320 $CFG->{bgm_volume} = $_[1];
321 CFClient::MixMusic::volume $_[1] * 128;
322 }
323 );
324
325 $table->add (1, $row++, new CFClient::UI::Button
326 expand => 1, align => 0, text => "Apply",
327 tooltip => "Apply the audio settings",
328 connect_activate => sub {
329 audio_shutdown ();
330 audio_init ();
331 }
332 );
333
334 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
335 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
336 text => $CFG->{say_command},
337 tooltip => "This is the command that will be used if you write a line in the message window entry. "
338 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
339 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
340 connect_changed => sub {
165 my ($self, $value) = @_; 341 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 342 $CFG->{say_command} = $value;
343 }
167 }); 344 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{sound} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bg_music_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 345
189 $dialog 346 $dialog
347}
348
349sub set_stats_window_fontsize {
350 for (values %{$STATWIDS}) {
351 $_->set_fontsize ($::CFG->{stat_fontsize});
352 }
353}
354
355sub set_gauge_window_fontsize {
356 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
357 $_->set_fontsize ($::CFG->{gauge_fontsize});
358 }
359
360# local $GAUGES->{win}{parent};#d#
361# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
362}
363
364sub make_gauge_window {
365 my $gh = int ($HEIGHT * $CFG->{gauge_size});
366# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
367
368 my $win = new CFClient::UI::Frame (
369 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
370 );
371 $win->add (my $hbox = new CFClient::UI::HBox
372 children => [
373 (new CFClient::UI::HBox expand => 1),
374 ($FLOORBOX = new CFClient::UI::VBox),
375 (my $vbox = new CFClient::UI::VBox),
376 ],
377 );
378
379 $vbox->add (new CFClient::UI::HBox
380 expand => 1,
381 children => [
382 (new CFClient::UI::Empty expand => 1),
383 (my $hb = new CFClient::UI::HBox),
384 ],
385 );
386
387 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
388 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
389 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
390 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
391 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
392 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
393 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
394 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
395
396 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
397 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
398 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
399 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
400
401 $GAUGES = {
402 exp => $exp, win => $win, range => $rng,
403 food => $fg, mana => $mg, hp => $hg, grace => $gg
404 };
405
406 &set_gauge_window_fontsize;
407
408 $win
409}
410
411sub make_stats_window {
412 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
413
414 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
415 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
416 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
417
418 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
419
420 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
421
422 my $black = [0, 0, 0];
423
424 for (
425 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
426 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
427 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
428 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
429 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
430 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
431 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
432
433 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
434 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
435 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
436 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
437 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
438 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
439 ) {
440 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
441
442 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
443 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
444 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
445 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
446 }
447
448 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
449
450 my $row = 0;
451 my $col = 0;
452
453 my %resist_names = (
454 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
455 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
456 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
457 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
458 depl => "Depletion (some monsters and other effects can cause stats depletion)",
459 magic => "Magic (resistance to magic spells like magic missile or similar)",
460 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
461 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
462 pois => "Poison (resistance to getting poisoned)",
463 para => "Paralysation (this resistance affects the chance you get paralysed)",
464 deat => "Death (resistance against death spells)",
465 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
466 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
467 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
468 tund => "Turn undead",
469 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
470 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
471 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
472 );
473 for (qw/slow holyw conf fire depl magic
474 drain acid pois para deat phys
475 blind fear tund elec cold ghit/)
476 {
477 $tbl2->add ($col, $row,
478 $STATWIDS->{"res_$_"} =
479 new CFClient::UI::Label
480 font => $FONT_FIXED,
481 template => "-100%",
482 align => +1,
483 valign => 0,
484 can_events => 1,
485 can_hover => 1,
486 tooltip => $resist_names{$_},
487 );
488 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
489 font => $FONT_FIXED,
490 can_hover => 1,
491 can_events => 1,
492 image => "ui/resist/resist_$_.png",
493 tooltip => $resist_names{$_},
494 );
495
496 $row++;
497 if ($row % 6 == 0) {
498 $col += 2;
499 $row = 0;
500 }
501 }
502
503 &set_stats_window_fontsize;
504 update_stats_window ({});
505
506 $tgw
507}
508
509sub formsep {
510 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
511}
512
513sub update_stats_window {
514 my ($stats) = @_;
515
516 # i love text protocols!!!
517 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
518 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
519 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
520 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
521 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
522 my $fo_m = 999;
523 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
524 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
525
526 $GAUGES->{hp} ->set_value ($hp, $hp_m);
527 $GAUGES->{mana} ->set_value ($sp, $sp_m);
528 $GAUGES->{food} ->set_value ($fo, $fo_m);
529 $GAUGES->{grace} ->set_value ($gr, $gr_m);
530 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
531 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
532 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
533 $rng =~ s/^Range: //; # thank you so much dear server
534 $GAUGES->{range} ->set_text ("Rng: " . $rng);
535 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
536 $title =~ s/^Player: //;
537 $STATWIDS->{title} ->set_text ("Title: " . $title);
538
539 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
540 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
541 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
542 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
543 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
544 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
545 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
546 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
547 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
548 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
549 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
550 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
551 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
552
553 my %tbl = (
554 phys => 100,
555 magic => 101,
556 fire => 102,
557 elec => 103,
558 cold => 104,
559 conf => 105,
560 acid => 106,
561 drain => 107,
562 ghit => 108,
563 pois => 109,
564 slow => 110,
565 para => 111,
566 tund => 112,
567 fear => 113,
568 depl => 113,
569 deat => 115,
570 holyw => 116,
571 blind => 117
572 );
573
574 for (keys %tbl) {
575 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
576 }
577
190} 578}
191 579
192sub metaserver_dialog { 580sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 581 my $dialog = new CFClient::UI::FancyFrame
582 title => "Server List",
194 child => (my $vbox = new CFClient::UI::VBox); 583 child => (my $vbox = new CFClient::UI::VBox);
195 584
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 585 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 586
198 $dialog 587 $dialog
199} 588}
589
590my $METASERVER_ATIME;
200 591
201sub update_metaserver { 592sub update_metaserver {
202 my ($HOST) = @_; 593 my ($HOST) = @_;
203 594
204 status "fetching metaserver list..."; 595 return if $METASERVER_ATIME > time;
596 $METASERVER_ATIME = time + 60;
597
598 my $table = $METASERVER->{table};
599 $table->clear;
600 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 601
206 my $buf; 602 my $buf;
207 603
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 604 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
605
606 unless ($fh) {
607 $label->set_text ("unable to contact metaserver: $!");
608 return;
609 }
209 610
210 Event->io (fd => $fh, poll => 'r', cb => sub { 611 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 612 my $res = sysread $fh, $buf, 8192, length $buf;
212 613
213 if (!defined $res) { 614 if (!defined $res) {
214 $_[0]->w->cancel; 615 $_[0]->w->cancel;
215 status "metaserver: $!"; 616 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 617 } elsif ($res == 0) {
217 $_[0]->w->cancel; 618 $_[0]->w->cancel;
218 status "server list retrieved"; 619 status "server list retrieved";
219 620
220 my $table = $METASERVER->{table}; 621 utf8::decode $buf if utf8::valid $buf;
221 622
222 $table->clear; 623 $table->clear;
223 624
224 my @col = qw(Use #Users Host Uptime Version Description); 625 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 626 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 650 $m = [$users, $host, $uptime, $version, $desc];
250 651
251 $y++; 652 $y++;
252 653
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 654 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 655 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 656 $HOST->set_text ($CFG->{host} = $host);
256 }), 657 }),
257 (new CFClient::UI::Empty expand => 1), 658 (new CFClient::UI::Empty expand => 1),
258 ]); 659 ]);
259 660
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 661 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 662 for 0 .. $#$m;
262 } 663 }
263 } 664 }
264 }); 665 });
265} 666}
266 667
267sub server_setup { 668sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 669 my $dialog = new CFClient::UI::FancyFrame
670 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 671 child => (my $vbox = new CFClient::UI::VBox);
270 672
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 673 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 674 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 675
275 { 676 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 677 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 678
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 679 $vbox->add (
680 my $HOST = new CFClient::UI::Entry
681 expand => 1,
682 text => $CFG->{host},
683 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
684 connect_changed => sub {
685 my ($self, $value) = @_;
686 $CFG->{host} = $value;
687 }
688 );
689
690 $METASERVER = metaserver_dialog;
691
692 $vbox->add (new CFClient::UI::Flopper
693 expand => 1,
694 text => "Metaserver",
695 other => $METASERVER,
696 tooltip => "Show a list of avaible crossfire servers",
697 connect_open => sub {
698 update_metaserver $HOST;
699 }
700 );
701 }
702
703 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
704 $table->add (1, 4, new CFClient::UI::Entry
705 text => $CFG->{user},
706 tooltip => "The name of your character on the server",
707 connect_changed => sub {
279 my ($self, $value) = @_; 708 my ($self, $value) = @_;
280 $CFG->{host} = $value; 709 $CFG->{user} = $value;
281 }); 710 }
711 );
282 712
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 713 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 714 $table->add (1, 5, new CFClient::UI::Entry
715 text => $CFG->{password},
716 hidden => 1,
717 tooltip => "The password for your character",
718 connect_changed => sub {
292 my ($self, $value) = @_; 719 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 720 $CFG->{password} = $value;
721 }
300 }); 722 );
301 723
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 724 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 725 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 726 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 727 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
728 tooltip => "This is the size of the portion of the map update the server sends you. "
729 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 730 connect_changed => sub {
313 my ($self, $value) = @_; 731 my ($self, $value) = @_;
314 732
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 733 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 734 },
317 ); 735 );
318 736
319 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 737 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
738 expand => 1,
739 align => 0,
740 text => "Login",
741 connect_activate => sub {
742 $CONN ? stop_game
320 start_game; 743 : start_game;
744 },
321 }); 745 );
322 746
323 $dialog 747 $dialog
324} 748}
325 749
326sub message_window { 750sub message_window {
327 my $window = new CFClient::UI::FancyFrame 751 my $window = new CFClient::UI::FancyFrame
752 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 753 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 754 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 755 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 756 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 757 child => (my $vbox = new CFClient::UI::VBox);
333 758
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 759 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 760 expand => 1,
761 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 762 fontsize => $::CFG->{log_fontsize},
337 ); 763 );
338 764
339 $vbox->add (my $input = new CFClient::UI::Entry 765 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 766 connect_focus_in => sub {
373 }; 799 };
374 800
375 $window 801 $window
376} 802}
377 803
804sub make_inventory_window {
805 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
806 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
807 $invwin
808}
809
378sub sdl_init { 810sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 811 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 812 and die "SDL::Init failed!\n";
382} 813}
383 814
384sub video_init { 815sub video_init {
385 sdl_init; 816 sdl_init;
817
818 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
386 819
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 820 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 821 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 822 $FAST = $CFG->{fast};
390 823
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 824 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 825 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 826
415 $SDL_ACTIVE = 1; 827 $SDL_ACTIVE = 1;
416 828
417 $LAST_REFRESH = time - 0.01; 829 $LAST_REFRESH = time - 0.01;
418 830
419 CFClient::gl_init; 831 CFClient::gl_init;
420 832
421 $FONTSIZE = int $HEIGHT / 40; 833 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
422 834
423 ############################################################################# 835 #############################################################################
424 836
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 837 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 838 $DEBUG_STATUS->show;
427 839
428 $STATUS_LINE = new CFClient::UI::Label 840 $STATUS_LINE = new CFClient::UI::Label
429 padding => 0, 841 padding => 0,
430 y => $HEIGHT * 44 / 45 - $FONTSIZE; 842 y => $HEIGHT - $FONTSIZE * 1.8;
431 $CFClient::UI::ROOT->add ($STATUS_LINE); 843 $STATUS_LINE->show;
432 844
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 845 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
434 padding => 0, 846 padding => 0,
435 y => $HEIGHT * 44 / 45,
436 fontsize => $HEIGHT / 45, 847 fontsize => 0.8,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 848 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 849 $ALT_ENTER_MESSAGE->show;
850 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
439 851
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 852 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 853 border_bg => [1, 1, 1, 192/255],
854 bg => [1, 1, 1, 0],
855 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
856 )->show;
857
858 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 859 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 860 my ($mapwidget, $preset) = @_;
444 861
445 if ($CONSOLE) { 862 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 863 $CONSOLE->{input}->{auto_activated} = 1;
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 866 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 867 $CONSOLE->{input}->set_text ($preset);
451 } 868 }
452 } 869 }
453 }); 870 });
871 $MAPWIDGET->show;
872 $MAPWIDGET->focus_in;
454 873
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 874 $BUTTONBAR = new CFClient::UI::HBox;
456 875
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 876 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 877 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 878 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
879
880 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
881
882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
460 884
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 885 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 886 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 887 status "Configuration Saved";
464 }); 888 });
465 889
890 $BUTTONBAR->show;
891
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 892 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
469 $tgw->add (my $hbox = new CFClient::UI::HBox ());
470
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 893}
479 894
480sub video_shutdown { 895sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = []; 896 $CFClient::UI::ROOT->{children} = [];
897 undef $CFClient::UI::GRAB;
898 undef $CFClient::UI::HOVER;
482 undef $SDL_ACTIVE; 899 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 900}
485 901
902my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 903my $bgmusic;#TODO#hack#d#
487 904
905sub audio_channel_finished {
906 my ($channel) = @_;
907
908 warn "channel $channel finished\n";#d#
909}
910
911sub audio_music_finished {
912 return unless $CFG->{bgm_enable};
913
914 # TODO: hack, do play loop and mood music
915 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
916 $bgmusic->play (0);
917
918 push @bgmusic, shift @bgmusic;
919}
920
488sub audio_init { 921sub audio_init {
489 if ($CFG->{sound} || 1) { 922 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 923 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 924 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 925 CFClient::Mix_AllocateChannels 8;
926 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 927
494 if ($CFG->{bg_music_enable}) { 928 audio_music_finished;
495 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
496 $SDL_MIXER->play_music ($bgmusic, -1);
497 }
498 929
499 while (<$fh>) { 930 while (<$fh>) {
500 next if /^\s*#/; 931 next if /^\s*#/;
501 next if /^\s*$/; 932 next if /^\s*$/;
502 933
503 my ($file, $volume, $event) = split /\s+/, $_, 3; 934 my ($file, $volume, $event) = split /\s+/, $_, 3;
504 935
505 push @SOUNDS, "$volume,$file"; 936 push @SOUNDS, "$volume,$file";
506 937
507 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 938 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
508 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 939 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
509 $chunk->volume ($volume * 128 / 100); 940 $chunk->volume ($volume * 128 / 100);
510 $chunk 941 $chunk
511 }; 942 };
512 } 943 }
513 } else { 944 } else {
515 } 946 }
516 } 947 }
517} 948}
518 949
519sub audio_shutdown { 950sub audio_shutdown {
951 CFClient::Mix_CloseAudio if $SDL_MIXER;
520 undef $SDL_MIXER; 952 undef $SDL_MIXER;
521 @SOUNDS = (); 953 @SOUNDS = ();
522 %AUDIO_CHUNKS = (); 954 %AUDIO_CHUNKS = ();
523} 955}
524 956
537 $want_refresh = 0; 969 $want_refresh = 0;
538 $can_refresh = 0; 970 $can_refresh = 0;
539 971
540 $CFClient::UI::ROOT->draw; 972 $CFClient::UI::ROOT->draw;
541 973
542 SDL::GLSwapBuffers; 974 CFClient::SDL_GL_SwapBuffers;
543 975
544 $LAST_REFRESH = $NOW; 976 $LAST_REFRESH = $NOW;
545} 977}
546 978
547my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 979my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
548 $NOW = time; 980 $NOW = time;
549 981
550 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 982 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
551 while $SDL_EV->poll; 983 for CFClient::SDL_PollEvent;
552 984
553 if (%animate_object) { 985 if (%animate_object) {
554 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 986 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
555 $want_refresh++; 987 $want_refresh++;
556 } 988 }
579@conn::ISA = Crossfire::Protocol::; 1011@conn::ISA = Crossfire::Protocol::;
580 1012
581sub conn::stats_update { 1013sub conn::stats_update {
582 my ($self, $stats) = @_; 1014 my ($self, $stats) = @_;
583 1015
584 # i love text protocols!!! 1016 update_stats_window ($stats);
585 # FIXME: the stats are somehow weird
586 my $hp = $stats->{1};
587 my $hp_m = $stats->{2};
588 my $sp = $stats->{3};
589 my $sp_m = $stats->{4};
590 my $fo = $stats->{18};
591 my $fo_m = 1000;
592 my $gr = $stats->{23};
593 my $gr_m = $stats->{24};
594
595 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
596 $GAUGES->{hp}->set_value ($hp, $hp_m);
597 $GAUGES->{mana}->set_value ($sp, $sp_m);
598 $GAUGES->{food}->set_value ($fo, $fo_m);
599 $GAUGES->{grace}->set_value ($gr, $gr_m);
600} 1017}
601 1018
602sub conn::user_send { 1019sub conn::user_send {
603 my ($self, $command) = @_; 1020 my ($self, $command) = @_;
604 1021
629 1046
630 my ($hash, $x, $y, $w, $h) = @$map_info; 1047 my ($hash, $x, $y, $w, $h) = @$map_info;
631 1048
632 my $data = $MAP->get_rect ($x, $y, $w, $h); 1049 my $data = $MAP->get_rect ($x, $y, $w, $h);
633 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1050 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
634
635 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1051 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
636
637} 1052}
638 1053
639sub conn::map_clear { 1054sub conn::map_clear {
640 my ($self) = @_; 1055 my ($self) = @_;
641 1056
642 $self->flush_map; 1057 $self->flush_map;
643 delete $self->{neigh}; 1058 delete $self->{neigh_map};
644 1059
645 $MAP->clear; 1060 $MAP->clear;
646} 1061}
647 1062
648 1063
649sub conn::load_map($$$) { 1064sub conn::load_map($$$) {
650 my ($self, $hash, $x, $y) = @_; 1065 my ($self, $hash, $x, $y) = @_;
651 1066
652 if (defined (my $data = $MAPCACHE->get ($hash))) { 1067 if (defined (my $data = $MAPCACHE->get ($hash))) {
653 $data = Compress::LZF::decompress $data; 1068 $data = Compress::LZF::decompress $data;
654 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1069 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
655 for my $id ($MAP->set_rect ($x, $y, $data)) { 1070 for my $id ($MAP->set_rect ($x, $y, $data)) {
656 my $data = $TILECACHE->get ($id) 1071 my $data = $TILECACHE->get ($id)
657 or next; 1072 or next;
658 1073
659 $self->set_texture ($id => $data); 1074 $self->set_texture ($id => $data);
660 } 1075 }
661 } 1076 }
662} 1077}
663 1078
1079# this method does a "flood fill" into every tile direction
1080# it assumes that tiles are arranged in a rectangular grid,
1081# i.e. a map is the same as the left of the right map etc.
1082# failure to comply are harmless and result in display errors
1083# at worst.
664sub conn::flood_fill { 1084sub conn::flood_fill {
665 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1085 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
666 1086
667 # the server does not allow map paths > 6 1087 # the server does not allow map paths > 6
668 return if 6 <= length $path; 1088 return if 7 <= length $path;
669 1089
670 for my $tile (1..4) { 1090 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
671 next if $self->{neigh}{$hash}[$tile]; 1091
1092 for (
1093 [1, 0, -1],
1094 [2, 1, 0],
1095 [3, 0, 1],
1096 [4, -1, 0],
1097 ) {
1098 my ($tile, $dx, $dy) = @$_;
1099
1100 my $gx = $gx + $dx;
1101 my $gy = $gy + $dy;
1102
672 next unless $flags & (1 << ($tile - 1)); 1103 next unless $flags & (1 << ($tile - 1));
1104 next if $self->{neigh_grid}{$gx, $gy}++;
673 1105
674 my $neigh = $self->{neigh}{$hash} ||= []; 1106 my $neigh = $self->{neigh_map}{$hash} ||= [];
675 1107 if (my $info = $neigh->[$tile]) {
676 $self->send_mapinfo ("spatial $path$tile", sub {
677 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1108 my ($flags, $x, $y, $w, $h, $hash) = @$info;
678 1109
679 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
680 return if $mode ne "spatial";
681
682 $x += $MAP->ox;
683 $y += $MAP->oy;
684
685 $self->load_map ($hash, $x, $y)
686 unless $self->{neigh}{$hash}[5]++;#d#
687
688 $neigh->[$tile] = [$x, $y, $w, $h];
689
690 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1110 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
691 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1111 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1112
1113 } else {
1114 $self->send_mapinfo ("spatial $path$tile", sub {
1115 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1116
1117 return if $mode ne "spatial";
1118
1119 $x += $MAP->ox;
1120 $y += $MAP->oy;
1121
1122 $self->load_map ($hash, $x, $y)
1123 unless $self->{neigh_map}{$hash}[5]++;#d#
1124
1125 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1126
1127 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1128 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1129 });
692 }); 1130 }
693 } 1131 }
694} 1132}
695 1133
696sub conn::map_change { 1134sub conn::map_change {
697 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1135 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
698 1136
699 $self->flush_map; 1137 $self->flush_map;
700 1138
701 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1139 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
702 1140
703 my $mapmapw = 250; 1141 my $mapmapw = $MAPMAP->{w};
704 my $mapmaph = 250; 1142 my $mapmaph = $MAPMAP->{h};
1143
1144 $self->{neigh_rect} = [
1145 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1146 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1147 ];
705 1148
1149 delete $self->{neigh_grid};
706 $self->flood_fill ("", $hash, $flags, 1150 $self->flood_fill (0, 0, "", $hash, $flags);
707 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
708 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
709 1151
710 $x += $ox; 1152 $x += $ox;
711 $y += $oy; 1153 $y += $oy;
712 1154
713 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1155 $self->{map_info} = [$hash, $x, $y, $w, $h];
1156
1157 my $map = $self->{map_info}[0];
1158 $map =~ s/^.*?\/([^\/]+)$/\1/;
1159 $STATWIDS->{map}->set_text ("Map: " . $map);
714 1160
715 $self->load_map ($hash, $x, $y); 1161 $self->load_map ($hash, $x, $y);
716} 1162}
717 1163
718sub conn::face_find { 1164sub conn::face_find {
744 } 1190 }
745 1191
746gotid: 1192gotid:
747 $face->{id} = $id; 1193 $face->{id} = $id;
748 $MAP->set_face ($facenum => $id); 1194 $MAP->set_face ($facenum => $id);
1195 $self->{faceid}[$facenum] = $id;#d#
749 $TILECACHE->get ($id) 1196 $TILECACHE->get ($id)
750} 1197}
751 1198
752sub conn::face_update { 1199sub conn::face_update {
753 my ($self, $facenum, $face) = @_; 1200 my ($self, $facenum, $face) = @_;
761 my ($self, $id, $data) = @_; 1208 my ($self, $id, $data) = @_;
762 1209
763 $self->{texture}[$id] ||= do { 1210 $self->{texture}[$id] ||= do {
764 my $tex = 1211 my $tex =
765 new_from_image CFClient::Texture 1212 new_from_image CFClient::Texture
766 $data, minify => 1; 1213 $data, minify => 1, mipmap => 1;
767 1214
768 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1215 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
769 $MAPWIDGET->update; 1216 $MAPWIDGET->update;
770 1217
771 $tex 1218 $tex
773} 1220}
774 1221
775sub conn::sound_play { 1222sub conn::sound_play {
776 my ($self, $x, $y, $soundnum, $type) = @_; 1223 my ($self, $x, $y, $soundnum, $type) = @_;
777 1224
1225 $SDL_MIXER
1226 or return;
1227
778 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1228 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
779 or return; 1229 or return;
780 1230
781 $SDL_MIXER->play_channel (-1, $chunk); 1231 $chunk->play;
782 warn "sound $x,$y,$soundnum,$type\n";#d# 1232# warn "sound $x,$y,$soundnum,$type\n";#d#
783} 1233}
1234
1235my $LAST_QUERY; # server is stupid, stupid, stupid
784 1236
785sub conn::query { 1237sub conn::query {
786 my ($self, $flags, $prompt) = @_; 1238 my ($self, $flags, $prompt) = @_;
787 1239
788 #TODO 1240 $prompt = $LAST_QUERY unless length $prompt;
789 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1241 $LAST_QUERY = $prompt;
1242
1243 my $dialog = new CFClient::UI::FancyFrame
1244 title => "Query",
1245 child => my $vbox = new CFClient::UI::VBox;
1246
1247 $vbox->add (new CFClient::UI::Label
1248 max_w => $::WIDTH * 0.4,
1249 text => $prompt);
1250
1251 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1252 $vbox->add (my $hbox = new CFClient::HBox);
1253 $hbox->add (new CFClient::Button
1254 text => "No",
1255 connect_activate => sub {
1256 $self->send ("reply n");
1257 $dialog->destroy;
1258 $MAPWIDGET->focus_in;
1259 }
1260 );
1261 $hbox->add (new CFClient::Button
1262 text => "Yes",
1263 connect_activate => sub {
1264 $self->send ("reply y");
1265 $dialog->destroy;
1266 $MAPWIDGET->focus_in;
1267 },
1268 );
1269
1270 $dialog->focus_in;
1271
1272 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1273 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1274 $vbox->add (my $entry = new CFClient::UI::Entry
1275 connect_changed => sub {
1276 $self->send ("reply $_[1]");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $entry->focus_in;
1283
1284 } else {
1285 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1286
1287 $vbox->add (my $entry = new CFClient::UI::Entry
1288 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1289 connect_activate => sub {
1290 $self->send ("reply $_[1]");
1291 $dialog->destroy;
1292 $MAPWIDGET->focus_in;
1293 },
1294 );
1295
1296 $entry->focus_in;
1297 }
1298
1299 $dialog->show;
790} 1300}
791 1301
792sub conn::drawinfo { 1302sub conn::drawinfo {
793 my ($self, $color, $text) = @_; 1303 my ($self, $color, $text) = @_;
794 1304
809 ); 1319 );
810 1320
811 $LOGVIEW->add_paragraph ($color[$color], $text); 1321 $LOGVIEW->add_paragraph ($color[$color], $text);
812} 1322}
813 1323
1324sub conn::spell_add {
1325 my ($self, $spell) = @_;
1326
1327 # TODO
1328 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1329 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1330 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1331}
1332
1333sub conn::spell_delete {
1334 my ($self, $spell) = @_;
1335}
1336
1337sub conn::addme_success {
1338 my ($self) = @_;
1339
1340 for my $skill (values %{$self->{skill_info}}) {
1341 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1342 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1343 }
1344}
1345
1346sub update_floorbox {
1347 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1348 $FLOORBOX->clear;
1349 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1350
1351 # we basically have to use the same sorting as everybody else
1352 for my $item (@{ $CONN->{container}{0} }) {
1353 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1354 }
1355 });
1356 refresh;
1357}
1358
1359sub conn::container_add {
1360 my ($self, $id, $items) = @_;
1361
1362 update_floorbox if $id == 0;
1363 if ($self->{player}{tag} == $id) {
1364 $INV->set_items ($self->{container}{$self->{player}{tag}});
1365 }
1366 # $self-<{player}{tag} => player inv
1367 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1368}
1369
1370sub conn::container_clear {
1371 my ($self, $id) = @_;
1372
1373 update_floorbox if $id == 0;
1374 if ($self->{player}{tag} == $id) {
1375 $INV->set_items ($self->{container}{$id});
1376 }
1377
1378# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1379}
1380
1381sub conn::item_delete {
1382 my ($self, @items) = @_;
1383
1384 for (@items) {
1385 update_floorbox if $_->{container} == 0;
1386 if ($self->{player}{tag} == $_->{container}) {
1387 $INV->set_items ($self->{container}{$_->{container}});
1388 }
1389 }
1390}
1391
1392sub conn::item_update {
1393 my ($self, $item) = @_;
1394
1395 update_floorbox if $item->{container} == 0;
1396 if ($self->{player}{tag} == $item->{container}) {
1397 $INV->set_items ($self->{container}{$item->{container}});
1398 }
1399}
1400
814%SDL_CB = ( 1401%SDL_CB = (
815 SDL_QUIT() => sub { 1402 CFClient::SDL_QUIT => sub {
816 Event::unloop -1; 1403 Event::unloop -1;
817 }, 1404 },
818 SDL_VIDEORESIZE() => sub { 1405 CFClient::SDL_VIDEORESIZE => sub {
819 }, 1406 },
820 SDL_VIDEOEXPOSE() => sub { 1407 CFClient::SDL_VIDEOEXPOSE => \&refresh,
821 refresh; 1408 CFClient::SDL_ACTIVEEVENT => sub {
1409# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
822 }, 1410 },
823 SDL_KEYDOWN() => sub { 1411 CFClient::SDL_KEYDOWN => sub {
824 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1412 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
825 # alt-enter 1413 # alt-enter
826 video_shutdown; 1414 video_shutdown;
827 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1415 $CFG->{fullscreen} = !$CFG->{fullscreen};
828 video_init; 1416 video_init;
829 } else { 1417 } else {
830 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1418 CFClient::UI::feed_sdl_key_down_event ($_[0]);
831 } 1419 }
832 }, 1420 },
833 SDL_KEYUP() => sub { 1421 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
834 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1422 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
835 }, 1423 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
836 SDL_MOUSEMOTION() => sub { 1424 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
837 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1425 CFClient::SDL_USEREVENT => sub {
838 }, 1426 if ($_[0]{code} == 1) {
839 SDL_MOUSEBUTTONDOWN() => sub { 1427 audio_channel_finished $_[0]{data1};
840 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1428 } elsif ($_[0]{code} == 0) {
841 }, 1429 audio_music_finished;
842 SDL_MOUSEBUTTONUP() => sub { 1430 }
843 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
844 },
845 SDL_ACTIVEEVENT() => sub {
846# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
847 }, 1431 },
848); 1432);
849 1433
850############################################################################# 1434#############################################################################
851 1435
852$SIG{INT} = $SIG{TERM} = sub { exit }; 1436$SIG{INT} = $SIG{TERM} = sub { exit };
853 1437
1438CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1439
854$TILECACHE = CFClient::db_table "tilecache"; 1440$TILECACHE = CFClient::db_table "tilecache";
855$FACEMAP = CFClient::db_table "facemap"; 1441$FACEMAP = CFClient::db_table "facemap";
856
857CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
858 1442
859my %DEF_CFG = ( 1443my %DEF_CFG = (
860 sdl_mode => 0, 1444 sdl_mode => 0,
861 width => 640, 1445 width => 640,
862 height => 480, 1446 height => 480,
863 fullscreen => 0, 1447 fullscreen => 0,
864 fast => 0, 1448 fast => 0,
1449 map_scale => 0.5,
865 fow_enable => 1, 1450 fow_enable => 1,
866 fow_intensity => 0.45, 1451 fow_intensity => 0.45,
867 fow_smooth => 0, 1452 fow_smooth => 0,
1453 gui_fontsize => 1,
868 log_fontsize => 14, 1454 log_fontsize => 1,
1455 gauge_fontsize => 1,
1456 gauge_size => 0.35,
1457 stat_fontsize => 1,
869 mapsize => 100, 1458 mapsize => 100,
870 host => "crossfire.schmorp.de", 1459 host => "crossfire.schmorp.de",
871 say_command => 'say', 1460 say_command => 'say',
872 sound => 1, 1461 audio_enable => 1,
873 bg_music_enable => 1, 1462 bgm_enable => 1,
1463 bgm_volume => 0.25,
874); 1464);
875 1465
876while (my ($k, $v) = each %DEF_CFG) { 1466while (my ($k, $v) = each %DEF_CFG) {
877 $CFG->{$k} = $v unless exists $CFG->{$k}; 1467 $CFG->{$k} = $v unless exists $CFG->{$k};
878} 1468}
879 1469
880sdl_init; 1470sdl_init;
881 1471
882@SDL_MODES = reverse 1472@SDL_MODES = reverse
883 grep $_->[0] >= 640 && $_->[1] >= 480, 1473 grep $_->[0] >= 640 && $_->[1] >= 480,
884 map [SDL::RectW ($_), SDL::RectH ($_)], 1474 CFClient::SDL_ListModes;
885 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
886 1475
887@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1476@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
888 1477
889$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1478$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
890 1479
891{ 1480{
892 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1481 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1482 DejaVuSans.ttf
1483 DejaVuSansMono.ttf
1484 DejaVuSans-Bold.ttf
1485 DejaVuSansMono-Bold.ttf
1486 DejaVuSans-Oblique.ttf
1487 DejaVuSansMono-Oblique.ttf
1488 DejaVuSans-BoldOblique.ttf
1489 DejaVuSansMono-BoldOblique.ttf
1490 );
893 1491
894 CFClient::add_font $_ for @fonts; 1492 CFClient::add_font $_ for @fonts;
895 CFClient::set_font $fonts[0]; 1493
1494 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1495 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1496
1497 $FONT_PROP->make_default;
896} 1498}
897 1499
898video_init; 1500video_init;
899audio_init; 1501audio_init;
900 1502
901Event::loop; 1503Event::loop;
902 1504
903END { SDL::Quit } 1505END { CFClient::SDL_Quit }
904 1506
1507=head1 pclient - Crossfire+ and Crossfire game client
905 1508
1509Pclient is a Crossfire+ and Crossfire game client.
1510
1511=head2 Features
1512
1513=over 4
1514
1515=item Fullscreen Map
1516
1517PClient can uses a fullscreen map, which greatly enhances how much of the
1518game world you can see.
1519
1520=item Persistent Map Cache (Crossfire+ only)
1521
1522PClient can persistently cache all map data it received from the
1523server. This not only allows it to display an overview map, but also
1524ensures that once-explored areas will be available the next time you want
1525to explore more.
1526
1527=item Hardware acceleration
1528
1529Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1530acceleration. Most modern graphics cards have difficulties with 2D
1531acceleration, while 3D graphics is accelerated well.
1532
1533=item No arbitrary limits
1534
1535Unlike other Crossfire clients, pclient does not suffer from arbitrary
1536limits (like a fixed amount of face numbers). There are still limits, but
1537they are not arbitrarily low :)
1538
1539=back
1540
1541=head1 USAGE
1542
1543=head2 The Map
1544
1545The map is always displayed in the background, behind all other windows and UI elements.
1546
1547#TODO# middle-click scrolls
1548#
1549# keys:
1550#
1551# a apply
1552# keypad moves, kp_5 applies ranged attack to self
1553
1554Starting to type enters the I<completion mode>. In that mode, you can type
1555abbreviations or commands and have them executed as soon as they match a
1556valid command. This is best explained by a few examples:
1557
1558Typing B<climb> will display a list of commands with I<climb> in their
1559name, such as I<ready_skill climbing> and I<use_skill climbing>.
1560
1561You can abbreviate commands by typing only the first character of every
1562word. For example, typing I<iwor> will likely select I<invoke word of
1563recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1564will likely select I<ready_skill climbing> and I<usl> will give you
1565I<use_skill levitation>.
1566
1567=head2 The map overview
1568
1569#TODO#
1570
1571=head2 The Status area in the lower right corner
1572
1573#TODO#
1574
1575=head2 The I<Statistics>/I>Stats> window
1576
1577#TODO#
1578
1579=head1 FAQ
1580
1581=over 4
1582
1583=item The client is very sluggish and slow, what can I do about this?
1584
1585Most likely, you don't have accelerated OpenGL support. Try to find a
1586newer driver, or a driver from your hardware vendor, that features OpenGL
1587support.
1588
1589If this is not an option, the following Setup options reduce the load and
1590will likely make the client playable with sofwtare rendering (it will
1591still be slow, though):
1592
1593=over 4
1594
1595=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1596
1597=item Enable B<Fast & Ugly> mode
1598
1599=item Disable B<Fog of War>
1600
1601=item Increase B<Map Scale>
1602
1603=back
1604
1605=back
1606
1607=head1 AUTHOR
1608
1609Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1610
1611
1612

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