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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.138 by elmex, Tue Apr 18 21:37:48 2006 UTC vs.
Revision 1.228 by root, Thu May 18 01:22:41 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 32
20use Crossfire; 33use Crossfire;
21use Crossfire::Protocol; 34use Crossfire::Protocol;
22 35
23use Compress::LZF; 36use Compress::LZF;
24 37
25use CFClient; 38use CFClient;
26use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 48
28our $VERSION = '0.1'; 49our $VERSION = '0.1';
29 50
30my $MAX_FPS = 60; 51my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
40our $NOW; 61our $NOW;
41 62
42our $CFG; 63our $CFG;
43our $CONN; 64our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
45 69
46our @SDL_MODES; 70our @SDL_MODES;
47our $WIDTH; 71our $WIDTH;
48our $HEIGHT; 72our $HEIGHT;
49our $FULLSCREEN; 73our $FULLSCREEN;
50our $FONTSIZE; 74our $FONTSIZE;
51 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
52our $MAP; 79our $MAP;
80our $MAPMAP;
53our $MAPWIDGET; 81our $MAPWIDGET;
54our $BUTTONBAR; 82our $BUTTONBAR;
55our $LOGVIEW; 83our $LOGVIEW;
56our $CONSOLE; 84our $CONSOLE;
57our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
58 87
88our $FLOORBOX;
59our $GAUGES; 89our $GAUGES;
90our $STATWIDS;
60 91
61our $SDL_ACTIVE; 92our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 93our %SDL_CB;
64 94
65our $SDL_MIXER; 95our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
68 98
69our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 100our $STATUSBOX;
71our $DEBUG_STATUS; 101our $DEBUG_STATUS;
72 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
73sub status { 109sub status {
74 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 111}
77 112
78sub debug { 113sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 117}
82 118
83sub start_game { 119sub start_game {
84 status "logging in..."; 120 status "logging in...";
85 121
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 123
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
91 126
92 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
93 128
94 $CONN = new conn 129 $CONN = eval {
130 new conn
95 host => $host, 131 host => $host,
96 port => $port || 13327, 132 port => $port || 13327,
97 user => $CFG->{user}, 133 user => $CFG->{user},
98 pass => $CFG->{password}, 134 pass => $CFG->{password},
99 mapw => $mapsize, 135 mapw => $mapsize,
100 maph => $mapsize, 136 maph => $mapsize,
137 ;
101 ; 138 };
102 139
103 status "login successful"; 140 if ($CONN) {
104
105 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
106} 153}
107 154
108sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
109 undef $CONN; 167 undef $MAP;
110} 168}
111 169
112sub client_setup { 170sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 173 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 175
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 178
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 181
124 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 183 my ($self, $value) = @_;
126 184
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 187 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 189
190 my $row = 1;
191
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
134 my ($self, $value) = @_; 197 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
136 }); 200 );
137 201
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
140 my ($self, $value) = @_; 207 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
142 }); 210 );
143 211
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
146 my ($self, $value) = @_; 217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
148 }); 230 );
149 231
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
152 my ($self, $value) = @_; 237 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
154 }); 240 );
155 241
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
158 my ($self, $value) = @_; 247 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
161 }); 318# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
165 my ($self, $value) = @_; 353 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 354 $CFG->{say_command} = $value;
355 }
167 }); 356 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{sound} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bg_music_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 357
189 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
428sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
530sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
190} 595}
191 596
192sub metaserver_dialog { 597sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
194 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
195 601
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 603
198 $dialog 604 $dialog
199} 605}
606
607my $METASERVER_ATIME;
200 608
201sub update_metaserver { 609sub update_metaserver {
202 my ($HOST) = @_; 610 my ($HOST) = @_;
203 611
204 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 618
206 my $buf; 619 my $buf;
207 620
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
209 627
210 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
212 630
213 if (!defined $res) { 631 if (!defined $res) {
214 $_[0]->w->cancel; 632 $_[0]->w->cancel;
215 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 634 } elsif ($res == 0) {
217 $_[0]->w->cancel; 635 $_[0]->w->cancel;
218 status "server list retrieved"; 636 status "server list retrieved";
219 637
220 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
221 639
222 $table->clear; 640 $table->clear;
223 641
224 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
250 668
251 $y++; 669 $y++;
252 670
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
256 }), 674 }),
257 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
258 ]); 676 ]);
259 677
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 680 for 0 .. $#$m;
262 } 681 }
263 } 682 }
264 }); 683 });
265} 684}
266 685
267sub server_setup { 686sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 687 my $dialog = new CFClient::UI::FancyFrame
688 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 689 child => (my $vbox = new CFClient::UI::VBox);
270 690
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 693
275 { 694 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 696
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
279 my ($self, $value) = @_; 726 my ($self, $value) = @_;
280 $CFG->{host} = $value; 727 $CFG->{user} = $value;
281 }); 728 }
729 );
282 730
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
292 my ($self, $value) = @_; 737 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
300 }); 740 );
301 741
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 744 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 748 connect_changed => sub {
313 my ($self, $value) = @_; 749 my ($self, $value) = @_;
314 750
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 752 },
317 ); 753 );
318 754
319 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
320 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
321 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
322 778
323 $dialog 779 $dialog
324} 780}
325 781
326sub message_window { 782sub message_window {
327 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
784 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
333 790
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 792 expand => 1,
793 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 794 fontsize => $::CFG->{log_fontsize},
337 ); 795 );
338 796
339 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 798 connect_focus_in => sub {
373 }; 831 };
374 832
375 $window 833 $window
376} 834}
377 835
836sub make_inventory_window {
837 my $invwin = new CFClient::UI::FancyFrame
838 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
839
840 $invwin->add (my $hb = new CFClient::UI::HBox);
841
842 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
843 $vb1->add (my $lbl = new CFClient::UI::Label);
844 $lbl->set_text ("Player");
845 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
846
847 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
848 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
849 $INVR_LBL->set_text ("Floor");
850 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
851
852 $invwin
853}
854
378sub sdl_init { 855sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 856 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 857 and die "SDL::Init failed!\n";
382} 858}
383 859
384sub video_init { 860sub video_init {
385 sdl_init; 861 sdl_init;
862
863 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
386 864
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 865 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 866 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 867 $FAST = $CFG->{fast};
390 868
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 869 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 870 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 871
415 $SDL_ACTIVE = 1; 872 $SDL_ACTIVE = 1;
416
417 $LAST_REFRESH = time - 0.01; 873 $LAST_REFRESH = time - 0.01;
418 874
419 CFClient::gl_init; 875 CFClient::gl_init;
420 876
421 $FONTSIZE = int $HEIGHT / 40; 877 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
878
879 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
422 880
423 ############################################################################# 881 #############################################################################
424 882
883 unless ($DEBUG_STATUS) {
884 # create the widgets
885
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 886 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 887 $DEBUG_STATUS->show;
427 888
428 $STATUS_LINE = new CFClient::UI::Label 889 $STATUSBOX = new CFClient::UI::Statusbox;
429 padding => 0, 890 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
430 y => $HEIGHT * 44 / 45 - $FONTSIZE;
431 $CFClient::UI::ROOT->add ($STATUS_LINE);
432 891
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 892 (new CFClient::UI::Frame
434 padding => 0, 893 bg => [0, 0, 0, 0.4],
435 y => $HEIGHT * 44 / 45, 894 req_y => -1,
436 fontsize => $HEIGHT / 45, 895 child => $STATUSBOX,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 896 )->show;
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
439 897
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 898 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 899 border_bg => [1, 1, 1, 192/255],
900 bg => [1, 1, 1, 0],
901 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
902 )->show;
903
904 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 905 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 906 my ($mapwidget, $preset) = @_;
444 907
445 if ($CONSOLE) { 908 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 909 $CONSOLE->{input}->{auto_activated} = 1;
447 $CONSOLE->{input}->focus_in; 910 $CONSOLE->{input}->focus_in;
448 911
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 912 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 913 $CONSOLE->{input}->set_text ($preset);
914 }
451 } 915 }
452 } 916 });
453 }); 917 $MAPWIDGET->show;
918 $MAPWIDGET->focus_in;
454 919
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 920 $BUTTONBAR = new CFClient::UI::HBox;
456 921
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 922 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 923 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
460 925
926 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
927
928 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
929 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
930
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 931 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 932 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 933 status "Configuration Saved";
464 }); 934 });
465 935
936 $BUTTONBAR->show;
937
938 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
939
940 # delay till geometry is constant
941 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 942 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467 943 my $widget = $GAUGES->{win};
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 944 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
469 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 945 });
470 946 force_refresh ();
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 947 }
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 948}
479 949
480sub video_shutdown { 950sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = [];
482 undef $SDL_ACTIVE; 951 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 952}
485 953
954my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 955my $bgmusic;#TODO#hack#d#
487 956
957sub audio_channel_finished {
958 my ($channel) = @_;
959
960 #warn "channel $channel finished\n";#d#
961}
962
963sub audio_music_finished {
964 return unless $CFG->{bgm_enable};
965
966 # TODO: hack, do play loop and mood music
967 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
968 $bgmusic->play (0);
969
970 push @bgmusic, shift @bgmusic;
971}
972
488sub audio_init { 973sub audio_init {
489 if ($CFG->{sound} || 1) { 974 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 975 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 976 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 977 CFClient::Mix_AllocateChannels 8;
978 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 979
494 if ($CFG->{bg_music_enable}) { 980 audio_music_finished;
495 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
496 $SDL_MIXER->play_music ($bgmusic, -1);
497 }
498 981
499 while (<$fh>) { 982 while (<$fh>) {
500 next if /^\s*#/; 983 next if /^\s*#/;
501 next if /^\s*$/; 984 next if /^\s*$/;
502 985
503 my ($file, $volume, $event) = split /\s+/, $_, 3; 986 my ($file, $volume, $event) = split /\s+/, $_, 3;
504 987
505 push @SOUNDS, "$volume,$file"; 988 push @SOUNDS, "$volume,$file";
506 989
507 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 990 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
508 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 991 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
509 $chunk->volume ($volume * 128 / 100); 992 $chunk->volume ($volume * 128 / 100);
510 $chunk 993 $chunk
511 }; 994 };
512 } 995 }
513 } else { 996 } else {
515 } 998 }
516 } 999 }
517} 1000}
518 1001
519sub audio_shutdown { 1002sub audio_shutdown {
1003 CFClient::Mix_CloseAudio if $SDL_MIXER;
520 undef $SDL_MIXER; 1004 undef $SDL_MIXER;
521 @SOUNDS = (); 1005 @SOUNDS = ();
522 %AUDIO_CHUNKS = (); 1006 %AUDIO_CHUNKS = ();
523} 1007}
524 1008
525my %animate_object; 1009my %animate_object;
526my $animate_timer; 1010my $animate_timer;
527 1011
528my $want_refresh;
529my $can_refresh;
530
531my $fps = 9; 1012my $fps = 9;
532 1013
533sub force_refresh { 1014sub force_refresh {
534 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1015 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
535 debug sprintf "%3.2f", $fps; 1016 debug sprintf "%3.2f", $fps;
536 1017
537 $want_refresh = 0;
538 $can_refresh = 0;
539
540 $CFClient::UI::ROOT->draw; 1018 $CFClient::UI::ROOT->draw;
1019 CFClient::SDL_GL_SwapBuffers;
541 1020
542 SDL::GLSwapBuffers; 1021 $WANT_REFRESH = 0;
543 1022 $CAN_REFRESH = 0;
544 $LAST_REFRESH = $NOW; 1023 $LAST_REFRESH = $NOW;
545} 1024}
546 1025
547my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1026my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
548 $NOW = time; 1027 $NOW = time;
549 1028
550 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1029 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
551 while $SDL_EV->poll; 1030 for CFClient::SDL_PollEvent;
552 1031
553 if (%animate_object) { 1032 if (%animate_object) {
554 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1033 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
555 $want_refresh++; 1034 $WANT_REFRESH++;
556 } 1035 }
557 1036
558 if ($want_refresh) { 1037 if ($WANT_REFRESH) {
559 force_refresh; 1038 force_refresh;
560 } else { 1039 } else {
561 $can_refresh = 1; 1040 $CAN_REFRESH = 1;
562 } 1041 }
563}); 1042});
564
565sub refresh {
566 $want_refresh++;
567}
568 1043
569sub animation_start { 1044sub animation_start {
570 my ($widget) = @_; 1045 my ($widget) = @_;
571 $animate_object{$widget} = $widget; 1046 $animate_object{$widget} = $widget;
572} 1047}
576 delete $animate_object{$widget}; 1051 delete $animate_object{$widget};
577} 1052}
578 1053
579@conn::ISA = Crossfire::Protocol::; 1054@conn::ISA = Crossfire::Protocol::;
580 1055
1056sub conn::new {
1057 my $class = shift;
1058
1059 my $self = $class->Crossfire::Protocol::new (@_);
1060
1061 $MAPWIDGET->clr_commands;
1062
1063 my $parser = new Pod::POM;
1064 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1065
1066 for my $head2 ($pod->head2) {
1067 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1068 or next;
1069
1070 my $cmd = $1;
1071 my @args = split /\|/, $2;
1072 @args = (".*") unless @args;
1073
1074 my $text = CFClient::pod_to_pango $head2->content;
1075
1076 for my $arg (@args) {
1077 $arg = $arg eq ".*" ? "" : " $arg";
1078
1079 $MAPWIDGET->add_command ("$cmd$arg", $text);
1080 }
1081 }
1082
1083 $self
1084}
1085
581sub conn::stats_update { 1086sub conn::stats_update {
582 my ($self, $stats) = @_; 1087 my ($self, $stats) = @_;
583 1088
584 # i love text protocols!!! 1089 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
585 # FIXME: the stats are somehow weird 1090 my $diff = $exp - $self->{prev_exp};
586 my $hp = $stats->{1}; 1091 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
587 my $hp_m = $stats->{2}; 1092 if exists $self->{prev_exp} && $diff;
588 my $sp = $stats->{3}; 1093 $self->{prev_exp} = $exp;
589 my $sp_m = $stats->{4}; 1094 }
590 my $fo = $stats->{18};
591 my $fo_m = 1000;
592 my $gr = $stats->{23};
593 my $gr_m = $stats->{24};
594 1095
595 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1096 update_stats_window ($stats);
596 $GAUGES->{hp}->set_value ($hp, $hp_m);
597 $GAUGES->{mana}->set_value ($sp, $sp_m);
598 $GAUGES->{food}->set_value ($fo, $fo_m);
599 $GAUGES->{grace}->set_value ($gr, $gr_m);
600} 1097}
601 1098
602sub conn::user_send { 1099sub conn::user_send {
603 my ($self, $command) = @_; 1100 my ($self, $command) = @_;
604 1101
629 1126
630 my ($hash, $x, $y, $w, $h) = @$map_info; 1127 my ($hash, $x, $y, $w, $h) = @$map_info;
631 1128
632 my $data = $MAP->get_rect ($x, $y, $w, $h); 1129 my $data = $MAP->get_rect ($x, $y, $w, $h);
633 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1130 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
634
635 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1131 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
636
637} 1132}
638 1133
639sub conn::map_clear { 1134sub conn::map_clear {
640 my ($self) = @_; 1135 my ($self) = @_;
641 1136
642 $self->flush_map; 1137 $self->flush_map;
643 delete $self->{neigh}; 1138 delete $self->{neigh_map};
644 1139
645 $MAP->clear; 1140 $MAP->clear;
646} 1141}
647 1142
648 1143
649sub conn::load_map($$$) { 1144sub conn::load_map($$$) {
650 my ($self, $hash, $x, $y) = @_; 1145 my ($self, $hash, $x, $y) = @_;
651 1146
652 if (defined (my $data = $MAPCACHE->get ($hash))) { 1147 if (defined (my $data = $MAPCACHE->get ($hash))) {
653 $data = Compress::LZF::decompress $data; 1148 $data = Compress::LZF::decompress $data;
654 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1149 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
655 for my $id ($MAP->set_rect ($x, $y, $data)) { 1150 for my $id ($MAP->set_rect ($x, $y, $data)) {
656 my $data = $TILECACHE->get ($id) 1151 my $data = $TILECACHE->get ($id)
657 or next; 1152 or next;
658 1153
659 $self->set_texture ($id => $data); 1154 $self->set_texture ($id => $data);
660 } 1155 }
661 } 1156 }
662} 1157}
663 1158
1159# this method does a "flood fill" into every tile direction
1160# it assumes that tiles are arranged in a rectangular grid,
1161# i.e. a map is the same as the left of the right map etc.
1162# failure to comply are harmless and result in display errors
1163# at worst.
664sub conn::flood_fill { 1164sub conn::flood_fill {
665 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1165 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
666 1166
667 # the server does not allow map paths > 6 1167 # the server does not allow map paths > 6
668 return if 6 <= length $path; 1168 return if 7 <= length $path;
669 1169
670 for my $tile (1..4) { 1170 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
671 next if $self->{neigh}{$hash}[$tile]; 1171
1172 for (
1173 [1, 0, -1],
1174 [2, 1, 0],
1175 [3, 0, 1],
1176 [4, -1, 0],
1177 ) {
1178 my ($tile, $dx, $dy) = @$_;
1179
1180 my $gx = $gx + $dx;
1181 my $gy = $gy + $dy;
1182
672 next unless $flags & (1 << ($tile - 1)); 1183 next unless $flags & (1 << ($tile - 1));
1184 next if $self->{neigh_grid}{$gx, $gy}++;
673 1185
674 my $neigh = $self->{neigh}{$hash} ||= []; 1186 my $neigh = $self->{neigh_map}{$hash} ||= [];
675 1187 if (my $info = $neigh->[$tile]) {
676 $self->send_mapinfo ("spatial $path$tile", sub {
677 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1188 my ($flags, $x, $y, $w, $h, $hash) = @$info;
678 1189
679 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
680 return if $mode ne "spatial";
681
682 $x += $MAP->ox;
683 $y += $MAP->oy;
684
685 $self->load_map ($hash, $x, $y)
686 unless $self->{neigh}{$hash}[5]++;#d#
687
688 $neigh->[$tile] = [$x, $y, $w, $h];
689
690 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1190 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
691 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1191 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1192
1193 } else {
1194 $self->send_mapinfo ("spatial $path$tile", sub {
1195 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1196
1197 return if $mode ne "spatial";
1198
1199 $x += $MAP->ox;
1200 $y += $MAP->oy;
1201
1202 $self->load_map ($hash, $x, $y)
1203 unless $self->{neigh_map}{$hash}[5]++;#d#
1204
1205 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1206
1207 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1208 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1209 });
692 }); 1210 }
693 } 1211 }
694} 1212}
695 1213
696sub conn::map_change { 1214sub conn::map_change {
697 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1215 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
698 1216
699 $self->flush_map; 1217 $self->flush_map;
700 1218
701 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1219 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
702 1220
703 my $mapmapw = 250; 1221 my $mapmapw = $MAPMAP->{w};
704 my $mapmaph = 250; 1222 my $mapmaph = $MAPMAP->{h};
1223
1224 $self->{neigh_rect} = [
1225 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1226 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1227 ];
705 1228
1229 delete $self->{neigh_grid};
706 $self->flood_fill ("", $hash, $flags, 1230 $self->flood_fill (0, 0, "", $hash, $flags);
707 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
708 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
709 1231
710 $x += $ox; 1232 $x += $ox;
711 $y += $oy; 1233 $y += $oy;
712 1234
713 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1235 $self->{map_info} = [$hash, $x, $y, $w, $h];
1236
1237 my $map = $self->{map_info}[0];
1238 $map =~ s/^.*?\/([^\/]+)$/\1/;
1239 $STATWIDS->{map}->set_text ("Map: " . $map);
714 1240
715 $self->load_map ($hash, $x, $y); 1241 $self->load_map ($hash, $x, $y);
716} 1242}
717 1243
718sub conn::face_find { 1244sub conn::face_find {
744 } 1270 }
745 1271
746gotid: 1272gotid:
747 $face->{id} = $id; 1273 $face->{id} = $id;
748 $MAP->set_face ($facenum => $id); 1274 $MAP->set_face ($facenum => $id);
1275 $self->{faceid}[$facenum] = $id;#d#
749 $TILECACHE->get ($id) 1276 $TILECACHE->get ($id)
750} 1277}
751 1278
752sub conn::face_update { 1279sub conn::face_update {
753 my ($self, $facenum, $face) = @_; 1280 my ($self, $facenum, $face) = @_;
761 my ($self, $id, $data) = @_; 1288 my ($self, $id, $data) = @_;
762 1289
763 $self->{texture}[$id] ||= do { 1290 $self->{texture}[$id] ||= do {
764 my $tex = 1291 my $tex =
765 new_from_image CFClient::Texture 1292 new_from_image CFClient::Texture
766 $data, minify => 1; 1293 $data, minify => 1, mipmap => 1;
767 1294
768 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1295 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
769 $MAPWIDGET->update; 1296 $MAPWIDGET->update;
770 1297
771 $tex 1298 $tex
773} 1300}
774 1301
775sub conn::sound_play { 1302sub conn::sound_play {
776 my ($self, $x, $y, $soundnum, $type) = @_; 1303 my ($self, $x, $y, $soundnum, $type) = @_;
777 1304
1305 $SDL_MIXER
1306 or return;
1307
778 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1308 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
779 or return; 1309 or return;
780 1310
781 $SDL_MIXER->play_channel (-1, $chunk); 1311 $chunk->play;
782 warn "sound $x,$y,$soundnum,$type\n";#d# 1312# warn "sound $x,$y,$soundnum,$type\n";#d#
783} 1313}
1314
1315my $LAST_QUERY; # server is stupid, stupid, stupid
784 1316
785sub conn::query { 1317sub conn::query {
786 my ($self, $flags, $prompt) = @_; 1318 my ($self, $flags, $prompt) = @_;
787 1319
788 #TODO 1320 $prompt = $LAST_QUERY unless length $prompt;
789 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1321 $LAST_QUERY = $prompt;
1322
1323 my $dialog = new CFClient::UI::FancyFrame
1324 title => "Query",
1325 child => my $vbox = new CFClient::UI::VBox;
1326
1327 $vbox->add (new CFClient::UI::Label
1328 max_w => $::WIDTH * 0.4,
1329 text => $prompt);
1330
1331 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1332 $vbox->add (my $hbox = new CFClient::HBox);
1333 $hbox->add (new CFClient::Button
1334 text => "No",
1335 connect_activate => sub {
1336 $self->send ("reply n");
1337 $dialog->destroy;
1338 $MAPWIDGET->focus_in;
1339 }
1340 );
1341 $hbox->add (new CFClient::Button
1342 text => "Yes",
1343 connect_activate => sub {
1344 $self->send ("reply y");
1345 $dialog->destroy;
1346 $MAPWIDGET->focus_in;
1347 },
1348 );
1349
1350 $dialog->focus_in;
1351
1352 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1353 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1354 $vbox->add (my $entry = new CFClient::UI::Entry
1355 connect_changed => sub {
1356 $self->send ("reply $_[1]");
1357 $dialog->destroy;
1358 $MAPWIDGET->focus_in;
1359 },
1360 );
1361
1362 $entry->focus_in;
1363
1364 } else {
1365 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1366
1367 $vbox->add (my $entry = new CFClient::UI::Entry
1368 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1369 connect_activate => sub {
1370 $self->send ("reply $_[1]");
1371 $dialog->destroy;
1372 $MAPWIDGET->focus_in;
1373 },
1374 );
1375
1376 $entry->focus_in;
1377 }
1378
1379 $dialog->show;
790} 1380}
791 1381
792sub conn::drawinfo { 1382sub conn::drawinfo {
793 my ($self, $color, $text) = @_; 1383 my ($self, $color, $text) = @_;
794 1384
806 [0.55, 0.41, 0.13], 1396 [0.55, 0.41, 0.13],
807 [0.99, 0.77, 0.26], 1397 [0.99, 0.77, 0.26],
808 [0.74, 0.65, 0.41], 1398 [0.74, 0.65, 0.41],
809 ); 1399 );
810 1400
1401 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1402
1403 $text = CFClient::UI::Label::escape $text;
1404 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1405 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1406
811 $LOGVIEW->add_paragraph ($color[$color], $text); 1407 $LOGVIEW->add_paragraph ($color[$color],
1408 join "\n", map "$time $_", split /\n/, $text);
1409
1410 $STATUSBOX->add ($text,
1411 group => $text,
1412 fg => $color[$color],
1413 timeout => 60,
1414 tooltip_font => $::FONT_FIXED,
1415 );
1416}
1417
1418sub conn::drawextinfo {
1419 my ($self, $color, $type, $subtype, $message) = @_;
1420
1421 $self->drawinfo ($color, $message);
1422}
1423
1424sub conn::spell_add {
1425 my ($self, $spell) = @_;
1426
1427 # TODO
1428 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1429 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1430 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1431}
1432
1433sub conn::spell_delete {
1434 my ($self, $spell) = @_;
1435}
1436
1437sub conn::addme_success {
1438 my ($self) = @_;
1439
1440 $self->send ("command output-sync $CFG->{output_sync}");
1441 $self->send ("command output-count $CFG->{output_count}");
1442
1443 for my $skill (values %{$self->{skill_info}}) {
1444 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1445 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1446 }
1447}
1448
1449sub conn::eof {
1450 $MAPWIDGET->clr_commands;
1451
1452 stop_game;
1453}
1454
1455sub update_floorbox {
1456 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1457 return unless $CONN;
1458
1459 $FLOORBOX->clear;
1460 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1461
1462 my $count = 4;
1463 for (@{ $CONN->{container}{0} }) {
1464 if (--$count) {
1465 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1466 } else {
1467 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1468 last;
1469 }
1470 }
1471 });
1472
1473 $WANT_REFRESH++;
1474}
1475
1476sub conn::container_add {
1477 my ($self, $tag, $items) = @_;
1478
1479 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$self->{player}{tag}})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1495 # $self-<{player}{tag} => player inv
1496 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1497}
1498
1499sub conn::container_clear {
1500 my ($self, $tag) = @_;
1501
1502 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1503
1504 if ($tag == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($tag == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$tag})
1512 } else {
1513 $OPENCONT = $tag;
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$tag});
1516 }
1517
1518# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1519}
1520
1521sub conn::item_delete {
1522 my ($self, @items) = @_;
1523
1524 for (@items) {
1525 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1526
1527 if ($_->{container} == 0) {
1528 update_floorbox;
1529 $OPENCONT = 0;
1530 $INVR_LBL->set_text ("Floor");
1531 $INVR->set_items ($self->{container}{0});
1532 } elsif ($_->{container} == $self->{player}{tag}) {
1533 $INVR_LBL->set_text ("Player");
1534 $INV->set_items ($self->{container}{$self->{player}{tag}})
1535 } else {
1536 $OPENCONT = $_->{container};
1537 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1538 $INVR->set_items ($self->{container}{$_->{container}});
1539 }
1540 }
1541}
1542
1543sub conn::item_update {
1544 my ($self, $item) = @_;
1545
1546 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1547
1548 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1549 $OPENCONT = 0;
1550 $INVR_LBL->set_text ("Floor");
1551 $INVR->set_items ($self->{container}{0});
1552
1553 $item->{widget}->update_item
1554 if $item->{widget};
1555 } else {
1556 if ($item->{container} == 0) {
1557 update_floorbox;
1558 $OPENCONT = 0;
1559 $INVR_LBL->set_text ("Floor");
1560 $INVR->set_items ($self->{container}{0});
1561 } elsif ($item->{container} == $self->{player}{tag}) {
1562 $INV->set_items ($self->{container}{$item->{container}})
1563 }
1564 }
812} 1565}
813 1566
814%SDL_CB = ( 1567%SDL_CB = (
815 SDL_QUIT() => sub { 1568 CFClient::SDL_QUIT => sub {
816 Event::unloop -1; 1569 Event::unloop -1;
817 }, 1570 },
818 SDL_VIDEORESIZE() => sub { 1571 CFClient::SDL_VIDEORESIZE => sub {
819 }, 1572 },
820 SDL_VIDEOEXPOSE() => sub { 1573 CFClient::SDL_VIDEOEXPOSE => sub {
821 refresh; 1574 $WANT_REFRESH++;
822 }, 1575 },
1576 CFClient::SDL_ACTIVEEVENT => sub {
1577# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1578 },
823 SDL_KEYDOWN() => sub { 1579 CFClient::SDL_KEYDOWN => sub {
824 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1580 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
825 # alt-enter 1581 # alt-enter
826 video_shutdown; 1582 video_shutdown;
827 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1583 $CFG->{fullscreen} = !$CFG->{fullscreen};
828 video_init; 1584 video_init;
829 } else { 1585 } else {
830 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1586 CFClient::UI::feed_sdl_key_down_event ($_[0]);
831 } 1587 }
832 }, 1588 },
833 SDL_KEYUP() => sub { 1589 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
834 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1590 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
835 }, 1591 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
836 SDL_MOUSEMOTION() => sub { 1592 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
837 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1593 CFClient::SDL_USEREVENT => sub {
838 }, 1594 if ($_[0]{code} == 1) {
839 SDL_MOUSEBUTTONDOWN() => sub { 1595 audio_channel_finished $_[0]{data1};
840 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1596 } elsif ($_[0]{code} == 0) {
841 }, 1597 audio_music_finished;
842 SDL_MOUSEBUTTONUP() => sub { 1598 }
843 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
844 },
845 SDL_ACTIVEEVENT() => sub {
846# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
847 }, 1599 },
848); 1600);
849 1601
850############################################################################# 1602#############################################################################
851 1603
852$SIG{INT} = $SIG{TERM} = sub { exit }; 1604$SIG{INT} = $SIG{TERM} = sub { exit };
853 1605
854$TILECACHE = CFClient::db_table "tilecache";
855$FACEMAP = CFClient::db_table "facemap";
856
857CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
858
859my %DEF_CFG = (
860 sdl_mode => 0,
861 width => 640,
862 height => 480,
863 fullscreen => 0,
864 fast => 0,
865 fow_enable => 1,
866 fow_intensity => 0.45,
867 fow_smooth => 0,
868 log_fontsize => 14,
869 mapsize => 100,
870 host => "crossfire.schmorp.de",
871 say_command => 'say',
872 sound => 1,
873 bg_music_enable => 1,
874);
875
876while (my ($k, $v) = each %DEF_CFG) {
877 $CFG->{$k} = $v unless exists $CFG->{$k};
878}
879
880sdl_init;
881
882@SDL_MODES = reverse
883 grep $_->[0] >= 640 && $_->[1] >= 480,
884 map [SDL::RectW ($_), SDL::RectH ($_)],
885 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
886
887@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
888
889$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
890
891{ 1606{
892 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1607 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
893 1608
1609 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1610
1611 $TILECACHE = CFClient::db_table "tilecache";
1612 $FACEMAP = CFClient::db_table "facemap";
1613
1614 my %DEF_CFG = (
1615 sdl_mode => 0,
1616 width => 640,
1617 height => 480,
1618 fullscreen => 0,
1619 fast => 0,
1620 map_scale => 0.5,
1621 fow_enable => 1,
1622 fow_intensity => 0.45,
1623 fow_smooth => 0,
1624 gui_fontsize => 1,
1625 log_fontsize => 1,
1626 gauge_fontsize=> 1,
1627 gauge_size => 0.35,
1628 stat_fontsize => 1,
1629 mapsize => 100,
1630 host => "crossfire.schmorp.de",
1631 say_command => 'say',
1632 audio_enable => 1,
1633 bgm_enable => 1,
1634 bgm_volume => 0.25,
1635 output_sync => 1,
1636 output_count => 1,
1637 );
1638
1639 while (my ($k, $v) = each %DEF_CFG) {
1640 $CFG->{$k} = $v unless exists $CFG->{$k};
1641 }
1642
1643 sdl_init;
1644
1645 @SDL_MODES = reverse
1646 grep $_->[0] >= 640 && $_->[1] >= 480,
1647 CFClient::SDL_ListModes;
1648
1649 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1650
1651 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1652
1653 {
1654 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1655 DejaVuSans.ttf
1656 DejaVuSansMono.ttf
1657 DejaVuSans-Bold.ttf
1658 DejaVuSansMono-Bold.ttf
1659 DejaVuSans-Oblique.ttf
1660 DejaVuSansMono-Oblique.ttf
1661 DejaVuSans-BoldOblique.ttf
1662 DejaVuSansMono-BoldOblique.ttf
1663 );
1664
894 CFClient::add_font $_ for @fonts; 1665 CFClient::add_font $_ for @fonts;
895 CFClient::set_font $fonts[0]; 1666
896} 1667 CFClient::pango_init;
897 1668
1669 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1670 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1671
1672 $FONT_PROP->make_default;
1673 }
1674
1675# compare mono (ft) vs. rgba (cairo)
1676# ft - 1.8s, cairo 3s, even in alpha-only mode
1677# for my $rgba (0..1) {
1678# my $t1 = Time::HiRes::time;
1679# for (1..1000) {
1680# my $layout = CFClient::Layout->new ($rgba);
1681# $layout->set_text ("hallo" x 100);
1682# $layout->render;
1683# }
1684# my $t2 = Time::HiRes::time;
1685# warn $t2-$t1;
1686# }
1687
898video_init; 1688 video_init;
899audio_init; 1689 audio_init;
1690}
900 1691
901Event::loop; 1692Event::loop;
902 1693
903END { SDL::Quit } 1694END { CFClient::SDL_Quit }
904 1695
1696=head1 pclient - Crossfire+ and Crossfire game client
905 1697
1698Pclient is a Crossfire+ and Crossfire game client.
1699
1700=head2 Features
1701
1702=over 4
1703
1704=item Fullscreen Map
1705
1706PClient can uses a fullscreen map, which greatly enhances how much of the
1707game world you can see.
1708
1709=item Persistent Map Cache (Crossfire+ only)
1710
1711PClient can persistently cache all map data it received from the
1712server. This not only allows it to display an overview map, but also
1713ensures that once-explored areas will be available the next time you want
1714to explore more.
1715
1716=item Hardware acceleration
1717
1718Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1719acceleration. Most modern graphics cards have difficulties with 2D
1720acceleration, while 3D graphics is accelerated well.
1721
1722=item No arbitrary limits
1723
1724Unlike other Crossfire clients, pclient does not suffer from arbitrary
1725limits (like a fixed amount of face numbers). There are still limits, but
1726they are not arbitrarily low :)
1727
1728=back
1729
1730=head1 USAGE
1731
1732=head2 The Map
1733
1734The map is always displayed in the background, behind all other windows and UI elements.
1735
1736#TODO# middle-click scrolls
1737#
1738# keys:
1739#
1740# a apply
1741# keypad moves, kp_5 applies ranged attack to self
1742
1743Starting to type enters the I<completion mode>. In that mode, you can type
1744abbreviations or commands and have them executed as soon as they match a
1745valid command. This is best explained by a few examples:
1746
1747Typing B<climb> will display a list of commands with I<climb> in their
1748name, such as I<ready_skill climbing> and I<use_skill climbing>.
1749
1750You can abbreviate commands by typing only the first character of every
1751word (or even characters within the word - the client will try to make
1752a good guess, as long as the characters are in order). For example,
1753typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1754will select I<cast create food>. Likewise, I<rscli> will likely select
1755I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1756
1757You can enter space and other text as arguemnt to the command. For
1758example, C<cfoo waybread> will expand to C<cast create food waybread>.
1759
1760=head2 The map overview
1761
1762#TODO#
1763
1764=head2 The Status area in the lower right corner
1765
1766#TODO#
1767
1768=head2 The I<Statistics>/I>Stats> window
1769
1770#TODO#
1771
1772=head1 FAQ
1773
1774=over 4
1775
1776=item The client is very sluggish and slow, what can I do about this?
1777
1778Most likely, you don't have accelerated OpenGL support. Try to find a
1779newer driver, or a driver from your hardware vendor, that features OpenGL
1780support.
1781
1782If this is not an option, the following Setup options reduce the load and
1783will likely make the client playable with sofwtare rendering (it will
1784still be slow, though):
1785
1786=over 4
1787
1788=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1789
1790=item Enable B<Fast & Ugly> mode
1791
1792=item Disable B<Fog of War>
1793
1794=item Increase B<Map Scale>
1795
1796=back
1797
1798=back
1799
1800=head1 AUTHOR
1801
1802Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1803
1804
1805

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