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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.139 by root, Wed Apr 19 00:47:35 2006 UTC vs.
Revision 1.196 by elmex, Sun Apr 30 13:10:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 46
28our $VERSION = '0.1'; 47our $VERSION = '0.1';
29 48
30my $MAX_FPS = 60; 49my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our $WIDTH; 66our $WIDTH;
48our $HEIGHT; 67our $HEIGHT;
49our $FULLSCREEN; 68our $FULLSCREEN;
50our $FONTSIZE; 69our $FONTSIZE;
51 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
52our $MAP; 74our $MAP;
75our $MAPMAP;
53our $MAPWIDGET; 76our $MAPWIDGET;
54our $BUTTONBAR; 77our $BUTTONBAR;
55our $LOGVIEW; 78our $LOGVIEW;
56our $CONSOLE; 79our $CONSOLE;
57our $METASERVER; 80our $METASERVER;
58 81
82our $FLOORBOX;
59our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
60 85
61our $SDL_ACTIVE; 86our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 87our %SDL_CB;
64 88
65our $SDL_MIXER; 89our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 90our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
68 92
69our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 94our $STATUS_LINE;
71our $DEBUG_STATUS; 95our $DEBUG_STATUS;
72 96
97our $INVWIN;
98our $INV;
99
73sub status { 100sub status {
74 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 103}
77 104
89 116
90 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
91 118
92 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
93 120
94 $CONN = new conn 121 $CONN = eval {
122 new conn
95 host => $host, 123 host => $host,
96 port => $port || 13327, 124 port => $port || 13327,
97 user => $CFG->{user}, 125 user => $CFG->{user},
98 pass => $CFG->{password}, 126 pass => $CFG->{password},
99 mapw => $mapsize, 127 mapw => $mapsize,
100 maph => $mapsize, 128 maph => $mapsize,
129 ;
101 ; 130 };
102 131
132 if ($CONN) {
103 status "login successful"; 133 status "login successful";
104 134
105 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
106} 139}
107 140
108sub stop_game { 141sub stop_game {
109 undef $CONN; 142 undef $CONN;
110} 143}
111 144
112sub client_setup { 145sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 150
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 153
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 156
124 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 158 my ($self, $value) = @_;
126 159
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 162 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 164
165 my $row = 1;
166
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
134 my ($self, $value) = @_; 172 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
136 }); 175 );
137 176
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
140 my ($self, $value) = @_; 182 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
142 }); 185 );
143 186
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
146 my ($self, $value) = @_; 192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
202 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
148 }); 205 );
149 206
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
152 my ($self, $value) = @_; 212 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
154 }); 215 );
155 216
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
158 my ($self, $value) = @_; 222 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
284 video_shutdown ();
285 video_init ();
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
294 $CFG->{audio_enable} = $_[1];
295 }
296 );
297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299# $CFG->{effects_volume} = $_[1];
161 }); 300# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
307 $CFG->{bgm_enable} = $_[1];
308 }
309 );
310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
314 $CFG->{bgm_volume} = $_[1];
315 CFClient::MixMusic::volume $_[1] * 128;
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
323 audio_shutdown ();
324 audio_init ();
325 }
326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
165 my ($self, $value) = @_; 335 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 336 $CFG->{say_command} = $value;
337 }
167 }); 338 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{audio_enable} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bgm_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bgm_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 339
189 $dialog 340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
190} 572}
191 573
192sub metaserver_dialog { 574sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
194 child => (my $vbox = new CFClient::UI::VBox); 577 child => (my $vbox = new CFClient::UI::VBox);
195 578
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 580
198 $dialog 581 $dialog
199} 582}
583
584my $METASERVER_ATIME;
200 585
201sub update_metaserver { 586sub update_metaserver {
202 my ($HOST) = @_; 587 my ($HOST) = @_;
203 588
204 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 595
206 my $buf; 596 my $buf;
207 597
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
209 604
210 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
212 607
213 if (!defined $res) { 608 if (!defined $res) {
214 $_[0]->w->cancel; 609 $_[0]->w->cancel;
215 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 611 } elsif ($res == 0) {
217 $_[0]->w->cancel; 612 $_[0]->w->cancel;
218 status "server list retrieved"; 613 status "server list retrieved";
219 614
220 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
221 616
222 $table->clear; 617 $table->clear;
223 618
224 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
250 645
251 $y++; 646 $y++;
252 647
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
256 }), 651 }),
257 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
258 ]); 653 ]);
259 654
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 655 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 656 for 0 .. $#$m;
262 } 657 }
263 } 658 }
264 }); 659 });
265} 660}
266 661
267sub server_setup { 662sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 663 my $dialog = new CFClient::UI::FancyFrame
664 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 665 child => (my $vbox = new CFClient::UI::VBox);
270 666
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 669
275 { 670 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 672
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
279 my ($self, $value) = @_; 702 my ($self, $value) = @_;
280 $CFG->{host} = $value; 703 $CFG->{user} = $value;
281 }); 704 }
705 );
282 706
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
292 my ($self, $value) = @_; 713 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
300 }); 716 );
301 717
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 720 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 724 connect_changed => sub {
313 my ($self, $value) = @_; 725 my ($self, $value) = @_;
314 726
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 728 },
323 $dialog 735 $dialog
324} 736}
325 737
326sub message_window { 738sub message_window {
327 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
333 746
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
337 ); 751 );
338 752
339 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 754 connect_focus_in => sub {
373 }; 787 };
374 788
375 $window 789 $window
376} 790}
377 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
378sub sdl_init { 798sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 799 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
382} 801}
383 802
384sub video_init { 803sub video_init {
385 sdl_init; 804 sdl_init;
386 805
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 806 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 807 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 808 $FAST = $CFG->{fast};
390 809
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 810 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 811 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 812
415 $SDL_ACTIVE = 1; 813 $SDL_ACTIVE = 1;
416 814
417 $LAST_REFRESH = time - 0.01; 815 $LAST_REFRESH = time - 0.01;
418 816
419 CFClient::gl_init; 817 CFClient::gl_init;
420 818
421 $FONTSIZE = int $HEIGHT / 40; 819 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
422 820
423 ############################################################################# 821 #############################################################################
424 822
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 823 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 824 $DEBUG_STATUS->show;
427 825
428 $STATUS_LINE = new CFClient::UI::Label 826 $STATUS_LINE = new CFClient::UI::Label
429 padding => 0, 827 padding => 0,
430 y => $HEIGHT * 44 / 45 - $FONTSIZE; 828 y => $HEIGHT - $FONTSIZE * 1.8;
431 $CFClient::UI::ROOT->add ($STATUS_LINE); 829 $STATUS_LINE->show;
432 830
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 831 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
434 padding => 0, 832 padding => 0,
435 y => $HEIGHT * 44 / 45,
436 fontsize => $HEIGHT / 45, 833 fontsize => 0.8,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 834 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 835 $ALT_ENTER_MESSAGE->show;
836 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
439 837
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 838 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 839 border_bg => [1, 1, 1, 192/255],
840 bg => [1, 1, 1, 0],
841 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
842 )->show;
843
844 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 845 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 846 my ($mapwidget, $preset) = @_;
444 847
445 if ($CONSOLE) { 848 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 849 $CONSOLE->{input}->{auto_activated} = 1;
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 852 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 853 $CONSOLE->{input}->set_text ($preset);
451 } 854 }
452 } 855 }
453 }); 856 });
857 $MAPWIDGET->show;
858 $MAPWIDGET->focus_in;
454 859
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 860 $BUTTONBAR = new CFClient::UI::HBox;
456 861
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 862 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 863 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
865
866 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
867
868 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
869 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
460 870
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 871 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 872 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 873 status "Configuration Saved";
464 }); 874 });
465 875
876 $BUTTONBAR->show;
877
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 878 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
469 $tgw->add (my $hbox = new CFClient::UI::HBox ());
470
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 879}
479 880
480sub video_shutdown { 881sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = []; 882 $CFClient::UI::ROOT->{children} = [];
883 undef $CFClient::UI::GRAB;
884 undef $CFClient::UI::HOVER;
482 undef $SDL_ACTIVE; 885 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 886}
485 887
888my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 889my $bgmusic;#TODO#hack#d#
890
891sub audio_music_finished {
892 return unless $CFG->{bgm_enable};
893
894 # TODO: hack, do play loop and mood music
895 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
896 $bgmusic->play (0);
897
898 push @bgmusic, shift @bgmusic;
899}
487 900
488sub audio_init { 901sub audio_init {
489 if ($CFG->{audio_enable}) { 902 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 903 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 904 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 905 CFClient::Mix_AllocateChannels 8;
906 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 907
494 # TODO: hack, do play loop and mood music 908 audio_music_finished;
495 if ($CFG->{bgm_enable}) {
496 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
497 $SDL_MIXER->play_music ($bgmusic, -1);
498 }
499 909
500 while (<$fh>) { 910 while (<$fh>) {
501 next if /^\s*#/; 911 next if /^\s*#/;
502 next if /^\s*$/; 912 next if /^\s*$/;
503 913
504 my ($file, $volume, $event) = split /\s+/, $_, 3; 914 my ($file, $volume, $event) = split /\s+/, $_, 3;
505 915
506 push @SOUNDS, "$volume,$file"; 916 push @SOUNDS, "$volume,$file";
507 917
508 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 918 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
509 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 919 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
510 $chunk->volume ($volume * 128 / 100); 920 $chunk->volume ($volume * 128 / 100);
511 $chunk 921 $chunk
512 }; 922 };
513 } 923 }
514 } else { 924 } else {
516 } 926 }
517 } 927 }
518} 928}
519 929
520sub audio_shutdown { 930sub audio_shutdown {
931 CFClient::Mix_CloseAudio if $SDL_MIXER;
521 undef $SDL_MIXER; 932 undef $SDL_MIXER;
522 @SOUNDS = (); 933 @SOUNDS = ();
523 %AUDIO_CHUNKS = (); 934 %AUDIO_CHUNKS = ();
524} 935}
525 936
538 $want_refresh = 0; 949 $want_refresh = 0;
539 $can_refresh = 0; 950 $can_refresh = 0;
540 951
541 $CFClient::UI::ROOT->draw; 952 $CFClient::UI::ROOT->draw;
542 953
543 SDL::GLSwapBuffers; 954 CFClient::SDL_GL_SwapBuffers;
544 955
545 $LAST_REFRESH = $NOW; 956 $LAST_REFRESH = $NOW;
546} 957}
547 958
548my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 959my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
549 $NOW = time; 960 $NOW = time;
550 961
551 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 962 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
552 while $SDL_EV->poll; 963 for CFClient::SDL_PollEvent;
553 964
554 if (%animate_object) { 965 if (%animate_object) {
555 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 966 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
556 $want_refresh++; 967 $want_refresh++;
557 } 968 }
580@conn::ISA = Crossfire::Protocol::; 991@conn::ISA = Crossfire::Protocol::;
581 992
582sub conn::stats_update { 993sub conn::stats_update {
583 my ($self, $stats) = @_; 994 my ($self, $stats) = @_;
584 995
585 # i love text protocols!!! 996 update_stats_window ($stats);
586 # FIXME: the stats are somehow weird
587 my $hp = $stats->{1};
588 my $hp_m = $stats->{2};
589 my $sp = $stats->{3};
590 my $sp_m = $stats->{4};
591 my $fo = $stats->{18};
592 my $fo_m = 1000;
593 my $gr = $stats->{23};
594 my $gr_m = $stats->{24};
595
596 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
597 $GAUGES->{hp}->set_value ($hp, $hp_m);
598 $GAUGES->{mana}->set_value ($sp, $sp_m);
599 $GAUGES->{food}->set_value ($fo, $fo_m);
600 $GAUGES->{grace}->set_value ($gr, $gr_m);
601} 997}
602 998
603sub conn::user_send { 999sub conn::user_send {
604 my ($self, $command) = @_; 1000 my ($self, $command) = @_;
605 1001
630 1026
631 my ($hash, $x, $y, $w, $h) = @$map_info; 1027 my ($hash, $x, $y, $w, $h) = @$map_info;
632 1028
633 my $data = $MAP->get_rect ($x, $y, $w, $h); 1029 my $data = $MAP->get_rect ($x, $y, $w, $h);
634 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1030 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
635
636 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1031 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
637
638} 1032}
639 1033
640sub conn::map_clear { 1034sub conn::map_clear {
641 my ($self) = @_; 1035 my ($self) = @_;
642 1036
643 $self->flush_map; 1037 $self->flush_map;
644 delete $self->{neigh}; 1038 delete $self->{neigh_map};
645 1039
646 $MAP->clear; 1040 $MAP->clear;
647} 1041}
648 1042
649 1043
650sub conn::load_map($$$) { 1044sub conn::load_map($$$) {
651 my ($self, $hash, $x, $y) = @_; 1045 my ($self, $hash, $x, $y) = @_;
652 1046
653 if (defined (my $data = $MAPCACHE->get ($hash))) { 1047 if (defined (my $data = $MAPCACHE->get ($hash))) {
654 $data = Compress::LZF::decompress $data; 1048 $data = Compress::LZF::decompress $data;
655 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1049 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
656 for my $id ($MAP->set_rect ($x, $y, $data)) { 1050 for my $id ($MAP->set_rect ($x, $y, $data)) {
657 my $data = $TILECACHE->get ($id) 1051 my $data = $TILECACHE->get ($id)
658 or next; 1052 or next;
659 1053
660 $self->set_texture ($id => $data); 1054 $self->set_texture ($id => $data);
661 } 1055 }
662 } 1056 }
663} 1057}
664 1058
1059# this method does a "flood fill" into every tile direction
1060# it assumes that tiles are arranged in a rectangular grid,
1061# i.e. a map is the same as the left of the right map etc.
1062# failure to comply are harmless and result in display errors
1063# at worst.
665sub conn::flood_fill { 1064sub conn::flood_fill {
666 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1065 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
667 1066
668 # the server does not allow map paths > 6 1067 # the server does not allow map paths > 6
669 return if 6 <= length $path; 1068 return if 7 <= length $path;
670 1069
671 for my $tile (1..4) { 1070 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
672 next if $self->{neigh}{$hash}[$tile]; 1071
1072 for (
1073 [1, 0, -1],
1074 [2, 1, 0],
1075 [3, 0, 1],
1076 [4, -1, 0],
1077 ) {
1078 my ($tile, $dx, $dy) = @$_;
1079
1080 my $gx = $gx + $dx;
1081 my $gy = $gy + $dy;
1082
673 next unless $flags & (1 << ($tile - 1)); 1083 next unless $flags & (1 << ($tile - 1));
1084 next if $self->{neigh_grid}{$gx, $gy}++;
674 1085
675 my $neigh = $self->{neigh}{$hash} ||= []; 1086 my $neigh = $self->{neigh_map}{$hash} ||= [];
676 1087 if (my $info = $neigh->[$tile]) {
677 $self->send_mapinfo ("spatial $path$tile", sub {
678 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1088 my ($flags, $x, $y, $w, $h, $hash) = @$info;
679 1089
680 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
681 return if $mode ne "spatial";
682
683 $x += $MAP->ox;
684 $y += $MAP->oy;
685
686 $self->load_map ($hash, $x, $y)
687 unless $self->{neigh}{$hash}[5]++;#d#
688
689 $neigh->[$tile] = [$x, $y, $w, $h];
690
691 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1090 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
692 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1091 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1092
1093 } else {
1094 $self->send_mapinfo ("spatial $path$tile", sub {
1095 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1096
1097 return if $mode ne "spatial";
1098
1099 $x += $MAP->ox;
1100 $y += $MAP->oy;
1101
1102 $self->load_map ($hash, $x, $y)
1103 unless $self->{neigh_map}{$hash}[5]++;#d#
1104
1105 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1106
1107 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1108 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1109 });
693 }); 1110 }
694 } 1111 }
695} 1112}
696 1113
697sub conn::map_change { 1114sub conn::map_change {
698 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1115 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
699 1116
700 $self->flush_map; 1117 $self->flush_map;
701 1118
702 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1119 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
703 1120
704 my $mapmapw = 250; 1121 my $mapmapw = $MAPMAP->{w};
705 my $mapmaph = 250; 1122 my $mapmaph = $MAPMAP->{h};
1123
1124 $self->{neigh_rect} = [
1125 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1126 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1127 ];
706 1128
1129 delete $self->{neigh_grid};
707 $self->flood_fill ("", $hash, $flags, 1130 $self->flood_fill (0, 0, "", $hash, $flags);
708 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
709 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
710 1131
711 $x += $ox; 1132 $x += $ox;
712 $y += $oy; 1133 $y += $oy;
713 1134
714 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1135 $self->{map_info} = [$hash, $x, $y, $w, $h];
1136
1137 my $map = $self->{map_info}[0];
1138 $map =~ s/^.*?\/([^\/]+)$/\1/;
1139 $STATWIDS->{map}->set_text ("Map: " . $map);
715 1140
716 $self->load_map ($hash, $x, $y); 1141 $self->load_map ($hash, $x, $y);
717} 1142}
718 1143
719sub conn::face_find { 1144sub conn::face_find {
745 } 1170 }
746 1171
747gotid: 1172gotid:
748 $face->{id} = $id; 1173 $face->{id} = $id;
749 $MAP->set_face ($facenum => $id); 1174 $MAP->set_face ($facenum => $id);
1175 $self->{faceid}[$facenum] = $id;#d#
750 $TILECACHE->get ($id) 1176 $TILECACHE->get ($id)
751} 1177}
752 1178
753sub conn::face_update { 1179sub conn::face_update {
754 my ($self, $facenum, $face) = @_; 1180 my ($self, $facenum, $face) = @_;
762 my ($self, $id, $data) = @_; 1188 my ($self, $id, $data) = @_;
763 1189
764 $self->{texture}[$id] ||= do { 1190 $self->{texture}[$id] ||= do {
765 my $tex = 1191 my $tex =
766 new_from_image CFClient::Texture 1192 new_from_image CFClient::Texture
767 $data, minify => 1; 1193 $data, minify => 1, mipmap => 1;
768 1194
769 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1195 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
770 $MAPWIDGET->update; 1196 $MAPWIDGET->update;
771 1197
772 $tex 1198 $tex
780 or return; 1206 or return;
781 1207
782 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1208 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
783 or return; 1209 or return;
784 1210
785 $SDL_MIXER->play_channel (-1, $chunk); 1211 $chunk->play;
786 warn "sound $x,$y,$soundnum,$type\n";#d# 1212# warn "sound $x,$y,$soundnum,$type\n";#d#
787} 1213}
1214
1215my $LAST_QUERY; # server is stupid, stupid, stupid
788 1216
789sub conn::query { 1217sub conn::query {
790 my ($self, $flags, $prompt) = @_; 1218 my ($self, $flags, $prompt) = @_;
791 1219
792 #TODO 1220 $prompt = $LAST_QUERY unless length $prompt;
793 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1221 $LAST_QUERY = $prompt;
1222
1223 my $dialog = new CFClient::UI::FancyFrame
1224 title => "Query",
1225 child => my $vbox = new CFClient::UI::VBox;
1226
1227 $vbox->add (new CFClient::UI::Label
1228 max_w => $::WIDTH * 0.4,
1229 text => $prompt);
1230
1231 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1232 $vbox->add (my $hbox = new CFClient::HBox);
1233 $hbox->add (new CFClient::Button
1234 text => "No",
1235 connect_activate => sub {
1236 $self->send ("reply n");
1237 $dialog->destroy;
1238 $MAPWIDGET->focus_in;
1239 }
1240 );
1241 $hbox->add (new CFClient::Button
1242 text => "Yes",
1243 connect_activate => sub {
1244 $self->send ("reply y");
1245 $dialog->destroy;
1246 $MAPWIDGET->focus_in;
1247 },
1248 );
1249
1250 $dialog->focus_in;
1251
1252 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1253 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1254 $vbox->add (my $entry = new CFClient::UI::Entry
1255 connect_changed => sub {
1256 $self->send ("reply $_[1]");
1257 $dialog->destroy;
1258 $MAPWIDGET->focus_in;
1259 },
1260 );
1261
1262 $entry->focus_in;
1263
1264 } else {
1265 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1266
1267 $vbox->add (my $entry = new CFClient::UI::Entry
1268 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1269 connect_activate => sub {
1270 $self->send ("reply $_[1]");
1271 $dialog->destroy;
1272 $MAPWIDGET->focus_in;
1273 },
1274 );
1275
1276 $entry->focus_in;
1277 }
1278
1279 $dialog->show;
794} 1280}
795 1281
796sub conn::drawinfo { 1282sub conn::drawinfo {
797 my ($self, $color, $text) = @_; 1283 my ($self, $color, $text) = @_;
798 1284
813 ); 1299 );
814 1300
815 $LOGVIEW->add_paragraph ($color[$color], $text); 1301 $LOGVIEW->add_paragraph ($color[$color], $text);
816} 1302}
817 1303
1304sub conn::spell_add {
1305 my ($self, $spell) = @_;
1306
1307 # TODO
1308 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1309 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1310 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1311}
1312
1313sub conn::spell_delete {
1314 my ($self, $spell) = @_;
1315}
1316
1317sub conn::addme_success {
1318 my ($self) = @_;
1319
1320 for my $skill (values %{$self->{skill_info}}) {
1321 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1322 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1323 }
1324}
1325
1326sub update_floorbox {
1327 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1328 $FLOORBOX->clear;
1329 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1330
1331 # we basically have to use the same sorting as everybody else
1332 for my $item (@{ $CONN->{container}{0} }) {
1333 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1334 }
1335 });
1336 refresh;
1337}
1338
1339sub conn::container_add {
1340 my ($self, $id, $items) = @_;
1341
1342 update_floorbox if $id == 0;
1343 if ($self->{player}{tag} == $id) {
1344 $INV->set_items ($self->{container}{$self->{player}{tag}});
1345 }
1346 # $self-<{player}{tag} => player inv
1347 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1348}
1349
1350sub conn::container_clear {
1351 my ($self, $id) = @_;
1352
1353 update_floorbox if $id == 0;
1354 if ($self->{player}{tag} == $id) {
1355 $INV->set_items ($self->{container}{$id});
1356 }
1357
1358# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1359}
1360
1361sub conn::item_delete {
1362 my ($self, @items) = @_;
1363
1364 for (@items) {
1365 update_floorbox if $_->{container} == 0;
1366 if ($self->{player}{tag} == $_->{container}) {
1367 $INV->set_items ($self->{container}{$_->{container}});
1368 }
1369 }
1370}
1371
1372sub conn::item_update {
1373 my ($self, $item) = @_;
1374
1375 update_floorbox if $item->{container} == 0;
1376 if ($self->{player}{tag} == $item->{container}) {
1377 $INV->set_items ($self->{container}{$item->{container}});
1378 }
1379}
1380
818%SDL_CB = ( 1381%SDL_CB = (
819 SDL_QUIT() => sub { 1382 CFClient::SDL_QUIT => sub {
820 Event::unloop -1; 1383 Event::unloop -1;
821 }, 1384 },
822 SDL_VIDEORESIZE() => sub { 1385 CFClient::SDL_VIDEORESIZE => sub {
823 }, 1386 },
824 SDL_VIDEOEXPOSE() => sub { 1387 CFClient::SDL_VIDEOEXPOSE => \&refresh,
825 refresh; 1388 CFClient::SDL_ACTIVEEVENT => sub {
1389# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
826 }, 1390 },
827 SDL_KEYDOWN() => sub { 1391 CFClient::SDL_KEYDOWN => sub {
828 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1392 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
829 # alt-enter 1393 # alt-enter
830 video_shutdown; 1394 video_shutdown;
831 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1395 $CFG->{fullscreen} = !$CFG->{fullscreen};
832 video_init; 1396 video_init;
833 } else { 1397 } else {
834 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1398 CFClient::UI::feed_sdl_key_down_event ($_[0]);
835 } 1399 }
836 }, 1400 },
837 SDL_KEYUP() => sub { 1401 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
838 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1402 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
839 }, 1403 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
840 SDL_MOUSEMOTION() => sub { 1404 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
841 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1405 CFClient::SDL_USEREVENT => \&audio_music_finished,
842 },
843 SDL_MOUSEBUTTONDOWN() => sub {
844 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
845 },
846 SDL_MOUSEBUTTONUP() => sub {
847 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
848 },
849 SDL_ACTIVEEVENT() => sub {
850# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
851 },
852); 1406);
853 1407
854############################################################################# 1408#############################################################################
855 1409
856$SIG{INT} = $SIG{TERM} = sub { exit }; 1410$SIG{INT} = $SIG{TERM} = sub { exit };
1411
1412CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
857 1413
858$TILECACHE = CFClient::db_table "tilecache"; 1414$TILECACHE = CFClient::db_table "tilecache";
859$FACEMAP = CFClient::db_table "facemap"; 1415$FACEMAP = CFClient::db_table "facemap";
860
861CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
862 1416
863my %DEF_CFG = ( 1417my %DEF_CFG = (
864 sdl_mode => 0, 1418 sdl_mode => 0,
865 width => 640, 1419 width => 640,
866 height => 480, 1420 height => 480,
867 fullscreen => 0, 1421 fullscreen => 0,
868 fast => 0, 1422 fast => 0,
1423 map_scale => 0.5,
869 fow_enable => 1, 1424 fow_enable => 1,
870 fow_intensity => 0.45, 1425 fow_intensity => 0.45,
871 fow_smooth => 0, 1426 fow_smooth => 0,
1427 gui_fontsize => 1,
872 log_fontsize => 14, 1428 log_fontsize => 1,
1429 gauge_fontsize => 1,
1430 gauge_size => 0.35,
1431 stat_fontsize => 1,
873 mapsize => 100, 1432 mapsize => 100,
874 host => "crossfire.schmorp.de", 1433 host => "crossfire.schmorp.de",
875 say_command => 'say', 1434 say_command => 'say',
876 audio_enable => 1, 1435 audio_enable => 1,
877 bgm_enable => 1, 1436 bgm_enable => 1,
1437 bgm_volume => 0.25,
878); 1438);
879 1439
880while (my ($k, $v) = each %DEF_CFG) { 1440while (my ($k, $v) = each %DEF_CFG) {
881 $CFG->{$k} = $v unless exists $CFG->{$k}; 1441 $CFG->{$k} = $v unless exists $CFG->{$k};
882} 1442}
883 1443
884sdl_init; 1444sdl_init;
885 1445
886@SDL_MODES = reverse 1446@SDL_MODES = reverse
887 grep $_->[0] >= 640 && $_->[1] >= 480, 1447 grep $_->[0] >= 640 && $_->[1] >= 480,
888 map [SDL::RectW ($_), SDL::RectH ($_)], 1448 CFClient::SDL_ListModes;
889 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
890 1449
891@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1450@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
892 1451
893$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1452$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
894 1453
895{ 1454{
896 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1455 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1456 DejaVuSans.ttf
1457 DejaVuSansMono.ttf
1458 DejaVuSans-Bold.ttf
1459 DejaVuSansMono-Bold.ttf
1460 DejaVuSans-Oblique.ttf
1461 DejaVuSansMono-Oblique.ttf
1462 DejaVuSans-BoldOblique.ttf
1463 DejaVuSansMono-BoldOblique.ttf
1464 );
897 1465
898 CFClient::add_font $_ for @fonts; 1466 CFClient::add_font $_ for @fonts;
899 CFClient::set_font $fonts[0]; 1467
1468 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1469 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1470
1471 $FONT_PROP->make_default;
900} 1472}
901 1473
902video_init; 1474video_init;
903audio_init; 1475audio_init;
904 1476
905Event::loop; 1477Event::loop;
906 1478
907END { SDL::Quit } 1479END { CFClient::SDL_Quit }
908 1480
1481=head1 pclient - Crossfire+ and Crossfire game client
909 1482
1483Pclient is a Crossfire+ and Crossfire game client.
1484
1485=head2 Features
1486
1487=over 4
1488
1489=item Fullscreen Map
1490
1491PClient can uses a fullscreen map, which greatly enhances how much of the
1492game world you can see.
1493
1494=item Persistent Map Cache (Crossfire+ only)
1495
1496PClient can persistently cache all map data it received from the
1497server. This not only allows it to display an overview map, but also
1498ensures that once-explored areas will be available the next time you want
1499to explore more.
1500
1501=item Hardware acceleration
1502
1503Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1504acceleration. Most modern graphics cards have difficulties with 2D
1505acceleration, while 3D graphics is accelerated well.
1506
1507=item No arbitrary limits
1508
1509Unlike other Crossfire clients, pclient does not suffer from arbitrary
1510limits (like a fixed amount of face numbers). There are still limits, but
1511they are not arbitrarily low :)
1512
1513=back
1514
1515=head1 USAGE
1516
1517=head2 The Map
1518
1519The map is always displayed in the background, behind all other windows and UI elements.
1520
1521#TODO# middle-click scrolls
1522#
1523# keys:
1524#
1525# a apply
1526# keypad moves, kp_5 applies ranged attack to self
1527
1528Starting to type enters the I<completion mode>. In that mode, you can type
1529abbreviations or commands and have them executed as soon as they match a
1530valid command. This is best explained by a few examples:
1531
1532Typing B<climb> will display a list of commands with I<climb> in their
1533name, such as I<ready_skill climbing> and I<use_skill climbing>.
1534
1535You can abbreviate commands by typing only the first character of every
1536word. For example, typing I<iwor> will likely select I<invoke word of
1537recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1538will likely select I<ready_skill climbing> and I<usl> will give you
1539I<use_skill levitation>.
1540
1541=head2 The map overview
1542
1543#TODO#
1544
1545=head2 The Status area in the lower right corner
1546
1547#TODO#
1548
1549=head2 The I<Statistics>/I>Stats> window
1550
1551#TODO#
1552
1553=head1 FAQ
1554
1555=over 4
1556
1557=item The client is very sluggish and slow, what can I do about this?
1558
1559Most likely, you don't have accelerated OpenGL support. Try to find a
1560newer driver, or a driver from your hardware vendor, that features OpenGL
1561support.
1562
1563If this is not an option, the following Setup options reduce the load and
1564will likely make the client playable with sofwtare rendering (it will
1565still be slow, though):
1566
1567=over 4
1568
1569=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1570
1571=item Enable B<Fast & Ugly> mode
1572
1573=item Disable B<Fog of War>
1574
1575=item Increase B<Map Scale>
1576
1577=back
1578
1579=back
1580
1581=head1 AUTHOR
1582
1583Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1584
1585
1586

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