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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.139 by root, Wed Apr 19 00:47:35 2006 UTC vs.
Revision 1.248 by root, Thu May 25 01:26:54 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 32
20use Crossfire; 33use Crossfire;
21use Crossfire::Protocol; 34use Crossfire::Protocol;
22 35
23use Compress::LZF; 36use Compress::LZF;
24 37
25use CFClient; 38use CFClient;
26use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 48
28our $VERSION = '0.1'; 49our $VERSION = '0.1';
29 50
30my $MAX_FPS = 60; 51my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
40our $NOW; 61our $NOW;
41 62
42our $CFG; 63our $CFG;
43our $CONN; 64our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
45 69
46our @SDL_MODES; 70our @SDL_MODES;
47our $WIDTH; 71our $WIDTH;
48our $HEIGHT; 72our $HEIGHT;
49our $FULLSCREEN; 73our $FULLSCREEN;
50our $FONTSIZE; 74our $FONTSIZE;
51 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
52our $MAP; 79our $MAP;
80our $MAPMAP;
53our $MAPWIDGET; 81our $MAPWIDGET;
54our $BUTTONBAR; 82our $BUTTONBAR;
55our $LOGVIEW; 83our $LOGVIEW;
56our $CONSOLE; 84our $CONSOLE;
57our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
58 88
89our $FLOORBOX;
59our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
60 92
61our $SDL_ACTIVE; 93our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 94our %SDL_CB;
64 95
65our $SDL_MIXER; 96our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
68 99
69our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 101our $STATUSBOX;
71our $DEBUG_STATUS; 102our $DEBUG_STATUS;
72 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
73sub status { 110sub status {
74 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 112}
77 113
78sub debug { 114sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 118}
82 119
83sub start_game { 120sub start_game {
84 status "logging in..."; 121 status "logging in...";
85 122
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 124
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
91 127
92 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
93 129
94 $CONN = new conn 130 $CONN = eval {
131 new conn
95 host => $host, 132 host => $host,
96 port => $port || 13327, 133 port => $port || 13327,
97 user => $CFG->{user}, 134 user => $CFG->{user},
98 pass => $CFG->{password}, 135 pass => $CFG->{password},
99 mapw => $mapsize, 136 mapw => $mapsize,
100 maph => $mapsize, 137 maph => $mapsize,
138 ;
101 ; 139 };
102 140
103 status "login successful"; 141 if ($CONN) {
104
105 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
106} 154}
107 155
108sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
109 undef $CONN; 168 undef $MAP;
110} 169}
111 170
112sub client_setup { 171sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 176
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 179
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 182
124 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 184 my ($self, $value) = @_;
126 185
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 188 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 190
191 my $row = 1;
192
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
134 my ($self, $value) = @_; 198 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
136 }); 201 );
137 202
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
140 my ($self, $value) = @_; 208 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
142 }); 211 );
143 212
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
146 my ($self, $value) = @_; 218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
148 }); 231 );
149 232
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
152 my ($self, $value) = @_; 238 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
154 }); 241 );
155 242
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
158 my ($self, $value) = @_; 248 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
161 }); 319# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
165 my ($self, $value) = @_; 354 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 355 $CFG->{say_command} = $value;
356 }
167 }); 357 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{audio_enable} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bgm_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bgm_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 358
189 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372}
373
374sub make_gauge_window {
375 my $gh = int $HEIGHT * $CFG->{gauge_size};
376
377 my $win = new CFClient::UI::Frame (
378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
381 );
382
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
393
394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
397 (new CFClient::UI::Empty expand => 1),
398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
410
411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
415
416 $GAUGES = {
417 exp => $exp, win => $win, range => $rng,
418 food => $fg, mana => $mg, hp => $hg, grace => $gg
419 };
420
421 &set_gauge_window_fontsize;
422
423 $win
424}
425
426sub make_stats_window {
427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
428
429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
436
437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
439
440 my $color2 = [1, 1, 0];
441
442 for (
443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
450
451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
459
460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
464 }
465
466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
467
468 my $row = 0;
469 my $col = 0;
470
471 my %resist_names = (
472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
480 pois => "<b>Poison</b> (resistance to getting poisoned)",
481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
482 deat => "<b>Death</b> (resistance against death spells)",
483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
490 );
491 for (qw/slow holyw conf fire depl magic
492 drain acid pois para deat phys
493 blind fear tund elec cold ghit/)
494 {
495 $tbl2->add ($col, $row,
496 $STATWIDS->{"res_$_"} =
497 new CFClient::UI::Label
498 font => $FONT_FIXED,
499 template => "-100%",
500 align => +1,
501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
504 tooltip => $resist_names{$_},
505 );
506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
508 can_hover => 1,
509 can_events => 1,
510 image => "ui/resist/resist_$_.png",
511 tooltip => $resist_names{$_},
512 );
513
514 $row++;
515 if ($row % 6 == 0) {
516 $col += 2;
517 $row = 0;
518 }
519 }
520
521 &set_stats_window_fontsize;
522 update_stats_window ({});
523
524 $tgw
525}
526
527sub formsep {
528 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
529}
530
531sub update_stats_window {
532 my ($stats) = @_;
533
534 # i love text protocols!!!
535 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
536 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
537 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
538 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
539 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
540 my $fo_m = 999;
541 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
542 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
543
544 $GAUGES->{hp} ->set_value ($hp, $hp_m);
545 $GAUGES->{mana} ->set_value ($sp, $sp_m);
546 $GAUGES->{food} ->set_value ($fo, $fo_m);
547 $GAUGES->{grace} ->set_value ($gr, $gr_m);
548 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
549 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
550 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
551 $rng =~ s/^Range: //; # thank you so much dear server
552 $GAUGES->{range} ->set_text ("Rng: " . $rng);
553 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
554 $title =~ s/^Player: //;
555 $STATWIDS->{title} ->set_text ("Title: " . $title);
556
557 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
558 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
559 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
560 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
561 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
562 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
563 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
564 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
565 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
566 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
567 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
568 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
569 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
570
571 my %tbl = (
572 phys => 100,
573 magic => 101,
574 fire => 102,
575 elec => 103,
576 cold => 104,
577 conf => 105,
578 acid => 106,
579 drain => 107,
580 ghit => 108,
581 pois => 109,
582 slow => 110,
583 para => 111,
584 tund => 112,
585 fear => 113,
586 depl => 113,
587 deat => 115,
588 holyw => 116,
589 blind => 117
590 );
591
592 for (keys %tbl) {
593 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
594 }
595
190} 596}
191 597
192sub metaserver_dialog { 598sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
600 title => "Server List",
194 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
195 602
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 604
198 $dialog 605 $dialog
199} 606}
607
608my $METASERVER_ATIME;
200 609
201sub update_metaserver { 610sub update_metaserver {
202 my ($HOST) = @_; 611 my ($HOST) = @_;
203 612
204 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 619
206 my $buf; 620 my $buf;
207 621
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
209 628
210 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
212 631
213 if (!defined $res) { 632 if (!defined $res) {
214 $_[0]->w->cancel; 633 $_[0]->w->cancel;
215 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 635 } elsif ($res == 0) {
217 $_[0]->w->cancel; 636 $_[0]->w->cancel;
218 status "server list retrieved"; 637 status "server list retrieved";
219 638
220 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
221 640
222 $table->clear; 641 $table->clear;
223 642
224 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
250 669
251 $y++; 670 $y++;
252 671
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
256 }), 675 }),
257 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
258 ]); 677 ]);
259 678
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 681 for 0 .. $#$m;
262 } 682 }
263 } 683 }
264 }); 684 });
265} 685}
266 686
267sub server_setup { 687sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 688 my $dialog = new CFClient::UI::FancyFrame
689 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 690 child => (my $vbox = new CFClient::UI::VBox);
270 691
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 692 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 693 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 694
275 { 695 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 696 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 697
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 698 $vbox->add (
699 my $HOST = new CFClient::UI::Entry
700 expand => 1,
701 text => $CFG->{host},
702 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
703 connect_changed => sub {
704 my ($self, $value) = @_;
705 $CFG->{host} = $value;
706 }
707 );
708
709 $METASERVER = metaserver_dialog;
710
711 $vbox->add (new CFClient::UI::Flopper
712 expand => 1,
713 text => "Server List",
714 other => $METASERVER,
715 tooltip => "Show a list of available crossfire servers",
716 connect_open => sub {
717 update_metaserver $HOST;
718 }
719 );
720 }
721
722 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
723 $table->add (1, 4, new CFClient::UI::Entry
724 text => $CFG->{user},
725 tooltip => "The name of your character on the server",
726 connect_changed => sub {
279 my ($self, $value) = @_; 727 my ($self, $value) = @_;
280 $CFG->{host} = $value; 728 $CFG->{user} = $value;
281 }); 729 }
730 );
282 731
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 732 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 733 $table->add (1, 5, new CFClient::UI::Entry
734 text => $CFG->{password},
735 hidden => 1,
736 tooltip => "The password for your character",
737 connect_changed => sub {
292 my ($self, $value) = @_; 738 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 739 $CFG->{password} = $value;
740 }
300 }); 741 );
301 742
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 745 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
747 tooltip => "This is the size of the portion of the map update the server sends you. "
748 . "If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 749 connect_changed => sub {
313 my ($self, $value) = @_; 750 my ($self, $value) = @_;
314 751
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 752 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 753 },
317 ); 754 );
318 755
319 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 756 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
320 start_game; 757 $table->add (1, 8, new CFClient::UI::Entry
758 text => $CFG->{output_count},
759 tooltip => "Should be set to 1 unless you know what you are doing",
760 connect_changed => sub { $CFG->{output_count} = $_[1] },
321 }); 761 );
762
763 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
764 $table->add (1, 9, new CFClient::UI::Entry
765 text => $CFG->{output_sync},
766 tooltip => "Should be set to 1 unless you know what you are doing",
767 connect_changed => sub { $CFG->{output_sync} = $_[1] },
768 );
769
770 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
771 expand => 1,
772 align => 0,
773 text => "Login",
774 connect_activate => sub {
775 $CONN ? stop_game
776 : start_game;
777 },
778 );
322 779
323 $dialog 780 $dialog
324} 781}
325 782
326sub message_window { 783sub message_window {
327 my $window = new CFClient::UI::FancyFrame 784 my $window = new CFClient::UI::FancyFrame
785 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 786 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 787 bg => [0, 0, 0, 0.75],
330 user_w => int $::WIDTH / 3, 788 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 789 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 790 child => (my $vbox = new CFClient::UI::VBox);
333 791
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 792 $vbox->add ($LOGVIEW);
335 expand => 1,
336 fontsize => $::CFG->{log_fontsize},
337 );
338 793
339 $vbox->add (my $input = new CFClient::UI::Entry 794 $vbox->add (my $input = new CFClient::UI::Entry
795 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
796 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
797 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
798 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
340 connect_focus_in => sub { 799 connect_focus_in => sub {
341 my ($input, $prev_focus) = @_; 800 my ($input, $prev_focus) = @_;
342 801
343 delete $input->{refocus_map}; 802 delete $input->{refocus_map};
344 803
373 }; 832 };
374 833
375 $window 834 $window
376} 835}
377 836
837sub open_quit_dialog {
838 unless ($QUIT_DIALOG) {
839
840 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
841
842 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
843
844 $vb->add (new CFClient::UI::Label
845 text => "You should find a savebed and apply it first!",
846 max_w => $WIDTH * 0.25,
847 ellipsize => 0,
848 );
849 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
850 $hb->add (new CFClient::UI::Button
851 text => "Ok",
852 expand => 1,
853 connect_activate => sub { $QUIT_DIALOG->hide },
854 );
855 $hb->add (new CFClient::UI::Button
856 text => "Quit anyway",
857 expand => 1,
858 connect_activate => sub { exit },
859 );
860
861 $QUIT_DIALOG->show_centered;
862 } else {
863 $QUIT_DIALOG->show_centered;
864 }
865}
866
867sub make_inventory_window {
868 my $invwin = new CFClient::UI::FancyFrame
869 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
870
871 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
872
873 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
874 $vb1->add (my $lbl = new CFClient::UI::Label);
875 $lbl->set_text ("Player");
876 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
877
878 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
879 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
880 $INVR_LBL->set_text ("Floor");
881 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
882
883 $invwin
884}
885
886sub make_help_window {
887 my $win = new CFClient::UI::FancyFrame
888 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
889
890 $win->add (my $vbox = new CFClient::UI::VBox);
891
892 $vbox->add (my $buttons = new CFClient::UI::HBox);
893 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
894
895 for (
896 [intro => "Introduction"],
897 [manual => "Manual"],
898 [command_help => "Commands"],
899 [skill_help => "Skills"],
900 ) {
901 my ($pod, $label) = @$_;
902
903 $buttons->add (new CFClient::UI::Button
904 text => $label,
905 connect_activate => sub {
906 my $parser = new Pod::POM;
907 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
908
909 $viewer->clear;
910
911 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
912 for @{ CFClient::pod_to_pango_list $pom };
913
914 $viewer->set_offset (0);
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
378sub sdl_init { 924sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 925 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
382} 927}
383 928
384sub video_init { 929sub video_init {
385 sdl_init; 930 sdl_init;
931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
934 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
386 935
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
390 939
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 942
415 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
416
417 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
418 945
419 CFClient::gl_init; 946 CFClient::gl_init;
420 947
421 $FONTSIZE = int $HEIGHT / 40; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
422 951
423 ############################################################################# 952 #############################################################################
424 953
954 if ($DEBUG_STATUS) {
955 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
956 } else {
957 # create the widgets
958
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 959 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 960 $DEBUG_STATUS->show;
427 961
428 $STATUS_LINE = new CFClient::UI::Label 962 $STATUSBOX = new CFClient::UI::Statusbox;
429 padding => 0, 963 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
430 y => $HEIGHT * 44 / 45 - $FONTSIZE;
431 $CFClient::UI::ROOT->add ($STATUS_LINE);
432 964
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 965 (new CFClient::UI::Frame
434 padding => 0, 966 bg => [0, 0, 0, 0.4],
435 y => $HEIGHT * 44 / 45, 967 req_y => -1,
436 fontsize => $HEIGHT / 45, 968 child => $STATUSBOX,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 969 )->show;
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
439 970
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 971 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 972 border_bg => [1, 1, 1, 192/255],
973 bg => [1, 1, 1, 0],
974 child => ($MAPMAP = new CFClient::MapWidget::MapMap
975 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
976 ),
977 )->show;
978
979 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 980 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 981 my ($mapwidget, $preset) = @_;
444 982
445 if ($CONSOLE) { 983 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 984 $CONSOLE->{input}->{auto_activated} = 1;
447 $CONSOLE->{input}->focus_in; 985 $CONSOLE->{input}->focus_in;
448 986
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 987 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 988 $CONSOLE->{input}->set_text ($preset);
989 }
451 } 990 }
452 } 991 });
453 }); 992 $MAPWIDGET->show;
993 $MAPWIDGET->focus_in;
454 994
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 995 $LOGVIEW = new CFClient::UI::TextView
996 expand => 1,
997 font => $FONT_FIXED,
998 fontsize => $::CFG->{log_fontsize},
999 can_hover => 1,
1000 can_events => 1,
1001 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1002 ;
456 1003
1004 $BUTTONBAR = new CFClient::UI::HBox;
1005
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1007 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1009 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1011 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
460 1012
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1013 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1014
1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1016 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1018 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1019
1020 $BUTTONBAR->add (new CFClient::UI::Button
1021 text => "Save Config",
1022 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1023 connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1024 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 1025 status "Configuration Saved";
464 }); 1026 },
1027 );
465 1028
1029 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1030 tooltip => "View Documentation");
1031
1032 $BUTTONBAR->add (new CFClient::UI::Button
1033 text => "Quit",
1034 tooltip => "Terminates the program",
1035 connect_activate => sub {
1036 if ($CONN) {
1037 open_quit_dialog;
1038 } else {
1039 exit;
1040 }
1041 },
1042 );
1043
1044 $BUTTONBAR->show;
1045
1046 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1047
1048 # delay till geometry is constant
1049 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1050 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467 1051 my $widget = $GAUGES->{win};
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1052 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
469 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1053 });
470 1054 force_refresh ();
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1055 }
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 1056}
479 1057
480sub video_shutdown { 1058sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = [];
482 undef $SDL_ACTIVE; 1059 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 1060}
485 1061
1062my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 1063my $bgmusic;#TODO#hack#d#
1064
1065sub audio_channel_finished {
1066 my ($channel) = @_;
1067
1068 #warn "channel $channel finished\n";#d#
1069}
1070
1071sub audio_music_finished {
1072 return unless $CFG->{bgm_enable};
1073
1074 # TODO: hack, do play loop and mood music
1075 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1076 $bgmusic->play (0);
1077
1078 push @bgmusic, shift @bgmusic;
1079}
487 1080
488sub audio_init { 1081sub audio_init {
489 if ($CFG->{audio_enable}) { 1082 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1083 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 1084 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8);
493 1085
494 # TODO: hack, do play loop and mood music 1086 unless ($SDL_MIXER) {
495 if ($CFG->{bgm_enable}) { 1087 status "Unable to open sound device: there will be no sound";
496 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg"; 1088 return;
497 $SDL_MIXER->play_music ($bgmusic, -1);
498 } 1089 }
1090
1091 CFClient::Mix_AllocateChannels 8;
1092 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1093
1094 audio_music_finished;
499 1095
500 while (<$fh>) { 1096 while (<$fh>) {
501 next if /^\s*#/; 1097 next if /^\s*#/;
502 next if /^\s*$/; 1098 next if /^\s*$/;
503 1099
504 my ($file, $volume, $event) = split /\s+/, $_, 3; 1100 my ($file, $volume, $event) = split /\s+/, $_, 3;
505 1101
506 push @SOUNDS, "$volume,$file"; 1102 push @SOUNDS, "$volume,$file";
507 1103
508 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 1104 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
509 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 1105 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
510 $chunk->volume ($volume * 128 / 100); 1106 $chunk->volume ($volume * 128 / 100);
511 $chunk 1107 $chunk
512 }; 1108 };
513 } 1109 }
514 } else { 1110 } else {
516 } 1112 }
517 } 1113 }
518} 1114}
519 1115
520sub audio_shutdown { 1116sub audio_shutdown {
1117 CFClient::Mix_CloseAudio if $SDL_MIXER;
521 undef $SDL_MIXER; 1118 undef $SDL_MIXER;
522 @SOUNDS = (); 1119 @SOUNDS = ();
523 %AUDIO_CHUNKS = (); 1120 %AUDIO_CHUNKS = ();
524} 1121}
525 1122
526my %animate_object; 1123my %animate_object;
527my $animate_timer; 1124my $animate_timer;
528 1125
529my $want_refresh;
530my $can_refresh;
531
532my $fps = 9; 1126my $fps = 9;
533 1127
1128my %demo;#d#
1129
534sub force_refresh { 1130sub force_refresh {
535 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1131 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
536 debug sprintf "%3.2f", $fps; 1132 debug sprintf "%3.2f", $fps;
537 1133
538 $want_refresh = 0;
539 $can_refresh = 0;
540
541 $CFClient::UI::ROOT->draw; 1134 $CFClient::UI::ROOT->draw;
542 1135
543 SDL::GLSwapBuffers; 1136 $WANT_REFRESH = 0;
544 1137 $CAN_REFRESH = 0;
545 $LAST_REFRESH = $NOW; 1138 $LAST_REFRESH = $NOW;
1139
11400 && do {
1141 # some weird model-drawing code, just a joke right now
1142 use CFClient::OpenGL;
1143
1144 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1145 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1146 $demo{r} ||= do {
1147 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1148 $mod->{v} = pack "f*", @{$mod->{v}};
1149 $_ = [scalar @$_, pack "S!*", @$_]
1150 for values %{$mod->{g}};
1151 $mod
1152 };
1153
1154 my $r = $demo{r} or die;
1155
1156 glDepthMask 1;
1157 glClear GL_DEPTH_BUFFER_BIT;
1158 glEnable GL_TEXTURE_2D;
1159 glEnable GL_DEPTH_TEST;
1160 glEnable GL_CULL_FACE;
1161 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1162
1163 glMatrixMode GL_PROJECTION;
1164 glLoadIdentity;
1165 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1166 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1167 glMatrixMode GL_MODELVIEW;
1168 glLoadIdentity;
1169
1170 glPushMatrix;
1171 glTranslate 0, 0, -800;
1172 glScale 1, -1, 1;
1173 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1174 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1175 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1176 glScale 50, 50, 50;
1177
1178 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1179 while (my ($k, $v) = each %{$r->{g}}) {
1180 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1181 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1182 }
1183
1184 glPopMatrix;
1185
1186 glShadeModel GL_FLAT;
1187 glDisable GL_DEPTH_TEST;
1188 glDisable GL_TEXTURE_2D;
1189 glDepthMask 0;
1190
1191 $WANT_REFRESH++;
1192};
1193
1194 CFClient::SDL_GL_SwapBuffers;
546} 1195}
547 1196
548my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1197my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
549 $NOW = time; 1198 $NOW = time;
550 1199
551 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1200 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
552 while $SDL_EV->poll; 1201 for CFClient::SDL_PollEvent;
553 1202
554 if (%animate_object) { 1203 if (%animate_object) {
555 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1204 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
556 $want_refresh++; 1205 $WANT_REFRESH++;
557 } 1206 }
558 1207
559 if ($want_refresh) { 1208 if ($WANT_REFRESH) {
560 force_refresh; 1209 force_refresh;
561 } else { 1210 } else {
562 $can_refresh = 1; 1211 $CAN_REFRESH = 1;
563 } 1212 }
564}); 1213});
565
566sub refresh {
567 $want_refresh++;
568}
569 1214
570sub animation_start { 1215sub animation_start {
571 my ($widget) = @_; 1216 my ($widget) = @_;
572 $animate_object{$widget} = $widget; 1217 $animate_object{$widget} = $widget;
573} 1218}
577 delete $animate_object{$widget}; 1222 delete $animate_object{$widget};
578} 1223}
579 1224
580@conn::ISA = Crossfire::Protocol::; 1225@conn::ISA = Crossfire::Protocol::;
581 1226
1227sub conn::new {
1228 my $class = shift;
1229
1230 my $self = $class->Crossfire::Protocol::new (@_);
1231
1232 $MAPWIDGET->clr_commands;
1233
1234 my $parser = new Pod::POM;
1235 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1236
1237 for my $head2 ($pod->head2) {
1238 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1239 or next;
1240
1241 my $cmd = $1;
1242 my @args = split /\|/, $2;
1243 @args = (".*") unless @args;
1244
1245 my $text = CFClient::pod_to_pango $head2->content;
1246
1247 for my $arg (@args) {
1248 $arg = $arg eq ".*" ? "" : " $arg";
1249
1250 $MAPWIDGET->add_command ("$cmd$arg", $text);
1251 }
1252 }
1253
1254 $self->{noface} = new_from_file CFClient::Texture
1255 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1256
1257 $self
1258}
1259
582sub conn::stats_update { 1260sub conn::stats_update {
583 my ($self, $stats) = @_; 1261 my ($self, $stats) = @_;
584 1262
585 # i love text protocols!!! 1263 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
586 # FIXME: the stats are somehow weird 1264 my $diff = $exp - $self->{prev_exp};
587 my $hp = $stats->{1}; 1265 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
588 my $hp_m = $stats->{2}; 1266 if exists $self->{prev_exp} && $diff;
589 my $sp = $stats->{3}; 1267 $self->{prev_exp} = $exp;
590 my $sp_m = $stats->{4}; 1268 }
591 my $fo = $stats->{18};
592 my $fo_m = 1000;
593 my $gr = $stats->{23};
594 my $gr_m = $stats->{24};
595 1269
596 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1270 update_stats_window ($stats);
597 $GAUGES->{hp}->set_value ($hp, $hp_m);
598 $GAUGES->{mana}->set_value ($sp, $sp_m);
599 $GAUGES->{food}->set_value ($fo, $fo_m);
600 $GAUGES->{grace}->set_value ($gr, $gr_m);
601} 1271}
602 1272
603sub conn::user_send { 1273sub conn::user_send {
604 my ($self, $command) = @_; 1274 my ($self, $command) = @_;
605 1275
630 1300
631 my ($hash, $x, $y, $w, $h) = @$map_info; 1301 my ($hash, $x, $y, $w, $h) = @$map_info;
632 1302
633 my $data = $MAP->get_rect ($x, $y, $w, $h); 1303 my $data = $MAP->get_rect ($x, $y, $w, $h);
634 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1304 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
635
636 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1305 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
637
638} 1306}
639 1307
640sub conn::map_clear { 1308sub conn::map_clear {
641 my ($self) = @_; 1309 my ($self) = @_;
642 1310
643 $self->flush_map; 1311 $self->flush_map;
644 delete $self->{neigh}; 1312 delete $self->{neigh_map};
645 1313
646 $MAP->clear; 1314 $MAP->clear;
647} 1315}
648 1316
649 1317
650sub conn::load_map($$$) { 1318sub conn::load_map($$$) {
651 my ($self, $hash, $x, $y) = @_; 1319 my ($self, $hash, $x, $y) = @_;
652 1320
653 if (defined (my $data = $MAPCACHE->get ($hash))) { 1321 if (defined (my $data = $MAPCACHE->get ($hash))) {
654 $data = Compress::LZF::decompress $data; 1322 $data = Compress::LZF::decompress $data;
655 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1323 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
656 for my $id ($MAP->set_rect ($x, $y, $data)) { 1324 for my $id ($MAP->set_rect ($x, $y, $data)) {
657 my $data = $TILECACHE->get ($id) 1325 my $data = $TILECACHE->get ($id)
658 or next; 1326 or next;
659 1327
660 $self->set_texture ($id => $data); 1328 $self->set_texture ($id => $data);
661 } 1329 }
662 } 1330 }
663} 1331}
664 1332
1333# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1334# (server resource,s latency, bandwidth), so this hack is warranted.
1335# the right fix is to make real tiled maps with an overview file
1336sub conn::send_mapinfo {
1337 my ($self, $data, $cb) = @_;
1338
1339 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1340 my ($wx, $wy) = ($1, $2);
1341
1342 if ($data =~ /^spatial ([1-4]+)$/) {
1343 my @dx = (0, 0, 1, 0, -1);
1344 my @dy = (0, -1, 0, 1, 0);
1345 my ($dx, $dy);
1346
1347 for (split //, $1) {
1348 $dx += $dx[$_];
1349 $dy += $dy[$_];
1350 }
1351
1352 $cb->(spatial => 15,
1353 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1354 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1355 50, 50,
1356 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1357 );
1358
1359 return;
1360 }
1361 }
1362
1363 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1364}
1365
1366# this method does a "flood fill" into every tile direction
1367# it assumes that tiles are arranged in a rectangular grid,
1368# i.e. a map is the same as the left of the right map etc.
1369# failure to comply are harmless and result in display errors
1370# at worst.
665sub conn::flood_fill { 1371sub conn::flood_fill {
666 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1372 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
667 1373
668 # the server does not allow map paths > 6 1374 # the server does not allow map paths > 6
669 return if 6 <= length $path; 1375 return if 7 <= length $path;
670 1376
671 for my $tile (1..4) { 1377 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
672 next if $self->{neigh}{$hash}[$tile]; 1378
1379 for (
1380 [1, 3, 0, -1],
1381 [2, 4, 1, 0],
1382 [3, 1, 0, 1],
1383 [4, 2, -1, 0],
1384 ) {
1385 my ($tile, $tile2, $dx, $dy) = @$_;
1386
1387 next if $block & (1 << $tile);
1388 my $block = $block | (1 << $tile2);
1389
1390 my $gx = $gx + $dx;
1391 my $gy = $gy + $dy;
1392
673 next unless $flags & (1 << ($tile - 1)); 1393 next unless $flags & (1 << ($tile - 1));
1394 next if $self->{neigh_grid}{$gx, $gy}++;
674 1395
675 my $neigh = $self->{neigh}{$hash} ||= []; 1396 my $neigh = $self->{neigh_map}{$hash} ||= [];
676 1397 if (my $info = $neigh->[$tile]) {
677 $self->send_mapinfo ("spatial $path$tile", sub {
678 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1398 my ($flags, $x, $y, $w, $h, $hash) = @$info;
679 1399
680 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1400 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
681 return if $mode ne "spatial";
682
683 $x += $MAP->ox;
684 $y += $MAP->oy;
685
686 $self->load_map ($hash, $x, $y)
687 unless $self->{neigh}{$hash}[5]++;#d#
688
689 $neigh->[$tile] = [$x, $y, $w, $h];
690
691 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
692 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1401 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1402
1403 } else {
1404 $self->send_mapinfo ("spatial $path$tile", sub {
1405 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1406
1407 return if $mode ne "spatial";
1408
1409 $x += $MAP->ox;
1410 $y += $MAP->oy;
1411
1412 $self->load_map ($hash, $x, $y)
1413 unless $self->{neigh_map}{$hash}[5]++;#d#
1414
1415 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1416
1417 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1418 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1419 });
693 }); 1420 }
694 } 1421 }
695} 1422}
696 1423
697sub conn::map_change { 1424sub conn::map_change {
698 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1425 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
699 1426
700 $self->flush_map; 1427 $self->flush_map;
701 1428
702 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1429 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
703 1430
704 my $mapmapw = 250; 1431 my $mapmapw = $MAPMAP->{w};
705 my $mapmaph = 250; 1432 my $mapmaph = $MAPMAP->{h};
1433
1434 $self->{neigh_rect} = [
1435 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1436 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1437 ];
706 1438
707 $self->flood_fill ("", $hash, $flags, 1439 delete $self->{neigh_grid};
708 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
709 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
710 1440
711 $x += $ox; 1441 $x += $ox;
712 $y += $oy; 1442 $y += $oy;
713 1443
714 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1444 $self->{map_info} = [$hash, $x, $y, $w, $h];
715 1445
1446 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1447 $STATWIDS->{map}->set_text ("Map: " . $map);
1448
716 $self->load_map ($hash, $x, $y); 1449 $self->load_map ($hash, $x, $y);
1450 $self->flood_fill (0, 0, 0, "", $hash, $flags);
717} 1451}
718 1452
719sub conn::face_find { 1453sub conn::face_find {
720 my ($self, $facenum, $face) = @_; 1454 my ($self, $facenum, $face) = @_;
721 1455
723 1457
724 my $id = $FACEMAP->get ($hash); 1458 my $id = $FACEMAP->get ($hash);
725 1459
726 unless ($id) { 1460 unless ($id) {
727 # create new id for face 1461 # create new id for face
728 # i love transactions 1462 # I love transactions
729 for (1..100) { 1463 for (1..100) {
730 my $txn = $CFClient::DB_ENV->txn_begin; 1464 my $txn = $CFClient::DB_ENV->txn_begin;
731 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1465 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
732 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1466 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
733 $id++; 1467 $id = ($id || 16) + 1;
734 if ($FACEMAP->put (id => $id) == 0 1468 if ($FACEMAP->put (id => $id) == 0
735 && $FACEMAP->put ($hash => $id) == 0) { 1469 && $FACEMAP->put ($hash => $id) == 0) {
736 $txn->txn_commit; 1470 $txn->txn_commit;
737 1471
738 goto gotid; 1472 goto gotid;
745 } 1479 }
746 1480
747gotid: 1481gotid:
748 $face->{id} = $id; 1482 $face->{id} = $id;
749 $MAP->set_face ($facenum => $id); 1483 $MAP->set_face ($facenum => $id);
1484 $self->{faceid}[$facenum] = $id;#d#
1485
750 $TILECACHE->get ($id) 1486 $TILECACHE->get ($id) || do {
1487 my $tex = $self->{noface};
1488 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1489 undef
1490 };
751} 1491}
752 1492
753sub conn::face_update { 1493sub conn::face_update {
754 my ($self, $facenum, $face) = @_; 1494 my ($self, $facenum, $face) = @_;
755 1495
762 my ($self, $id, $data) = @_; 1502 my ($self, $id, $data) = @_;
763 1503
764 $self->{texture}[$id] ||= do { 1504 $self->{texture}[$id] ||= do {
765 my $tex = 1505 my $tex =
766 new_from_image CFClient::Texture 1506 new_from_image CFClient::Texture
767 $data, minify => 1; 1507 $data, minify => 1, mipmap => 1;
768 1508
769 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1509 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
770 $MAPWIDGET->update; 1510 $MAPWIDGET->update;
771 1511
772 $tex 1512 $tex
780 or return; 1520 or return;
781 1521
782 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1522 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
783 or return; 1523 or return;
784 1524
785 $SDL_MIXER->play_channel (-1, $chunk); 1525 $chunk->play;
786 warn "sound $x,$y,$soundnum,$type\n";#d# 1526# warn "sound $x,$y,$soundnum,$type\n";#d#
787} 1527}
1528
1529my $LAST_QUERY; # server is stupid, stupid, stupid
788 1530
789sub conn::query { 1531sub conn::query {
790 my ($self, $flags, $prompt) = @_; 1532 my ($self, $flags, $prompt) = @_;
791 1533
792 #TODO 1534 $prompt = $LAST_QUERY unless length $prompt;
793 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1535 $LAST_QUERY = $prompt;
1536
1537 my $dialog = new CFClient::UI::FancyFrame
1538 title => "Query",
1539 child => my $vbox = new CFClient::UI::VBox;
1540
1541 $vbox->add (new CFClient::UI::Label
1542 max_w => $::WIDTH * 0.4,
1543 text => $prompt);
1544
1545 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1546 $vbox->add (my $hbox = new CFClient::HBox);
1547 $hbox->add (new CFClient::Button
1548 text => "No",
1549 connect_activate => sub {
1550 $self->send ("reply n");
1551 $dialog->destroy;
1552 $MAPWIDGET->focus_in;
1553 }
1554 );
1555 $hbox->add (new CFClient::Button
1556 text => "Yes",
1557 connect_activate => sub {
1558 $self->send ("reply y");
1559 $dialog->destroy;
1560 $MAPWIDGET->focus_in;
1561 },
1562 );
1563
1564 $dialog->focus_in;
1565
1566 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1567 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1568 $vbox->add (my $entry = new CFClient::UI::Entry
1569 connect_changed => sub {
1570 $self->send ("reply $_[1]");
1571 $dialog->destroy;
1572 $MAPWIDGET->focus_in;
1573 },
1574 );
1575
1576 $entry->focus_in;
1577
1578 } else {
1579 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1580
1581 $vbox->add (my $entry = new CFClient::UI::Entry
1582 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1583 connect_activate => sub {
1584 $self->send ("reply $_[1]");
1585 $dialog->destroy;
1586 $MAPWIDGET->focus_in;
1587 },
1588 );
1589
1590 $entry->focus_in;
1591 }
1592
1593 $dialog->show_centered;
794} 1594}
795 1595
796sub conn::drawinfo { 1596sub conn::drawinfo {
797 my ($self, $color, $text) = @_; 1597 my ($self, $color, $text) = @_;
798 1598
810 [0.55, 0.41, 0.13], 1610 [0.55, 0.41, 0.13],
811 [0.99, 0.77, 0.26], 1611 [0.99, 0.77, 0.26],
812 [0.74, 0.65, 0.41], 1612 [0.74, 0.65, 0.41],
813 ); 1613 );
814 1614
1615 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1616
1617 $text = CFClient::UI::Label::escape $text;
1618 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1619 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1620
815 $LOGVIEW->add_paragraph ($color[$color], $text); 1621 $LOGVIEW->add_paragraph ($color[$color],
1622 join "\n", map "$time $_", split /\n/, $text);
1623
1624 $STATUSBOX->add ($text,
1625 group => $text,
1626 fg => $color[$color],
1627 timeout => 60,
1628 tooltip_font => $::FONT_FIXED,
1629 );
1630}
1631
1632sub conn::drawextinfo {
1633 my ($self, $color, $type, $subtype, $message) = @_;
1634
1635 $self->drawinfo ($color, $message);
1636}
1637
1638sub conn::spell_add {
1639 my ($self, $spell) = @_;
1640
1641 # TODO
1642 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1643 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1644 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1645}
1646
1647sub conn::spell_delete {
1648 my ($self, $spell) = @_;
1649}
1650
1651sub conn::addme_success {
1652 my ($self) = @_;
1653
1654 $self->send ("command output-sync $CFG->{output_sync}");
1655 $self->send ("command output-count $CFG->{output_count}");
1656
1657 my $parser = new Pod::POM;
1658 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1659
1660 my %skill_tooltip;
1661
1662 for my $head2 ($pod->head2) {
1663 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1664 }
1665
1666 for my $skill (values %{$self->{skill_info}}) {
1667 $MAPWIDGET->add_command ("ready_skill $skill",
1668 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1669 . $skill_tooltip{$skill});
1670 $MAPWIDGET->add_command ("use_skill $skill",
1671 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1672 . $skill_tooltip{$skill});
1673 }
1674}
1675
1676sub conn::eof {
1677 $MAPWIDGET->clr_commands;
1678
1679 stop_game;
1680}
1681
1682sub update_floorbox {
1683 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1684 return unless $CONN;
1685
1686 $FLOORBOX->clear;
1687 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1688
1689 my $count = 7;
1690 for (@{ $CONN->{container}{0} }) {
1691 if (--$count) {
1692 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1693 } else {
1694 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1695 last;
1696 }
1697 }
1698 });
1699
1700 $WANT_REFRESH++;
1701}
1702
1703sub conn::container_add {
1704 my ($self, $tag, $items) = @_;
1705
1706 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1707
1708 if ($tag == 0) {
1709 update_floorbox;
1710 $OPENCONT = 0;
1711 $INVR_LBL->set_text ("Floor");
1712 $INVR->set_items ($self->{container}{0});
1713 } elsif ($tag == $self->{player}{tag}) {
1714 $INVR_LBL->set_text ("Player");
1715 $INV->set_items ($self->{container}{$self->{player}{tag}})
1716 } else {
1717 $OPENCONT = $tag;
1718 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1719 $INVR->set_items ($self->{container}{$tag});
1720 }
1721
1722 # $self-<{player}{tag} => player inv
1723 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1724}
1725
1726sub conn::container_clear {
1727 my ($self, $tag) = @_;
1728
1729 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1730
1731 if ($tag == 0) {
1732 update_floorbox;
1733 $OPENCONT = 0;
1734 $INVR_LBL->set_text ("Floor");
1735 $INVR->set_items ($self->{container}{0});
1736 } elsif ($tag == $self->{player}{tag}) {
1737 $INVR_LBL->set_text ("Player");
1738 $INV->set_items ($self->{container}{$tag})
1739 } else {
1740 $OPENCONT = $tag;
1741 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1742 $INVR->set_items ($self->{container}{$tag});
1743 }
1744
1745# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1746}
1747
1748sub conn::item_delete {
1749 my ($self, @items) = @_;
1750
1751 for (@items) {
1752 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1753
1754 if ($_->{container} == 0) {
1755 update_floorbox;
1756 $OPENCONT = 0;
1757 $INVR_LBL->set_text ("Floor");
1758 $INVR->set_items ($self->{container}{0});
1759 } elsif ($_->{container} == $self->{player}{tag}) {
1760 $INVR_LBL->set_text ("Player");
1761 $INV->set_items ($self->{container}{$self->{player}{tag}})
1762 } else {
1763 $OPENCONT = $_->{container};
1764 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1765 $INVR->set_items ($self->{container}{$_->{container}});
1766 }
1767 }
1768}
1769
1770sub conn::item_update {
1771 my ($self, $item) = @_;
1772
1773 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1774
1775 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1776 $OPENCONT = 0;
1777 $INVR_LBL->set_text ("Floor");
1778 $INVR->set_items ($self->{container}{0});
1779
1780 $item->{widget}->update_item
1781 if $item->{widget};
1782 } else {
1783 if ($item->{container} == 0) {
1784 update_floorbox;
1785 $OPENCONT = 0;
1786 $INVR_LBL->set_text ("Floor");
1787 $INVR->set_items ($self->{container}{0});
1788 } elsif ($item->{container} == $self->{player}{tag}) {
1789 $INV->set_items ($self->{container}{$item->{container}})
1790 }
1791 }
816} 1792}
817 1793
818%SDL_CB = ( 1794%SDL_CB = (
819 SDL_QUIT() => sub { 1795 CFClient::SDL_QUIT => sub {
820 Event::unloop -1; 1796 Event::unloop -1;
821 }, 1797 },
822 SDL_VIDEORESIZE() => sub { 1798 CFClient::SDL_VIDEORESIZE => sub {
823 }, 1799 },
824 SDL_VIDEOEXPOSE() => sub { 1800 CFClient::SDL_VIDEOEXPOSE => sub {
825 refresh; 1801 CFClient::UI::full_refresh;
826 }, 1802 },
1803 CFClient::SDL_ACTIVEEVENT => sub {
1804# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1805 },
827 SDL_KEYDOWN() => sub { 1806 CFClient::SDL_KEYDOWN => sub {
828 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1807 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
829 # alt-enter 1808 # alt-enter
830 video_shutdown; 1809 video_shutdown;
831 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1810 $CFG->{fullscreen} = !$CFG->{fullscreen};
832 video_init; 1811 video_init;
833 } else { 1812 } else {
834 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1813 CFClient::UI::feed_sdl_key_down_event ($_[0]);
835 } 1814 }
836 }, 1815 },
837 SDL_KEYUP() => sub { 1816 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
838 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1817 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
839 }, 1818 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
840 SDL_MOUSEMOTION() => sub { 1819 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
841 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1820 CFClient::SDL_USEREVENT => sub {
842 }, 1821 if ($_[0]{code} == 1) {
843 SDL_MOUSEBUTTONDOWN() => sub { 1822 audio_channel_finished $_[0]{data1};
844 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1823 } elsif ($_[0]{code} == 0) {
845 }, 1824 audio_music_finished;
846 SDL_MOUSEBUTTONUP() => sub { 1825 }
847 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
848 },
849 SDL_ACTIVEEVENT() => sub {
850# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
851 }, 1826 },
852); 1827);
853 1828
854############################################################################# 1829#############################################################################
855 1830
856$SIG{INT} = $SIG{TERM} = sub { exit }; 1831$SIG{INT} = $SIG{TERM} = sub { exit };
857 1832
858$TILECACHE = CFClient::db_table "tilecache";
859$FACEMAP = CFClient::db_table "facemap";
860
861CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
862
863my %DEF_CFG = (
864 sdl_mode => 0,
865 width => 640,
866 height => 480,
867 fullscreen => 0,
868 fast => 0,
869 fow_enable => 1,
870 fow_intensity => 0.45,
871 fow_smooth => 0,
872 log_fontsize => 14,
873 mapsize => 100,
874 host => "crossfire.schmorp.de",
875 say_command => 'say',
876 audio_enable => 1,
877 bgm_enable => 1,
878);
879
880while (my ($k, $v) = each %DEF_CFG) {
881 $CFG->{$k} = $v unless exists $CFG->{$k};
882}
883
884sdl_init;
885
886@SDL_MODES = reverse
887 grep $_->[0] >= 640 && $_->[1] >= 480,
888 map [SDL::RectW ($_), SDL::RectH ($_)],
889 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
890
891@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
892
893$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
894
895{ 1833{
896 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1834 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
897 1835
1836 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1837
1838 $TILECACHE = CFClient::db_table "tilecache";
1839 $FACEMAP = CFClient::db_table "facemap";
1840
1841 my %DEF_CFG = (
1842 sdl_mode => 0,
1843 width => 640,
1844 height => 480,
1845 fullscreen => 0,
1846 fast => 0,
1847 map_scale => 1,
1848 fow_enable => 1,
1849 fow_intensity => 0.45,
1850 fow_smooth => 0,
1851 gui_fontsize => 1,
1852 log_fontsize => 1,
1853 gauge_fontsize=> 1,
1854 gauge_size => 0.35,
1855 stat_fontsize => 1,
1856 mapsize => 100,
1857 host => "crossfire.schmorp.de",
1858 say_command => 'say',
1859 audio_enable => 1,
1860 bgm_enable => 1,
1861 bgm_volume => 0.25,
1862 output_sync => 1,
1863 output_count => 1,
1864 );
1865
1866 while (my ($k, $v) = each %DEF_CFG) {
1867 $CFG->{$k} = $v unless exists $CFG->{$k};
1868 }
1869
1870 sdl_init;
1871
1872 @SDL_MODES = reverse
1873 grep $_->[0] >= 640 && $_->[1] >= 480,
1874 CFClient::SDL_ListModes;
1875
1876 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1877
1878 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1879
1880 {
1881 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1882 DejaVuSans.ttf
1883 DejaVuSansMono.ttf
1884 DejaVuSans-Bold.ttf
1885 DejaVuSansMono-Bold.ttf
1886 DejaVuSans-Oblique.ttf
1887 DejaVuSansMono-Oblique.ttf
1888 DejaVuSans-BoldOblique.ttf
1889 DejaVuSansMono-BoldOblique.ttf
1890 );
1891
898 CFClient::add_font $_ for @fonts; 1892 CFClient::add_font $_ for @fonts;
899 CFClient::set_font $fonts[0]; 1893
900} 1894 CFClient::pango_init;
901 1895
1896 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1897 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1898
1899 $FONT_PROP->make_default;
1900 }
1901
1902# compare mono (ft) vs. rgba (cairo)
1903# ft - 1.8s, cairo 3s, even in alpha-only mode
1904# for my $rgba (0..1) {
1905# my $t1 = Time::HiRes::time;
1906# for (1..1000) {
1907# my $layout = CFClient::Layout->new ($rgba);
1908# $layout->set_text ("hallo" x 100);
1909# $layout->render;
1910# }
1911# my $t2 = Time::HiRes::time;
1912# warn $t2-$t1;
1913# }
1914
902video_init; 1915 video_init;
903audio_init; 1916 audio_init;
1917}
904 1918
905Event::loop; 1919Event::loop;
906 1920
907END { SDL::Quit } 1921END { CFClient::SDL_Quit }
908 1922
1923=head1 NAME
909 1924
1925pclient - A Crossfire+ and Crossfire game client
1926
1927=head1 SYNOPSIS
1928
1929Just run it - no commandline arguments are supported.
1930
1931=head1 USAGE
1932
1933Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1934fullscreen and interactively.
1935
1936=head1 AUTHOR
1937
1938Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1939
1940
1941

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