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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.140 by root, Wed Apr 19 06:06:46 2006 UTC vs.
Revision 1.200 by root, Mon May 8 17:23:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 46
28our $VERSION = '0.1'; 47our $VERSION = '0.1';
29 48
30my $MAX_FPS = 60; 49my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our $WIDTH; 66our $WIDTH;
48our $HEIGHT; 67our $HEIGHT;
49our $FULLSCREEN; 68our $FULLSCREEN;
50our $FONTSIZE; 69our $FONTSIZE;
51 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
52our $MAP; 74our $MAP;
75our $MAPMAP;
53our $MAPWIDGET; 76our $MAPWIDGET;
54our $BUTTONBAR; 77our $BUTTONBAR;
55our $LOGVIEW; 78our $LOGVIEW;
56our $CONSOLE; 79our $CONSOLE;
57our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
58 82
83our $FLOORBOX;
59our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
60 86
61our $SDL_ACTIVE; 87our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 88our %SDL_CB;
64 89
65our $SDL_MIXER; 90our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 91our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 92our %AUDIO_CHUNKS; # audio files
68 93
69our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 95our $STATUS_LINE;
71our $DEBUG_STATUS; 96our $DEBUG_STATUS;
72 97
98our $INVWIN;
99our $INV;
100
73sub status { 101sub status {
74 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 104}
77 105
84 status "logging in..."; 112 status "logging in...";
85 113
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 115
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
91 118
92 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
93 120
94 $CONN = new conn 121 $CONN = eval {
122 new conn
95 host => $host, 123 host => $host,
96 port => $port || 13327, 124 port => $port || 13327,
97 user => $CFG->{user}, 125 user => $CFG->{user},
98 pass => $CFG->{password}, 126 pass => $CFG->{password},
99 mapw => $mapsize, 127 mapw => $mapsize,
100 maph => $mapsize, 128 maph => $mapsize,
129 ;
101 ; 130 };
102 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
103 status "login successful"; 135 status "login successful";
104 136
105 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
106} 142}
107 143
108sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
109 undef $CONN; 153 undef $MAP;
110} 154}
111 155
112sub client_setup { 156sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 161
118 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 164
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 167
124 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 169 my ($self, $value) = @_;
126 170
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 173 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 175
176 my $row = 1;
177
132 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
134 my ($self, $value) = @_; 183 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
136 }); 186 );
137 187
138 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
140 my ($self, $value) = @_; 193 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
142 }); 196 );
143 197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
144 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
146 my ($self, $value) = @_; 213 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
148 }); 216 );
149 217
150 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
152 my ($self, $value) = @_; 223 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
154 }); 226 );
155 227
156 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
158 my ($self, $value) = @_; 233 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
161 }); 237 );
162 238
163 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Log Fontsize"); 239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.5, 1.5, 0.1], connect_changed => sub { 240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
165 $CFG->{gui_fontsize} = 0.1 * int $_[0] * 10; 244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
166# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
167 }); 247 );
168 248
169 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Log Fontsize"); 249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
170 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.5, 0.1], connect_changed => sub { 250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
171 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[0] * 10); 254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
172 }); 256 );
173 257
174 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
175 video_shutdown (); 295 video_shutdown ();
176 video_init (); 296 video_init ();
297 }
177 }); 298 );
178 299
179 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
181 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
182 }); 307 );
183# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
184# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
185# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
186# }); 311# });
187 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Bg. Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
188 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
189 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
190 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
191 }); 320 );
192 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
193 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
194 $SDL_MIXER->music_volume ($_[1]); 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
195 }); 328 );
196 329
197 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
198 audio_shutdown (); 334 audio_shutdown ();
199 audio_init (); 335 audio_init ();
336 }
200 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
201 350
202 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
203} 583}
204 584
205sub metaserver_dialog { 585sub metaserver_dialog {
206 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
207 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
208 589
209 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
210 591
211 $dialog 592 $dialog
212} 593}
594
595my $METASERVER_ATIME;
213 596
214sub update_metaserver { 597sub update_metaserver {
215 my ($HOST) = @_; 598 my ($HOST) = @_;
216 599
217 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
218 606
219 my $buf; 607 my $buf;
220 608
221 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
222 615
223 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
224 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
225 618
226 if (!defined $res) { 619 if (!defined $res) {
227 $_[0]->w->cancel; 620 $_[0]->w->cancel;
228 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
229 } elsif ($res == 0) { 622 } elsif ($res == 0) {
230 $_[0]->w->cancel; 623 $_[0]->w->cancel;
231 status "server list retrieved"; 624 status "server list retrieved";
232 625
233 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
234 627
235 $table->clear; 628 $table->clear;
236 629
237 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
238 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
262 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
263 656
264 $y++; 657 $y++;
265 658
266 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
267 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
268 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
269 }), 662 }),
270 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
271 ]); 664 ]);
272 665
277 }); 670 });
278} 671}
279 672
280sub server_setup { 673sub server_setup {
281 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
282 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
283 677
284 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
285 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
286 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
287 680
288 { 681 {
289 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
290 683
291 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
292 my ($self, $value) = @_; 713 my ($self, $value) = @_;
293 $CFG->{host} = $value; 714 $CFG->{user} = $value;
294 }); 715 }
716 );
295 717
296 $METASERVER = metaserver_dialog;
297
298 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
299 update_metaserver $HOST;
300 });
301 }
302
303 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
304 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
305 my ($self, $value) = @_; 724 my ($self, $value) = @_;
306 $CFG->{user} = $value;
307 });
308
309 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
310 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
311 my ($self, $value) = @_;
312 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
313 }); 727 );
314 728
315 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
316 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
317 my ($self, $value) = @_;
318 $CFG->{say_command} = $value;
319 });
320
321 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
322 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
323 req_w => 100, 731 req_w => 100,
324 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
325 connect_changed => sub { 735 connect_changed => sub {
326 my ($self, $value) = @_; 736 my ($self, $value) = @_;
327 737
328 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
329 }, 739 },
330 ); 740 );
331 741
332 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
333 start_game; 748 : start_game;
749 },
334 }); 750 );
335 751
336 $dialog 752 $dialog
337} 753}
338 754
339sub message_window { 755sub message_window {
340 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
341 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
342 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
343 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
344 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
345 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
346 763
347 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
348 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
349 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
350 ); 768 );
351 769
352 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
353 connect_focus_in => sub { 771 connect_focus_in => sub {
386 }; 804 };
387 805
388 $window 806 $window
389} 807}
390 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
391sub sdl_init { 815sub sdl_init {
392 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 816 CFClient::SDL_Init
393 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
394 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
395} 818}
396 819
397sub video_init { 820sub video_init {
398 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
399 824
400 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
401 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
402 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
403 828
404 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
405 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
406 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
408
409 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
410 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
413
414 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
415 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
416 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
417
418 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
419 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
420 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
421 or die "SDL::SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
422
423 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
424
425 $SDL_EV = new SDL::Event;
426 $SDL_EV->set_unicode (1);
427 831
428 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
429 833
430 $LAST_REFRESH = time - 0.01; 834 $LAST_REFRESH = time - 0.01;
431 835
448 fontsize => 0.8, 852 fontsize => 0.8,
449 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
450 $ALT_ENTER_MESSAGE->show; 854 $ALT_ENTER_MESSAGE->show;
451 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
452 856
453 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 857 CFClient::UI::FancyFrame->new (
454 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
455 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
456 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
457 866
458 if ($CONSOLE) { 867 if ($CONSOLE) {
459 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
462 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
463 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
464 } 873 }
465 } 874 }
466 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
467 878
468 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
469 880
470 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
884
885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
473 889
474 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
475 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
476 status "Configuration Saved"; 892 status "Configuration Saved";
477 }); 893 });
478 894
895 $BUTTONBAR->show;
896
479 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
480
481 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
482 $tgw->add (my $hbox = new CFClient::UI::HBox ());
483
484 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
485 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
486 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
487 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
488
489 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
490 $CFClient::UI::ROOT->add ($tgw);
491} 898}
492 899
493sub video_shutdown { 900sub video_shutdown {
494 $CFClient::UI::ROOT->{children} = []; 901 $CFClient::UI::ROOT->{children} = [];
902 undef $CFClient::UI::GRAB;
903 undef $CFClient::UI::HOVER;
495 undef $SDL_ACTIVE; 904 undef $SDL_ACTIVE;
496 undef $SDL_EV;
497} 905}
498 906
907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
499my $bgmusic;#TODO#hack#d# 908my $bgmusic;#TODO#hack#d#
909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
915
916sub audio_music_finished {
917 return unless $CFG->{bgm_enable};
918
919 # TODO: hack, do play loop and mood music
920 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
921 $bgmusic->play (0);
922
923 push @bgmusic, shift @bgmusic;
924}
500 925
501sub audio_init { 926sub audio_init {
502 if ($CFG->{audio_enable}) { 927 if ($CFG->{audio_enable}) {
503 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
504 $SDL_MIXER = new SDL::Mixer; 929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
505 $SDL_MIXER->allocate_channels (8); 930 CFClient::Mix_AllocateChannels 8;
931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
506 932
507 # TODO: hack, do play loop and mood music 933 audio_music_finished;
508 if ($CFG->{bgm_enable}) {
509 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
510 $SDL_MIXER->play_music ($bgmusic, -1);
511 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
512 }
513 934
514 while (<$fh>) { 935 while (<$fh>) {
515 next if /^\s*#/; 936 next if /^\s*#/;
516 next if /^\s*$/; 937 next if /^\s*$/;
517 938
518 my ($file, $volume, $event) = split /\s+/, $_, 3; 939 my ($file, $volume, $event) = split /\s+/, $_, 3;
519 940
520 push @SOUNDS, "$volume,$file"; 941 push @SOUNDS, "$volume,$file";
521 942
522 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 943 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
523 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 944 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
524 $chunk->volume ($volume * 128 / 100); 945 $chunk->volume ($volume * 128 / 100);
525 $chunk 946 $chunk
526 }; 947 };
527 } 948 }
528 } else { 949 } else {
530 } 951 }
531 } 952 }
532} 953}
533 954
534sub audio_shutdown { 955sub audio_shutdown {
956 CFClient::Mix_CloseAudio if $SDL_MIXER;
535 undef $SDL_MIXER; 957 undef $SDL_MIXER;
536 @SOUNDS = (); 958 @SOUNDS = ();
537 %AUDIO_CHUNKS = (); 959 %AUDIO_CHUNKS = ();
538} 960}
539 961
552 $want_refresh = 0; 974 $want_refresh = 0;
553 $can_refresh = 0; 975 $can_refresh = 0;
554 976
555 $CFClient::UI::ROOT->draw; 977 $CFClient::UI::ROOT->draw;
556 978
557 SDL::GLSwapBuffers; 979 CFClient::SDL_GL_SwapBuffers;
558 980
559 $LAST_REFRESH = $NOW; 981 $LAST_REFRESH = $NOW;
560} 982}
561 983
562my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 984my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
563 $NOW = time; 985 $NOW = time;
564 986
565 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 987 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
566 while $SDL_EV->poll; 988 for CFClient::SDL_PollEvent;
567 989
568 if (%animate_object) { 990 if (%animate_object) {
569 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 991 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
570 $want_refresh++; 992 $want_refresh++;
571 } 993 }
594@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
595 1017
596sub conn::stats_update { 1018sub conn::stats_update {
597 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
598 1020
599 # i love text protocols!!! 1021 update_stats_window ($stats);
600 # FIXME: the stats are somehow weird
601 my $hp = $stats->{1};
602 my $hp_m = $stats->{2};
603 my $sp = $stats->{3};
604 my $sp_m = $stats->{4};
605 my $fo = $stats->{18};
606 my $fo_m = 1000;
607 my $gr = $stats->{23};
608 my $gr_m = $stats->{24};
609
610 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
611 $GAUGES->{hp}->set_value ($hp, $hp_m);
612 $GAUGES->{mana}->set_value ($sp, $sp_m);
613 $GAUGES->{food}->set_value ($fo, $fo_m);
614 $GAUGES->{grace}->set_value ($gr, $gr_m);
615} 1022}
616 1023
617sub conn::user_send { 1024sub conn::user_send {
618 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
619 1026
644 1051
645 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
646 1053
647 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
648 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
649
650 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
651
652} 1057}
653 1058
654sub conn::map_clear { 1059sub conn::map_clear {
655 my ($self) = @_; 1060 my ($self) = @_;
656 1061
657 $self->flush_map; 1062 $self->flush_map;
658 delete $self->{neigh}; 1063 delete $self->{neigh_map};
659 1064
660 $MAP->clear; 1065 $MAP->clear;
661} 1066}
662 1067
663 1068
664sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
665 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
666 1071
667 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
668 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
669 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
670 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
671 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
672 or next; 1077 or next;
673 1078
674 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
675 } 1080 }
676 } 1081 }
677} 1082}
678 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
679sub conn::flood_fill { 1089sub conn::flood_fill {
680 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
681 1091
682 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
683 return if 6 <= length $path; 1093 return if 7 <= length $path;
684 1094
685 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
686 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
687 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
688 1110
689 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
690 1112 if (my $info = $neigh->[$tile]) {
691 $self->send_mapinfo ("spatial $path$tile", sub {
692 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
693 1114
694 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
695 return if $mode ne "spatial";
696
697 $x += $MAP->ox;
698 $y += $MAP->oy;
699
700 $self->load_map ($hash, $x, $y)
701 unless $self->{neigh}{$hash}[5]++;#d#
702
703 $neigh->[$tile] = [$x, $y, $w, $h];
704
705 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
706 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
707 }); 1135 }
708 } 1136 }
709} 1137}
710 1138
711sub conn::map_change { 1139sub conn::map_change {
712 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
713 1141
714 $self->flush_map; 1142 $self->flush_map;
715 1143
716 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
717 1145
718 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
719 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1148
1149 $self->{neigh_rect} = [
1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
720 1153
1154 delete $self->{neigh_grid};
721 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
722 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
723 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
724 1156
725 $x += $ox; 1157 $x += $ox;
726 $y += $oy; 1158 $y += $oy;
727 1159
728 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
729 1165
730 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
731} 1167}
732 1168
733sub conn::face_find { 1169sub conn::face_find {
776 my ($self, $id, $data) = @_; 1212 my ($self, $id, $data) = @_;
777 1213
778 $self->{texture}[$id] ||= do { 1214 $self->{texture}[$id] ||= do {
779 my $tex = 1215 my $tex =
780 new_from_image CFClient::Texture 1216 new_from_image CFClient::Texture
781 $data, minify => 1; 1217 $data, minify => 1, mipmap => 1;
782 1218
783 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1219 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
784 $MAPWIDGET->update; 1220 $MAPWIDGET->update;
785 1221
786 $tex 1222 $tex
794 or return; 1230 or return;
795 1231
796 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1232 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
797 or return; 1233 or return;
798 1234
799 $SDL_MIXER->play_channel (-1, $chunk); 1235 $chunk->play;
800 warn "sound $x,$y,$soundnum,$type\n";#d# 1236# warn "sound $x,$y,$soundnum,$type\n";#d#
801} 1237}
1238
1239my $LAST_QUERY; # server is stupid, stupid, stupid
802 1240
803sub conn::query { 1241sub conn::query {
804 my ($self, $flags, $prompt) = @_; 1242 my ($self, $flags, $prompt) = @_;
805 1243
806 #TODO 1244 $prompt = $LAST_QUERY unless length $prompt;
807 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1245 $LAST_QUERY = $prompt;
1246
1247 my $dialog = new CFClient::UI::FancyFrame
1248 title => "Query",
1249 child => my $vbox = new CFClient::UI::VBox;
1250
1251 $vbox->add (new CFClient::UI::Label
1252 max_w => $::WIDTH * 0.4,
1253 text => $prompt);
1254
1255 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1256 $vbox->add (my $hbox = new CFClient::HBox);
1257 $hbox->add (new CFClient::Button
1258 text => "No",
1259 connect_activate => sub {
1260 $self->send ("reply n");
1261 $dialog->destroy;
1262 $MAPWIDGET->focus_in;
1263 }
1264 );
1265 $hbox->add (new CFClient::Button
1266 text => "Yes",
1267 connect_activate => sub {
1268 $self->send ("reply y");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 },
1272 );
1273
1274 $dialog->focus_in;
1275
1276 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1277 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1278 $vbox->add (my $entry = new CFClient::UI::Entry
1279 connect_changed => sub {
1280 $self->send ("reply $_[1]");
1281 $dialog->destroy;
1282 $MAPWIDGET->focus_in;
1283 },
1284 );
1285
1286 $entry->focus_in;
1287
1288 } else {
1289 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1290
1291 $vbox->add (my $entry = new CFClient::UI::Entry
1292 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1293 connect_activate => sub {
1294 $self->send ("reply $_[1]");
1295 $dialog->destroy;
1296 $MAPWIDGET->focus_in;
1297 },
1298 );
1299
1300 $entry->focus_in;
1301 }
1302
1303 $dialog->show;
808} 1304}
809 1305
810sub conn::drawinfo { 1306sub conn::drawinfo {
811 my ($self, $color, $text) = @_; 1307 my ($self, $color, $text) = @_;
812 1308
827 ); 1323 );
828 1324
829 $LOGVIEW->add_paragraph ($color[$color], $text); 1325 $LOGVIEW->add_paragraph ($color[$color], $text);
830} 1326}
831 1327
1328sub conn::spell_add {
1329 my ($self, $spell) = @_;
1330
1331 # TODO
1332 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1333 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1334 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1335}
1336
1337sub conn::spell_delete {
1338 my ($self, $spell) = @_;
1339}
1340
1341sub conn::addme_success {
1342 my ($self) = @_;
1343
1344 for my $skill (values %{$self->{skill_info}}) {
1345 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1346 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1347 }
1348
1349 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1350 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1351 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1352 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1353}
1354
1355sub conn::eof {
1356 stop_game;
1357}
1358
1359sub update_floorbox {
1360 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1361 return unless $CONN;
1362
1363 $FLOORBOX->clear;
1364 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1365
1366 # we basically have to use the same sorting as everybody else
1367 for my $item (@{ $CONN->{container}{0} }) {
1368 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1369 }
1370 });
1371 refresh;
1372}
1373
1374sub conn::container_add {
1375 my ($self, $id, $items) = @_;
1376
1377 update_floorbox if $id == 0;
1378 if ($self->{player}{tag} == $id) {
1379 $INV->set_items ($self->{container}{$self->{player}{tag}});
1380 }
1381 # $self-<{player}{tag} => player inv
1382 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1383}
1384
1385sub conn::container_clear {
1386 my ($self, $id) = @_;
1387
1388 update_floorbox if $id == 0;
1389 if ($self->{player}{tag} == $id) {
1390 $INV->set_items ($self->{container}{$id});
1391 }
1392
1393# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1394}
1395
1396sub conn::item_delete {
1397 my ($self, @items) = @_;
1398
1399 for (@items) {
1400 update_floorbox if $_->{container} == 0;
1401 if ($self->{player}{tag} == $_->{container}) {
1402 $INV->set_items ($self->{container}{$_->{container}});
1403 }
1404 }
1405}
1406
1407sub conn::item_update {
1408 my ($self, $item) = @_;
1409
1410 update_floorbox if $item->{container} == 0;
1411 if ($self->{player}{tag} == $item->{container}) {
1412 $INV->set_items ($self->{container}{$item->{container}});
1413 }
1414}
1415
832%SDL_CB = ( 1416%SDL_CB = (
833 SDL_QUIT() => sub { 1417 CFClient::SDL_QUIT => sub {
834 Event::unloop -1; 1418 Event::unloop -1;
835 }, 1419 },
836 SDL_VIDEORESIZE() => sub { 1420 CFClient::SDL_VIDEORESIZE => sub {
837 }, 1421 },
838 SDL_VIDEOEXPOSE() => sub { 1422 CFClient::SDL_VIDEOEXPOSE => \&refresh,
839 refresh; 1423 CFClient::SDL_ACTIVEEVENT => sub {
1424# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
840 }, 1425 },
841 SDL_KEYDOWN() => sub { 1426 CFClient::SDL_KEYDOWN => sub {
842 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1427 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
843 # alt-enter 1428 # alt-enter
844 video_shutdown; 1429 video_shutdown;
845 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1430 $CFG->{fullscreen} = !$CFG->{fullscreen};
846 video_init; 1431 video_init;
847 } else { 1432 } else {
848 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1433 CFClient::UI::feed_sdl_key_down_event ($_[0]);
849 } 1434 }
850 }, 1435 },
851 SDL_KEYUP() => sub { 1436 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
852 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1437 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
853 }, 1438 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
854 SDL_MOUSEMOTION() => sub { 1439 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
855 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1440 CFClient::SDL_USEREVENT => sub {
856 }, 1441 if ($_[0]{code} == 1) {
857 SDL_MOUSEBUTTONDOWN() => sub { 1442 audio_channel_finished $_[0]{data1};
858 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1443 } elsif ($_[0]{code} == 0) {
859 }, 1444 audio_music_finished;
860 SDL_MOUSEBUTTONUP() => sub { 1445 }
861 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
862 },
863 SDL_ACTIVEEVENT() => sub {
864# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
865 }, 1446 },
866); 1447);
867 1448
868############################################################################# 1449#############################################################################
869 1450
870$SIG{INT} = $SIG{TERM} = sub { exit }; 1451$SIG{INT} = $SIG{TERM} = sub { exit };
871 1452
1453CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1454
872$TILECACHE = CFClient::db_table "tilecache"; 1455$TILECACHE = CFClient::db_table "tilecache";
873$FACEMAP = CFClient::db_table "facemap"; 1456$FACEMAP = CFClient::db_table "facemap";
874
875CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
876 1457
877my %DEF_CFG = ( 1458my %DEF_CFG = (
878 sdl_mode => 0, 1459 sdl_mode => 0,
879 width => 640, 1460 width => 640,
880 height => 480, 1461 height => 480,
881 fullscreen => 0, 1462 fullscreen => 0,
882 fast => 0, 1463 fast => 0,
1464 map_scale => 0.5,
883 fow_enable => 1, 1465 fow_enable => 1,
884 fow_intensity => 0.45, 1466 fow_intensity => 0.45,
885 fow_smooth => 0, 1467 fow_smooth => 0,
886 gui_fontsize => 1, 1468 gui_fontsize => 1,
887 log_fontsize => 14, 1469 log_fontsize => 1,
1470 gauge_fontsize => 1,
1471 gauge_size => 0.35,
1472 stat_fontsize => 1,
888 mapsize => 100, 1473 mapsize => 100,
889 host => "crossfire.schmorp.de", 1474 host => "crossfire.schmorp.de",
890 say_command => 'say', 1475 say_command => 'say',
891 audio_enable => 1, 1476 audio_enable => 1,
892 bgm_enable => 1, 1477 bgm_enable => 1,
893 bgm_volume => 64, 1478 bgm_volume => 0.25,
894); 1479);
895 1480
896while (my ($k, $v) = each %DEF_CFG) { 1481while (my ($k, $v) = each %DEF_CFG) {
897 $CFG->{$k} = $v unless exists $CFG->{$k}; 1482 $CFG->{$k} = $v unless exists $CFG->{$k};
898} 1483}
899 1484
900sdl_init; 1485sdl_init;
901 1486
902@SDL_MODES = reverse 1487@SDL_MODES = reverse
903 grep $_->[0] >= 640 && $_->[1] >= 480, 1488 grep $_->[0] >= 640 && $_->[1] >= 480,
904 map [SDL::RectW ($_), SDL::RectH ($_)], 1489 CFClient::SDL_ListModes;
905 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
906 1490
907@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1491@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
908 1492
909$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1493$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
910 1494
911{ 1495{
912 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1496 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1497 DejaVuSans.ttf
1498 DejaVuSansMono.ttf
1499 DejaVuSans-Bold.ttf
1500 DejaVuSansMono-Bold.ttf
1501 DejaVuSans-Oblique.ttf
1502 DejaVuSansMono-Oblique.ttf
1503 DejaVuSans-BoldOblique.ttf
1504 DejaVuSansMono-BoldOblique.ttf
1505 );
913 1506
914 CFClient::add_font $_ for @fonts; 1507 CFClient::add_font $_ for @fonts;
915 CFClient::set_font $fonts[0]; 1508
1509 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1510 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1511
1512 $FONT_PROP->make_default;
916} 1513}
917 1514
918video_init; 1515video_init;
919audio_init; 1516audio_init;
920 1517
921Event::loop; 1518Event::loop;
922 1519
923END { SDL::Quit } 1520END { CFClient::SDL_Quit }
924 1521
1522=head1 pclient - Crossfire+ and Crossfire game client
925 1523
1524Pclient is a Crossfire+ and Crossfire game client.
1525
1526=head2 Features
1527
1528=over 4
1529
1530=item Fullscreen Map
1531
1532PClient can uses a fullscreen map, which greatly enhances how much of the
1533game world you can see.
1534
1535=item Persistent Map Cache (Crossfire+ only)
1536
1537PClient can persistently cache all map data it received from the
1538server. This not only allows it to display an overview map, but also
1539ensures that once-explored areas will be available the next time you want
1540to explore more.
1541
1542=item Hardware acceleration
1543
1544Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1545acceleration. Most modern graphics cards have difficulties with 2D
1546acceleration, while 3D graphics is accelerated well.
1547
1548=item No arbitrary limits
1549
1550Unlike other Crossfire clients, pclient does not suffer from arbitrary
1551limits (like a fixed amount of face numbers). There are still limits, but
1552they are not arbitrarily low :)
1553
1554=back
1555
1556=head1 USAGE
1557
1558=head2 The Map
1559
1560The map is always displayed in the background, behind all other windows and UI elements.
1561
1562#TODO# middle-click scrolls
1563#
1564# keys:
1565#
1566# a apply
1567# keypad moves, kp_5 applies ranged attack to self
1568
1569Starting to type enters the I<completion mode>. In that mode, you can type
1570abbreviations or commands and have them executed as soon as they match a
1571valid command. This is best explained by a few examples:
1572
1573Typing B<climb> will display a list of commands with I<climb> in their
1574name, such as I<ready_skill climbing> and I<use_skill climbing>.
1575
1576You can abbreviate commands by typing only the first character of every
1577word. For example, typing I<iwor> will likely select I<invoke word of
1578recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1579will likely select I<ready_skill climbing> and I<usl> will give you
1580I<use_skill levitation>.
1581
1582=head2 The map overview
1583
1584#TODO#
1585
1586=head2 The Status area in the lower right corner
1587
1588#TODO#
1589
1590=head2 The I<Statistics>/I>Stats> window
1591
1592#TODO#
1593
1594=head1 FAQ
1595
1596=over 4
1597
1598=item The client is very sluggish and slow, what can I do about this?
1599
1600Most likely, you don't have accelerated OpenGL support. Try to find a
1601newer driver, or a driver from your hardware vendor, that features OpenGL
1602support.
1603
1604If this is not an option, the following Setup options reduce the load and
1605will likely make the client playable with sofwtare rendering (it will
1606still be slow, though):
1607
1608=over 4
1609
1610=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1611
1612=item Enable B<Fast & Ugly> mode
1613
1614=item Disable B<Fog of War>
1615
1616=item Increase B<Map Scale>
1617
1618=back
1619
1620=back
1621
1622=head1 AUTHOR
1623
1624Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1625
1626
1627

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