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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.140 by root, Wed Apr 19 06:06:46 2006 UTC vs.
Revision 1.203 by root, Mon May 8 20:55:49 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 46
28our $VERSION = '0.1'; 47our $VERSION = '0.1';
29 48
30my $MAX_FPS = 60; 49my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our $WIDTH; 66our $WIDTH;
48our $HEIGHT; 67our $HEIGHT;
49our $FULLSCREEN; 68our $FULLSCREEN;
50our $FONTSIZE; 69our $FONTSIZE;
51 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
52our $MAP; 74our $MAP;
75our $MAPMAP;
53our $MAPWIDGET; 76our $MAPWIDGET;
54our $BUTTONBAR; 77our $BUTTONBAR;
55our $LOGVIEW; 78our $LOGVIEW;
56our $CONSOLE; 79our $CONSOLE;
57our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
58 82
83our $FLOORBOX;
59our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
60 86
61our $SDL_ACTIVE; 87our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 88our %SDL_CB;
64 89
65our $SDL_MIXER; 90our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 91our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 92our %AUDIO_CHUNKS; # audio files
68 93
69our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 95our $STATUS_LINE;
71our $DEBUG_STATUS; 96our $DEBUG_STATUS;
72 97
98our $INVWIN;
99our $INV;
100
73sub status { 101sub status {
74 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 104}
77 105
84 status "logging in..."; 112 status "logging in...";
85 113
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 115
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
91 118
92 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
93 120
94 $CONN = new conn 121 $CONN = eval {
122 new conn
95 host => $host, 123 host => $host,
96 port => $port || 13327, 124 port => $port || 13327,
97 user => $CFG->{user}, 125 user => $CFG->{user},
98 pass => $CFG->{password}, 126 pass => $CFG->{password},
99 mapw => $mapsize, 127 mapw => $mapsize,
100 maph => $mapsize, 128 maph => $mapsize,
129 ;
101 ; 130 };
102 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
103 status "login successful"; 135 status "login successful";
104 136
105 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
106} 142}
107 143
108sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
109 undef $CONN; 153 undef $MAP;
110} 154}
111 155
112sub client_setup { 156sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 161
118 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 164
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 167
124 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 169 my ($self, $value) = @_;
126 170
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 173 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 175
176 my $row = 1;
177
132 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
134 my ($self, $value) = @_; 183 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
136 }); 186 );
137 187
138 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
140 my ($self, $value) = @_; 193 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
142 }); 196 );
143 197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
144 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
146 my ($self, $value) = @_; 213 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
148 }); 216 );
149 217
150 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
152 my ($self, $value) = @_; 223 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
154 }); 226 );
155 227
156 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
158 my ($self, $value) = @_; 233 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
161 }); 237 );
162 238
163 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Log Fontsize"); 239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.5, 1.5, 0.1], connect_changed => sub { 240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
165 $CFG->{gui_fontsize} = 0.1 * int $_[0] * 10; 244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
166# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
167 }); 247 );
168 248
169 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Log Fontsize"); 249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
170 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.5, 0.1], connect_changed => sub { 250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
171 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[0] * 10); 254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
172 }); 256 );
173 257
174 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
175 video_shutdown (); 295 video_shutdown ();
176 video_init (); 296 video_init ();
297 }
177 }); 298 );
178 299
179 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
181 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
182 }); 307 );
183# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
184# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
185# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
186# }); 311# });
187 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Bg. Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
188 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
189 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
190 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
191 }); 320 );
192 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
193 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
194 $SDL_MIXER->music_volume ($_[1]); 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
195 }); 328 );
196 329
197 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
198 audio_shutdown (); 334 audio_shutdown ();
199 audio_init (); 335 audio_init ();
336 }
200 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
201 350
202 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
203} 583}
204 584
205sub metaserver_dialog { 585sub metaserver_dialog {
206 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
207 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
208 589
209 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
210 591
211 $dialog 592 $dialog
212} 593}
594
595my $METASERVER_ATIME;
213 596
214sub update_metaserver { 597sub update_metaserver {
215 my ($HOST) = @_; 598 my ($HOST) = @_;
216 599
217 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
218 606
219 my $buf; 607 my $buf;
220 608
221 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
222 615
223 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
224 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
225 618
226 if (!defined $res) { 619 if (!defined $res) {
227 $_[0]->w->cancel; 620 $_[0]->w->cancel;
228 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
229 } elsif ($res == 0) { 622 } elsif ($res == 0) {
230 $_[0]->w->cancel; 623 $_[0]->w->cancel;
231 status "server list retrieved"; 624 status "server list retrieved";
232 625
233 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
234 627
235 $table->clear; 628 $table->clear;
236 629
237 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
238 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
262 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
263 656
264 $y++; 657 $y++;
265 658
266 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
267 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
268 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
269 }), 662 }),
270 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
271 ]); 664 ]);
272 665
277 }); 670 });
278} 671}
279 672
280sub server_setup { 673sub server_setup {
281 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
282 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
283 677
284 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
285 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
286 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
287 680
288 { 681 {
289 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
290 683
291 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
292 my ($self, $value) = @_; 713 my ($self, $value) = @_;
293 $CFG->{host} = $value; 714 $CFG->{user} = $value;
294 }); 715 }
716 );
295 717
296 $METASERVER = metaserver_dialog;
297
298 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
299 update_metaserver $HOST;
300 });
301 }
302
303 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
304 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
305 my ($self, $value) = @_; 724 my ($self, $value) = @_;
306 $CFG->{user} = $value;
307 });
308
309 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
310 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
311 my ($self, $value) = @_;
312 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
313 }); 727 );
314 728
315 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
316 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
317 my ($self, $value) = @_;
318 $CFG->{say_command} = $value;
319 });
320
321 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
322 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
323 req_w => 100, 731 req_w => 100,
324 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
325 connect_changed => sub { 735 connect_changed => sub {
326 my ($self, $value) = @_; 736 my ($self, $value) = @_;
327 737
328 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
329 }, 739 },
330 ); 740 );
331 741
332 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
333 start_game; 748 : start_game;
749 },
334 }); 750 );
335 751
336 $dialog 752 $dialog
337} 753}
338 754
339sub message_window { 755sub message_window {
340 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
341 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
342 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
343 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
344 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
345 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
346 763
347 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
348 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
349 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
350 ); 768 );
351 769
352 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
353 connect_focus_in => sub { 771 connect_focus_in => sub {
386 }; 804 };
387 805
388 $window 806 $window
389} 807}
390 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
391sub sdl_init { 815sub sdl_init {
392 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 816 CFClient::SDL_Init
393 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
394 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
395} 818}
396 819
397sub video_init { 820sub video_init {
398 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
399 824
400 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
401 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
402 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
403 828
404 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
405 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
406 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
408
409 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
410 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
413
414 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
415 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
416 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
417
418 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
419 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
420 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
421 or die "SDL::SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
422
423 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
424
425 $SDL_EV = new SDL::Event;
426 $SDL_EV->set_unicode (1);
427 831
428 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
429
430 $LAST_REFRESH = time - 0.01; 833 $LAST_REFRESH = time - 0.01;
431 834
432 CFClient::gl_init; 835 CFClient::gl_init;
433 836
434 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 837 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
435 838
839 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
840
436 ############################################################################# 841 #############################################################################
437 842
843 if ($DEBUG_STATUS) {
844 # reconfigure all widgets
845 $CFClient::UI::ROOT->reconfigure;
846
847 } else {
848 # create the widgets
849
438 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 850 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
439 $DEBUG_STATUS->show; 851 $DEBUG_STATUS->show;
440 852
441 $STATUS_LINE = new CFClient::UI::Label 853 $STATUS_LINE = new CFClient::UI::Label
442 padding => 0, 854 padding => 0,
443 y => $HEIGHT - $FONTSIZE * 1.8; 855 y => $HEIGHT - $FONTSIZE * 1.8;
444 $STATUS_LINE->show; 856 $STATUS_LINE->show;
445 857
446 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 858 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
447 padding => 0, 859 padding => 0,
448 fontsize => 0.8, 860 fontsize => 0.8,
449 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 861 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
450 $ALT_ENTER_MESSAGE->show; 862 $ALT_ENTER_MESSAGE->show;
451 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 863 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
452 864
453 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 865 CFClient::UI::FancyFrame->new (
454 $MAPWIDGET->focus_in; 866 border_bg => [1, 1, 1, 192/255],
867 bg => [1, 1, 1, 0],
868 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
869 )->show;
870
871 $MAPWIDGET = new CFClient::MapWidget;
455 $MAPWIDGET->connect (activate_console => sub { 872 $MAPWIDGET->connect (activate_console => sub {
456 my ($mapwidget, $preset) = @_; 873 my ($mapwidget, $preset) = @_;
457 874
458 if ($CONSOLE) { 875 if ($CONSOLE) {
459 $CONSOLE->{input}->{auto_activated} = 1; 876 $CONSOLE->{input}->{auto_activated} = 1;
460 $CONSOLE->{input}->focus_in; 877 $CONSOLE->{input}->focus_in;
461 878
462 if ($preset && $CONSOLE->{input}->get_text eq '') { 879 if ($preset && $CONSOLE->{input}->get_text eq '') {
463 $CONSOLE->{input}->set_text ($preset); 880 $CONSOLE->{input}->set_text ($preset);
881 }
464 } 882 }
465 } 883 });
466 }); 884 $MAPWIDGET->show;
885 $MAPWIDGET->focus_in;
467 886
468 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 887 $BUTTONBAR = new CFClient::UI::HBox;
469 888
470 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
473 892
893 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
894
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
896 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
897
474 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 898 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
475 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 899 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
476 status "Configuration Saved"; 900 status "Configuration Saved";
477 }); 901 });
478 902
903 $BUTTONBAR->show;
904
479 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 905 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
480 906 }
481 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
482 $tgw->add (my $hbox = new CFClient::UI::HBox ());
483
484 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
485 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
486 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
487 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
488
489 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
490 $CFClient::UI::ROOT->add ($tgw);
491} 907}
492 908
493sub video_shutdown { 909sub video_shutdown {
494 $CFClient::UI::ROOT->{children} = [];
495 undef $SDL_ACTIVE; 910 undef $SDL_ACTIVE;
496 undef $SDL_EV;
497} 911}
498 912
913my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
499my $bgmusic;#TODO#hack#d# 914my $bgmusic;#TODO#hack#d#
915
916sub audio_channel_finished {
917 my ($channel) = @_;
918
919 warn "channel $channel finished\n";#d#
920}
921
922sub audio_music_finished {
923 return unless $CFG->{bgm_enable};
924
925 # TODO: hack, do play loop and mood music
926 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
927 $bgmusic->play (0);
928
929 push @bgmusic, shift @bgmusic;
930}
500 931
501sub audio_init { 932sub audio_init {
502 if ($CFG->{audio_enable}) { 933 if ($CFG->{audio_enable}) {
503 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 934 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
504 $SDL_MIXER = new SDL::Mixer; 935 $SDL_MIXER = !CFClient::Mix_OpenAudio;
505 $SDL_MIXER->allocate_channels (8); 936 CFClient::Mix_AllocateChannels 8;
937 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
506 938
507 # TODO: hack, do play loop and mood music 939 audio_music_finished;
508 if ($CFG->{bgm_enable}) {
509 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
510 $SDL_MIXER->play_music ($bgmusic, -1);
511 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
512 }
513 940
514 while (<$fh>) { 941 while (<$fh>) {
515 next if /^\s*#/; 942 next if /^\s*#/;
516 next if /^\s*$/; 943 next if /^\s*$/;
517 944
518 my ($file, $volume, $event) = split /\s+/, $_, 3; 945 my ($file, $volume, $event) = split /\s+/, $_, 3;
519 946
520 push @SOUNDS, "$volume,$file"; 947 push @SOUNDS, "$volume,$file";
521 948
522 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 949 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
523 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 950 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
524 $chunk->volume ($volume * 128 / 100); 951 $chunk->volume ($volume * 128 / 100);
525 $chunk 952 $chunk
526 }; 953 };
527 } 954 }
528 } else { 955 } else {
530 } 957 }
531 } 958 }
532} 959}
533 960
534sub audio_shutdown { 961sub audio_shutdown {
962 CFClient::Mix_CloseAudio if $SDL_MIXER;
535 undef $SDL_MIXER; 963 undef $SDL_MIXER;
536 @SOUNDS = (); 964 @SOUNDS = ();
537 %AUDIO_CHUNKS = (); 965 %AUDIO_CHUNKS = ();
538} 966}
539 967
552 $want_refresh = 0; 980 $want_refresh = 0;
553 $can_refresh = 0; 981 $can_refresh = 0;
554 982
555 $CFClient::UI::ROOT->draw; 983 $CFClient::UI::ROOT->draw;
556 984
557 SDL::GLSwapBuffers; 985 CFClient::SDL_GL_SwapBuffers;
558 986
559 $LAST_REFRESH = $NOW; 987 $LAST_REFRESH = $NOW;
560} 988}
561 989
562my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 990my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
563 $NOW = time; 991 $NOW = time;
564 992
565 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 993 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
566 while $SDL_EV->poll; 994 for CFClient::SDL_PollEvent;
567 995
568 if (%animate_object) { 996 if (%animate_object) {
569 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 997 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
570 $want_refresh++; 998 $want_refresh++;
571 } 999 }
594@conn::ISA = Crossfire::Protocol::; 1022@conn::ISA = Crossfire::Protocol::;
595 1023
596sub conn::stats_update { 1024sub conn::stats_update {
597 my ($self, $stats) = @_; 1025 my ($self, $stats) = @_;
598 1026
599 # i love text protocols!!! 1027 update_stats_window ($stats);
600 # FIXME: the stats are somehow weird
601 my $hp = $stats->{1};
602 my $hp_m = $stats->{2};
603 my $sp = $stats->{3};
604 my $sp_m = $stats->{4};
605 my $fo = $stats->{18};
606 my $fo_m = 1000;
607 my $gr = $stats->{23};
608 my $gr_m = $stats->{24};
609
610 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
611 $GAUGES->{hp}->set_value ($hp, $hp_m);
612 $GAUGES->{mana}->set_value ($sp, $sp_m);
613 $GAUGES->{food}->set_value ($fo, $fo_m);
614 $GAUGES->{grace}->set_value ($gr, $gr_m);
615} 1028}
616 1029
617sub conn::user_send { 1030sub conn::user_send {
618 my ($self, $command) = @_; 1031 my ($self, $command) = @_;
619 1032
644 1057
645 my ($hash, $x, $y, $w, $h) = @$map_info; 1058 my ($hash, $x, $y, $w, $h) = @$map_info;
646 1059
647 my $data = $MAP->get_rect ($x, $y, $w, $h); 1060 my $data = $MAP->get_rect ($x, $y, $w, $h);
648 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1061 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
649
650 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1062 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
651
652} 1063}
653 1064
654sub conn::map_clear { 1065sub conn::map_clear {
655 my ($self) = @_; 1066 my ($self) = @_;
656 1067
657 $self->flush_map; 1068 $self->flush_map;
658 delete $self->{neigh}; 1069 delete $self->{neigh_map};
659 1070
660 $MAP->clear; 1071 $MAP->clear;
661} 1072}
662 1073
663 1074
664sub conn::load_map($$$) { 1075sub conn::load_map($$$) {
665 my ($self, $hash, $x, $y) = @_; 1076 my ($self, $hash, $x, $y) = @_;
666 1077
667 if (defined (my $data = $MAPCACHE->get ($hash))) { 1078 if (defined (my $data = $MAPCACHE->get ($hash))) {
668 $data = Compress::LZF::decompress $data; 1079 $data = Compress::LZF::decompress $data;
669 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1080 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
670 for my $id ($MAP->set_rect ($x, $y, $data)) { 1081 for my $id ($MAP->set_rect ($x, $y, $data)) {
671 my $data = $TILECACHE->get ($id) 1082 my $data = $TILECACHE->get ($id)
672 or next; 1083 or next;
673 1084
674 $self->set_texture ($id => $data); 1085 $self->set_texture ($id => $data);
675 } 1086 }
676 } 1087 }
677} 1088}
678 1089
1090# this method does a "flood fill" into every tile direction
1091# it assumes that tiles are arranged in a rectangular grid,
1092# i.e. a map is the same as the left of the right map etc.
1093# failure to comply are harmless and result in display errors
1094# at worst.
679sub conn::flood_fill { 1095sub conn::flood_fill {
680 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1096 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
681 1097
682 # the server does not allow map paths > 6 1098 # the server does not allow map paths > 6
683 return if 6 <= length $path; 1099 return if 7 <= length $path;
684 1100
685 for my $tile (1..4) { 1101 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
686 next if $self->{neigh}{$hash}[$tile]; 1102
1103 for (
1104 [1, 0, -1],
1105 [2, 1, 0],
1106 [3, 0, 1],
1107 [4, -1, 0],
1108 ) {
1109 my ($tile, $dx, $dy) = @$_;
1110
1111 my $gx = $gx + $dx;
1112 my $gy = $gy + $dy;
1113
687 next unless $flags & (1 << ($tile - 1)); 1114 next unless $flags & (1 << ($tile - 1));
1115 next if $self->{neigh_grid}{$gx, $gy}++;
688 1116
689 my $neigh = $self->{neigh}{$hash} ||= []; 1117 my $neigh = $self->{neigh_map}{$hash} ||= [];
690 1118 if (my $info = $neigh->[$tile]) {
691 $self->send_mapinfo ("spatial $path$tile", sub {
692 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1119 my ($flags, $x, $y, $w, $h, $hash) = @$info;
693 1120
694 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
695 return if $mode ne "spatial";
696
697 $x += $MAP->ox;
698 $y += $MAP->oy;
699
700 $self->load_map ($hash, $x, $y)
701 unless $self->{neigh}{$hash}[5]++;#d#
702
703 $neigh->[$tile] = [$x, $y, $w, $h];
704
705 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1121 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
706 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1122 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1123
1124 } else {
1125 $self->send_mapinfo ("spatial $path$tile", sub {
1126 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1127
1128 return if $mode ne "spatial";
1129
1130 $x += $MAP->ox;
1131 $y += $MAP->oy;
1132
1133 $self->load_map ($hash, $x, $y)
1134 unless $self->{neigh_map}{$hash}[5]++;#d#
1135
1136 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1137
1138 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1139 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1140 });
707 }); 1141 }
708 } 1142 }
709} 1143}
710 1144
711sub conn::map_change { 1145sub conn::map_change {
712 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1146 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
713 1147
714 $self->flush_map; 1148 $self->flush_map;
715 1149
716 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1150 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
717 1151
718 my $mapmapw = 250; 1152 my $mapmapw = $MAPMAP->{w};
719 my $mapmaph = 250; 1153 my $mapmaph = $MAPMAP->{h};
1154
1155 $self->{neigh_rect} = [
1156 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1157 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1158 ];
720 1159
1160 delete $self->{neigh_grid};
721 $self->flood_fill ("", $hash, $flags, 1161 $self->flood_fill (0, 0, "", $hash, $flags);
722 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
723 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
724 1162
725 $x += $ox; 1163 $x += $ox;
726 $y += $oy; 1164 $y += $oy;
727 1165
728 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1166 $self->{map_info} = [$hash, $x, $y, $w, $h];
1167
1168 my $map = $self->{map_info}[0];
1169 $map =~ s/^.*?\/([^\/]+)$/\1/;
1170 $STATWIDS->{map}->set_text ("Map: " . $map);
729 1171
730 $self->load_map ($hash, $x, $y); 1172 $self->load_map ($hash, $x, $y);
731} 1173}
732 1174
733sub conn::face_find { 1175sub conn::face_find {
759 } 1201 }
760 1202
761gotid: 1203gotid:
762 $face->{id} = $id; 1204 $face->{id} = $id;
763 $MAP->set_face ($facenum => $id); 1205 $MAP->set_face ($facenum => $id);
1206 $self->{faceid}[$facenum] = $id;#d#
764 $TILECACHE->get ($id) 1207 $TILECACHE->get ($id)
765} 1208}
766 1209
767sub conn::face_update { 1210sub conn::face_update {
768 my ($self, $facenum, $face) = @_; 1211 my ($self, $facenum, $face) = @_;
776 my ($self, $id, $data) = @_; 1219 my ($self, $id, $data) = @_;
777 1220
778 $self->{texture}[$id] ||= do { 1221 $self->{texture}[$id] ||= do {
779 my $tex = 1222 my $tex =
780 new_from_image CFClient::Texture 1223 new_from_image CFClient::Texture
781 $data, minify => 1; 1224 $data, minify => 1, mipmap => 1;
782 1225
783 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1226 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
784 $MAPWIDGET->update; 1227 $MAPWIDGET->update;
785 1228
786 $tex 1229 $tex
794 or return; 1237 or return;
795 1238
796 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1239 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
797 or return; 1240 or return;
798 1241
799 $SDL_MIXER->play_channel (-1, $chunk); 1242 $chunk->play;
800 warn "sound $x,$y,$soundnum,$type\n";#d# 1243# warn "sound $x,$y,$soundnum,$type\n";#d#
801} 1244}
1245
1246my $LAST_QUERY; # server is stupid, stupid, stupid
802 1247
803sub conn::query { 1248sub conn::query {
804 my ($self, $flags, $prompt) = @_; 1249 my ($self, $flags, $prompt) = @_;
805 1250
806 #TODO 1251 $prompt = $LAST_QUERY unless length $prompt;
807 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1252 $LAST_QUERY = $prompt;
1253
1254 my $dialog = new CFClient::UI::FancyFrame
1255 title => "Query",
1256 child => my $vbox = new CFClient::UI::VBox;
1257
1258 $vbox->add (new CFClient::UI::Label
1259 max_w => $::WIDTH * 0.4,
1260 text => $prompt);
1261
1262 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1263 $vbox->add (my $hbox = new CFClient::HBox);
1264 $hbox->add (new CFClient::Button
1265 text => "No",
1266 connect_activate => sub {
1267 $self->send ("reply n");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 }
1271 );
1272 $hbox->add (new CFClient::Button
1273 text => "Yes",
1274 connect_activate => sub {
1275 $self->send ("reply y");
1276 $dialog->destroy;
1277 $MAPWIDGET->focus_in;
1278 },
1279 );
1280
1281 $dialog->focus_in;
1282
1283 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1284 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1285 $vbox->add (my $entry = new CFClient::UI::Entry
1286 connect_changed => sub {
1287 $self->send ("reply $_[1]");
1288 $dialog->destroy;
1289 $MAPWIDGET->focus_in;
1290 },
1291 );
1292
1293 $entry->focus_in;
1294
1295 } else {
1296 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1297
1298 $vbox->add (my $entry = new CFClient::UI::Entry
1299 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1300 connect_activate => sub {
1301 $self->send ("reply $_[1]");
1302 $dialog->destroy;
1303 $MAPWIDGET->focus_in;
1304 },
1305 );
1306
1307 $entry->focus_in;
1308 }
1309
1310 $dialog->show;
808} 1311}
809 1312
810sub conn::drawinfo { 1313sub conn::drawinfo {
811 my ($self, $color, $text) = @_; 1314 my ($self, $color, $text) = @_;
812 1315
827 ); 1330 );
828 1331
829 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color], $text);
830} 1333}
831 1334
1335sub conn::spell_add {
1336 my ($self, $spell) = @_;
1337
1338 # TODO
1339 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1340 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1341 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1342}
1343
1344sub conn::spell_delete {
1345 my ($self, $spell) = @_;
1346}
1347
1348sub conn::addme_success {
1349 my ($self) = @_;
1350
1351 for my $skill (values %{$self->{skill_info}}) {
1352 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1353 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1354 }
1355
1356 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1357 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1358 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1359 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1360}
1361
1362sub conn::eof {
1363 stop_game;
1364}
1365
1366sub update_floorbox {
1367 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1368 return unless $CONN;
1369
1370 $FLOORBOX->clear;
1371 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1372
1373 # we basically have to use the same sorting as everybody else
1374 for my $item (@{ $CONN->{container}{0} }) {
1375 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1376 }
1377 });
1378 refresh;
1379}
1380
1381sub conn::container_add {
1382 my ($self, $tag, $items) = @_;
1383
1384 update_floorbox if $tag == 0;
1385
1386 $INV->set_items ($self->{container}{$self->{player}{tag}})
1387 if $tag == $self->{player}{tag};
1388
1389 # $self-<{player}{tag} => player inv
1390 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1391}
1392
1393sub conn::container_clear {
1394 my ($self, $tag) = @_;
1395
1396 update_floorbox if $tag == 0;
1397
1398 $INV->set_items ($self->{container}{$tag})
1399 if $tag == $self->{player}{tag};
1400
1401# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1402}
1403
1404sub conn::item_delete {
1405 my ($self, @items) = @_;
1406
1407 for (@items) {
1408 update_floorbox if $_->{container} == 0;
1409
1410 $INV->set_items ($self->{container}{$_->{container}})
1411 if $_->{container} == $self->{player}{tag};
1412 }
1413}
1414
1415sub conn::item_update {
1416 my ($self, $item) = @_;
1417
1418 update_floorbox if $item->{container} == 0;
1419
1420 $INV->set_items ($self->{container}{$item->{container}})
1421 if $item->{container}; == $self->{player}{tag};
1422}
1423
832%SDL_CB = ( 1424%SDL_CB = (
833 SDL_QUIT() => sub { 1425 CFClient::SDL_QUIT => sub {
834 Event::unloop -1; 1426 Event::unloop -1;
835 }, 1427 },
836 SDL_VIDEORESIZE() => sub { 1428 CFClient::SDL_VIDEORESIZE => sub {
837 }, 1429 },
838 SDL_VIDEOEXPOSE() => sub { 1430 CFClient::SDL_VIDEOEXPOSE => \&refresh,
839 refresh; 1431 CFClient::SDL_ACTIVEEVENT => sub {
1432# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
840 }, 1433 },
841 SDL_KEYDOWN() => sub { 1434 CFClient::SDL_KEYDOWN => sub {
842 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1435 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
843 # alt-enter 1436 # alt-enter
844 video_shutdown; 1437 video_shutdown;
845 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1438 $CFG->{fullscreen} = !$CFG->{fullscreen};
846 video_init; 1439 video_init;
847 } else { 1440 } else {
848 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1441 CFClient::UI::feed_sdl_key_down_event ($_[0]);
849 } 1442 }
850 }, 1443 },
851 SDL_KEYUP() => sub { 1444 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
852 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1445 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
853 }, 1446 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
854 SDL_MOUSEMOTION() => sub { 1447 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
855 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1448 CFClient::SDL_USEREVENT => sub {
856 }, 1449 if ($_[0]{code} == 1) {
857 SDL_MOUSEBUTTONDOWN() => sub { 1450 audio_channel_finished $_[0]{data1};
858 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1451 } elsif ($_[0]{code} == 0) {
859 }, 1452 audio_music_finished;
860 SDL_MOUSEBUTTONUP() => sub { 1453 }
861 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
862 },
863 SDL_ACTIVEEVENT() => sub {
864# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
865 }, 1454 },
866); 1455);
867 1456
868############################################################################# 1457#############################################################################
869 1458
870$SIG{INT} = $SIG{TERM} = sub { exit }; 1459$SIG{INT} = $SIG{TERM} = sub { exit };
871 1460
1461CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1462
872$TILECACHE = CFClient::db_table "tilecache"; 1463$TILECACHE = CFClient::db_table "tilecache";
873$FACEMAP = CFClient::db_table "facemap"; 1464$FACEMAP = CFClient::db_table "facemap";
874
875CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
876 1465
877my %DEF_CFG = ( 1466my %DEF_CFG = (
878 sdl_mode => 0, 1467 sdl_mode => 0,
879 width => 640, 1468 width => 640,
880 height => 480, 1469 height => 480,
881 fullscreen => 0, 1470 fullscreen => 0,
882 fast => 0, 1471 fast => 0,
1472 map_scale => 0.5,
883 fow_enable => 1, 1473 fow_enable => 1,
884 fow_intensity => 0.45, 1474 fow_intensity => 0.45,
885 fow_smooth => 0, 1475 fow_smooth => 0,
886 gui_fontsize => 1, 1476 gui_fontsize => 1,
887 log_fontsize => 14, 1477 log_fontsize => 1,
1478 gauge_fontsize => 1,
1479 gauge_size => 0.35,
1480 stat_fontsize => 1,
888 mapsize => 100, 1481 mapsize => 100,
889 host => "crossfire.schmorp.de", 1482 host => "crossfire.schmorp.de",
890 say_command => 'say', 1483 say_command => 'say',
891 audio_enable => 1, 1484 audio_enable => 1,
892 bgm_enable => 1, 1485 bgm_enable => 1,
893 bgm_volume => 64, 1486 bgm_volume => 0.25,
894); 1487);
895 1488
896while (my ($k, $v) = each %DEF_CFG) { 1489while (my ($k, $v) = each %DEF_CFG) {
897 $CFG->{$k} = $v unless exists $CFG->{$k}; 1490 $CFG->{$k} = $v unless exists $CFG->{$k};
898} 1491}
899 1492
900sdl_init; 1493sdl_init;
901 1494
902@SDL_MODES = reverse 1495@SDL_MODES = reverse
903 grep $_->[0] >= 640 && $_->[1] >= 480, 1496 grep $_->[0] >= 640 && $_->[1] >= 480,
904 map [SDL::RectW ($_), SDL::RectH ($_)], 1497 CFClient::SDL_ListModes;
905 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
906 1498
907@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1499@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
908 1500
909$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1501$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
910 1502
911{ 1503{
912 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1504 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1505 DejaVuSans.ttf
1506 DejaVuSansMono.ttf
1507 DejaVuSans-Bold.ttf
1508 DejaVuSansMono-Bold.ttf
1509 DejaVuSans-Oblique.ttf
1510 DejaVuSansMono-Oblique.ttf
1511 DejaVuSans-BoldOblique.ttf
1512 DejaVuSansMono-BoldOblique.ttf
1513 );
913 1514
914 CFClient::add_font $_ for @fonts; 1515 CFClient::add_font $_ for @fonts;
915 CFClient::set_font $fonts[0]; 1516
1517 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1518 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1519
1520 $FONT_PROP->make_default;
916} 1521}
917 1522
918video_init; 1523video_init;
919audio_init; 1524audio_init;
920 1525
921Event::loop; 1526Event::loop;
922 1527
923END { SDL::Quit } 1528END { CFClient::SDL_Quit }
924 1529
1530=head1 pclient - Crossfire+ and Crossfire game client
925 1531
1532Pclient is a Crossfire+ and Crossfire game client.
1533
1534=head2 Features
1535
1536=over 4
1537
1538=item Fullscreen Map
1539
1540PClient can uses a fullscreen map, which greatly enhances how much of the
1541game world you can see.
1542
1543=item Persistent Map Cache (Crossfire+ only)
1544
1545PClient can persistently cache all map data it received from the
1546server. This not only allows it to display an overview map, but also
1547ensures that once-explored areas will be available the next time you want
1548to explore more.
1549
1550=item Hardware acceleration
1551
1552Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1553acceleration. Most modern graphics cards have difficulties with 2D
1554acceleration, while 3D graphics is accelerated well.
1555
1556=item No arbitrary limits
1557
1558Unlike other Crossfire clients, pclient does not suffer from arbitrary
1559limits (like a fixed amount of face numbers). There are still limits, but
1560they are not arbitrarily low :)
1561
1562=back
1563
1564=head1 USAGE
1565
1566=head2 The Map
1567
1568The map is always displayed in the background, behind all other windows and UI elements.
1569
1570#TODO# middle-click scrolls
1571#
1572# keys:
1573#
1574# a apply
1575# keypad moves, kp_5 applies ranged attack to self
1576
1577Starting to type enters the I<completion mode>. In that mode, you can type
1578abbreviations or commands and have them executed as soon as they match a
1579valid command. This is best explained by a few examples:
1580
1581Typing B<climb> will display a list of commands with I<climb> in their
1582name, such as I<ready_skill climbing> and I<use_skill climbing>.
1583
1584You can abbreviate commands by typing only the first character of every
1585word. For example, typing I<iwor> will likely select I<invoke word of
1586recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1587will likely select I<ready_skill climbing> and I<usl> will give you
1588I<use_skill levitation>.
1589
1590=head2 The map overview
1591
1592#TODO#
1593
1594=head2 The Status area in the lower right corner
1595
1596#TODO#
1597
1598=head2 The I<Statistics>/I>Stats> window
1599
1600#TODO#
1601
1602=head1 FAQ
1603
1604=over 4
1605
1606=item The client is very sluggish and slow, what can I do about this?
1607
1608Most likely, you don't have accelerated OpenGL support. Try to find a
1609newer driver, or a driver from your hardware vendor, that features OpenGL
1610support.
1611
1612If this is not an option, the following Setup options reduce the load and
1613will likely make the client playable with sofwtare rendering (it will
1614still be slow, though):
1615
1616=over 4
1617
1618=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1619
1620=item Enable B<Fast & Ugly> mode
1621
1622=item Disable B<Fog of War>
1623
1624=item Increase B<Map Scale>
1625
1626=back
1627
1628=back
1629
1630=head1 AUTHOR
1631
1632Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1633
1634
1635

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