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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.142 by root, Wed Apr 19 07:30:33 2006 UTC vs.
Revision 1.181 by root, Tue Apr 25 10:39:45 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
28 46
29our $VERSION = '0.1'; 47our $VERSION = '0.1';
30 48
31my $MAX_FPS = 60; 49my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our @SDL_MODES; 65our @SDL_MODES;
48our $WIDTH; 66our $WIDTH;
49our $HEIGHT; 67our $HEIGHT;
50our $FULLSCREEN; 68our $FULLSCREEN;
51our $FONTSIZE; 69our $FONTSIZE;
70
71our $FONT_PROP;
72our $FONT_FIXED;
52 73
53our $MAP; 74our $MAP;
54our $MAPWIDGET; 75our $MAPWIDGET;
55our $BUTTONBAR; 76our $BUTTONBAR;
56our $LOGVIEW; 77our $LOGVIEW;
57our $CONSOLE; 78our $CONSOLE;
58our $METASERVER; 79our $METASERVER;
59 80
81our $FLOORBOX;
60our $GAUGES; 82our $GAUGES;
83our $STATWIDS;
61 84
62our $SDL_ACTIVE; 85our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 86our %SDL_CB;
65 87
66our $SDL_MIXER; 88our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 89our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 90our %AUDIO_CHUNKS; # audio files
110 undef $CONN; 132 undef $CONN;
111} 133}
112 134
113sub client_setup { 135sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 136 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 138 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 140
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 141 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 142 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 143
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 144 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 145 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 146
125 $mode_slider->connect (changed => sub { 147 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 148 my ($self, $value) = @_;
127 149
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 150 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 151 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 152 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 154
155 my $row = 1;
156
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
135 my ($self, $value) = @_; 162 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 163 $CFG->{fullscreen} = $value;
164 }
137 }); 165 );
138 166
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
141 my ($self, $value) = @_; 172 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 173 $CFG->{fast} = $value;
174 }
143 }); 175 );
144 176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
186
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
147 my ($self, $value) = @_; 192 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 193 $CFG->{fow_enable} = $value;
194 }
149 }); 195 );
150 196
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
153 my ($self, $value) = @_; 202 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 203 $CFG->{fow_intensity} = $value;
204 }
155 }); 205 );
156 206
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
159 my ($self, $value) = @_; 212 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 213 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
162 }); 216 );
163 217
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
168 }); 226 );
169 227
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
173 }); 235 );
174 236
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
244 &set_stats_window_fontsize;
245 }
246 );
247
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size};
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 }
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
266 &set_gauge_window_fontsize;
267 }
268 );
269
270 $table->add (1, $row++, new CFClient::UI::Button
271 expand => 1, align => 0, text => "Apply",
272 tooltip => "Apply the video settings",
273 connect_activate => sub {
176 video_shutdown (); 274 video_shutdown ();
177 video_init (); 275 video_init ();
276 }
178 }); 277 );
179 278
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 284 $CFG->{audio_enable} = $_[1];
285 }
183 }); 286 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 289# $CFG->{effects_volume} = $_[1];
187# }); 290# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 293 $hbox->add (new CFClient::UI::CheckBox
294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 297 $CFG->{bgm_enable} = $_[1];
298 }
192 }); 299 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 300 $hbox->add (new CFClient::UI::Slider
301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
302 tooltip => "The volume of the background music",
303 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 304 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 305 CFClient::MixMusic::volume $_[1] * 128;
306 }
196 }); 307 );
197 308
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
199 audio_shutdown (); 313 audio_shutdown ();
200 audio_init (); 314 audio_init ();
315 }
201 }); 316 );
202 317
203 $dialog 318 $dialog
319}
320
321sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) {
323 $_->set_fontsize ($::CFG->{stat_fontsize});
324 }
325}
326
327sub set_gauge_window_fontsize {
328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
329 $_->set_fontsize ($::CFG->{gauge_fontsize});
330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334}
335
336sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339
340 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
342 );
343 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [
345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
350
351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
354 (new CFClient::UI::Empty expand => 1),
355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dieing. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372
373 $GAUGES = {
374 exp => $exp, win => $win, range => $rng,
375 food => $fg, mana => $mg, hp => $hg, grace => $gg
376 };
377
378 &set_gauge_window_fontsize;
379
380 $win
381}
382
383sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats");
385
386 $tgw->add (my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393
394 my $black = [0, 0, 0];
395
396 for (
397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
404
405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
413
414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
415 can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
417 can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
418 }
419
420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
421
422 my $row = 0;
423 my $col = 0;
424
425 my %resist_names = (
426 slow => "Slow",
427 holyw => "Holy Word",
428 conf => "Confusion",
429 fire => "Fire",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid",
434 pois => "Poison",
435 para => "Paralysation",
436 deat => "Death (resistance against death spells)",
437 phys => "Physical",
438 blind => "Blind",
439 fear => "Fear",
440 tund => "Turn undead",
441 elec => "Electricity",
442 cold => "Cold",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 );
445 for (qw/slow holyw conf fire depl magic
446 drain acid pois para deat phys
447 blind fear tund elec cold ghit/)
448 {
449 $tbl2->add ($col, $row,
450 $STATWIDS->{"res_$_"} =
451 new CFClient::UI::Label
452 template => "-100%",
453 align => +1,
454 valign => 0,
455 can_events => 1,
456 can_hover => 1,
457 tooltip => $resist_names{$_},
458 );
459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
460 can_hover => 1,
461 can_events => 1,
462 image => "ui/resist/resist_$_.png",
463 tooltip => $resist_names{$_},
464 );
465
466 $row++;
467 if ($row % 6 == 0) {
468 $col += 2;
469 $row = 0;
470 }
471 }
472
473 &set_stats_window_fontsize;
474 update_stats_window ({});
475
476 $tgw
477}
478
479sub formsep {
480 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
481}
482
483sub update_stats_window {
484 my ($stats) = @_;
485
486 # i love text protocols!!!
487 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
488 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
489 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
490 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
491 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
492 my $fo_m = 999;
493 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
494 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
495
496 $GAUGES->{hp} ->set_value ($hp, $hp_m);
497 $GAUGES->{mana} ->set_value ($sp, $sp_m);
498 $GAUGES->{food} ->set_value ($fo, $fo_m);
499 $GAUGES->{grace} ->set_value ($gr, $gr_m);
500 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
501 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
502 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
503 $rng =~ s/^Range: //; # thank you so much dear server
504 $GAUGES->{range} ->set_text ("Rng: " . $rng);
505 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
506 $title =~ s/^Player: //;
507 $STATWIDS->{title} ->set_text ("Title: " . $title);
508
509 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
510 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
511 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
512 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
513 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
514 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
515 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
516 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
517 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
518 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
519 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
520 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
521 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
522
523 my %tbl = (
524 phys => 100,
525 magic => 101,
526 fire => 102,
527 elec => 103,
528 cold => 104,
529 conf => 105,
530 acid => 106,
531 drain => 107,
532 ghit => 108,
533 pois => 109,
534 slow => 110,
535 para => 111,
536 tund => 112,
537 fear => 113,
538 depl => 113,
539 deat => 115,
540 holyw => 116,
541 blind => 117
542 );
543
544 for (keys %tbl) {
545 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
546 }
547
204} 548}
205 549
206sub metaserver_dialog { 550sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 551 my $dialog = new CFClient::UI::FancyFrame
552 title => "Metaserver",
208 child => (my $vbox = new CFClient::UI::VBox); 553 child => (my $vbox = new CFClient::UI::VBox);
209 554
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 555 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 556
212 $dialog 557 $dialog
213} 558}
559
560my $METASERVER_ATIME;
214 561
215sub update_metaserver { 562sub update_metaserver {
216 my ($HOST) = @_; 563 my ($HOST) = @_;
217 564
218 status "fetching metaserver list..."; 565 return if $METASERVER_ATIME > time;
566 $METASERVER_ATIME = time + 60;
567
568 my $table = $METASERVER->{table};
569 $table->clear;
570 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 571
220 my $buf; 572 my $buf;
221 573
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 574 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
575
576 unless ($fh) {
577 $label->set_text ("unable to contact metaserver: $!");
578 return;
579 }
223 580
224 Event->io (fd => $fh, poll => 'r', cb => sub { 581 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 582 my $res = sysread $fh, $buf, 8192, length $buf;
226 583
227 if (!defined $res) { 584 if (!defined $res) {
228 $_[0]->w->cancel; 585 $_[0]->w->cancel;
229 status "metaserver: $!"; 586 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 587 } elsif ($res == 0) {
231 $_[0]->w->cancel; 588 $_[0]->w->cancel;
232 status "server list retrieved"; 589 status "server list retrieved";
233 590
234 my $table = $METASERVER->{table}; 591 utf8::decode $buf if utf8::valid $buf;
235 592
236 $table->clear; 593 $table->clear;
237 594
238 my @col = qw(Use #Users Host Uptime Version Description); 595 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 596 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 620 $m = [$users, $host, $uptime, $version, $desc];
264 621
265 $y++; 622 $y++;
266 623
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 624 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 625 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 626 $HOST->set_text ($CFG->{host} = $host);
270 }), 627 }),
271 (new CFClient::UI::Empty expand => 1), 628 (new CFClient::UI::Empty expand => 1),
272 ]); 629 ]);
273 630
278 }); 635 });
279} 636}
280 637
281sub server_setup { 638sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 639 my $dialog = new CFClient::UI::FancyFrame
640 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 641 child => (my $vbox = new CFClient::UI::VBox);
284 642
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 643 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 644 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 645
289 { 646 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 647 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 648
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 649 $vbox->add (
650 my $HOST = new CFClient::UI::Entry
651 expand => 1,
652 text => $CFG->{host},
653 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
654 connect_changed => sub {
655 my ($self, $value) = @_;
656 $CFG->{host} = $value;
657 }
658 );
659
660 $METASERVER = metaserver_dialog;
661
662 $vbox->add (new CFClient::UI::Flopper
663 expand => 1,
664 text => "Metaserver",
665 other => $METASERVER,
666 tooltip => "Show a list of avaible crossfire servers",
667 connect_open => sub {
668 update_metaserver $HOST;
669 }
670 );
671 }
672
673 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
674 $table->add (1, 4, new CFClient::UI::Entry
675 text => $CFG->{user},
676 tooltip => "The name of your character on the server",
677 connect_changed => sub {
293 my ($self, $value) = @_; 678 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 679 $CFG->{user} = $value;
680 }
308 }); 681 );
309 682
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 683 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 684 $table->add (1, 5, new CFClient::UI::Entry
685 text => $CFG->{password},
686 hidden => 1,
687 tooltip => "The password for your character",
688 connect_changed => sub {
312 my ($self, $value) = @_; 689 my ($self, $value) = @_;
313 $CFG->{password} = $value; 690 $CFG->{password} = $value;
691 }
314 }); 692 );
315 693
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); 694 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 695 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
696 text => $CFG->{say_command},
697 tooltip => "This is the command that will be used if you write a line in the message window entry. "
698 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
699 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
700 connect_changed => sub {
318 my ($self, $value) = @_; 701 my ($self, $value) = @_;
319 $CFG->{say_command} = $value; 702 $CFG->{say_command} = $value;
703 }
320 }); 704 );
321 705
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 706 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 707 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 708 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 709 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
710 tooltip => "This is the size of the portion of the map update the server sends you. "
711 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 712 connect_changed => sub {
327 my ($self, $value) = @_; 713 my ($self, $value) = @_;
328 714
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 715 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 716 },
337 $dialog 723 $dialog
338} 724}
339 725
340sub message_window { 726sub message_window {
341 my $window = new CFClient::UI::FancyFrame 727 my $window = new CFClient::UI::FancyFrame
728 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 729 border_bg => [1, 1, 1, 0.5],
343 bg => [0.3, 0.3, 0.3, 0.8], 730 bg => [0.3, 0.3, 0.3, 0.8],
344 user_w => int $::WIDTH / 3, 731 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 732 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 733 child => (my $vbox = new CFClient::UI::VBox);
347 734
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 735 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 736 expand => 1,
737 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 738 fontsize => $::CFG->{log_fontsize},
351 ); 739 );
352 740
353 $vbox->add (my $input = new CFClient::UI::Entry 741 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 742 connect_focus_in => sub {
388 776
389 $window 777 $window
390} 778}
391 779
392sub sdl_init { 780sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 781 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 782 and die "SDL::Init failed!\n";
396} 783}
397 784
398sub video_init { 785sub video_init {
399 sdl_init; 786 sdl_init;
400 787
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 788 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 789 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 790 $FAST = $CFG->{fast};
404 791
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 792 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 793 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 794
429 $SDL_ACTIVE = 1; 795 $SDL_ACTIVE = 1;
430 796
431 $LAST_REFRESH = time - 0.01; 797 $LAST_REFRESH = time - 0.01;
432 798
470 836
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
474 840
841 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
842 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
843
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 844 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 845 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 846 status "Configuration Saved";
478 }); 847 });
479 848
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 849 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
483 $tgw->add (my $hbox = new CFClient::UI::HBox ());
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 850}
493 851
494sub video_shutdown { 852sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = []; 853 $CFClient::UI::ROOT->{children} = [];
854 undef $CFClient::UI::GRAB;
855 undef $CFClient::UI::HOVER;
496 undef $SDL_ACTIVE; 856 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 857}
499 858
859my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 860my $bgmusic;#TODO#hack#d#
861
862sub audio_music_finished {
863 return unless $CFG->{bgm_enable};
864
865 # TODO: hack, do play loop and mood music
866 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
867 $bgmusic->play (0);
868
869 push @bgmusic, shift @bgmusic;
870}
501 871
502sub audio_init { 872sub audio_init {
503 if ($CFG->{audio_enable}) { 873 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 874 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
505 875 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer 876 CFClient::Mix_AllocateChannels 8;
507 -rate => 22050, 877 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
508 -channels => 1, # mono
509 -size => 512;
510 878
511 $SDL_MIXER->allocate_channels (8); 879 audio_music_finished;
512
513 # TODO: hack, do play loop and mood music
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 }
519 880
520 while (<$fh>) { 881 while (<$fh>) {
521 next if /^\s*#/; 882 next if /^\s*#/;
522 next if /^\s*$/; 883 next if /^\s*$/;
523 884
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 885 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 886
526 push @SOUNDS, "$volume,$file"; 887 push @SOUNDS, "$volume,$file";
527 888
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 889 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 890 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 891 $chunk->volume ($volume * 128 / 100);
531 $chunk 892 $chunk
532 }; 893 };
533 } 894 }
534 } else { 895 } else {
536 } 897 }
537 } 898 }
538} 899}
539 900
540sub audio_shutdown { 901sub audio_shutdown {
902 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 903 undef $SDL_MIXER;
542 @SOUNDS = (); 904 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 905 %AUDIO_CHUNKS = ();
544} 906}
545 907
558 $want_refresh = 0; 920 $want_refresh = 0;
559 $can_refresh = 0; 921 $can_refresh = 0;
560 922
561 $CFClient::UI::ROOT->draw; 923 $CFClient::UI::ROOT->draw;
562 924
563 SDL::GLSwapBuffers; 925 CFClient::SDL_GL_SwapBuffers;
564 926
565 $LAST_REFRESH = $NOW; 927 $LAST_REFRESH = $NOW;
566} 928}
567 929
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 930my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 931 $NOW = time;
570 932
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 933 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 934 for CFClient::SDL_PollEvent;
573 935
574 if (%animate_object) { 936 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 937 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 938 $want_refresh++;
577 } 939 }
600@conn::ISA = Crossfire::Protocol::; 962@conn::ISA = Crossfire::Protocol::;
601 963
602sub conn::stats_update { 964sub conn::stats_update {
603 my ($self, $stats) = @_; 965 my ($self, $stats) = @_;
604 966
605 # i love text protocols!!! 967 update_stats_window ($stats);
606 # FIXME: the stats are somehow weird
607 my $hp = $stats->{1};
608 my $hp_m = $stats->{2};
609 my $sp = $stats->{3};
610 my $sp_m = $stats->{4};
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 968}
622 969
623sub conn::user_send { 970sub conn::user_send {
624 my ($self, $command) = @_; 971 my ($self, $command) = @_;
625 972
650 997
651 my ($hash, $x, $y, $w, $h) = @$map_info; 998 my ($hash, $x, $y, $w, $h) = @$map_info;
652 999
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1000 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1001 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1002 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1003}
659 1004
660sub conn::map_clear { 1005sub conn::map_clear {
661 my ($self) = @_; 1006 my ($self) = @_;
662 1007
663 $self->flush_map; 1008 $self->flush_map;
664 delete $self->{neigh}; 1009 delete $self->{neigh_map};
665 1010
666 $MAP->clear; 1011 $MAP->clear;
667} 1012}
668 1013
669 1014
670sub conn::load_map($$$) { 1015sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1016 my ($self, $hash, $x, $y) = @_;
672 1017
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1018 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1019 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1020 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1021 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1022 my $data = $TILECACHE->get ($id)
678 or next; 1023 or next;
679 1024
680 $self->set_texture ($id => $data); 1025 $self->set_texture ($id => $data);
681 } 1026 }
682 } 1027 }
683} 1028}
684 1029
1030# this method does a "flood fill" into every tile direction
1031# it assumes that tiles are arranged in a rectangular grid,
1032# i.e. a map is the same as the left of the right map etc.
1033# failure to comply are harmless and result in display errors
1034# at worst.
685sub conn::flood_fill { 1035sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1036 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
687 1037
688 # the server does not allow map paths > 6 1038 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1039 return if 6 <= length $path;
690 1040
691 for my $tile (1..4) { 1041 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1042
1043 for (
1044 [1, 0, -1],
1045 [2, 1, 0],
1046 [3, 0, 1],
1047 [4, -1, 0],
1048 ) {
1049 my ($tile, $dx, $dy) = @$_;
1050
1051 my $gx = $gx + $dx;
1052 my $gy = $gy + $dy;
1053
693 next unless $flags & (1 << ($tile - 1)); 1054 next unless $flags & (1 << ($tile - 1));
1055 next if $self->{neigh_grid}{$gx, $gy}++;
694 1056
695 my $neigh = $self->{neigh}{$hash} ||= []; 1057 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1058 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1059 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1060
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1061 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1062 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1063
1064 } else {
1065 $self->send_mapinfo ("spatial $path$tile", sub {
1066 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1067
1068 return if $mode ne "spatial";
1069
1070 $x += $MAP->ox;
1071 $y += $MAP->oy;
1072
1073 $self->load_map ($hash, $x, $y)
1074 unless $self->{neigh_map}{$hash}[5]++;#d#
1075
1076 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1077
1078 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1079 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1080 });
713 }); 1081 }
714 } 1082 }
715} 1083}
716 1084
717sub conn::map_change { 1085sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1086 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
721 1089
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1090 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1091
724 my $mapmapw = 250; 1092 my $mapmapw = 250;
725 my $mapmaph = 250; 1093 my $mapmaph = 250;
1094
1095 $self->{neigh_rect} = [
1096 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1097 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1098 ];
726 1099
1100 delete $self->{neigh_grid};
727 $self->flood_fill ("", $hash, $flags, 1101 $self->flood_fill (0, 0, "", $hash, $flags);
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1102
731 $x += $ox; 1103 $x += $ox;
732 $y += $oy; 1104 $y += $oy;
733 1105
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1106 $self->{map_info} = [$hash, $x, $y, $w, $h];
1107
1108 my $map = $self->{map_info}[0];
1109 $map =~ s/^.*?\/([^\/]+)$/\1/;
1110 $STATWIDS->{map}->set_text ("Map: " . $map);
735 1111
736 $self->load_map ($hash, $x, $y); 1112 $self->load_map ($hash, $x, $y);
737} 1113}
738 1114
739sub conn::face_find { 1115sub conn::face_find {
765 } 1141 }
766 1142
767gotid: 1143gotid:
768 $face->{id} = $id; 1144 $face->{id} = $id;
769 $MAP->set_face ($facenum => $id); 1145 $MAP->set_face ($facenum => $id);
1146 $self->{faceid}[$facenum] = $id;#d#
770 $TILECACHE->get ($id) 1147 $TILECACHE->get ($id)
771} 1148}
772 1149
773sub conn::face_update { 1150sub conn::face_update {
774 my ($self, $facenum, $face) = @_; 1151 my ($self, $facenum, $face) = @_;
782 my ($self, $id, $data) = @_; 1159 my ($self, $id, $data) = @_;
783 1160
784 $self->{texture}[$id] ||= do { 1161 $self->{texture}[$id] ||= do {
785 my $tex = 1162 my $tex =
786 new_from_image CFClient::Texture 1163 new_from_image CFClient::Texture
787 $data, minify => 1; 1164 $data, minify => 1, mipmap => 1;
788 1165
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1166 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1167 $MAPWIDGET->update;
791 1168
792 $tex 1169 $tex
800 or return; 1177 or return;
801 1178
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1179 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1180 or return;
804 1181
805 $SDL_MIXER->play_channel (-1, $chunk, 0, -1); 1182 $chunk->play;
806 warn "sound $x,$y,$soundnum,$type\n";#d# 1183# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1184}
1185
1186my $LAST_QUERY; # server is stupid, stupid, stupid
808 1187
809sub conn::query { 1188sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1189 my ($self, $flags, $prompt) = @_;
811 1190
812 #TODO 1191 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1192 $LAST_QUERY = $prompt;
1193
1194 my $dialog = new CFClient::UI::FancyFrame
1195 title => "Query",
1196 child => my $vbox = new CFClient::UI::VBox;
1197
1198 $vbox->add (new CFClient::UI::Label
1199 max_w => $::WIDTH * 0.4,
1200 text => $prompt);
1201
1202 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1203 $vbox->add (my $hbox = new CFClient::HBox);
1204 $hbox->add (new CFClient::Button
1205 text => "No",
1206 connect_activate => sub {
1207 $self->send ("reply n");
1208 $dialog->destroy;
1209 $MAPWIDGET->focus_in;
1210 }
1211 );
1212 $hbox->add (new CFClient::Button
1213 text => "Yes",
1214 connect_activate => sub {
1215 $self->send ("reply y");
1216 $dialog->destroy;
1217 $MAPWIDGET->focus_in;
1218 },
1219 );
1220
1221 $dialog->focus_in;
1222
1223 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1224 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1225 $vbox->add (my $entry = new CFClient::UI::Entry
1226 connect_changed => sub {
1227 $self->send ("reply $_[1]");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $entry->focus_in;
1234
1235 } else {
1236 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1237
1238 $vbox->add (my $entry = new CFClient::UI::Entry
1239 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1240 connect_activate => sub {
1241 $self->send ("reply $_[1]");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $entry->focus_in;
1248 }
1249
1250 $dialog->show;
814} 1251}
815 1252
816sub conn::drawinfo { 1253sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1254 my ($self, $color, $text) = @_;
818 1255
833 ); 1270 );
834 1271
835 $LOGVIEW->add_paragraph ($color[$color], $text); 1272 $LOGVIEW->add_paragraph ($color[$color], $text);
836} 1273}
837 1274
1275sub conn::spell_add {
1276 my ($self, $spell) = @_;
1277
1278 # TODO
1279 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1280 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1281 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1282}
1283
1284sub conn::spell_delete {
1285 my ($self, $spell) = @_;
1286}
1287
1288sub conn::addme_success {
1289 my ($self) = @_;
1290
1291 for my $skill (values %{$self->{skill_info}}) {
1292 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1293 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1294 }
1295}
1296
1297sub update_floorbox {
1298 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1299 $FLOORBOX->clear;
1300 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1301
1302 my @items = values %{ $CONN->{container}{0} };
1303
1304 # we basically have to use the same sorting as everybody else
1305 @items = sort { $a->{type} <=> $b->{type} } @items;
1306
1307 for my $item (reverse @items) {
1308 my $desc = $item->{nrof} < 2
1309 ? $item->{name}
1310 : "$item->{nrof} $item->{name_pl}";
1311 # todo: animation widget, face widget, weight(?) etc.
1312 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1313 tooltip => (CFClient::UI::Label->escape ($desc)
1314 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1315 can_hover => 1,
1316 can_events => 1,
1317 connect_button_down => sub {
1318 my ($self, $ev, $x, $y) = @_;
1319
1320 # todo: maybe put examine on 1? but should just be a tooltip :(
1321 if ($ev->{button} == 1) {
1322 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1323 } elsif ($ev->{button} == 2) {
1324 $CONN->send ("apply $item->{tag}");
1325 } elsif ($ev->{button} == 3) {
1326 # examine, lock, mark, maybe other things
1327 warn "MENU not implemented yet\n";
1328 }
1329
1330 1
1331 },
1332 );
1333
1334 $hbox->add (new CFClient::UI::Face
1335 can_events => 0,
1336 face => $item->{face},
1337 anim => $item->{anim},
1338 animspeed => $item->{animspeed},
1339 );
1340
1341 $hbox->add (new CFClient::UI::Label
1342 can_events => 0,
1343 text => $desc,
1344 );
1345 }
1346 });
1347 refresh;
1348}
1349
1350sub conn::container_add {
1351 my ($self, $id, $items) = @_;
1352
1353 update_floorbox if $id == 0;
1354 # $self-<{player}{tag} => player inv
1355 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356}
1357
1358sub conn::container_clear {
1359 my ($self, $id) = @_;
1360
1361 update_floorbox if $id == 0;
1362# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1363}
1364
1365sub conn::item_delete {
1366 my ($self, @items) = @_;
1367
1368 for (@items) {
1369 update_floorbox if $_->{container} == 0;
1370 }
1371}
1372
1373sub conn::item_update {
1374 my ($self, $item) = @_;
1375
1376 update_floorbox if $item->{container} == 0;
1377}
1378
838%SDL_CB = ( 1379%SDL_CB = (
839 SDL_QUIT() => sub { 1380 CFClient::SDL_QUIT => sub {
840 Event::unloop -1; 1381 Event::unloop -1;
841 }, 1382 },
842 SDL_VIDEORESIZE() => sub { 1383 CFClient::SDL_VIDEORESIZE => sub {
843 }, 1384 },
844 SDL_VIDEOEXPOSE() => sub { 1385 CFClient::SDL_VIDEOEXPOSE => \&refresh,
845 refresh; 1386 CFClient::SDL_ACTIVEEVENT => sub {
1387# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
846 }, 1388 },
847 SDL_KEYDOWN() => sub { 1389 CFClient::SDL_KEYDOWN => sub {
848 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1390 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
849 # alt-enter 1391 # alt-enter
850 video_shutdown; 1392 video_shutdown;
851 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1393 $CFG->{fullscreen} = !$CFG->{fullscreen};
852 video_init; 1394 video_init;
853 } else { 1395 } else {
854 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1396 CFClient::UI::feed_sdl_key_down_event ($_[0]);
855 } 1397 }
856 }, 1398 },
857 SDL_KEYUP() => sub { 1399 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
858 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1400 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
859 }, 1401 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
860 SDL_MOUSEMOTION() => sub { 1402 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
861 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1403 CFClient::SDL_USEREVENT => \&audio_music_finished,
862 },
863 SDL_MOUSEBUTTONDOWN() => sub {
864 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
865 },
866 SDL_MOUSEBUTTONUP() => sub {
867 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
868 },
869 SDL_ACTIVEEVENT() => sub {
870# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
871 },
872); 1404);
873 1405
874############################################################################# 1406#############################################################################
875 1407
876$SIG{INT} = $SIG{TERM} = sub { exit }; 1408$SIG{INT} = $SIG{TERM} = sub { exit };
884 sdl_mode => 0, 1416 sdl_mode => 0,
885 width => 640, 1417 width => 640,
886 height => 480, 1418 height => 480,
887 fullscreen => 0, 1419 fullscreen => 0,
888 fast => 0, 1420 fast => 0,
1421 map_scale => 0.5,
889 fow_enable => 1, 1422 fow_enable => 1,
890 fow_intensity => 0.45, 1423 fow_intensity => 0.45,
891 fow_smooth => 0, 1424 fow_smooth => 0,
892 gui_fontsize => 1, 1425 gui_fontsize => 1,
893 log_fontsize => 14, 1426 log_fontsize => 1,
1427 gauge_fontsize => 1,
1428 gauge_size => 0.35,
1429 stat_fontsize => 1,
894 mapsize => 100, 1430 mapsize => 100,
895 host => "crossfire.schmorp.de", 1431 host => "crossfire.schmorp.de",
896 say_command => 'say', 1432 say_command => 'say',
897 audio_enable => 1, 1433 audio_enable => 1,
898 bgm_enable => 1, 1434 bgm_enable => 1,
899 bgm_volume => 64, 1435 bgm_volume => 0.25,
900); 1436);
901 1437
902while (my ($k, $v) = each %DEF_CFG) { 1438while (my ($k, $v) = each %DEF_CFG) {
903 $CFG->{$k} = $v unless exists $CFG->{$k}; 1439 $CFG->{$k} = $v unless exists $CFG->{$k};
904} 1440}
905 1441
906sdl_init; 1442sdl_init;
907 1443
908@SDL_MODES = reverse 1444@SDL_MODES = reverse
909 grep $_->[0] >= 640 && $_->[1] >= 480, 1445 grep $_->[0] >= 640 && $_->[1] >= 480,
910 map [SDL::RectW ($_), SDL::RectH ($_)], 1446 CFClient::SDL_ListModes;
911 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
912 1447
913@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1448@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
914 1449
915$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1450$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
916 1451
917{ 1452{
918 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1453 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1454 DejaVuSans.ttf
1455 DejaVuSansMono.ttf
1456 DejaVuSans-Bold.ttf
1457 DejaVuSansMono-Bold.ttf
1458 DejaVuSans-Oblique.ttf
1459 DejaVuSansMono-Oblique.ttf
1460 DejaVuSans-BoldOblique.ttf
1461 DejaVuSansMono-BoldOblique.ttf
1462 );
919 1463
920 CFClient::add_font $_ for @fonts; 1464 CFClient::add_font $_ for @fonts;
921 CFClient::set_font $fonts[0]; 1465
1466 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1467 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1468
1469 $FONT_PROP->make_default;
922} 1470}
923 1471
924video_init; 1472video_init;
925audio_init; 1473audio_init;
926 1474
927Event::loop; 1475Event::loop;
928 1476
929END { SDL::Quit } 1477END { CFClient::SDL_Quit }
930 1478
1479=head1 pclient - Crossfire+ and Crossfire game client
931 1480
1481Pclient is a Crossfire+ and Crossfire game client.
1482
1483=head2 Features
1484
1485=over 4
1486
1487=item Fullscreen Map
1488
1489PClient can uses a fullscreen map, which greatly enhances how much of the
1490game world you can see.
1491
1492=item Persistent Map Cache (Crossfire+ only)
1493
1494PClient can persistently cache all map data it received from the
1495server. This not only allows it to display an overview map, but also
1496ensures that once-explored areas will be available the next time you want
1497to explore more.
1498
1499=item Hardware acceleration
1500
1501Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1502acceleration. Most modern graphics cards have difficulties with 2D
1503acceleration, while 3D graphics is accelerated well.
1504
1505=item No arbitrary limits
1506
1507Unlike other Crossfire clients, pclient does not suffer from arbitrary
1508limits (like a fixed amount of face numbers). There are still limits, but
1509they are not arbitrarily low :)
1510
1511=back
1512
1513=head1 USAGE
1514
1515=head2 The Map
1516
1517The map is always displayed in the background, behind all other windows and UI elements.
1518
1519#TODO# middle-click scrolls
1520#
1521# keys:
1522#
1523# a apply
1524# keypad moves, kp_5 applies ranged attack to self
1525
1526Starting to type enters the I<completion mode>. In that mode, you can type
1527abbreviations or commands and have them executed as soon as they match a
1528valid command. This is best explained by a few examples:
1529
1530Typing B<climb> will display a list of commands with I<climb> in their
1531name, such as I<ready_skill climbing> and I<use_skill climbing>.
1532
1533You can abbreviate commands by typing only the first character of every
1534word. For example, typing I<iwor> will likely select I<invoke word of
1535recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1536will likely select I<ready_skill climbing> and I<usl> will give you
1537I<use_skill levitation>.
1538
1539=head2 The map overview
1540
1541#TODO#
1542
1543=head2 The Status area in the lower right corner
1544
1545#TODO#
1546
1547=head2 The I<Statistics>/I>Stats> window
1548
1549#TODO#
1550
1551=head1 FAQ
1552
1553=over 4
1554
1555=item The client is very sluggish and slow, what can I do about this?
1556
1557Most likely, you don't have accelerated OpenGL support. Try to find a
1558newer driver, or a driver from your hardware vendor, that features OpenGL
1559support.
1560
1561If this is not an option, the following Setup options reduce the load and
1562will likely make the client playable with sofwtare rendering (it will
1563still be slow, though):
1564
1565=over 4
1566
1567=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1568
1569=item Enable B<Fast & Ugly> mode
1570
1571=item Disable B<Fog of War>
1572
1573=item Increase B<Map Scale>
1574
1575=back
1576
1577=back
1578
1579=head1 AUTHOR
1580
1581Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1582
1583
1584

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