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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.144 by root, Wed Apr 19 09:40:01 2006 UTC vs.
Revision 1.190 by elmex, Thu Apr 27 08:55:35 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
28 46
29our $VERSION = '0.1'; 47our $VERSION = '0.1';
30 48
31my $MAX_FPS = 60; 49my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
48our $WIDTH; 66our $WIDTH;
49our $HEIGHT; 67our $HEIGHT;
50our $FULLSCREEN; 68our $FULLSCREEN;
51our $FONTSIZE; 69our $FONTSIZE;
52 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
53our $MAP; 74our $MAP;
75our $MAPMAP;
54our $MAPWIDGET; 76our $MAPWIDGET;
55our $BUTTONBAR; 77our $BUTTONBAR;
56our $LOGVIEW; 78our $LOGVIEW;
57our $CONSOLE; 79our $CONSOLE;
58our $METASERVER; 80our $METASERVER;
59 81
82our $FLOORBOX;
60our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
61 85
62our $SDL_ACTIVE; 86our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 87our %SDL_CB;
65 88
66our $SDL_MIXER; 89our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 90our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
110 undef $CONN; 133 undef $CONN;
111} 134}
112 135
113sub client_setup { 136sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 137 my $dialog = new CFClient::UI::FancyFrame
138 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 139 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 140 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 141
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 142 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 143 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 144
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 145 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 146 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 147
125 $mode_slider->connect (changed => sub { 148 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 149 my ($self, $value) = @_;
127 150
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 151 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 152 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 153 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 154 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 155
156 my $row = 1;
157
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 159 $table->add (1, $row++, new CFClient::UI::CheckBox
160 state => $CFG->{fullscreen},
161 tooltip => "Bring the client into fullscreen mode",
162 connect_changed => sub {
135 my ($self, $value) = @_; 163 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 164 $CFG->{fullscreen} = $value;
165 }
137 }); 166 );
138 167
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 168 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 169 $table->add (1, $row++, new CFClient::UI::CheckBox
170 state => $CFG->{fast},
171 tooltip => "Lower the visual quality considerably to speed up rendering.",
172 connect_changed => sub {
141 my ($self, $value) = @_; 173 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 174 $CFG->{fast} = $value;
175 }
143 }); 176 );
144 177
178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
179 $table->add (1, $row++, new CFClient::UI::Slider
180 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
181 tooltip => "Enlarge or shrink the displayed map",
182 connect_changed => sub {
183 my ($self, $value) = @_;
184 $CFG->{map_scale} = 0.05 * int $value / 0.05;
185 }
186 );
187
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fow_enable},
191 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
192 connect_changed => sub {
147 my ($self, $value) = @_; 193 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 194 $CFG->{fow_enable} = $value;
195 }
149 }); 196 );
150 197
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
201 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
202 connect_changed => sub {
153 my ($self, $value) = @_; 203 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 204 $CFG->{fow_intensity} = $value;
205 }
155 }); 206 );
156 207
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_smooth},
211 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
212 connect_changed => sub {
159 my ($self, $value) = @_; 213 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 214 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 215 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
216 }
162 }); 217 );
163 218
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 220 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
222 tooltip => "The font size used by most GUI elements",
223 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 224 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 225# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
226 }
168 }); 227 );
169 228
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 230 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
232 tooltip => "The font size used by the server log window only",
233 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 234 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
235 }
173 }); 236 );
174 237
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
239
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by the statistics window only",
243 connect_changed => sub {
244 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
245 &set_stats_window_fontsize;
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
252 tooltip => "Adjust the size of the stats gauges at the bottom right",
253 connect_changed => sub {
254 $CFG->{gauge_size} = $_[1];
255 my $h = int $HEIGHT * $CFG->{gauge_size};
256 $GAUGES->{win}->set_size ($WIDTH, $h);
257 $GAUGES->{win}->move (0, $HEIGHT - $h);
258 }
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
264 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
265 connect_changed => sub {
266 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
267 &set_gauge_window_fontsize;
268 }
269 );
270
271 $table->add (1, $row++, new CFClient::UI::Button
272 expand => 1, align => 0, text => "Apply",
273 tooltip => "Apply the video settings",
274 connect_activate => sub {
176 video_shutdown (); 275 video_shutdown ();
177 video_init (); 276 video_init ();
277 }
178 }); 278 );
179 279
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 281 $table->add (1, $row++, new CFClient::UI::CheckBox
282 state => $CFG->{audio_enable},
283 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
284 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 285 $CFG->{audio_enable} = $_[1];
286 }
183 }); 287 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 288# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 289# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 290# $CFG->{effects_volume} = $_[1];
187# }); 291# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 292 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 293 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 294 $hbox->add (new CFClient::UI::CheckBox
295 expand => 1, state => $CFG->{bgm_enable},
296 tooltip => "Enable background music playing",
297 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 298 $CFG->{bgm_enable} = $_[1];
299 }
192 }); 300 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 301 $hbox->add (new CFClient::UI::Slider
302 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
303 tooltip => "The volume of the background music",
304 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 305 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 306 CFClient::MixMusic::volume $_[1] * 128;
307 }
196 }); 308 );
197 309
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 310 $table->add (1, $row++, new CFClient::UI::Button
311 expand => 1, align => 0, text => "Apply",
312 tooltip => "Apply the audio settings",
313 connect_activate => sub {
199 audio_shutdown (); 314 audio_shutdown ();
200 audio_init (); 315 audio_init ();
316 }
201 }); 317 );
318
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
320 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
321 text => $CFG->{say_command},
322 tooltip => "This is the command that will be used if you write a line in the message window entry. "
323 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
324 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
325 connect_changed => sub {
326 my ($self, $value) = @_;
327 $CFG->{say_command} = $value;
328 }
329 );
202 330
203 $dialog 331 $dialog
332}
333
334sub set_stats_window_fontsize {
335 for (values %{$STATWIDS}) {
336 $_->set_fontsize ($::CFG->{stat_fontsize});
337 }
338}
339
340sub set_gauge_window_fontsize {
341 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
342 $_->set_fontsize ($::CFG->{gauge_fontsize});
343 }
344
345# local $GAUGES->{win}{parent};#d#
346# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
347}
348
349sub make_gauge_window {
350 my $gh = int ($HEIGHT * $CFG->{gauge_size});
351# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
352
353 my $win = new CFClient::UI::Frame (
354 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
355 );
356 $win->add (my $hbox = new CFClient::UI::HBox
357 children => [
358 (new CFClient::UI::HBox expand => 1),
359 ($FLOORBOX = new CFClient::UI::VBox),
360 (my $vbox = new CFClient::UI::VBox),
361 ],
362 );
363
364 $vbox->add (new CFClient::UI::HBox
365 expand => 1,
366 children => [
367 (new CFClient::UI::Empty expand => 1),
368 (my $hb = new CFClient::UI::HBox),
369 ],
370 );
371
372 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
373 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
374 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
375 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
376 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
377 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
378 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
379 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
380
381 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
382 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
383 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
384 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
385
386 $GAUGES = {
387 exp => $exp, win => $win, range => $rng,
388 food => $fg, mana => $mg, hp => $hg, grace => $gg
389 };
390
391 &set_gauge_window_fontsize;
392
393 $win
394}
395
396sub make_stats_window {
397 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
398
399 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
400 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
401 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
402
403 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
404
405 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
406
407 my $black = [0, 0, 0];
408
409 for (
410 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
411 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
412 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
413 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
414 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
415 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
416 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
417
418 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
419 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
420 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
421 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
422 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
423 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
424 ) {
425 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
426
427 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
428 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
429 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
430 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
431 }
432
433 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
434
435 my $row = 0;
436 my $col = 0;
437
438 my %resist_names = (
439 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
440 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
441 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
442 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
443 depl => "Depletion (some monsters and other effects can cause stats depletion)",
444 magic => "Magic (resistance to magic spells like magic missile or similar)",
445 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
446 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
447 pois => "Poison (resistance to getting poisoned)",
448 para => "Paralysation (this resistance affects the chance you get paralysed)",
449 deat => "Death (resistance against death spells)",
450 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
451 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
452 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
453 tund => "Turn undead",
454 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
455 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
456 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
457 );
458 for (qw/slow holyw conf fire depl magic
459 drain acid pois para deat phys
460 blind fear tund elec cold ghit/)
461 {
462 $tbl2->add ($col, $row,
463 $STATWIDS->{"res_$_"} =
464 new CFClient::UI::Label
465 font => $FONT_FIXED,
466 template => "-100%",
467 align => +1,
468 valign => 0,
469 can_events => 1,
470 can_hover => 1,
471 tooltip => $resist_names{$_},
472 );
473 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
474 font => $FONT_FIXED,
475 can_hover => 1,
476 can_events => 1,
477 image => "ui/resist/resist_$_.png",
478 tooltip => $resist_names{$_},
479 );
480
481 $row++;
482 if ($row % 6 == 0) {
483 $col += 2;
484 $row = 0;
485 }
486 }
487
488 &set_stats_window_fontsize;
489 update_stats_window ({});
490
491 $tgw
492}
493
494sub formsep {
495 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
496}
497
498sub update_stats_window {
499 my ($stats) = @_;
500
501 # i love text protocols!!!
502 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
503 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
504 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
505 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
506 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
507 my $fo_m = 999;
508 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
509 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
510
511 $GAUGES->{hp} ->set_value ($hp, $hp_m);
512 $GAUGES->{mana} ->set_value ($sp, $sp_m);
513 $GAUGES->{food} ->set_value ($fo, $fo_m);
514 $GAUGES->{grace} ->set_value ($gr, $gr_m);
515 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
516 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
517 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
518 $rng =~ s/^Range: //; # thank you so much dear server
519 $GAUGES->{range} ->set_text ("Rng: " . $rng);
520 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
521 $title =~ s/^Player: //;
522 $STATWIDS->{title} ->set_text ("Title: " . $title);
523
524 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
525 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
526 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
527 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
528 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
529 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
530 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
531 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
532 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
533 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
534 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
535 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
536 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
537
538 my %tbl = (
539 phys => 100,
540 magic => 101,
541 fire => 102,
542 elec => 103,
543 cold => 104,
544 conf => 105,
545 acid => 106,
546 drain => 107,
547 ghit => 108,
548 pois => 109,
549 slow => 110,
550 para => 111,
551 tund => 112,
552 fear => 113,
553 depl => 113,
554 deat => 115,
555 holyw => 116,
556 blind => 117
557 );
558
559 for (keys %tbl) {
560 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
561 }
562
204} 563}
205 564
206sub metaserver_dialog { 565sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 566 my $dialog = new CFClient::UI::FancyFrame
567 title => "Metaserver",
208 child => (my $vbox = new CFClient::UI::VBox); 568 child => (my $vbox = new CFClient::UI::VBox);
209 569
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 570 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 571
212 $dialog 572 $dialog
213} 573}
574
575my $METASERVER_ATIME;
214 576
215sub update_metaserver { 577sub update_metaserver {
216 my ($HOST) = @_; 578 my ($HOST) = @_;
217 579
218 status "fetching metaserver list..."; 580 return if $METASERVER_ATIME > time;
581 $METASERVER_ATIME = time + 60;
582
583 my $table = $METASERVER->{table};
584 $table->clear;
585 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 586
220 my $buf; 587 my $buf;
221 588
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 589 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
590
591 unless ($fh) {
592 $label->set_text ("unable to contact metaserver: $!");
593 return;
594 }
223 595
224 Event->io (fd => $fh, poll => 'r', cb => sub { 596 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 597 my $res = sysread $fh, $buf, 8192, length $buf;
226 598
227 if (!defined $res) { 599 if (!defined $res) {
228 $_[0]->w->cancel; 600 $_[0]->w->cancel;
229 status "metaserver: $!"; 601 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 602 } elsif ($res == 0) {
231 $_[0]->w->cancel; 603 $_[0]->w->cancel;
232 status "server list retrieved"; 604 status "server list retrieved";
233 605
234 my $table = $METASERVER->{table}; 606 utf8::decode $buf if utf8::valid $buf;
235 607
236 $table->clear; 608 $table->clear;
237 609
238 my @col = qw(Use #Users Host Uptime Version Description); 610 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 611 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 635 $m = [$users, $host, $uptime, $version, $desc];
264 636
265 $y++; 637 $y++;
266 638
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 639 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 640 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 641 $HOST->set_text ($CFG->{host} = $host);
270 }), 642 }),
271 (new CFClient::UI::Empty expand => 1), 643 (new CFClient::UI::Empty expand => 1),
272 ]); 644 ]);
273 645
278 }); 650 });
279} 651}
280 652
281sub server_setup { 653sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 654 my $dialog = new CFClient::UI::FancyFrame
655 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 656 child => (my $vbox = new CFClient::UI::VBox);
284 657
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 658 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 659 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 660
289 { 661 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 662 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 663
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 664 $vbox->add (
665 my $HOST = new CFClient::UI::Entry
666 expand => 1,
667 text => $CFG->{host},
668 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
669 connect_changed => sub {
670 my ($self, $value) = @_;
671 $CFG->{host} = $value;
672 }
673 );
674
675 $METASERVER = metaserver_dialog;
676
677 $vbox->add (new CFClient::UI::Flopper
678 expand => 1,
679 text => "Metaserver",
680 other => $METASERVER,
681 tooltip => "Show a list of avaible crossfire servers",
682 connect_open => sub {
683 update_metaserver $HOST;
684 }
685 );
686 }
687
688 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
689 $table->add (1, 4, new CFClient::UI::Entry
690 text => $CFG->{user},
691 tooltip => "The name of your character on the server",
692 connect_changed => sub {
293 my ($self, $value) = @_; 693 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 694 $CFG->{user} = $value;
695 }
308 }); 696 );
309 697
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 698 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 699 $table->add (1, 5, new CFClient::UI::Entry
700 text => $CFG->{password},
701 hidden => 1,
702 tooltip => "The password for your character",
703 connect_changed => sub {
312 my ($self, $value) = @_; 704 my ($self, $value) = @_;
313 $CFG->{password} = $value; 705 $CFG->{password} = $value;
706 }
314 }); 707 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 708
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 710 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 711 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 712 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
713 tooltip => "This is the size of the portion of the map update the server sends you. "
714 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 715 connect_changed => sub {
327 my ($self, $value) = @_; 716 my ($self, $value) = @_;
328 717
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 718 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 719 },
337 $dialog 726 $dialog
338} 727}
339 728
340sub message_window { 729sub message_window {
341 my $window = new CFClient::UI::FancyFrame 730 my $window = new CFClient::UI::FancyFrame
731 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 732 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 733 bg => [0, 0, 0, 0.5],
344 user_w => int $::WIDTH / 3, 734 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 735 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 736 child => (my $vbox = new CFClient::UI::VBox);
347 737
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 739 expand => 1,
740 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 741 fontsize => $::CFG->{log_fontsize},
351 ); 742 );
352 743
353 $vbox->add (my $input = new CFClient::UI::Entry 744 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 745 connect_focus_in => sub {
388 779
389 $window 780 $window
390} 781}
391 782
392sub sdl_init { 783sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 784 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 785 and die "SDL::Init failed!\n";
396} 786}
397 787
398sub video_init { 788sub video_init {
399 sdl_init; 789 sdl_init;
400 790
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 791 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 792 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 793 $FAST = $CFG->{fast};
404 794
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 795 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 796 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 797
429 $SDL_ACTIVE = 1; 798 $SDL_ACTIVE = 1;
430 799
431 $LAST_REFRESH = time - 0.01; 800 $LAST_REFRESH = time - 0.01;
432 801
449 fontsize => 0.8, 818 fontsize => 0.8,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
451 $ALT_ENTER_MESSAGE->show; 820 $ALT_ENTER_MESSAGE->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 822
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 823 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 824 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0],
826 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
827 )->show;
828
829 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 830 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 831 my ($mapwidget, $preset) = @_;
458 832
459 if ($CONSOLE) { 833 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 834 $CONSOLE->{input}->{auto_activated} = 1;
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 837 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 838 $CONSOLE->{input}->set_text ($preset);
465 } 839 }
466 } 840 }
467 }); 841 });
842 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in;
468 844
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 845 $BUTTONBAR = new CFClient::UI::HBox;
470 846
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
850
851 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
852 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
474 853
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 856 status "Configuration Saved";
478 }); 857 });
479 858
859 $BUTTONBAR->show;
860
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
483 $tgw->add (my $hbox = new CFClient::UI::HBox ());
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 862}
493 863
494sub video_shutdown { 864sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = []; 865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
496 undef $SDL_ACTIVE; 868 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 869}
499 870
871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 872my $bgmusic;#TODO#hack#d#
873
874sub audio_music_finished {
875 return unless $CFG->{bgm_enable};
876
877 # TODO: hack, do play loop and mood music
878 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
879 $bgmusic->play (0);
880
881 push @bgmusic, shift @bgmusic;
882}
501 883
502sub audio_init { 884sub audio_init {
503 if ($CFG->{audio_enable}) { 885 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 886 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
505 887 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer 888 CFClient::Mix_AllocateChannels 8;
507 -rate => 22050, 889 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
508 -channels => 1, # mono
509 -size => 512;
510 890
511 $SDL_MIXER->allocate_channels (8); 891 audio_music_finished;
512
513 # TODO: hack, do play loop and mood music
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 }
519 892
520 while (<$fh>) { 893 while (<$fh>) {
521 next if /^\s*#/; 894 next if /^\s*#/;
522 next if /^\s*$/; 895 next if /^\s*$/;
523 896
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 897 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 898
526 push @SOUNDS, "$volume,$file"; 899 push @SOUNDS, "$volume,$file";
527 900
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 901 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 902 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 903 $chunk->volume ($volume * 128 / 100);
531 $chunk 904 $chunk
532 }; 905 };
533 } 906 }
534 } else { 907 } else {
536 } 909 }
537 } 910 }
538} 911}
539 912
540sub audio_shutdown { 913sub audio_shutdown {
914 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 915 undef $SDL_MIXER;
542 @SOUNDS = (); 916 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 917 %AUDIO_CHUNKS = ();
544} 918}
545 919
558 $want_refresh = 0; 932 $want_refresh = 0;
559 $can_refresh = 0; 933 $can_refresh = 0;
560 934
561 $CFClient::UI::ROOT->draw; 935 $CFClient::UI::ROOT->draw;
562 936
563 SDL::GLSwapBuffers; 937 CFClient::SDL_GL_SwapBuffers;
564 938
565 $LAST_REFRESH = $NOW; 939 $LAST_REFRESH = $NOW;
566} 940}
567 941
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 942my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 943 $NOW = time;
570 944
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 945 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 946 for CFClient::SDL_PollEvent;
573 947
574 if (%animate_object) { 948 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 949 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 950 $want_refresh++;
577 } 951 }
600@conn::ISA = Crossfire::Protocol::; 974@conn::ISA = Crossfire::Protocol::;
601 975
602sub conn::stats_update { 976sub conn::stats_update {
603 my ($self, $stats) = @_; 977 my ($self, $stats) = @_;
604 978
605 # i love text protocols!!! 979 update_stats_window ($stats);
606 # FIXME: the stats are somehow weird
607 my $hp = $stats->{1};
608 my $hp_m = $stats->{2};
609 my $sp = $stats->{3};
610 my $sp_m = $stats->{4};
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 980}
622 981
623sub conn::user_send { 982sub conn::user_send {
624 my ($self, $command) = @_; 983 my ($self, $command) = @_;
625 984
650 1009
651 my ($hash, $x, $y, $w, $h) = @$map_info; 1010 my ($hash, $x, $y, $w, $h) = @$map_info;
652 1011
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1012 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1013 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1014 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1015}
659 1016
660sub conn::map_clear { 1017sub conn::map_clear {
661 my ($self) = @_; 1018 my ($self) = @_;
662 1019
663 $self->flush_map; 1020 $self->flush_map;
664 delete $self->{neigh}; 1021 delete $self->{neigh_map};
665 1022
666 $MAP->clear; 1023 $MAP->clear;
667} 1024}
668 1025
669 1026
670sub conn::load_map($$$) { 1027sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1028 my ($self, $hash, $x, $y) = @_;
672 1029
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1030 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1031 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1032 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1033 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1034 my $data = $TILECACHE->get ($id)
678 or next; 1035 or next;
679 1036
680 $self->set_texture ($id => $data); 1037 $self->set_texture ($id => $data);
681 } 1038 }
682 } 1039 }
683} 1040}
684 1041
1042# this method does a "flood fill" into every tile direction
1043# it assumes that tiles are arranged in a rectangular grid,
1044# i.e. a map is the same as the left of the right map etc.
1045# failure to comply are harmless and result in display errors
1046# at worst.
685sub conn::flood_fill { 1047sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
687 1049
688 # the server does not allow map paths > 6 1050 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1051 return if 7 <= length $path;
690 1052
691 for my $tile (1..4) { 1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1054
1055 for (
1056 [1, 0, -1],
1057 [2, 1, 0],
1058 [3, 0, 1],
1059 [4, -1, 0],
1060 ) {
1061 my ($tile, $dx, $dy) = @$_;
1062
1063 my $gx = $gx + $dx;
1064 my $gy = $gy + $dy;
1065
693 next unless $flags & (1 << ($tile - 1)); 1066 next unless $flags & (1 << ($tile - 1));
1067 next if $self->{neigh_grid}{$gx, $gy}++;
694 1068
695 my $neigh = $self->{neigh}{$hash} ||= []; 1069 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1070 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1071 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1072
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1073 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1074 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1075
1076 } else {
1077 $self->send_mapinfo ("spatial $path$tile", sub {
1078 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1079
1080 return if $mode ne "spatial";
1081
1082 $x += $MAP->ox;
1083 $y += $MAP->oy;
1084
1085 $self->load_map ($hash, $x, $y)
1086 unless $self->{neigh_map}{$hash}[5]++;#d#
1087
1088 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1089
1090 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1091 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1092 });
713 }); 1093 }
714 } 1094 }
715} 1095}
716 1096
717sub conn::map_change { 1097sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1098 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
719 1099
720 $self->flush_map; 1100 $self->flush_map;
721 1101
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1102 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1103
724 my $mapmapw = 250; 1104 my $mapmapw = $MAPMAP->{w};
725 my $mapmaph = 250; 1105 my $mapmaph = $MAPMAP->{h};
1106
1107 $self->{neigh_rect} = [
1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1110 ];
726 1111
1112 delete $self->{neigh_grid};
727 $self->flood_fill ("", $hash, $flags, 1113 $self->flood_fill (0, 0, "", $hash, $flags);
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1114
731 $x += $ox; 1115 $x += $ox;
732 $y += $oy; 1116 $y += $oy;
733 1117
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1118 $self->{map_info} = [$hash, $x, $y, $w, $h];
1119
1120 my $map = $self->{map_info}[0];
1121 $map =~ s/^.*?\/([^\/]+)$/\1/;
1122 $STATWIDS->{map}->set_text ("Map: " . $map);
735 1123
736 $self->load_map ($hash, $x, $y); 1124 $self->load_map ($hash, $x, $y);
737} 1125}
738 1126
739sub conn::face_find { 1127sub conn::face_find {
765 } 1153 }
766 1154
767gotid: 1155gotid:
768 $face->{id} = $id; 1156 $face->{id} = $id;
769 $MAP->set_face ($facenum => $id); 1157 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d#
770 $TILECACHE->get ($id) 1159 $TILECACHE->get ($id)
771} 1160}
772 1161
773sub conn::face_update { 1162sub conn::face_update {
774 my ($self, $facenum, $face) = @_; 1163 my ($self, $facenum, $face) = @_;
782 my ($self, $id, $data) = @_; 1171 my ($self, $id, $data) = @_;
783 1172
784 $self->{texture}[$id] ||= do { 1173 $self->{texture}[$id] ||= do {
785 my $tex = 1174 my $tex =
786 new_from_image CFClient::Texture 1175 new_from_image CFClient::Texture
787 $data, minify => 1; 1176 $data, minify => 1, mipmap => 1;
788 1177
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1178 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1179 $MAPWIDGET->update;
791 1180
792 $tex 1181 $tex
800 or return; 1189 or return;
801 1190
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1191 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1192 or return;
804 1193
805 $SDL_MIXER->play_channel (-1, $chunk); 1194 $chunk->play;
806# warn "sound $x,$y,$soundnum,$type\n";#d# 1195# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1196}
1197
1198my $LAST_QUERY; # server is stupid, stupid, stupid
808 1199
809sub conn::query { 1200sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1201 my ($self, $flags, $prompt) = @_;
811 1202
812 #TODO, display dialog with relevant information 1203 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1204 $LAST_QUERY = $prompt;
1205
1206 my $dialog = new CFClient::UI::FancyFrame
1207 title => "Query",
1208 child => my $vbox = new CFClient::UI::VBox;
1209
1210 $vbox->add (new CFClient::UI::Label
1211 max_w => $::WIDTH * 0.4,
1212 text => $prompt);
1213
1214 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1215 $vbox->add (my $hbox = new CFClient::HBox);
1216 $hbox->add (new CFClient::Button
1217 text => "No",
1218 connect_activate => sub {
1219 $self->send ("reply n");
1220 $dialog->destroy;
1221 $MAPWIDGET->focus_in;
1222 }
1223 );
1224 $hbox->add (new CFClient::Button
1225 text => "Yes",
1226 connect_activate => sub {
1227 $self->send ("reply y");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $dialog->focus_in;
1234
1235 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1236 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1237 $vbox->add (my $entry = new CFClient::UI::Entry
1238 connect_changed => sub {
1239 $self->send ("reply $_[1]");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 },
1243 );
1244
1245 $entry->focus_in;
1246
1247 } else {
1248 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1249
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1252 connect_activate => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260 }
1261
1262 $dialog->show;
814} 1263}
815 1264
816sub conn::drawinfo { 1265sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1266 my ($self, $color, $text) = @_;
818 1267
836} 1285}
837 1286
838sub conn::spell_add { 1287sub conn::spell_add {
839 my ($self, $spell) = @_; 1288 my ($self, $spell) = @_;
840 1289
1290 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them)
841 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
842 });
843 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
844 });
845} 1294}
846 1295
847sub conn::spell_delete { 1296sub conn::spell_delete {
848 my ($self, $spell) = @_; 1297 my ($self, $spell) = @_;
849} 1298}
850 1299
851sub conn::addme_success { 1300sub conn::addme_success {
852 my ($self) = @_; 1301 my ($self) = @_;
853 1302
854 for my $skill (values %{$self->{skill_info}}) { 1303 for my $skill (values %{$self->{skill_info}}) {
855 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
856 }); 1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
857 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
858 });
859 } 1306 }
860} 1307}
861 1308
1309sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1311 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313
1314 my @items = values %{ $CONN->{container}{0} };
1315
1316 # we basically have to use the same sorting as everybody else
1317 @items = sort { $a->{type} <=> $b->{type} } @items;
1318
1319 for my $item (reverse @items) {
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 CFClient::UI::Menu->new (
1339 items => [
1340 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1341 [
1342 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1343 sub { $CONN->send ("lock $item->{tag}") },
1344 ],
1345 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1346 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1347 ],
1348 )->popup ($ev);
1349 }
1350
1351 1
1352 },
1353 );
1354
1355 $hbox->add (new CFClient::UI::Face
1356 can_events => 0,
1357 face => $item->{face},
1358 anim => $item->{anim},
1359 animspeed => $item->{animspeed},
1360 );
1361
1362 $hbox->add (new CFClient::UI::Label
1363 can_events => 0,
1364 text => $desc,
1365 );
1366 }
1367 });
1368 refresh;
1369}
1370
1371sub conn::container_add {
1372 my ($self, $id, $items) = @_;
1373
1374 update_floorbox if $id == 0;
1375 # $self-<{player}{tag} => player inv
1376 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1377}
1378
1379sub conn::container_clear {
1380 my ($self, $id) = @_;
1381
1382 update_floorbox if $id == 0;
1383# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1384}
1385
1386sub conn::item_delete {
1387 my ($self, @items) = @_;
1388
1389 for (@items) {
1390 update_floorbox if $_->{container} == 0;
1391 }
1392}
1393
1394sub conn::item_update {
1395 my ($self, $item) = @_;
1396
1397 update_floorbox if $item->{container} == 0;
1398}
1399
862%SDL_CB = ( 1400%SDL_CB = (
863 SDL_QUIT() => sub { 1401 CFClient::SDL_QUIT => sub {
864 Event::unloop -1; 1402 Event::unloop -1;
865 }, 1403 },
866 SDL_VIDEORESIZE() => sub { 1404 CFClient::SDL_VIDEORESIZE => sub {
867 }, 1405 },
868 SDL_VIDEOEXPOSE() => sub { 1406 CFClient::SDL_VIDEOEXPOSE => \&refresh,
869 refresh; 1407 CFClient::SDL_ACTIVEEVENT => sub {
1408# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
870 }, 1409 },
871 SDL_KEYDOWN() => sub { 1410 CFClient::SDL_KEYDOWN => sub {
872 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1411 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
873 # alt-enter 1412 # alt-enter
874 video_shutdown; 1413 video_shutdown;
875 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1414 $CFG->{fullscreen} = !$CFG->{fullscreen};
876 video_init; 1415 video_init;
877 } else { 1416 } else {
878 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1417 CFClient::UI::feed_sdl_key_down_event ($_[0]);
879 } 1418 }
880 }, 1419 },
881 SDL_KEYUP() => sub { 1420 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
882 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1421 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
883 }, 1422 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
884 SDL_MOUSEMOTION() => sub { 1423 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
885 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1424 CFClient::SDL_USEREVENT => \&audio_music_finished,
886 },
887 SDL_MOUSEBUTTONDOWN() => sub {
888 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
889 },
890 SDL_MOUSEBUTTONUP() => sub {
891 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
892 },
893 SDL_ACTIVEEVENT() => sub {
894# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
895 },
896); 1425);
897 1426
898############################################################################# 1427#############################################################################
899 1428
900$SIG{INT} = $SIG{TERM} = sub { exit }; 1429$SIG{INT} = $SIG{TERM} = sub { exit };
908 sdl_mode => 0, 1437 sdl_mode => 0,
909 width => 640, 1438 width => 640,
910 height => 480, 1439 height => 480,
911 fullscreen => 0, 1440 fullscreen => 0,
912 fast => 0, 1441 fast => 0,
1442 map_scale => 0.5,
913 fow_enable => 1, 1443 fow_enable => 1,
914 fow_intensity => 0.45, 1444 fow_intensity => 0.45,
915 fow_smooth => 0, 1445 fow_smooth => 0,
916 gui_fontsize => 1, 1446 gui_fontsize => 1,
917 log_fontsize => 14, 1447 log_fontsize => 1,
1448 gauge_fontsize => 1,
1449 gauge_size => 0.35,
1450 stat_fontsize => 1,
918 mapsize => 100, 1451 mapsize => 100,
919 host => "crossfire.schmorp.de", 1452 host => "crossfire.schmorp.de",
920 say_command => 'say', 1453 say_command => 'say',
921 audio_enable => 1, 1454 audio_enable => 1,
922 bgm_enable => 1, 1455 bgm_enable => 1,
923 bgm_volume => 64, 1456 bgm_volume => 0.25,
924); 1457);
925 1458
926while (my ($k, $v) = each %DEF_CFG) { 1459while (my ($k, $v) = each %DEF_CFG) {
927 $CFG->{$k} = $v unless exists $CFG->{$k}; 1460 $CFG->{$k} = $v unless exists $CFG->{$k};
928} 1461}
929 1462
930sdl_init; 1463sdl_init;
931 1464
932@SDL_MODES = reverse 1465@SDL_MODES = reverse
933 grep $_->[0] >= 640 && $_->[1] >= 480, 1466 grep $_->[0] >= 640 && $_->[1] >= 480,
934 map [SDL::RectW ($_), SDL::RectH ($_)], 1467 CFClient::SDL_ListModes;
935 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
936 1468
937@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1469@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
938 1470
939$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1471$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
940 1472
941{ 1473{
942 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1474 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1475 DejaVuSans.ttf
1476 DejaVuSansMono.ttf
1477 DejaVuSans-Bold.ttf
1478 DejaVuSansMono-Bold.ttf
1479 DejaVuSans-Oblique.ttf
1480 DejaVuSansMono-Oblique.ttf
1481 DejaVuSans-BoldOblique.ttf
1482 DejaVuSansMono-BoldOblique.ttf
1483 );
943 1484
944 CFClient::add_font $_ for @fonts; 1485 CFClient::add_font $_ for @fonts;
945 CFClient::set_font $fonts[0]; 1486
1487 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1488 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1489
1490 $FONT_PROP->make_default;
946} 1491}
947 1492
948video_init; 1493video_init;
949audio_init; 1494audio_init;
950 1495
951Event::loop; 1496Event::loop;
952 1497
953END { SDL::Quit } 1498END { CFClient::SDL_Quit }
954 1499
1500=head1 pclient - Crossfire+ and Crossfire game client
955 1501
1502Pclient is a Crossfire+ and Crossfire game client.
1503
1504=head2 Features
1505
1506=over 4
1507
1508=item Fullscreen Map
1509
1510PClient can uses a fullscreen map, which greatly enhances how much of the
1511game world you can see.
1512
1513=item Persistent Map Cache (Crossfire+ only)
1514
1515PClient can persistently cache all map data it received from the
1516server. This not only allows it to display an overview map, but also
1517ensures that once-explored areas will be available the next time you want
1518to explore more.
1519
1520=item Hardware acceleration
1521
1522Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1523acceleration. Most modern graphics cards have difficulties with 2D
1524acceleration, while 3D graphics is accelerated well.
1525
1526=item No arbitrary limits
1527
1528Unlike other Crossfire clients, pclient does not suffer from arbitrary
1529limits (like a fixed amount of face numbers). There are still limits, but
1530they are not arbitrarily low :)
1531
1532=back
1533
1534=head1 USAGE
1535
1536=head2 The Map
1537
1538The map is always displayed in the background, behind all other windows and UI elements.
1539
1540#TODO# middle-click scrolls
1541#
1542# keys:
1543#
1544# a apply
1545# keypad moves, kp_5 applies ranged attack to self
1546
1547Starting to type enters the I<completion mode>. In that mode, you can type
1548abbreviations or commands and have them executed as soon as they match a
1549valid command. This is best explained by a few examples:
1550
1551Typing B<climb> will display a list of commands with I<climb> in their
1552name, such as I<ready_skill climbing> and I<use_skill climbing>.
1553
1554You can abbreviate commands by typing only the first character of every
1555word. For example, typing I<iwor> will likely select I<invoke word of
1556recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1557will likely select I<ready_skill climbing> and I<usl> will give you
1558I<use_skill levitation>.
1559
1560=head2 The map overview
1561
1562#TODO#
1563
1564=head2 The Status area in the lower right corner
1565
1566#TODO#
1567
1568=head2 The I<Statistics>/I>Stats> window
1569
1570#TODO#
1571
1572=head1 FAQ
1573
1574=over 4
1575
1576=item The client is very sluggish and slow, what can I do about this?
1577
1578Most likely, you don't have accelerated OpenGL support. Try to find a
1579newer driver, or a driver from your hardware vendor, that features OpenGL
1580support.
1581
1582If this is not an option, the following Setup options reduce the load and
1583will likely make the client playable with sofwtare rendering (it will
1584still be slow, though):
1585
1586=over 4
1587
1588=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1589
1590=item Enable B<Fast & Ugly> mode
1591
1592=item Disable B<Fog of War>
1593
1594=item Increase B<Map Scale>
1595
1596=back
1597
1598=back
1599
1600=head1 AUTHOR
1601
1602Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1603
1604
1605

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