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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.144 by root, Wed Apr 19 09:40:01 2006 UTC vs.
Revision 1.192 by root, Fri Apr 28 18:06:13 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
28 46
29our $VERSION = '0.1'; 47our $VERSION = '0.1';
30 48
31my $MAX_FPS = 60; 49my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
48our $WIDTH; 66our $WIDTH;
49our $HEIGHT; 67our $HEIGHT;
50our $FULLSCREEN; 68our $FULLSCREEN;
51our $FONTSIZE; 69our $FONTSIZE;
52 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
53our $MAP; 74our $MAP;
75our $MAPMAP;
54our $MAPWIDGET; 76our $MAPWIDGET;
55our $BUTTONBAR; 77our $BUTTONBAR;
56our $LOGVIEW; 78our $LOGVIEW;
57our $CONSOLE; 79our $CONSOLE;
58our $METASERVER; 80our $METASERVER;
59 81
82our $FLOORBOX;
60our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
61 85
62our $SDL_ACTIVE; 86our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 87our %SDL_CB;
65 88
66our $SDL_MIXER; 89our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 90our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
69 92
70our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
71our $STATUS_LINE; 94our $STATUS_LINE;
72our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
73 99
74sub status { 100sub status {
75 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
76 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
77} 103}
110 undef $CONN; 136 undef $CONN;
111} 137}
112 138
113sub client_setup { 139sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 140 my $dialog = new CFClient::UI::FancyFrame
141 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 142 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 143 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 144
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 145 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 146 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 147
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 148 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 149 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 150
125 $mode_slider->connect (changed => sub { 151 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 152 my ($self, $value) = @_;
127 153
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 154 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 155 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 156 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 158
159 my $row = 1;
160
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
135 my ($self, $value) = @_; 166 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
137 }); 169 );
138 170
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
141 my ($self, $value) = @_; 176 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
143 }); 179 );
144 180
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
190
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
147 my ($self, $value) = @_; 196 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
149 }); 199 );
150 200
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
153 my ($self, $value) = @_; 206 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
155 }); 209 );
156 210
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
159 my ($self, $value) = @_; 216 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
162 }); 220 );
163 221
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
168 }); 230 );
169 231
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
173 }); 239 );
174 240
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
248 &set_stats_window_fontsize;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
255 tooltip => "Adjust the size of the stats gauges at the bottom right",
256 connect_changed => sub {
257 $CFG->{gauge_size} = $_[1];
258 my $h = int $HEIGHT * $CFG->{gauge_size};
259 $GAUGES->{win}->set_size ($WIDTH, $h);
260 $GAUGES->{win}->move (0, $HEIGHT - $h);
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
270 &set_gauge_window_fontsize;
271 }
272 );
273
274 $table->add (1, $row++, new CFClient::UI::Button
275 expand => 1, align => 0, text => "Apply",
276 tooltip => "Apply the video settings",
277 connect_activate => sub {
176 video_shutdown (); 278 video_shutdown ();
177 video_init (); 279 video_init ();
280 }
178 }); 281 );
179 282
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 288 $CFG->{audio_enable} = $_[1];
289 }
183 }); 290 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 293# $CFG->{effects_volume} = $_[1];
187# }); 294# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 301 $CFG->{bgm_enable} = $_[1];
302 }
192 }); 303 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 308 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 309 CFClient::MixMusic::volume $_[1] * 128;
310 }
196 }); 311 );
197 312
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
199 audio_shutdown (); 317 audio_shutdown ();
200 audio_init (); 318 audio_init ();
319 }
201 }); 320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
329 my ($self, $value) = @_;
330 $CFG->{say_command} = $value;
331 }
332 );
202 333
203 $dialog 334 $dialog
335}
336
337sub set_stats_window_fontsize {
338 for (values %{$STATWIDS}) {
339 $_->set_fontsize ($::CFG->{stat_fontsize});
340 }
341}
342
343sub set_gauge_window_fontsize {
344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
345 $_->set_fontsize ($::CFG->{gauge_fontsize});
346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
350}
351
352sub make_gauge_window {
353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
355
356 my $win = new CFClient::UI::Frame (
357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
358 );
359 $win->add (my $hbox = new CFClient::UI::HBox
360 children => [
361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
366
367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
370 (new CFClient::UI::Empty expand => 1),
371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
383
384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
388
389 $GAUGES = {
390 exp => $exp, win => $win, range => $rng,
391 food => $fg, mana => $mg, hp => $hg, grace => $gg
392 };
393
394 &set_gauge_window_fontsize;
395
396 $win
397}
398
399sub make_stats_window {
400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
401
402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
405
406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
407
408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
409
410 my $black = [0, 0, 0];
411
412 for (
413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
420
421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
429
430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
434 }
435
436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
437
438 my $row = 0;
439 my $col = 0;
440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
461 for (qw/slow holyw conf fire depl magic
462 drain acid pois para deat phys
463 blind fear tund elec cold ghit/)
464 {
465 $tbl2->add ($col, $row,
466 $STATWIDS->{"res_$_"} =
467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
475 );
476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
483
484 $row++;
485 if ($row % 6 == 0) {
486 $col += 2;
487 $row = 0;
488 }
489 }
490
491 &set_stats_window_fontsize;
492 update_stats_window ({});
493
494 $tgw
495}
496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
501sub update_stats_window {
502 my ($stats) = @_;
503
504 # i love text protocols!!!
505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
510 my $fo_m = 999;
511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
513
514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
516 $GAUGES->{food} ->set_value ($fo, $fo_m);
517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
521 $rng =~ s/^Range: //; # thank you so much dear server
522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
525 $STATWIDS->{title} ->set_text ("Title: " . $title);
526
527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
540
541 my %tbl = (
542 phys => 100,
543 magic => 101,
544 fire => 102,
545 elec => 103,
546 cold => 104,
547 conf => 105,
548 acid => 106,
549 drain => 107,
550 ghit => 108,
551 pois => 109,
552 slow => 110,
553 para => 111,
554 tund => 112,
555 fear => 113,
556 depl => 113,
557 deat => 115,
558 holyw => 116,
559 blind => 117
560 );
561
562 for (keys %tbl) {
563 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
564 }
565
204} 566}
205 567
206sub metaserver_dialog { 568sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 569 my $dialog = new CFClient::UI::FancyFrame
570 title => "Metaserver",
208 child => (my $vbox = new CFClient::UI::VBox); 571 child => (my $vbox = new CFClient::UI::VBox);
209 572
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 574
212 $dialog 575 $dialog
213} 576}
577
578my $METASERVER_ATIME;
214 579
215sub update_metaserver { 580sub update_metaserver {
216 my ($HOST) = @_; 581 my ($HOST) = @_;
217 582
218 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 589
220 my $buf; 590 my $buf;
221 591
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
223 598
224 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
226 601
227 if (!defined $res) { 602 if (!defined $res) {
228 $_[0]->w->cancel; 603 $_[0]->w->cancel;
229 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 605 } elsif ($res == 0) {
231 $_[0]->w->cancel; 606 $_[0]->w->cancel;
232 status "server list retrieved"; 607 status "server list retrieved";
233 608
234 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
235 610
236 $table->clear; 611 $table->clear;
237 612
238 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
264 639
265 $y++; 640 $y++;
266 641
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
270 }), 645 }),
271 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
272 ]); 647 ]);
273 648
278 }); 653 });
279} 654}
280 655
281sub server_setup { 656sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 657 my $dialog = new CFClient::UI::FancyFrame
658 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 659 child => (my $vbox = new CFClient::UI::VBox);
284 660
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 661 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 663
289 { 664 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 666
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
293 my ($self, $value) = @_; 696 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 697 $CFG->{user} = $value;
698 }
308 }); 699 );
309 700
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
312 my ($self, $value) = @_; 707 my ($self, $value) = @_;
313 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
314 }); 710 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 711
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 714 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 718 connect_changed => sub {
327 my ($self, $value) = @_; 719 my ($self, $value) = @_;
328 720
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 722 },
337 $dialog 729 $dialog
338} 730}
339 731
340sub message_window { 732sub message_window {
341 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
734 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
344 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
347 740
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
351 ); 745 );
352 746
353 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 748 connect_focus_in => sub {
387 }; 781 };
388 782
389 $window 783 $window
390} 784}
391 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
392sub sdl_init { 795sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 796 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
396} 798}
397 799
398sub video_init { 800sub video_init {
399 sdl_init; 801 sdl_init;
400 802
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 803 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 804 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 805 $FAST = $CFG->{fast};
404 806
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 807 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 808 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 809
429 $SDL_ACTIVE = 1; 810 $SDL_ACTIVE = 1;
430 811
431 $LAST_REFRESH = time - 0.01; 812 $LAST_REFRESH = time - 0.01;
432 813
449 fontsize => 0.8, 830 fontsize => 0.8,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
451 $ALT_ENTER_MESSAGE->show; 832 $ALT_ENTER_MESSAGE->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 834
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 835 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
458 844
459 if ($CONSOLE) { 845 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
465 } 851 }
466 } 852 }
467 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
468 856
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
470 858
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
474 867
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 868 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 869 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 870 status "Configuration Saved";
478 }); 871 });
479 872
873 $BUTTONBAR->show;
874
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 875 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
483 $tgw->add (my $hbox = new CFClient::UI::HBox ());
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 876}
493 877
494sub video_shutdown { 878sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = []; 879 $CFClient::UI::ROOT->{children} = [];
880 undef $CFClient::UI::GRAB;
881 undef $CFClient::UI::HOVER;
496 undef $SDL_ACTIVE; 882 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 883}
499 884
885my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 886my $bgmusic;#TODO#hack#d#
887
888sub audio_music_finished {
889 return unless $CFG->{bgm_enable};
890
891 # TODO: hack, do play loop and mood music
892 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
893 $bgmusic->play (0);
894
895 push @bgmusic, shift @bgmusic;
896}
501 897
502sub audio_init { 898sub audio_init {
503 if ($CFG->{audio_enable}) { 899 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 900 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
505 901 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer 902 CFClient::Mix_AllocateChannels 8;
507 -rate => 22050, 903 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
508 -channels => 1, # mono
509 -size => 512;
510 904
511 $SDL_MIXER->allocate_channels (8); 905 audio_music_finished;
512
513 # TODO: hack, do play loop and mood music
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 }
519 906
520 while (<$fh>) { 907 while (<$fh>) {
521 next if /^\s*#/; 908 next if /^\s*#/;
522 next if /^\s*$/; 909 next if /^\s*$/;
523 910
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 911 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 912
526 push @SOUNDS, "$volume,$file"; 913 push @SOUNDS, "$volume,$file";
527 914
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 915 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 916 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 917 $chunk->volume ($volume * 128 / 100);
531 $chunk 918 $chunk
532 }; 919 };
533 } 920 }
534 } else { 921 } else {
536 } 923 }
537 } 924 }
538} 925}
539 926
540sub audio_shutdown { 927sub audio_shutdown {
928 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 929 undef $SDL_MIXER;
542 @SOUNDS = (); 930 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 931 %AUDIO_CHUNKS = ();
544} 932}
545 933
558 $want_refresh = 0; 946 $want_refresh = 0;
559 $can_refresh = 0; 947 $can_refresh = 0;
560 948
561 $CFClient::UI::ROOT->draw; 949 $CFClient::UI::ROOT->draw;
562 950
563 SDL::GLSwapBuffers; 951 CFClient::SDL_GL_SwapBuffers;
564 952
565 $LAST_REFRESH = $NOW; 953 $LAST_REFRESH = $NOW;
566} 954}
567 955
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 956my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 957 $NOW = time;
570 958
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 959 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 960 for CFClient::SDL_PollEvent;
573 961
574 if (%animate_object) { 962 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 963 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 964 $want_refresh++;
577 } 965 }
600@conn::ISA = Crossfire::Protocol::; 988@conn::ISA = Crossfire::Protocol::;
601 989
602sub conn::stats_update { 990sub conn::stats_update {
603 my ($self, $stats) = @_; 991 my ($self, $stats) = @_;
604 992
605 # i love text protocols!!! 993 update_stats_window ($stats);
606 # FIXME: the stats are somehow weird
607 my $hp = $stats->{1};
608 my $hp_m = $stats->{2};
609 my $sp = $stats->{3};
610 my $sp_m = $stats->{4};
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 994}
622 995
623sub conn::user_send { 996sub conn::user_send {
624 my ($self, $command) = @_; 997 my ($self, $command) = @_;
625 998
650 1023
651 my ($hash, $x, $y, $w, $h) = @$map_info; 1024 my ($hash, $x, $y, $w, $h) = @$map_info;
652 1025
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1026 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1027 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1028 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1029}
659 1030
660sub conn::map_clear { 1031sub conn::map_clear {
661 my ($self) = @_; 1032 my ($self) = @_;
662 1033
663 $self->flush_map; 1034 $self->flush_map;
664 delete $self->{neigh}; 1035 delete $self->{neigh_map};
665 1036
666 $MAP->clear; 1037 $MAP->clear;
667} 1038}
668 1039
669 1040
670sub conn::load_map($$$) { 1041sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1042 my ($self, $hash, $x, $y) = @_;
672 1043
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1044 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1045 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1046 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1047 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1048 my $data = $TILECACHE->get ($id)
678 or next; 1049 or next;
679 1050
680 $self->set_texture ($id => $data); 1051 $self->set_texture ($id => $data);
681 } 1052 }
682 } 1053 }
683} 1054}
684 1055
1056# this method does a "flood fill" into every tile direction
1057# it assumes that tiles are arranged in a rectangular grid,
1058# i.e. a map is the same as the left of the right map etc.
1059# failure to comply are harmless and result in display errors
1060# at worst.
685sub conn::flood_fill { 1061sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1062 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
687 1063
688 # the server does not allow map paths > 6 1064 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1065 return if 7 <= length $path;
690 1066
691 for my $tile (1..4) { 1067 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1068
1069 for (
1070 [1, 0, -1],
1071 [2, 1, 0],
1072 [3, 0, 1],
1073 [4, -1, 0],
1074 ) {
1075 my ($tile, $dx, $dy) = @$_;
1076
1077 my $gx = $gx + $dx;
1078 my $gy = $gy + $dy;
1079
693 next unless $flags & (1 << ($tile - 1)); 1080 next unless $flags & (1 << ($tile - 1));
1081 next if $self->{neigh_grid}{$gx, $gy}++;
694 1082
695 my $neigh = $self->{neigh}{$hash} ||= []; 1083 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1084 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1085 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1086
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1087 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1088 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1089
1090 } else {
1091 $self->send_mapinfo ("spatial $path$tile", sub {
1092 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1093
1094 return if $mode ne "spatial";
1095
1096 $x += $MAP->ox;
1097 $y += $MAP->oy;
1098
1099 $self->load_map ($hash, $x, $y)
1100 unless $self->{neigh_map}{$hash}[5]++;#d#
1101
1102 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1103
1104 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1105 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1106 });
713 }); 1107 }
714 } 1108 }
715} 1109}
716 1110
717sub conn::map_change { 1111sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1112 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
719 1113
720 $self->flush_map; 1114 $self->flush_map;
721 1115
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1116 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1117
724 my $mapmapw = 250; 1118 my $mapmapw = $MAPMAP->{w};
725 my $mapmaph = 250; 1119 my $mapmaph = $MAPMAP->{h};
1120
1121 $self->{neigh_rect} = [
1122 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1123 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1124 ];
726 1125
1126 delete $self->{neigh_grid};
727 $self->flood_fill ("", $hash, $flags, 1127 $self->flood_fill (0, 0, "", $hash, $flags);
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1128
731 $x += $ox; 1129 $x += $ox;
732 $y += $oy; 1130 $y += $oy;
733 1131
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1132 $self->{map_info} = [$hash, $x, $y, $w, $h];
1133
1134 my $map = $self->{map_info}[0];
1135 $map =~ s/^.*?\/([^\/]+)$/\1/;
1136 $STATWIDS->{map}->set_text ("Map: " . $map);
735 1137
736 $self->load_map ($hash, $x, $y); 1138 $self->load_map ($hash, $x, $y);
737} 1139}
738 1140
739sub conn::face_find { 1141sub conn::face_find {
765 } 1167 }
766 1168
767gotid: 1169gotid:
768 $face->{id} = $id; 1170 $face->{id} = $id;
769 $MAP->set_face ($facenum => $id); 1171 $MAP->set_face ($facenum => $id);
1172 $self->{faceid}[$facenum] = $id;#d#
770 $TILECACHE->get ($id) 1173 $TILECACHE->get ($id)
771} 1174}
772 1175
773sub conn::face_update { 1176sub conn::face_update {
774 my ($self, $facenum, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
782 my ($self, $id, $data) = @_; 1185 my ($self, $id, $data) = @_;
783 1186
784 $self->{texture}[$id] ||= do { 1187 $self->{texture}[$id] ||= do {
785 my $tex = 1188 my $tex =
786 new_from_image CFClient::Texture 1189 new_from_image CFClient::Texture
787 $data, minify => 1; 1190 $data, minify => 1, mipmap => 1;
788 1191
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1192 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1193 $MAPWIDGET->update;
791 1194
792 $tex 1195 $tex
800 or return; 1203 or return;
801 1204
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1205 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1206 or return;
804 1207
805 $SDL_MIXER->play_channel (-1, $chunk); 1208 $chunk->play;
806# warn "sound $x,$y,$soundnum,$type\n";#d# 1209# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1210}
1211
1212my $LAST_QUERY; # server is stupid, stupid, stupid
808 1213
809sub conn::query { 1214sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1215 my ($self, $flags, $prompt) = @_;
811 1216
812 #TODO, display dialog with relevant information 1217 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1218 $LAST_QUERY = $prompt;
1219
1220 my $dialog = new CFClient::UI::FancyFrame
1221 title => "Query",
1222 child => my $vbox = new CFClient::UI::VBox;
1223
1224 $vbox->add (new CFClient::UI::Label
1225 max_w => $::WIDTH * 0.4,
1226 text => $prompt);
1227
1228 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1229 $vbox->add (my $hbox = new CFClient::HBox);
1230 $hbox->add (new CFClient::Button
1231 text => "No",
1232 connect_activate => sub {
1233 $self->send ("reply n");
1234 $dialog->destroy;
1235 $MAPWIDGET->focus_in;
1236 }
1237 );
1238 $hbox->add (new CFClient::Button
1239 text => "Yes",
1240 connect_activate => sub {
1241 $self->send ("reply y");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $dialog->focus_in;
1248
1249 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1250 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1251 $vbox->add (my $entry = new CFClient::UI::Entry
1252 connect_changed => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260
1261 } else {
1262 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1263
1264 $vbox->add (my $entry = new CFClient::UI::Entry
1265 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1266 connect_activate => sub {
1267 $self->send ("reply $_[1]");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 },
1271 );
1272
1273 $entry->focus_in;
1274 }
1275
1276 $dialog->show;
814} 1277}
815 1278
816sub conn::drawinfo { 1279sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1280 my ($self, $color, $text) = @_;
818 1281
836} 1299}
837 1300
838sub conn::spell_add { 1301sub conn::spell_add {
839 my ($self, $spell) = @_; 1302 my ($self, $spell) = @_;
840 1303
1304 # TODO
1305 # create a widget dynamically, using spell face (CF::Protocol downloads them)
841 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1306 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
842 });
843 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1307 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
844 });
845} 1308}
846 1309
847sub conn::spell_delete { 1310sub conn::spell_delete {
848 my ($self, $spell) = @_; 1311 my ($self, $spell) = @_;
849} 1312}
850 1313
851sub conn::addme_success { 1314sub conn::addme_success {
852 my ($self) = @_; 1315 my ($self) = @_;
853 1316
854 for my $skill (values %{$self->{skill_info}}) { 1317 for my $skill (values %{$self->{skill_info}}) {
855 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1318 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1319 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1320 }
1321}
1322
1323sub update_floorbox {
1324 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1325 $FLOORBOX->clear;
1326 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1327
1328 my @items = values %{ $CONN->{container}{0} };
1329
1330 # we basically have to use the same sorting as everybody else
1331 @items = sort { $a->{type} <=> $b->{type} } @items;
1332
1333 for my $item (reverse @items) {
1334 my $desc = $item->{nrof} < 2
1335 ? $item->{name}
1336 : "$item->{nrof} $item->{name_pl}";
1337 # todo: animation widget, face widget, weight(?) etc.
1338 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1339 tooltip => (CFClient::UI::Label->escape ($desc)
1340 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1341 can_hover => 1,
1342 can_events => 1,
1343 connect_button_down => sub {
1344 my ($self, $ev, $x, $y) = @_;
1345
1346 # todo: maybe put examine on 1? but should just be a tooltip :(
1347 if ($ev->{button} == 1) {
1348 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1349 } elsif ($ev->{button} == 2) {
1350 $CONN->send ("apply $item->{tag}");
1351 } elsif ($ev->{button} == 3) {
1352 CFClient::UI::Menu->new (
1353 items => [
1354 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1355 [
1356 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1357 sub { $CONN->send ("lock $item->{tag}") },
1358 ],
1359 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1360 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1361 ],
1362 )->popup ($ev);
1363 }
1364
1365 1
1366 },
1367 );
1368
1369 $hbox->add (new CFClient::UI::Face
1370 can_events => 0,
1371 face => $item->{face},
1372 anim => $item->{anim},
1373 animspeed => $item->{animspeed},
1374 );
1375
1376 $hbox->add (new CFClient::UI::Label
1377 can_events => 0,
1378 text => $desc,
1379 );
856 }); 1380 }
857 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1381 });
1382 refresh;
1383}
1384
1385sub conn::container_add {
1386 my ($self, $id, $items) = @_;
1387
1388 update_floorbox if $id == 0;
1389 if ($self->{player}{tag} == $id) {
1390 $INV->set_items ($self->{container}{$self->{player}{tag}});
1391 }
1392 # $self-<{player}{tag} => player inv
1393 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1394}
1395
1396sub conn::container_clear {
1397 my ($self, $id) = @_;
1398
1399 update_floorbox if $id == 0;
1400 if ($self->{player}{tag} == $id) {
1401 $INV->set_items ($self->{container}{$id});
1402 }
1403
1404# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1405}
1406
1407sub conn::item_delete {
1408 my ($self, @items) = @_;
1409
1410 for (@items) {
1411 update_floorbox if $_->{container} == 0;
1412 if ($self->{player}{tag} == $_->{container}) {
1413 $INV->set_items ($self->{container}{$_->{container}});
858 }); 1414 }
1415 }
1416}
1417
1418sub conn::item_update {
1419 my ($self, $item) = @_;
1420
1421 update_floorbox if $item->{container} == 0;
1422 if ($self->{player}{tag} == $item->{container}) {
1423 $INV->set_items ($self->{container}{$item->{container}});
859 } 1424 }
860} 1425}
861 1426
862%SDL_CB = ( 1427%SDL_CB = (
863 SDL_QUIT() => sub { 1428 CFClient::SDL_QUIT => sub {
864 Event::unloop -1; 1429 Event::unloop -1;
865 }, 1430 },
866 SDL_VIDEORESIZE() => sub { 1431 CFClient::SDL_VIDEORESIZE => sub {
867 }, 1432 },
868 SDL_VIDEOEXPOSE() => sub { 1433 CFClient::SDL_VIDEOEXPOSE => \&refresh,
869 refresh; 1434 CFClient::SDL_ACTIVEEVENT => sub {
1435# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
870 }, 1436 },
871 SDL_KEYDOWN() => sub { 1437 CFClient::SDL_KEYDOWN => sub {
872 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1438 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
873 # alt-enter 1439 # alt-enter
874 video_shutdown; 1440 video_shutdown;
875 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1441 $CFG->{fullscreen} = !$CFG->{fullscreen};
876 video_init; 1442 video_init;
877 } else { 1443 } else {
878 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1444 CFClient::UI::feed_sdl_key_down_event ($_[0]);
879 } 1445 }
880 }, 1446 },
881 SDL_KEYUP() => sub { 1447 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
882 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1448 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
883 }, 1449 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
884 SDL_MOUSEMOTION() => sub { 1450 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
885 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1451 CFClient::SDL_USEREVENT => \&audio_music_finished,
886 },
887 SDL_MOUSEBUTTONDOWN() => sub {
888 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
889 },
890 SDL_MOUSEBUTTONUP() => sub {
891 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
892 },
893 SDL_ACTIVEEVENT() => sub {
894# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
895 },
896); 1452);
897 1453
898############################################################################# 1454#############################################################################
899 1455
900$SIG{INT} = $SIG{TERM} = sub { exit }; 1456$SIG{INT} = $SIG{TERM} = sub { exit };
908 sdl_mode => 0, 1464 sdl_mode => 0,
909 width => 640, 1465 width => 640,
910 height => 480, 1466 height => 480,
911 fullscreen => 0, 1467 fullscreen => 0,
912 fast => 0, 1468 fast => 0,
1469 map_scale => 0.5,
913 fow_enable => 1, 1470 fow_enable => 1,
914 fow_intensity => 0.45, 1471 fow_intensity => 0.45,
915 fow_smooth => 0, 1472 fow_smooth => 0,
916 gui_fontsize => 1, 1473 gui_fontsize => 1,
917 log_fontsize => 14, 1474 log_fontsize => 1,
1475 gauge_fontsize => 1,
1476 gauge_size => 0.35,
1477 stat_fontsize => 1,
918 mapsize => 100, 1478 mapsize => 100,
919 host => "crossfire.schmorp.de", 1479 host => "crossfire.schmorp.de",
920 say_command => 'say', 1480 say_command => 'say',
921 audio_enable => 1, 1481 audio_enable => 1,
922 bgm_enable => 1, 1482 bgm_enable => 1,
923 bgm_volume => 64, 1483 bgm_volume => 0.25,
924); 1484);
925 1485
926while (my ($k, $v) = each %DEF_CFG) { 1486while (my ($k, $v) = each %DEF_CFG) {
927 $CFG->{$k} = $v unless exists $CFG->{$k}; 1487 $CFG->{$k} = $v unless exists $CFG->{$k};
928} 1488}
929 1489
930sdl_init; 1490sdl_init;
931 1491
932@SDL_MODES = reverse 1492@SDL_MODES = reverse
933 grep $_->[0] >= 640 && $_->[1] >= 480, 1493 grep $_->[0] >= 640 && $_->[1] >= 480,
934 map [SDL::RectW ($_), SDL::RectH ($_)], 1494 CFClient::SDL_ListModes;
935 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
936 1495
937@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1496@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
938 1497
939$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1498$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
940 1499
941{ 1500{
942 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1501 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1502 DejaVuSans.ttf
1503 DejaVuSansMono.ttf
1504 DejaVuSans-Bold.ttf
1505 DejaVuSansMono-Bold.ttf
1506 DejaVuSans-Oblique.ttf
1507 DejaVuSansMono-Oblique.ttf
1508 DejaVuSans-BoldOblique.ttf
1509 DejaVuSansMono-BoldOblique.ttf
1510 );
943 1511
944 CFClient::add_font $_ for @fonts; 1512 CFClient::add_font $_ for @fonts;
945 CFClient::set_font $fonts[0]; 1513
1514 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1515 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1516
1517 $FONT_PROP->make_default;
946} 1518}
947 1519
948video_init; 1520video_init;
949audio_init; 1521audio_init;
950 1522
951Event::loop; 1523Event::loop;
952 1524
953END { SDL::Quit } 1525END { CFClient::SDL_Quit }
954 1526
1527=head1 pclient - Crossfire+ and Crossfire game client
955 1528
1529Pclient is a Crossfire+ and Crossfire game client.
1530
1531=head2 Features
1532
1533=over 4
1534
1535=item Fullscreen Map
1536
1537PClient can uses a fullscreen map, which greatly enhances how much of the
1538game world you can see.
1539
1540=item Persistent Map Cache (Crossfire+ only)
1541
1542PClient can persistently cache all map data it received from the
1543server. This not only allows it to display an overview map, but also
1544ensures that once-explored areas will be available the next time you want
1545to explore more.
1546
1547=item Hardware acceleration
1548
1549Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1550acceleration. Most modern graphics cards have difficulties with 2D
1551acceleration, while 3D graphics is accelerated well.
1552
1553=item No arbitrary limits
1554
1555Unlike other Crossfire clients, pclient does not suffer from arbitrary
1556limits (like a fixed amount of face numbers). There are still limits, but
1557they are not arbitrarily low :)
1558
1559=back
1560
1561=head1 USAGE
1562
1563=head2 The Map
1564
1565The map is always displayed in the background, behind all other windows and UI elements.
1566
1567#TODO# middle-click scrolls
1568#
1569# keys:
1570#
1571# a apply
1572# keypad moves, kp_5 applies ranged attack to self
1573
1574Starting to type enters the I<completion mode>. In that mode, you can type
1575abbreviations or commands and have them executed as soon as they match a
1576valid command. This is best explained by a few examples:
1577
1578Typing B<climb> will display a list of commands with I<climb> in their
1579name, such as I<ready_skill climbing> and I<use_skill climbing>.
1580
1581You can abbreviate commands by typing only the first character of every
1582word. For example, typing I<iwor> will likely select I<invoke word of
1583recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1584will likely select I<ready_skill climbing> and I<usl> will give you
1585I<use_skill levitation>.
1586
1587=head2 The map overview
1588
1589#TODO#
1590
1591=head2 The Status area in the lower right corner
1592
1593#TODO#
1594
1595=head2 The I<Statistics>/I>Stats> window
1596
1597#TODO#
1598
1599=head1 FAQ
1600
1601=over 4
1602
1603=item The client is very sluggish and slow, what can I do about this?
1604
1605Most likely, you don't have accelerated OpenGL support. Try to find a
1606newer driver, or a driver from your hardware vendor, that features OpenGL
1607support.
1608
1609If this is not an option, the following Setup options reduce the load and
1610will likely make the client playable with sofwtare rendering (it will
1611still be slow, though):
1612
1613=over 4
1614
1615=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1616
1617=item Enable B<Fast & Ugly> mode
1618
1619=item Disable B<Fog of War>
1620
1621=item Increase B<Map Scale>
1622
1623=back
1624
1625=back
1626
1627=head1 AUTHOR
1628
1629Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1630
1631
1632

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