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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.144 by root, Wed Apr 19 09:40:01 2006 UTC vs.
Revision 1.248 by root, Thu May 25 01:26:54 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 32
20use Crossfire; 33use Crossfire;
21use Crossfire::Protocol; 34use Crossfire::Protocol;
22 35
23use Compress::LZF; 36use Compress::LZF;
24 37
25use CFClient; 38use CFClient;
26use CFClient::UI; 39use CFClient::UI;
27use CFClient::MapWidget; 40use CFClient::MapWidget;
28 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
29our $VERSION = '0.1'; 49our $VERSION = '0.1';
30 50
31my $MAX_FPS = 60; 51my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
33 53
41our $NOW; 61our $NOW;
42 62
43our $CFG; 63our $CFG;
44our $CONN; 64our $CONN;
45our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
46 69
47our @SDL_MODES; 70our @SDL_MODES;
48our $WIDTH; 71our $WIDTH;
49our $HEIGHT; 72our $HEIGHT;
50our $FULLSCREEN; 73our $FULLSCREEN;
51our $FONTSIZE; 74our $FONTSIZE;
52 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
53our $MAP; 79our $MAP;
80our $MAPMAP;
54our $MAPWIDGET; 81our $MAPWIDGET;
55our $BUTTONBAR; 82our $BUTTONBAR;
56our $LOGVIEW; 83our $LOGVIEW;
57our $CONSOLE; 84our $CONSOLE;
58our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
59 88
89our $FLOORBOX;
60our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
61 92
62our $SDL_ACTIVE; 93our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 94our %SDL_CB;
65 95
66our $SDL_MIXER; 96our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
69 99
70our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
71our $STATUS_LINE; 101our $STATUSBOX;
72our $DEBUG_STATUS; 102our $DEBUG_STATUS;
73 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
74sub status { 110sub status {
75 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
76 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
77} 112}
78 113
79sub debug { 114sub debug {
80 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
81 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
82} 118}
83 119
84sub start_game { 120sub start_game {
85 status "logging in..."; 121 status "logging in...";
86 122
87 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
88 124
89 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
90
91 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
92 127
93 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
94 129
95 $CONN = new conn 130 $CONN = eval {
131 new conn
96 host => $host, 132 host => $host,
97 port => $port || 13327, 133 port => $port || 13327,
98 user => $CFG->{user}, 134 user => $CFG->{user},
99 pass => $CFG->{password}, 135 pass => $CFG->{password},
100 mapw => $mapsize, 136 mapw => $mapsize,
101 maph => $mapsize, 137 maph => $mapsize,
138 ;
102 ; 139 };
103 140
104 status "login successful"; 141 if ($CONN) {
105
106 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
107} 154}
108 155
109sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
110 undef $CONN; 168 undef $MAP;
111} 169}
112 170
113sub client_setup { 171sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 176
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 179
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 182
125 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 184 my ($self, $value) = @_;
127 185
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 188 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 190
191 my $row = 1;
192
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
135 my ($self, $value) = @_; 198 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
137 }); 201 );
138 202
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
141 my ($self, $value) = @_; 208 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
143 }); 211 );
144 212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
147 my ($self, $value) = @_; 228 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
149 }); 231 );
150 232
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
153 my ($self, $value) = @_; 238 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
155 }); 241 );
156 242
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
159 my ($self, $value) = @_; 248 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
162 }); 252 );
163 253
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 255 $table->add (1, $row++, new CFClient::UI::Slider
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
168 }); 259 );
169 260
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 262 $table->add (1, $row++, new CFClient::UI::Slider
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
173 }); 266 );
174 267
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
176 video_shutdown (); 303 video_shutdown ();
177 video_init (); 304 video_init ();
305 }
178 }); 306 );
179 307
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
183 }); 315 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
187# }); 319# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
192 }); 328 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
196 }); 336 );
197 337
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
199 audio_shutdown (); 342 audio_shutdown ();
200 audio_init (); 343 audio_init ();
344 }
201 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
202 358
203 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372}
373
374sub make_gauge_window {
375 my $gh = int $HEIGHT * $CFG->{gauge_size};
376
377 my $win = new CFClient::UI::Frame (
378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
381 );
382
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
393
394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
397 (new CFClient::UI::Empty expand => 1),
398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
410
411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
415
416 $GAUGES = {
417 exp => $exp, win => $win, range => $rng,
418 food => $fg, mana => $mg, hp => $hg, grace => $gg
419 };
420
421 &set_gauge_window_fontsize;
422
423 $win
424}
425
426sub make_stats_window {
427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
428
429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
436
437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
439
440 my $color2 = [1, 1, 0];
441
442 for (
443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
450
451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
459
460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
464 }
465
466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
467
468 my $row = 0;
469 my $col = 0;
470
471 my %resist_names = (
472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
480 pois => "<b>Poison</b> (resistance to getting poisoned)",
481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
482 deat => "<b>Death</b> (resistance against death spells)",
483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
490 );
491 for (qw/slow holyw conf fire depl magic
492 drain acid pois para deat phys
493 blind fear tund elec cold ghit/)
494 {
495 $tbl2->add ($col, $row,
496 $STATWIDS->{"res_$_"} =
497 new CFClient::UI::Label
498 font => $FONT_FIXED,
499 template => "-100%",
500 align => +1,
501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
504 tooltip => $resist_names{$_},
505 );
506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
508 can_hover => 1,
509 can_events => 1,
510 image => "ui/resist/resist_$_.png",
511 tooltip => $resist_names{$_},
512 );
513
514 $row++;
515 if ($row % 6 == 0) {
516 $col += 2;
517 $row = 0;
518 }
519 }
520
521 &set_stats_window_fontsize;
522 update_stats_window ({});
523
524 $tgw
525}
526
527sub formsep {
528 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
529}
530
531sub update_stats_window {
532 my ($stats) = @_;
533
534 # i love text protocols!!!
535 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
536 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
537 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
538 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
539 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
540 my $fo_m = 999;
541 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
542 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
543
544 $GAUGES->{hp} ->set_value ($hp, $hp_m);
545 $GAUGES->{mana} ->set_value ($sp, $sp_m);
546 $GAUGES->{food} ->set_value ($fo, $fo_m);
547 $GAUGES->{grace} ->set_value ($gr, $gr_m);
548 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
549 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
550 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
551 $rng =~ s/^Range: //; # thank you so much dear server
552 $GAUGES->{range} ->set_text ("Rng: " . $rng);
553 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
554 $title =~ s/^Player: //;
555 $STATWIDS->{title} ->set_text ("Title: " . $title);
556
557 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
558 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
559 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
560 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
561 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
562 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
563 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
564 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
565 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
566 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
567 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
568 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
569 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
570
571 my %tbl = (
572 phys => 100,
573 magic => 101,
574 fire => 102,
575 elec => 103,
576 cold => 104,
577 conf => 105,
578 acid => 106,
579 drain => 107,
580 ghit => 108,
581 pois => 109,
582 slow => 110,
583 para => 111,
584 tund => 112,
585 fear => 113,
586 depl => 113,
587 deat => 115,
588 holyw => 116,
589 blind => 117
590 );
591
592 for (keys %tbl) {
593 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
594 }
595
204} 596}
205 597
206sub metaserver_dialog { 598sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
600 title => "Server List",
208 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
209 602
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 604
212 $dialog 605 $dialog
213} 606}
607
608my $METASERVER_ATIME;
214 609
215sub update_metaserver { 610sub update_metaserver {
216 my ($HOST) = @_; 611 my ($HOST) = @_;
217 612
218 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 619
220 my $buf; 620 my $buf;
221 621
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
223 628
224 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
226 631
227 if (!defined $res) { 632 if (!defined $res) {
228 $_[0]->w->cancel; 633 $_[0]->w->cancel;
229 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 635 } elsif ($res == 0) {
231 $_[0]->w->cancel; 636 $_[0]->w->cancel;
232 status "server list retrieved"; 637 status "server list retrieved";
233 638
234 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
235 640
236 $table->clear; 641 $table->clear;
237 642
238 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
264 669
265 $y++; 670 $y++;
266 671
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
270 }), 675 }),
271 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
272 ]); 677 ]);
273 678
274 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
275 for 0 .. $#$m; 681 for 0 .. $#$m;
276 } 682 }
277 } 683 }
278 }); 684 });
279} 685}
280 686
281sub server_setup { 687sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 688 my $dialog = new CFClient::UI::FancyFrame
689 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 690 child => (my $vbox = new CFClient::UI::VBox);
284 691
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 692 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 693 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 694
289 { 695 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 696 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 697
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 698 $vbox->add (
699 my $HOST = new CFClient::UI::Entry
700 expand => 1,
701 text => $CFG->{host},
702 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
703 connect_changed => sub {
704 my ($self, $value) = @_;
705 $CFG->{host} = $value;
706 }
707 );
708
709 $METASERVER = metaserver_dialog;
710
711 $vbox->add (new CFClient::UI::Flopper
712 expand => 1,
713 text => "Server List",
714 other => $METASERVER,
715 tooltip => "Show a list of available crossfire servers",
716 connect_open => sub {
717 update_metaserver $HOST;
718 }
719 );
720 }
721
722 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
723 $table->add (1, 4, new CFClient::UI::Entry
724 text => $CFG->{user},
725 tooltip => "The name of your character on the server",
726 connect_changed => sub {
293 my ($self, $value) = @_; 727 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 728 $CFG->{user} = $value;
729 }
308 }); 730 );
309 731
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 732 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 733 $table->add (1, 5, new CFClient::UI::Entry
734 text => $CFG->{password},
735 hidden => 1,
736 tooltip => "The password for your character",
737 connect_changed => sub {
312 my ($self, $value) = @_; 738 my ($self, $value) = @_;
313 $CFG->{password} = $value; 739 $CFG->{password} = $value;
740 }
314 }); 741 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 742
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 745 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
747 tooltip => "This is the size of the portion of the map update the server sends you. "
748 . "If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 749 connect_changed => sub {
327 my ($self, $value) = @_; 750 my ($self, $value) = @_;
328 751
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 752 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 753 },
331 ); 754 );
332 755
333 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 756 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
334 start_game; 757 $table->add (1, 8, new CFClient::UI::Entry
758 text => $CFG->{output_count},
759 tooltip => "Should be set to 1 unless you know what you are doing",
760 connect_changed => sub { $CFG->{output_count} = $_[1] },
335 }); 761 );
762
763 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
764 $table->add (1, 9, new CFClient::UI::Entry
765 text => $CFG->{output_sync},
766 tooltip => "Should be set to 1 unless you know what you are doing",
767 connect_changed => sub { $CFG->{output_sync} = $_[1] },
768 );
769
770 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
771 expand => 1,
772 align => 0,
773 text => "Login",
774 connect_activate => sub {
775 $CONN ? stop_game
776 : start_game;
777 },
778 );
336 779
337 $dialog 780 $dialog
338} 781}
339 782
340sub message_window { 783sub message_window {
341 my $window = new CFClient::UI::FancyFrame 784 my $window = new CFClient::UI::FancyFrame
785 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 786 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 787 bg => [0, 0, 0, 0.75],
344 user_w => int $::WIDTH / 3, 788 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 789 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 790 child => (my $vbox = new CFClient::UI::VBox);
347 791
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 792 $vbox->add ($LOGVIEW);
349 expand => 1,
350 fontsize => $::CFG->{log_fontsize},
351 );
352 793
353 $vbox->add (my $input = new CFClient::UI::Entry 794 $vbox->add (my $input = new CFClient::UI::Entry
795 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
796 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
797 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
798 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
354 connect_focus_in => sub { 799 connect_focus_in => sub {
355 my ($input, $prev_focus) = @_; 800 my ($input, $prev_focus) = @_;
356 801
357 delete $input->{refocus_map}; 802 delete $input->{refocus_map};
358 803
387 }; 832 };
388 833
389 $window 834 $window
390} 835}
391 836
837sub open_quit_dialog {
838 unless ($QUIT_DIALOG) {
839
840 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
841
842 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
843
844 $vb->add (new CFClient::UI::Label
845 text => "You should find a savebed and apply it first!",
846 max_w => $WIDTH * 0.25,
847 ellipsize => 0,
848 );
849 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
850 $hb->add (new CFClient::UI::Button
851 text => "Ok",
852 expand => 1,
853 connect_activate => sub { $QUIT_DIALOG->hide },
854 );
855 $hb->add (new CFClient::UI::Button
856 text => "Quit anyway",
857 expand => 1,
858 connect_activate => sub { exit },
859 );
860
861 $QUIT_DIALOG->show_centered;
862 } else {
863 $QUIT_DIALOG->show_centered;
864 }
865}
866
867sub make_inventory_window {
868 my $invwin = new CFClient::UI::FancyFrame
869 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
870
871 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
872
873 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
874 $vb1->add (my $lbl = new CFClient::UI::Label);
875 $lbl->set_text ("Player");
876 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
877
878 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
879 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
880 $INVR_LBL->set_text ("Floor");
881 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
882
883 $invwin
884}
885
886sub make_help_window {
887 my $win = new CFClient::UI::FancyFrame
888 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
889
890 $win->add (my $vbox = new CFClient::UI::VBox);
891
892 $vbox->add (my $buttons = new CFClient::UI::HBox);
893 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
894
895 for (
896 [intro => "Introduction"],
897 [manual => "Manual"],
898 [command_help => "Commands"],
899 [skill_help => "Skills"],
900 ) {
901 my ($pod, $label) = @$_;
902
903 $buttons->add (new CFClient::UI::Button
904 text => $label,
905 connect_activate => sub {
906 my $parser = new Pod::POM;
907 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
908
909 $viewer->clear;
910
911 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
912 for @{ CFClient::pod_to_pango_list $pom };
913
914 $viewer->set_offset (0);
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
392sub sdl_init { 924sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 925 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
396} 927}
397 928
398sub video_init { 929sub video_init {
399 sdl_init; 930 sdl_init;
931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
934 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
400 935
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
404 939
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 942
429 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
430
431 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
432 945
433 CFClient::gl_init; 946 CFClient::gl_init;
434 947
435 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
436 949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
951
437 ############################################################################# 952 #############################################################################
438 953
954 if ($DEBUG_STATUS) {
955 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
956 } else {
957 # create the widgets
958
439 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 959 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
440 $DEBUG_STATUS->show; 960 $DEBUG_STATUS->show;
441 961
442 $STATUS_LINE = new CFClient::UI::Label 962 $STATUSBOX = new CFClient::UI::Statusbox;
443 padding => 0, 963 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
444 y => $HEIGHT - $FONTSIZE * 1.8;
445 $STATUS_LINE->show;
446 964
447 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 965 (new CFClient::UI::Frame
448 padding => 0, 966 bg => [0, 0, 0, 0.4],
449 fontsize => 0.8, 967 req_y => -1,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 968 child => $STATUSBOX,
451 $ALT_ENTER_MESSAGE->show; 969 )->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 970
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 971 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 972 border_bg => [1, 1, 1, 192/255],
973 bg => [1, 1, 1, 0],
974 child => ($MAPMAP = new CFClient::MapWidget::MapMap
975 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
976 ),
977 )->show;
978
979 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 980 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 981 my ($mapwidget, $preset) = @_;
458 982
459 if ($CONSOLE) { 983 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 984 $CONSOLE->{input}->{auto_activated} = 1;
461 $CONSOLE->{input}->focus_in; 985 $CONSOLE->{input}->focus_in;
462 986
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 987 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 988 $CONSOLE->{input}->set_text ($preset);
989 }
465 } 990 }
466 } 991 });
467 }); 992 $MAPWIDGET->show;
993 $MAPWIDGET->focus_in;
468 994
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 995 $LOGVIEW = new CFClient::UI::TextView
996 expand => 1,
997 font => $FONT_FIXED,
998 fontsize => $::CFG->{log_fontsize},
999 can_hover => 1,
1000 can_events => 1,
1001 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1002 ;
470 1003
1004 $BUTTONBAR = new CFClient::UI::HBox;
1005
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1007 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1009 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1011 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
474 1012
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1013 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1014
1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1016 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1018 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1019
1020 $BUTTONBAR->add (new CFClient::UI::Button
1021 text => "Save Config",
1022 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1023 connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1024 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 1025 status "Configuration Saved";
478 }); 1026 },
1027 );
479 1028
1029 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1030 tooltip => "View Documentation");
1031
1032 $BUTTONBAR->add (new CFClient::UI::Button
1033 text => "Quit",
1034 tooltip => "Terminates the program",
1035 connect_activate => sub {
1036 if ($CONN) {
1037 open_quit_dialog;
1038 } else {
1039 exit;
1040 }
1041 },
1042 );
1043
1044 $BUTTONBAR->show;
1045
1046 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1047
1048 # delay till geometry is constant
1049 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1050 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481 1051 my $widget = $GAUGES->{win};
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1052 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
483 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1053 });
484 1054 force_refresh ();
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1055 }
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 1056}
493 1057
494sub video_shutdown { 1058sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = [];
496 undef $SDL_ACTIVE; 1059 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 1060}
499 1061
1062my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 1063my $bgmusic;#TODO#hack#d#
1064
1065sub audio_channel_finished {
1066 my ($channel) = @_;
1067
1068 #warn "channel $channel finished\n";#d#
1069}
1070
1071sub audio_music_finished {
1072 return unless $CFG->{bgm_enable};
1073
1074 # TODO: hack, do play loop and mood music
1075 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1076 $bgmusic->play (0);
1077
1078 push @bgmusic, shift @bgmusic;
1079}
501 1080
502sub audio_init { 1081sub audio_init {
503 if ($CFG->{audio_enable}) { 1082 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1083 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
505 1084 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer
507 -rate => 22050,
508 -channels => 1, # mono
509 -size => 512;
510 1085
511 $SDL_MIXER->allocate_channels (8); 1086 unless ($SDL_MIXER) {
512 1087 status "Unable to open sound device: there will be no sound";
513 # TODO: hack, do play loop and mood music 1088 return;
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 } 1089 }
1090
1091 CFClient::Mix_AllocateChannels 8;
1092 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1093
1094 audio_music_finished;
519 1095
520 while (<$fh>) { 1096 while (<$fh>) {
521 next if /^\s*#/; 1097 next if /^\s*#/;
522 next if /^\s*$/; 1098 next if /^\s*$/;
523 1099
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 1100 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 1101
526 push @SOUNDS, "$volume,$file"; 1102 push @SOUNDS, "$volume,$file";
527 1103
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 1104 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 1105 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 1106 $chunk->volume ($volume * 128 / 100);
531 $chunk 1107 $chunk
532 }; 1108 };
533 } 1109 }
534 } else { 1110 } else {
536 } 1112 }
537 } 1113 }
538} 1114}
539 1115
540sub audio_shutdown { 1116sub audio_shutdown {
1117 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 1118 undef $SDL_MIXER;
542 @SOUNDS = (); 1119 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 1120 %AUDIO_CHUNKS = ();
544} 1121}
545 1122
546my %animate_object; 1123my %animate_object;
547my $animate_timer; 1124my $animate_timer;
548 1125
549my $want_refresh;
550my $can_refresh;
551
552my $fps = 9; 1126my $fps = 9;
553 1127
1128my %demo;#d#
1129
554sub force_refresh { 1130sub force_refresh {
555 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1131 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
556 debug sprintf "%3.2f", $fps; 1132 debug sprintf "%3.2f", $fps;
557 1133
558 $want_refresh = 0;
559 $can_refresh = 0;
560
561 $CFClient::UI::ROOT->draw; 1134 $CFClient::UI::ROOT->draw;
562 1135
563 SDL::GLSwapBuffers; 1136 $WANT_REFRESH = 0;
564 1137 $CAN_REFRESH = 0;
565 $LAST_REFRESH = $NOW; 1138 $LAST_REFRESH = $NOW;
1139
11400 && do {
1141 # some weird model-drawing code, just a joke right now
1142 use CFClient::OpenGL;
1143
1144 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1145 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1146 $demo{r} ||= do {
1147 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1148 $mod->{v} = pack "f*", @{$mod->{v}};
1149 $_ = [scalar @$_, pack "S!*", @$_]
1150 for values %{$mod->{g}};
1151 $mod
1152 };
1153
1154 my $r = $demo{r} or die;
1155
1156 glDepthMask 1;
1157 glClear GL_DEPTH_BUFFER_BIT;
1158 glEnable GL_TEXTURE_2D;
1159 glEnable GL_DEPTH_TEST;
1160 glEnable GL_CULL_FACE;
1161 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1162
1163 glMatrixMode GL_PROJECTION;
1164 glLoadIdentity;
1165 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1166 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1167 glMatrixMode GL_MODELVIEW;
1168 glLoadIdentity;
1169
1170 glPushMatrix;
1171 glTranslate 0, 0, -800;
1172 glScale 1, -1, 1;
1173 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1174 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1175 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1176 glScale 50, 50, 50;
1177
1178 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1179 while (my ($k, $v) = each %{$r->{g}}) {
1180 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1181 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1182 }
1183
1184 glPopMatrix;
1185
1186 glShadeModel GL_FLAT;
1187 glDisable GL_DEPTH_TEST;
1188 glDisable GL_TEXTURE_2D;
1189 glDepthMask 0;
1190
1191 $WANT_REFRESH++;
1192};
1193
1194 CFClient::SDL_GL_SwapBuffers;
566} 1195}
567 1196
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1197my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 1198 $NOW = time;
570 1199
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1200 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 1201 for CFClient::SDL_PollEvent;
573 1202
574 if (%animate_object) { 1203 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1204 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 1205 $WANT_REFRESH++;
577 } 1206 }
578 1207
579 if ($want_refresh) { 1208 if ($WANT_REFRESH) {
580 force_refresh; 1209 force_refresh;
581 } else { 1210 } else {
582 $can_refresh = 1; 1211 $CAN_REFRESH = 1;
583 } 1212 }
584}); 1213});
585
586sub refresh {
587 $want_refresh++;
588}
589 1214
590sub animation_start { 1215sub animation_start {
591 my ($widget) = @_; 1216 my ($widget) = @_;
592 $animate_object{$widget} = $widget; 1217 $animate_object{$widget} = $widget;
593} 1218}
597 delete $animate_object{$widget}; 1222 delete $animate_object{$widget};
598} 1223}
599 1224
600@conn::ISA = Crossfire::Protocol::; 1225@conn::ISA = Crossfire::Protocol::;
601 1226
1227sub conn::new {
1228 my $class = shift;
1229
1230 my $self = $class->Crossfire::Protocol::new (@_);
1231
1232 $MAPWIDGET->clr_commands;
1233
1234 my $parser = new Pod::POM;
1235 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1236
1237 for my $head2 ($pod->head2) {
1238 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1239 or next;
1240
1241 my $cmd = $1;
1242 my @args = split /\|/, $2;
1243 @args = (".*") unless @args;
1244
1245 my $text = CFClient::pod_to_pango $head2->content;
1246
1247 for my $arg (@args) {
1248 $arg = $arg eq ".*" ? "" : " $arg";
1249
1250 $MAPWIDGET->add_command ("$cmd$arg", $text);
1251 }
1252 }
1253
1254 $self->{noface} = new_from_file CFClient::Texture
1255 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1256
1257 $self
1258}
1259
602sub conn::stats_update { 1260sub conn::stats_update {
603 my ($self, $stats) = @_; 1261 my ($self, $stats) = @_;
604 1262
605 # i love text protocols!!! 1263 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
606 # FIXME: the stats are somehow weird 1264 my $diff = $exp - $self->{prev_exp};
607 my $hp = $stats->{1}; 1265 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
608 my $hp_m = $stats->{2}; 1266 if exists $self->{prev_exp} && $diff;
609 my $sp = $stats->{3}; 1267 $self->{prev_exp} = $exp;
610 my $sp_m = $stats->{4}; 1268 }
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615 1269
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1270 update_stats_window ($stats);
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 1271}
622 1272
623sub conn::user_send { 1273sub conn::user_send {
624 my ($self, $command) = @_; 1274 my ($self, $command) = @_;
625 1275
650 1300
651 my ($hash, $x, $y, $w, $h) = @$map_info; 1301 my ($hash, $x, $y, $w, $h) = @$map_info;
652 1302
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1303 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1304 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1305 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1306}
659 1307
660sub conn::map_clear { 1308sub conn::map_clear {
661 my ($self) = @_; 1309 my ($self) = @_;
662 1310
663 $self->flush_map; 1311 $self->flush_map;
664 delete $self->{neigh}; 1312 delete $self->{neigh_map};
665 1313
666 $MAP->clear; 1314 $MAP->clear;
667} 1315}
668 1316
669 1317
670sub conn::load_map($$$) { 1318sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1319 my ($self, $hash, $x, $y) = @_;
672 1320
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1321 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1322 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1323 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1324 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1325 my $data = $TILECACHE->get ($id)
678 or next; 1326 or next;
679 1327
680 $self->set_texture ($id => $data); 1328 $self->set_texture ($id => $data);
681 } 1329 }
682 } 1330 }
683} 1331}
684 1332
1333# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1334# (server resource,s latency, bandwidth), so this hack is warranted.
1335# the right fix is to make real tiled maps with an overview file
1336sub conn::send_mapinfo {
1337 my ($self, $data, $cb) = @_;
1338
1339 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1340 my ($wx, $wy) = ($1, $2);
1341
1342 if ($data =~ /^spatial ([1-4]+)$/) {
1343 my @dx = (0, 0, 1, 0, -1);
1344 my @dy = (0, -1, 0, 1, 0);
1345 my ($dx, $dy);
1346
1347 for (split //, $1) {
1348 $dx += $dx[$_];
1349 $dy += $dy[$_];
1350 }
1351
1352 $cb->(spatial => 15,
1353 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1354 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1355 50, 50,
1356 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1357 );
1358
1359 return;
1360 }
1361 }
1362
1363 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1364}
1365
1366# this method does a "flood fill" into every tile direction
1367# it assumes that tiles are arranged in a rectangular grid,
1368# i.e. a map is the same as the left of the right map etc.
1369# failure to comply are harmless and result in display errors
1370# at worst.
685sub conn::flood_fill { 1371sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1372 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
687 1373
688 # the server does not allow map paths > 6 1374 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1375 return if 7 <= length $path;
690 1376
691 for my $tile (1..4) { 1377 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1378
1379 for (
1380 [1, 3, 0, -1],
1381 [2, 4, 1, 0],
1382 [3, 1, 0, 1],
1383 [4, 2, -1, 0],
1384 ) {
1385 my ($tile, $tile2, $dx, $dy) = @$_;
1386
1387 next if $block & (1 << $tile);
1388 my $block = $block | (1 << $tile2);
1389
1390 my $gx = $gx + $dx;
1391 my $gy = $gy + $dy;
1392
693 next unless $flags & (1 << ($tile - 1)); 1393 next unless $flags & (1 << ($tile - 1));
1394 next if $self->{neigh_grid}{$gx, $gy}++;
694 1395
695 my $neigh = $self->{neigh}{$hash} ||= []; 1396 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1397 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1398 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1399
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1400 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1401 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1402
1403 } else {
1404 $self->send_mapinfo ("spatial $path$tile", sub {
1405 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1406
1407 return if $mode ne "spatial";
1408
1409 $x += $MAP->ox;
1410 $y += $MAP->oy;
1411
1412 $self->load_map ($hash, $x, $y)
1413 unless $self->{neigh_map}{$hash}[5]++;#d#
1414
1415 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1416
1417 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1418 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1419 });
713 }); 1420 }
714 } 1421 }
715} 1422}
716 1423
717sub conn::map_change { 1424sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1425 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
719 1426
720 $self->flush_map; 1427 $self->flush_map;
721 1428
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1429 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1430
724 my $mapmapw = 250; 1431 my $mapmapw = $MAPMAP->{w};
725 my $mapmaph = 250; 1432 my $mapmaph = $MAPMAP->{h};
1433
1434 $self->{neigh_rect} = [
1435 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1436 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1437 ];
726 1438
727 $self->flood_fill ("", $hash, $flags, 1439 delete $self->{neigh_grid};
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1440
731 $x += $ox; 1441 $x += $ox;
732 $y += $oy; 1442 $y += $oy;
733 1443
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1444 $self->{map_info} = [$hash, $x, $y, $w, $h];
735 1445
1446 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1447 $STATWIDS->{map}->set_text ("Map: " . $map);
1448
736 $self->load_map ($hash, $x, $y); 1449 $self->load_map ($hash, $x, $y);
1450 $self->flood_fill (0, 0, 0, "", $hash, $flags);
737} 1451}
738 1452
739sub conn::face_find { 1453sub conn::face_find {
740 my ($self, $facenum, $face) = @_; 1454 my ($self, $facenum, $face) = @_;
741 1455
743 1457
744 my $id = $FACEMAP->get ($hash); 1458 my $id = $FACEMAP->get ($hash);
745 1459
746 unless ($id) { 1460 unless ($id) {
747 # create new id for face 1461 # create new id for face
748 # i love transactions 1462 # I love transactions
749 for (1..100) { 1463 for (1..100) {
750 my $txn = $CFClient::DB_ENV->txn_begin; 1464 my $txn = $CFClient::DB_ENV->txn_begin;
751 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1465 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
752 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1466 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
753 $id++; 1467 $id = ($id || 16) + 1;
754 if ($FACEMAP->put (id => $id) == 0 1468 if ($FACEMAP->put (id => $id) == 0
755 && $FACEMAP->put ($hash => $id) == 0) { 1469 && $FACEMAP->put ($hash => $id) == 0) {
756 $txn->txn_commit; 1470 $txn->txn_commit;
757 1471
758 goto gotid; 1472 goto gotid;
765 } 1479 }
766 1480
767gotid: 1481gotid:
768 $face->{id} = $id; 1482 $face->{id} = $id;
769 $MAP->set_face ($facenum => $id); 1483 $MAP->set_face ($facenum => $id);
1484 $self->{faceid}[$facenum] = $id;#d#
1485
770 $TILECACHE->get ($id) 1486 $TILECACHE->get ($id) || do {
1487 my $tex = $self->{noface};
1488 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1489 undef
1490 };
771} 1491}
772 1492
773sub conn::face_update { 1493sub conn::face_update {
774 my ($self, $facenum, $face) = @_; 1494 my ($self, $facenum, $face) = @_;
775 1495
782 my ($self, $id, $data) = @_; 1502 my ($self, $id, $data) = @_;
783 1503
784 $self->{texture}[$id] ||= do { 1504 $self->{texture}[$id] ||= do {
785 my $tex = 1505 my $tex =
786 new_from_image CFClient::Texture 1506 new_from_image CFClient::Texture
787 $data, minify => 1; 1507 $data, minify => 1, mipmap => 1;
788 1508
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1509 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1510 $MAPWIDGET->update;
791 1511
792 $tex 1512 $tex
800 or return; 1520 or return;
801 1521
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1522 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1523 or return;
804 1524
805 $SDL_MIXER->play_channel (-1, $chunk); 1525 $chunk->play;
806# warn "sound $x,$y,$soundnum,$type\n";#d# 1526# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1527}
1528
1529my $LAST_QUERY; # server is stupid, stupid, stupid
808 1530
809sub conn::query { 1531sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1532 my ($self, $flags, $prompt) = @_;
811 1533
812 #TODO, display dialog with relevant information 1534 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1535 $LAST_QUERY = $prompt;
1536
1537 my $dialog = new CFClient::UI::FancyFrame
1538 title => "Query",
1539 child => my $vbox = new CFClient::UI::VBox;
1540
1541 $vbox->add (new CFClient::UI::Label
1542 max_w => $::WIDTH * 0.4,
1543 text => $prompt);
1544
1545 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1546 $vbox->add (my $hbox = new CFClient::HBox);
1547 $hbox->add (new CFClient::Button
1548 text => "No",
1549 connect_activate => sub {
1550 $self->send ("reply n");
1551 $dialog->destroy;
1552 $MAPWIDGET->focus_in;
1553 }
1554 );
1555 $hbox->add (new CFClient::Button
1556 text => "Yes",
1557 connect_activate => sub {
1558 $self->send ("reply y");
1559 $dialog->destroy;
1560 $MAPWIDGET->focus_in;
1561 },
1562 );
1563
1564 $dialog->focus_in;
1565
1566 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1567 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1568 $vbox->add (my $entry = new CFClient::UI::Entry
1569 connect_changed => sub {
1570 $self->send ("reply $_[1]");
1571 $dialog->destroy;
1572 $MAPWIDGET->focus_in;
1573 },
1574 );
1575
1576 $entry->focus_in;
1577
1578 } else {
1579 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1580
1581 $vbox->add (my $entry = new CFClient::UI::Entry
1582 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1583 connect_activate => sub {
1584 $self->send ("reply $_[1]");
1585 $dialog->destroy;
1586 $MAPWIDGET->focus_in;
1587 },
1588 );
1589
1590 $entry->focus_in;
1591 }
1592
1593 $dialog->show_centered;
814} 1594}
815 1595
816sub conn::drawinfo { 1596sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1597 my ($self, $color, $text) = @_;
818 1598
830 [0.55, 0.41, 0.13], 1610 [0.55, 0.41, 0.13],
831 [0.99, 0.77, 0.26], 1611 [0.99, 0.77, 0.26],
832 [0.74, 0.65, 0.41], 1612 [0.74, 0.65, 0.41],
833 ); 1613 );
834 1614
1615 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1616
1617 $text = CFClient::UI::Label::escape $text;
1618 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1619 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1620
835 $LOGVIEW->add_paragraph ($color[$color], $text); 1621 $LOGVIEW->add_paragraph ($color[$color],
1622 join "\n", map "$time $_", split /\n/, $text);
1623
1624 $STATUSBOX->add ($text,
1625 group => $text,
1626 fg => $color[$color],
1627 timeout => 60,
1628 tooltip_font => $::FONT_FIXED,
1629 );
1630}
1631
1632sub conn::drawextinfo {
1633 my ($self, $color, $type, $subtype, $message) = @_;
1634
1635 $self->drawinfo ($color, $message);
836} 1636}
837 1637
838sub conn::spell_add { 1638sub conn::spell_add {
839 my ($self, $spell) = @_; 1639 my ($self, $spell) = @_;
840 1640
1641 # TODO
1642 # create a widget dynamically, using spell face (CF::Protocol downloads them)
841 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1643 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
842 });
843 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1644 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
844 });
845} 1645}
846 1646
847sub conn::spell_delete { 1647sub conn::spell_delete {
848 my ($self, $spell) = @_; 1648 my ($self, $spell) = @_;
849} 1649}
850 1650
851sub conn::addme_success { 1651sub conn::addme_success {
852 my ($self) = @_; 1652 my ($self) = @_;
853 1653
1654 $self->send ("command output-sync $CFG->{output_sync}");
1655 $self->send ("command output-count $CFG->{output_count}");
1656
1657 my $parser = new Pod::POM;
1658 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1659
1660 my %skill_tooltip;
1661
1662 for my $head2 ($pod->head2) {
1663 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1664 }
1665
854 for my $skill (values %{$self->{skill_info}}) { 1666 for my $skill (values %{$self->{skill_info}}) {
855 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1667 $MAPWIDGET->add_command ("ready_skill $skill",
856 }); 1668 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1669 . $skill_tooltip{$skill});
857 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1670 $MAPWIDGET->add_command ("use_skill $skill",
1671 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1672 . $skill_tooltip{$skill});
1673 }
1674}
1675
1676sub conn::eof {
1677 $MAPWIDGET->clr_commands;
1678
1679 stop_game;
1680}
1681
1682sub update_floorbox {
1683 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1684 return unless $CONN;
1685
1686 $FLOORBOX->clear;
1687 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1688
1689 my $count = 7;
1690 for (@{ $CONN->{container}{0} }) {
1691 if (--$count) {
1692 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1693 } else {
1694 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1695 last;
1696 }
858 }); 1697 }
1698 });
1699
1700 $WANT_REFRESH++;
1701}
1702
1703sub conn::container_add {
1704 my ($self, $tag, $items) = @_;
1705
1706 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1707
1708 if ($tag == 0) {
1709 update_floorbox;
1710 $OPENCONT = 0;
1711 $INVR_LBL->set_text ("Floor");
1712 $INVR->set_items ($self->{container}{0});
1713 } elsif ($tag == $self->{player}{tag}) {
1714 $INVR_LBL->set_text ("Player");
1715 $INV->set_items ($self->{container}{$self->{player}{tag}})
1716 } else {
1717 $OPENCONT = $tag;
1718 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1719 $INVR->set_items ($self->{container}{$tag});
1720 }
1721
1722 # $self-<{player}{tag} => player inv
1723 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1724}
1725
1726sub conn::container_clear {
1727 my ($self, $tag) = @_;
1728
1729 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1730
1731 if ($tag == 0) {
1732 update_floorbox;
1733 $OPENCONT = 0;
1734 $INVR_LBL->set_text ("Floor");
1735 $INVR->set_items ($self->{container}{0});
1736 } elsif ($tag == $self->{player}{tag}) {
1737 $INVR_LBL->set_text ("Player");
1738 $INV->set_items ($self->{container}{$tag})
1739 } else {
1740 $OPENCONT = $tag;
1741 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1742 $INVR->set_items ($self->{container}{$tag});
1743 }
1744
1745# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1746}
1747
1748sub conn::item_delete {
1749 my ($self, @items) = @_;
1750
1751 for (@items) {
1752 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1753
1754 if ($_->{container} == 0) {
1755 update_floorbox;
1756 $OPENCONT = 0;
1757 $INVR_LBL->set_text ("Floor");
1758 $INVR->set_items ($self->{container}{0});
1759 } elsif ($_->{container} == $self->{player}{tag}) {
1760 $INVR_LBL->set_text ("Player");
1761 $INV->set_items ($self->{container}{$self->{player}{tag}})
1762 } else {
1763 $OPENCONT = $_->{container};
1764 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1765 $INVR->set_items ($self->{container}{$_->{container}});
1766 }
1767 }
1768}
1769
1770sub conn::item_update {
1771 my ($self, $item) = @_;
1772
1773 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1774
1775 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1776 $OPENCONT = 0;
1777 $INVR_LBL->set_text ("Floor");
1778 $INVR->set_items ($self->{container}{0});
1779
1780 $item->{widget}->update_item
1781 if $item->{widget};
1782 } else {
1783 if ($item->{container} == 0) {
1784 update_floorbox;
1785 $OPENCONT = 0;
1786 $INVR_LBL->set_text ("Floor");
1787 $INVR->set_items ($self->{container}{0});
1788 } elsif ($item->{container} == $self->{player}{tag}) {
1789 $INV->set_items ($self->{container}{$item->{container}})
1790 }
859 } 1791 }
860} 1792}
861 1793
862%SDL_CB = ( 1794%SDL_CB = (
863 SDL_QUIT() => sub { 1795 CFClient::SDL_QUIT => sub {
864 Event::unloop -1; 1796 Event::unloop -1;
865 }, 1797 },
866 SDL_VIDEORESIZE() => sub { 1798 CFClient::SDL_VIDEORESIZE => sub {
867 }, 1799 },
868 SDL_VIDEOEXPOSE() => sub { 1800 CFClient::SDL_VIDEOEXPOSE => sub {
869 refresh; 1801 CFClient::UI::full_refresh;
870 }, 1802 },
1803 CFClient::SDL_ACTIVEEVENT => sub {
1804# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1805 },
871 SDL_KEYDOWN() => sub { 1806 CFClient::SDL_KEYDOWN => sub {
872 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1807 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
873 # alt-enter 1808 # alt-enter
874 video_shutdown; 1809 video_shutdown;
875 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1810 $CFG->{fullscreen} = !$CFG->{fullscreen};
876 video_init; 1811 video_init;
877 } else { 1812 } else {
878 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1813 CFClient::UI::feed_sdl_key_down_event ($_[0]);
879 } 1814 }
880 }, 1815 },
881 SDL_KEYUP() => sub { 1816 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
882 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1817 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
883 }, 1818 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
884 SDL_MOUSEMOTION() => sub { 1819 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
885 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1820 CFClient::SDL_USEREVENT => sub {
886 }, 1821 if ($_[0]{code} == 1) {
887 SDL_MOUSEBUTTONDOWN() => sub { 1822 audio_channel_finished $_[0]{data1};
888 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1823 } elsif ($_[0]{code} == 0) {
889 }, 1824 audio_music_finished;
890 SDL_MOUSEBUTTONUP() => sub { 1825 }
891 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
892 },
893 SDL_ACTIVEEVENT() => sub {
894# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
895 }, 1826 },
896); 1827);
897 1828
898############################################################################# 1829#############################################################################
899 1830
900$SIG{INT} = $SIG{TERM} = sub { exit }; 1831$SIG{INT} = $SIG{TERM} = sub { exit };
901 1832
902$TILECACHE = CFClient::db_table "tilecache";
903$FACEMAP = CFClient::db_table "facemap";
904
905CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
906
907my %DEF_CFG = (
908 sdl_mode => 0,
909 width => 640,
910 height => 480,
911 fullscreen => 0,
912 fast => 0,
913 fow_enable => 1,
914 fow_intensity => 0.45,
915 fow_smooth => 0,
916 gui_fontsize => 1,
917 log_fontsize => 14,
918 mapsize => 100,
919 host => "crossfire.schmorp.de",
920 say_command => 'say',
921 audio_enable => 1,
922 bgm_enable => 1,
923 bgm_volume => 64,
924);
925
926while (my ($k, $v) = each %DEF_CFG) {
927 $CFG->{$k} = $v unless exists $CFG->{$k};
928}
929
930sdl_init;
931
932@SDL_MODES = reverse
933 grep $_->[0] >= 640 && $_->[1] >= 480,
934 map [SDL::RectW ($_), SDL::RectH ($_)],
935 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
936
937@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
938
939$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
940
941{ 1833{
942 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1834 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
943 1835
1836 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1837
1838 $TILECACHE = CFClient::db_table "tilecache";
1839 $FACEMAP = CFClient::db_table "facemap";
1840
1841 my %DEF_CFG = (
1842 sdl_mode => 0,
1843 width => 640,
1844 height => 480,
1845 fullscreen => 0,
1846 fast => 0,
1847 map_scale => 1,
1848 fow_enable => 1,
1849 fow_intensity => 0.45,
1850 fow_smooth => 0,
1851 gui_fontsize => 1,
1852 log_fontsize => 1,
1853 gauge_fontsize=> 1,
1854 gauge_size => 0.35,
1855 stat_fontsize => 1,
1856 mapsize => 100,
1857 host => "crossfire.schmorp.de",
1858 say_command => 'say',
1859 audio_enable => 1,
1860 bgm_enable => 1,
1861 bgm_volume => 0.25,
1862 output_sync => 1,
1863 output_count => 1,
1864 );
1865
1866 while (my ($k, $v) = each %DEF_CFG) {
1867 $CFG->{$k} = $v unless exists $CFG->{$k};
1868 }
1869
1870 sdl_init;
1871
1872 @SDL_MODES = reverse
1873 grep $_->[0] >= 640 && $_->[1] >= 480,
1874 CFClient::SDL_ListModes;
1875
1876 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1877
1878 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1879
1880 {
1881 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1882 DejaVuSans.ttf
1883 DejaVuSansMono.ttf
1884 DejaVuSans-Bold.ttf
1885 DejaVuSansMono-Bold.ttf
1886 DejaVuSans-Oblique.ttf
1887 DejaVuSansMono-Oblique.ttf
1888 DejaVuSans-BoldOblique.ttf
1889 DejaVuSansMono-BoldOblique.ttf
1890 );
1891
944 CFClient::add_font $_ for @fonts; 1892 CFClient::add_font $_ for @fonts;
945 CFClient::set_font $fonts[0]; 1893
946} 1894 CFClient::pango_init;
947 1895
1896 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1897 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1898
1899 $FONT_PROP->make_default;
1900 }
1901
1902# compare mono (ft) vs. rgba (cairo)
1903# ft - 1.8s, cairo 3s, even in alpha-only mode
1904# for my $rgba (0..1) {
1905# my $t1 = Time::HiRes::time;
1906# for (1..1000) {
1907# my $layout = CFClient::Layout->new ($rgba);
1908# $layout->set_text ("hallo" x 100);
1909# $layout->render;
1910# }
1911# my $t2 = Time::HiRes::time;
1912# warn $t2-$t1;
1913# }
1914
948video_init; 1915 video_init;
949audio_init; 1916 audio_init;
1917}
950 1918
951Event::loop; 1919Event::loop;
952 1920
953END { SDL::Quit } 1921END { CFClient::SDL_Quit }
954 1922
1923=head1 NAME
955 1924
1925pclient - A Crossfire+ and Crossfire game client
1926
1927=head1 SYNOPSIS
1928
1929Just run it - no commandline arguments are supported.
1930
1931=head1 USAGE
1932
1933Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1934fullscreen and interactively.
1935
1936=head1 AUTHOR
1937
1938Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1939
1940
1941

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