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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.146 by root, Wed Apr 19 21:17:16 2006 UTC vs.
Revision 1.201 by root, Mon May 8 18:31:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL::Event;
10
11use SDL::OpenGL;
12 31
13use Crossfire; 32use Crossfire;
14use Crossfire::Protocol; 33use Crossfire::Protocol;
15 34
16use Compress::LZF; 35use Compress::LZF;
17 36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
20use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
21 46
22our $VERSION = '0.1'; 47our $VERSION = '0.1';
23 48
24my $MAX_FPS = 60; 49my $MAX_FPS = 60;
25my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
41our $WIDTH; 66our $WIDTH;
42our $HEIGHT; 67our $HEIGHT;
43our $FULLSCREEN; 68our $FULLSCREEN;
44our $FONTSIZE; 69our $FONTSIZE;
45 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
46our $MAP; 74our $MAP;
75our $MAPMAP;
47our $MAPWIDGET; 76our $MAPWIDGET;
48our $BUTTONBAR; 77our $BUTTONBAR;
49our $LOGVIEW; 78our $LOGVIEW;
50our $CONSOLE; 79our $CONSOLE;
51our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
52 82
83our $FLOORBOX;
53our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
54 86
55our $SDL_ACTIVE; 87our $SDL_ACTIVE;
56our $SDL_EV;
57our %SDL_CB; 88our %SDL_CB;
58 89
59our $SDL_MIXER; 90our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 91our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 92our %AUDIO_CHUNKS; # audio files
62 93
63our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 95our $STATUS_LINE;
65our $DEBUG_STATUS; 96our $DEBUG_STATUS;
66 97
98our $INVWIN;
99our $INV;
100
67sub status { 101sub status {
68 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 104}
71 105
78 status "logging in..."; 112 status "logging in...";
79 113
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 115
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
85 118
86 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
87 120
88 $CONN = new conn 121 $CONN = eval {
122 new conn
89 host => $host, 123 host => $host,
90 port => $port || 13327, 124 port => $port || 13327,
91 user => $CFG->{user}, 125 user => $CFG->{user},
92 pass => $CFG->{password}, 126 pass => $CFG->{password},
93 mapw => $mapsize, 127 mapw => $mapsize,
94 maph => $mapsize, 128 maph => $mapsize,
129 ;
95 ; 130 };
96 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
97 status "login successful"; 135 status "login successful";
98 136
99 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
100} 142}
101 143
102sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
103 undef $CONN; 153 undef $MAP;
104} 154}
105 155
106sub client_setup { 156sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
108 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
109 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 161
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 164
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 167
118 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 169 my ($self, $value) = @_;
120 170
121 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
122 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
123 }); 173 });
124 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
125 175
176 my $row = 1;
177
126 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
127 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
128 my ($self, $value) = @_; 183 my ($self, $value) = @_;
129 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
130 }); 186 );
131 187
132 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
133 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
134 my ($self, $value) = @_; 193 my ($self, $value) = @_;
135 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
136 }); 196 );
137 197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
138 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
139 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
140 my ($self, $value) = @_; 213 my ($self, $value) = @_;
141 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
142 }); 216 );
143 217
144 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
145 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
146 my ($self, $value) = @_; 223 my ($self, $value) = @_;
147 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
148 }); 226 );
149 227
150 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
151 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
152 my ($self, $value) = @_; 233 my ($self, $value) = @_;
153 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
154 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
155 }); 237 );
156 238
157 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
158 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
159 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
160# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
161 }); 247 );
162 248
163 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
164 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
165 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
166 }); 256 );
167 257
168 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
169 video_shutdown (); 295 video_shutdown ();
170 video_init (); 296 video_init ();
297 }
171 }); 298 );
172 299
173 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
174 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
175 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
176 }); 307 );
177# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
178# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
179# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
180# }); 311# });
181 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
182 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
183 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
184 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
185 }); 320 );
186 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
187 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
188 CFClient::Mix_VolumeMusic ($_[1]); 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
189 }); 328 );
190 329
191 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
192 audio_shutdown (); 334 audio_shutdown ();
193 audio_init (); 335 audio_init ();
336 }
194 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
195 350
196 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
197} 583}
198 584
199sub metaserver_dialog { 585sub metaserver_dialog {
200 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
201 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
202 589
203 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
204 591
205 $dialog 592 $dialog
206} 593}
594
595my $METASERVER_ATIME;
207 596
208sub update_metaserver { 597sub update_metaserver {
209 my ($HOST) = @_; 598 my ($HOST) = @_;
210 599
211 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
212 606
213 my $buf; 607 my $buf;
214 608
215 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
216 615
217 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
218 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
219 618
220 if (!defined $res) { 619 if (!defined $res) {
221 $_[0]->w->cancel; 620 $_[0]->w->cancel;
222 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
223 } elsif ($res == 0) { 622 } elsif ($res == 0) {
224 $_[0]->w->cancel; 623 $_[0]->w->cancel;
225 status "server list retrieved"; 624 status "server list retrieved";
226 625
227 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
228 627
229 $table->clear; 628 $table->clear;
230 629
231 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
232 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
256 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
257 656
258 $y++; 657 $y++;
259 658
260 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
261 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
262 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
263 }), 662 }),
264 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
265 ]); 664 ]);
266 665
271 }); 670 });
272} 671}
273 672
274sub server_setup { 673sub server_setup {
275 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
276 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
277 677
278 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
279 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
280 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
281 680
282 { 681 {
283 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
284 683
285 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
286 my ($self, $value) = @_; 713 my ($self, $value) = @_;
287 $CFG->{host} = $value;
288 });
289
290 $METASERVER = metaserver_dialog;
291
292 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
293 update_metaserver $HOST;
294 });
295 }
296
297 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
298 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
299 my ($self, $value) = @_;
300 $CFG->{user} = $value; 714 $CFG->{user} = $value;
715 }
301 }); 716 );
302 717
303 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
304 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
305 my ($self, $value) = @_; 724 my ($self, $value) = @_;
306 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
307 }); 727 );
308
309 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
310 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
311 my ($self, $value) = @_;
312 $CFG->{say_command} = $value;
313 });
314 728
315 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
316 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
317 req_w => 100, 731 req_w => 100,
318 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
319 connect_changed => sub { 735 connect_changed => sub {
320 my ($self, $value) = @_; 736 my ($self, $value) = @_;
321 737
322 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
323 }, 739 },
324 ); 740 );
325 741
326 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
327 start_game; 748 : start_game;
749 },
328 }); 750 );
329 751
330 $dialog 752 $dialog
331} 753}
332 754
333sub message_window { 755sub message_window {
334 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
335 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
336 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
337 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
338 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
339 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
340 763
341 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
342 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
343 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
344 ); 768 );
345 769
346 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
347 connect_focus_in => sub { 771 connect_focus_in => sub {
380 }; 804 };
381 805
382 $window 806 $window
383} 807}
384 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
385sub sdl_init { 815sub sdl_init {
386 CFClient::SDL_Init 816 CFClient::SDL_Init
387 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
388} 818}
389 819
390sub video_init { 820sub video_init {
391 sdl_init; 821 sdl_init;
392 822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
824
393 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
394 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
395 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
396 828
397 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
398 or die "SDL_SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
399
400 $SDL_EV = new SDL::Event;
401 $SDL_EV->set_unicode (1);
402 831
403 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
404 833
405 $LAST_REFRESH = time - 0.01; 834 $LAST_REFRESH = time - 0.01;
406 835
423 fontsize => 0.8, 852 fontsize => 0.8,
424 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
425 $ALT_ENTER_MESSAGE->show; 854 $ALT_ENTER_MESSAGE->show;
426 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
427 856
428 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 857 CFClient::UI::FancyFrame->new (
429 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
430 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
431 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
432 866
433 if ($CONSOLE) { 867 if ($CONSOLE) {
434 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
437 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
438 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
439 } 873 }
440 } 874 }
441 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
442 878
443 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
444 880
445 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
446 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
447 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
884
885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
448 889
449 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
450 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
451 status "Configuration Saved"; 892 status "Configuration Saved";
452 }); 893 });
453 894
895 $BUTTONBAR->show;
896
454 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
455
456 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
457 $tgw->add (my $hbox = new CFClient::UI::HBox ());
458
459 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
460 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
461 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
462 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
463
464 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
465 $CFClient::UI::ROOT->add ($tgw);
466} 898}
467 899
468sub video_shutdown { 900sub video_shutdown {
469 $CFClient::UI::ROOT->{children} = []; 901 $CFClient::UI::ROOT->{children} = [];
902 undef $CFClient::UI::GRAB;
903 undef $CFClient::UI::HOVER;
470 undef $SDL_ACTIVE; 904 undef $SDL_ACTIVE;
471 undef $SDL_EV;
472} 905}
473 906
907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
474my $bgmusic;#TODO#hack#d# 908my $bgmusic;#TODO#hack#d#
909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
915
916sub audio_music_finished {
917 return unless $CFG->{bgm_enable};
918
919 # TODO: hack, do play loop and mood music
920 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
921 $bgmusic->play (0);
922
923 push @bgmusic, shift @bgmusic;
924}
475 925
476sub audio_init { 926sub audio_init {
477 if ($CFG->{audio_enable}) { 927 if ($CFG->{audio_enable}) {
478 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
479
480 $SDL_MIXER = !CFClient::Mix_OpenAudio; 929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
481 CFClient::Mix_AllocateChannels 8; 930 CFClient::Mix_AllocateChannels 8;
482 CFClient::MixMusic::volume $CFG->{bgm_volume}; 931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
483 932
484 # TODO: hack, do play loop and mood music 933 audio_music_finished;
485 if ($CFG->{bgm_enable}) {
486 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/game3.ogg";
487 $bgmusic->play;
488 }
489 934
490 while (<$fh>) { 935 while (<$fh>) {
491 next if /^\s*#/; 936 next if /^\s*#/;
492 next if /^\s*$/; 937 next if /^\s*$/;
493 938
529 $want_refresh = 0; 974 $want_refresh = 0;
530 $can_refresh = 0; 975 $can_refresh = 0;
531 976
532 $CFClient::UI::ROOT->draw; 977 $CFClient::UI::ROOT->draw;
533 978
534 SDL::GLSwapBuffers; 979 CFClient::SDL_GL_SwapBuffers;
535 980
536 $LAST_REFRESH = $NOW; 981 $LAST_REFRESH = $NOW;
537} 982}
538 983
539my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 984my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
540 $NOW = time; 985 $NOW = time;
541 986
542 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 987 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
543 while $SDL_EV->poll; 988 for CFClient::SDL_PollEvent;
544 989
545 if (%animate_object) { 990 if (%animate_object) {
546 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 991 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
547 $want_refresh++; 992 $want_refresh++;
548 } 993 }
571@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
572 1017
573sub conn::stats_update { 1018sub conn::stats_update {
574 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
575 1020
576 # i love text protocols!!! 1021 update_stats_window ($stats);
577 # FIXME: the stats are somehow weird
578 my $hp = $stats->{1};
579 my $hp_m = $stats->{2};
580 my $sp = $stats->{3};
581 my $sp_m = $stats->{4};
582 my $fo = $stats->{18};
583 my $fo_m = 1000;
584 my $gr = $stats->{23};
585 my $gr_m = $stats->{24};
586
587 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
588 $GAUGES->{hp}->set_value ($hp, $hp_m);
589 $GAUGES->{mana}->set_value ($sp, $sp_m);
590 $GAUGES->{food}->set_value ($fo, $fo_m);
591 $GAUGES->{grace}->set_value ($gr, $gr_m);
592} 1022}
593 1023
594sub conn::user_send { 1024sub conn::user_send {
595 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
596 1026
621 1051
622 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
623 1053
624 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
625 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
626
627 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
628
629} 1057}
630 1058
631sub conn::map_clear { 1059sub conn::map_clear {
632 my ($self) = @_; 1060 my ($self) = @_;
633 1061
634 $self->flush_map; 1062 $self->flush_map;
635 delete $self->{neigh}; 1063 delete $self->{neigh_map};
636 1064
637 $MAP->clear; 1065 $MAP->clear;
638} 1066}
639 1067
640 1068
641sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
642 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
643 1071
644 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
645 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
646 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
647 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
648 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
649 or next; 1077 or next;
650 1078
651 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
652 } 1080 }
653 } 1081 }
654} 1082}
655 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
656sub conn::flood_fill { 1089sub conn::flood_fill {
657 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
658 1091
659 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
660 return if 6 <= length $path; 1093 return if 7 <= length $path;
661 1094
662 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
663 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
664 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
665 1110
666 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
667 1112 if (my $info = $neigh->[$tile]) {
668 $self->send_mapinfo ("spatial $path$tile", sub {
669 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
670 1114
671 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
672 return if $mode ne "spatial";
673
674 $x += $MAP->ox;
675 $y += $MAP->oy;
676
677 $self->load_map ($hash, $x, $y)
678 unless $self->{neigh}{$hash}[5]++;#d#
679
680 $neigh->[$tile] = [$x, $y, $w, $h];
681
682 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
683 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
684 }); 1135 }
685 } 1136 }
686} 1137}
687 1138
688sub conn::map_change { 1139sub conn::map_change {
689 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
690 1141
691 $self->flush_map; 1142 $self->flush_map;
692 1143
693 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
694 1145
695 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
696 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1148
1149 $self->{neigh_rect} = [
1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
697 1153
1154 delete $self->{neigh_grid};
698 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
699 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
700 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
701 1156
702 $x += $ox; 1157 $x += $ox;
703 $y += $oy; 1158 $y += $oy;
704 1159
705 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
706 1165
707 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
708} 1167}
709 1168
710sub conn::face_find { 1169sub conn::face_find {
736 } 1195 }
737 1196
738gotid: 1197gotid:
739 $face->{id} = $id; 1198 $face->{id} = $id;
740 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
741 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
742} 1202}
743 1203
744sub conn::face_update { 1204sub conn::face_update {
745 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
753 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
754 1214
755 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
756 my $tex = 1216 my $tex =
757 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
758 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
759 1219
760 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
761 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
762 1222
763 $tex 1223 $tex
775 1235
776 $chunk->play; 1236 $chunk->play;
777# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
778} 1238}
779 1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
780sub conn::query { 1242sub conn::query {
781 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
782 1244
783 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
784 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
785} 1305}
786 1306
787sub conn::drawinfo { 1307sub conn::drawinfo {
788 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
789 1309
807} 1327}
808 1328
809sub conn::spell_add { 1329sub conn::spell_add {
810 my ($self, $spell) = @_; 1330 my ($self, $spell) = @_;
811 1331
1332 # TODO
1333 # create a widget dynamically, using spell face (CF::Protocol downloads them)
812 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1334 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
813 });
814 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1335 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
815 });
816} 1336}
817 1337
818sub conn::spell_delete { 1338sub conn::spell_delete {
819 my ($self, $spell) = @_; 1339 my ($self, $spell) = @_;
820} 1340}
821 1341
822sub conn::addme_success { 1342sub conn::addme_success {
823 my ($self) = @_; 1343 my ($self) = @_;
824 1344
825 for my $skill (values %{$self->{skill_info}}) { 1345 for my $skill (values %{$self->{skill_info}}) {
826 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1346 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1347 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1348 }
1349
1350 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1351 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1352 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1353 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1354}
1355
1356sub conn::eof {
1357 stop_game;
1358}
1359
1360sub update_floorbox {
1361 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1362 return unless $CONN;
1363
1364 $FLOORBOX->clear;
1365 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1366
1367 # we basically have to use the same sorting as everybody else
1368 for my $item (@{ $CONN->{container}{0} }) {
1369 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
827 }); 1370 }
828 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1371 });
1372 refresh;
1373}
1374
1375sub conn::container_add {
1376 my ($self, $id, $items) = @_;
1377
1378 update_floorbox if $id == 0;
1379 if ($self->{player}{tag} == $id) {
1380 $INV->set_items ($self->{container}{$self->{player}{tag}});
1381 }
1382 # $self-<{player}{tag} => player inv
1383 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1384}
1385
1386sub conn::container_clear {
1387 my ($self, $id) = @_;
1388
1389 update_floorbox if $id == 0;
1390 if ($self->{player}{tag} == $id) {
1391 $INV->set_items ($self->{container}{$id});
1392 }
1393
1394# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1395}
1396
1397sub conn::item_delete {
1398 my ($self, @items) = @_;
1399
1400 for (@items) {
1401 update_floorbox if $_->{container} == 0;
1402 if ($self->{player}{tag} == $_->{container}) {
1403 $INV->set_items ($self->{container}{$_->{container}});
829 }); 1404 }
1405 }
1406}
1407
1408sub conn::item_update {
1409 my ($self, $item) = @_;
1410
1411 update_floorbox if $item->{container} == 0;
1412 if ($self->{player}{tag} == $item->{container}) {
1413 $INV->set_items ($self->{container}{$item->{container}});
830 } 1414 }
831} 1415}
832 1416
833%SDL_CB = ( 1417%SDL_CB = (
834 CFClient::SDL_QUIT => sub { 1418 CFClient::SDL_QUIT => sub {
835 Event::unloop -1; 1419 Event::unloop -1;
836 }, 1420 },
837 CFClient::SDL_VIDEORESIZE => sub { 1421 CFClient::SDL_VIDEORESIZE => sub {
838 }, 1422 },
839 CFClient::SDL_VIDEOEXPOSE => sub { 1423 CFClient::SDL_VIDEOEXPOSE => \&refresh,
840 refresh; 1424 CFClient::SDL_ACTIVEEVENT => sub {
1425# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
841 }, 1426 },
842 CFClient::SDL_KEYDOWN => sub { 1427 CFClient::SDL_KEYDOWN => sub {
843 if ($SDL_EV->key_mod & CFClient::KMOD_ALT && $SDL_EV->key_sym == 13) { 1428 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
844 # alt-enter 1429 # alt-enter
845 video_shutdown; 1430 video_shutdown;
846 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1431 $CFG->{fullscreen} = !$CFG->{fullscreen};
847 video_init; 1432 video_init;
848 } else { 1433 } else {
849 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1434 CFClient::UI::feed_sdl_key_down_event ($_[0]);
850 } 1435 }
851 }, 1436 },
852 CFClient::SDL_KEYUP => sub { 1437 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
853 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1438 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
854 }, 1439 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
855 CFClient::SDL_MOUSEMOTION => sub { 1440 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
856 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
857 },
858 CFClient::SDL_MOUSEBUTTONDOWN => sub {
859 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
860 },
861 CFClient::SDL_MOUSEBUTTONUP => sub {
862 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
863 },
864 CFClient::SDL_ACTIVEEVENT => sub { 1441 CFClient::SDL_USEREVENT => sub {
865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1442 if ($_[0]{code} == 1) {
1443 audio_channel_finished $_[0]{data1};
1444 } elsif ($_[0]{code} == 0) {
1445 audio_music_finished;
1446 }
866 }, 1447 },
867); 1448);
868 1449
869############################################################################# 1450#############################################################################
870 1451
871$SIG{INT} = $SIG{TERM} = sub { exit }; 1452$SIG{INT} = $SIG{TERM} = sub { exit };
872 1453
1454CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1455
873$TILECACHE = CFClient::db_table "tilecache"; 1456$TILECACHE = CFClient::db_table "tilecache";
874$FACEMAP = CFClient::db_table "facemap"; 1457$FACEMAP = CFClient::db_table "facemap";
875
876CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
877 1458
878my %DEF_CFG = ( 1459my %DEF_CFG = (
879 sdl_mode => 0, 1460 sdl_mode => 0,
880 width => 640, 1461 width => 640,
881 height => 480, 1462 height => 480,
882 fullscreen => 0, 1463 fullscreen => 0,
883 fast => 0, 1464 fast => 0,
1465 map_scale => 0.5,
884 fow_enable => 1, 1466 fow_enable => 1,
885 fow_intensity => 0.45, 1467 fow_intensity => 0.45,
886 fow_smooth => 0, 1468 fow_smooth => 0,
887 gui_fontsize => 1, 1469 gui_fontsize => 1,
888 log_fontsize => 14, 1470 log_fontsize => 1,
1471 gauge_fontsize => 1,
1472 gauge_size => 0.35,
1473 stat_fontsize => 1,
889 mapsize => 100, 1474 mapsize => 100,
890 host => "crossfire.schmorp.de", 1475 host => "crossfire.schmorp.de",
891 say_command => 'say', 1476 say_command => 'say',
892 audio_enable => 1, 1477 audio_enable => 1,
893 bgm_enable => 1, 1478 bgm_enable => 1,
894 bgm_volume => 64, 1479 bgm_volume => 0.25,
895); 1480);
896 1481
897while (my ($k, $v) = each %DEF_CFG) { 1482while (my ($k, $v) = each %DEF_CFG) {
898 $CFG->{$k} = $v unless exists $CFG->{$k}; 1483 $CFG->{$k} = $v unless exists $CFG->{$k};
899} 1484}
907@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1492@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
908 1493
909$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1494$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
910 1495
911{ 1496{
912 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1497 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1498 DejaVuSans.ttf
1499 DejaVuSansMono.ttf
1500 DejaVuSans-Bold.ttf
1501 DejaVuSansMono-Bold.ttf
1502 DejaVuSans-Oblique.ttf
1503 DejaVuSansMono-Oblique.ttf
1504 DejaVuSans-BoldOblique.ttf
1505 DejaVuSansMono-BoldOblique.ttf
1506 );
913 1507
914 CFClient::add_font $_ for @fonts; 1508 CFClient::add_font $_ for @fonts;
915 CFClient::set_font $fonts[0]; 1509
1510 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1511 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1512
1513 $FONT_PROP->make_default;
916} 1514}
917 1515
918video_init; 1516video_init;
919audio_init; 1517audio_init;
920 1518
921Event::loop; 1519Event::loop;
922 1520
923END { SDL::Quit } 1521END { CFClient::SDL_Quit }
924 1522
1523=head1 pclient - Crossfire+ and Crossfire game client
925 1524
1525Pclient is a Crossfire+ and Crossfire game client.
1526
1527=head2 Features
1528
1529=over 4
1530
1531=item Fullscreen Map
1532
1533PClient can uses a fullscreen map, which greatly enhances how much of the
1534game world you can see.
1535
1536=item Persistent Map Cache (Crossfire+ only)
1537
1538PClient can persistently cache all map data it received from the
1539server. This not only allows it to display an overview map, but also
1540ensures that once-explored areas will be available the next time you want
1541to explore more.
1542
1543=item Hardware acceleration
1544
1545Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1546acceleration. Most modern graphics cards have difficulties with 2D
1547acceleration, while 3D graphics is accelerated well.
1548
1549=item No arbitrary limits
1550
1551Unlike other Crossfire clients, pclient does not suffer from arbitrary
1552limits (like a fixed amount of face numbers). There are still limits, but
1553they are not arbitrarily low :)
1554
1555=back
1556
1557=head1 USAGE
1558
1559=head2 The Map
1560
1561The map is always displayed in the background, behind all other windows and UI elements.
1562
1563#TODO# middle-click scrolls
1564#
1565# keys:
1566#
1567# a apply
1568# keypad moves, kp_5 applies ranged attack to self
1569
1570Starting to type enters the I<completion mode>. In that mode, you can type
1571abbreviations or commands and have them executed as soon as they match a
1572valid command. This is best explained by a few examples:
1573
1574Typing B<climb> will display a list of commands with I<climb> in their
1575name, such as I<ready_skill climbing> and I<use_skill climbing>.
1576
1577You can abbreviate commands by typing only the first character of every
1578word. For example, typing I<iwor> will likely select I<invoke word of
1579recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1580will likely select I<ready_skill climbing> and I<usl> will give you
1581I<use_skill levitation>.
1582
1583=head2 The map overview
1584
1585#TODO#
1586
1587=head2 The Status area in the lower right corner
1588
1589#TODO#
1590
1591=head2 The I<Statistics>/I>Stats> window
1592
1593#TODO#
1594
1595=head1 FAQ
1596
1597=over 4
1598
1599=item The client is very sluggish and slow, what can I do about this?
1600
1601Most likely, you don't have accelerated OpenGL support. Try to find a
1602newer driver, or a driver from your hardware vendor, that features OpenGL
1603support.
1604
1605If this is not an option, the following Setup options reduce the load and
1606will likely make the client playable with sofwtare rendering (it will
1607still be slow, though):
1608
1609=over 4
1610
1611=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1612
1613=item Enable B<Fast & Ugly> mode
1614
1615=item Disable B<Fog of War>
1616
1617=item Increase B<Map Scale>
1618
1619=back
1620
1621=back
1622
1623=head1 AUTHOR
1624
1625Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1626
1627
1628

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