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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.151 by root, Thu Apr 20 07:27:11 2006 UTC vs.
Revision 1.224 by root, Wed May 17 15:18:57 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
48 87
88our $FLOORBOX;
49our $GAUGES; 89our $GAUGES;
90our $STATWIDS;
50 91
51our $SDL_ACTIVE; 92our $SDL_ACTIVE;
52our %SDL_CB; 93our %SDL_CB;
53 94
54our $SDL_MIXER; 95our $SDL_MIXER;
55our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
56our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
57 98
58our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 100our $STATUSBOX;
60our $DEBUG_STATUS; 101our $DEBUG_STATUS;
61 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
62sub status { 109sub status {
63 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
64 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
65} 111}
66 112
67sub debug { 113sub debug {
68 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
69 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
70} 117}
71 118
72sub start_game { 119sub start_game {
73 status "logging in..."; 120 status "logging in...";
74 121
75 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
76 123
77 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
78
79 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
80 126
81 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
82 128
83 $CONN = new conn 129 $CONN = eval {
130 new conn
84 host => $host, 131 host => $host,
85 port => $port || 13327, 132 port => $port || 13327,
86 user => $CFG->{user}, 133 user => $CFG->{user},
87 pass => $CFG->{password}, 134 pass => $CFG->{password},
88 mapw => $mapsize, 135 mapw => $mapsize,
89 maph => $mapsize, 136 maph => $mapsize,
137 ;
90 ; 138 };
91 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
92 status "login successful"; 143 status "login successful";
93 144
94 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
95} 150}
96 151
97sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
98 undef $CONN; 161 undef $MAP;
99} 162}
100 163
101sub client_setup { 164sub client_setup {
102 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
103 title => "Client Setup", 166 title => "Client Setup",
105 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 168 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
106 169
107 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 170 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
108 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 171 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
109 172
110 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 173 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
111 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 174 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
112 175
113 $mode_slider->connect (changed => sub { 176 $mode_slider->connect (changed => sub {
114 my ($self, $value) = @_; 177 my ($self, $value) = @_;
115 178
116 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 179 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
117 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 180 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
118 }); 181 });
119 $mode_slider->emit (changed => $mode_slider->{range}[0]); 182 $mode_slider->emit (changed => $mode_slider->{range}[0]);
120 183
184 my $row = 1;
185
121 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 186 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
122 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 187 $table->add (1, $row++, new CFClient::UI::CheckBox
188 state => $CFG->{fullscreen},
189 tooltip => "Bring the client into fullscreen mode",
190 connect_changed => sub {
123 my ($self, $value) = @_; 191 my ($self, $value) = @_;
124 $CFG->{fullscreen} = $value; 192 $CFG->{fullscreen} = $value;
193 }
125 }); 194 );
126 195
127 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 196 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
128 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 197 $table->add (1, $row++, new CFClient::UI::CheckBox
198 state => $CFG->{fast},
199 tooltip => "Lower the visual quality considerably to speed up rendering.",
200 connect_changed => sub {
129 my ($self, $value) = @_; 201 my ($self, $value) = @_;
130 $CFG->{fast} = $value; 202 $CFG->{fast} = $value;
203 }
131 }); 204 );
132 205
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
207 $table->add (1, $row++, new CFClient::UI::Slider
208 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
209 tooltip => "Enlarge or shrink the displayed map",
210 connect_changed => sub {
211 my ($self, $value) = @_;
212 $CFG->{map_scale} = $value;
213 }
214 );
215
133 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
134 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 217 $table->add (1, $row++, new CFClient::UI::CheckBox
218 state => $CFG->{fow_enable},
219 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220 connect_changed => sub {
135 my ($self, $value) = @_; 221 my ($self, $value) = @_;
136 $CFG->{fow_enable} = $value; 222 $CFG->{fow_enable} = $value;
223 }
137 }); 224 );
138 225
139 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
140 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 227 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230 connect_changed => sub {
141 my ($self, $value) = @_; 231 my ($self, $value) = @_;
142 $CFG->{fow_intensity} = $value; 232 $CFG->{fow_intensity} = $value;
233 }
143 }); 234 );
144 235
145 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 236 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
146 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 237 $table->add (1, $row++, new CFClient::UI::CheckBox
238 state => $CFG->{fow_smooth},
239 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240 connect_changed => sub {
147 my ($self, $value) = @_; 241 my ($self, $value) = @_;
148 $CFG->{fow_smooth} = $value; 242 $CFG->{fow_smooth} = $value;
149 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 243 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244 }
150 }); 245 );
151 246
152 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
153 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 248 $table->add (1, $row++, new CFClient::UI::Slider
154 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
155# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 250 tooltip => "The font size used by most GUI elements",
251 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
156 }); 252 );
157 253
158 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
159 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 255 $table->add (1, $row++, new CFClient::UI::Slider
160 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 256 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
257 tooltip => "The font size used by the server log window only",
258 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
161 }); 259 );
162 260
163 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
262
263 $table->add (1, $row++, new CFClient::UI::Slider
264 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
265 tooltip => "The font size used by the statistics window only",
266 connect_changed => sub {
267 $CFG->{stat_fontsize} = $_[1];
268 &set_stats_window_fontsize;
269 }
270 );
271
272 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
273 $table->add (1, $row++, new CFClient::UI::Slider
274 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
275 tooltip => "Adjust the size of the stats gauges at the bottom right",
276 connect_changed => sub {
277 $CFG->{gauge_size} = $_[1];
278 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
279 }
280 );
281
282 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
283 $table->add (1, $row++, new CFClient::UI::Slider
284 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
285 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
286 connect_changed => sub {
287 $CFG->{gauge_fontsize} = $_[1];
288 &set_gauge_window_fontsize;
289 }
290 );
291
292 $table->add (1, $row++, new CFClient::UI::Button
293 expand => 1, align => 0, text => "Apply",
294 tooltip => "Apply the video settings",
295 connect_activate => sub {
164 video_shutdown (); 296 video_shutdown ();
165 video_init (); 297 video_init ();
298 }
166 }); 299 );
167 300
168 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
169 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 302 $table->add (1, $row++, new CFClient::UI::CheckBox
303 state => $CFG->{audio_enable},
304 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
305 connect_changed => sub {
170 $CFG->{audio_enable} = $_[1]; 306 $CFG->{audio_enable} = $_[1];
307 }
171 }); 308 );
172# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 309# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
173# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 310# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
174# $CFG->{effects_volume} = $_[1]; 311# $CFG->{effects_volume} = $_[1];
175# }); 312# });
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 313 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
177 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 314 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
178 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 315 $hbox->add (new CFClient::UI::CheckBox
316 expand => 1, state => $CFG->{bgm_enable},
317 tooltip => "Enable background music playing",
318 connect_changed => sub {
179 $CFG->{bgm_enable} = $_[1]; 319 $CFG->{bgm_enable} = $_[1];
320 }
180 }); 321 );
181 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 322 $hbox->add (new CFClient::UI::Slider
323 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
324 tooltip => "The volume of the background music",
325 connect_changed => sub {
182 $CFG->{bgm_volume} = $_[1]; 326 $CFG->{bgm_volume} = $_[1];
183 CFClient::MixMusic::volume $_[1] * 128; 327 CFClient::MixMusic::volume $_[1] * 128;
328 }
184 }); 329 );
185 330
186 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 331 $table->add (1, $row++, new CFClient::UI::Button
332 expand => 1, align => 0, text => "Apply",
333 tooltip => "Apply the audio settings",
334 connect_activate => sub {
187 audio_shutdown (); 335 audio_shutdown ();
188 audio_init (); 336 audio_init ();
337 }
189 }); 338 );
339
340 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
341 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
342 text => $CFG->{say_command},
343 tooltip => "This is the command that will be used if you write a line in the message window entry. "
344 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
345 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
346 connect_changed => sub {
347 my ($self, $value) = @_;
348 $CFG->{say_command} = $value;
349 }
350 );
190 351
191 $dialog 352 $dialog
353}
354
355sub set_stats_window_fontsize {
356 for (values %{$STATWIDS}) {
357 $_->set_fontsize ($::CFG->{stat_fontsize});
358 }
359}
360
361sub set_gauge_window_fontsize {
362 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
363 $_->set_fontsize ($::CFG->{gauge_fontsize});
364 }
365
366# local $GAUGES->{win}{parent};#d#
367# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
368}
369
370sub make_gauge_window {
371 my $gh = int $HEIGHT * $CFG->{gauge_size};
372
373 my $win = new CFClient::UI::Frame (
374 req_y => -1,
375 user_w => $WIDTH,
376 user_h => $gh,
377 );
378
379 $win->add (my $hbox = new CFClient::UI::HBox
380 children => [
381 (new CFClient::UI::HBox expand => 1),
382 (new CFClient::UI::VBox children => [
383 (new CFClient::UI::Empty expand => 1),
384 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
385 ]),
386 (my $vbox = new CFClient::UI::VBox),
387 ],
388 );
389
390 $vbox->add (new CFClient::UI::HBox
391 expand => 1,
392 children => [
393 (new CFClient::UI::Empty expand => 1),
394 (my $hb = new CFClient::UI::HBox),
395 ],
396 );
397
398 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
399 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
400 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
401 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
402 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
403 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
404 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
405 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
406
407 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
409 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
410 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
411
412 $GAUGES = {
413 exp => $exp, win => $win, range => $rng,
414 food => $fg, mana => $mg, hp => $hg, grace => $gg
415 };
416
417 &set_gauge_window_fontsize;
418
419 $win
420}
421
422sub make_stats_window {
423 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
424
425 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
426 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
427 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
428
429 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
430
431 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
432
433 my $black = [0, 0, 0];
434
435 for (
436 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
437 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
438 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
439 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
440 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
441 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
442 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
443
444 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
445 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
446 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
447 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
448 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
449 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
450 ) {
451 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
452
453 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
455 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
456 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
457 }
458
459 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
460
461 my $row = 0;
462 my $col = 0;
463
464 my %resist_names = (
465 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
466 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
467 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
468 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
469 depl => "Depletion (some monsters and other effects can cause stats depletion)",
470 magic => "Magic (resistance to magic spells like magic missile or similar)",
471 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
472 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
473 pois => "Poison (resistance to getting poisoned)",
474 para => "Paralysation (this resistance affects the chance you get paralysed)",
475 deat => "Death (resistance against death spells)",
476 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
477 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
478 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
479 tund => "Turn undead",
480 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
481 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
482 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
483 );
484 for (qw/slow holyw conf fire depl magic
485 drain acid pois para deat phys
486 blind fear tund elec cold ghit/)
487 {
488 $tbl2->add ($col, $row,
489 $STATWIDS->{"res_$_"} =
490 new CFClient::UI::Label
491 font => $FONT_FIXED,
492 template => "-100%",
493 align => +1,
494 valign => 0,
495 can_events => 1,
496 can_hover => 1,
497 tooltip => $resist_names{$_},
498 );
499 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
500 font => $FONT_FIXED,
501 can_hover => 1,
502 can_events => 1,
503 image => "ui/resist/resist_$_.png",
504 tooltip => $resist_names{$_},
505 );
506
507 $row++;
508 if ($row % 6 == 0) {
509 $col += 2;
510 $row = 0;
511 }
512 }
513
514 &set_stats_window_fontsize;
515 update_stats_window ({});
516
517 $tgw
518}
519
520sub formsep {
521 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
522}
523
524sub update_stats_window {
525 my ($stats) = @_;
526
527 # i love text protocols!!!
528 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
529 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
530 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
531 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
532 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
533 my $fo_m = 999;
534 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
535 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
536
537 $GAUGES->{hp} ->set_value ($hp, $hp_m);
538 $GAUGES->{mana} ->set_value ($sp, $sp_m);
539 $GAUGES->{food} ->set_value ($fo, $fo_m);
540 $GAUGES->{grace} ->set_value ($gr, $gr_m);
541 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
542 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
543 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
544 $rng =~ s/^Range: //; # thank you so much dear server
545 $GAUGES->{range} ->set_text ("Rng: " . $rng);
546 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
547 $title =~ s/^Player: //;
548 $STATWIDS->{title} ->set_text ("Title: " . $title);
549
550 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
551 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
552 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
553 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
554 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
555 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
556 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
557 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
558 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
559 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
560 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
561 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
562 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
563
564 my %tbl = (
565 phys => 100,
566 magic => 101,
567 fire => 102,
568 elec => 103,
569 cold => 104,
570 conf => 105,
571 acid => 106,
572 drain => 107,
573 ghit => 108,
574 pois => 109,
575 slow => 110,
576 para => 111,
577 tund => 112,
578 fear => 113,
579 depl => 113,
580 deat => 115,
581 holyw => 116,
582 blind => 117
583 );
584
585 for (keys %tbl) {
586 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
587 }
588
192} 589}
193 590
194sub metaserver_dialog { 591sub metaserver_dialog {
195 my $dialog = new CFClient::UI::FancyFrame 592 my $dialog = new CFClient::UI::FancyFrame
196 title => "Metaserver", 593 title => "Server List",
197 child => (my $vbox = new CFClient::UI::VBox); 594 child => (my $vbox = new CFClient::UI::VBox);
198 595
199 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 596 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
200 597
201 $dialog 598 $dialog
202} 599}
600
601my $METASERVER_ATIME;
203 602
204sub update_metaserver { 603sub update_metaserver {
205 my ($HOST) = @_; 604 my ($HOST) = @_;
206 605
207 status "fetching metaserver list..."; 606 return if $METASERVER_ATIME > time;
607 $METASERVER_ATIME = time + 60;
608
609 my $table = $METASERVER->{table};
610 $table->clear;
611 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
208 612
209 my $buf; 613 my $buf;
210 614
211 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 615 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
616
617 unless ($fh) {
618 $label->set_text ("unable to contact metaserver: $!");
619 return;
620 }
212 621
213 Event->io (fd => $fh, poll => 'r', cb => sub { 622 Event->io (fd => $fh, poll => 'r', cb => sub {
214 my $res = sysread $fh, $buf, 8192, length $buf; 623 my $res = sysread $fh, $buf, 8192, length $buf;
215 624
216 if (!defined $res) { 625 if (!defined $res) {
217 $_[0]->w->cancel; 626 $_[0]->w->cancel;
218 status "metaserver: $!"; 627 $label->set_text ("error while retrieving server list: $!");
219 } elsif ($res == 0) { 628 } elsif ($res == 0) {
220 $_[0]->w->cancel; 629 $_[0]->w->cancel;
221 status "server list retrieved"; 630 status "server list retrieved";
222 631
223 my $table = $METASERVER->{table}; 632 utf8::decode $buf if utf8::valid $buf;
224 633
225 $table->clear; 634 $table->clear;
226 635
227 my @col = qw(Use #Users Host Uptime Version Description); 636 my @col = qw(Use #Users Host Uptime Version Description);
228 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 637 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
252 $m = [$users, $host, $uptime, $version, $desc]; 661 $m = [$users, $host, $uptime, $version, $desc];
253 662
254 $y++; 663 $y++;
255 664
256 $table->add (0, $y, new CFClient::UI::VBox children => [ 665 $table->add (0, $y, new CFClient::UI::VBox children => [
257 (new CFClient::UI::Button text => " ", connect_activate => sub { 666 (new CFClient::UI::Button text => "Use", connect_activate => sub {
258 $HOST->set_text ($CFG->{host} = $host); 667 $HOST->set_text ($CFG->{host} = $host);
259 }), 668 }),
260 (new CFClient::UI::Empty expand => 1), 669 (new CFClient::UI::Empty expand => 1),
261 ]); 670 ]);
262 671
263 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 672 $table->add ($_ + 1, $y, new CFClient::UI::Label
673 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
264 for 0 .. $#$m; 674 for 0 .. $#$m;
265 } 675 }
266 } 676 }
267 }); 677 });
268} 678}
276 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
277 687
278 { 688 {
279 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
280 690
281 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
282 my ($self, $value) = @_; 720 my ($self, $value) = @_;
283 $CFG->{host} = $value;
284 });
285
286 $METASERVER = metaserver_dialog;
287
288 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
289 update_metaserver $HOST;
290 });
291 }
292
293 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
294 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
295 my ($self, $value) = @_;
296 $CFG->{user} = $value; 721 $CFG->{user} = $value;
722 }
297 }); 723 );
298 724
299 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
300 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
301 my ($self, $value) = @_; 731 my ($self, $value) = @_;
302 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
303 }); 734 );
304
305 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
306 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
307 my ($self, $value) = @_;
308 $CFG->{say_command} = $value;
309 });
310 735
311 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
312 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
313 req_w => 100, 738 req_w => 100,
314 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
315 connect_changed => sub { 742 connect_changed => sub {
316 my ($self, $value) = @_; 743 my ($self, $value) = @_;
317 744
318 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
319 }, 746 },
320 ); 747 );
321 748
322 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
323 start_game; 755 : start_game;
756 },
324 }); 757 );
325 758
326 $dialog 759 $dialog
327} 760}
328 761
329sub message_window { 762sub message_window {
330 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
331 title => "Messages", 764 title => "Messages",
332 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
333 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
334 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
335 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
336 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
337 770
338 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
339 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
340 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
341 ); 775 );
342 776
343 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
344 connect_focus_in => sub { 778 connect_focus_in => sub {
377 }; 811 };
378 812
379 $window 813 $window
380} 814}
381 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame
818 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
819
820 $invwin->add (my $hb = new CFClient::UI::HBox);
821
822 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
823 $vb1->add (my $lbl = new CFClient::UI::Label);
824 $lbl->set_text ("Player");
825 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
826
827 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
828 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
829 $INVR_LBL->set_text ("Floor");
830 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
831
832 $invwin
833}
834
382sub sdl_init { 835sub sdl_init {
383 CFClient::SDL_Init 836 CFClient::SDL_Init
384 and die "SDL::Init failed!\n"; 837 and die "SDL::Init failed!\n";
385} 838}
386 839
387sub video_init { 840sub video_init {
388 sdl_init; 841 sdl_init;
389 842
843 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
844
390 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 845 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
391 $FULLSCREEN = $CFG->{fullscreen}; 846 $FULLSCREEN = $CFG->{fullscreen};
392 $FAST = $CFG->{fast}; 847 $FAST = $CFG->{fast};
393 848
394 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 849 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
395 or die "SDL_SetVideoMode failed!\n"; 850 or die "SDL_SetVideoMode failed!\n";
396 851
397 $SDL_ACTIVE = 1; 852 $SDL_ACTIVE = 1;
398
399 $LAST_REFRESH = time - 0.01; 853 $LAST_REFRESH = time - 0.01;
400 854
401 CFClient::gl_init; 855 CFClient::gl_init;
402 856
403 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 857 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
404 858
859 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
860
405 ############################################################################# 861 #############################################################################
406 862
863 unless ($DEBUG_STATUS) {
864 # create the widgets
865
407 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 866 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
408 $DEBUG_STATUS->show; 867 $DEBUG_STATUS->show;
409 868
410 $STATUS_LINE = new CFClient::UI::Label 869 $STATUSBOX = new CFClient::UI::Statusbox;
411 padding => 0, 870 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
412 y => $HEIGHT - $FONTSIZE * 1.8;
413 $STATUS_LINE->show;
414 871
415 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 872 (new CFClient::UI::Frame
416 padding => 0, 873 bg => [0, 0, 0, 0.4],
417 fontsize => 0.8, 874 req_y => -1,
418 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 875 child => $STATUSBOX,
419 $ALT_ENTER_MESSAGE->show; 876 )->show;
420 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
421 877
422 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 878 CFClient::UI::FancyFrame->new (
423 $MAPWIDGET->focus_in; 879 border_bg => [1, 1, 1, 192/255],
880 bg => [1, 1, 1, 0],
881 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
882 )->show;
883
884 $MAPWIDGET = new CFClient::MapWidget;
424 $MAPWIDGET->connect (activate_console => sub { 885 $MAPWIDGET->connect (activate_console => sub {
425 my ($mapwidget, $preset) = @_; 886 my ($mapwidget, $preset) = @_;
426 887
427 if ($CONSOLE) { 888 if ($CONSOLE) {
428 $CONSOLE->{input}->{auto_activated} = 1; 889 $CONSOLE->{input}->{auto_activated} = 1;
429 $CONSOLE->{input}->focus_in; 890 $CONSOLE->{input}->focus_in;
430 891
431 if ($preset && $CONSOLE->{input}->get_text eq '') { 892 if ($preset && $CONSOLE->{input}->get_text eq '') {
432 $CONSOLE->{input}->set_text ($preset); 893 $CONSOLE->{input}->set_text ($preset);
894 }
433 } 895 }
434 } 896 });
435 }); 897 $MAPWIDGET->show;
898 $MAPWIDGET->focus_in;
436 899
437 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 900 $BUTTONBAR = new CFClient::UI::HBox;
438 901
439 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
440 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 903 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
441 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 904 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
442 905
906 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
907
908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
910
443 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 911 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
444 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 912 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
445 status "Configuration Saved"; 913 status "Configuration Saved";
446 }); 914 });
447 915
916 $BUTTONBAR->show;
917
918 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
919
920 # delay till geometry is constant
921 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
448 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 922 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
449 923 my $widget = $GAUGES->{win};
450 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0, title => "Stats"); 924 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
451 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 925 });
452 926 force_refresh ();
453 $hbox->add (my $hg = new CFClient::UI::Gauge (type => 'hp')); 927 }
454 $hbox->add (my $mg = new CFClient::UI::Gauge (type => 'mana'));
455 $hbox->add (my $gg = new CFClient::UI::Gauge (type => 'grace'));
456 $hbox->add (my $fg = new CFClient::UI::Gauge (type => 'food'));
457
458 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
459 $CFClient::UI::ROOT->add ($tgw);
460} 928}
461 929
462sub video_shutdown { 930sub video_shutdown {
463 $CFClient::UI::ROOT->{children} = [];
464 undef $SDL_ACTIVE; 931 undef $SDL_ACTIVE;
465} 932}
466 933
934my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
467my $bgmusic;#TODO#hack#d# 935my $bgmusic;#TODO#hack#d#
936
937sub audio_channel_finished {
938 my ($channel) = @_;
939
940 warn "channel $channel finished\n";#d#
941}
942
943sub audio_music_finished {
944 return unless $CFG->{bgm_enable};
945
946 # TODO: hack, do play loop and mood music
947 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
948 $bgmusic->play (0);
949
950 push @bgmusic, shift @bgmusic;
951}
468 952
469sub audio_init { 953sub audio_init {
470 if ($CFG->{audio_enable}) { 954 if ($CFG->{audio_enable}) {
471 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 955 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
472
473 $SDL_MIXER = !CFClient::Mix_OpenAudio; 956 $SDL_MIXER = !CFClient::Mix_OpenAudio;
474 CFClient::Mix_AllocateChannels 8; 957 CFClient::Mix_AllocateChannels 8;
475 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 958 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
476 959
477 # TODO: hack, do play loop and mood music 960 audio_music_finished;
478 if ($CFG->{bgm_enable}) {
479 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/game3.ogg";
480 $bgmusic->play;
481 }
482 961
483 while (<$fh>) { 962 while (<$fh>) {
484 next if /^\s*#/; 963 next if /^\s*#/;
485 next if /^\s*$/; 964 next if /^\s*$/;
486 965
508} 987}
509 988
510my %animate_object; 989my %animate_object;
511my $animate_timer; 990my $animate_timer;
512 991
513my $want_refresh;
514my $can_refresh;
515
516my $fps = 9; 992my $fps = 9;
517 993
518sub force_refresh { 994sub force_refresh {
519 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 995 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
520 debug sprintf "%3.2f", $fps; 996 debug sprintf "%3.2f", $fps;
521 997
522 $want_refresh = 0;
523 $can_refresh = 0;
524
525 $CFClient::UI::ROOT->draw; 998 $CFClient::UI::ROOT->draw;
526
527 CFClient::SDL_GL_SwapBuffers; 999 CFClient::SDL_GL_SwapBuffers;
528 1000
1001 $WANT_REFRESH = 0;
1002 $CAN_REFRESH = 0;
529 $LAST_REFRESH = $NOW; 1003 $LAST_REFRESH = $NOW;
530} 1004}
531 1005
532my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1006my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
533 $NOW = time; 1007 $NOW = time;
535 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1009 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
536 for CFClient::SDL_PollEvent; 1010 for CFClient::SDL_PollEvent;
537 1011
538 if (%animate_object) { 1012 if (%animate_object) {
539 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1013 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
540 $want_refresh++; 1014 $WANT_REFRESH++;
541 } 1015 }
542 1016
543 if ($want_refresh) { 1017 if ($WANT_REFRESH) {
544 force_refresh; 1018 force_refresh;
545 } else { 1019 } else {
546 $can_refresh = 1; 1020 $CAN_REFRESH = 1;
547 } 1021 }
548}); 1022});
549
550sub refresh {
551 $want_refresh++;
552}
553 1023
554sub animation_start { 1024sub animation_start {
555 my ($widget) = @_; 1025 my ($widget) = @_;
556 $animate_object{$widget} = $widget; 1026 $animate_object{$widget} = $widget;
557} 1027}
564@conn::ISA = Crossfire::Protocol::; 1034@conn::ISA = Crossfire::Protocol::;
565 1035
566sub conn::stats_update { 1036sub conn::stats_update {
567 my ($self, $stats) = @_; 1037 my ($self, $stats) = @_;
568 1038
569 # i love text protocols!!! 1039 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
570 # FIXME: the stats are somehow weird 1040 my $diff = $exp - $self->{prev_exp};
571 my $hp = $stats->{1}; 1041 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
572 my $hp_m = $stats->{2}; 1042 if exists $self->{prev_exp} && $diff;
573 my $sp = $stats->{3}; 1043 $self->{prev_exp} = $exp;
574 my $sp_m = $stats->{4}; 1044 }
575 my $fo = $stats->{18};
576 my $fo_m = 999;
577 my $gr = $stats->{23};
578 my $gr_m = $stats->{24};
579 1045
580 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1046 update_stats_window ($stats);
581 $GAUGES->{hp} ->set_value ($hp, $hp_m);
582 $GAUGES->{mana} ->set_value ($sp, $sp_m);
583 $GAUGES->{food} ->set_value ($fo, $fo_m);
584 $GAUGES->{grace}->set_value ($gr, $gr_m);
585} 1047}
586 1048
587sub conn::user_send { 1049sub conn::user_send {
588 my ($self, $command) = @_; 1050 my ($self, $command) = @_;
589 1051
614 1076
615 my ($hash, $x, $y, $w, $h) = @$map_info; 1077 my ($hash, $x, $y, $w, $h) = @$map_info;
616 1078
617 my $data = $MAP->get_rect ($x, $y, $w, $h); 1079 my $data = $MAP->get_rect ($x, $y, $w, $h);
618 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1080 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
619
620 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1081 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
621
622} 1082}
623 1083
624sub conn::map_clear { 1084sub conn::map_clear {
625 my ($self) = @_; 1085 my ($self) = @_;
626 1086
634sub conn::load_map($$$) { 1094sub conn::load_map($$$) {
635 my ($self, $hash, $x, $y) = @_; 1095 my ($self, $hash, $x, $y) = @_;
636 1096
637 if (defined (my $data = $MAPCACHE->get ($hash))) { 1097 if (defined (my $data = $MAPCACHE->get ($hash))) {
638 $data = Compress::LZF::decompress $data; 1098 $data = Compress::LZF::decompress $data;
639 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1099 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
640 for my $id ($MAP->set_rect ($x, $y, $data)) { 1100 for my $id ($MAP->set_rect ($x, $y, $data)) {
641 my $data = $TILECACHE->get ($id) 1101 my $data = $TILECACHE->get ($id)
642 or next; 1102 or next;
643 1103
644 $self->set_texture ($id => $data); 1104 $self->set_texture ($id => $data);
645 } 1105 }
646 } 1106 }
647} 1107}
648 1108
1109# this method does a "flood fill" into every tile direction
1110# it assumes that tiles are arranged in a rectangular grid,
1111# i.e. a map is the same as the left of the right map etc.
1112# failure to comply are harmless and result in display errors
1113# at worst.
649sub conn::flood_fill { 1114sub conn::flood_fill {
650 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1115 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
651 1116
652 # the server does not allow map paths > 6 1117 # the server does not allow map paths > 6
653 return if 6 <= length $path; 1118 return if 7 <= length $path;
654 1119
655 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1120 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
656 1121
657 for ( 1122 for (
658 [1, 0, -1], 1123 [1, 0, -1],
701 1166
702 $self->flush_map; 1167 $self->flush_map;
703 1168
704 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1169 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
705 1170
706 my $mapmapw = 250; 1171 my $mapmapw = $MAPMAP->{w};
707 my $mapmaph = 250; 1172 my $mapmaph = $MAPMAP->{h};
708 1173
709 $self->{neigh_rect} = [ 1174 $self->{neigh_rect} = [
710 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1175 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
711 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5, 1176 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
712 ]; 1177 ];
713 1178
714 delete $self->{neigh_grid}; 1179 delete $self->{neigh_grid};
715 $self->flood_fill (0, 0, "", $hash, $flags); 1180 $self->flood_fill (0, 0, "", $hash, $flags);
716 1181
717 $x += $ox; 1182 $x += $ox;
718 $y += $oy; 1183 $y += $oy;
719 1184
720 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1185 $self->{map_info} = [$hash, $x, $y, $w, $h];
1186
1187 my $map = $self->{map_info}[0];
1188 $map =~ s/^.*?\/([^\/]+)$/\1/;
1189 $STATWIDS->{map}->set_text ("Map: " . $map);
721 1190
722 $self->load_map ($hash, $x, $y); 1191 $self->load_map ($hash, $x, $y);
723} 1192}
724 1193
725sub conn::face_find { 1194sub conn::face_find {
751 } 1220 }
752 1221
753gotid: 1222gotid:
754 $face->{id} = $id; 1223 $face->{id} = $id;
755 $MAP->set_face ($facenum => $id); 1224 $MAP->set_face ($facenum => $id);
1225 $self->{faceid}[$facenum] = $id;#d#
756 $TILECACHE->get ($id) 1226 $TILECACHE->get ($id)
757} 1227}
758 1228
759sub conn::face_update { 1229sub conn::face_update {
760 my ($self, $facenum, $face) = @_; 1230 my ($self, $facenum, $face) = @_;
768 my ($self, $id, $data) = @_; 1238 my ($self, $id, $data) = @_;
769 1239
770 $self->{texture}[$id] ||= do { 1240 $self->{texture}[$id] ||= do {
771 my $tex = 1241 my $tex =
772 new_from_image CFClient::Texture 1242 new_from_image CFClient::Texture
773 $data, minify => 1; 1243 $data, minify => 1, mipmap => 1;
774 1244
775 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1245 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
776 $MAPWIDGET->update; 1246 $MAPWIDGET->update;
777 1247
778 $tex 1248 $tex
790 1260
791 $chunk->play; 1261 $chunk->play;
792# warn "sound $x,$y,$soundnum,$type\n";#d# 1262# warn "sound $x,$y,$soundnum,$type\n";#d#
793} 1263}
794 1264
1265my $LAST_QUERY; # server is stupid, stupid, stupid
1266
795sub conn::query { 1267sub conn::query {
796 my ($self, $flags, $prompt) = @_; 1268 my ($self, $flags, $prompt) = @_;
797 1269
798 #TODO, display dialog with relevant information 1270 $prompt = $LAST_QUERY unless length $prompt;
799 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1271 $LAST_QUERY = $prompt;
1272
1273 my $dialog = new CFClient::UI::FancyFrame
1274 title => "Query",
1275 child => my $vbox = new CFClient::UI::VBox;
1276
1277 $vbox->add (new CFClient::UI::Label
1278 max_w => $::WIDTH * 0.4,
1279 text => $prompt);
1280
1281 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1282 $vbox->add (my $hbox = new CFClient::HBox);
1283 $hbox->add (new CFClient::Button
1284 text => "No",
1285 connect_activate => sub {
1286 $self->send ("reply n");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 }
1290 );
1291 $hbox->add (new CFClient::Button
1292 text => "Yes",
1293 connect_activate => sub {
1294 $self->send ("reply y");
1295 $dialog->destroy;
1296 $MAPWIDGET->focus_in;
1297 },
1298 );
1299
1300 $dialog->focus_in;
1301
1302 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1303 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1304 $vbox->add (my $entry = new CFClient::UI::Entry
1305 connect_changed => sub {
1306 $self->send ("reply $_[1]");
1307 $dialog->destroy;
1308 $MAPWIDGET->focus_in;
1309 },
1310 );
1311
1312 $entry->focus_in;
1313
1314 } else {
1315 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1316
1317 $vbox->add (my $entry = new CFClient::UI::Entry
1318 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1319 connect_activate => sub {
1320 $self->send ("reply $_[1]");
1321 $dialog->destroy;
1322 $MAPWIDGET->focus_in;
1323 },
1324 );
1325
1326 $entry->focus_in;
1327 }
1328
1329 $dialog->show;
800} 1330}
801 1331
802sub conn::drawinfo { 1332sub conn::drawinfo {
803 my ($self, $color, $text) = @_; 1333 my ($self, $color, $text) = @_;
804 1334
816 [0.55, 0.41, 0.13], 1346 [0.55, 0.41, 0.13],
817 [0.99, 0.77, 0.26], 1347 [0.99, 0.77, 0.26],
818 [0.74, 0.65, 0.41], 1348 [0.74, 0.65, 0.41],
819 ); 1349 );
820 1350
1351 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1352
1353 $text = CFClient::UI::Label::escape $text;
1354 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1355 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1356
821 $LOGVIEW->add_paragraph ($color[$color], $text); 1357 $LOGVIEW->add_paragraph ($color[$color],
1358 join "\n", map "$time $_", split /\n/, $text);
1359
1360 $STATUSBOX->add ($text,
1361 group => $text,
1362 fg => $color[$color],
1363 timeout => 60,
1364 tooltip_font => $::FONT_FIXED,
1365 );
1366}
1367
1368sub conn::drawextinfo {
1369 my ($self, $color, $type, $subtype, $message) = @_;
1370
1371 $self->drawinfo ($color, $message);
822} 1372}
823 1373
824sub conn::spell_add { 1374sub conn::spell_add {
825 my ($self, $spell) = @_; 1375 my ($self, $spell) = @_;
826 1376
1377 # TODO
1378 # create a widget dynamically, using spell face (CF::Protocol downloads them)
827 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1379 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
828 });
829 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1380 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
830 });
831} 1381}
832 1382
833sub conn::spell_delete { 1383sub conn::spell_delete {
834 my ($self, $spell) = @_; 1384 my ($self, $spell) = @_;
835} 1385}
836 1386
837sub conn::addme_success { 1387sub conn::addme_success {
838 my ($self) = @_; 1388 my ($self) = @_;
839 1389
1390 $MAPWIDGET->clr_commands;
1391
840 for my $skill (values %{$self->{skill_info}}) { 1392 for my $skill (values %{$self->{skill_info}}) {
841 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1393 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1394 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1395 }
1396
1397 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1398 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1399 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1400 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1401 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1402 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1403 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1404
1405 my $parser = new Pod::POM;
1406 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1407
1408 for my $head2 ($pod->head2) {
1409 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1410 or next;
1411
1412 my $cmd = $1;
1413 my @args = split /\|/, $2;
1414 @args = (".*") unless @args;
1415
1416 my $text = CFClient::pod_to_pango $head2;
1417
1418 for my $arg (@args) {
1419 $arg = $arg eq ".*" ? "" : " $arg";
1420
1421 $MAPWIDGET->add_command ("$cmd$arg", $text);
842 }); 1422 }
843 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1423 }
1424}
1425
1426sub conn::eof {
1427 $MAPWIDGET->clr_commands;
1428
1429 stop_game;
1430}
1431
1432sub update_floorbox {
1433 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1434 return unless $CONN;
1435
1436 $FLOORBOX->clear;
1437 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1438
1439 my $count = 4;
1440 for (@{ $CONN->{container}{0} }) {
1441 if (--$count) {
1442 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1443 } else {
1444 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1445 last;
1446 }
844 }); 1447 }
1448 });
1449
1450 $WANT_REFRESH++;
1451}
1452
1453sub conn::container_add {
1454 my ($self, $tag, $items) = @_;
1455
1456 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1457
1458 if ($tag == 0) {
1459 update_floorbox;
1460 $OPENCONT = 0;
1461 $INVR_LBL->set_text ("Floor");
1462 $INVR->set_items ($self->{container}{0});
1463 } elsif ($tag == $self->{player}{tag}) {
1464 $INVR_LBL->set_text ("Player");
1465 $INV->set_items ($self->{container}{$self->{player}{tag}})
1466 } else {
1467 $OPENCONT = $tag;
1468 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1469 $INVR->set_items ($self->{container}{$tag});
1470 }
1471
1472 # $self-<{player}{tag} => player inv
1473 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1474}
1475
1476sub conn::container_clear {
1477 my ($self, $tag) = @_;
1478
1479 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$tag})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1495# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1496}
1497
1498sub conn::item_delete {
1499 my ($self, @items) = @_;
1500
1501 for (@items) {
1502 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1503
1504 if ($_->{container} == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($_->{container} == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$self->{player}{tag}})
1512 } else {
1513 $OPENCONT = $_->{container};
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$_->{container}});
1516 }
1517 }
1518}
1519
1520sub conn::item_update {
1521 my ($self, $item) = @_;
1522
1523 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1524
1525 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1526 $OPENCONT = 0;
1527 $INVR_LBL->set_text ("Floor");
1528 $INVR->set_items ($self->{container}{0});
1529
1530 $item->{widget}->update_item
1531 if $item->{widget};
1532 } else {
1533 if ($item->{container} == 0) {
1534 update_floorbox;
1535 $OPENCONT = 0;
1536 $INVR_LBL->set_text ("Floor");
1537 $INVR->set_items ($self->{container}{0});
1538 } elsif ($item->{container} == $self->{player}{tag}) {
1539 $INV->set_items ($self->{container}{$item->{container}})
1540 }
845 } 1541 }
846} 1542}
847 1543
848%SDL_CB = ( 1544%SDL_CB = (
849 CFClient::SDL_QUIT => sub { 1545 CFClient::SDL_QUIT => sub {
850 Event::unloop -1; 1546 Event::unloop -1;
851 }, 1547 },
852 CFClient::SDL_VIDEORESIZE => sub { 1548 CFClient::SDL_VIDEORESIZE => sub {
853 }, 1549 },
854 CFClient::SDL_VIDEOEXPOSE => sub { 1550 CFClient::SDL_VIDEOEXPOSE => sub {
855 refresh; 1551 $WANT_REFRESH++;
1552 },
1553 CFClient::SDL_ACTIVEEVENT => sub {
1554# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
856 }, 1555 },
857 CFClient::SDL_KEYDOWN => sub { 1556 CFClient::SDL_KEYDOWN => sub {
858 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1557 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
859 # alt-enter 1558 # alt-enter
860 video_shutdown; 1559 video_shutdown;
862 video_init; 1561 video_init;
863 } else { 1562 } else {
864 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1563 CFClient::UI::feed_sdl_key_down_event ($_[0]);
865 } 1564 }
866 }, 1565 },
867 CFClient::SDL_KEYUP => sub { 1566 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
868 CFClient::UI::feed_sdl_key_up_event ($_[0]); 1567 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
869 }, 1568 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
870 CFClient::SDL_MOUSEMOTION => sub { 1569 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
871 CFClient::UI::feed_sdl_motion_event ($_[0]);
872 },
873 CFClient::SDL_MOUSEBUTTONDOWN => sub {
874 CFClient::UI::feed_sdl_button_down_event ($_[0]);
875 },
876 CFClient::SDL_MOUSEBUTTONUP => sub {
877 CFClient::UI::feed_sdl_button_up_event ($_[0]);
878 },
879 CFClient::SDL_ACTIVEEVENT => sub { 1570 CFClient::SDL_USEREVENT => sub {
880# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1571 if ($_[0]{code} == 1) {
1572 audio_channel_finished $_[0]{data1};
1573 } elsif ($_[0]{code} == 0) {
1574 audio_music_finished;
1575 }
881 }, 1576 },
882); 1577);
883 1578
884############################################################################# 1579#############################################################################
885 1580
886$SIG{INT} = $SIG{TERM} = sub { exit }; 1581$SIG{INT} = $SIG{TERM} = sub { exit };
887 1582
888$TILECACHE = CFClient::db_table "tilecache";
889$FACEMAP = CFClient::db_table "facemap";
890
891CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
892
893my %DEF_CFG = (
894 sdl_mode => 0,
895 width => 640,
896 height => 480,
897 fullscreen => 0,
898 fast => 0,
899 fow_enable => 1,
900 fow_intensity => 0.45,
901 fow_smooth => 0,
902 gui_fontsize => 1,
903 log_fontsize => 14,
904 mapsize => 100,
905 host => "crossfire.schmorp.de",
906 say_command => 'say',
907 audio_enable => 1,
908 bgm_enable => 1,
909 bgm_volume => 0.25,
910);
911
912while (my ($k, $v) = each %DEF_CFG) {
913 $CFG->{$k} = $v unless exists $CFG->{$k};
914}
915
916sdl_init;
917
918@SDL_MODES = reverse
919 grep $_->[0] >= 640 && $_->[1] >= 480,
920 CFClient::SDL_ListModes;
921
922@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
923
924$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
925
926{ 1583{
927 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1584 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
928 1585
1586 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1587
1588 $TILECACHE = CFClient::db_table "tilecache";
1589 $FACEMAP = CFClient::db_table "facemap";
1590
1591 my %DEF_CFG = (
1592 sdl_mode => 0,
1593 width => 640,
1594 height => 480,
1595 fullscreen => 0,
1596 fast => 0,
1597 map_scale => 0.5,
1598 fow_enable => 1,
1599 fow_intensity => 0.45,
1600 fow_smooth => 0,
1601 gui_fontsize => 1,
1602 log_fontsize => 1,
1603 gauge_fontsize=> 1,
1604 gauge_size => 0.35,
1605 stat_fontsize => 1,
1606 mapsize => 100,
1607 host => "crossfire.schmorp.de",
1608 say_command => 'say',
1609 audio_enable => 1,
1610 bgm_enable => 1,
1611 bgm_volume => 0.25,
1612 );
1613
1614 while (my ($k, $v) = each %DEF_CFG) {
1615 $CFG->{$k} = $v unless exists $CFG->{$k};
1616 }
1617
1618 sdl_init;
1619
1620 @SDL_MODES = reverse
1621 grep $_->[0] >= 640 && $_->[1] >= 480,
1622 CFClient::SDL_ListModes;
1623
1624 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1625
1626 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1627
1628 {
1629 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1630 DejaVuSans.ttf
1631 DejaVuSansMono.ttf
1632 DejaVuSans-Bold.ttf
1633 DejaVuSansMono-Bold.ttf
1634 DejaVuSans-Oblique.ttf
1635 DejaVuSansMono-Oblique.ttf
1636 DejaVuSans-BoldOblique.ttf
1637 DejaVuSansMono-BoldOblique.ttf
1638 );
1639
929 CFClient::add_font $_ for @fonts; 1640 CFClient::add_font $_ for @fonts;
930 CFClient::set_font $fonts[0]; 1641
931} 1642 CFClient::pango_init;
932 1643
1644 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1645 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1646
1647 $FONT_PROP->make_default;
1648 }
1649
1650# compare mono (ft) vs. rgba (cairo)
1651# ft - 1.8s, cairo 3s, even in alpha-only mode
1652# for my $rgba (0..1) {
1653# my $t1 = Time::HiRes::time;
1654# for (1..1000) {
1655# my $layout = CFClient::Layout->new ($rgba);
1656# $layout->set_text ("hallo" x 100);
1657# $layout->render;
1658# }
1659# my $t2 = Time::HiRes::time;
1660# warn $t2-$t1;
1661# }
1662
933video_init; 1663 video_init;
934audio_init; 1664 audio_init;
1665}
935 1666
936Event::loop; 1667Event::loop;
937 1668
938END { CFClient::SDL_Quit } 1669END { CFClient::SDL_Quit }
939 1670
1671=head1 pclient - Crossfire+ and Crossfire game client
940 1672
1673Pclient is a Crossfire+ and Crossfire game client.
1674
1675=head2 Features
1676
1677=over 4
1678
1679=item Fullscreen Map
1680
1681PClient can uses a fullscreen map, which greatly enhances how much of the
1682game world you can see.
1683
1684=item Persistent Map Cache (Crossfire+ only)
1685
1686PClient can persistently cache all map data it received from the
1687server. This not only allows it to display an overview map, but also
1688ensures that once-explored areas will be available the next time you want
1689to explore more.
1690
1691=item Hardware acceleration
1692
1693Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1694acceleration. Most modern graphics cards have difficulties with 2D
1695acceleration, while 3D graphics is accelerated well.
1696
1697=item No arbitrary limits
1698
1699Unlike other Crossfire clients, pclient does not suffer from arbitrary
1700limits (like a fixed amount of face numbers). There are still limits, but
1701they are not arbitrarily low :)
1702
1703=back
1704
1705=head1 USAGE
1706
1707=head2 The Map
1708
1709The map is always displayed in the background, behind all other windows and UI elements.
1710
1711#TODO# middle-click scrolls
1712#
1713# keys:
1714#
1715# a apply
1716# keypad moves, kp_5 applies ranged attack to self
1717
1718Starting to type enters the I<completion mode>. In that mode, you can type
1719abbreviations or commands and have them executed as soon as they match a
1720valid command. This is best explained by a few examples:
1721
1722Typing B<climb> will display a list of commands with I<climb> in their
1723name, such as I<ready_skill climbing> and I<use_skill climbing>.
1724
1725You can abbreviate commands by typing only the first character of every
1726word. For example, typing I<iwor> will likely select I<invoke word of
1727recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1728will likely select I<ready_skill climbing> and I<usl> will give you
1729I<use_skill levitation>.
1730
1731=head2 The map overview
1732
1733#TODO#
1734
1735=head2 The Status area in the lower right corner
1736
1737#TODO#
1738
1739=head2 The I<Statistics>/I>Stats> window
1740
1741#TODO#
1742
1743=head1 FAQ
1744
1745=over 4
1746
1747=item The client is very sluggish and slow, what can I do about this?
1748
1749Most likely, you don't have accelerated OpenGL support. Try to find a
1750newer driver, or a driver from your hardware vendor, that features OpenGL
1751support.
1752
1753If this is not an option, the following Setup options reduce the load and
1754will likely make the client playable with sofwtare rendering (it will
1755still be slow, though):
1756
1757=over 4
1758
1759=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1760
1761=item Enable B<Fast & Ugly> mode
1762
1763=item Disable B<Fog of War>
1764
1765=item Increase B<Map Scale>
1766
1767=back
1768
1769=back
1770
1771=head1 AUTHOR
1772
1773Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1774
1775
1776

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