ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.153 by root, Thu Apr 20 09:13:32 2006 UTC vs.
Revision 1.196 by elmex, Sun Apr 30 13:10:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
50 85
51our $SDL_ACTIVE; 86our $SDL_ACTIVE;
52our %SDL_CB; 87our %SDL_CB;
53 88
54our $SDL_MIXER; 89our $SDL_MIXER;
57 92
58our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 94our $STATUS_LINE;
60our $DEBUG_STATUS; 95our $DEBUG_STATUS;
61 96
97our $INVWIN;
98our $INV;
99
62sub status { 100sub status {
63 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
64 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
65} 103}
66 104
78 116
79 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
80 118
81 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
82 120
83 $CONN = new conn 121 $CONN = eval {
122 new conn
84 host => $host, 123 host => $host,
85 port => $port || 13327, 124 port => $port || 13327,
86 user => $CFG->{user}, 125 user => $CFG->{user},
87 pass => $CFG->{password}, 126 pass => $CFG->{password},
88 mapw => $mapsize, 127 mapw => $mapsize,
89 maph => $mapsize, 128 maph => $mapsize,
129 ;
90 ; 130 };
91 131
132 if ($CONN) {
92 status "login successful"; 133 status "login successful";
93 134
94 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
95} 139}
96 140
97sub stop_game { 141sub stop_game {
98 undef $CONN; 142 undef $CONN;
99} 143}
116 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
117 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
118 }); 162 });
119 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
120 164
165 my $row = 1;
166
121 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
122 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
123 my ($self, $value) = @_; 172 my ($self, $value) = @_;
124 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
125 }); 175 );
126 176
127 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
128 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
129 my ($self, $value) = @_; 182 my ($self, $value) = @_;
130 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
131 }); 185 );
132 186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
133 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
134 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
135 my ($self, $value) = @_; 202 my ($self, $value) = @_;
136 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
137 }); 205 );
138 206
139 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
140 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
141 my ($self, $value) = @_; 212 my ($self, $value) = @_;
142 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
143 }); 215 );
144 216
145 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
146 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
147 my ($self, $value) = @_; 222 my ($self, $value) = @_;
148 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
149 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
150 }); 226 );
151 227
152 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
153 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
154 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
155# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
156 }); 236 );
157 237
158 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
159 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
160 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
161 }); 245 );
162 246
163 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
164 video_shutdown (); 284 video_shutdown ();
165 video_init (); 285 video_init ();
286 }
166 }); 287 );
167 288
168 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
169 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
170 $CFG->{audio_enable} = $_[1]; 294 $CFG->{audio_enable} = $_[1];
295 }
171 }); 296 );
172# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
173# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
174# $CFG->{effects_volume} = $_[1]; 299# $CFG->{effects_volume} = $_[1];
175# }); 300# });
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
177 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
178 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
179 $CFG->{bgm_enable} = $_[1]; 307 $CFG->{bgm_enable} = $_[1];
308 }
180 }); 309 );
181 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
182 $CFG->{bgm_volume} = $_[1]; 314 $CFG->{bgm_volume} = $_[1];
183 CFClient::MixMusic::volume $_[1] * 128; 315 CFClient::MixMusic::volume $_[1] * 128;
316 }
184 }); 317 );
185 318
186 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
187 audio_shutdown (); 323 audio_shutdown ();
188 audio_init (); 324 audio_init ();
325 }
189 }); 326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
190 339
191 $dialog 340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
192} 572}
193 573
194sub metaserver_dialog { 574sub metaserver_dialog {
195 my $dialog = new CFClient::UI::FancyFrame 575 my $dialog = new CFClient::UI::FancyFrame
196 title => "Metaserver", 576 title => "Metaserver",
199 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
200 580
201 $dialog 581 $dialog
202} 582}
203 583
584my $METASERVER_ATIME;
585
204sub update_metaserver { 586sub update_metaserver {
205 my ($HOST) = @_; 587 my ($HOST) = @_;
206 588
207 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
208 595
209 my $buf; 596 my $buf;
210 597
211 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
212 604
213 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
214 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
215 607
216 if (!defined $res) { 608 if (!defined $res) {
217 $_[0]->w->cancel; 609 $_[0]->w->cancel;
218 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
219 } elsif ($res == 0) { 611 } elsif ($res == 0) {
220 $_[0]->w->cancel; 612 $_[0]->w->cancel;
221 status "server list retrieved"; 613 status "server list retrieved";
222 614
223 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
224 616
225 $table->clear; 617 $table->clear;
226 618
227 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
228 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
252 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
253 645
254 $y++; 646 $y++;
255 647
256 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
257 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
258 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
259 }), 651 }),
260 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
261 ]); 653 ]);
262 654
276 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
277 669
278 { 670 {
279 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
280 672
281 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
282 my ($self, $value) = @_; 702 my ($self, $value) = @_;
283 $CFG->{host} = $value;
284 });
285
286 $METASERVER = metaserver_dialog;
287
288 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
289 update_metaserver $HOST;
290 });
291 }
292
293 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
294 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
295 my ($self, $value) = @_;
296 $CFG->{user} = $value; 703 $CFG->{user} = $value;
704 }
297 }); 705 );
298 706
299 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
300 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
301 my ($self, $value) = @_; 713 my ($self, $value) = @_;
302 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
303 }); 716 );
304
305 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
306 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
307 my ($self, $value) = @_;
308 $CFG->{say_command} = $value;
309 });
310 717
311 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
312 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
313 req_w => 100, 720 req_w => 100,
314 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
315 connect_changed => sub { 724 connect_changed => sub {
316 my ($self, $value) = @_; 725 my ($self, $value) = @_;
317 726
318 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
319 }, 728 },
327} 736}
328 737
329sub message_window { 738sub message_window {
330 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
331 title => "Messages", 740 title => "Messages",
332 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
333 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
334 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
335 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
336 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
337 746
338 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
339 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
340 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
341 ); 751 );
342 752
343 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
344 connect_focus_in => sub { 754 connect_focus_in => sub {
377 }; 787 };
378 788
379 $window 789 $window
380} 790}
381 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
382sub sdl_init { 798sub sdl_init {
383 CFClient::SDL_Init 799 CFClient::SDL_Init
384 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
385} 801}
386 802
417 fontsize => 0.8, 833 fontsize => 0.8,
418 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 834 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
419 $ALT_ENTER_MESSAGE->show; 835 $ALT_ENTER_MESSAGE->show;
420 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 836 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
421 837
422 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 838 CFClient::UI::FancyFrame->new (
423 $MAPWIDGET->focus_in; 839 border_bg => [1, 1, 1, 192/255],
840 bg => [1, 1, 1, 0],
841 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
842 )->show;
843
844 $MAPWIDGET = new CFClient::MapWidget;
424 $MAPWIDGET->connect (activate_console => sub { 845 $MAPWIDGET->connect (activate_console => sub {
425 my ($mapwidget, $preset) = @_; 846 my ($mapwidget, $preset) = @_;
426 847
427 if ($CONSOLE) { 848 if ($CONSOLE) {
428 $CONSOLE->{input}->{auto_activated} = 1; 849 $CONSOLE->{input}->{auto_activated} = 1;
431 if ($preset && $CONSOLE->{input}->get_text eq '') { 852 if ($preset && $CONSOLE->{input}->get_text eq '') {
432 $CONSOLE->{input}->set_text ($preset); 853 $CONSOLE->{input}->set_text ($preset);
433 } 854 }
434 } 855 }
435 }); 856 });
857 $MAPWIDGET->show;
858 $MAPWIDGET->focus_in;
436 859
437 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 860 $BUTTONBAR = new CFClient::UI::HBox;
438 861
439 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 862 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
440 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 863 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
441 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
865
866 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
867
868 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
869 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
442 870
443 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 871 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
444 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 872 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
445 status "Configuration Saved"; 873 status "Configuration Saved";
446 }); 874 });
447 875
876 $BUTTONBAR->show;
877
448 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 878 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
449
450 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0, title => "Stats");
451 $tgw->add (my $hbox = new CFClient::UI::HBox ());
452
453 $hbox->add (my $hg = new CFClient::UI::Gauge (type => 'hp'));
454 $hbox->add (my $mg = new CFClient::UI::Gauge (type => 'mana'));
455 $hbox->add (my $gg = new CFClient::UI::Gauge (type => 'grace'));
456 $hbox->add (my $fg = new CFClient::UI::Gauge (type => 'food'));
457
458 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
459 $CFClient::UI::ROOT->add ($tgw);
460} 879}
461 880
462sub video_shutdown { 881sub video_shutdown {
463 $CFClient::UI::ROOT->{children} = []; 882 $CFClient::UI::ROOT->{children} = [];
883 undef $CFClient::UI::GRAB;
884 undef $CFClient::UI::HOVER;
464 undef $SDL_ACTIVE; 885 undef $SDL_ACTIVE;
465} 886}
466 887
467my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 888my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
468my $bgmusic;#TODO#hack#d# 889my $bgmusic;#TODO#hack#d#
477 push @bgmusic, shift @bgmusic; 898 push @bgmusic, shift @bgmusic;
478} 899}
479 900
480sub audio_init { 901sub audio_init {
481 if ($CFG->{audio_enable}) { 902 if ($CFG->{audio_enable}) {
482 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 903 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
483
484 $SDL_MIXER = !CFClient::Mix_OpenAudio; 904 $SDL_MIXER = !CFClient::Mix_OpenAudio;
485 CFClient::Mix_AllocateChannels 8; 905 CFClient::Mix_AllocateChannels 8;
486 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 906 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
487 907
488 audio_music_finished; 908 audio_music_finished;
571@conn::ISA = Crossfire::Protocol::; 991@conn::ISA = Crossfire::Protocol::;
572 992
573sub conn::stats_update { 993sub conn::stats_update {
574 my ($self, $stats) = @_; 994 my ($self, $stats) = @_;
575 995
576 # i love text protocols!!! 996 update_stats_window ($stats);
577 # FIXME: the stats are somehow weird
578 my $hp = $stats->{1};
579 my $hp_m = $stats->{2};
580 my $sp = $stats->{3};
581 my $sp_m = $stats->{4};
582 my $fo = $stats->{18};
583 my $fo_m = 999;
584 my $gr = $stats->{23};
585 my $gr_m = $stats->{24};
586
587 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
588 $GAUGES->{hp} ->set_value ($hp, $hp_m);
589 $GAUGES->{mana} ->set_value ($sp, $sp_m);
590 $GAUGES->{food} ->set_value ($fo, $fo_m);
591 $GAUGES->{grace}->set_value ($gr, $gr_m);
592} 997}
593 998
594sub conn::user_send { 999sub conn::user_send {
595 my ($self, $command) = @_; 1000 my ($self, $command) = @_;
596 1001
658# at worst. 1063# at worst.
659sub conn::flood_fill { 1064sub conn::flood_fill {
660 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1065 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
661 1066
662 # the server does not allow map paths > 6 1067 # the server does not allow map paths > 6
663 return if 6 <= length $path; 1068 return if 7 <= length $path;
664 1069
665 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1070 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
666 1071
667 for ( 1072 for (
668 [1, 0, -1], 1073 [1, 0, -1],
711 1116
712 $self->flush_map; 1117 $self->flush_map;
713 1118
714 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1119 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
715 1120
716 my $mapmapw = 250; 1121 my $mapmapw = $MAPMAP->{w};
717 my $mapmaph = 250; 1122 my $mapmaph = $MAPMAP->{h};
718 1123
719 $self->{neigh_rect} = [ 1124 $self->{neigh_rect} = [
720 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1125 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
721 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1126 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
722 ]; 1127 ];
726 1131
727 $x += $ox; 1132 $x += $ox;
728 $y += $oy; 1133 $y += $oy;
729 1134
730 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1135 $self->{map_info} = [$hash, $x, $y, $w, $h];
1136
1137 my $map = $self->{map_info}[0];
1138 $map =~ s/^.*?\/([^\/]+)$/\1/;
1139 $STATWIDS->{map}->set_text ("Map: " . $map);
731 1140
732 $self->load_map ($hash, $x, $y); 1141 $self->load_map ($hash, $x, $y);
733} 1142}
734 1143
735sub conn::face_find { 1144sub conn::face_find {
761 } 1170 }
762 1171
763gotid: 1172gotid:
764 $face->{id} = $id; 1173 $face->{id} = $id;
765 $MAP->set_face ($facenum => $id); 1174 $MAP->set_face ($facenum => $id);
1175 $self->{faceid}[$facenum] = $id;#d#
766 $TILECACHE->get ($id) 1176 $TILECACHE->get ($id)
767} 1177}
768 1178
769sub conn::face_update { 1179sub conn::face_update {
770 my ($self, $facenum, $face) = @_; 1180 my ($self, $facenum, $face) = @_;
778 my ($self, $id, $data) = @_; 1188 my ($self, $id, $data) = @_;
779 1189
780 $self->{texture}[$id] ||= do { 1190 $self->{texture}[$id] ||= do {
781 my $tex = 1191 my $tex =
782 new_from_image CFClient::Texture 1192 new_from_image CFClient::Texture
783 $data, minify => 1; 1193 $data, minify => 1, mipmap => 1;
784 1194
785 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1195 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
786 $MAPWIDGET->update; 1196 $MAPWIDGET->update;
787 1197
788 $tex 1198 $tex
800 1210
801 $chunk->play; 1211 $chunk->play;
802# warn "sound $x,$y,$soundnum,$type\n";#d# 1212# warn "sound $x,$y,$soundnum,$type\n";#d#
803} 1213}
804 1214
1215my $LAST_QUERY; # server is stupid, stupid, stupid
1216
805sub conn::query { 1217sub conn::query {
806 my ($self, $flags, $prompt) = @_; 1218 my ($self, $flags, $prompt) = @_;
807 1219
808 #TODO, display dialog with relevant information 1220 $prompt = $LAST_QUERY unless length $prompt;
809 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1221 $LAST_QUERY = $prompt;
1222
1223 my $dialog = new CFClient::UI::FancyFrame
1224 title => "Query",
1225 child => my $vbox = new CFClient::UI::VBox;
1226
1227 $vbox->add (new CFClient::UI::Label
1228 max_w => $::WIDTH * 0.4,
1229 text => $prompt);
1230
1231 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1232 $vbox->add (my $hbox = new CFClient::HBox);
1233 $hbox->add (new CFClient::Button
1234 text => "No",
1235 connect_activate => sub {
1236 $self->send ("reply n");
1237 $dialog->destroy;
1238 $MAPWIDGET->focus_in;
1239 }
1240 );
1241 $hbox->add (new CFClient::Button
1242 text => "Yes",
1243 connect_activate => sub {
1244 $self->send ("reply y");
1245 $dialog->destroy;
1246 $MAPWIDGET->focus_in;
1247 },
1248 );
1249
1250 $dialog->focus_in;
1251
1252 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1253 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1254 $vbox->add (my $entry = new CFClient::UI::Entry
1255 connect_changed => sub {
1256 $self->send ("reply $_[1]");
1257 $dialog->destroy;
1258 $MAPWIDGET->focus_in;
1259 },
1260 );
1261
1262 $entry->focus_in;
1263
1264 } else {
1265 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1266
1267 $vbox->add (my $entry = new CFClient::UI::Entry
1268 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1269 connect_activate => sub {
1270 $self->send ("reply $_[1]");
1271 $dialog->destroy;
1272 $MAPWIDGET->focus_in;
1273 },
1274 );
1275
1276 $entry->focus_in;
1277 }
1278
1279 $dialog->show;
810} 1280}
811 1281
812sub conn::drawinfo { 1282sub conn::drawinfo {
813 my ($self, $color, $text) = @_; 1283 my ($self, $color, $text) = @_;
814 1284
832} 1302}
833 1303
834sub conn::spell_add { 1304sub conn::spell_add {
835 my ($self, $spell) = @_; 1305 my ($self, $spell) = @_;
836 1306
1307 # TODO
1308 # create a widget dynamically, using spell face (CF::Protocol downloads them)
837 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1309 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
838 });
839 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1310 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
840 });
841} 1311}
842 1312
843sub conn::spell_delete { 1313sub conn::spell_delete {
844 my ($self, $spell) = @_; 1314 my ($self, $spell) = @_;
845} 1315}
846 1316
847sub conn::addme_success { 1317sub conn::addme_success {
848 my ($self) = @_; 1318 my ($self) = @_;
849 1319
850 for my $skill (values %{$self->{skill_info}}) { 1320 for my $skill (values %{$self->{skill_info}}) {
851 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1321 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1322 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1323 }
1324}
1325
1326sub update_floorbox {
1327 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1328 $FLOORBOX->clear;
1329 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1330
1331 # we basically have to use the same sorting as everybody else
1332 for my $item (@{ $CONN->{container}{0} }) {
1333 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
852 }); 1334 }
853 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1335 });
1336 refresh;
1337}
1338
1339sub conn::container_add {
1340 my ($self, $id, $items) = @_;
1341
1342 update_floorbox if $id == 0;
1343 if ($self->{player}{tag} == $id) {
1344 $INV->set_items ($self->{container}{$self->{player}{tag}});
1345 }
1346 # $self-<{player}{tag} => player inv
1347 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1348}
1349
1350sub conn::container_clear {
1351 my ($self, $id) = @_;
1352
1353 update_floorbox if $id == 0;
1354 if ($self->{player}{tag} == $id) {
1355 $INV->set_items ($self->{container}{$id});
1356 }
1357
1358# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1359}
1360
1361sub conn::item_delete {
1362 my ($self, @items) = @_;
1363
1364 for (@items) {
1365 update_floorbox if $_->{container} == 0;
1366 if ($self->{player}{tag} == $_->{container}) {
1367 $INV->set_items ($self->{container}{$_->{container}});
854 }); 1368 }
1369 }
1370}
1371
1372sub conn::item_update {
1373 my ($self, $item) = @_;
1374
1375 update_floorbox if $item->{container} == 0;
1376 if ($self->{player}{tag} == $item->{container}) {
1377 $INV->set_items ($self->{container}{$item->{container}});
855 } 1378 }
856} 1379}
857 1380
858%SDL_CB = ( 1381%SDL_CB = (
859 CFClient::SDL_QUIT => sub { 1382 CFClient::SDL_QUIT => sub {
884 1407
885############################################################################# 1408#############################################################################
886 1409
887$SIG{INT} = $SIG{TERM} = sub { exit }; 1410$SIG{INT} = $SIG{TERM} = sub { exit };
888 1411
1412CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1413
889$TILECACHE = CFClient::db_table "tilecache"; 1414$TILECACHE = CFClient::db_table "tilecache";
890$FACEMAP = CFClient::db_table "facemap"; 1415$FACEMAP = CFClient::db_table "facemap";
891
892CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
893 1416
894my %DEF_CFG = ( 1417my %DEF_CFG = (
895 sdl_mode => 0, 1418 sdl_mode => 0,
896 width => 640, 1419 width => 640,
897 height => 480, 1420 height => 480,
898 fullscreen => 0, 1421 fullscreen => 0,
899 fast => 0, 1422 fast => 0,
1423 map_scale => 0.5,
900 fow_enable => 1, 1424 fow_enable => 1,
901 fow_intensity => 0.45, 1425 fow_intensity => 0.45,
902 fow_smooth => 0, 1426 fow_smooth => 0,
903 gui_fontsize => 1, 1427 gui_fontsize => 1,
904 log_fontsize => 14, 1428 log_fontsize => 1,
1429 gauge_fontsize => 1,
1430 gauge_size => 0.35,
1431 stat_fontsize => 1,
905 mapsize => 100, 1432 mapsize => 100,
906 host => "crossfire.schmorp.de", 1433 host => "crossfire.schmorp.de",
907 say_command => 'say', 1434 say_command => 'say',
908 audio_enable => 1, 1435 audio_enable => 1,
909 bgm_enable => 1, 1436 bgm_enable => 1,
923@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1450@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
924 1451
925$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1452$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
926 1453
927{ 1454{
928 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1455 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1456 DejaVuSans.ttf
1457 DejaVuSansMono.ttf
1458 DejaVuSans-Bold.ttf
1459 DejaVuSansMono-Bold.ttf
1460 DejaVuSans-Oblique.ttf
1461 DejaVuSansMono-Oblique.ttf
1462 DejaVuSans-BoldOblique.ttf
1463 DejaVuSansMono-BoldOblique.ttf
1464 );
929 1465
930 CFClient::add_font $_ for @fonts; 1466 CFClient::add_font $_ for @fonts;
931 CFClient::set_font $fonts[0]; 1467
1468 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1469 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1470
1471 $FONT_PROP->make_default;
932} 1472}
933 1473
934video_init; 1474video_init;
935audio_init; 1475audio_init;
936 1476
937Event::loop; 1477Event::loop;
938 1478
939END { CFClient::SDL_Quit } 1479END { CFClient::SDL_Quit }
940 1480
1481=head1 pclient - Crossfire+ and Crossfire game client
941 1482
1483Pclient is a Crossfire+ and Crossfire game client.
1484
1485=head2 Features
1486
1487=over 4
1488
1489=item Fullscreen Map
1490
1491PClient can uses a fullscreen map, which greatly enhances how much of the
1492game world you can see.
1493
1494=item Persistent Map Cache (Crossfire+ only)
1495
1496PClient can persistently cache all map data it received from the
1497server. This not only allows it to display an overview map, but also
1498ensures that once-explored areas will be available the next time you want
1499to explore more.
1500
1501=item Hardware acceleration
1502
1503Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1504acceleration. Most modern graphics cards have difficulties with 2D
1505acceleration, while 3D graphics is accelerated well.
1506
1507=item No arbitrary limits
1508
1509Unlike other Crossfire clients, pclient does not suffer from arbitrary
1510limits (like a fixed amount of face numbers). There are still limits, but
1511they are not arbitrarily low :)
1512
1513=back
1514
1515=head1 USAGE
1516
1517=head2 The Map
1518
1519The map is always displayed in the background, behind all other windows and UI elements.
1520
1521#TODO# middle-click scrolls
1522#
1523# keys:
1524#
1525# a apply
1526# keypad moves, kp_5 applies ranged attack to self
1527
1528Starting to type enters the I<completion mode>. In that mode, you can type
1529abbreviations or commands and have them executed as soon as they match a
1530valid command. This is best explained by a few examples:
1531
1532Typing B<climb> will display a list of commands with I<climb> in their
1533name, such as I<ready_skill climbing> and I<use_skill climbing>.
1534
1535You can abbreviate commands by typing only the first character of every
1536word. For example, typing I<iwor> will likely select I<invoke word of
1537recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1538will likely select I<ready_skill climbing> and I<usl> will give you
1539I<use_skill levitation>.
1540
1541=head2 The map overview
1542
1543#TODO#
1544
1545=head2 The Status area in the lower right corner
1546
1547#TODO#
1548
1549=head2 The I<Statistics>/I>Stats> window
1550
1551#TODO#
1552
1553=head1 FAQ
1554
1555=over 4
1556
1557=item The client is very sluggish and slow, what can I do about this?
1558
1559Most likely, you don't have accelerated OpenGL support. Try to find a
1560newer driver, or a driver from your hardware vendor, that features OpenGL
1561support.
1562
1563If this is not an option, the following Setup options reduce the load and
1564will likely make the client playable with sofwtare rendering (it will
1565still be slow, though):
1566
1567=over 4
1568
1569=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1570
1571=item Enable B<Fast & Ugly> mode
1572
1573=item Disable B<Fog of War>
1574
1575=item Increase B<Map Scale>
1576
1577=back
1578
1579=back
1580
1581=head1 AUTHOR
1582
1583Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1584
1585
1586

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines