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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.154 by elmex, Thu Apr 20 16:29:40 2006 UTC vs.
Revision 1.190 by elmex, Thu Apr 27 08:55:35 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 151 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 152 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 153 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 154 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 155
156 my $row = 1;
157
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 159 $table->add (1, $row++, new CFClient::UI::CheckBox
160 state => $CFG->{fullscreen},
161 tooltip => "Bring the client into fullscreen mode",
162 connect_changed => sub {
124 my ($self, $value) = @_; 163 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 164 $CFG->{fullscreen} = $value;
165 }
126 }); 166 );
127 167
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 168 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 169 $table->add (1, $row++, new CFClient::UI::CheckBox
170 state => $CFG->{fast},
171 tooltip => "Lower the visual quality considerably to speed up rendering.",
172 connect_changed => sub {
130 my ($self, $value) = @_; 173 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 174 $CFG->{fast} = $value;
175 }
132 }); 176 );
133 177
178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
179 $table->add (1, $row++, new CFClient::UI::Slider
180 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
181 tooltip => "Enlarge or shrink the displayed map",
182 connect_changed => sub {
183 my ($self, $value) = @_;
184 $CFG->{map_scale} = 0.05 * int $value / 0.05;
185 }
186 );
187
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fow_enable},
191 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
192 connect_changed => sub {
136 my ($self, $value) = @_; 193 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 194 $CFG->{fow_enable} = $value;
195 }
138 }); 196 );
139 197
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
201 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
202 connect_changed => sub {
142 my ($self, $value) = @_; 203 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 204 $CFG->{fow_intensity} = $value;
205 }
144 }); 206 );
145 207
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_smooth},
211 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
212 connect_changed => sub {
148 my ($self, $value) = @_; 213 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 214 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 215 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
216 }
151 }); 217 );
152 218
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 220 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
222 tooltip => "The font size used by most GUI elements",
223 connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 224 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 225# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
226 }
157 }); 227 );
158 228
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 230 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
232 tooltip => "The font size used by the server log window only",
233 connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 234 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
235 }
162 }); 236 );
163 237
164 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
239
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by the statistics window only",
243 connect_changed => sub {
244 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
245 &set_stats_window_fontsize;
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
252 tooltip => "Adjust the size of the stats gauges at the bottom right",
253 connect_changed => sub {
254 $CFG->{gauge_size} = $_[1];
255 my $h = int $HEIGHT * $CFG->{gauge_size};
256 $GAUGES->{win}->set_size ($WIDTH, $h);
257 $GAUGES->{win}->move (0, $HEIGHT - $h);
258 }
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
264 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
265 connect_changed => sub {
266 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
267 &set_gauge_window_fontsize;
268 }
269 );
270
271 $table->add (1, $row++, new CFClient::UI::Button
272 expand => 1, align => 0, text => "Apply",
273 tooltip => "Apply the video settings",
274 connect_activate => sub {
165 video_shutdown (); 275 video_shutdown ();
166 video_init (); 276 video_init ();
277 }
167 }); 278 );
168 279
169 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
170 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 281 $table->add (1, $row++, new CFClient::UI::CheckBox
282 state => $CFG->{audio_enable},
283 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
284 connect_changed => sub {
171 $CFG->{audio_enable} = $_[1]; 285 $CFG->{audio_enable} = $_[1];
286 }
172 }); 287 );
173# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 288# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
174# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 289# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
175# $CFG->{effects_volume} = $_[1]; 290# $CFG->{effects_volume} = $_[1];
176# }); 291# });
177 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 292 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
178 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 293 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
179 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 294 $hbox->add (new CFClient::UI::CheckBox
295 expand => 1, state => $CFG->{bgm_enable},
296 tooltip => "Enable background music playing",
297 connect_changed => sub {
180 $CFG->{bgm_enable} = $_[1]; 298 $CFG->{bgm_enable} = $_[1];
299 }
181 }); 300 );
182 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 301 $hbox->add (new CFClient::UI::Slider
302 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
303 tooltip => "The volume of the background music",
304 connect_changed => sub {
183 $CFG->{bgm_volume} = $_[1]; 305 $CFG->{bgm_volume} = $_[1];
184 CFClient::MixMusic::volume $_[1] * 128; 306 CFClient::MixMusic::volume $_[1] * 128;
307 }
185 }); 308 );
186 309
187 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 310 $table->add (1, $row++, new CFClient::UI::Button
311 expand => 1, align => 0, text => "Apply",
312 tooltip => "Apply the audio settings",
313 connect_activate => sub {
188 audio_shutdown (); 314 audio_shutdown ();
189 audio_init (); 315 audio_init ();
316 }
190 }); 317 );
318
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
320 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
321 text => $CFG->{say_command},
322 tooltip => "This is the command that will be used if you write a line in the message window entry. "
323 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
324 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
325 connect_changed => sub {
326 my ($self, $value) = @_;
327 $CFG->{say_command} = $value;
328 }
329 );
191 330
192 $dialog 331 $dialog
193} 332}
194 333
334sub set_stats_window_fontsize {
335 for (values %{$STATWIDS}) {
336 $_->set_fontsize ($::CFG->{stat_fontsize});
337 }
338}
339
340sub set_gauge_window_fontsize {
341 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
342 $_->set_fontsize ($::CFG->{gauge_fontsize});
343 }
344
345# local $GAUGES->{win}{parent};#d#
346# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
347}
348
349sub make_gauge_window {
350 my $gh = int ($HEIGHT * $CFG->{gauge_size});
351# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
352
353 my $win = new CFClient::UI::Frame (
354 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
355 );
356 $win->add (my $hbox = new CFClient::UI::HBox
357 children => [
358 (new CFClient::UI::HBox expand => 1),
359 ($FLOORBOX = new CFClient::UI::VBox),
360 (my $vbox = new CFClient::UI::VBox),
361 ],
362 );
363
364 $vbox->add (new CFClient::UI::HBox
365 expand => 1,
366 children => [
367 (new CFClient::UI::Empty expand => 1),
368 (my $hb = new CFClient::UI::HBox),
369 ],
370 );
371
372 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
373 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
374 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
375 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
376 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
377 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
378 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
379 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
380
381 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
382 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
383 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
384 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
385
386 $GAUGES = {
387 exp => $exp, win => $win, range => $rng,
388 food => $fg, mana => $mg, hp => $hg, grace => $gg
389 };
390
391 &set_gauge_window_fontsize;
392
393 $win
394}
395
195sub make_stats_window { 396sub make_stats_window {
196 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/3, y => 0, title => "Stats"); 397 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
197 $tgw->add (my $vb = new CFClient::UI::VBox ()); 398
399 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
400 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
198 $vb->add ($STATWIDS->{stat} = new CFClient::UI::Label valign => 0, align => -1); 401 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
402
199 $vb->add (my $hb2 = new CFClient::UI::HBox); 403 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
404
200 $hb2->add (my $hg = new CFClient::UI::Gauge (type => 'hp')); 405 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
201 $hb2->add (my $mg = new CFClient::UI::Gauge (type => 'mana')); 406
202 $hb2->add (my $gg = new CFClient::UI::Gauge (type => 'grace')); 407 my $black = [0, 0, 0];
203 $hb2->add (my $fg = new CFClient::UI::Gauge (type => 'food')); 408
204 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg }; 409 for (
410 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
411 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
412 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
413 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
414 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
415 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
416 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
417
418 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
419 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
420 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
421 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
422 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
423 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
424 ) {
425 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
426
427 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
428 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
429 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
430 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
431 }
432
433 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
434
435 my $row = 0;
436 my $col = 0;
437
438 my %resist_names = (
439 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
440 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
441 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
442 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
443 depl => "Depletion (some monsters and other effects can cause stats depletion)",
444 magic => "Magic (resistance to magic spells like magic missile or similar)",
445 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
446 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
447 pois => "Poison (resistance to getting poisoned)",
448 para => "Paralysation (this resistance affects the chance you get paralysed)",
449 deat => "Death (resistance against death spells)",
450 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
451 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
452 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
453 tund => "Turn undead",
454 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
455 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
456 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
457 );
458 for (qw/slow holyw conf fire depl magic
459 drain acid pois para deat phys
460 blind fear tund elec cold ghit/)
461 {
462 $tbl2->add ($col, $row,
463 $STATWIDS->{"res_$_"} =
464 new CFClient::UI::Label
465 font => $FONT_FIXED,
466 template => "-100%",
467 align => +1,
468 valign => 0,
469 can_events => 1,
470 can_hover => 1,
471 tooltip => $resist_names{$_},
472 );
473 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
474 font => $FONT_FIXED,
475 can_hover => 1,
476 can_events => 1,
477 image => "ui/resist/resist_$_.png",
478 tooltip => $resist_names{$_},
479 );
480
481 $row++;
482 if ($row % 6 == 0) {
483 $col += 2;
484 $row = 0;
485 }
486 }
487
488 &set_stats_window_fontsize;
489 update_stats_window ({});
490
205 $tgw 491 $tgw
492}
493
494sub formsep {
495 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
206} 496}
207 497
208sub update_stats_window { 498sub update_stats_window {
209 my ($stats) = @_; 499 my ($stats) = @_;
210 500
211 $STATWIDS->{stat}->set_text ( 501 # i love text protocols!!!
212 "Title: $stats->{21}\nExp.: " . ($stats->{11} || $stats->{28}) 502 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
213 . " Level: $stats->{12}\n" 503 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
214 . (sprintf "S%d D%d Co%d I%d W%d P%d Ch%2d, Wc%d Ac%d\n", 504 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
215 @$stats{5,8,9,6,7,22,10, 13, 14}) 505 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
216 . (sprintf "Dam %d Arm %d Speed %.2f/%.2f", 506 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
217 @$stats{15,16,17,19}) 507 my $fo_m = 999;
508 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
509 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
510
511 $GAUGES->{hp} ->set_value ($hp, $hp_m);
512 $GAUGES->{mana} ->set_value ($sp, $sp_m);
513 $GAUGES->{food} ->set_value ($fo, $fo_m);
514 $GAUGES->{grace} ->set_value ($gr, $gr_m);
515 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
516 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
517 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
518 $rng =~ s/^Range: //; # thank you so much dear server
519 $GAUGES->{range} ->set_text ("Rng: " . $rng);
520 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
521 $title =~ s/^Player: //;
522 $STATWIDS->{title} ->set_text ("Title: " . $title);
523
524 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
525 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
526 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
527 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
528 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
529 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
530 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
531 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
532 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
533 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
534 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
535 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
536 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
537
538 my %tbl = (
539 phys => 100,
540 magic => 101,
541 fire => 102,
542 elec => 103,
543 cold => 104,
544 conf => 105,
545 acid => 106,
546 drain => 107,
547 ghit => 108,
548 pois => 109,
549 slow => 110,
550 para => 111,
551 tund => 112,
552 fear => 113,
553 depl => 113,
554 deat => 115,
555 holyw => 116,
556 blind => 117
218 ); 557 );
558
559 for (keys %tbl) {
560 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
561 }
562
219} 563}
220 564
221sub metaserver_dialog { 565sub metaserver_dialog {
222 my $dialog = new CFClient::UI::FancyFrame 566 my $dialog = new CFClient::UI::FancyFrame
223 title => "Metaserver", 567 title => "Metaserver",
226 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 570 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
227 571
228 $dialog 572 $dialog
229} 573}
230 574
575my $METASERVER_ATIME;
576
231sub update_metaserver { 577sub update_metaserver {
232 my ($HOST) = @_; 578 my ($HOST) = @_;
233 579
234 status "fetching metaserver list..."; 580 return if $METASERVER_ATIME > time;
581 $METASERVER_ATIME = time + 60;
582
583 my $table = $METASERVER->{table};
584 $table->clear;
585 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
235 586
236 my $buf; 587 my $buf;
237 588
238 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 589 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
590
591 unless ($fh) {
592 $label->set_text ("unable to contact metaserver: $!");
593 return;
594 }
239 595
240 Event->io (fd => $fh, poll => 'r', cb => sub { 596 Event->io (fd => $fh, poll => 'r', cb => sub {
241 my $res = sysread $fh, $buf, 8192, length $buf; 597 my $res = sysread $fh, $buf, 8192, length $buf;
242 598
243 if (!defined $res) { 599 if (!defined $res) {
244 $_[0]->w->cancel; 600 $_[0]->w->cancel;
245 status "metaserver: $!"; 601 $label->set_text ("error while retrieving server list: $!");
246 } elsif ($res == 0) { 602 } elsif ($res == 0) {
247 $_[0]->w->cancel; 603 $_[0]->w->cancel;
248 status "server list retrieved"; 604 status "server list retrieved";
249 605
250 my $table = $METASERVER->{table}; 606 utf8::decode $buf if utf8::valid $buf;
251 607
252 $table->clear; 608 $table->clear;
253 609
254 my @col = qw(Use #Users Host Uptime Version Description); 610 my @col = qw(Use #Users Host Uptime Version Description);
255 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 611 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
279 $m = [$users, $host, $uptime, $version, $desc]; 635 $m = [$users, $host, $uptime, $version, $desc];
280 636
281 $y++; 637 $y++;
282 638
283 $table->add (0, $y, new CFClient::UI::VBox children => [ 639 $table->add (0, $y, new CFClient::UI::VBox children => [
284 (new CFClient::UI::Button text => " ", connect_activate => sub { 640 (new CFClient::UI::Button text => "Use", connect_activate => sub {
285 $HOST->set_text ($CFG->{host} = $host); 641 $HOST->set_text ($CFG->{host} = $host);
286 }), 642 }),
287 (new CFClient::UI::Empty expand => 1), 643 (new CFClient::UI::Empty expand => 1),
288 ]); 644 ]);
289 645
303 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 659 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
304 660
305 { 661 {
306 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 662 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
307 663
308 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 664 $vbox->add (
665 my $HOST = new CFClient::UI::Entry
666 expand => 1,
667 text => $CFG->{host},
668 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
669 connect_changed => sub {
670 my ($self, $value) = @_;
671 $CFG->{host} = $value;
672 }
673 );
674
675 $METASERVER = metaserver_dialog;
676
677 $vbox->add (new CFClient::UI::Flopper
678 expand => 1,
679 text => "Metaserver",
680 other => $METASERVER,
681 tooltip => "Show a list of avaible crossfire servers",
682 connect_open => sub {
683 update_metaserver $HOST;
684 }
685 );
686 }
687
688 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
689 $table->add (1, 4, new CFClient::UI::Entry
690 text => $CFG->{user},
691 tooltip => "The name of your character on the server",
692 connect_changed => sub {
309 my ($self, $value) = @_; 693 my ($self, $value) = @_;
310 $CFG->{host} = $value;
311 });
312
313 $METASERVER = metaserver_dialog;
314
315 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
316 update_metaserver $HOST;
317 });
318 }
319
320 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
321 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
322 my ($self, $value) = @_;
323 $CFG->{user} = $value; 694 $CFG->{user} = $value;
695 }
324 }); 696 );
325 697
326 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 698 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
327 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 699 $table->add (1, 5, new CFClient::UI::Entry
700 text => $CFG->{password},
701 hidden => 1,
702 tooltip => "The password for your character",
703 connect_changed => sub {
328 my ($self, $value) = @_; 704 my ($self, $value) = @_;
329 $CFG->{password} = $value; 705 $CFG->{password} = $value;
706 }
330 }); 707 );
331
332 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
333 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
334 my ($self, $value) = @_;
335 $CFG->{say_command} = $value;
336 });
337 708
338 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
339 $table->add (1, 7, new CFClient::UI::Slider 710 $table->add (1, 7, new CFClient::UI::Slider
340 req_w => 100, 711 req_w => 100,
341 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 712 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
713 tooltip => "This is the size of the portion of the map update the server sends you. "
714 ."If you set this to a high value you will be able to see further for example.",
342 connect_changed => sub { 715 connect_changed => sub {
343 my ($self, $value) = @_; 716 my ($self, $value) = @_;
344 717
345 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 718 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
346 }, 719 },
354} 727}
355 728
356sub message_window { 729sub message_window {
357 my $window = new CFClient::UI::FancyFrame 730 my $window = new CFClient::UI::FancyFrame
358 title => "Messages", 731 title => "Messages",
359 border_bg => [1, 1, 1, 0.5], 732 border_bg => [1, 1, 1, 1],
360 bg => [0.3, 0.3, 0.3, 0.8], 733 bg => [0, 0, 0, 0.5],
361 user_w => int $::WIDTH / 3, 734 user_w => int $::WIDTH / 3,
362 user_h => int $::HEIGHT / 5, 735 user_h => int $::HEIGHT / 5,
363 child => (my $vbox = new CFClient::UI::VBox); 736 child => (my $vbox = new CFClient::UI::VBox);
364 737
365 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
366 expand => 1, 739 expand => 1,
740 font => $FONT_FIXED,
367 fontsize => $::CFG->{log_fontsize}, 741 fontsize => $::CFG->{log_fontsize},
368 ); 742 );
369 743
370 $vbox->add (my $input = new CFClient::UI::Entry 744 $vbox->add (my $input = new CFClient::UI::Entry
371 connect_focus_in => sub { 745 connect_focus_in => sub {
444 fontsize => 0.8, 818 fontsize => 0.8,
445 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
446 $ALT_ENTER_MESSAGE->show; 820 $ALT_ENTER_MESSAGE->show;
447 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
448 822
449 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 823 CFClient::UI::FancyFrame->new (
450 $MAPWIDGET->focus_in; 824 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0],
826 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
827 )->show;
828
829 $MAPWIDGET = new CFClient::MapWidget;
451 $MAPWIDGET->connect (activate_console => sub { 830 $MAPWIDGET->connect (activate_console => sub {
452 my ($mapwidget, $preset) = @_; 831 my ($mapwidget, $preset) = @_;
453 832
454 if ($CONSOLE) { 833 if ($CONSOLE) {
455 $CONSOLE->{input}->{auto_activated} = 1; 834 $CONSOLE->{input}->{auto_activated} = 1;
458 if ($preset && $CONSOLE->{input}->get_text eq '') { 837 if ($preset && $CONSOLE->{input}->get_text eq '') {
459 $CONSOLE->{input}->set_text ($preset); 838 $CONSOLE->{input}->set_text ($preset);
460 } 839 }
461 } 840 }
462 }); 841 });
842 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in;
463 844
464 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 845 $BUTTONBAR = new CFClient::UI::HBox;
465 846
466 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
467 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
468 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
850
851 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
852 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
469 853
470 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
471 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
472 status "Configuration Saved"; 856 status "Configuration Saved";
473 }); 857 });
474 858
859 $BUTTONBAR->show;
860
475 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
476
477
478 $CFClient::UI::ROOT->add (make_stats_window);
479} 862}
480 863
481sub video_shutdown { 864sub video_shutdown {
482 $CFClient::UI::ROOT->{children} = []; 865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
483 undef $SDL_ACTIVE; 868 undef $SDL_ACTIVE;
484} 869}
485 870
486my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
487my $bgmusic;#TODO#hack#d# 872my $bgmusic;#TODO#hack#d#
589@conn::ISA = Crossfire::Protocol::; 974@conn::ISA = Crossfire::Protocol::;
590 975
591sub conn::stats_update { 976sub conn::stats_update {
592 my ($self, $stats) = @_; 977 my ($self, $stats) = @_;
593 978
594 # i love text protocols!!!
595 # FIXME: the stats are somehow weird
596 my $hp = $stats->{1};
597 my $hp_m = $stats->{2};
598 my $sp = $stats->{3};
599 my $sp_m = $stats->{4};
600 my $fo = $stats->{18};
601 my $fo_m = 999;
602 my $gr = $stats->{23};
603 my $gr_m = $stats->{24};
604
605 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
606 $GAUGES->{hp} ->set_value ($hp, $hp_m);
607 $GAUGES->{mana} ->set_value ($sp, $sp_m);
608 $GAUGES->{food} ->set_value ($fo, $fo_m);
609 $GAUGES->{grace}->set_value ($gr, $gr_m);
610
611 update_stats_window ($stats); 979 update_stats_window ($stats);
612} 980}
613 981
614sub conn::user_send { 982sub conn::user_send {
615 my ($self, $command) = @_; 983 my ($self, $command) = @_;
678# at worst. 1046# at worst.
679sub conn::flood_fill { 1047sub conn::flood_fill {
680 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
681 1049
682 # the server does not allow map paths > 6 1050 # the server does not allow map paths > 6
683 return if 6 <= length $path; 1051 return if 7 <= length $path;
684 1052
685 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
686 1054
687 for ( 1055 for (
688 [1, 0, -1], 1056 [1, 0, -1],
731 1099
732 $self->flush_map; 1100 $self->flush_map;
733 1101
734 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1102 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
735 1103
736 my $mapmapw = 250; 1104 my $mapmapw = $MAPMAP->{w};
737 my $mapmaph = 250; 1105 my $mapmaph = $MAPMAP->{h};
738 1106
739 $self->{neigh_rect} = [ 1107 $self->{neigh_rect} = [
740 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
741 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
742 ]; 1110 ];
746 1114
747 $x += $ox; 1115 $x += $ox;
748 $y += $oy; 1116 $y += $oy;
749 1117
750 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1118 $self->{map_info} = [$hash, $x, $y, $w, $h];
1119
1120 my $map = $self->{map_info}[0];
1121 $map =~ s/^.*?\/([^\/]+)$/\1/;
1122 $STATWIDS->{map}->set_text ("Map: " . $map);
751 1123
752 $self->load_map ($hash, $x, $y); 1124 $self->load_map ($hash, $x, $y);
753} 1125}
754 1126
755sub conn::face_find { 1127sub conn::face_find {
781 } 1153 }
782 1154
783gotid: 1155gotid:
784 $face->{id} = $id; 1156 $face->{id} = $id;
785 $MAP->set_face ($facenum => $id); 1157 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d#
786 $TILECACHE->get ($id) 1159 $TILECACHE->get ($id)
787} 1160}
788 1161
789sub conn::face_update { 1162sub conn::face_update {
790 my ($self, $facenum, $face) = @_; 1163 my ($self, $facenum, $face) = @_;
798 my ($self, $id, $data) = @_; 1171 my ($self, $id, $data) = @_;
799 1172
800 $self->{texture}[$id] ||= do { 1173 $self->{texture}[$id] ||= do {
801 my $tex = 1174 my $tex =
802 new_from_image CFClient::Texture 1175 new_from_image CFClient::Texture
803 $data, minify => 1; 1176 $data, minify => 1, mipmap => 1;
804 1177
805 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1178 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
806 $MAPWIDGET->update; 1179 $MAPWIDGET->update;
807 1180
808 $tex 1181 $tex
820 1193
821 $chunk->play; 1194 $chunk->play;
822# warn "sound $x,$y,$soundnum,$type\n";#d# 1195# warn "sound $x,$y,$soundnum,$type\n";#d#
823} 1196}
824 1197
1198my $LAST_QUERY; # server is stupid, stupid, stupid
1199
825sub conn::query { 1200sub conn::query {
826 my ($self, $flags, $prompt) = @_; 1201 my ($self, $flags, $prompt) = @_;
827 1202
828 #TODO, display dialog with relevant information 1203 $prompt = $LAST_QUERY unless length $prompt;
829 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1204 $LAST_QUERY = $prompt;
1205
1206 my $dialog = new CFClient::UI::FancyFrame
1207 title => "Query",
1208 child => my $vbox = new CFClient::UI::VBox;
1209
1210 $vbox->add (new CFClient::UI::Label
1211 max_w => $::WIDTH * 0.4,
1212 text => $prompt);
1213
1214 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1215 $vbox->add (my $hbox = new CFClient::HBox);
1216 $hbox->add (new CFClient::Button
1217 text => "No",
1218 connect_activate => sub {
1219 $self->send ("reply n");
1220 $dialog->destroy;
1221 $MAPWIDGET->focus_in;
1222 }
1223 );
1224 $hbox->add (new CFClient::Button
1225 text => "Yes",
1226 connect_activate => sub {
1227 $self->send ("reply y");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $dialog->focus_in;
1234
1235 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1236 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1237 $vbox->add (my $entry = new CFClient::UI::Entry
1238 connect_changed => sub {
1239 $self->send ("reply $_[1]");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 },
1243 );
1244
1245 $entry->focus_in;
1246
1247 } else {
1248 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1249
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1252 connect_activate => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260 }
1261
1262 $dialog->show;
830} 1263}
831 1264
832sub conn::drawinfo { 1265sub conn::drawinfo {
833 my ($self, $color, $text) = @_; 1266 my ($self, $color, $text) = @_;
834 1267
852} 1285}
853 1286
854sub conn::spell_add { 1287sub conn::spell_add {
855 my ($self, $spell) = @_; 1288 my ($self, $spell) = @_;
856 1289
1290 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them)
857 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
858 });
859 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
860 });
861} 1294}
862 1295
863sub conn::spell_delete { 1296sub conn::spell_delete {
864 my ($self, $spell) = @_; 1297 my ($self, $spell) = @_;
865} 1298}
866 1299
867sub conn::addme_success { 1300sub conn::addme_success {
868 my ($self) = @_; 1301 my ($self) = @_;
869 1302
870 for my $skill (values %{$self->{skill_info}}) { 1303 for my $skill (values %{$self->{skill_info}}) {
871 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
872 }); 1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
873 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
874 });
875 } 1306 }
1307}
1308
1309sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1311 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313
1314 my @items = values %{ $CONN->{container}{0} };
1315
1316 # we basically have to use the same sorting as everybody else
1317 @items = sort { $a->{type} <=> $b->{type} } @items;
1318
1319 for my $item (reverse @items) {
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 CFClient::UI::Menu->new (
1339 items => [
1340 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1341 [
1342 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1343 sub { $CONN->send ("lock $item->{tag}") },
1344 ],
1345 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1346 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1347 ],
1348 )->popup ($ev);
1349 }
1350
1351 1
1352 },
1353 );
1354
1355 $hbox->add (new CFClient::UI::Face
1356 can_events => 0,
1357 face => $item->{face},
1358 anim => $item->{anim},
1359 animspeed => $item->{animspeed},
1360 );
1361
1362 $hbox->add (new CFClient::UI::Label
1363 can_events => 0,
1364 text => $desc,
1365 );
1366 }
1367 });
1368 refresh;
1369}
1370
1371sub conn::container_add {
1372 my ($self, $id, $items) = @_;
1373
1374 update_floorbox if $id == 0;
1375 # $self-<{player}{tag} => player inv
1376 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1377}
1378
1379sub conn::container_clear {
1380 my ($self, $id) = @_;
1381
1382 update_floorbox if $id == 0;
1383# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1384}
1385
1386sub conn::item_delete {
1387 my ($self, @items) = @_;
1388
1389 for (@items) {
1390 update_floorbox if $_->{container} == 0;
1391 }
1392}
1393
1394sub conn::item_update {
1395 my ($self, $item) = @_;
1396
1397 update_floorbox if $item->{container} == 0;
876} 1398}
877 1399
878%SDL_CB = ( 1400%SDL_CB = (
879 CFClient::SDL_QUIT => sub { 1401 CFClient::SDL_QUIT => sub {
880 Event::unloop -1; 1402 Event::unloop -1;
915 sdl_mode => 0, 1437 sdl_mode => 0,
916 width => 640, 1438 width => 640,
917 height => 480, 1439 height => 480,
918 fullscreen => 0, 1440 fullscreen => 0,
919 fast => 0, 1441 fast => 0,
1442 map_scale => 0.5,
920 fow_enable => 1, 1443 fow_enable => 1,
921 fow_intensity => 0.45, 1444 fow_intensity => 0.45,
922 fow_smooth => 0, 1445 fow_smooth => 0,
923 gui_fontsize => 1, 1446 gui_fontsize => 1,
924 log_fontsize => 14, 1447 log_fontsize => 1,
1448 gauge_fontsize => 1,
1449 gauge_size => 0.35,
1450 stat_fontsize => 1,
925 mapsize => 100, 1451 mapsize => 100,
926 host => "crossfire.schmorp.de", 1452 host => "crossfire.schmorp.de",
927 say_command => 'say', 1453 say_command => 'say',
928 audio_enable => 1, 1454 audio_enable => 1,
929 bgm_enable => 1, 1455 bgm_enable => 1,
943@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1469@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
944 1470
945$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1471$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
946 1472
947{ 1473{
948 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1474 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1475 DejaVuSans.ttf
1476 DejaVuSansMono.ttf
1477 DejaVuSans-Bold.ttf
1478 DejaVuSansMono-Bold.ttf
1479 DejaVuSans-Oblique.ttf
1480 DejaVuSansMono-Oblique.ttf
1481 DejaVuSans-BoldOblique.ttf
1482 DejaVuSansMono-BoldOblique.ttf
1483 );
949 1484
950 CFClient::add_font $_ for @fonts; 1485 CFClient::add_font $_ for @fonts;
951 CFClient::set_font $fonts[0]; 1486
1487 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1488 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1489
1490 $FONT_PROP->make_default;
952} 1491}
953 1492
954video_init; 1493video_init;
955audio_init; 1494audio_init;
956 1495
957Event::loop; 1496Event::loop;
958 1497
959END { CFClient::SDL_Quit } 1498END { CFClient::SDL_Quit }
960 1499
1500=head1 pclient - Crossfire+ and Crossfire game client
961 1501
1502Pclient is a Crossfire+ and Crossfire game client.
1503
1504=head2 Features
1505
1506=over 4
1507
1508=item Fullscreen Map
1509
1510PClient can uses a fullscreen map, which greatly enhances how much of the
1511game world you can see.
1512
1513=item Persistent Map Cache (Crossfire+ only)
1514
1515PClient can persistently cache all map data it received from the
1516server. This not only allows it to display an overview map, but also
1517ensures that once-explored areas will be available the next time you want
1518to explore more.
1519
1520=item Hardware acceleration
1521
1522Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1523acceleration. Most modern graphics cards have difficulties with 2D
1524acceleration, while 3D graphics is accelerated well.
1525
1526=item No arbitrary limits
1527
1528Unlike other Crossfire clients, pclient does not suffer from arbitrary
1529limits (like a fixed amount of face numbers). There are still limits, but
1530they are not arbitrarily low :)
1531
1532=back
1533
1534=head1 USAGE
1535
1536=head2 The Map
1537
1538The map is always displayed in the background, behind all other windows and UI elements.
1539
1540#TODO# middle-click scrolls
1541#
1542# keys:
1543#
1544# a apply
1545# keypad moves, kp_5 applies ranged attack to self
1546
1547Starting to type enters the I<completion mode>. In that mode, you can type
1548abbreviations or commands and have them executed as soon as they match a
1549valid command. This is best explained by a few examples:
1550
1551Typing B<climb> will display a list of commands with I<climb> in their
1552name, such as I<ready_skill climbing> and I<use_skill climbing>.
1553
1554You can abbreviate commands by typing only the first character of every
1555word. For example, typing I<iwor> will likely select I<invoke word of
1556recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1557will likely select I<ready_skill climbing> and I<usl> will give you
1558I<use_skill levitation>.
1559
1560=head2 The map overview
1561
1562#TODO#
1563
1564=head2 The Status area in the lower right corner
1565
1566#TODO#
1567
1568=head2 The I<Statistics>/I>Stats> window
1569
1570#TODO#
1571
1572=head1 FAQ
1573
1574=over 4
1575
1576=item The client is very sluggish and slow, what can I do about this?
1577
1578Most likely, you don't have accelerated OpenGL support. Try to find a
1579newer driver, or a driver from your hardware vendor, that features OpenGL
1580support.
1581
1582If this is not an option, the following Setup options reduce the load and
1583will likely make the client playable with sofwtare rendering (it will
1584still be slow, though):
1585
1586=over 4
1587
1588=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1589
1590=item Enable B<Fast & Ugly> mode
1591
1592=item Disable B<Fog of War>
1593
1594=item Increase B<Map Scale>
1595
1596=back
1597
1598=back
1599
1600=head1 AUTHOR
1601
1602Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1603
1604
1605

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