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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.154 by elmex, Thu Apr 20 16:29:40 2006 UTC vs.
Revision 1.226 by root, Wed May 17 20:21:28 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
48 87
88our $FLOORBOX;
49our $GAUGES; 89our $GAUGES;
50our $STATWIDS; 90our $STATWIDS;
51 91
52our $SDL_ACTIVE; 92our $SDL_ACTIVE;
53our %SDL_CB; 93our %SDL_CB;
55our $SDL_MIXER; 95our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
58 98
59our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 100our $STATUSBOX;
61our $DEBUG_STATUS; 101our $DEBUG_STATUS;
62 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
63sub status { 109sub status {
64 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
93 status "login successful"; 140 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
96} 153}
97 154
98sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
99 undef $CONN; 167 undef $MAP;
100} 168}
101 169
102sub client_setup { 170sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 172 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 175
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 178
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 181
114 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 183 my ($self, $value) = @_;
116 184
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 187 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 189
190 my $row = 1;
191
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
124 my ($self, $value) = @_; 197 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
126 }); 200 );
127 201
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
130 my ($self, $value) = @_; 207 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
132 }); 210 );
133 211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
136 my ($self, $value) = @_; 227 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
138 }); 230 );
139 231
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
142 my ($self, $value) = @_; 237 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
144 }); 240 );
145 241
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
148 my ($self, $value) = @_; 247 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
151 }); 251 );
152 252
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
157 }); 258 );
158 259
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261 $table->add (1, $row++, new CFClient::UI::Slider
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
162 }); 265 );
163 266
164 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
165 video_shutdown (); 302 video_shutdown ();
166 video_init (); 303 video_init ();
304 }
167 }); 305 );
168 306
169 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
170 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
171 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
172 }); 314 );
173# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
174# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
175# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
176# }); 318# });
177 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
178 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
179 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
180 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
181 }); 327 );
182 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
183 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
184 CFClient::MixMusic::volume $_[1] * 128; 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
185 }); 335 );
186 336
187 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
188 audio_shutdown (); 341 audio_shutdown ();
189 audio_init (); 342 audio_init ();
343 }
190 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
191 357
192 $dialog 358 $dialog
193} 359}
194 360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
195sub make_stats_window { 428sub make_stats_window {
196 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/3, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
197 $tgw->add (my $vb = new CFClient::UI::VBox ()); 430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
198 $vb->add ($STATWIDS->{stat} = new CFClient::UI::Label valign => 0, align => -1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
199 $vb->add (my $hb2 = new CFClient::UI::HBox); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
200 $hb2->add (my $hg = new CFClient::UI::Gauge (type => 'hp')); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
201 $hb2->add (my $mg = new CFClient::UI::Gauge (type => 'mana')); 438
202 $hb2->add (my $gg = new CFClient::UI::Gauge (type => 'grace')); 439 my $black = [0, 0, 0];
203 $hb2->add (my $fg = new CFClient::UI::Gauge (type => 'food')); 440
204 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg }; 441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
205 $tgw 523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
206} 528}
207 529
208sub update_stats_window { 530sub update_stats_window {
209 my ($stats) = @_; 531 my ($stats) = @_;
210 532
211 $STATWIDS->{stat}->set_text ( 533 # i love text protocols!!!
212 "Title: $stats->{21}\nExp.: " . ($stats->{11} || $stats->{28}) 534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
213 . " Level: $stats->{12}\n" 535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
214 . (sprintf "S%d D%d Co%d I%d W%d P%d Ch%2d, Wc%d Ac%d\n", 536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
215 @$stats{5,8,9,6,7,22,10, 13, 14}) 537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
216 . (sprintf "Dam %d Arm %d Speed %.2f/%.2f", 538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
217 @$stats{15,16,17,19}) 539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
218 ); 589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
219} 595}
220 596
221sub metaserver_dialog { 597sub metaserver_dialog {
222 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
223 title => "Metaserver", 599 title => "Server List",
224 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
225 601
226 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
227 603
228 $dialog 604 $dialog
229} 605}
606
607my $METASERVER_ATIME;
230 608
231sub update_metaserver { 609sub update_metaserver {
232 my ($HOST) = @_; 610 my ($HOST) = @_;
233 611
234 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
235 618
236 my $buf; 619 my $buf;
237 620
238 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
239 627
240 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
241 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
242 630
243 if (!defined $res) { 631 if (!defined $res) {
244 $_[0]->w->cancel; 632 $_[0]->w->cancel;
245 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
246 } elsif ($res == 0) { 634 } elsif ($res == 0) {
247 $_[0]->w->cancel; 635 $_[0]->w->cancel;
248 status "server list retrieved"; 636 status "server list retrieved";
249 637
250 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
251 639
252 $table->clear; 640 $table->clear;
253 641
254 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
255 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
279 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
280 668
281 $y++; 669 $y++;
282 670
283 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
284 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
285 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
286 }), 674 }),
287 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
288 ]); 676 ]);
289 677
290 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
291 for 0 .. $#$m; 680 for 0 .. $#$m;
292 } 681 }
293 } 682 }
294 }); 683 });
295} 684}
303 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
304 693
305 { 694 {
306 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
307 696
308 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
309 my ($self, $value) = @_; 726 my ($self, $value) = @_;
310 $CFG->{host} = $value;
311 });
312
313 $METASERVER = metaserver_dialog;
314
315 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
316 update_metaserver $HOST;
317 });
318 }
319
320 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
321 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
322 my ($self, $value) = @_;
323 $CFG->{user} = $value; 727 $CFG->{user} = $value;
728 }
324 }); 729 );
325 730
326 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
327 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
328 my ($self, $value) = @_; 737 my ($self, $value) = @_;
329 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
330 }); 740 );
331
332 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
333 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
334 my ($self, $value) = @_;
335 $CFG->{say_command} = $value;
336 });
337 741
338 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
339 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
340 req_w => 100, 744 req_w => 100,
341 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
342 connect_changed => sub { 748 connect_changed => sub {
343 my ($self, $value) = @_; 749 my ($self, $value) = @_;
344 750
345 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
346 }, 752 },
347 ); 753 );
348 754
349 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
350 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
351 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
352 778
353 $dialog 779 $dialog
354} 780}
355 781
356sub message_window { 782sub message_window {
357 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
358 title => "Messages", 784 title => "Messages",
359 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
360 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
361 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
362 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
363 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
364 790
365 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
366 expand => 1, 792 expand => 1,
793 font => $FONT_FIXED,
367 fontsize => $::CFG->{log_fontsize}, 794 fontsize => $::CFG->{log_fontsize},
368 ); 795 );
369 796
370 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
371 connect_focus_in => sub { 798 connect_focus_in => sub {
404 }; 831 };
405 832
406 $window 833 $window
407} 834}
408 835
836sub make_inventory_window {
837 my $invwin = new CFClient::UI::FancyFrame
838 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
839
840 $invwin->add (my $hb = new CFClient::UI::HBox);
841
842 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
843 $vb1->add (my $lbl = new CFClient::UI::Label);
844 $lbl->set_text ("Player");
845 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
846
847 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
848 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
849 $INVR_LBL->set_text ("Floor");
850 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
851
852 $invwin
853}
854
409sub sdl_init { 855sub sdl_init {
410 CFClient::SDL_Init 856 CFClient::SDL_Init
411 and die "SDL::Init failed!\n"; 857 and die "SDL::Init failed!\n";
412} 858}
413 859
414sub video_init { 860sub video_init {
415 sdl_init; 861 sdl_init;
416 862
863 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
864
417 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 865 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
418 $FULLSCREEN = $CFG->{fullscreen}; 866 $FULLSCREEN = $CFG->{fullscreen};
419 $FAST = $CFG->{fast}; 867 $FAST = $CFG->{fast};
420 868
421 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 869 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
422 or die "SDL_SetVideoMode failed!\n"; 870 or die "SDL_SetVideoMode failed!\n";
423 871
424 $SDL_ACTIVE = 1; 872 $SDL_ACTIVE = 1;
425
426 $LAST_REFRESH = time - 0.01; 873 $LAST_REFRESH = time - 0.01;
427 874
428 CFClient::gl_init; 875 CFClient::gl_init;
429 876
430 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 877 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
431 878
879 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
880
432 ############################################################################# 881 #############################################################################
433 882
883 unless ($DEBUG_STATUS) {
884 # create the widgets
885
434 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 886 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
435 $DEBUG_STATUS->show; 887 $DEBUG_STATUS->show;
436 888
437 $STATUS_LINE = new CFClient::UI::Label 889 $STATUSBOX = new CFClient::UI::Statusbox;
438 padding => 0, 890 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
439 y => $HEIGHT - $FONTSIZE * 1.8;
440 $STATUS_LINE->show;
441 891
442 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 892 (new CFClient::UI::Frame
443 padding => 0, 893 bg => [0, 0, 0, 0.4],
444 fontsize => 0.8, 894 req_y => -1,
445 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 895 child => $STATUSBOX,
446 $ALT_ENTER_MESSAGE->show; 896 )->show;
447 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
448 897
449 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 898 CFClient::UI::FancyFrame->new (
450 $MAPWIDGET->focus_in; 899 border_bg => [1, 1, 1, 192/255],
900 bg => [1, 1, 1, 0],
901 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
902 )->show;
903
904 $MAPWIDGET = new CFClient::MapWidget;
451 $MAPWIDGET->connect (activate_console => sub { 905 $MAPWIDGET->connect (activate_console => sub {
452 my ($mapwidget, $preset) = @_; 906 my ($mapwidget, $preset) = @_;
453 907
454 if ($CONSOLE) { 908 if ($CONSOLE) {
455 $CONSOLE->{input}->{auto_activated} = 1; 909 $CONSOLE->{input}->{auto_activated} = 1;
456 $CONSOLE->{input}->focus_in; 910 $CONSOLE->{input}->focus_in;
457 911
458 if ($preset && $CONSOLE->{input}->get_text eq '') { 912 if ($preset && $CONSOLE->{input}->get_text eq '') {
459 $CONSOLE->{input}->set_text ($preset); 913 $CONSOLE->{input}->set_text ($preset);
914 }
460 } 915 }
461 } 916 });
462 }); 917 $MAPWIDGET->show;
918 $MAPWIDGET->focus_in;
463 919
464 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 920 $BUTTONBAR = new CFClient::UI::HBox;
465 921
466 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 922 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
467 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 923 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
468 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
469 925
926 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
927
928 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
929 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
930
470 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 931 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
471 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 932 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
472 status "Configuration Saved"; 933 status "Configuration Saved";
473 }); 934 });
474 935
936 $BUTTONBAR->show;
937
938 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
939
940 # delay till geometry is constant
941 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
475 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 942 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
476 943 my $widget = $GAUGES->{win};
477 944 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
478 $CFClient::UI::ROOT->add (make_stats_window); 945 });
946 force_refresh ();
947 }
479} 948}
480 949
481sub video_shutdown { 950sub video_shutdown {
482 $CFClient::UI::ROOT->{children} = [];
483 undef $SDL_ACTIVE; 951 undef $SDL_ACTIVE;
484} 952}
485 953
486my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 954my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
487my $bgmusic;#TODO#hack#d# 955my $bgmusic;#TODO#hack#d#
956
957sub audio_channel_finished {
958 my ($channel) = @_;
959
960 #warn "channel $channel finished\n";#d#
961}
488 962
489sub audio_music_finished { 963sub audio_music_finished {
490 return unless $CFG->{bgm_enable}; 964 return unless $CFG->{bgm_enable};
491 965
492 # TODO: hack, do play loop and mood music 966 # TODO: hack, do play loop and mood music
496 push @bgmusic, shift @bgmusic; 970 push @bgmusic, shift @bgmusic;
497} 971}
498 972
499sub audio_init { 973sub audio_init {
500 if ($CFG->{audio_enable}) { 974 if ($CFG->{audio_enable}) {
501 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 975 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
502 $SDL_MIXER = !CFClient::Mix_OpenAudio; 976 $SDL_MIXER = !CFClient::Mix_OpenAudio;
503 CFClient::Mix_AllocateChannels 8; 977 CFClient::Mix_AllocateChannels 8;
504 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 978 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
505 979
506 audio_music_finished; 980 audio_music_finished;
533} 1007}
534 1008
535my %animate_object; 1009my %animate_object;
536my $animate_timer; 1010my $animate_timer;
537 1011
538my $want_refresh;
539my $can_refresh;
540
541my $fps = 9; 1012my $fps = 9;
542 1013
543sub force_refresh { 1014sub force_refresh {
544 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1015 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
545 debug sprintf "%3.2f", $fps; 1016 debug sprintf "%3.2f", $fps;
546 1017
547 $want_refresh = 0;
548 $can_refresh = 0;
549
550 $CFClient::UI::ROOT->draw; 1018 $CFClient::UI::ROOT->draw;
551
552 CFClient::SDL_GL_SwapBuffers; 1019 CFClient::SDL_GL_SwapBuffers;
553 1020
1021 $WANT_REFRESH = 0;
1022 $CAN_REFRESH = 0;
554 $LAST_REFRESH = $NOW; 1023 $LAST_REFRESH = $NOW;
555} 1024}
556 1025
557my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1026my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
558 $NOW = time; 1027 $NOW = time;
560 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1029 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
561 for CFClient::SDL_PollEvent; 1030 for CFClient::SDL_PollEvent;
562 1031
563 if (%animate_object) { 1032 if (%animate_object) {
564 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1033 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
565 $want_refresh++; 1034 $WANT_REFRESH++;
566 } 1035 }
567 1036
568 if ($want_refresh) { 1037 if ($WANT_REFRESH) {
569 force_refresh; 1038 force_refresh;
570 } else { 1039 } else {
571 $can_refresh = 1; 1040 $CAN_REFRESH = 1;
572 } 1041 }
573}); 1042});
574
575sub refresh {
576 $want_refresh++;
577}
578 1043
579sub animation_start { 1044sub animation_start {
580 my ($widget) = @_; 1045 my ($widget) = @_;
581 $animate_object{$widget} = $widget; 1046 $animate_object{$widget} = $widget;
582} 1047}
586 delete $animate_object{$widget}; 1051 delete $animate_object{$widget};
587} 1052}
588 1053
589@conn::ISA = Crossfire::Protocol::; 1054@conn::ISA = Crossfire::Protocol::;
590 1055
1056sub conn::new {
1057 my $class = shift;
1058
1059 my $self = $class->Crossfire::Protocol::new (@_);
1060
1061 $MAPWIDGET->clr_commands;
1062
1063 my $parser = new Pod::POM;
1064 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1065
1066 for my $head2 ($pod->head2) {
1067 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1068 or next;
1069
1070 my $cmd = $1;
1071 my @args = split /\|/, $2;
1072 @args = (".*") unless @args;
1073
1074 my $text = CFClient::pod_to_pango $head2->content;
1075
1076 for my $arg (@args) {
1077 $arg = $arg eq ".*" ? "" : " $arg";
1078
1079 $MAPWIDGET->add_command ("$cmd$arg", $text);
1080 }
1081 }
1082
1083 $self
1084}
1085
591sub conn::stats_update { 1086sub conn::stats_update {
592 my ($self, $stats) = @_; 1087 my ($self, $stats) = @_;
593 1088
594 # i love text protocols!!! 1089 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
595 # FIXME: the stats are somehow weird 1090 my $diff = $exp - $self->{prev_exp};
596 my $hp = $stats->{1}; 1091 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
597 my $hp_m = $stats->{2}; 1092 if exists $self->{prev_exp} && $diff;
598 my $sp = $stats->{3}; 1093 $self->{prev_exp} = $exp;
599 my $sp_m = $stats->{4}; 1094 }
600 my $fo = $stats->{18};
601 my $fo_m = 999;
602 my $gr = $stats->{23};
603 my $gr_m = $stats->{24};
604
605 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
606 $GAUGES->{hp} ->set_value ($hp, $hp_m);
607 $GAUGES->{mana} ->set_value ($sp, $sp_m);
608 $GAUGES->{food} ->set_value ($fo, $fo_m);
609 $GAUGES->{grace}->set_value ($gr, $gr_m);
610 1095
611 update_stats_window ($stats); 1096 update_stats_window ($stats);
612} 1097}
613 1098
614sub conn::user_send { 1099sub conn::user_send {
678# at worst. 1163# at worst.
679sub conn::flood_fill { 1164sub conn::flood_fill {
680 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1165 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
681 1166
682 # the server does not allow map paths > 6 1167 # the server does not allow map paths > 6
683 return if 6 <= length $path; 1168 return if 7 <= length $path;
684 1169
685 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1170 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
686 1171
687 for ( 1172 for (
688 [1, 0, -1], 1173 [1, 0, -1],
731 1216
732 $self->flush_map; 1217 $self->flush_map;
733 1218
734 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1219 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
735 1220
736 my $mapmapw = 250; 1221 my $mapmapw = $MAPMAP->{w};
737 my $mapmaph = 250; 1222 my $mapmaph = $MAPMAP->{h};
738 1223
739 $self->{neigh_rect} = [ 1224 $self->{neigh_rect} = [
740 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1225 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
741 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1226 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
742 ]; 1227 ];
746 1231
747 $x += $ox; 1232 $x += $ox;
748 $y += $oy; 1233 $y += $oy;
749 1234
750 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1235 $self->{map_info} = [$hash, $x, $y, $w, $h];
1236
1237 my $map = $self->{map_info}[0];
1238 $map =~ s/^.*?\/([^\/]+)$/\1/;
1239 $STATWIDS->{map}->set_text ("Map: " . $map);
751 1240
752 $self->load_map ($hash, $x, $y); 1241 $self->load_map ($hash, $x, $y);
753} 1242}
754 1243
755sub conn::face_find { 1244sub conn::face_find {
781 } 1270 }
782 1271
783gotid: 1272gotid:
784 $face->{id} = $id; 1273 $face->{id} = $id;
785 $MAP->set_face ($facenum => $id); 1274 $MAP->set_face ($facenum => $id);
1275 $self->{faceid}[$facenum] = $id;#d#
786 $TILECACHE->get ($id) 1276 $TILECACHE->get ($id)
787} 1277}
788 1278
789sub conn::face_update { 1279sub conn::face_update {
790 my ($self, $facenum, $face) = @_; 1280 my ($self, $facenum, $face) = @_;
798 my ($self, $id, $data) = @_; 1288 my ($self, $id, $data) = @_;
799 1289
800 $self->{texture}[$id] ||= do { 1290 $self->{texture}[$id] ||= do {
801 my $tex = 1291 my $tex =
802 new_from_image CFClient::Texture 1292 new_from_image CFClient::Texture
803 $data, minify => 1; 1293 $data, minify => 1, mipmap => 1;
804 1294
805 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1295 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
806 $MAPWIDGET->update; 1296 $MAPWIDGET->update;
807 1297
808 $tex 1298 $tex
820 1310
821 $chunk->play; 1311 $chunk->play;
822# warn "sound $x,$y,$soundnum,$type\n";#d# 1312# warn "sound $x,$y,$soundnum,$type\n";#d#
823} 1313}
824 1314
1315my $LAST_QUERY; # server is stupid, stupid, stupid
1316
825sub conn::query { 1317sub conn::query {
826 my ($self, $flags, $prompt) = @_; 1318 my ($self, $flags, $prompt) = @_;
827 1319
828 #TODO, display dialog with relevant information 1320 $prompt = $LAST_QUERY unless length $prompt;
829 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1321 $LAST_QUERY = $prompt;
1322
1323 my $dialog = new CFClient::UI::FancyFrame
1324 title => "Query",
1325 child => my $vbox = new CFClient::UI::VBox;
1326
1327 $vbox->add (new CFClient::UI::Label
1328 max_w => $::WIDTH * 0.4,
1329 text => $prompt);
1330
1331 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1332 $vbox->add (my $hbox = new CFClient::HBox);
1333 $hbox->add (new CFClient::Button
1334 text => "No",
1335 connect_activate => sub {
1336 $self->send ("reply n");
1337 $dialog->destroy;
1338 $MAPWIDGET->focus_in;
1339 }
1340 );
1341 $hbox->add (new CFClient::Button
1342 text => "Yes",
1343 connect_activate => sub {
1344 $self->send ("reply y");
1345 $dialog->destroy;
1346 $MAPWIDGET->focus_in;
1347 },
1348 );
1349
1350 $dialog->focus_in;
1351
1352 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1353 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1354 $vbox->add (my $entry = new CFClient::UI::Entry
1355 connect_changed => sub {
1356 $self->send ("reply $_[1]");
1357 $dialog->destroy;
1358 $MAPWIDGET->focus_in;
1359 },
1360 );
1361
1362 $entry->focus_in;
1363
1364 } else {
1365 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1366
1367 $vbox->add (my $entry = new CFClient::UI::Entry
1368 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1369 connect_activate => sub {
1370 $self->send ("reply $_[1]");
1371 $dialog->destroy;
1372 $MAPWIDGET->focus_in;
1373 },
1374 );
1375
1376 $entry->focus_in;
1377 }
1378
1379 $dialog->show;
830} 1380}
831 1381
832sub conn::drawinfo { 1382sub conn::drawinfo {
833 my ($self, $color, $text) = @_; 1383 my ($self, $color, $text) = @_;
834 1384
846 [0.55, 0.41, 0.13], 1396 [0.55, 0.41, 0.13],
847 [0.99, 0.77, 0.26], 1397 [0.99, 0.77, 0.26],
848 [0.74, 0.65, 0.41], 1398 [0.74, 0.65, 0.41],
849 ); 1399 );
850 1400
1401 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1402
1403 $text = CFClient::UI::Label::escape $text;
1404 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1405 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1406
851 $LOGVIEW->add_paragraph ($color[$color], $text); 1407 $LOGVIEW->add_paragraph ($color[$color],
1408 join "\n", map "$time $_", split /\n/, $text);
1409
1410 $STATUSBOX->add ($text,
1411 group => $text,
1412 fg => $color[$color],
1413 timeout => 60,
1414 tooltip_font => $::FONT_FIXED,
1415 );
1416}
1417
1418sub conn::drawextinfo {
1419 my ($self, $color, $type, $subtype, $message) = @_;
1420
1421 $self->drawinfo ($color, $message);
852} 1422}
853 1423
854sub conn::spell_add { 1424sub conn::spell_add {
855 my ($self, $spell) = @_; 1425 my ($self, $spell) = @_;
856 1426
1427 # TODO
1428 # create a widget dynamically, using spell face (CF::Protocol downloads them)
857 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1429 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
858 });
859 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1430 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
860 });
861} 1431}
862 1432
863sub conn::spell_delete { 1433sub conn::spell_delete {
864 my ($self, $spell) = @_; 1434 my ($self, $spell) = @_;
865} 1435}
866 1436
867sub conn::addme_success { 1437sub conn::addme_success {
868 my ($self) = @_; 1438 my ($self) = @_;
869 1439
1440 $self->send ("command output-sync $CFG->{output_sync}");
1441 $self->send ("command output-count $CFG->{output_count}");
1442
870 for my $skill (values %{$self->{skill_info}}) { 1443 for my $skill (values %{$self->{skill_info}}) {
871 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1444 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1445 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1446 }
1447}
1448
1449sub conn::eof {
1450 $MAPWIDGET->clr_commands;
1451
1452 stop_game;
1453}
1454
1455sub update_floorbox {
1456 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1457 return unless $CONN;
1458
1459 $FLOORBOX->clear;
1460 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1461
1462 my $count = 4;
1463 for (@{ $CONN->{container}{0} }) {
1464 if (--$count) {
1465 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1466 } else {
1467 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1468 last;
1469 }
872 }); 1470 }
873 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1471 });
1472
1473 $WANT_REFRESH++;
1474}
1475
1476sub conn::container_add {
1477 my ($self, $tag, $items) = @_;
1478
1479 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$self->{player}{tag}})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1495 # $self-<{player}{tag} => player inv
1496 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1497}
1498
1499sub conn::container_clear {
1500 my ($self, $tag) = @_;
1501
1502 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1503
1504 if ($tag == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($tag == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$tag})
1512 } else {
1513 $OPENCONT = $tag;
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$tag});
1516 }
1517
1518# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1519}
1520
1521sub conn::item_delete {
1522 my ($self, @items) = @_;
1523
1524 for (@items) {
1525 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1526
1527 if ($_->{container} == 0) {
1528 update_floorbox;
1529 $OPENCONT = 0;
1530 $INVR_LBL->set_text ("Floor");
1531 $INVR->set_items ($self->{container}{0});
1532 } elsif ($_->{container} == $self->{player}{tag}) {
1533 $INVR_LBL->set_text ("Player");
1534 $INV->set_items ($self->{container}{$self->{player}{tag}})
1535 } else {
1536 $OPENCONT = $_->{container};
1537 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1538 $INVR->set_items ($self->{container}{$_->{container}});
874 }); 1539 }
1540 }
1541}
1542
1543sub conn::item_update {
1544 my ($self, $item) = @_;
1545
1546 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1547
1548 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1549 $OPENCONT = 0;
1550 $INVR_LBL->set_text ("Floor");
1551 $INVR->set_items ($self->{container}{0});
1552
1553 $item->{widget}->update_item
1554 if $item->{widget};
1555 } else {
1556 if ($item->{container} == 0) {
1557 update_floorbox;
1558 $OPENCONT = 0;
1559 $INVR_LBL->set_text ("Floor");
1560 $INVR->set_items ($self->{container}{0});
1561 } elsif ($item->{container} == $self->{player}{tag}) {
1562 $INV->set_items ($self->{container}{$item->{container}})
1563 }
875 } 1564 }
876} 1565}
877 1566
878%SDL_CB = ( 1567%SDL_CB = (
879 CFClient::SDL_QUIT => sub { 1568 CFClient::SDL_QUIT => sub {
880 Event::unloop -1; 1569 Event::unloop -1;
881 }, 1570 },
882 CFClient::SDL_VIDEORESIZE => sub { 1571 CFClient::SDL_VIDEORESIZE => sub {
883 }, 1572 },
884 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1573 CFClient::SDL_VIDEOEXPOSE => sub {
1574 $WANT_REFRESH++;
1575 },
885 CFClient::SDL_ACTIVEEVENT => sub { 1576 CFClient::SDL_ACTIVEEVENT => sub {
886# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1577# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
887 }, 1578 },
888 CFClient::SDL_KEYDOWN => sub { 1579 CFClient::SDL_KEYDOWN => sub {
889 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1580 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
893 video_init; 1584 video_init;
894 } else { 1585 } else {
895 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1586 CFClient::UI::feed_sdl_key_down_event ($_[0]);
896 } 1587 }
897 }, 1588 },
898 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1589 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
899 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1590 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
900 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1591 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
901 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1592 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
902 CFClient::SDL_USEREVENT => \&audio_music_finished, 1593 CFClient::SDL_USEREVENT => sub {
1594 if ($_[0]{code} == 1) {
1595 audio_channel_finished $_[0]{data1};
1596 } elsif ($_[0]{code} == 0) {
1597 audio_music_finished;
1598 }
1599 },
903); 1600);
904 1601
905############################################################################# 1602#############################################################################
906 1603
907$SIG{INT} = $SIG{TERM} = sub { exit }; 1604$SIG{INT} = $SIG{TERM} = sub { exit };
908 1605
909$TILECACHE = CFClient::db_table "tilecache";
910$FACEMAP = CFClient::db_table "facemap";
911
912CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
913
914my %DEF_CFG = (
915 sdl_mode => 0,
916 width => 640,
917 height => 480,
918 fullscreen => 0,
919 fast => 0,
920 fow_enable => 1,
921 fow_intensity => 0.45,
922 fow_smooth => 0,
923 gui_fontsize => 1,
924 log_fontsize => 14,
925 mapsize => 100,
926 host => "crossfire.schmorp.de",
927 say_command => 'say',
928 audio_enable => 1,
929 bgm_enable => 1,
930 bgm_volume => 0.25,
931);
932
933while (my ($k, $v) = each %DEF_CFG) {
934 $CFG->{$k} = $v unless exists $CFG->{$k};
935}
936
937sdl_init;
938
939@SDL_MODES = reverse
940 grep $_->[0] >= 640 && $_->[1] >= 480,
941 CFClient::SDL_ListModes;
942
943@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
944
945$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
946
947{ 1606{
948 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1607 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
949 1608
1609 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1610
1611 $TILECACHE = CFClient::db_table "tilecache";
1612 $FACEMAP = CFClient::db_table "facemap";
1613
1614 my %DEF_CFG = (
1615 sdl_mode => 0,
1616 width => 640,
1617 height => 480,
1618 fullscreen => 0,
1619 fast => 0,
1620 map_scale => 0.5,
1621 fow_enable => 1,
1622 fow_intensity => 0.45,
1623 fow_smooth => 0,
1624 gui_fontsize => 1,
1625 log_fontsize => 1,
1626 gauge_fontsize=> 1,
1627 gauge_size => 0.35,
1628 stat_fontsize => 1,
1629 mapsize => 100,
1630 host => "crossfire.schmorp.de",
1631 say_command => 'say',
1632 audio_enable => 1,
1633 bgm_enable => 1,
1634 bgm_volume => 0.25,
1635 output_sync => 1,
1636 output_count => 1,
1637 );
1638
1639 while (my ($k, $v) = each %DEF_CFG) {
1640 $CFG->{$k} = $v unless exists $CFG->{$k};
1641 }
1642
1643 sdl_init;
1644
1645 @SDL_MODES = reverse
1646 grep $_->[0] >= 640 && $_->[1] >= 480,
1647 CFClient::SDL_ListModes;
1648
1649 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1650
1651 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1652
1653 {
1654 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1655 DejaVuSans.ttf
1656 DejaVuSansMono.ttf
1657 DejaVuSans-Bold.ttf
1658 DejaVuSansMono-Bold.ttf
1659 DejaVuSans-Oblique.ttf
1660 DejaVuSansMono-Oblique.ttf
1661 DejaVuSans-BoldOblique.ttf
1662 DejaVuSansMono-BoldOblique.ttf
1663 );
1664
950 CFClient::add_font $_ for @fonts; 1665 CFClient::add_font $_ for @fonts;
951 CFClient::set_font $fonts[0]; 1666
952} 1667 CFClient::pango_init;
953 1668
1669 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1670 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1671
1672 $FONT_PROP->make_default;
1673 }
1674
1675# compare mono (ft) vs. rgba (cairo)
1676# ft - 1.8s, cairo 3s, even in alpha-only mode
1677# for my $rgba (0..1) {
1678# my $t1 = Time::HiRes::time;
1679# for (1..1000) {
1680# my $layout = CFClient::Layout->new ($rgba);
1681# $layout->set_text ("hallo" x 100);
1682# $layout->render;
1683# }
1684# my $t2 = Time::HiRes::time;
1685# warn $t2-$t1;
1686# }
1687
954video_init; 1688 video_init;
955audio_init; 1689 audio_init;
1690}
956 1691
957Event::loop; 1692Event::loop;
958 1693
959END { CFClient::SDL_Quit } 1694END { CFClient::SDL_Quit }
960 1695
1696=head1 pclient - Crossfire+ and Crossfire game client
961 1697
1698Pclient is a Crossfire+ and Crossfire game client.
1699
1700=head2 Features
1701
1702=over 4
1703
1704=item Fullscreen Map
1705
1706PClient can uses a fullscreen map, which greatly enhances how much of the
1707game world you can see.
1708
1709=item Persistent Map Cache (Crossfire+ only)
1710
1711PClient can persistently cache all map data it received from the
1712server. This not only allows it to display an overview map, but also
1713ensures that once-explored areas will be available the next time you want
1714to explore more.
1715
1716=item Hardware acceleration
1717
1718Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1719acceleration. Most modern graphics cards have difficulties with 2D
1720acceleration, while 3D graphics is accelerated well.
1721
1722=item No arbitrary limits
1723
1724Unlike other Crossfire clients, pclient does not suffer from arbitrary
1725limits (like a fixed amount of face numbers). There are still limits, but
1726they are not arbitrarily low :)
1727
1728=back
1729
1730=head1 USAGE
1731
1732=head2 The Map
1733
1734The map is always displayed in the background, behind all other windows and UI elements.
1735
1736#TODO# middle-click scrolls
1737#
1738# keys:
1739#
1740# a apply
1741# keypad moves, kp_5 applies ranged attack to self
1742
1743Starting to type enters the I<completion mode>. In that mode, you can type
1744abbreviations or commands and have them executed as soon as they match a
1745valid command. This is best explained by a few examples:
1746
1747Typing B<climb> will display a list of commands with I<climb> in their
1748name, such as I<ready_skill climbing> and I<use_skill climbing>.
1749
1750You can abbreviate commands by typing only the first character of every
1751word. For example, typing I<iwor> will likely select I<invoke word of
1752recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1753will likely select I<ready_skill climbing> and I<usl> will give you
1754I<use_skill levitation>.
1755
1756=head2 The map overview
1757
1758#TODO#
1759
1760=head2 The Status area in the lower right corner
1761
1762#TODO#
1763
1764=head2 The I<Statistics>/I>Stats> window
1765
1766#TODO#
1767
1768=head1 FAQ
1769
1770=over 4
1771
1772=item The client is very sluggish and slow, what can I do about this?
1773
1774Most likely, you don't have accelerated OpenGL support. Try to find a
1775newer driver, or a driver from your hardware vendor, that features OpenGL
1776support.
1777
1778If this is not an option, the following Setup options reduce the load and
1779will likely make the client playable with sofwtare rendering (it will
1780still be slow, though):
1781
1782=over 4
1783
1784=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1785
1786=item Enable B<Fast & Ugly> mode
1787
1788=item Disable B<Fog of War>
1789
1790=item Increase B<Map Scale>
1791
1792=back
1793
1794=back
1795
1796=head1 AUTHOR
1797
1798Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1799
1800
1801

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