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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.154 by elmex, Thu Apr 20 16:29:40 2006 UTC vs.
Revision 1.243 by root, Wed May 24 03:29:20 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
48 88
89our $FLOORBOX;
49our $GAUGES; 90our $GAUGES;
50our $STATWIDS; 91our $STATWIDS;
51 92
52our $SDL_ACTIVE; 93our $SDL_ACTIVE;
53our %SDL_CB; 94our %SDL_CB;
55our $SDL_MIXER; 96our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
58 99
59our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 101our $STATUSBOX;
61our $DEBUG_STATUS; 102our $DEBUG_STATUS;
62 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
63sub status { 110sub status {
64 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 112}
67 113
68sub debug { 114sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 118}
72 119
73sub start_game { 120sub start_game {
74 status "logging in..."; 121 status "logging in...";
75 122
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 124
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
81 127
82 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
83 129
84 $CONN = new conn 130 $CONN = eval {
131 new conn
85 host => $host, 132 host => $host,
86 port => $port || 13327, 133 port => $port || 13327,
87 user => $CFG->{user}, 134 user => $CFG->{user},
88 pass => $CFG->{password}, 135 pass => $CFG->{password},
89 mapw => $mapsize, 136 mapw => $mapsize,
90 maph => $mapsize, 137 maph => $mapsize,
138 ;
91 ; 139 };
92 140
93 status "login successful"; 141 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
96} 154}
97 155
98sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
99 undef $CONN; 168 undef $MAP;
100} 169}
101 170
102sub client_setup { 171sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 173 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 176
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 179
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 182
114 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 184 my ($self, $value) = @_;
116 185
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 188 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 190
191 my $row = 1;
192
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
124 my ($self, $value) = @_; 198 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
126 }); 201 );
127 202
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
130 my ($self, $value) = @_; 208 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
132 }); 211 );
133 212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
136 my ($self, $value) = @_; 228 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
138 }); 231 );
139 232
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
142 my ($self, $value) = @_; 238 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
144 }); 241 );
145 242
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
148 my ($self, $value) = @_; 248 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
151 }); 252 );
152 253
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 255 $table->add (1, $row++, new CFClient::UI::Slider
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
157 }); 259 );
158 260
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 262 $table->add (1, $row++, new CFClient::UI::Slider
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
162 }); 266 );
163 267
164 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
165 video_shutdown (); 303 video_shutdown ();
166 video_init (); 304 video_init ();
305 }
167 }); 306 );
168 307
169 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
170 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
171 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
172 }); 315 );
173# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
174# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
175# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
176# }); 319# });
177 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
178 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
179 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
180 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
181 }); 328 );
182 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
183 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
184 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
185 }); 336 );
186 337
187 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
188 audio_shutdown (); 342 audio_shutdown ();
189 audio_init (); 343 audio_init ();
344 }
190 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
191 358
192 $dialog 359 $dialog
193} 360}
194 361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
195sub make_stats_window { 429sub make_stats_window {
196 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/3, y => 0, title => "Stats"); 430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
197 $tgw->add (my $vb = new CFClient::UI::VBox ()); 431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
198 $vb->add ($STATWIDS->{stat} = new CFClient::UI::Label valign => 0, align => -1); 436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
199 $vb->add (my $hb2 = new CFClient::UI::HBox); 440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
200 $hb2->add (my $hg = new CFClient::UI::Gauge (type => 'hp')); 441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
201 $hb2->add (my $mg = new CFClient::UI::Gauge (type => 'mana')); 442
202 $hb2->add (my $gg = new CFClient::UI::Gauge (type => 'grace')); 443 my $color2 = [1, 1, 0];
203 $hb2->add (my $fg = new CFClient::UI::Gauge (type => 'food')); 444
204 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg }; 445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
205 $tgw 527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
206} 532}
207 533
208sub update_stats_window { 534sub update_stats_window {
209 my ($stats) = @_; 535 my ($stats) = @_;
210 536
211 $STATWIDS->{stat}->set_text ( 537 # i love text protocols!!!
212 "Title: $stats->{21}\nExp.: " . ($stats->{11} || $stats->{28}) 538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
213 . " Level: $stats->{12}\n" 539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
214 . (sprintf "S%d D%d Co%d I%d W%d P%d Ch%2d, Wc%d Ac%d\n", 540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
215 @$stats{5,8,9,6,7,22,10, 13, 14}) 541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
216 . (sprintf "Dam %d Arm %d Speed %.2f/%.2f", 542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
217 @$stats{15,16,17,19}) 543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
218 ); 593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
219} 599}
220 600
221sub metaserver_dialog { 601sub metaserver_dialog {
222 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
223 title => "Metaserver", 603 title => "Server List",
224 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
225 605
226 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
227 607
228 $dialog 608 $dialog
229} 609}
610
611my $METASERVER_ATIME;
230 612
231sub update_metaserver { 613sub update_metaserver {
232 my ($HOST) = @_; 614 my ($HOST) = @_;
233 615
234 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
235 622
236 my $buf; 623 my $buf;
237 624
238 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
239 631
240 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
241 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
242 634
243 if (!defined $res) { 635 if (!defined $res) {
244 $_[0]->w->cancel; 636 $_[0]->w->cancel;
245 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
246 } elsif ($res == 0) { 638 } elsif ($res == 0) {
247 $_[0]->w->cancel; 639 $_[0]->w->cancel;
248 status "server list retrieved"; 640 status "server list retrieved";
249 641
250 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
251 643
252 $table->clear; 644 $table->clear;
253 645
254 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
255 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
279 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
280 672
281 $y++; 673 $y++;
282 674
283 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
284 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
285 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
286 }), 678 }),
287 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
288 ]); 680 ]);
289 681
290 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
291 for 0 .. $#$m; 684 for 0 .. $#$m;
292 } 685 }
293 } 686 }
294 }); 687 });
295} 688}
303 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
304 697
305 { 698 {
306 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
307 700
308 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
309 my ($self, $value) = @_; 730 my ($self, $value) = @_;
310 $CFG->{host} = $value;
311 });
312
313 $METASERVER = metaserver_dialog;
314
315 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
316 update_metaserver $HOST;
317 });
318 }
319
320 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
321 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
322 my ($self, $value) = @_;
323 $CFG->{user} = $value; 731 $CFG->{user} = $value;
732 }
324 }); 733 );
325 734
326 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
327 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
328 my ($self, $value) = @_; 741 my ($self, $value) = @_;
329 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
330 }); 744 );
331
332 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
333 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
334 my ($self, $value) = @_;
335 $CFG->{say_command} = $value;
336 });
337 745
338 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
339 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
340 req_w => 100, 748 req_w => 100,
341 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100, 0, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 . "If you set this to a high value you will be able to see further for example.",
342 connect_changed => sub { 752 connect_changed => sub {
343 my ($self, $value) = @_; 753 my ($self, $value) = @_;
344 754
345 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
346 }, 756 },
347 ); 757 );
348 758
349 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
350 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
351 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
352 782
353 $dialog 783 $dialog
354} 784}
355 785
356sub message_window { 786sub message_window {
357 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
358 title => "Messages", 788 title => "Messages",
359 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
360 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
361 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
362 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
363 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
364 794
365 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
366 expand => 1,
367 fontsize => $::CFG->{log_fontsize},
368 );
369 796
370 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
371 connect_focus_in => sub { 802 connect_focus_in => sub {
372 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
373 804
374 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
375 806
404 }; 835 };
405 836
406 $window 837 $window
407} 838}
408 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915
916 $viewer->set_offset (0);
917 },
918 );
919 }
920
921 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922
923 $win
924}
925
409sub sdl_init { 926sub sdl_init {
410 CFClient::SDL_Init 927 CFClient::SDL_Init
411 and die "SDL::Init failed!\n"; 928 and die "SDL::Init failed!\n";
412} 929}
413 930
414sub video_init { 931sub video_init {
415 sdl_init; 932 sdl_init;
416 933
934 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
935
417 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
418 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
419 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
420 939
421 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
422 or die "SDL_SetVideoMode failed!\n"; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
423 942
424 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
425
426 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
427 945
428 CFClient::gl_init; 946 CFClient::gl_init;
429 947
430 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
431 949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
951
432 ############################################################################# 952 #############################################################################
433 953
954 unless ($DEBUG_STATUS) {
955 # create the widgets
956
434 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 957 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
435 $DEBUG_STATUS->show; 958 $DEBUG_STATUS->show;
436 959
437 $STATUS_LINE = new CFClient::UI::Label 960 $STATUSBOX = new CFClient::UI::Statusbox;
438 padding => 0, 961 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
439 y => $HEIGHT - $FONTSIZE * 1.8;
440 $STATUS_LINE->show;
441 962
442 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 963 (new CFClient::UI::Frame
443 padding => 0, 964 bg => [0, 0, 0, 0.4],
444 fontsize => 0.8, 965 req_y => -1,
445 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 966 child => $STATUSBOX,
446 $ALT_ENTER_MESSAGE->show; 967 )->show;
447 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
448 968
449 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 969 CFClient::UI::FancyFrame->new (
450 $MAPWIDGET->focus_in; 970 border_bg => [1, 1, 1, 192/255],
971 bg => [1, 1, 1, 0],
972 child => ($MAPMAP = new CFClient::MapWidget::MapMap
973 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
974 ),
975 )->show;
976
977 $MAPWIDGET = new CFClient::MapWidget;
451 $MAPWIDGET->connect (activate_console => sub { 978 $MAPWIDGET->connect (activate_console => sub {
452 my ($mapwidget, $preset) = @_; 979 my ($mapwidget, $preset) = @_;
453 980
454 if ($CONSOLE) { 981 if ($CONSOLE) {
455 $CONSOLE->{input}->{auto_activated} = 1; 982 $CONSOLE->{input}->{auto_activated} = 1;
456 $CONSOLE->{input}->focus_in; 983 $CONSOLE->{input}->focus_in;
457 984
458 if ($preset && $CONSOLE->{input}->get_text eq '') { 985 if ($preset && $CONSOLE->{input}->get_text eq '') {
459 $CONSOLE->{input}->set_text ($preset); 986 $CONSOLE->{input}->set_text ($preset);
987 }
460 } 988 }
461 } 989 });
462 }); 990 $MAPWIDGET->show;
991 $MAPWIDGET->focus_in;
463 992
464 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 993 $LOGVIEW = new CFClient::UI::TextView
994 expand => 1,
995 font => $FONT_FIXED,
996 fontsize => $::CFG->{log_fontsize},
997 can_hover => 1,
998 can_events => 1,
999 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1000 ;
465 1001
1002 $BUTTONBAR = new CFClient::UI::HBox;
1003
466 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1005 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
467 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1007 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
468 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1009 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
469 1010
470 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1011 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1012
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1014 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1016 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1017
1018 $BUTTONBAR->add (new CFClient::UI::Button
1019 text => "Save Config",
1020 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1021 connect_activate => sub {
471 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1022 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
472 status "Configuration Saved"; 1023 status "Configuration Saved";
473 }); 1024 },
1025 );
474 1026
1027 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1028 tooltip => "View Documentation");
1029
1030 $BUTTONBAR->add (new CFClient::UI::Button
1031 text => "Quit",
1032 tooltip => "Terminates the program",
1033 connect_activate => sub {
1034 if ($CONN) {
1035 open_quit_dialog;
1036 } else {
1037 exit;
1038 }
1039 },
1040 );
1041
1042 $BUTTONBAR->show;
1043
1044 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1045
1046 # delay till geometry is constant
1047 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
475 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1048 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
476 1049 my $widget = $GAUGES->{win};
477 1050 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
478 $CFClient::UI::ROOT->add (make_stats_window); 1051 });
1052 force_refresh ();
1053 }
479} 1054}
480 1055
481sub video_shutdown { 1056sub video_shutdown {
482 $CFClient::UI::ROOT->{children} = [];
483 undef $SDL_ACTIVE; 1057 undef $SDL_ACTIVE;
484} 1058}
485 1059
486my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1060my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
487my $bgmusic;#TODO#hack#d# 1061my $bgmusic;#TODO#hack#d#
1062
1063sub audio_channel_finished {
1064 my ($channel) = @_;
1065
1066 #warn "channel $channel finished\n";#d#
1067}
488 1068
489sub audio_music_finished { 1069sub audio_music_finished {
490 return unless $CFG->{bgm_enable}; 1070 return unless $CFG->{bgm_enable};
491 1071
492 # TODO: hack, do play loop and mood music 1072 # TODO: hack, do play loop and mood music
496 push @bgmusic, shift @bgmusic; 1076 push @bgmusic, shift @bgmusic;
497} 1077}
498 1078
499sub audio_init { 1079sub audio_init {
500 if ($CFG->{audio_enable}) { 1080 if ($CFG->{audio_enable}) {
501 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1081 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
502 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1082 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1083
1084 unless ($SDL_MIXER) {
1085 status "Unable to open sound device: there will be no sound";
1086 return;
1087 }
1088
503 CFClient::Mix_AllocateChannels 8; 1089 CFClient::Mix_AllocateChannels 8;
504 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1090 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
505 1091
506 audio_music_finished; 1092 audio_music_finished;
507 1093
533} 1119}
534 1120
535my %animate_object; 1121my %animate_object;
536my $animate_timer; 1122my $animate_timer;
537 1123
538my $want_refresh;
539my $can_refresh;
540
541my $fps = 9; 1124my $fps = 9;
542 1125
1126my %demo;#d#
1127
543sub force_refresh { 1128sub force_refresh {
544 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1129 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
545 debug sprintf "%3.2f", $fps; 1130 debug sprintf "%3.2f", $fps;
546 1131
547 $want_refresh = 0;
548 $can_refresh = 0;
549
550 $CFClient::UI::ROOT->draw; 1132 $CFClient::UI::ROOT->draw;
551 1133
1134 $WANT_REFRESH = 0;
1135 $CAN_REFRESH = 0;
1136 $LAST_REFRESH = $NOW;
1137
11380 && do {
1139 # some weird model-drawing code, just a joke right now
1140 use CFClient::OpenGL;
1141
1142 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1143 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1144 $demo{r} ||= do {
1145 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1146 $mod->{v} = pack "f*", @{$mod->{v}};
1147 $_ = [scalar @$_, pack "S!*", @$_]
1148 for values %{$mod->{g}};
1149 $mod
1150 };
1151
1152 my $r = $demo{r} or die;
1153
1154 glDepthMask 1;
1155 glClear GL_DEPTH_BUFFER_BIT;
1156 glEnable GL_TEXTURE_2D;
1157 glEnable GL_DEPTH_TEST;
1158 glEnable GL_CULL_FACE;
1159 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1160
1161 glMatrixMode GL_PROJECTION;
1162 glLoadIdentity;
1163 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1164 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1165 glMatrixMode GL_MODELVIEW;
1166 glLoadIdentity;
1167
1168 glPushMatrix;
1169 glTranslate 0, 0, -800;
1170 glScale 1, -1, 1;
1171 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1172 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1173 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1174 glScale 50, 50, 50;
1175
1176 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1177 while (my ($k, $v) = each %{$r->{g}}) {
1178 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1179 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1180 }
1181
1182 glPopMatrix;
1183
1184 glShadeModel GL_FLAT;
1185 glDisable GL_DEPTH_TEST;
1186 glDisable GL_TEXTURE_2D;
1187 glDepthMask 0;
1188
1189 $WANT_REFRESH++;
1190};
1191
552 CFClient::SDL_GL_SwapBuffers; 1192 CFClient::SDL_GL_SwapBuffers;
553
554 $LAST_REFRESH = $NOW;
555} 1193}
556 1194
557my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1195my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
558 $NOW = time; 1196 $NOW = time;
559 1197
560 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1198 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
561 for CFClient::SDL_PollEvent; 1199 for CFClient::SDL_PollEvent;
562 1200
563 if (%animate_object) { 1201 if (%animate_object) {
564 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1202 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
565 $want_refresh++; 1203 $WANT_REFRESH++;
566 } 1204 }
567 1205
568 if ($want_refresh) { 1206 if ($WANT_REFRESH) {
569 force_refresh; 1207 force_refresh;
570 } else { 1208 } else {
571 $can_refresh = 1; 1209 $CAN_REFRESH = 1;
572 } 1210 }
573}); 1211});
574
575sub refresh {
576 $want_refresh++;
577}
578 1212
579sub animation_start { 1213sub animation_start {
580 my ($widget) = @_; 1214 my ($widget) = @_;
581 $animate_object{$widget} = $widget; 1215 $animate_object{$widget} = $widget;
582} 1216}
586 delete $animate_object{$widget}; 1220 delete $animate_object{$widget};
587} 1221}
588 1222
589@conn::ISA = Crossfire::Protocol::; 1223@conn::ISA = Crossfire::Protocol::;
590 1224
1225sub conn::new {
1226 my $class = shift;
1227
1228 my $self = $class->Crossfire::Protocol::new (@_);
1229
1230 $MAPWIDGET->clr_commands;
1231
1232 my $parser = new Pod::POM;
1233 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1234
1235 for my $head2 ($pod->head2) {
1236 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1237 or next;
1238
1239 my $cmd = $1;
1240 my @args = split /\|/, $2;
1241 @args = (".*") unless @args;
1242
1243 my $text = CFClient::pod_to_pango $head2->content;
1244
1245 for my $arg (@args) {
1246 $arg = $arg eq ".*" ? "" : " $arg";
1247
1248 $MAPWIDGET->add_command ("$cmd$arg", $text);
1249 }
1250 }
1251
1252 $self->{noface} = new_from_file CFClient::Texture
1253 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1254
1255 $self
1256}
1257
591sub conn::stats_update { 1258sub conn::stats_update {
592 my ($self, $stats) = @_; 1259 my ($self, $stats) = @_;
593 1260
594 # i love text protocols!!! 1261 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
595 # FIXME: the stats are somehow weird 1262 my $diff = $exp - $self->{prev_exp};
596 my $hp = $stats->{1}; 1263 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
597 my $hp_m = $stats->{2}; 1264 if exists $self->{prev_exp} && $diff;
598 my $sp = $stats->{3}; 1265 $self->{prev_exp} = $exp;
599 my $sp_m = $stats->{4}; 1266 }
600 my $fo = $stats->{18};
601 my $fo_m = 999;
602 my $gr = $stats->{23};
603 my $gr_m = $stats->{24};
604
605 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
606 $GAUGES->{hp} ->set_value ($hp, $hp_m);
607 $GAUGES->{mana} ->set_value ($sp, $sp_m);
608 $GAUGES->{food} ->set_value ($fo, $fo_m);
609 $GAUGES->{grace}->set_value ($gr, $gr_m);
610 1267
611 update_stats_window ($stats); 1268 update_stats_window ($stats);
612} 1269}
613 1270
614sub conn::user_send { 1271sub conn::user_send {
669 $self->set_texture ($id => $data); 1326 $self->set_texture ($id => $data);
670 } 1327 }
671 } 1328 }
672} 1329}
673 1330
1331# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1332# (server resource,s latency, bandwidth), so this hack is warranted.
1333# the right fix is to make real tiled maps with an overview file
1334sub conn::send_mapinfo {
1335 my ($self, $data, $cb) = @_;
1336
1337 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1338 my ($wx, $wy) = ($1, $2);
1339
1340 if ($data =~ /^spatial ([1-4]+)$/) {
1341 my @dx = (0, 0, 1, 0, -1);
1342 my @dy = (0, -1, 0, 1, 0);
1343 my ($dx, $dy);
1344
1345 for (split //, $1) {
1346 $dx += $dx[$_];
1347 $dy += $dy[$_];
1348 }
1349
1350 $cb->(spatial => 15,
1351 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1352 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1353 50, 50,
1354 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1355 );
1356
1357 return;
1358 }
1359 }
1360
1361 $self->SUPER::send_mapinfo ($data, $cb);
1362}
1363
674# this method does a "flood fill" into every tile direction 1364# this method does a "flood fill" into every tile direction
675# it assumes that tiles are arranged in a rectangular grid, 1365# it assumes that tiles are arranged in a rectangular grid,
676# i.e. a map is the same as the left of the right map etc. 1366# i.e. a map is the same as the left of the right map etc.
677# failure to comply are harmless and result in display errors 1367# failure to comply are harmless and result in display errors
678# at worst. 1368# at worst.
679sub conn::flood_fill { 1369sub conn::flood_fill {
680 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1370 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
681 1371
682 # the server does not allow map paths > 6 1372 # the server does not allow map paths > 6
683 return if 6 <= length $path; 1373 return if 7 <= length $path;
684 1374
685 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1375 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
686 1376
687 for ( 1377 for (
688 [1, 0, -1], 1378 [1, 3, 0, -1],
689 [2, 1, 0], 1379 [2, 4, 1, 0],
690 [3, 0, 1], 1380 [3, 1, 0, 1],
691 [4, -1, 0], 1381 [4, 2, -1, 0],
692 ) { 1382 ) {
693 my ($tile, $dx, $dy) = @$_; 1383 my ($tile, $tile2, $dx, $dy) = @$_;
1384
1385 next if $block & (1 << $tile);
1386 my $block = $block | (1 << $tile2);
694 1387
695 my $gx = $gx + $dx; 1388 my $gx = $gx + $dx;
696 my $gy = $gy + $dy; 1389 my $gy = $gy + $dy;
697 1390
698 next unless $flags & (1 << ($tile - 1)); 1391 next unless $flags & (1 << ($tile - 1));
700 1393
701 my $neigh = $self->{neigh_map}{$hash} ||= []; 1394 my $neigh = $self->{neigh_map}{$hash} ||= [];
702 if (my $info = $neigh->[$tile]) { 1395 if (my $info = $neigh->[$tile]) {
703 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1396 my ($flags, $x, $y, $w, $h, $hash) = @$info;
704 1397
705 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1398 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
706 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1399 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
707 1400
708 } else { 1401 } else {
709 $self->send_mapinfo ("spatial $path$tile", sub { 1402 $self->send_mapinfo ("spatial $path$tile", sub {
710 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1403 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
711 1404
712 return if $mode ne "spatial"; 1405 return if $mode ne "spatial";
713 1406
714 $x += $MAP->ox; 1407 $x += $MAP->ox;
715 $y += $MAP->oy; 1408 $y += $MAP->oy;
716 1409
717 $self->load_map ($hash, $x, $y) 1410 $self->load_map ($hash, $x, $y)
718 unless $self->{neigh_map}{$hash}[5]++;#d# 1411 unless $self->{neigh_map}{$hash}[5]++;#d#
719 1412
720 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1413 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
721 1414
722 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
723 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
724 }); 1417 });
725 } 1418 }
726 } 1419 }
727} 1420}
731 1424
732 $self->flush_map; 1425 $self->flush_map;
733 1426
734 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1427 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
735 1428
736 my $mapmapw = 250; 1429 my $mapmapw = $MAPMAP->{w};
737 my $mapmaph = 250; 1430 my $mapmaph = $MAPMAP->{h};
738 1431
739 $self->{neigh_rect} = [ 1432 $self->{neigh_rect} = [
740 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1433 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
741 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1434 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
742 ]; 1435 ];
743 1436
744 delete $self->{neigh_grid}; 1437 delete $self->{neigh_grid};
745 $self->flood_fill (0, 0, "", $hash, $flags);
746 1438
747 $x += $ox; 1439 $x += $ox;
748 $y += $oy; 1440 $y += $oy;
749 1441
750 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1442 $self->{map_info} = [$hash, $x, $y, $w, $h];
751 1443
1444 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1445 $STATWIDS->{map}->set_text ("Map: " . $map);
1446
752 $self->load_map ($hash, $x, $y); 1447 $self->load_map ($hash, $x, $y);
1448 $self->flood_fill (0, 0, 0, "", $hash, $flags);
753} 1449}
754 1450
755sub conn::face_find { 1451sub conn::face_find {
756 my ($self, $facenum, $face) = @_; 1452 my ($self, $facenum, $face) = @_;
757 1453
759 1455
760 my $id = $FACEMAP->get ($hash); 1456 my $id = $FACEMAP->get ($hash);
761 1457
762 unless ($id) { 1458 unless ($id) {
763 # create new id for face 1459 # create new id for face
764 # i love transactions 1460 # I love transactions
765 for (1..100) { 1461 for (1..100) {
766 my $txn = $CFClient::DB_ENV->txn_begin; 1462 my $txn = $CFClient::DB_ENV->txn_begin;
767 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1463 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
768 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1464 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
769 $id++; 1465 $id = ($id || 16) + 1;
770 if ($FACEMAP->put (id => $id) == 0 1466 if ($FACEMAP->put (id => $id) == 0
771 && $FACEMAP->put ($hash => $id) == 0) { 1467 && $FACEMAP->put ($hash => $id) == 0) {
772 $txn->txn_commit; 1468 $txn->txn_commit;
773 1469
774 goto gotid; 1470 goto gotid;
781 } 1477 }
782 1478
783gotid: 1479gotid:
784 $face->{id} = $id; 1480 $face->{id} = $id;
785 $MAP->set_face ($facenum => $id); 1481 $MAP->set_face ($facenum => $id);
1482 $self->{faceid}[$facenum] = $id;#d#
1483
786 $TILECACHE->get ($id) 1484 $TILECACHE->get ($id) || do {
1485 my $tex = $self->{noface};
1486 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1487 undef
1488 };
787} 1489}
788 1490
789sub conn::face_update { 1491sub conn::face_update {
790 my ($self, $facenum, $face) = @_; 1492 my ($self, $facenum, $face) = @_;
791 1493
798 my ($self, $id, $data) = @_; 1500 my ($self, $id, $data) = @_;
799 1501
800 $self->{texture}[$id] ||= do { 1502 $self->{texture}[$id] ||= do {
801 my $tex = 1503 my $tex =
802 new_from_image CFClient::Texture 1504 new_from_image CFClient::Texture
803 $data, minify => 1; 1505 $data, minify => 1, mipmap => 1;
804 1506
805 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1507 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
806 $MAPWIDGET->update; 1508 $MAPWIDGET->update;
807 1509
808 $tex 1510 $tex
820 1522
821 $chunk->play; 1523 $chunk->play;
822# warn "sound $x,$y,$soundnum,$type\n";#d# 1524# warn "sound $x,$y,$soundnum,$type\n";#d#
823} 1525}
824 1526
1527my $LAST_QUERY; # server is stupid, stupid, stupid
1528
825sub conn::query { 1529sub conn::query {
826 my ($self, $flags, $prompt) = @_; 1530 my ($self, $flags, $prompt) = @_;
827 1531
828 #TODO, display dialog with relevant information 1532 $prompt = $LAST_QUERY unless length $prompt;
829 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1533 $LAST_QUERY = $prompt;
1534
1535 my $dialog = new CFClient::UI::FancyFrame
1536 title => "Query",
1537 child => my $vbox = new CFClient::UI::VBox;
1538
1539 $vbox->add (new CFClient::UI::Label
1540 max_w => $::WIDTH * 0.4,
1541 text => $prompt);
1542
1543 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1544 $vbox->add (my $hbox = new CFClient::HBox);
1545 $hbox->add (new CFClient::Button
1546 text => "No",
1547 connect_activate => sub {
1548 $self->send ("reply n");
1549 $dialog->destroy;
1550 $MAPWIDGET->focus_in;
1551 }
1552 );
1553 $hbox->add (new CFClient::Button
1554 text => "Yes",
1555 connect_activate => sub {
1556 $self->send ("reply y");
1557 $dialog->destroy;
1558 $MAPWIDGET->focus_in;
1559 },
1560 );
1561
1562 $dialog->focus_in;
1563
1564 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1565 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1566 $vbox->add (my $entry = new CFClient::UI::Entry
1567 connect_changed => sub {
1568 $self->send ("reply $_[1]");
1569 $dialog->destroy;
1570 $MAPWIDGET->focus_in;
1571 },
1572 );
1573
1574 $entry->focus_in;
1575
1576 } else {
1577 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1578
1579 $vbox->add (my $entry = new CFClient::UI::Entry
1580 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1581 connect_activate => sub {
1582 $self->send ("reply $_[1]");
1583 $dialog->destroy;
1584 $MAPWIDGET->focus_in;
1585 },
1586 );
1587
1588 $entry->focus_in;
1589 }
1590
1591 $dialog->show_centered;
830} 1592}
831 1593
832sub conn::drawinfo { 1594sub conn::drawinfo {
833 my ($self, $color, $text) = @_; 1595 my ($self, $color, $text) = @_;
834 1596
846 [0.55, 0.41, 0.13], 1608 [0.55, 0.41, 0.13],
847 [0.99, 0.77, 0.26], 1609 [0.99, 0.77, 0.26],
848 [0.74, 0.65, 0.41], 1610 [0.74, 0.65, 0.41],
849 ); 1611 );
850 1612
1613 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1614
1615 $text = CFClient::UI::Label::escape $text;
1616 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1617 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1618
851 $LOGVIEW->add_paragraph ($color[$color], $text); 1619 $LOGVIEW->add_paragraph ($color[$color],
1620 join "\n", map "$time $_", split /\n/, $text);
1621
1622 $STATUSBOX->add ($text,
1623 group => $text,
1624 fg => $color[$color],
1625 timeout => 60,
1626 tooltip_font => $::FONT_FIXED,
1627 );
1628}
1629
1630sub conn::drawextinfo {
1631 my ($self, $color, $type, $subtype, $message) = @_;
1632
1633 $self->drawinfo ($color, $message);
852} 1634}
853 1635
854sub conn::spell_add { 1636sub conn::spell_add {
855 my ($self, $spell) = @_; 1637 my ($self, $spell) = @_;
856 1638
1639 # TODO
1640 # create a widget dynamically, using spell face (CF::Protocol downloads them)
857 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1641 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
858 });
859 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1642 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
860 });
861} 1643}
862 1644
863sub conn::spell_delete { 1645sub conn::spell_delete {
864 my ($self, $spell) = @_; 1646 my ($self, $spell) = @_;
865} 1647}
866 1648
867sub conn::addme_success { 1649sub conn::addme_success {
868 my ($self) = @_; 1650 my ($self) = @_;
869 1651
1652 $self->send ("command output-sync $CFG->{output_sync}");
1653 $self->send ("command output-count $CFG->{output_count}");
1654
1655 my $parser = new Pod::POM;
1656 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1657
1658 my %skill_tooltip;
1659
1660 for my $head2 ($pod->head2) {
1661 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1662 }
1663
870 for my $skill (values %{$self->{skill_info}}) { 1664 for my $skill (values %{$self->{skill_info}}) {
871 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1665 $MAPWIDGET->add_command ("ready_skill $skill",
872 }); 1666 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1667 . $skill_tooltip{$skill});
873 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1668 $MAPWIDGET->add_command ("use_skill $skill",
1669 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1670 . $skill_tooltip{$skill});
1671 }
1672}
1673
1674sub conn::eof {
1675 $MAPWIDGET->clr_commands;
1676
1677 stop_game;
1678}
1679
1680sub update_floorbox {
1681 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1682 return unless $CONN;
1683
1684 $FLOORBOX->clear;
1685 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1686
1687 my $count = 7;
1688 for (@{ $CONN->{container}{0} }) {
1689 if (--$count) {
1690 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1691 } else {
1692 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1693 last;
1694 }
874 }); 1695 }
1696 });
1697
1698 $WANT_REFRESH++;
1699}
1700
1701sub conn::container_add {
1702 my ($self, $tag, $items) = @_;
1703
1704 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1705
1706 if ($tag == 0) {
1707 update_floorbox;
1708 $OPENCONT = 0;
1709 $INVR_LBL->set_text ("Floor");
1710 $INVR->set_items ($self->{container}{0});
1711 } elsif ($tag == $self->{player}{tag}) {
1712 $INVR_LBL->set_text ("Player");
1713 $INV->set_items ($self->{container}{$self->{player}{tag}})
1714 } else {
1715 $OPENCONT = $tag;
1716 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1717 $INVR->set_items ($self->{container}{$tag});
1718 }
1719
1720 # $self-<{player}{tag} => player inv
1721 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1722}
1723
1724sub conn::container_clear {
1725 my ($self, $tag) = @_;
1726
1727 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1728
1729 if ($tag == 0) {
1730 update_floorbox;
1731 $OPENCONT = 0;
1732 $INVR_LBL->set_text ("Floor");
1733 $INVR->set_items ($self->{container}{0});
1734 } elsif ($tag == $self->{player}{tag}) {
1735 $INVR_LBL->set_text ("Player");
1736 $INV->set_items ($self->{container}{$tag})
1737 } else {
1738 $OPENCONT = $tag;
1739 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1740 $INVR->set_items ($self->{container}{$tag});
1741 }
1742
1743# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1744}
1745
1746sub conn::item_delete {
1747 my ($self, @items) = @_;
1748
1749 for (@items) {
1750 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1751
1752 if ($_->{container} == 0) {
1753 update_floorbox;
1754 $OPENCONT = 0;
1755 $INVR_LBL->set_text ("Floor");
1756 $INVR->set_items ($self->{container}{0});
1757 } elsif ($_->{container} == $self->{player}{tag}) {
1758 $INVR_LBL->set_text ("Player");
1759 $INV->set_items ($self->{container}{$self->{player}{tag}})
1760 } else {
1761 $OPENCONT = $_->{container};
1762 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1763 $INVR->set_items ($self->{container}{$_->{container}});
1764 }
1765 }
1766}
1767
1768sub conn::item_update {
1769 my ($self, $item) = @_;
1770
1771 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1772
1773 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1774 $OPENCONT = 0;
1775 $INVR_LBL->set_text ("Floor");
1776 $INVR->set_items ($self->{container}{0});
1777
1778 $item->{widget}->update_item
1779 if $item->{widget};
1780 } else {
1781 if ($item->{container} == 0) {
1782 update_floorbox;
1783 $OPENCONT = 0;
1784 $INVR_LBL->set_text ("Floor");
1785 $INVR->set_items ($self->{container}{0});
1786 } elsif ($item->{container} == $self->{player}{tag}) {
1787 $INV->set_items ($self->{container}{$item->{container}})
1788 }
875 } 1789 }
876} 1790}
877 1791
878%SDL_CB = ( 1792%SDL_CB = (
879 CFClient::SDL_QUIT => sub { 1793 CFClient::SDL_QUIT => sub {
880 Event::unloop -1; 1794 Event::unloop -1;
881 }, 1795 },
882 CFClient::SDL_VIDEORESIZE => sub { 1796 CFClient::SDL_VIDEORESIZE => sub {
883 }, 1797 },
884 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1798 CFClient::SDL_VIDEOEXPOSE => sub {
1799 CFClient::UI::full_refresh;
1800 },
885 CFClient::SDL_ACTIVEEVENT => sub { 1801 CFClient::SDL_ACTIVEEVENT => sub {
886# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1802# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
887 }, 1803 },
888 CFClient::SDL_KEYDOWN => sub { 1804 CFClient::SDL_KEYDOWN => sub {
889 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1805 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
893 video_init; 1809 video_init;
894 } else { 1810 } else {
895 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1811 CFClient::UI::feed_sdl_key_down_event ($_[0]);
896 } 1812 }
897 }, 1813 },
898 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1814 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
899 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1815 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
900 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1816 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
901 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1817 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
902 CFClient::SDL_USEREVENT => \&audio_music_finished, 1818 CFClient::SDL_USEREVENT => sub {
1819 if ($_[0]{code} == 1) {
1820 audio_channel_finished $_[0]{data1};
1821 } elsif ($_[0]{code} == 0) {
1822 audio_music_finished;
1823 }
1824 },
903); 1825);
904 1826
905############################################################################# 1827#############################################################################
906 1828
907$SIG{INT} = $SIG{TERM} = sub { exit }; 1829$SIG{INT} = $SIG{TERM} = sub { exit };
908 1830
909$TILECACHE = CFClient::db_table "tilecache";
910$FACEMAP = CFClient::db_table "facemap";
911
912CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
913
914my %DEF_CFG = (
915 sdl_mode => 0,
916 width => 640,
917 height => 480,
918 fullscreen => 0,
919 fast => 0,
920 fow_enable => 1,
921 fow_intensity => 0.45,
922 fow_smooth => 0,
923 gui_fontsize => 1,
924 log_fontsize => 14,
925 mapsize => 100,
926 host => "crossfire.schmorp.de",
927 say_command => 'say',
928 audio_enable => 1,
929 bgm_enable => 1,
930 bgm_volume => 0.25,
931);
932
933while (my ($k, $v) = each %DEF_CFG) {
934 $CFG->{$k} = $v unless exists $CFG->{$k};
935}
936
937sdl_init;
938
939@SDL_MODES = reverse
940 grep $_->[0] >= 640 && $_->[1] >= 480,
941 CFClient::SDL_ListModes;
942
943@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
944
945$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
946
947{ 1831{
948 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1832 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
949 1833
1834 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1835
1836 $TILECACHE = CFClient::db_table "tilecache";
1837 $FACEMAP = CFClient::db_table "facemap";
1838
1839 my %DEF_CFG = (
1840 sdl_mode => 0,
1841 width => 640,
1842 height => 480,
1843 fullscreen => 0,
1844 fast => 0,
1845 map_scale => 1,
1846 fow_enable => 1,
1847 fow_intensity => 0.45,
1848 fow_smooth => 0,
1849 gui_fontsize => 1,
1850 log_fontsize => 1,
1851 gauge_fontsize=> 1,
1852 gauge_size => 0.35,
1853 stat_fontsize => 1,
1854 mapsize => 100,
1855 host => "crossfire.schmorp.de",
1856 say_command => 'say',
1857 audio_enable => 1,
1858 bgm_enable => 1,
1859 bgm_volume => 0.25,
1860 output_sync => 1,
1861 output_count => 1,
1862 );
1863
1864 while (my ($k, $v) = each %DEF_CFG) {
1865 $CFG->{$k} = $v unless exists $CFG->{$k};
1866 }
1867
1868 sdl_init;
1869
1870 @SDL_MODES = reverse
1871 grep $_->[0] >= 640 && $_->[1] >= 480,
1872 CFClient::SDL_ListModes;
1873
1874 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1875
1876 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1877
1878 {
1879 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1880 DejaVuSans.ttf
1881 DejaVuSansMono.ttf
1882 DejaVuSans-Bold.ttf
1883 DejaVuSansMono-Bold.ttf
1884 DejaVuSans-Oblique.ttf
1885 DejaVuSansMono-Oblique.ttf
1886 DejaVuSans-BoldOblique.ttf
1887 DejaVuSansMono-BoldOblique.ttf
1888 );
1889
950 CFClient::add_font $_ for @fonts; 1890 CFClient::add_font $_ for @fonts;
951 CFClient::set_font $fonts[0]; 1891
952} 1892 CFClient::pango_init;
953 1893
1894 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1895 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1896
1897 $FONT_PROP->make_default;
1898 }
1899
1900# compare mono (ft) vs. rgba (cairo)
1901# ft - 1.8s, cairo 3s, even in alpha-only mode
1902# for my $rgba (0..1) {
1903# my $t1 = Time::HiRes::time;
1904# for (1..1000) {
1905# my $layout = CFClient::Layout->new ($rgba);
1906# $layout->set_text ("hallo" x 100);
1907# $layout->render;
1908# }
1909# my $t2 = Time::HiRes::time;
1910# warn $t2-$t1;
1911# }
1912
954video_init; 1913 video_init;
955audio_init; 1914 audio_init;
1915}
956 1916
957Event::loop; 1917Event::loop;
958 1918
959END { CFClient::SDL_Quit } 1919END { CFClient::SDL_Quit }
960 1920
1921=head1 NAME
961 1922
1923pclient - A Crossfire+ and Crossfire game client
1924
1925=head1 SYNOPSIS
1926
1927Just run it - no commandline arguments are supported.
1928
1929=head1 USAGE
1930
1931Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1932fullscreen and interactively.
1933
1934=head1 AUTHOR
1935
1936Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1937
1938
1939

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