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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.156 by elmex, Fri Apr 21 12:27:20 2006 UTC vs.
Revision 1.205 by root, Tue May 9 16:22:44 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
48 82
83our $FLOORBOX;
49our $GAUGES; 84our $GAUGES;
50our $STATWIDS; 85our $STATWIDS;
51 86
52our $SDL_ACTIVE; 87our $SDL_ACTIVE;
53our %SDL_CB; 88our %SDL_CB;
58 93
59our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 95our $STATUS_LINE;
61our $DEBUG_STATUS; 96our $DEBUG_STATUS;
62 97
98our $INVWIN;
99our $INV;
100
63sub status { 101sub status {
64 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 104}
67 105
74 status "logging in..."; 112 status "logging in...";
75 113
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 115
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
81 118
82 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
83 120
84 $CONN = new conn 121 $CONN = eval {
122 new conn
85 host => $host, 123 host => $host,
86 port => $port || 13327, 124 port => $port || 13327,
87 user => $CFG->{user}, 125 user => $CFG->{user},
88 pass => $CFG->{password}, 126 pass => $CFG->{password},
89 mapw => $mapsize, 127 mapw => $mapsize,
90 maph => $mapsize, 128 maph => $mapsize,
129 ;
91 ; 130 };
92 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
93 status "login successful"; 135 status "login successful";
94 136
95 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
96} 142}
97 143
98sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
99 undef $CONN; 153 undef $MAP;
100} 154}
101 155
102sub client_setup { 156sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 158 title => "Client Setup",
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 173 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 175
176 my $row = 1;
177
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
124 my ($self, $value) = @_; 183 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
126 }); 186 );
127 187
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
130 my ($self, $value) = @_; 193 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
132 }); 196 );
133 197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
136 my ($self, $value) = @_; 213 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
138 }); 216 );
139 217
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
142 my ($self, $value) = @_; 223 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
144 }); 226 );
145 227
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
148 my ($self, $value) = @_; 233 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
151 }); 237 );
152 238
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
157 }); 247 );
158 248
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
162 }); 256 );
163 257
164 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
165 video_shutdown (); 295 video_shutdown ();
166 video_init (); 296 video_init ();
297 }
167 }); 298 );
168 299
169 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
170 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
171 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
172 }); 307 );
173# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
174# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
175# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
176# }); 311# });
177 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
178 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
179 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
180 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
181 }); 320 );
182 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
183 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
184 CFClient::MixMusic::volume $_[1] * 128; 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
185 }); 328 );
186 329
187 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
188 audio_shutdown (); 334 audio_shutdown ();
189 audio_init (); 335 audio_init ();
336 }
190 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
191 350
192 $dialog 351 $dialog
193} 352}
194 353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
195sub make_stats_window { 416sub make_stats_window {
196 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
197 418
198 $tgw->add (my $vb = new CFClient::UI::VBox); 419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
199 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:"); 420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
200 $vb->add (my $lhb = new CFClient::UI::HBox);
201 $lhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1); 421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
202 $lhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
203 422
204 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
205 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
206 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
207 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
208 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
209 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
210 424
211 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
212 426
213 if (0) { # this code can vanish, just wanted to preserver it for a checkin 427 my $black = [0, 0, 0];
214 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
215 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
216 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
217 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
218 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
219 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
220 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
221 428
222 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 429 for (
223 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
224 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
225 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
226 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
227 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp"); 434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
228 } else { 435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
229 $tbl->add (0, 0, new CFClient::UI::Label valign => 0, align => +1, text => "S"); 436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
230 $tbl->add (0, 1, new CFClient::UI::Label valign => 0, align => +1, text => "D");
231 $tbl->add (0, 2, new CFClient::UI::Label valign => 0, align => +1, text => "Co");
232 $tbl->add (0, 3, new CFClient::UI::Label valign => 0, align => +1, text => "I");
233 $tbl->add (0, 4, new CFClient::UI::Label valign => 0, align => +1, text => "W");
234 $tbl->add (0, 5, new CFClient::UI::Label valign => 0, align => +1, text => "P");
235 $tbl->add (0, 6, new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
236 437
237 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
238 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
239 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
240 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
241 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
242 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
243 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
244 446
245 $tbl->add (2, 0, new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
246 $tbl->add (2, 1, new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
247 $tbl->add (2, 2, new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
248 $tbl->add (2, 3, new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
249 $tbl->add (2, 4, new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
250 $tbl->add (2, 5, new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
251
252 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
253 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
254 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
255 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
256 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
257 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
258 } 451 }
259 452
260 $hb->add (my $tbl2 = new CFClient::UI::Table); 453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
261 454
262 my $row = 0; 455 my $row = 0;
263 my $col = 0; 456 my $col = 0;
264 457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
265 for (qw/slow holyw conf fire depl magic 478 for (qw/slow holyw conf fire depl magic
266 drain acid pois para deat phys 479 drain acid pois para deat phys
267 blind fear tund elec cold ghit/) 480 blind fear tund elec cold ghit/)
268 { 481 {
269 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
270 $tbl2->add ($col + 1, $row, 482 $tbl2->add ($col, $row,
271 $STATWIDS->{"res_$_"} = 483 $STATWIDS->{"res_$_"} =
272 new CFClient::UI::Label text => "0", align => -1, valign => 0 484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
273 ); 499 );
274 500
275 $row++; 501 $row++;
276 if ($row % 6 == 0) { 502 if ($row % 6 == 0) {
277 $col += 2; 503 $col += 2;
278 $row = 0; 504 $row = 0;
279 } 505 }
280 } 506 }
281 507
508 &set_stats_window_fontsize;
282 update_stats_window ({}); 509 update_stats_window ({});
283 510
284 $tgw 511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
285} 516}
286 517
287sub update_stats_window { 518sub update_stats_window {
288 my ($stats) = @_; 519 my ($stats) = @_;
289 520
290 # i love text protocols!!! 521 # i love text protocols!!!
291 my $hp = $stats->{1}; 522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
292 my $hp_m = $stats->{2}; 523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
293 my $sp = $stats->{3}; 524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
294 my $sp_m = $stats->{4}; 525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
295 my $fo = $stats->{18}; 526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
296 my $fo_m = 999; 527 my $fo_m = 999;
297 my $gr = $stats->{23}; 528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
298 my $gr_m = $stats->{24}; 529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
299 530
300 $GAUGES->{hp} ->set_value ($hp, $hp_m); 531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
301 $GAUGES->{mana} ->set_value ($sp, $sp_m); 532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
302 $GAUGES->{food} ->set_value ($fo, $fo_m); 533 $GAUGES->{food} ->set_value ($fo, $fo_m);
303 $GAUGES->{grace} ->set_value ($gr, $gr_m); 534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
304 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 542 $STATWIDS->{title} ->set_text ("Title: " . $title);
305 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
306 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
307 543
308 if (0) { # this code can vanish, just wanted to preserver it for a checkin
309 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
310 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
311 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
312 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
313 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
314 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
315 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
316 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
317 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
318 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
319 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
320 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
321 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
322 } else {
323 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
324 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
325 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
326 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
327 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
328 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
329 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
330 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
331 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
332 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
333 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
334 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
335 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
336 }
337 557
338 my %tbl = ( 558 my %tbl = (
339 phys => 100, 559 phys => 100,
340 magic => 101, 560 magic => 101,
341 fire => 102, 561 fire => 102,
348 pois => 109, 568 pois => 109,
349 slow => 110, 569 slow => 110,
350 para => 111, 570 para => 111,
351 tund => 112, 571 tund => 112,
352 fear => 113, 572 fear => 113,
573 depl => 113,
353 deat => 115, 574 deat => 115,
354 holyw => 116, 575 holyw => 116,
355 blind => 117 576 blind => 117
356 ); 577 );
357 578
361 582
362} 583}
363 584
364sub metaserver_dialog { 585sub metaserver_dialog {
365 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
366 title => "Metaserver", 587 title => "Server List",
367 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
368 589
369 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
370 591
371 $dialog 592 $dialog
372} 593}
594
595my $METASERVER_ATIME;
373 596
374sub update_metaserver { 597sub update_metaserver {
375 my ($HOST) = @_; 598 my ($HOST) = @_;
376 599
377 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
378 606
379 my $buf; 607 my $buf;
380 608
381 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
382 615
383 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
384 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
385 618
386 if (!defined $res) { 619 if (!defined $res) {
387 $_[0]->w->cancel; 620 $_[0]->w->cancel;
388 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
389 } elsif ($res == 0) { 622 } elsif ($res == 0) {
390 $_[0]->w->cancel; 623 $_[0]->w->cancel;
391 status "server list retrieved"; 624 status "server list retrieved";
392 625
393 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
394 627
395 $table->clear; 628 $table->clear;
396 629
397 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
398 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
422 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
423 656
424 $y++; 657 $y++;
425 658
426 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
427 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
428 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
429 }), 662 }),
430 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
431 ]); 664 ]);
432 665
446 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
447 680
448 { 681 {
449 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
450 683
451 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
452 my ($self, $value) = @_; 713 my ($self, $value) = @_;
453 $CFG->{host} = $value;
454 });
455
456 $METASERVER = metaserver_dialog;
457
458 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
459 update_metaserver $HOST;
460 });
461 }
462
463 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
464 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
465 my ($self, $value) = @_;
466 $CFG->{user} = $value; 714 $CFG->{user} = $value;
715 }
467 }); 716 );
468 717
469 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
470 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
471 my ($self, $value) = @_; 724 my ($self, $value) = @_;
472 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
473 }); 727 );
474
475 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
476 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
477 my ($self, $value) = @_;
478 $CFG->{say_command} = $value;
479 });
480 728
481 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
482 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
483 req_w => 100, 731 req_w => 100,
484 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
485 connect_changed => sub { 735 connect_changed => sub {
486 my ($self, $value) = @_; 736 my ($self, $value) = @_;
487 737
488 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
489 }, 739 },
490 ); 740 );
491 741
492 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
493 start_game; 748 : start_game;
749 },
494 }); 750 );
495 751
496 $dialog 752 $dialog
497} 753}
498 754
499sub message_window { 755sub message_window {
500 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
501 title => "Messages", 757 title => "Messages",
502 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
503 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
504 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
505 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
506 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
507 763
508 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
509 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
510 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
511 ); 768 );
512 769
513 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
514 connect_focus_in => sub { 771 connect_focus_in => sub {
547 }; 804 };
548 805
549 $window 806 $window
550} 807}
551 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
552sub sdl_init { 815sub sdl_init {
553 CFClient::SDL_Init 816 CFClient::SDL_Init
554 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
555} 818}
556 819
557sub video_init { 820sub video_init {
558 sdl_init; 821 sdl_init;
559 822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
824
560 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
561 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
562 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
563 828
564 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
565 or die "SDL_SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
566 831
567 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
568
569 $LAST_REFRESH = time - 0.01; 833 $LAST_REFRESH = time - 0.01;
570 834
571 CFClient::gl_init; 835 CFClient::gl_init;
572 836
573 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 837 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
574 838
839 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
840
575 ############################################################################# 841 #############################################################################
576 842
843 if ($DEBUG_STATUS) {
844 # reconfigure all widgets
845 $CFClient::UI::ROOT->reconfigure;
846
847 } else {
848 # create the widgets
849
577 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 850 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
578 $DEBUG_STATUS->show; 851 $DEBUG_STATUS->show;
579 852
580 $STATUS_LINE = new CFClient::UI::Label 853 $STATUS_LINE = new CFClient::UI::Label
581 padding => 0, 854 padding => 0,
582 y => $HEIGHT - $FONTSIZE * 1.8; 855 y => $HEIGHT - $FONTSIZE * 1.8;
583 $STATUS_LINE->show; 856 $STATUS_LINE->show;
584 857
585 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 858 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
586 padding => 0, 859 padding => 0,
587 fontsize => 0.8, 860 fontsize => 0.8,
588 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 861 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
589 $ALT_ENTER_MESSAGE->show; 862 $ALT_ENTER_MESSAGE->show;
590 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 863 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
591 864
592 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 865 CFClient::UI::FancyFrame->new (
593 $MAPWIDGET->focus_in; 866 border_bg => [1, 1, 1, 192/255],
867 bg => [1, 1, 1, 0],
868 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
869 )->show;
870
871 $MAPWIDGET = new CFClient::MapWidget;
594 $MAPWIDGET->connect (activate_console => sub { 872 $MAPWIDGET->connect (activate_console => sub {
595 my ($mapwidget, $preset) = @_; 873 my ($mapwidget, $preset) = @_;
596 874
597 if ($CONSOLE) { 875 if ($CONSOLE) {
598 $CONSOLE->{input}->{auto_activated} = 1; 876 $CONSOLE->{input}->{auto_activated} = 1;
599 $CONSOLE->{input}->focus_in; 877 $CONSOLE->{input}->focus_in;
600 878
601 if ($preset && $CONSOLE->{input}->get_text eq '') { 879 if ($preset && $CONSOLE->{input}->get_text eq '') {
602 $CONSOLE->{input}->set_text ($preset); 880 $CONSOLE->{input}->set_text ($preset);
881 }
603 } 882 }
604 } 883 });
605 }); 884 $MAPWIDGET->show;
885 $MAPWIDGET->focus_in;
606 886
607 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 887 $BUTTONBAR = new CFClient::UI::HBox;
608 888
609 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
610 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
611 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
612 892
893 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
894
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
896 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
897
613 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 898 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
614 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 899 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
615 status "Configuration Saved"; 900 status "Configuration Saved";
616 }); 901 });
617 902
903 $BUTTONBAR->show;
904
618 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 905 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
619 906 }
620
621 $CFClient::UI::ROOT->add (make_stats_window);
622} 907}
623 908
624sub video_shutdown { 909sub video_shutdown {
625 $CFClient::UI::ROOT->{children} = [];
626 undef $SDL_ACTIVE; 910 undef $SDL_ACTIVE;
627} 911}
628 912
629my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 913my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
630my $bgmusic;#TODO#hack#d# 914my $bgmusic;#TODO#hack#d#
915
916sub audio_channel_finished {
917 my ($channel) = @_;
918
919 warn "channel $channel finished\n";#d#
920}
631 921
632sub audio_music_finished { 922sub audio_music_finished {
633 return unless $CFG->{bgm_enable}; 923 return unless $CFG->{bgm_enable};
634 924
635 # TODO: hack, do play loop and mood music 925 # TODO: hack, do play loop and mood music
639 push @bgmusic, shift @bgmusic; 929 push @bgmusic, shift @bgmusic;
640} 930}
641 931
642sub audio_init { 932sub audio_init {
643 if ($CFG->{audio_enable}) { 933 if ($CFG->{audio_enable}) {
644 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 934 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
645 $SDL_MIXER = !CFClient::Mix_OpenAudio; 935 $SDL_MIXER = !CFClient::Mix_OpenAudio;
646 CFClient::Mix_AllocateChannels 8; 936 CFClient::Mix_AllocateChannels 8;
647 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 937 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
648 938
649 audio_music_finished; 939 audio_music_finished;
804# at worst. 1094# at worst.
805sub conn::flood_fill { 1095sub conn::flood_fill {
806 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1096 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
807 1097
808 # the server does not allow map paths > 6 1098 # the server does not allow map paths > 6
809 return if 6 <= length $path; 1099 return if 7 <= length $path;
810 1100
811 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1101 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
812 1102
813 for ( 1103 for (
814 [1, 0, -1], 1104 [1, 0, -1],
857 1147
858 $self->flush_map; 1148 $self->flush_map;
859 1149
860 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1150 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
861 1151
862 my $mapmapw = 250; 1152 my $mapmapw = $MAPMAP->{w};
863 my $mapmaph = 250; 1153 my $mapmaph = $MAPMAP->{h};
864 1154
865 $self->{neigh_rect} = [ 1155 $self->{neigh_rect} = [
866 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1156 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
867 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1157 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
868 ]; 1158 ];
872 1162
873 $x += $ox; 1163 $x += $ox;
874 $y += $oy; 1164 $y += $oy;
875 1165
876 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1166 $self->{map_info} = [$hash, $x, $y, $w, $h];
1167
1168 my $map = $self->{map_info}[0];
1169 $map =~ s/^.*?\/([^\/]+)$/\1/;
1170 $STATWIDS->{map}->set_text ("Map: " . $map);
877 1171
878 $self->load_map ($hash, $x, $y); 1172 $self->load_map ($hash, $x, $y);
879} 1173}
880 1174
881sub conn::face_find { 1175sub conn::face_find {
907 } 1201 }
908 1202
909gotid: 1203gotid:
910 $face->{id} = $id; 1204 $face->{id} = $id;
911 $MAP->set_face ($facenum => $id); 1205 $MAP->set_face ($facenum => $id);
1206 $self->{faceid}[$facenum] = $id;#d#
912 $TILECACHE->get ($id) 1207 $TILECACHE->get ($id)
913} 1208}
914 1209
915sub conn::face_update { 1210sub conn::face_update {
916 my ($self, $facenum, $face) = @_; 1211 my ($self, $facenum, $face) = @_;
924 my ($self, $id, $data) = @_; 1219 my ($self, $id, $data) = @_;
925 1220
926 $self->{texture}[$id] ||= do { 1221 $self->{texture}[$id] ||= do {
927 my $tex = 1222 my $tex =
928 new_from_image CFClient::Texture 1223 new_from_image CFClient::Texture
929 $data, minify => 1; 1224 $data, minify => 1, mipmap => 1;
930 1225
931 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1226 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
932 $MAPWIDGET->update; 1227 $MAPWIDGET->update;
933 1228
934 $tex 1229 $tex
946 1241
947 $chunk->play; 1242 $chunk->play;
948# warn "sound $x,$y,$soundnum,$type\n";#d# 1243# warn "sound $x,$y,$soundnum,$type\n";#d#
949} 1244}
950 1245
1246my $LAST_QUERY; # server is stupid, stupid, stupid
1247
951sub conn::query { 1248sub conn::query {
952 my ($self, $flags, $prompt) = @_; 1249 my ($self, $flags, $prompt) = @_;
953 1250
954 #TODO, display dialog with relevant information 1251 $prompt = $LAST_QUERY unless length $prompt;
955 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1252 $LAST_QUERY = $prompt;
1253
1254 my $dialog = new CFClient::UI::FancyFrame
1255 title => "Query",
1256 child => my $vbox = new CFClient::UI::VBox;
1257
1258 $vbox->add (new CFClient::UI::Label
1259 max_w => $::WIDTH * 0.4,
1260 text => $prompt);
1261
1262 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1263 $vbox->add (my $hbox = new CFClient::HBox);
1264 $hbox->add (new CFClient::Button
1265 text => "No",
1266 connect_activate => sub {
1267 $self->send ("reply n");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 }
1271 );
1272 $hbox->add (new CFClient::Button
1273 text => "Yes",
1274 connect_activate => sub {
1275 $self->send ("reply y");
1276 $dialog->destroy;
1277 $MAPWIDGET->focus_in;
1278 },
1279 );
1280
1281 $dialog->focus_in;
1282
1283 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1284 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1285 $vbox->add (my $entry = new CFClient::UI::Entry
1286 connect_changed => sub {
1287 $self->send ("reply $_[1]");
1288 $dialog->destroy;
1289 $MAPWIDGET->focus_in;
1290 },
1291 );
1292
1293 $entry->focus_in;
1294
1295 } else {
1296 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1297
1298 $vbox->add (my $entry = new CFClient::UI::Entry
1299 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1300 connect_activate => sub {
1301 $self->send ("reply $_[1]");
1302 $dialog->destroy;
1303 $MAPWIDGET->focus_in;
1304 },
1305 );
1306
1307 $entry->focus_in;
1308 }
1309
1310 $dialog->show;
956} 1311}
957 1312
958sub conn::drawinfo { 1313sub conn::drawinfo {
959 my ($self, $color, $text) = @_; 1314 my ($self, $color, $text) = @_;
960 1315
978} 1333}
979 1334
980sub conn::spell_add { 1335sub conn::spell_add {
981 my ($self, $spell) = @_; 1336 my ($self, $spell) = @_;
982 1337
1338 # TODO
1339 # create a widget dynamically, using spell face (CF::Protocol downloads them)
983 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1340 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
984 });
985 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1341 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
986 });
987} 1342}
988 1343
989sub conn::spell_delete { 1344sub conn::spell_delete {
990 my ($self, $spell) = @_; 1345 my ($self, $spell) = @_;
991} 1346}
992 1347
993sub conn::addme_success { 1348sub conn::addme_success {
994 my ($self) = @_; 1349 my ($self) = @_;
995 1350
996 for my $skill (values %{$self->{skill_info}}) { 1351 for my $skill (values %{$self->{skill_info}}) {
997 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1352 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1353 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1354 }
1355
1356 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1357 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1358 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1359 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1360}
1361
1362sub conn::eof {
1363 stop_game;
1364}
1365
1366sub update_floorbox {
1367 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1368 return unless $CONN;
1369
1370 $FLOORBOX->clear;
1371 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1372
1373 # we basically have to use the same sorting as everybody else
1374 $FLOORBOX->add (
1375 map +(new CFClient::UI::InventoryItem item => $_),
1376 @{ $CONN->{container}{0} }
998 }); 1377 );
999 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1000 }); 1378 });
1379 refresh;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1001 } 1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
1002} 1423}
1003 1424
1004%SDL_CB = ( 1425%SDL_CB = (
1005 CFClient::SDL_QUIT => sub { 1426 CFClient::SDL_QUIT => sub {
1006 Event::unloop -1; 1427 Event::unloop -1;
1019 video_init; 1440 video_init;
1020 } else { 1441 } else {
1021 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1442 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1022 } 1443 }
1023 }, 1444 },
1024 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1445 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1025 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1446 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1026 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1447 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1027 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1448 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1028 CFClient::SDL_USEREVENT => \&audio_music_finished, 1449 CFClient::SDL_USEREVENT => sub {
1450 if ($_[0]{code} == 1) {
1451 audio_channel_finished $_[0]{data1};
1452 } elsif ($_[0]{code} == 0) {
1453 audio_music_finished;
1454 }
1455 },
1029); 1456);
1030 1457
1031############################################################################# 1458#############################################################################
1032 1459
1033$SIG{INT} = $SIG{TERM} = sub { exit }; 1460$SIG{INT} = $SIG{TERM} = sub { exit };
1034 1461
1035$TILECACHE = CFClient::db_table "tilecache";
1036$FACEMAP = CFClient::db_table "facemap";
1037
1038CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1039
1040my %DEF_CFG = (
1041 sdl_mode => 0,
1042 width => 640,
1043 height => 480,
1044 fullscreen => 0,
1045 fast => 0,
1046 fow_enable => 1,
1047 fow_intensity => 0.45,
1048 fow_smooth => 0,
1049 gui_fontsize => 1,
1050 log_fontsize => 14,
1051 mapsize => 100,
1052 host => "crossfire.schmorp.de",
1053 say_command => 'say',
1054 audio_enable => 1,
1055 bgm_enable => 1,
1056 bgm_volume => 0.25,
1057);
1058
1059while (my ($k, $v) = each %DEF_CFG) {
1060 $CFG->{$k} = $v unless exists $CFG->{$k};
1061}
1062
1063sdl_init;
1064
1065@SDL_MODES = reverse
1066 grep $_->[0] >= 640 && $_->[1] >= 480,
1067 CFClient::SDL_ListModes;
1068
1069@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1070
1071$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1072
1073{ 1462{
1074 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1463 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1075 1464
1465 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1466
1467 $TILECACHE = CFClient::db_table "tilecache";
1468 $FACEMAP = CFClient::db_table "facemap";
1469
1470 my %DEF_CFG = (
1471 sdl_mode => 0,
1472 width => 640,
1473 height => 480,
1474 fullscreen => 0,
1475 fast => 0,
1476 map_scale => 0.5,
1477 fow_enable => 1,
1478 fow_intensity => 0.45,
1479 fow_smooth => 0,
1480 gui_fontsize => 1,
1481 log_fontsize => 1,
1482 gauge_fontsize => 1,
1483 gauge_size => 0.35,
1484 stat_fontsize => 1,
1485 mapsize => 100,
1486 host => "crossfire.schmorp.de",
1487 say_command => 'say',
1488 audio_enable => 1,
1489 bgm_enable => 1,
1490 bgm_volume => 0.25,
1491 );
1492
1493 while (my ($k, $v) = each %DEF_CFG) {
1494 $CFG->{$k} = $v unless exists $CFG->{$k};
1495 }
1496
1497 sdl_init;
1498
1499 @SDL_MODES = reverse
1500 grep $_->[0] >= 640 && $_->[1] >= 480,
1501 CFClient::SDL_ListModes;
1502
1503 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1504
1505 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1506
1507 {
1508 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1509 DejaVuSans.ttf
1510 DejaVuSansMono.ttf
1511 DejaVuSans-Bold.ttf
1512 DejaVuSansMono-Bold.ttf
1513 DejaVuSans-Oblique.ttf
1514 DejaVuSansMono-Oblique.ttf
1515 DejaVuSans-BoldOblique.ttf
1516 DejaVuSansMono-BoldOblique.ttf
1517 );
1518
1076 CFClient::add_font $_ for @fonts; 1519 CFClient::add_font $_ for @fonts;
1077 CFClient::set_font $fonts[0]; 1520
1078} 1521 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1522 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1079 1523
1524 $FONT_PROP->make_default;
1525 }
1526
1080video_init; 1527 video_init;
1081audio_init; 1528 audio_init;
1529}
1082 1530
1083Event::loop; 1531Event::loop;
1084 1532
1085END { CFClient::SDL_Quit } 1533END { CFClient::SDL_Quit }
1086 1534
1535=head1 pclient - Crossfire+ and Crossfire game client
1087 1536
1537Pclient is a Crossfire+ and Crossfire game client.
1538
1539=head2 Features
1540
1541=over 4
1542
1543=item Fullscreen Map
1544
1545PClient can uses a fullscreen map, which greatly enhances how much of the
1546game world you can see.
1547
1548=item Persistent Map Cache (Crossfire+ only)
1549
1550PClient can persistently cache all map data it received from the
1551server. This not only allows it to display an overview map, but also
1552ensures that once-explored areas will be available the next time you want
1553to explore more.
1554
1555=item Hardware acceleration
1556
1557Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1558acceleration. Most modern graphics cards have difficulties with 2D
1559acceleration, while 3D graphics is accelerated well.
1560
1561=item No arbitrary limits
1562
1563Unlike other Crossfire clients, pclient does not suffer from arbitrary
1564limits (like a fixed amount of face numbers). There are still limits, but
1565they are not arbitrarily low :)
1566
1567=back
1568
1569=head1 USAGE
1570
1571=head2 The Map
1572
1573The map is always displayed in the background, behind all other windows and UI elements.
1574
1575#TODO# middle-click scrolls
1576#
1577# keys:
1578#
1579# a apply
1580# keypad moves, kp_5 applies ranged attack to self
1581
1582Starting to type enters the I<completion mode>. In that mode, you can type
1583abbreviations or commands and have them executed as soon as they match a
1584valid command. This is best explained by a few examples:
1585
1586Typing B<climb> will display a list of commands with I<climb> in their
1587name, such as I<ready_skill climbing> and I<use_skill climbing>.
1588
1589You can abbreviate commands by typing only the first character of every
1590word. For example, typing I<iwor> will likely select I<invoke word of
1591recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1592will likely select I<ready_skill climbing> and I<usl> will give you
1593I<use_skill levitation>.
1594
1595=head2 The map overview
1596
1597#TODO#
1598
1599=head2 The Status area in the lower right corner
1600
1601#TODO#
1602
1603=head2 The I<Statistics>/I>Stats> window
1604
1605#TODO#
1606
1607=head1 FAQ
1608
1609=over 4
1610
1611=item The client is very sluggish and slow, what can I do about this?
1612
1613Most likely, you don't have accelerated OpenGL support. Try to find a
1614newer driver, or a driver from your hardware vendor, that features OpenGL
1615support.
1616
1617If this is not an option, the following Setup options reduce the load and
1618will likely make the client playable with sofwtare rendering (it will
1619still be slow, though):
1620
1621=over 4
1622
1623=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1624
1625=item Enable B<Fast & Ugly> mode
1626
1627=item Disable B<Fog of War>
1628
1629=item Increase B<Map Scale>
1630
1631=back
1632
1633=back
1634
1635=head1 AUTHOR
1636
1637Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1638
1639
1640

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