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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.156 by elmex, Fri Apr 21 12:27:20 2006 UTC vs.
Revision 1.225 by root, Wed May 17 16:17:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
48 87
88our $FLOORBOX;
49our $GAUGES; 89our $GAUGES;
50our $STATWIDS; 90our $STATWIDS;
51 91
52our $SDL_ACTIVE; 92our $SDL_ACTIVE;
53our %SDL_CB; 93our %SDL_CB;
55our $SDL_MIXER; 95our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
58 98
59our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 100our $STATUSBOX;
61our $DEBUG_STATUS; 101our $DEBUG_STATUS;
62 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
63sub status { 109sub status {
64 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
93 status "login successful"; 140 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
96} 153}
97 154
98sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
99 undef $CONN; 167 undef $MAP;
100} 168}
101 169
102sub client_setup { 170sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 172 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 175
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 178
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 181
114 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 183 my ($self, $value) = @_;
116 184
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 187 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 189
190 my $row = 1;
191
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
124 my ($self, $value) = @_; 197 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
126 }); 200 );
127 201
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
130 my ($self, $value) = @_; 207 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
132 }); 210 );
133 211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
136 my ($self, $value) = @_; 227 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
138 }); 230 );
139 231
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
142 my ($self, $value) = @_; 237 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
144 }); 240 );
145 241
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
148 my ($self, $value) = @_; 247 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
151 }); 251 );
152 252
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
157 }); 258 );
158 259
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261 $table->add (1, $row++, new CFClient::UI::Slider
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
162 }); 265 );
163 266
164 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
165 video_shutdown (); 302 video_shutdown ();
166 video_init (); 303 video_init ();
304 }
167 }); 305 );
168 306
169 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
170 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
171 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
172 }); 314 );
173# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
174# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
175# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
176# }); 318# });
177 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
178 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
179 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
180 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
181 }); 327 );
182 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
183 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
184 CFClient::MixMusic::volume $_[1] * 128; 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
185 }); 335 );
186 336
187 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
188 audio_shutdown (); 341 audio_shutdown ();
189 audio_init (); 342 audio_init ();
343 }
190 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
191 357
192 $dialog 358 $dialog
193} 359}
194 360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
195sub make_stats_window { 428sub make_stats_window {
196 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
197 430
198 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
199 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:"); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
200 $vb->add (my $lhb = new CFClient::UI::HBox);
201 $lhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
202 $lhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
203 434
204 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
205 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
206 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
207 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
208 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
209 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
210 436
211 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
212 438
213 if (0) { # this code can vanish, just wanted to preserver it for a checkin 439 my $black = [0, 0, 0];
214 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
215 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
216 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
217 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
218 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
219 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
220 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
221 440
222 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 441 for (
223 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
224 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
225 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
226 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
227 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
228 } else { 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
229 $tbl->add (0, 0, new CFClient::UI::Label valign => 0, align => +1, text => "S"); 448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
230 $tbl->add (0, 1, new CFClient::UI::Label valign => 0, align => +1, text => "D");
231 $tbl->add (0, 2, new CFClient::UI::Label valign => 0, align => +1, text => "Co");
232 $tbl->add (0, 3, new CFClient::UI::Label valign => 0, align => +1, text => "I");
233 $tbl->add (0, 4, new CFClient::UI::Label valign => 0, align => +1, text => "W");
234 $tbl->add (0, 5, new CFClient::UI::Label valign => 0, align => +1, text => "P");
235 $tbl->add (0, 6, new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
236 449
237 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
238 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
239 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
240 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
241 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
242 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
243 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
244 458
245 $tbl->add (2, 0, new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
246 $tbl->add (2, 1, new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
247 $tbl->add (2, 2, new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
248 $tbl->add (2, 3, new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
249 $tbl->add (2, 4, new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
250 $tbl->add (2, 5, new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
251
252 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
253 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
254 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
255 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
256 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
257 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
258 } 463 }
259 464
260 $hb->add (my $tbl2 = new CFClient::UI::Table); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
261 466
262 my $row = 0; 467 my $row = 0;
263 my $col = 0; 468 my $col = 0;
264 469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
265 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
266 drain acid pois para deat phys 491 drain acid pois para deat phys
267 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
268 { 493 {
269 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
270 $tbl2->add ($col + 1, $row, 494 $tbl2->add ($col, $row,
271 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
272 new CFClient::UI::Label text => "0", align => -1, valign => 0 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
273 ); 511 );
274 512
275 $row++; 513 $row++;
276 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
277 $col += 2; 515 $col += 2;
278 $row = 0; 516 $row = 0;
279 } 517 }
280 } 518 }
281 519
520 &set_stats_window_fontsize;
282 update_stats_window ({}); 521 update_stats_window ({});
283 522
284 $tgw 523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
285} 528}
286 529
287sub update_stats_window { 530sub update_stats_window {
288 my ($stats) = @_; 531 my ($stats) = @_;
289 532
290 # i love text protocols!!! 533 # i love text protocols!!!
291 my $hp = $stats->{1}; 534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
292 my $hp_m = $stats->{2}; 535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
293 my $sp = $stats->{3}; 536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
294 my $sp_m = $stats->{4}; 537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
295 my $fo = $stats->{18}; 538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
296 my $fo_m = 999; 539 my $fo_m = 999;
297 my $gr = $stats->{23}; 540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
298 my $gr_m = $stats->{24}; 541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
299 542
300 $GAUGES->{hp} ->set_value ($hp, $hp_m); 543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
301 $GAUGES->{mana} ->set_value ($sp, $sp_m); 544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
302 $GAUGES->{food} ->set_value ($fo, $fo_m); 545 $GAUGES->{food} ->set_value ($fo, $fo_m);
303 $GAUGES->{grace} ->set_value ($gr, $gr_m); 546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
304 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 554 $STATWIDS->{title} ->set_text ("Title: " . $title);
305 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
306 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
307 555
308 if (0) { # this code can vanish, just wanted to preserver it for a checkin
309 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
310 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
311 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
312 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
313 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
314 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
315 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
316 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
317 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
318 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
319 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
320 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
321 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
322 } else {
323 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
324 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
325 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
326 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
327 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
328 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
329 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
330 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
331 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
332 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
333 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
334 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
335 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
336 }
337 569
338 my %tbl = ( 570 my %tbl = (
339 phys => 100, 571 phys => 100,
340 magic => 101, 572 magic => 101,
341 fire => 102, 573 fire => 102,
348 pois => 109, 580 pois => 109,
349 slow => 110, 581 slow => 110,
350 para => 111, 582 para => 111,
351 tund => 112, 583 tund => 112,
352 fear => 113, 584 fear => 113,
585 depl => 113,
353 deat => 115, 586 deat => 115,
354 holyw => 116, 587 holyw => 116,
355 blind => 117 588 blind => 117
356 ); 589 );
357 590
361 594
362} 595}
363 596
364sub metaserver_dialog { 597sub metaserver_dialog {
365 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
366 title => "Metaserver", 599 title => "Server List",
367 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
368 601
369 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
370 603
371 $dialog 604 $dialog
372} 605}
606
607my $METASERVER_ATIME;
373 608
374sub update_metaserver { 609sub update_metaserver {
375 my ($HOST) = @_; 610 my ($HOST) = @_;
376 611
377 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
378 618
379 my $buf; 619 my $buf;
380 620
381 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
382 627
383 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
384 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
385 630
386 if (!defined $res) { 631 if (!defined $res) {
387 $_[0]->w->cancel; 632 $_[0]->w->cancel;
388 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
389 } elsif ($res == 0) { 634 } elsif ($res == 0) {
390 $_[0]->w->cancel; 635 $_[0]->w->cancel;
391 status "server list retrieved"; 636 status "server list retrieved";
392 637
393 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
394 639
395 $table->clear; 640 $table->clear;
396 641
397 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
398 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
422 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
423 668
424 $y++; 669 $y++;
425 670
426 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
427 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
428 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
429 }), 674 }),
430 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
431 ]); 676 ]);
432 677
433 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
434 for 0 .. $#$m; 680 for 0 .. $#$m;
435 } 681 }
436 } 682 }
437 }); 683 });
438} 684}
446 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
447 693
448 { 694 {
449 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
450 696
451 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
452 my ($self, $value) = @_; 726 my ($self, $value) = @_;
453 $CFG->{host} = $value;
454 });
455
456 $METASERVER = metaserver_dialog;
457
458 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
459 update_metaserver $HOST;
460 });
461 }
462
463 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
464 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
465 my ($self, $value) = @_;
466 $CFG->{user} = $value; 727 $CFG->{user} = $value;
728 }
467 }); 729 );
468 730
469 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
470 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
471 my ($self, $value) = @_; 737 my ($self, $value) = @_;
472 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
473 }); 740 );
474
475 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
476 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
477 my ($self, $value) = @_;
478 $CFG->{say_command} = $value;
479 });
480 741
481 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
482 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
483 req_w => 100, 744 req_w => 100,
484 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
485 connect_changed => sub { 748 connect_changed => sub {
486 my ($self, $value) = @_; 749 my ($self, $value) = @_;
487 750
488 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
489 }, 752 },
490 ); 753 );
491 754
492 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
756 expand => 1,
757 align => 0,
758 text => "Login",
759 connect_activate => sub {
760 $CONN ? stop_game
493 start_game; 761 : start_game;
762 },
494 }); 763 );
495 764
496 $dialog 765 $dialog
497} 766}
498 767
499sub message_window { 768sub message_window {
500 my $window = new CFClient::UI::FancyFrame 769 my $window = new CFClient::UI::FancyFrame
501 title => "Messages", 770 title => "Messages",
502 border_bg => [1, 1, 1, 0.5], 771 border_bg => [1, 1, 1, 1],
503 bg => [0.3, 0.3, 0.3, 0.8], 772 bg => [0, 0, 0, 0.5],
504 user_w => int $::WIDTH / 3, 773 user_w => int $::WIDTH / 3,
505 user_h => int $::HEIGHT / 5, 774 user_h => int $::HEIGHT / 5,
506 child => (my $vbox = new CFClient::UI::VBox); 775 child => (my $vbox = new CFClient::UI::VBox);
507 776
508 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 777 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
509 expand => 1, 778 expand => 1,
779 font => $FONT_FIXED,
510 fontsize => $::CFG->{log_fontsize}, 780 fontsize => $::CFG->{log_fontsize},
511 ); 781 );
512 782
513 $vbox->add (my $input = new CFClient::UI::Entry 783 $vbox->add (my $input = new CFClient::UI::Entry
514 connect_focus_in => sub { 784 connect_focus_in => sub {
547 }; 817 };
548 818
549 $window 819 $window
550} 820}
551 821
822sub make_inventory_window {
823 my $invwin = new CFClient::UI::FancyFrame
824 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
825
826 $invwin->add (my $hb = new CFClient::UI::HBox);
827
828 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
829 $vb1->add (my $lbl = new CFClient::UI::Label);
830 $lbl->set_text ("Player");
831 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
832
833 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
834 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
835 $INVR_LBL->set_text ("Floor");
836 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
837
838 $invwin
839}
840
552sub sdl_init { 841sub sdl_init {
553 CFClient::SDL_Init 842 CFClient::SDL_Init
554 and die "SDL::Init failed!\n"; 843 and die "SDL::Init failed!\n";
555} 844}
556 845
557sub video_init { 846sub video_init {
558 sdl_init; 847 sdl_init;
559 848
849 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
850
560 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 851 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
561 $FULLSCREEN = $CFG->{fullscreen}; 852 $FULLSCREEN = $CFG->{fullscreen};
562 $FAST = $CFG->{fast}; 853 $FAST = $CFG->{fast};
563 854
564 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 855 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
565 or die "SDL_SetVideoMode failed!\n"; 856 or die "SDL_SetVideoMode failed!\n";
566 857
567 $SDL_ACTIVE = 1; 858 $SDL_ACTIVE = 1;
568
569 $LAST_REFRESH = time - 0.01; 859 $LAST_REFRESH = time - 0.01;
570 860
571 CFClient::gl_init; 861 CFClient::gl_init;
572 862
573 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 863 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
574 864
865 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
866
575 ############################################################################# 867 #############################################################################
576 868
869 unless ($DEBUG_STATUS) {
870 # create the widgets
871
577 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 872 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
578 $DEBUG_STATUS->show; 873 $DEBUG_STATUS->show;
579 874
580 $STATUS_LINE = new CFClient::UI::Label 875 $STATUSBOX = new CFClient::UI::Statusbox;
581 padding => 0, 876 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
582 y => $HEIGHT - $FONTSIZE * 1.8;
583 $STATUS_LINE->show;
584 877
585 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 878 (new CFClient::UI::Frame
586 padding => 0, 879 bg => [0, 0, 0, 0.4],
587 fontsize => 0.8, 880 req_y => -1,
588 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 881 child => $STATUSBOX,
589 $ALT_ENTER_MESSAGE->show; 882 )->show;
590 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
591 883
592 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 884 CFClient::UI::FancyFrame->new (
593 $MAPWIDGET->focus_in; 885 border_bg => [1, 1, 1, 192/255],
886 bg => [1, 1, 1, 0],
887 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
888 )->show;
889
890 $MAPWIDGET = new CFClient::MapWidget;
594 $MAPWIDGET->connect (activate_console => sub { 891 $MAPWIDGET->connect (activate_console => sub {
595 my ($mapwidget, $preset) = @_; 892 my ($mapwidget, $preset) = @_;
596 893
597 if ($CONSOLE) { 894 if ($CONSOLE) {
598 $CONSOLE->{input}->{auto_activated} = 1; 895 $CONSOLE->{input}->{auto_activated} = 1;
599 $CONSOLE->{input}->focus_in; 896 $CONSOLE->{input}->focus_in;
600 897
601 if ($preset && $CONSOLE->{input}->get_text eq '') { 898 if ($preset && $CONSOLE->{input}->get_text eq '') {
602 $CONSOLE->{input}->set_text ($preset); 899 $CONSOLE->{input}->set_text ($preset);
900 }
603 } 901 }
604 } 902 });
605 }); 903 $MAPWIDGET->show;
904 $MAPWIDGET->focus_in;
606 905
607 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 906 $BUTTONBAR = new CFClient::UI::HBox;
608 907
609 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
610 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
611 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 910 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
612 911
912 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
913
914 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
915 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
916
613 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 917 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
614 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 918 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
615 status "Configuration Saved"; 919 status "Configuration Saved";
616 }); 920 });
617 921
922 $BUTTONBAR->show;
923
924 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
925
926 # delay till geometry is constant
927 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
618 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 928 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
619 929 my $widget = $GAUGES->{win};
620 930 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
621 $CFClient::UI::ROOT->add (make_stats_window); 931 });
932 force_refresh ();
933 }
622} 934}
623 935
624sub video_shutdown { 936sub video_shutdown {
625 $CFClient::UI::ROOT->{children} = [];
626 undef $SDL_ACTIVE; 937 undef $SDL_ACTIVE;
627} 938}
628 939
629my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 940my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
630my $bgmusic;#TODO#hack#d# 941my $bgmusic;#TODO#hack#d#
942
943sub audio_channel_finished {
944 my ($channel) = @_;
945
946 warn "channel $channel finished\n";#d#
947}
631 948
632sub audio_music_finished { 949sub audio_music_finished {
633 return unless $CFG->{bgm_enable}; 950 return unless $CFG->{bgm_enable};
634 951
635 # TODO: hack, do play loop and mood music 952 # TODO: hack, do play loop and mood music
639 push @bgmusic, shift @bgmusic; 956 push @bgmusic, shift @bgmusic;
640} 957}
641 958
642sub audio_init { 959sub audio_init {
643 if ($CFG->{audio_enable}) { 960 if ($CFG->{audio_enable}) {
644 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 961 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
645 $SDL_MIXER = !CFClient::Mix_OpenAudio; 962 $SDL_MIXER = !CFClient::Mix_OpenAudio;
646 CFClient::Mix_AllocateChannels 8; 963 CFClient::Mix_AllocateChannels 8;
647 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 964 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
648 965
649 audio_music_finished; 966 audio_music_finished;
676} 993}
677 994
678my %animate_object; 995my %animate_object;
679my $animate_timer; 996my $animate_timer;
680 997
681my $want_refresh;
682my $can_refresh;
683
684my $fps = 9; 998my $fps = 9;
685 999
686sub force_refresh { 1000sub force_refresh {
687 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1001 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
688 debug sprintf "%3.2f", $fps; 1002 debug sprintf "%3.2f", $fps;
689 1003
690 $want_refresh = 0;
691 $can_refresh = 0;
692
693 $CFClient::UI::ROOT->draw; 1004 $CFClient::UI::ROOT->draw;
694
695 CFClient::SDL_GL_SwapBuffers; 1005 CFClient::SDL_GL_SwapBuffers;
696 1006
1007 $WANT_REFRESH = 0;
1008 $CAN_REFRESH = 0;
697 $LAST_REFRESH = $NOW; 1009 $LAST_REFRESH = $NOW;
698} 1010}
699 1011
700my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1012my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
701 $NOW = time; 1013 $NOW = time;
703 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1015 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
704 for CFClient::SDL_PollEvent; 1016 for CFClient::SDL_PollEvent;
705 1017
706 if (%animate_object) { 1018 if (%animate_object) {
707 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1019 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
708 $want_refresh++; 1020 $WANT_REFRESH++;
709 } 1021 }
710 1022
711 if ($want_refresh) { 1023 if ($WANT_REFRESH) {
712 force_refresh; 1024 force_refresh;
713 } else { 1025 } else {
714 $can_refresh = 1; 1026 $CAN_REFRESH = 1;
715 } 1027 }
716}); 1028});
717
718sub refresh {
719 $want_refresh++;
720}
721 1029
722sub animation_start { 1030sub animation_start {
723 my ($widget) = @_; 1031 my ($widget) = @_;
724 $animate_object{$widget} = $widget; 1032 $animate_object{$widget} = $widget;
725} 1033}
731 1039
732@conn::ISA = Crossfire::Protocol::; 1040@conn::ISA = Crossfire::Protocol::;
733 1041
734sub conn::stats_update { 1042sub conn::stats_update {
735 my ($self, $stats) = @_; 1043 my ($self, $stats) = @_;
1044
1045 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1046 my $diff = $exp - $self->{prev_exp};
1047 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1048 if exists $self->{prev_exp} && $diff;
1049 $self->{prev_exp} = $exp;
1050 }
736 1051
737 update_stats_window ($stats); 1052 update_stats_window ($stats);
738} 1053}
739 1054
740sub conn::user_send { 1055sub conn::user_send {
804# at worst. 1119# at worst.
805sub conn::flood_fill { 1120sub conn::flood_fill {
806 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1121 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
807 1122
808 # the server does not allow map paths > 6 1123 # the server does not allow map paths > 6
809 return if 6 <= length $path; 1124 return if 7 <= length $path;
810 1125
811 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1126 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
812 1127
813 for ( 1128 for (
814 [1, 0, -1], 1129 [1, 0, -1],
857 1172
858 $self->flush_map; 1173 $self->flush_map;
859 1174
860 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1175 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
861 1176
862 my $mapmapw = 250; 1177 my $mapmapw = $MAPMAP->{w};
863 my $mapmaph = 250; 1178 my $mapmaph = $MAPMAP->{h};
864 1179
865 $self->{neigh_rect} = [ 1180 $self->{neigh_rect} = [
866 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1181 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
867 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1182 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
868 ]; 1183 ];
872 1187
873 $x += $ox; 1188 $x += $ox;
874 $y += $oy; 1189 $y += $oy;
875 1190
876 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1191 $self->{map_info} = [$hash, $x, $y, $w, $h];
1192
1193 my $map = $self->{map_info}[0];
1194 $map =~ s/^.*?\/([^\/]+)$/\1/;
1195 $STATWIDS->{map}->set_text ("Map: " . $map);
877 1196
878 $self->load_map ($hash, $x, $y); 1197 $self->load_map ($hash, $x, $y);
879} 1198}
880 1199
881sub conn::face_find { 1200sub conn::face_find {
907 } 1226 }
908 1227
909gotid: 1228gotid:
910 $face->{id} = $id; 1229 $face->{id} = $id;
911 $MAP->set_face ($facenum => $id); 1230 $MAP->set_face ($facenum => $id);
1231 $self->{faceid}[$facenum] = $id;#d#
912 $TILECACHE->get ($id) 1232 $TILECACHE->get ($id)
913} 1233}
914 1234
915sub conn::face_update { 1235sub conn::face_update {
916 my ($self, $facenum, $face) = @_; 1236 my ($self, $facenum, $face) = @_;
924 my ($self, $id, $data) = @_; 1244 my ($self, $id, $data) = @_;
925 1245
926 $self->{texture}[$id] ||= do { 1246 $self->{texture}[$id] ||= do {
927 my $tex = 1247 my $tex =
928 new_from_image CFClient::Texture 1248 new_from_image CFClient::Texture
929 $data, minify => 1; 1249 $data, minify => 1, mipmap => 1;
930 1250
931 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1251 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
932 $MAPWIDGET->update; 1252 $MAPWIDGET->update;
933 1253
934 $tex 1254 $tex
946 1266
947 $chunk->play; 1267 $chunk->play;
948# warn "sound $x,$y,$soundnum,$type\n";#d# 1268# warn "sound $x,$y,$soundnum,$type\n";#d#
949} 1269}
950 1270
1271my $LAST_QUERY; # server is stupid, stupid, stupid
1272
951sub conn::query { 1273sub conn::query {
952 my ($self, $flags, $prompt) = @_; 1274 my ($self, $flags, $prompt) = @_;
953 1275
954 #TODO, display dialog with relevant information 1276 $prompt = $LAST_QUERY unless length $prompt;
955 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1277 $LAST_QUERY = $prompt;
1278
1279 my $dialog = new CFClient::UI::FancyFrame
1280 title => "Query",
1281 child => my $vbox = new CFClient::UI::VBox;
1282
1283 $vbox->add (new CFClient::UI::Label
1284 max_w => $::WIDTH * 0.4,
1285 text => $prompt);
1286
1287 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1288 $vbox->add (my $hbox = new CFClient::HBox);
1289 $hbox->add (new CFClient::Button
1290 text => "No",
1291 connect_activate => sub {
1292 $self->send ("reply n");
1293 $dialog->destroy;
1294 $MAPWIDGET->focus_in;
1295 }
1296 );
1297 $hbox->add (new CFClient::Button
1298 text => "Yes",
1299 connect_activate => sub {
1300 $self->send ("reply y");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $dialog->focus_in;
1307
1308 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1309 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1310 $vbox->add (my $entry = new CFClient::UI::Entry
1311 connect_changed => sub {
1312 $self->send ("reply $_[1]");
1313 $dialog->destroy;
1314 $MAPWIDGET->focus_in;
1315 },
1316 );
1317
1318 $entry->focus_in;
1319
1320 } else {
1321 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1322
1323 $vbox->add (my $entry = new CFClient::UI::Entry
1324 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1325 connect_activate => sub {
1326 $self->send ("reply $_[1]");
1327 $dialog->destroy;
1328 $MAPWIDGET->focus_in;
1329 },
1330 );
1331
1332 $entry->focus_in;
1333 }
1334
1335 $dialog->show;
956} 1336}
957 1337
958sub conn::drawinfo { 1338sub conn::drawinfo {
959 my ($self, $color, $text) = @_; 1339 my ($self, $color, $text) = @_;
960 1340
972 [0.55, 0.41, 0.13], 1352 [0.55, 0.41, 0.13],
973 [0.99, 0.77, 0.26], 1353 [0.99, 0.77, 0.26],
974 [0.74, 0.65, 0.41], 1354 [0.74, 0.65, 0.41],
975 ); 1355 );
976 1356
1357 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1358
1359 $text = CFClient::UI::Label::escape $text;
1360 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1361 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1362
977 $LOGVIEW->add_paragraph ($color[$color], $text); 1363 $LOGVIEW->add_paragraph ($color[$color],
1364 join "\n", map "$time $_", split /\n/, $text);
1365
1366 $STATUSBOX->add ($text,
1367 group => $text,
1368 fg => $color[$color],
1369 timeout => 60,
1370 tooltip_font => $::FONT_FIXED,
1371 );
1372}
1373
1374sub conn::drawextinfo {
1375 my ($self, $color, $type, $subtype, $message) = @_;
1376
1377 $self->drawinfo ($color, $message);
978} 1378}
979 1379
980sub conn::spell_add { 1380sub conn::spell_add {
981 my ($self, $spell) = @_; 1381 my ($self, $spell) = @_;
982 1382
1383 # TODO
1384 # create a widget dynamically, using spell face (CF::Protocol downloads them)
983 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1385 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
984 });
985 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1386 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
986 });
987} 1387}
988 1388
989sub conn::spell_delete { 1389sub conn::spell_delete {
990 my ($self, $spell) = @_; 1390 my ($self, $spell) = @_;
991} 1391}
992 1392
993sub conn::addme_success { 1393sub conn::addme_success {
994 my ($self) = @_; 1394 my ($self) = @_;
995 1395
1396 $MAPWIDGET->clr_commands;
1397
996 for my $skill (values %{$self->{skill_info}}) { 1398 for my $skill (values %{$self->{skill_info}}) {
997 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1399 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1400 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1401 }
1402
1403 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1404 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1405 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1406 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1407 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1408 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1409 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1410
1411 my $parser = new Pod::POM;
1412 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1413
1414 for my $head2 ($pod->head2) {
1415 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1416 or next;
1417
1418 my $cmd = $1;
1419 my @args = split /\|/, $2;
1420 @args = (".*") unless @args;
1421
1422 my $text = CFClient::pod_to_pango $head2->content;
1423
1424 for my $arg (@args) {
1425 $arg = $arg eq ".*" ? "" : " $arg";
1426
1427 $MAPWIDGET->add_command ("$cmd$arg", $text);
998 }); 1428 }
999 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1429 }
1430}
1431
1432sub conn::eof {
1433 $MAPWIDGET->clr_commands;
1434
1435 stop_game;
1436}
1437
1438sub update_floorbox {
1439 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1440 return unless $CONN;
1441
1442 $FLOORBOX->clear;
1443 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1444
1445 my $count = 4;
1446 for (@{ $CONN->{container}{0} }) {
1447 if (--$count) {
1448 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1449 } else {
1450 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1451 last;
1452 }
1000 }); 1453 }
1454 });
1455
1456 $WANT_REFRESH++;
1457}
1458
1459sub conn::container_add {
1460 my ($self, $tag, $items) = @_;
1461
1462 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1463
1464 if ($tag == 0) {
1465 update_floorbox;
1466 $OPENCONT = 0;
1467 $INVR_LBL->set_text ("Floor");
1468 $INVR->set_items ($self->{container}{0});
1469 } elsif ($tag == $self->{player}{tag}) {
1470 $INVR_LBL->set_text ("Player");
1471 $INV->set_items ($self->{container}{$self->{player}{tag}})
1472 } else {
1473 $OPENCONT = $tag;
1474 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1475 $INVR->set_items ($self->{container}{$tag});
1476 }
1477
1478 # $self-<{player}{tag} => player inv
1479 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1480}
1481
1482sub conn::container_clear {
1483 my ($self, $tag) = @_;
1484
1485 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1486
1487 if ($tag == 0) {
1488 update_floorbox;
1489 $OPENCONT = 0;
1490 $INVR_LBL->set_text ("Floor");
1491 $INVR->set_items ($self->{container}{0});
1492 } elsif ($tag == $self->{player}{tag}) {
1493 $INVR_LBL->set_text ("Player");
1494 $INV->set_items ($self->{container}{$tag})
1495 } else {
1496 $OPENCONT = $tag;
1497 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1498 $INVR->set_items ($self->{container}{$tag});
1499 }
1500
1501# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1502}
1503
1504sub conn::item_delete {
1505 my ($self, @items) = @_;
1506
1507 for (@items) {
1508 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1509
1510 if ($_->{container} == 0) {
1511 update_floorbox;
1512 $OPENCONT = 0;
1513 $INVR_LBL->set_text ("Floor");
1514 $INVR->set_items ($self->{container}{0});
1515 } elsif ($_->{container} == $self->{player}{tag}) {
1516 $INVR_LBL->set_text ("Player");
1517 $INV->set_items ($self->{container}{$self->{player}{tag}})
1518 } else {
1519 $OPENCONT = $_->{container};
1520 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1521 $INVR->set_items ($self->{container}{$_->{container}});
1522 }
1523 }
1524}
1525
1526sub conn::item_update {
1527 my ($self, $item) = @_;
1528
1529 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1530
1531 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1532 $OPENCONT = 0;
1533 $INVR_LBL->set_text ("Floor");
1534 $INVR->set_items ($self->{container}{0});
1535
1536 $item->{widget}->update_item
1537 if $item->{widget};
1538 } else {
1539 if ($item->{container} == 0) {
1540 update_floorbox;
1541 $OPENCONT = 0;
1542 $INVR_LBL->set_text ("Floor");
1543 $INVR->set_items ($self->{container}{0});
1544 } elsif ($item->{container} == $self->{player}{tag}) {
1545 $INV->set_items ($self->{container}{$item->{container}})
1546 }
1001 } 1547 }
1002} 1548}
1003 1549
1004%SDL_CB = ( 1550%SDL_CB = (
1005 CFClient::SDL_QUIT => sub { 1551 CFClient::SDL_QUIT => sub {
1006 Event::unloop -1; 1552 Event::unloop -1;
1007 }, 1553 },
1008 CFClient::SDL_VIDEORESIZE => sub { 1554 CFClient::SDL_VIDEORESIZE => sub {
1009 }, 1555 },
1010 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1556 CFClient::SDL_VIDEOEXPOSE => sub {
1557 $WANT_REFRESH++;
1558 },
1011 CFClient::SDL_ACTIVEEVENT => sub { 1559 CFClient::SDL_ACTIVEEVENT => sub {
1012# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1560# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1013 }, 1561 },
1014 CFClient::SDL_KEYDOWN => sub { 1562 CFClient::SDL_KEYDOWN => sub {
1015 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1563 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1019 video_init; 1567 video_init;
1020 } else { 1568 } else {
1021 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1569 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1022 } 1570 }
1023 }, 1571 },
1024 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1572 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1025 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1573 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1026 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1574 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1027 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1575 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1028 CFClient::SDL_USEREVENT => \&audio_music_finished, 1576 CFClient::SDL_USEREVENT => sub {
1577 if ($_[0]{code} == 1) {
1578 audio_channel_finished $_[0]{data1};
1579 } elsif ($_[0]{code} == 0) {
1580 audio_music_finished;
1581 }
1582 },
1029); 1583);
1030 1584
1031############################################################################# 1585#############################################################################
1032 1586
1033$SIG{INT} = $SIG{TERM} = sub { exit }; 1587$SIG{INT} = $SIG{TERM} = sub { exit };
1034 1588
1035$TILECACHE = CFClient::db_table "tilecache";
1036$FACEMAP = CFClient::db_table "facemap";
1037
1038CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1039
1040my %DEF_CFG = (
1041 sdl_mode => 0,
1042 width => 640,
1043 height => 480,
1044 fullscreen => 0,
1045 fast => 0,
1046 fow_enable => 1,
1047 fow_intensity => 0.45,
1048 fow_smooth => 0,
1049 gui_fontsize => 1,
1050 log_fontsize => 14,
1051 mapsize => 100,
1052 host => "crossfire.schmorp.de",
1053 say_command => 'say',
1054 audio_enable => 1,
1055 bgm_enable => 1,
1056 bgm_volume => 0.25,
1057);
1058
1059while (my ($k, $v) = each %DEF_CFG) {
1060 $CFG->{$k} = $v unless exists $CFG->{$k};
1061}
1062
1063sdl_init;
1064
1065@SDL_MODES = reverse
1066 grep $_->[0] >= 640 && $_->[1] >= 480,
1067 CFClient::SDL_ListModes;
1068
1069@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1070
1071$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1072
1073{ 1589{
1074 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1590 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1075 1591
1592 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1593
1594 $TILECACHE = CFClient::db_table "tilecache";
1595 $FACEMAP = CFClient::db_table "facemap";
1596
1597 my %DEF_CFG = (
1598 sdl_mode => 0,
1599 width => 640,
1600 height => 480,
1601 fullscreen => 0,
1602 fast => 0,
1603 map_scale => 0.5,
1604 fow_enable => 1,
1605 fow_intensity => 0.45,
1606 fow_smooth => 0,
1607 gui_fontsize => 1,
1608 log_fontsize => 1,
1609 gauge_fontsize=> 1,
1610 gauge_size => 0.35,
1611 stat_fontsize => 1,
1612 mapsize => 100,
1613 host => "crossfire.schmorp.de",
1614 say_command => 'say',
1615 audio_enable => 1,
1616 bgm_enable => 1,
1617 bgm_volume => 0.25,
1618 );
1619
1620 while (my ($k, $v) = each %DEF_CFG) {
1621 $CFG->{$k} = $v unless exists $CFG->{$k};
1622 }
1623
1624 sdl_init;
1625
1626 @SDL_MODES = reverse
1627 grep $_->[0] >= 640 && $_->[1] >= 480,
1628 CFClient::SDL_ListModes;
1629
1630 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1631
1632 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1633
1634 {
1635 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1636 DejaVuSans.ttf
1637 DejaVuSansMono.ttf
1638 DejaVuSans-Bold.ttf
1639 DejaVuSansMono-Bold.ttf
1640 DejaVuSans-Oblique.ttf
1641 DejaVuSansMono-Oblique.ttf
1642 DejaVuSans-BoldOblique.ttf
1643 DejaVuSansMono-BoldOblique.ttf
1644 );
1645
1076 CFClient::add_font $_ for @fonts; 1646 CFClient::add_font $_ for @fonts;
1077 CFClient::set_font $fonts[0]; 1647
1078} 1648 CFClient::pango_init;
1079 1649
1650 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1651 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1652
1653 $FONT_PROP->make_default;
1654 }
1655
1656# compare mono (ft) vs. rgba (cairo)
1657# ft - 1.8s, cairo 3s, even in alpha-only mode
1658# for my $rgba (0..1) {
1659# my $t1 = Time::HiRes::time;
1660# for (1..1000) {
1661# my $layout = CFClient::Layout->new ($rgba);
1662# $layout->set_text ("hallo" x 100);
1663# $layout->render;
1664# }
1665# my $t2 = Time::HiRes::time;
1666# warn $t2-$t1;
1667# }
1668
1080video_init; 1669 video_init;
1081audio_init; 1670 audio_init;
1671}
1082 1672
1083Event::loop; 1673Event::loop;
1084 1674
1085END { CFClient::SDL_Quit } 1675END { CFClient::SDL_Quit }
1086 1676
1677=head1 pclient - Crossfire+ and Crossfire game client
1087 1678
1679Pclient is a Crossfire+ and Crossfire game client.
1680
1681=head2 Features
1682
1683=over 4
1684
1685=item Fullscreen Map
1686
1687PClient can uses a fullscreen map, which greatly enhances how much of the
1688game world you can see.
1689
1690=item Persistent Map Cache (Crossfire+ only)
1691
1692PClient can persistently cache all map data it received from the
1693server. This not only allows it to display an overview map, but also
1694ensures that once-explored areas will be available the next time you want
1695to explore more.
1696
1697=item Hardware acceleration
1698
1699Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1700acceleration. Most modern graphics cards have difficulties with 2D
1701acceleration, while 3D graphics is accelerated well.
1702
1703=item No arbitrary limits
1704
1705Unlike other Crossfire clients, pclient does not suffer from arbitrary
1706limits (like a fixed amount of face numbers). There are still limits, but
1707they are not arbitrarily low :)
1708
1709=back
1710
1711=head1 USAGE
1712
1713=head2 The Map
1714
1715The map is always displayed in the background, behind all other windows and UI elements.
1716
1717#TODO# middle-click scrolls
1718#
1719# keys:
1720#
1721# a apply
1722# keypad moves, kp_5 applies ranged attack to self
1723
1724Starting to type enters the I<completion mode>. In that mode, you can type
1725abbreviations or commands and have them executed as soon as they match a
1726valid command. This is best explained by a few examples:
1727
1728Typing B<climb> will display a list of commands with I<climb> in their
1729name, such as I<ready_skill climbing> and I<use_skill climbing>.
1730
1731You can abbreviate commands by typing only the first character of every
1732word. For example, typing I<iwor> will likely select I<invoke word of
1733recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1734will likely select I<ready_skill climbing> and I<usl> will give you
1735I<use_skill levitation>.
1736
1737=head2 The map overview
1738
1739#TODO#
1740
1741=head2 The Status area in the lower right corner
1742
1743#TODO#
1744
1745=head2 The I<Statistics>/I>Stats> window
1746
1747#TODO#
1748
1749=head1 FAQ
1750
1751=over 4
1752
1753=item The client is very sluggish and slow, what can I do about this?
1754
1755Most likely, you don't have accelerated OpenGL support. Try to find a
1756newer driver, or a driver from your hardware vendor, that features OpenGL
1757support.
1758
1759If this is not an option, the following Setup options reduce the load and
1760will likely make the client playable with sofwtare rendering (it will
1761still be slow, though):
1762
1763=over 4
1764
1765=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1766
1767=item Enable B<Fast & Ugly> mode
1768
1769=item Disable B<Fog of War>
1770
1771=item Increase B<Map Scale>
1772
1773=back
1774
1775=back
1776
1777=head1 AUTHOR
1778
1779Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1780
1781
1782

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