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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.157 by elmex, Fri Apr 21 15:03:47 2006 UTC vs.
Revision 1.195 by root, Sun Apr 30 11:17:09 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
62 96
97our $INVWIN;
98our $INV;
99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
67 104
79 116
80 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
81 118
82 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
83 120
84 $CONN = new conn 121 $CONN = eval {
122 new conn
85 host => $host, 123 host => $host,
86 port => $port || 13327, 124 port => $port || 13327,
87 user => $CFG->{user}, 125 user => $CFG->{user},
88 pass => $CFG->{password}, 126 pass => $CFG->{password},
89 mapw => $mapsize, 127 mapw => $mapsize,
90 maph => $mapsize, 128 maph => $mapsize,
129 ;
91 ; 130 };
92 131
132 if ($CONN) {
93 status "login successful"; 133 status "login successful";
94 134
95 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
96} 139}
97 140
98sub stop_game { 141sub stop_game {
99 undef $CONN; 142 undef $CONN;
100} 143}
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 162 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 164
165 my $row = 1;
166
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
124 my ($self, $value) = @_; 172 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
126 }); 175 );
127 176
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
130 my ($self, $value) = @_; 182 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
132 }); 185 );
133 186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
136 my ($self, $value) = @_; 202 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
138 }); 205 );
139 206
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
142 my ($self, $value) = @_; 212 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
144 }); 215 );
145 216
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
148 my ($self, $value) = @_; 222 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
151 }); 226 );
152 227
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
157 }); 236 );
158 237
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
162 }); 245 );
163 246
164 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
165 $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
166 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
167 &set_stats_window_fontsize; 254 &set_stats_window_fontsize;
255 }
168 }); 256 );
169 257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
170 269
171 $table->add (1, 9, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
172 video_shutdown (); 284 video_shutdown ();
173 video_init (); 285 video_init ();
286 }
174 }); 287 );
175 288
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
177 $table->add (1, 10, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
178 $CFG->{audio_enable} = $_[1]; 294 $CFG->{audio_enable} = $_[1];
295 }
179 }); 296 );
180# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
181# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
182# $CFG->{effects_volume} = $_[1]; 299# $CFG->{effects_volume} = $_[1];
183# }); 300# });
184 $table->add (0, 11, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
185 $table->add (1, 11, my $hbox = new CFClient::UI::HBox); 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
186 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
187 $CFG->{bgm_enable} = $_[1]; 307 $CFG->{bgm_enable} = $_[1];
308 }
188 }); 309 );
189 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
190 $CFG->{bgm_volume} = $_[1]; 314 $CFG->{bgm_volume} = $_[1];
191 CFClient::MixMusic::volume $_[1] * 128; 315 CFClient::MixMusic::volume $_[1] * 128;
316 }
192 }); 317 );
193 318
194 $table->add (1, 12, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
195 audio_shutdown (); 323 audio_shutdown ();
196 audio_init (); 324 audio_init ();
325 }
197 }); 326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
198 339
199 $dialog 340 $dialog
200} 341}
201 342
202sub set_stats_window_fontsize { 343sub set_stats_window_fontsize {
203 for (values %{$STATWIDS}, values %{$GAUGES}) { 344 for (values %{$STATWIDS}) {
204 $_->set_fontsize ($::CFG->{stat_fontsize}); 345 $_->set_fontsize ($::CFG->{stat_fontsize});
205 } 346 }
206} 347}
207 348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
208sub make_stats_window { 405sub make_stats_window {
209 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
210 407
211 $tgw->add (my $vb = new CFClient::UI::VBox); 408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
212 $vb->add (my $uhb = new CFClient::UI::HBox);
213 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
214 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
215 $vb->add (my $dhb = new CFClient::UI::HBox);
216 $dhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1);
217 $dhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
218 411
219 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
220 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
221 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
222 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
223 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
224 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
225 413
226 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
227 415
228 if (0) { # this code can vanish, just wanted to preserver it for a checkin 416 my $black = [0, 0, 0];
229 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
230 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
231 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
232 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
233 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
234 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
235 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
236 417
237 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 418 for (
238 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
239 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
240 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
241 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
242 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp"); 423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
243 } else { 424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
244 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
245 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
246 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
247 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
248 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
249 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
250 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
251 426
252 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
253 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
254 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
255 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
256 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
257 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
258 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
259 435
260 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
261 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
262 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
263 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
264 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
265 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
266
267 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
268 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
269 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
270 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
271 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
272 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
273 } 440 }
274 441
275 $hb->add (my $tbl2 = new CFClient::UI::Table); 442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
276 443
277 my $row = 0; 444 my $row = 0;
278 my $col = 0; 445 my $col = 0;
279 446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
280 for (qw/slow holyw conf fire depl magic 467 for (qw/slow holyw conf fire depl magic
281 drain acid pois para deat phys 468 drain acid pois para deat phys
282 blind fear tund elec cold ghit/) 469 blind fear tund elec cold ghit/)
283 { 470 {
284 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
285 $tbl2->add ($col + 1, $row, 471 $tbl2->add ($col, $row,
286 $STATWIDS->{"res_$_"} = 472 $STATWIDS->{"res_$_"} =
287 new CFClient::UI::Label text => "0", align => -1, valign => 0 473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
288 ); 488 );
289 489
290 $row++; 490 $row++;
291 if ($row % 6 == 0) { 491 if ($row % 6 == 0) {
292 $col += 2; 492 $col += 2;
298 update_stats_window ({}); 498 update_stats_window ({});
299 499
300 $tgw 500 $tgw
301} 501}
302 502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
303sub update_stats_window { 507sub update_stats_window {
304 my ($stats) = @_; 508 my ($stats) = @_;
305 509
306 # i love text protocols!!! 510 # i love text protocols!!!
307 my $hp = $stats->{1} * 1; 511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
308 my $hp_m = $stats->{2} * 1; 512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
309 my $sp = $stats->{3} * 1; 513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
310 my $sp_m = $stats->{4} * 1; 514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
311 my $fo = $stats->{18} * 1; 515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
312 my $fo_m = 999; 516 my $fo_m = 999;
313 my $gr = $stats->{23} * 1; 517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
314 my $gr_m = $stats->{24} * 1; 518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
315 519
316 $GAUGES->{hp} ->set_value ($hp, $hp_m); 520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
317 $GAUGES->{mana} ->set_value ($sp, $sp_m); 521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
318 $GAUGES->{food} ->set_value ($fo, $fo_m); 522 $GAUGES->{food} ->set_value ($fo, $fo_m);
319 $GAUGES->{grace} ->set_value ($gr, $gr_m); 523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
320 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 531 $STATWIDS->{title} ->set_text ("Title: " . $title);
321 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
322 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
323 532
324 if (0) { # this code can vanish, just wanted to preserver it for a checkin
325 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
326 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
327 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
328 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
329 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
330 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
331 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
332 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
333 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
334 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
335 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
336 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
337 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
338 } else {
339 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
340 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
341 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
342 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
343 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
344 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
345 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
346 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
347 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
348 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
349 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
350 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
351 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
352 }
353 546
354 my %tbl = ( 547 my %tbl = (
355 phys => 100, 548 phys => 100,
356 magic => 101, 549 magic => 101,
357 fire => 102, 550 fire => 102,
364 pois => 109, 557 pois => 109,
365 slow => 110, 558 slow => 110,
366 para => 111, 559 para => 111,
367 tund => 112, 560 tund => 112,
368 fear => 113, 561 fear => 113,
562 depl => 113,
369 deat => 115, 563 deat => 115,
370 holyw => 116, 564 holyw => 116,
371 blind => 117 565 blind => 117
372 ); 566 );
373 567
385 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
386 580
387 $dialog 581 $dialog
388} 582}
389 583
584my $METASERVER_ATIME;
585
390sub update_metaserver { 586sub update_metaserver {
391 my ($HOST) = @_; 587 my ($HOST) = @_;
392 588
393 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
394 595
395 my $buf; 596 my $buf;
396 597
397 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
398 604
399 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
400 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
401 607
402 if (!defined $res) { 608 if (!defined $res) {
403 $_[0]->w->cancel; 609 $_[0]->w->cancel;
404 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
405 } elsif ($res == 0) { 611 } elsif ($res == 0) {
406 $_[0]->w->cancel; 612 $_[0]->w->cancel;
407 status "server list retrieved"; 613 status "server list retrieved";
408 614
409 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
410 616
411 $table->clear; 617 $table->clear;
412 618
413 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
414 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
438 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
439 645
440 $y++; 646 $y++;
441 647
442 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
443 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
444 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
445 }), 651 }),
446 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
447 ]); 653 ]);
448 654
462 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
463 669
464 { 670 {
465 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
466 672
467 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
468 my ($self, $value) = @_; 702 my ($self, $value) = @_;
469 $CFG->{host} = $value;
470 });
471
472 $METASERVER = metaserver_dialog;
473
474 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
475 update_metaserver $HOST;
476 });
477 }
478
479 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
480 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
481 my ($self, $value) = @_;
482 $CFG->{user} = $value; 703 $CFG->{user} = $value;
704 }
483 }); 705 );
484 706
485 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
486 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
487 my ($self, $value) = @_; 713 my ($self, $value) = @_;
488 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
489 }); 716 );
490
491 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
492 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
493 my ($self, $value) = @_;
494 $CFG->{say_command} = $value;
495 });
496 717
497 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
498 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
499 req_w => 100, 720 req_w => 100,
500 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
501 connect_changed => sub { 724 connect_changed => sub {
502 my ($self, $value) = @_; 725 my ($self, $value) = @_;
503 726
504 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
505 }, 728 },
513} 736}
514 737
515sub message_window { 738sub message_window {
516 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
517 title => "Messages", 740 title => "Messages",
518 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
519 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
520 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
521 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
522 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
523 746
524 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
525 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
526 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
527 ); 751 );
528 752
529 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
530 connect_focus_in => sub { 754 connect_focus_in => sub {
563 }; 787 };
564 788
565 $window 789 $window
566} 790}
567 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
568sub sdl_init { 798sub sdl_init {
569 CFClient::SDL_Init 799 CFClient::SDL_Init
570 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
571} 801}
572 802
603 fontsize => 0.8, 833 fontsize => 0.8,
604 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 834 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
605 $ALT_ENTER_MESSAGE->show; 835 $ALT_ENTER_MESSAGE->show;
606 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 836 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
607 837
608 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 838 CFClient::UI::FancyFrame->new (
609 $MAPWIDGET->focus_in; 839 border_bg => [1, 1, 1, 192/255],
840 bg => [1, 1, 1, 0],
841 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
842 )->show;
843
844 $MAPWIDGET = new CFClient::MapWidget;
610 $MAPWIDGET->connect (activate_console => sub { 845 $MAPWIDGET->connect (activate_console => sub {
611 my ($mapwidget, $preset) = @_; 846 my ($mapwidget, $preset) = @_;
612 847
613 if ($CONSOLE) { 848 if ($CONSOLE) {
614 $CONSOLE->{input}->{auto_activated} = 1; 849 $CONSOLE->{input}->{auto_activated} = 1;
617 if ($preset && $CONSOLE->{input}->get_text eq '') { 852 if ($preset && $CONSOLE->{input}->get_text eq '') {
618 $CONSOLE->{input}->set_text ($preset); 853 $CONSOLE->{input}->set_text ($preset);
619 } 854 }
620 } 855 }
621 }); 856 });
857 $MAPWIDGET->show;
858 $MAPWIDGET->focus_in;
622 859
623 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 860 $BUTTONBAR = new CFClient::UI::HBox;
624 861
625 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 862 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
626 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 863 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
627 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
865
866 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
867
868 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
869 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
628 870
629 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 871 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
630 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 872 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
631 status "Configuration Saved"; 873 status "Configuration Saved";
632 }); 874 });
633 875
876 $BUTTONBAR->show;
877
634 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 878 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
635
636
637 $CFClient::UI::ROOT->add (make_stats_window);
638} 879}
639 880
640sub video_shutdown { 881sub video_shutdown {
641 $CFClient::UI::ROOT->{children} = []; 882 $CFClient::UI::ROOT->{children} = [];
883 undef $CFClient::UI::GRAB;
884 undef $CFClient::UI::HOVER;
642 undef $SDL_ACTIVE; 885 undef $SDL_ACTIVE;
643} 886}
644 887
645my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 888my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
646my $bgmusic;#TODO#hack#d# 889my $bgmusic;#TODO#hack#d#
655 push @bgmusic, shift @bgmusic; 898 push @bgmusic, shift @bgmusic;
656} 899}
657 900
658sub audio_init { 901sub audio_init {
659 if ($CFG->{audio_enable}) { 902 if ($CFG->{audio_enable}) {
660 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 903 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
661 $SDL_MIXER = !CFClient::Mix_OpenAudio; 904 $SDL_MIXER = !CFClient::Mix_OpenAudio;
662 CFClient::Mix_AllocateChannels 8; 905 CFClient::Mix_AllocateChannels 8;
663 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 906 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
664 907
665 audio_music_finished; 908 audio_music_finished;
820# at worst. 1063# at worst.
821sub conn::flood_fill { 1064sub conn::flood_fill {
822 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1065 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
823 1066
824 # the server does not allow map paths > 6 1067 # the server does not allow map paths > 6
825 return if 6 <= length $path; 1068 return if 7 <= length $path;
826 1069
827 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1070 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
828 1071
829 for ( 1072 for (
830 [1, 0, -1], 1073 [1, 0, -1],
873 1116
874 $self->flush_map; 1117 $self->flush_map;
875 1118
876 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1119 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
877 1120
878 my $mapmapw = 250; 1121 my $mapmapw = $MAPMAP->{w};
879 my $mapmaph = 250; 1122 my $mapmaph = $MAPMAP->{h};
880 1123
881 $self->{neigh_rect} = [ 1124 $self->{neigh_rect} = [
882 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1125 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
883 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1126 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
884 ]; 1127 ];
889 $x += $ox; 1132 $x += $ox;
890 $y += $oy; 1133 $y += $oy;
891 1134
892 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1135 $self->{map_info} = [$hash, $x, $y, $w, $h];
893 1136
1137 my $map = $self->{map_info}[0];
1138 $map =~ s/^.*?\/([^\/]+)$/\1/;
894 $STATWIDS->{map}->set_text ("Map: " . $self->{map_info}[0]); 1139 $STATWIDS->{map}->set_text ("Map: " . $map);
895 1140
896 $self->load_map ($hash, $x, $y); 1141 $self->load_map ($hash, $x, $y);
897} 1142}
898 1143
899sub conn::face_find { 1144sub conn::face_find {
925 } 1170 }
926 1171
927gotid: 1172gotid:
928 $face->{id} = $id; 1173 $face->{id} = $id;
929 $MAP->set_face ($facenum => $id); 1174 $MAP->set_face ($facenum => $id);
1175 $self->{faceid}[$facenum] = $id;#d#
930 $TILECACHE->get ($id) 1176 $TILECACHE->get ($id)
931} 1177}
932 1178
933sub conn::face_update { 1179sub conn::face_update {
934 my ($self, $facenum, $face) = @_; 1180 my ($self, $facenum, $face) = @_;
942 my ($self, $id, $data) = @_; 1188 my ($self, $id, $data) = @_;
943 1189
944 $self->{texture}[$id] ||= do { 1190 $self->{texture}[$id] ||= do {
945 my $tex = 1191 my $tex =
946 new_from_image CFClient::Texture 1192 new_from_image CFClient::Texture
947 $data, minify => 1; 1193 $data, minify => 1, mipmap => 1;
948 1194
949 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1195 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
950 $MAPWIDGET->update; 1196 $MAPWIDGET->update;
951 1197
952 $tex 1198 $tex
964 1210
965 $chunk->play; 1211 $chunk->play;
966# warn "sound $x,$y,$soundnum,$type\n";#d# 1212# warn "sound $x,$y,$soundnum,$type\n";#d#
967} 1213}
968 1214
1215my $LAST_QUERY; # server is stupid, stupid, stupid
1216
969sub conn::query { 1217sub conn::query {
970 my ($self, $flags, $prompt) = @_; 1218 my ($self, $flags, $prompt) = @_;
971 1219
972 #TODO, display dialog with relevant information 1220 $prompt = $LAST_QUERY unless length $prompt;
973 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1221 $LAST_QUERY = $prompt;
1222
1223 my $dialog = new CFClient::UI::FancyFrame
1224 title => "Query",
1225 child => my $vbox = new CFClient::UI::VBox;
1226
1227 $vbox->add (new CFClient::UI::Label
1228 max_w => $::WIDTH * 0.4,
1229 text => $prompt);
1230
1231 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1232 $vbox->add (my $hbox = new CFClient::HBox);
1233 $hbox->add (new CFClient::Button
1234 text => "No",
1235 connect_activate => sub {
1236 $self->send ("reply n");
1237 $dialog->destroy;
1238 $MAPWIDGET->focus_in;
1239 }
1240 );
1241 $hbox->add (new CFClient::Button
1242 text => "Yes",
1243 connect_activate => sub {
1244 $self->send ("reply y");
1245 $dialog->destroy;
1246 $MAPWIDGET->focus_in;
1247 },
1248 );
1249
1250 $dialog->focus_in;
1251
1252 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1253 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1254 $vbox->add (my $entry = new CFClient::UI::Entry
1255 connect_changed => sub {
1256 $self->send ("reply $_[1]");
1257 $dialog->destroy;
1258 $MAPWIDGET->focus_in;
1259 },
1260 );
1261
1262 $entry->focus_in;
1263
1264 } else {
1265 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1266
1267 $vbox->add (my $entry = new CFClient::UI::Entry
1268 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1269 connect_activate => sub {
1270 $self->send ("reply $_[1]");
1271 $dialog->destroy;
1272 $MAPWIDGET->focus_in;
1273 },
1274 );
1275
1276 $entry->focus_in;
1277 }
1278
1279 $dialog->show;
974} 1280}
975 1281
976sub conn::drawinfo { 1282sub conn::drawinfo {
977 my ($self, $color, $text) = @_; 1283 my ($self, $color, $text) = @_;
978 1284
996} 1302}
997 1303
998sub conn::spell_add { 1304sub conn::spell_add {
999 my ($self, $spell) = @_; 1305 my ($self, $spell) = @_;
1000 1306
1307 # TODO
1308 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1001 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1309 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1002 });
1003 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1310 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1004 });
1005} 1311}
1006 1312
1007sub conn::spell_delete { 1313sub conn::spell_delete {
1008 my ($self, $spell) = @_; 1314 my ($self, $spell) = @_;
1009} 1315}
1010 1316
1011sub conn::addme_success { 1317sub conn::addme_success {
1012 my ($self) = @_; 1318 my ($self) = @_;
1013 1319
1014 for my $skill (values %{$self->{skill_info}}) { 1320 for my $skill (values %{$self->{skill_info}}) {
1015 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1321 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1322 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1323 }
1324}
1325
1326sub update_floorbox {
1327 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1328 $FLOORBOX->clear;
1329 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1330
1331 # we basically have to use the same sorting as everybody else
1332 for my $item (@{ $CONN->{container}{0} }) {
1333 my $desc = $item->{nrof} < 2
1334 ? $item->{name}
1335 : "$item->{nrof} $item->{name_pl}";
1336 # todo: animation widget, face widget, weight(?) etc.
1337 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1338 tooltip => (CFClient::UI::Label->escape ($desc)
1339 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1340 can_hover => 1,
1341 can_events => 1,
1342 connect_button_down => sub {
1343 my ($self, $ev, $x, $y) = @_;
1344
1345 # todo: maybe put examine on 1? but should just be a tooltip :(
1346 if ($ev->{button} == 1) {
1347 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1348 } elsif ($ev->{button} == 2) {
1349 $CONN->send ("apply $item->{tag}");
1350 } elsif ($ev->{button} == 3) {
1351 CFClient::UI::Menu->new (
1352 items => [
1353 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1354 [
1355 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1356 sub { $CONN->send ("lock $item->{tag}") },
1357 ],
1358 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1359 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1360 ],
1361 )->popup ($ev);
1362 }
1363
1364 1
1365 },
1366 );
1367
1368 $hbox->add (new CFClient::UI::Face
1369 can_events => 0,
1370 face => $item->{face},
1371 anim => $item->{anim},
1372 animspeed => $item->{animspeed},
1373 );
1374
1375 $hbox->add (new CFClient::UI::Label
1376 can_events => 0,
1377 text => $desc,
1378 );
1016 }); 1379 }
1017 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1380 });
1381 refresh;
1382}
1383
1384sub conn::container_add {
1385 my ($self, $id, $items) = @_;
1386
1387 update_floorbox if $id == 0;
1388 if ($self->{player}{tag} == $id) {
1389 $INV->set_items ($self->{container}{$self->{player}{tag}});
1390 }
1391 # $self-<{player}{tag} => player inv
1392 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1393}
1394
1395sub conn::container_clear {
1396 my ($self, $id) = @_;
1397
1398 update_floorbox if $id == 0;
1399 if ($self->{player}{tag} == $id) {
1400 $INV->set_items ($self->{container}{$id});
1401 }
1402
1403# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1404}
1405
1406sub conn::item_delete {
1407 my ($self, @items) = @_;
1408
1409 for (@items) {
1410 update_floorbox if $_->{container} == 0;
1411 if ($self->{player}{tag} == $_->{container}) {
1412 $INV->set_items ($self->{container}{$_->{container}});
1018 }); 1413 }
1414 }
1415}
1416
1417sub conn::item_update {
1418 my ($self, $item) = @_;
1419
1420 update_floorbox if $item->{container} == 0;
1421 if ($self->{player}{tag} == $item->{container}) {
1422 $INV->set_items ($self->{container}{$item->{container}});
1019 } 1423 }
1020} 1424}
1021 1425
1022%SDL_CB = ( 1426%SDL_CB = (
1023 CFClient::SDL_QUIT => sub { 1427 CFClient::SDL_QUIT => sub {
1048 1452
1049############################################################################# 1453#############################################################################
1050 1454
1051$SIG{INT} = $SIG{TERM} = sub { exit }; 1455$SIG{INT} = $SIG{TERM} = sub { exit };
1052 1456
1457CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1458
1053$TILECACHE = CFClient::db_table "tilecache"; 1459$TILECACHE = CFClient::db_table "tilecache";
1054$FACEMAP = CFClient::db_table "facemap"; 1460$FACEMAP = CFClient::db_table "facemap";
1055
1056CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1057 1461
1058my %DEF_CFG = ( 1462my %DEF_CFG = (
1059 sdl_mode => 0, 1463 sdl_mode => 0,
1060 width => 640, 1464 width => 640,
1061 height => 480, 1465 height => 480,
1062 fullscreen => 0, 1466 fullscreen => 0,
1063 fast => 0, 1467 fast => 0,
1468 map_scale => 0.5,
1064 fow_enable => 1, 1469 fow_enable => 1,
1065 fow_intensity => 0.45, 1470 fow_intensity => 0.45,
1066 fow_smooth => 0, 1471 fow_smooth => 0,
1067 gui_fontsize => 1, 1472 gui_fontsize => 1,
1068 log_fontsize => 1, 1473 log_fontsize => 1,
1474 gauge_fontsize => 1,
1475 gauge_size => 0.35,
1069 stat_fontsize => 1, 1476 stat_fontsize => 1,
1070 mapsize => 100, 1477 mapsize => 100,
1071 host => "crossfire.schmorp.de", 1478 host => "crossfire.schmorp.de",
1072 say_command => 'say', 1479 say_command => 'say',
1073 audio_enable => 1, 1480 audio_enable => 1,
1088@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1495@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1089 1496
1090$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1497$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1091 1498
1092{ 1499{
1093 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1500 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1501 DejaVuSans.ttf
1502 DejaVuSansMono.ttf
1503 DejaVuSans-Bold.ttf
1504 DejaVuSansMono-Bold.ttf
1505 DejaVuSans-Oblique.ttf
1506 DejaVuSansMono-Oblique.ttf
1507 DejaVuSans-BoldOblique.ttf
1508 DejaVuSansMono-BoldOblique.ttf
1509 );
1094 1510
1095 CFClient::add_font $_ for @fonts; 1511 CFClient::add_font $_ for @fonts;
1096 CFClient::set_font $fonts[0]; 1512
1513 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1514 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1515
1516 $FONT_PROP->make_default;
1097} 1517}
1098 1518
1099video_init; 1519video_init;
1100audio_init; 1520audio_init;
1101 1521
1102Event::loop; 1522Event::loop;
1103 1523
1104END { CFClient::SDL_Quit } 1524END { CFClient::SDL_Quit }
1105 1525
1526=head1 pclient - Crossfire+ and Crossfire game client
1106 1527
1528Pclient is a Crossfire+ and Crossfire game client.
1529
1530=head2 Features
1531
1532=over 4
1533
1534=item Fullscreen Map
1535
1536PClient can uses a fullscreen map, which greatly enhances how much of the
1537game world you can see.
1538
1539=item Persistent Map Cache (Crossfire+ only)
1540
1541PClient can persistently cache all map data it received from the
1542server. This not only allows it to display an overview map, but also
1543ensures that once-explored areas will be available the next time you want
1544to explore more.
1545
1546=item Hardware acceleration
1547
1548Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1549acceleration. Most modern graphics cards have difficulties with 2D
1550acceleration, while 3D graphics is accelerated well.
1551
1552=item No arbitrary limits
1553
1554Unlike other Crossfire clients, pclient does not suffer from arbitrary
1555limits (like a fixed amount of face numbers). There are still limits, but
1556they are not arbitrarily low :)
1557
1558=back
1559
1560=head1 USAGE
1561
1562=head2 The Map
1563
1564The map is always displayed in the background, behind all other windows and UI elements.
1565
1566#TODO# middle-click scrolls
1567#
1568# keys:
1569#
1570# a apply
1571# keypad moves, kp_5 applies ranged attack to self
1572
1573Starting to type enters the I<completion mode>. In that mode, you can type
1574abbreviations or commands and have them executed as soon as they match a
1575valid command. This is best explained by a few examples:
1576
1577Typing B<climb> will display a list of commands with I<climb> in their
1578name, such as I<ready_skill climbing> and I<use_skill climbing>.
1579
1580You can abbreviate commands by typing only the first character of every
1581word. For example, typing I<iwor> will likely select I<invoke word of
1582recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1583will likely select I<ready_skill climbing> and I<usl> will give you
1584I<use_skill levitation>.
1585
1586=head2 The map overview
1587
1588#TODO#
1589
1590=head2 The Status area in the lower right corner
1591
1592#TODO#
1593
1594=head2 The I<Statistics>/I>Stats> window
1595
1596#TODO#
1597
1598=head1 FAQ
1599
1600=over 4
1601
1602=item The client is very sluggish and slow, what can I do about this?
1603
1604Most likely, you don't have accelerated OpenGL support. Try to find a
1605newer driver, or a driver from your hardware vendor, that features OpenGL
1606support.
1607
1608If this is not an option, the following Setup options reduce the load and
1609will likely make the client playable with sofwtare rendering (it will
1610still be slow, though):
1611
1612=over 4
1613
1614=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1615
1616=item Enable B<Fast & Ugly> mode
1617
1618=item Disable B<Fog of War>
1619
1620=item Increase B<Map Scale>
1621
1622=back
1623
1624=back
1625
1626=head1 AUTHOR
1627
1628Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1629
1630
1631

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