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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.157 by elmex, Fri Apr 21 15:03:47 2006 UTC vs.
Revision 1.208 by root, Thu May 11 23:41:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUS_LINE;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], group => "status", timeout => 60);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_refresh ($STATUS_LINE => sub {
108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
66} 110}
67 111
68sub debug { 112sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 116}
72 117
73sub start_game { 118sub start_game {
74 status "logging in..."; 119 status "logging in...";
75 120
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 122
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
81 125
82 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
83 127
84 $CONN = new conn 128 $CONN = eval {
129 new conn
85 host => $host, 130 host => $host,
86 port => $port || 13327, 131 port => $port || 13327,
87 user => $CFG->{user}, 132 user => $CFG->{user},
88 pass => $CFG->{password}, 133 pass => $CFG->{password},
89 mapw => $mapsize, 134 mapw => $mapsize,
90 maph => $mapsize, 135 maph => $mapsize,
136 ;
91 ; 137 };
92 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
93 status "login successful"; 142 status "login successful";
94 143
95 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
96} 149}
97 150
98sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
99 undef $CONN; 160 undef $MAP;
100} 161}
101 162
102sub client_setup { 163sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 165 title => "Client Setup",
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 178 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 179 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 180 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 182
183 my $row = 1;
184
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
124 my ($self, $value) = @_; 190 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
126 }); 193 );
127 194
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 196 $table->add (1, $row++, new CFClient::UI::CheckBox
197 state => $CFG->{fast},
198 tooltip => "Lower the visual quality considerably to speed up rendering.",
199 connect_changed => sub {
130 my ($self, $value) = @_; 200 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
202 }
132 }); 203 );
133 204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = 0.05 * int $value / 0.05;
212 }
213 );
214
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fow_enable},
218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219 connect_changed => sub {
136 my ($self, $value) = @_; 220 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 221 $CFG->{fow_enable} = $value;
222 }
138 }); 223 );
139 224
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229 connect_changed => sub {
142 my ($self, $value) = @_; 230 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 231 $CFG->{fow_intensity} = $value;
232 }
144 }); 233 );
145 234
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_smooth},
238 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239 connect_changed => sub {
148 my ($self, $value) = @_; 240 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 241 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 242 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243 }
151 }); 244 );
152 245
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 247 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
249 tooltip => "The font size used by most GUI elements",
250 connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 251 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 252# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
253 }
157 }); 254 );
158 255
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 256 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 257 $table->add (1, $row++, new CFClient::UI::Slider
258 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
259 tooltip => "The font size used by the server log window only",
260 connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 261 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
262 }
162 }); 263 );
163 264
164 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 265 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
165 $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 266
267 $table->add (1, $row++, new CFClient::UI::Slider
268 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
269 tooltip => "The font size used by the statistics window only",
270 connect_changed => sub {
166 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 271 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
167 &set_stats_window_fontsize; 272 &set_stats_window_fontsize;
273 }
168 }); 274 );
169 275
276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
279 tooltip => "Adjust the size of the stats gauges at the bottom right",
280 connect_changed => sub {
281 $CFG->{gauge_size} = $_[1];
282 my $h = int $HEIGHT * $CFG->{gauge_size};
283 $GAUGES->{win}->set_size ($WIDTH, $h);
284 $GAUGES->{win}->move (0, $HEIGHT - $h);
285 }
286 );
170 287
171 $table->add (1, 9, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
172 video_shutdown (); 302 video_shutdown ();
173 video_init (); 303 video_init ();
304 }
174 }); 305 );
175 306
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
177 $table->add (1, 10, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
178 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
179 }); 314 );
180# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
181# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
182# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
183# }); 318# });
184 $table->add (0, 11, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
185 $table->add (1, 11, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
186 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
187 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
188 }); 327 );
189 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
190 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
191 CFClient::MixMusic::volume $_[1] * 128; 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
192 }); 335 );
193 336
194 $table->add (1, 12, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
195 audio_shutdown (); 341 audio_shutdown ();
196 audio_init (); 342 audio_init ();
343 }
197 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
198 357
199 $dialog 358 $dialog
200} 359}
201 360
202sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
203 for (values %{$STATWIDS}, values %{$GAUGES}) { 362 for (values %{$STATWIDS}) {
204 $_->set_fontsize ($::CFG->{stat_fontsize}); 363 $_->set_fontsize ($::CFG->{stat_fontsize});
205 } 364 }
206} 365}
207 366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int ($HEIGHT * $CFG->{gauge_size});
378# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
379
380 my $win = new CFClient::UI::Frame (
381 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
382 );
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 ($FLOORBOX = new CFClient::UI::VBox),
387 (my $vbox = new CFClient::UI::VBox),
388 ],
389 );
390
391 $vbox->add (new CFClient::UI::HBox
392 expand => 1,
393 children => [
394 (new CFClient::UI::Empty expand => 1),
395 (my $hb = new CFClient::UI::HBox),
396 ],
397 );
398
399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
407
408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
412
413 $GAUGES = {
414 exp => $exp, win => $win, range => $rng,
415 food => $fg, mana => $mg, hp => $hg, grace => $gg
416 };
417
418 &set_gauge_window_fontsize;
419
420 $win
421}
422
208sub make_stats_window { 423sub make_stats_window {
209 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
210 425
211 $tgw->add (my $vb = new CFClient::UI::VBox); 426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
212 $vb->add (my $uhb = new CFClient::UI::HBox);
213 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
214 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
215 $vb->add (my $dhb = new CFClient::UI::HBox);
216 $dhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1);
217 $dhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
218 429
219 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
220 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
221 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
222 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
223 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
224 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
225 431
226 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
227 433
228 if (0) { # this code can vanish, just wanted to preserver it for a checkin 434 my $black = [0, 0, 0];
229 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
230 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
231 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
232 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
233 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
234 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
235 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
236 435
237 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 436 for (
238 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
239 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
240 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
241 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
242 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp"); 441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
243 } else { 442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
244 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
245 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
246 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
247 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
248 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
249 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
250 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
251 444
252 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
253 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
254 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
255 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
256 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
257 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
258 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
259 453
260 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
261 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
262 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
263 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
264 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
265 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
266
267 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
268 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
269 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
270 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
271 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
272 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
273 } 458 }
274 459
275 $hb->add (my $tbl2 = new CFClient::UI::Table); 460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
276 461
277 my $row = 0; 462 my $row = 0;
278 my $col = 0; 463 my $col = 0;
279 464
465 my %resist_names = (
466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
471 magic => "Magic (resistance to magic spells like magic missile or similar)",
472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
474 pois => "Poison (resistance to getting poisoned)",
475 para => "Paralysation (this resistance affects the chance you get paralysed)",
476 deat => "Death (resistance against death spells)",
477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
480 tund => "Turn undead",
481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
484 );
280 for (qw/slow holyw conf fire depl magic 485 for (qw/slow holyw conf fire depl magic
281 drain acid pois para deat phys 486 drain acid pois para deat phys
282 blind fear tund elec cold ghit/) 487 blind fear tund elec cold ghit/)
283 { 488 {
284 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
285 $tbl2->add ($col + 1, $row, 489 $tbl2->add ($col, $row,
286 $STATWIDS->{"res_$_"} = 490 $STATWIDS->{"res_$_"} =
287 new CFClient::UI::Label text => "0", align => -1, valign => 0 491 new CFClient::UI::Label
492 font => $FONT_FIXED,
493 template => "-100%",
494 align => +1,
495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
498 tooltip => $resist_names{$_},
499 );
500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
502 can_hover => 1,
503 can_events => 1,
504 image => "ui/resist/resist_$_.png",
505 tooltip => $resist_names{$_},
288 ); 506 );
289 507
290 $row++; 508 $row++;
291 if ($row % 6 == 0) { 509 if ($row % 6 == 0) {
292 $col += 2; 510 $col += 2;
298 update_stats_window ({}); 516 update_stats_window ({});
299 517
300 $tgw 518 $tgw
301} 519}
302 520
521sub formsep {
522 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
523}
524
303sub update_stats_window { 525sub update_stats_window {
304 my ($stats) = @_; 526 my ($stats) = @_;
305 527
306 # i love text protocols!!! 528 # i love text protocols!!!
307 my $hp = $stats->{1} * 1; 529 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
308 my $hp_m = $stats->{2} * 1; 530 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
309 my $sp = $stats->{3} * 1; 531 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
310 my $sp_m = $stats->{4} * 1; 532 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
311 my $fo = $stats->{18} * 1; 533 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
312 my $fo_m = 999; 534 my $fo_m = 999;
313 my $gr = $stats->{23} * 1; 535 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
314 my $gr_m = $stats->{24} * 1; 536 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
315 537
316 $GAUGES->{hp} ->set_value ($hp, $hp_m); 538 $GAUGES->{hp} ->set_value ($hp, $hp_m);
317 $GAUGES->{mana} ->set_value ($sp, $sp_m); 539 $GAUGES->{mana} ->set_value ($sp, $sp_m);
318 $GAUGES->{food} ->set_value ($fo, $fo_m); 540 $GAUGES->{food} ->set_value ($fo, $fo_m);
319 $GAUGES->{grace} ->set_value ($gr, $gr_m); 541 $GAUGES->{grace} ->set_value ($gr, $gr_m);
542 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
543 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
544 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
545 $rng =~ s/^Range: //; # thank you so much dear server
546 $GAUGES->{range} ->set_text ("Rng: " . $rng);
547 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
548 $title =~ s/^Player: //;
320 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 549 $STATWIDS->{title} ->set_text ("Title: " . $title);
321 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
322 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
323 550
324 if (0) { # this code can vanish, just wanted to preserver it for a checkin
325 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
326 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
327 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
328 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
329 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
330 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
331 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
332 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
333 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
334 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
335 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
336 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
337 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
338 } else {
339 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 551 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
340 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 552 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
341 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 553 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
342 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 554 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
343 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 555 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
344 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 556 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
345 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 557 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
346 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 558 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
347 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 559 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
348 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 560 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
349 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 561 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
350 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 562 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
351 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 563 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
352 }
353 564
354 my %tbl = ( 565 my %tbl = (
355 phys => 100, 566 phys => 100,
356 magic => 101, 567 magic => 101,
357 fire => 102, 568 fire => 102,
364 pois => 109, 575 pois => 109,
365 slow => 110, 576 slow => 110,
366 para => 111, 577 para => 111,
367 tund => 112, 578 tund => 112,
368 fear => 113, 579 fear => 113,
580 depl => 113,
369 deat => 115, 581 deat => 115,
370 holyw => 116, 582 holyw => 116,
371 blind => 117 583 blind => 117
372 ); 584 );
373 585
377 589
378} 590}
379 591
380sub metaserver_dialog { 592sub metaserver_dialog {
381 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
382 title => "Metaserver", 594 title => "Server List",
383 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
384 596
385 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
386 598
387 $dialog 599 $dialog
388} 600}
601
602my $METASERVER_ATIME;
389 603
390sub update_metaserver { 604sub update_metaserver {
391 my ($HOST) = @_; 605 my ($HOST) = @_;
392 606
393 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
394 613
395 my $buf; 614 my $buf;
396 615
397 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
398 622
399 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
400 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
401 625
402 if (!defined $res) { 626 if (!defined $res) {
403 $_[0]->w->cancel; 627 $_[0]->w->cancel;
404 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
405 } elsif ($res == 0) { 629 } elsif ($res == 0) {
406 $_[0]->w->cancel; 630 $_[0]->w->cancel;
407 status "server list retrieved"; 631 status "server list retrieved";
408 632
409 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
410 634
411 $table->clear; 635 $table->clear;
412 636
413 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
414 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
438 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
439 663
440 $y++; 664 $y++;
441 665
442 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
443 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
444 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
445 }), 669 }),
446 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
447 ]); 671 ]);
448 672
462 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
463 687
464 { 688 {
465 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
466 690
467 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
468 my ($self, $value) = @_; 720 my ($self, $value) = @_;
469 $CFG->{host} = $value;
470 });
471
472 $METASERVER = metaserver_dialog;
473
474 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
475 update_metaserver $HOST;
476 });
477 }
478
479 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
480 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
481 my ($self, $value) = @_;
482 $CFG->{user} = $value; 721 $CFG->{user} = $value;
722 }
483 }); 723 );
484 724
485 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
486 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
487 my ($self, $value) = @_; 731 my ($self, $value) = @_;
488 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
489 }); 734 );
490
491 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
492 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
493 my ($self, $value) = @_;
494 $CFG->{say_command} = $value;
495 });
496 735
497 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
498 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
499 req_w => 100, 738 req_w => 100,
500 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
501 connect_changed => sub { 742 connect_changed => sub {
502 my ($self, $value) = @_; 743 my ($self, $value) = @_;
503 744
504 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
505 }, 746 },
506 ); 747 );
507 748
508 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
509 start_game; 755 : start_game;
756 },
510 }); 757 );
511 758
512 $dialog 759 $dialog
513} 760}
514 761
515sub message_window { 762sub message_window {
516 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
517 title => "Messages", 764 title => "Messages",
518 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
519 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
520 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
521 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
522 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
523 770
524 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
525 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
526 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
527 ); 775 );
528 776
529 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
530 connect_focus_in => sub { 778 connect_focus_in => sub {
563 }; 811 };
564 812
565 $window 813 $window
566} 814}
567 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
568sub sdl_init { 822sub sdl_init {
569 CFClient::SDL_Init 823 CFClient::SDL_Init
570 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
571} 825}
572 826
573sub video_init { 827sub video_init {
574 sdl_init; 828 sdl_init;
575 829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831
576 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
577 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
578 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
579 835
580 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
581 or die "SDL_SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
582 838
583 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
584
585 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
586 841
587 CFClient::gl_init; 842 CFClient::gl_init;
588 843
589 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
590 845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847
591 ############################################################################# 848 #############################################################################
592 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
593 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
594 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
595 859
596 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
597 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => 0, size => 0.8, color => [1, 1, 1]);
598 y => $HEIGHT - $FONTSIZE * 1.8;
599 $STATUS_LINE->show; 862 $STATUS_LINE->show;
600 863
601 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
602 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
603 fontsize => 0.8, 866 bg => [1, 1, 1, 0],
604 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
605 $ALT_ENTER_MESSAGE->show; 868 )->show;
606 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
607 869
608 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
609 $MAPWIDGET->focus_in;
610 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
611 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
612 873
613 if ($CONSOLE) { 874 if ($CONSOLE) {
614 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
615 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
616 877
617 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
618 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
619 } 881 }
620 } 882 });
621 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
622 885
623 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
624 887
625 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
626 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
627 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
628 891
892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
896
629 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
630 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
631 status "Configuration Saved"; 899 status "Configuration Saved";
632 }); 900 });
633 901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_refresh (startup => sub {
634 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
635 907 });
636 908 force_refresh ();
637 $CFClient::UI::ROOT->add (make_stats_window); 909 }
638} 910}
639 911
640sub video_shutdown { 912sub video_shutdown {
641 $CFClient::UI::ROOT->{children} = [];
642 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
643} 914}
644 915
645my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
646my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
647 924
648sub audio_music_finished { 925sub audio_music_finished {
649 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
650 927
651 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
655 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
656} 933}
657 934
658sub audio_init { 935sub audio_init {
659 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
660 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
661 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
662 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
663 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
664 941
665 audio_music_finished; 942 audio_music_finished;
692} 969}
693 970
694my %animate_object; 971my %animate_object;
695my $animate_timer; 972my $animate_timer;
696 973
697my $want_refresh;
698my $can_refresh;
699
700my $fps = 9; 974my $fps = 9;
701 975
702sub force_refresh { 976sub force_refresh {
703 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
704 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
705 979
706 $want_refresh = 0;
707 $can_refresh = 0;
708
709 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
710
711 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
712 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
713 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
714} 986}
715 987
716my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
717 $NOW = time; 989 $NOW = time;
719 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
720 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
721 993
722 if (%animate_object) { 994 if (%animate_object) {
723 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
724 $want_refresh++; 996 $WANT_REFRESH++;
725 } 997 }
726 998
727 if ($want_refresh) { 999 if ($WANT_REFRESH) {
728 force_refresh; 1000 force_refresh;
729 } else { 1001 } else {
730 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
731 } 1003 }
732}); 1004});
733
734sub refresh {
735 $want_refresh++;
736}
737 1005
738sub animation_start { 1006sub animation_start {
739 my ($widget) = @_; 1007 my ($widget) = @_;
740 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
741} 1009}
820# at worst. 1088# at worst.
821sub conn::flood_fill { 1089sub conn::flood_fill {
822 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
823 1091
824 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
825 return if 6 <= length $path; 1093 return if 7 <= length $path;
826 1094
827 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
828 1096
829 for ( 1097 for (
830 [1, 0, -1], 1098 [1, 0, -1],
873 1141
874 $self->flush_map; 1142 $self->flush_map;
875 1143
876 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
877 1145
878 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
879 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
880 1148
881 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
882 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
883 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
884 ]; 1152 ];
889 $x += $ox; 1157 $x += $ox;
890 $y += $oy; 1158 $y += $oy;
891 1159
892 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
893 1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
894 $STATWIDS->{map}->set_text ("Map: " . $self->{map_info}[0]); 1164 $STATWIDS->{map}->set_text ("Map: " . $map);
895 1165
896 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
897} 1167}
898 1168
899sub conn::face_find { 1169sub conn::face_find {
925 } 1195 }
926 1196
927gotid: 1197gotid:
928 $face->{id} = $id; 1198 $face->{id} = $id;
929 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
930 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
931} 1202}
932 1203
933sub conn::face_update { 1204sub conn::face_update {
934 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
942 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
943 1214
944 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
945 my $tex = 1216 my $tex =
946 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
947 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
948 1219
949 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
950 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
951 1222
952 $tex 1223 $tex
964 1235
965 $chunk->play; 1236 $chunk->play;
966# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
967} 1238}
968 1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
969sub conn::query { 1242sub conn::query {
970 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
971 1244
972 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
973 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
974} 1305}
975 1306
976sub conn::drawinfo { 1307sub conn::drawinfo {
977 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
978 1309
990 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
991 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
992 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
993 ); 1324 );
994 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
995 $LOGVIEW->add_paragraph ($color[$color], $text); 1328 $LOGVIEW->add_paragraph ($color[$color],
1329 join "\n", map "$time $_", split /\n/, $text);
1330
1331 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1332 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1333 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1334 $STATUS_LINE->add ($text, color => $color[$color], timeout => 60);
1335}
1336
1337sub conn::drawextinfo {
1338 my ($self, $color, $type, $subtype, $message) = @_;
1339
1340 $self->drawinfo ($color, $message);
996} 1341}
997 1342
998sub conn::spell_add { 1343sub conn::spell_add {
999 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
1000 1345
1346 # TODO
1347 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1001 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1348 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1002 });
1003 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1349 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1004 });
1005} 1350}
1006 1351
1007sub conn::spell_delete { 1352sub conn::spell_delete {
1008 my ($self, $spell) = @_; 1353 my ($self, $spell) = @_;
1009} 1354}
1010 1355
1011sub conn::addme_success { 1356sub conn::addme_success {
1012 my ($self) = @_; 1357 my ($self) = @_;
1013 1358
1014 for my $skill (values %{$self->{skill_info}}) { 1359 for my $skill (values %{$self->{skill_info}}) {
1015 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1360 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1361 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1362 }
1363
1364 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1365 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1366 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1367 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1368}
1369
1370sub conn::eof {
1371 stop_game;
1372}
1373
1374sub update_floorbox {
1375 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1376 return unless $CONN;
1377
1378 $FLOORBOX->clear;
1379 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1380
1381 my $count = 4;
1382 for (@{ $CONN->{container}{0} }) {
1383 if (--$count) {
1384 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1385 } else {
1386 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1387 last;
1388 }
1016 }); 1389 }
1017 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1018 }); 1390 });
1019 } 1391
1392 $WANT_REFRESH++;
1393}
1394
1395sub conn::container_add {
1396 my ($self, $tag, $items) = @_;
1397
1398 update_floorbox if $tag == 0;
1399
1400 $INV->set_items ($self->{container}{$self->{player}{tag}})
1401 if $tag == $self->{player}{tag};
1402
1403 # $self-<{player}{tag} => player inv
1404 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1405}
1406
1407sub conn::container_clear {
1408 my ($self, $tag) = @_;
1409
1410 update_floorbox if $tag == 0;
1411
1412 $INV->set_items ($self->{container}{$tag})
1413 if $tag == $self->{player}{tag};
1414
1415# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1416}
1417
1418sub conn::item_delete {
1419 my ($self, @items) = @_;
1420
1421 for (@items) {
1422 update_floorbox if $_->{container} == 0;
1423
1424 $INV->set_items ($self->{container}{$_->{container}})
1425 if $_->{container} == $self->{player}{tag};
1426 }
1427}
1428
1429sub conn::item_update {
1430 my ($self, $item) = @_;
1431
1432 update_floorbox if $item->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$item->{container}})
1435 if $item->{container} == $self->{player}{tag};
1020} 1436}
1021 1437
1022%SDL_CB = ( 1438%SDL_CB = (
1023 CFClient::SDL_QUIT => sub { 1439 CFClient::SDL_QUIT => sub {
1024 Event::unloop -1; 1440 Event::unloop -1;
1025 }, 1441 },
1026 CFClient::SDL_VIDEORESIZE => sub { 1442 CFClient::SDL_VIDEORESIZE => sub {
1027 }, 1443 },
1028 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1444 CFClient::SDL_VIDEOEXPOSE => sub {
1445 $WANT_REFRESH++;
1446 },
1029 CFClient::SDL_ACTIVEEVENT => sub { 1447 CFClient::SDL_ACTIVEEVENT => sub {
1030# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1448# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1031 }, 1449 },
1032 CFClient::SDL_KEYDOWN => sub { 1450 CFClient::SDL_KEYDOWN => sub {
1033 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1451 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1037 video_init; 1455 video_init;
1038 } else { 1456 } else {
1039 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1457 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1040 } 1458 }
1041 }, 1459 },
1042 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1460 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1043 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1461 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1044 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1462 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1045 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1463 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1046 CFClient::SDL_USEREVENT => \&audio_music_finished, 1464 CFClient::SDL_USEREVENT => sub {
1465 if ($_[0]{code} == 1) {
1466 audio_channel_finished $_[0]{data1};
1467 } elsif ($_[0]{code} == 0) {
1468 audio_music_finished;
1469 }
1470 },
1047); 1471);
1048 1472
1049############################################################################# 1473#############################################################################
1050 1474
1051$SIG{INT} = $SIG{TERM} = sub { exit }; 1475$SIG{INT} = $SIG{TERM} = sub { exit };
1052 1476
1053$TILECACHE = CFClient::db_table "tilecache";
1054$FACEMAP = CFClient::db_table "facemap";
1055
1056CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1057
1058my %DEF_CFG = (
1059 sdl_mode => 0,
1060 width => 640,
1061 height => 480,
1062 fullscreen => 0,
1063 fast => 0,
1064 fow_enable => 1,
1065 fow_intensity => 0.45,
1066 fow_smooth => 0,
1067 gui_fontsize => 1,
1068 log_fontsize => 1,
1069 stat_fontsize => 1,
1070 mapsize => 100,
1071 host => "crossfire.schmorp.de",
1072 say_command => 'say',
1073 audio_enable => 1,
1074 bgm_enable => 1,
1075 bgm_volume => 0.25,
1076);
1077
1078while (my ($k, $v) = each %DEF_CFG) {
1079 $CFG->{$k} = $v unless exists $CFG->{$k};
1080}
1081
1082sdl_init;
1083
1084@SDL_MODES = reverse
1085 grep $_->[0] >= 640 && $_->[1] >= 480,
1086 CFClient::SDL_ListModes;
1087
1088@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1089
1090$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1091
1092{ 1477{
1093 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1478 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1094 1479
1480 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1481
1482 $TILECACHE = CFClient::db_table "tilecache";
1483 $FACEMAP = CFClient::db_table "facemap";
1484
1485 my %DEF_CFG = (
1486 sdl_mode => 0,
1487 width => 640,
1488 height => 480,
1489 fullscreen => 0,
1490 fast => 0,
1491 map_scale => 0.5,
1492 fow_enable => 1,
1493 fow_intensity => 0.45,
1494 fow_smooth => 0,
1495 gui_fontsize => 1,
1496 log_fontsize => 1,
1497 gauge_fontsize=> 1,
1498 gauge_size => 0.35,
1499 stat_fontsize => 1,
1500 mapsize => 100,
1501 host => "crossfire.schmorp.de",
1502 say_command => 'say',
1503 audio_enable => 1,
1504 bgm_enable => 1,
1505 bgm_volume => 0.25,
1506 );
1507
1508 while (my ($k, $v) = each %DEF_CFG) {
1509 $CFG->{$k} = $v unless exists $CFG->{$k};
1510 }
1511
1512 sdl_init;
1513
1514 @SDL_MODES = reverse
1515 grep $_->[0] >= 640 && $_->[1] >= 480,
1516 CFClient::SDL_ListModes;
1517
1518 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1519
1520 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1521
1522 {
1523 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1524 DejaVuSans.ttf
1525 DejaVuSansMono.ttf
1526 DejaVuSans-Bold.ttf
1527 DejaVuSansMono-Bold.ttf
1528 DejaVuSans-Oblique.ttf
1529 DejaVuSansMono-Oblique.ttf
1530 DejaVuSans-BoldOblique.ttf
1531 DejaVuSansMono-BoldOblique.ttf
1532 );
1533
1095 CFClient::add_font $_ for @fonts; 1534 CFClient::add_font $_ for @fonts;
1096 CFClient::set_font $fonts[0]; 1535
1097} 1536 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1537 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1098 1538
1539 $FONT_PROP->make_default;
1540 }
1541
1099video_init; 1542 video_init;
1100audio_init; 1543 audio_init;
1544}
1101 1545
1102Event::loop; 1546Event::loop;
1103 1547
1104END { CFClient::SDL_Quit } 1548END { CFClient::SDL_Quit }
1105 1549
1550=head1 pclient - Crossfire+ and Crossfire game client
1106 1551
1552Pclient is a Crossfire+ and Crossfire game client.
1553
1554=head2 Features
1555
1556=over 4
1557
1558=item Fullscreen Map
1559
1560PClient can uses a fullscreen map, which greatly enhances how much of the
1561game world you can see.
1562
1563=item Persistent Map Cache (Crossfire+ only)
1564
1565PClient can persistently cache all map data it received from the
1566server. This not only allows it to display an overview map, but also
1567ensures that once-explored areas will be available the next time you want
1568to explore more.
1569
1570=item Hardware acceleration
1571
1572Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1573acceleration. Most modern graphics cards have difficulties with 2D
1574acceleration, while 3D graphics is accelerated well.
1575
1576=item No arbitrary limits
1577
1578Unlike other Crossfire clients, pclient does not suffer from arbitrary
1579limits (like a fixed amount of face numbers). There are still limits, but
1580they are not arbitrarily low :)
1581
1582=back
1583
1584=head1 USAGE
1585
1586=head2 The Map
1587
1588The map is always displayed in the background, behind all other windows and UI elements.
1589
1590#TODO# middle-click scrolls
1591#
1592# keys:
1593#
1594# a apply
1595# keypad moves, kp_5 applies ranged attack to self
1596
1597Starting to type enters the I<completion mode>. In that mode, you can type
1598abbreviations or commands and have them executed as soon as they match a
1599valid command. This is best explained by a few examples:
1600
1601Typing B<climb> will display a list of commands with I<climb> in their
1602name, such as I<ready_skill climbing> and I<use_skill climbing>.
1603
1604You can abbreviate commands by typing only the first character of every
1605word. For example, typing I<iwor> will likely select I<invoke word of
1606recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1607will likely select I<ready_skill climbing> and I<usl> will give you
1608I<use_skill levitation>.
1609
1610=head2 The map overview
1611
1612#TODO#
1613
1614=head2 The Status area in the lower right corner
1615
1616#TODO#
1617
1618=head2 The I<Statistics>/I>Stats> window
1619
1620#TODO#
1621
1622=head1 FAQ
1623
1624=over 4
1625
1626=item The client is very sluggish and slow, what can I do about this?
1627
1628Most likely, you don't have accelerated OpenGL support. Try to find a
1629newer driver, or a driver from your hardware vendor, that features OpenGL
1630support.
1631
1632If this is not an option, the following Setup options reduce the load and
1633will likely make the client playable with sofwtare rendering (it will
1634still be slow, though):
1635
1636=over 4
1637
1638=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1639
1640=item Enable B<Fast & Ugly> mode
1641
1642=item Disable B<Fog of War>
1643
1644=item Increase B<Map Scale>
1645
1646=back
1647
1648=back
1649
1650=head1 AUTHOR
1651
1652Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1653
1654
1655

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