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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.157 by elmex, Fri Apr 21 15:03:47 2006 UTC vs.
Revision 1.221 by root, Wed May 17 01:03:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
63sub status { 107sub status {
64 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 109}
67 110
68sub debug { 111sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 115}
72 116
73sub start_game { 117sub start_game {
74 status "logging in..."; 118 status "logging in...";
75 119
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 121
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
81 124
82 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
83 126
84 $CONN = new conn 127 $CONN = eval {
128 new conn
85 host => $host, 129 host => $host,
86 port => $port || 13327, 130 port => $port || 13327,
87 user => $CFG->{user}, 131 user => $CFG->{user},
88 pass => $CFG->{password}, 132 pass => $CFG->{password},
89 mapw => $mapsize, 133 mapw => $mapsize,
90 maph => $mapsize, 134 maph => $mapsize,
135 ;
91 ; 136 };
92 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
93 status "login successful"; 141 status "login successful";
94 142
95 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
96} 148}
97 149
98sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
99 undef $CONN; 159 undef $MAP;
100} 160}
101 161
102sub client_setup { 162sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 164 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 167
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 170
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 173
114 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 175 my ($self, $value) = @_;
116 176
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 177 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 178 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 179 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 180 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 181
182 my $row = 1;
183
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 184 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 185 $table->add (1, $row++, new CFClient::UI::CheckBox
186 state => $CFG->{fullscreen},
187 tooltip => "Bring the client into fullscreen mode",
188 connect_changed => sub {
124 my ($self, $value) = @_; 189 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 190 $CFG->{fullscreen} = $value;
191 }
126 }); 192 );
127 193
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 195 $table->add (1, $row++, new CFClient::UI::CheckBox
196 state => $CFG->{fast},
197 tooltip => "Lower the visual quality considerably to speed up rendering.",
198 connect_changed => sub {
130 my ($self, $value) = @_; 199 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 200 $CFG->{fast} = $value;
201 }
132 }); 202 );
133 203
204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
205 $table->add (1, $row++, new CFClient::UI::Slider
206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 tooltip => "Enlarge or shrink the displayed map",
208 connect_changed => sub {
209 my ($self, $value) = @_;
210 $CFG->{map_scale} = $value;
211 }
212 );
213
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 215 $table->add (1, $row++, new CFClient::UI::CheckBox
216 state => $CFG->{fow_enable},
217 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
218 connect_changed => sub {
136 my ($self, $value) = @_; 219 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 220 $CFG->{fow_enable} = $value;
221 }
138 }); 222 );
139 223
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 225 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
227 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
228 connect_changed => sub {
142 my ($self, $value) = @_; 229 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 230 $CFG->{fow_intensity} = $value;
231 }
144 }); 232 );
145 233
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 235 $table->add (1, $row++, new CFClient::UI::CheckBox
236 state => $CFG->{fow_smooth},
237 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
238 connect_changed => sub {
148 my ($self, $value) = @_; 239 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 240 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 241 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
242 }
151 }); 243 );
152 244
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 246 $table->add (1, $row++, new CFClient::UI::Slider
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 248 tooltip => "The font size used by most GUI elements",
249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
157 }); 250 );
158 251
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 253 $table->add (1, $row++, new CFClient::UI::Slider
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
255 tooltip => "The font size used by the server log window only",
256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
162 }); 257 );
163 258
164 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
165 $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 260
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the statistics window only",
264 connect_changed => sub {
166 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{stat_fontsize} = $_[1];
167 &set_stats_window_fontsize; 266 &set_stats_window_fontsize;
267 }
168 }); 268 );
169 269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
273 tooltip => "Adjust the size of the stats gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_size} = $_[1];
276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
277 }
278 );
170 279
171 $table->add (1, 9, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
284 connect_changed => sub {
285 $CFG->{gauge_fontsize} = $_[1];
286 &set_gauge_window_fontsize;
287 }
288 );
289
290 $table->add (1, $row++, new CFClient::UI::Button
291 expand => 1, align => 0, text => "Apply",
292 tooltip => "Apply the video settings",
293 connect_activate => sub {
172 video_shutdown (); 294 video_shutdown ();
173 video_init (); 295 video_init ();
296 }
174 }); 297 );
175 298
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
177 $table->add (1, 10, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 300 $table->add (1, $row++, new CFClient::UI::CheckBox
301 state => $CFG->{audio_enable},
302 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
303 connect_changed => sub {
178 $CFG->{audio_enable} = $_[1]; 304 $CFG->{audio_enable} = $_[1];
305 }
179 }); 306 );
180# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 307# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
181# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 308# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
182# $CFG->{effects_volume} = $_[1]; 309# $CFG->{effects_volume} = $_[1];
183# }); 310# });
184 $table->add (0, 11, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 311 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
185 $table->add (1, 11, my $hbox = new CFClient::UI::HBox); 312 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
186 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 313 $hbox->add (new CFClient::UI::CheckBox
314 expand => 1, state => $CFG->{bgm_enable},
315 tooltip => "Enable background music playing",
316 connect_changed => sub {
187 $CFG->{bgm_enable} = $_[1]; 317 $CFG->{bgm_enable} = $_[1];
318 }
188 }); 319 );
189 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 320 $hbox->add (new CFClient::UI::Slider
321 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
322 tooltip => "The volume of the background music",
323 connect_changed => sub {
190 $CFG->{bgm_volume} = $_[1]; 324 $CFG->{bgm_volume} = $_[1];
191 CFClient::MixMusic::volume $_[1] * 128; 325 CFClient::MixMusic::volume $_[1] * 128;
326 }
192 }); 327 );
193 328
194 $table->add (1, 12, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 329 $table->add (1, $row++, new CFClient::UI::Button
330 expand => 1, align => 0, text => "Apply",
331 tooltip => "Apply the audio settings",
332 connect_activate => sub {
195 audio_shutdown (); 333 audio_shutdown ();
196 audio_init (); 334 audio_init ();
335 }
197 }); 336 );
337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
344 connect_changed => sub {
345 my ($self, $value) = @_;
346 $CFG->{say_command} = $value;
347 }
348 );
198 349
199 $dialog 350 $dialog
200} 351}
201 352
202sub set_stats_window_fontsize { 353sub set_stats_window_fontsize {
203 for (values %{$STATWIDS}, values %{$GAUGES}) { 354 for (values %{$STATWIDS}) {
204 $_->set_fontsize ($::CFG->{stat_fontsize}); 355 $_->set_fontsize ($::CFG->{stat_fontsize});
205 } 356 }
206} 357}
207 358
359sub set_gauge_window_fontsize {
360 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
361 $_->set_fontsize ($::CFG->{gauge_fontsize});
362 }
363
364# local $GAUGES->{win}{parent};#d#
365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
366}
367
368sub make_gauge_window {
369 my $gh = int $HEIGHT * $CFG->{gauge_size};
370
371 my $win = new CFClient::UI::Frame (
372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
375 );
376
377 $win->add (my $hbox = new CFClient::UI::HBox
378 children => [
379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
208sub make_stats_window { 420sub make_stats_window {
209 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
210 422
211 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
212 $vb->add (my $uhb = new CFClient::UI::HBox);
213 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
214 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
215 $vb->add (my $dhb = new CFClient::UI::HBox);
216 $dhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1);
217 $dhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
218 426
219 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
220 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
221 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
222 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
223 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
224 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
225 428
226 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
227 430
228 if (0) { # this code can vanish, just wanted to preserver it for a checkin 431 my $black = [0, 0, 0];
229 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
230 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
231 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
232 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
233 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
234 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
235 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
236 432
237 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 433 for (
238 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
239 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
240 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
241 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
242 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp"); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
243 } else { 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
244 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
245 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
246 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
247 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
248 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
249 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
250 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
251 441
252 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
253 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
254 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
255 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
256 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
257 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
258 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
259 450
260 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
261 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
262 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
263 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
264 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
265 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
266
267 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
268 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
269 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
270 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
271 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
272 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
273 } 455 }
274 456
275 $hb->add (my $tbl2 = new CFClient::UI::Table); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
276 458
277 my $row = 0; 459 my $row = 0;
278 my $col = 0; 460 my $col = 0;
279 461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
280 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
281 drain acid pois para deat phys 483 drain acid pois para deat phys
282 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
283 { 485 {
284 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
285 $tbl2->add ($col + 1, $row, 486 $tbl2->add ($col, $row,
286 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
287 new CFClient::UI::Label text => "0", align => -1, valign => 0 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
288 ); 503 );
289 504
290 $row++; 505 $row++;
291 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
292 $col += 2; 507 $col += 2;
298 update_stats_window ({}); 513 update_stats_window ({});
299 514
300 $tgw 515 $tgw
301} 516}
302 517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
303sub update_stats_window { 522sub update_stats_window {
304 my ($stats) = @_; 523 my ($stats) = @_;
305 524
306 # i love text protocols!!! 525 # i love text protocols!!!
307 my $hp = $stats->{1} * 1; 526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
308 my $hp_m = $stats->{2} * 1; 527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
309 my $sp = $stats->{3} * 1; 528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
310 my $sp_m = $stats->{4} * 1; 529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
311 my $fo = $stats->{18} * 1; 530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
312 my $fo_m = 999; 531 my $fo_m = 999;
313 my $gr = $stats->{23} * 1; 532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
314 my $gr_m = $stats->{24} * 1; 533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
315 534
316 $GAUGES->{hp} ->set_value ($hp, $hp_m); 535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
317 $GAUGES->{mana} ->set_value ($sp, $sp_m); 536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
318 $GAUGES->{food} ->set_value ($fo, $fo_m); 537 $GAUGES->{food} ->set_value ($fo, $fo_m);
319 $GAUGES->{grace} ->set_value ($gr, $gr_m); 538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
320 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 546 $STATWIDS->{title} ->set_text ("Title: " . $title);
321 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
322 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
323 547
324 if (0) { # this code can vanish, just wanted to preserver it for a checkin
325 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
326 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
327 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
328 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
329 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
330 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
331 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
332 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
333 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
334 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
335 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
336 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
337 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
338 } else {
339 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
340 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
341 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
342 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
343 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
344 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
345 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
346 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
347 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
348 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
349 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
350 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
351 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
352 }
353 561
354 my %tbl = ( 562 my %tbl = (
355 phys => 100, 563 phys => 100,
356 magic => 101, 564 magic => 101,
357 fire => 102, 565 fire => 102,
364 pois => 109, 572 pois => 109,
365 slow => 110, 573 slow => 110,
366 para => 111, 574 para => 111,
367 tund => 112, 575 tund => 112,
368 fear => 113, 576 fear => 113,
577 depl => 113,
369 deat => 115, 578 deat => 115,
370 holyw => 116, 579 holyw => 116,
371 blind => 117 580 blind => 117
372 ); 581 );
373 582
377 586
378} 587}
379 588
380sub metaserver_dialog { 589sub metaserver_dialog {
381 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
382 title => "Metaserver", 591 title => "Server List",
383 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
384 593
385 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
386 595
387 $dialog 596 $dialog
388} 597}
598
599my $METASERVER_ATIME;
389 600
390sub update_metaserver { 601sub update_metaserver {
391 my ($HOST) = @_; 602 my ($HOST) = @_;
392 603
393 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
394 610
395 my $buf; 611 my $buf;
396 612
397 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
398 619
399 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
400 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
401 622
402 if (!defined $res) { 623 if (!defined $res) {
403 $_[0]->w->cancel; 624 $_[0]->w->cancel;
404 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
405 } elsif ($res == 0) { 626 } elsif ($res == 0) {
406 $_[0]->w->cancel; 627 $_[0]->w->cancel;
407 status "server list retrieved"; 628 status "server list retrieved";
408 629
409 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
410 631
411 $table->clear; 632 $table->clear;
412 633
413 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
414 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
438 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
439 660
440 $y++; 661 $y++;
441 662
442 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
443 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
444 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
445 }), 666 }),
446 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
447 ]); 668 ]);
448 669
462 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
463 684
464 { 685 {
465 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
466 687
467 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
468 my ($self, $value) = @_; 717 my ($self, $value) = @_;
469 $CFG->{host} = $value;
470 });
471
472 $METASERVER = metaserver_dialog;
473
474 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
475 update_metaserver $HOST;
476 });
477 }
478
479 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
480 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
481 my ($self, $value) = @_;
482 $CFG->{user} = $value; 718 $CFG->{user} = $value;
719 }
483 }); 720 );
484 721
485 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
486 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
487 my ($self, $value) = @_; 728 my ($self, $value) = @_;
488 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
489 }); 731 );
490
491 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
492 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
493 my ($self, $value) = @_;
494 $CFG->{say_command} = $value;
495 });
496 732
497 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
498 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
499 req_w => 100, 735 req_w => 100,
500 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
501 connect_changed => sub { 739 connect_changed => sub {
502 my ($self, $value) = @_; 740 my ($self, $value) = @_;
503 741
504 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
505 }, 743 },
506 ); 744 );
507 745
508 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
509 start_game; 752 : start_game;
753 },
510 }); 754 );
511 755
512 $dialog 756 $dialog
513} 757}
514 758
515sub message_window { 759sub message_window {
516 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
517 title => "Messages", 761 title => "Messages",
518 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
519 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
520 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
521 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
522 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
523 767
524 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
525 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
526 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
527 ); 772 );
528 773
529 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
530 connect_focus_in => sub { 775 connect_focus_in => sub {
563 }; 808 };
564 809
565 $window 810 $window
566} 811}
567 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
568sub sdl_init { 824sub sdl_init {
569 CFClient::SDL_Init 825 CFClient::SDL_Init
570 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
571} 827}
572 828
573sub video_init { 829sub video_init {
574 sdl_init; 830 sdl_init;
575 831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833
576 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
577 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
578 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
579 837
580 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
581 or die "SDL_SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
582 840
583 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
584
585 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
586 843
587 CFClient::gl_init; 844 CFClient::gl_init;
588 845
589 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
590 847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849
591 ############################################################################# 850 #############################################################################
592 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
593 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
594 $DEBUG_STATUS->show; 856 $DEBUG_STATUS->show;
595 857
596 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
597 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
598 y => $HEIGHT - $FONTSIZE * 1.8;
599 $STATUS_LINE->show;
600 860
601 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
602 padding => 0, 862 bg => [0, 0, 0, 0.4],
603 fontsize => 0.8, 863 req_y => -1,
604 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 864 child => $STATUSBOX,
605 $ALT_ENTER_MESSAGE->show; 865 )->show;
606 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
607 866
608 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 867 CFClient::UI::FancyFrame->new (
609 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
610 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
611 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
612 876
613 if ($CONSOLE) { 877 if ($CONSOLE) {
614 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
615 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
616 880
617 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
618 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
619 } 884 }
620 } 885 });
621 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
622 888
623 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
624 890
625 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
626 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
627 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
628 894
895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
629 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
630 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
631 status "Configuration Saved"; 902 status "Configuration Saved";
632 }); 903 });
633 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
634 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
635 912 my $widget = $GAUGES->{win};
636 913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
637 $CFClient::UI::ROOT->add (make_stats_window); 914 });
915 force_refresh ();
916 }
638} 917}
639 918
640sub video_shutdown { 919sub video_shutdown {
641 $CFClient::UI::ROOT->{children} = [];
642 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
643} 921}
644 922
645my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
646my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
647 931
648sub audio_music_finished { 932sub audio_music_finished {
649 return unless $CFG->{bgm_enable}; 933 return unless $CFG->{bgm_enable};
650 934
651 # TODO: hack, do play loop and mood music 935 # TODO: hack, do play loop and mood music
655 push @bgmusic, shift @bgmusic; 939 push @bgmusic, shift @bgmusic;
656} 940}
657 941
658sub audio_init { 942sub audio_init {
659 if ($CFG->{audio_enable}) { 943 if ($CFG->{audio_enable}) {
660 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
661 $SDL_MIXER = !CFClient::Mix_OpenAudio; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
662 CFClient::Mix_AllocateChannels 8; 946 CFClient::Mix_AllocateChannels 8;
663 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
664 948
665 audio_music_finished; 949 audio_music_finished;
692} 976}
693 977
694my %animate_object; 978my %animate_object;
695my $animate_timer; 979my $animate_timer;
696 980
697my $want_refresh;
698my $can_refresh;
699
700my $fps = 9; 981my $fps = 9;
701 982
702sub force_refresh { 983sub force_refresh {
703 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
704 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
705 986
706 $want_refresh = 0;
707 $can_refresh = 0;
708
709 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
710
711 CFClient::SDL_GL_SwapBuffers; 988 CFClient::SDL_GL_SwapBuffers;
712 989
990 $WANT_REFRESH = 0;
991 $CAN_REFRESH = 0;
713 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
714} 993}
715 994
716my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
717 $NOW = time; 996 $NOW = time;
719 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
720 for CFClient::SDL_PollEvent; 999 for CFClient::SDL_PollEvent;
721 1000
722 if (%animate_object) { 1001 if (%animate_object) {
723 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
724 $want_refresh++; 1003 $WANT_REFRESH++;
725 } 1004 }
726 1005
727 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
728 force_refresh; 1007 force_refresh;
729 } else { 1008 } else {
730 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
731 } 1010 }
732}); 1011});
733
734sub refresh {
735 $want_refresh++;
736}
737 1012
738sub animation_start { 1013sub animation_start {
739 my ($widget) = @_; 1014 my ($widget) = @_;
740 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
741} 1016}
820# at worst. 1095# at worst.
821sub conn::flood_fill { 1096sub conn::flood_fill {
822 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
823 1098
824 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
825 return if 6 <= length $path; 1100 return if 7 <= length $path;
826 1101
827 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
828 1103
829 for ( 1104 for (
830 [1, 0, -1], 1105 [1, 0, -1],
873 1148
874 $self->flush_map; 1149 $self->flush_map;
875 1150
876 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
877 1152
878 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
879 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
880 1155
881 $self->{neigh_rect} = [ 1156 $self->{neigh_rect} = [
882 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
883 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
884 ]; 1159 ];
889 $x += $ox; 1164 $x += $ox;
890 $y += $oy; 1165 $y += $oy;
891 1166
892 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
893 1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
894 $STATWIDS->{map}->set_text ("Map: " . $self->{map_info}[0]); 1171 $STATWIDS->{map}->set_text ("Map: " . $map);
895 1172
896 $self->load_map ($hash, $x, $y); 1173 $self->load_map ($hash, $x, $y);
897} 1174}
898 1175
899sub conn::face_find { 1176sub conn::face_find {
925 } 1202 }
926 1203
927gotid: 1204gotid:
928 $face->{id} = $id; 1205 $face->{id} = $id;
929 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
930 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
931} 1209}
932 1210
933sub conn::face_update { 1211sub conn::face_update {
934 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
942 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
943 1221
944 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
945 my $tex = 1223 my $tex =
946 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
947 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
948 1226
949 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
950 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
951 1229
952 $tex 1230 $tex
964 1242
965 $chunk->play; 1243 $chunk->play;
966# warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
967} 1245}
968 1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
1248
969sub conn::query { 1249sub conn::query {
970 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
971 1251
972 #TODO, display dialog with relevant information 1252 $prompt = $LAST_QUERY unless length $prompt;
973 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
974} 1312}
975 1313
976sub conn::drawinfo { 1314sub conn::drawinfo {
977 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
978 1316
990 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
991 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
992 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
993 ); 1331 );
994 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text = CFClient::UI::Label::escape $text;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
995 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
996} 1354}
997 1355
998sub conn::spell_add { 1356sub conn::spell_add {
999 my ($self, $spell) = @_; 1357 my ($self, $spell) = @_;
1000 1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1001 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1002 });
1003 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1004 });
1005} 1363}
1006 1364
1007sub conn::spell_delete { 1365sub conn::spell_delete {
1008 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
1009} 1367}
1010 1368
1011sub conn::addme_success { 1369sub conn::addme_success {
1012 my ($self) = @_; 1370 my ($self) = @_;
1013 1371
1372 $MAPWIDGET->clr_commands;
1373
1014 for my $skill (values %{$self->{skill_info}}) { 1374 for my $skill (values %{$self->{skill_info}}) {
1015 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1375 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1376 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1377 }
1378
1379 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1380 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1381 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1382 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1383 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1384 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1385 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1386
1387 # TODO: add documentation on these
1388 for (qw(
1389 afk
1390 apply
1391 body
1392 bowmode
1393 brace
1394 build
1395 disarm
1396 dm
1397 dmhide
1398 drop
1399 dropall
1400 examine
1401 get
1402 gsay
1403 help
1404 hiscore
1405 inventory
1406 invoke
1407 killpets
1408 listen
1409 logs
1410 mapinfo
1411 maps
1412 mark
1413 motd
1414 output-count
1415 output-sync
1416 party
1417 peaceful
1418 petmode
1419 pickup
1420 players
1421 prepare
1422 quests
1423 rename
1424 resistances
1425 rotateshoottype
1426 save
1427 say
1428 search
1429 search-items
1430 showpets
1431 skills
1432 sound
1433 take
1434 throw
1435 time
1436 title
1437 usekeys
1438 version
1439 weather
1440 whereabouts
1441 whereami
1442 who
1443 wimpy
1444 )) {
1445 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1446 }
1447
1448 #TODO: add " and ' "aliases" etc.
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1455}
1456
1457sub update_floorbox {
1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1461 $FLOORBOX->clear;
1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1463
1464 my $count = 4;
1465 for (@{ $CONN->{container}{0} }) {
1466 if (--$count) {
1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1468 } else {
1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1470 last;
1471 }
1016 }); 1472 }
1017 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1473 });
1474
1475 $WANT_REFRESH++;
1476}
1477
1478sub conn::container_add {
1479 my ($self, $tag, $items) = @_;
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $INVR->set_items ($self->{container}{0});
1484 $OPENCONT = 0;
1485 } elsif ($tag == $self->{player}{tag}) {
1486 $INV->set_items ($self->{container}{$self->{player}{tag}})
1487 } else {
1488 $OPENCONT = $tag;
1489 $INVR->set_items ($self->{container}{$tag});
1490 }
1491
1492 # $self-<{player}{tag} => player inv
1493 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1494}
1495
1496sub conn::container_clear {
1497 my ($self, $tag) = @_;
1498
1499 if ($tag == 0) {
1500 update_floorbox;
1501 $INVR->set_items ($self->{container}{0});
1502 $OPENCONT = 0;
1503 } elsif ($tag == $self->{player}{tag}) {
1504 $INV->set_items ($self->{container}{$tag})
1505 } else {
1506 $INVR->set_items ($self->{container}{$tag});
1507 $OPENCONT = $tag;
1508 }
1509
1510# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1511}
1512
1513sub conn::item_delete {
1514 my ($self, @items) = @_;
1515
1516 for (@items) {
1517 if ($_->{container} == 0) {
1518 update_floorbox;
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($_->{container} == $self->{player}{tag}) {
1521 $INV->set_items ($self->{container}{$self->{player}{tag}})
1522 } else {
1523 $INVR->set_items ($self->{container}{0});
1018 }); 1524 }
1525 }
1526}
1527
1528sub conn::item_update {
1529 my ($self, $item) = @_;
1530
1531 if ($item->{container} == 0) {
1532 update_floorbox;
1533 $INVR->set_items ($self->{container}{0});
1534 } elsif ($item->{container} == $self->{player}{tag}) {
1535 $INV->set_items ($self->{container}{$item->{container}})
1019 } 1536 }
1020} 1537}
1021 1538
1022%SDL_CB = ( 1539%SDL_CB = (
1023 CFClient::SDL_QUIT => sub { 1540 CFClient::SDL_QUIT => sub {
1024 Event::unloop -1; 1541 Event::unloop -1;
1025 }, 1542 },
1026 CFClient::SDL_VIDEORESIZE => sub { 1543 CFClient::SDL_VIDEORESIZE => sub {
1027 }, 1544 },
1028 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1545 CFClient::SDL_VIDEOEXPOSE => sub {
1546 $WANT_REFRESH++;
1547 },
1029 CFClient::SDL_ACTIVEEVENT => sub { 1548 CFClient::SDL_ACTIVEEVENT => sub {
1030# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1549# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1031 }, 1550 },
1032 CFClient::SDL_KEYDOWN => sub { 1551 CFClient::SDL_KEYDOWN => sub {
1033 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1552 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1037 video_init; 1556 video_init;
1038 } else { 1557 } else {
1039 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1558 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1040 } 1559 }
1041 }, 1560 },
1042 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1561 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1043 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1562 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1044 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1563 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1045 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1564 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1046 CFClient::SDL_USEREVENT => \&audio_music_finished, 1565 CFClient::SDL_USEREVENT => sub {
1566 if ($_[0]{code} == 1) {
1567 audio_channel_finished $_[0]{data1};
1568 } elsif ($_[0]{code} == 0) {
1569 audio_music_finished;
1570 }
1571 },
1047); 1572);
1048 1573
1049############################################################################# 1574#############################################################################
1050 1575
1051$SIG{INT} = $SIG{TERM} = sub { exit }; 1576$SIG{INT} = $SIG{TERM} = sub { exit };
1052 1577
1053$TILECACHE = CFClient::db_table "tilecache";
1054$FACEMAP = CFClient::db_table "facemap";
1055
1056CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1057
1058my %DEF_CFG = (
1059 sdl_mode => 0,
1060 width => 640,
1061 height => 480,
1062 fullscreen => 0,
1063 fast => 0,
1064 fow_enable => 1,
1065 fow_intensity => 0.45,
1066 fow_smooth => 0,
1067 gui_fontsize => 1,
1068 log_fontsize => 1,
1069 stat_fontsize => 1,
1070 mapsize => 100,
1071 host => "crossfire.schmorp.de",
1072 say_command => 'say',
1073 audio_enable => 1,
1074 bgm_enable => 1,
1075 bgm_volume => 0.25,
1076);
1077
1078while (my ($k, $v) = each %DEF_CFG) {
1079 $CFG->{$k} = $v unless exists $CFG->{$k};
1080}
1081
1082sdl_init;
1083
1084@SDL_MODES = reverse
1085 grep $_->[0] >= 640 && $_->[1] >= 480,
1086 CFClient::SDL_ListModes;
1087
1088@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1089
1090$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1091
1092{ 1578{
1093 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1579 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1094 1580
1581 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1582
1583 $TILECACHE = CFClient::db_table "tilecache";
1584 $FACEMAP = CFClient::db_table "facemap";
1585
1586 my %DEF_CFG = (
1587 sdl_mode => 0,
1588 width => 640,
1589 height => 480,
1590 fullscreen => 0,
1591 fast => 0,
1592 map_scale => 0.5,
1593 fow_enable => 1,
1594 fow_intensity => 0.45,
1595 fow_smooth => 0,
1596 gui_fontsize => 1,
1597 log_fontsize => 1,
1598 gauge_fontsize=> 1,
1599 gauge_size => 0.35,
1600 stat_fontsize => 1,
1601 mapsize => 100,
1602 host => "crossfire.schmorp.de",
1603 say_command => 'say',
1604 audio_enable => 1,
1605 bgm_enable => 1,
1606 bgm_volume => 0.25,
1607 );
1608
1609 while (my ($k, $v) = each %DEF_CFG) {
1610 $CFG->{$k} = $v unless exists $CFG->{$k};
1611 }
1612
1613 sdl_init;
1614
1615 @SDL_MODES = reverse
1616 grep $_->[0] >= 640 && $_->[1] >= 480,
1617 CFClient::SDL_ListModes;
1618
1619 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1620
1621 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1622
1623 {
1624 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1625 DejaVuSans.ttf
1626 DejaVuSansMono.ttf
1627 DejaVuSans-Bold.ttf
1628 DejaVuSansMono-Bold.ttf
1629 DejaVuSans-Oblique.ttf
1630 DejaVuSansMono-Oblique.ttf
1631 DejaVuSans-BoldOblique.ttf
1632 DejaVuSansMono-BoldOblique.ttf
1633 );
1634
1095 CFClient::add_font $_ for @fonts; 1635 CFClient::add_font $_ for @fonts;
1096 CFClient::set_font $fonts[0]; 1636
1097} 1637 CFClient::pango_init;
1098 1638
1639 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1640 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1641
1642 $FONT_PROP->make_default;
1643 }
1644
1645# compare mono (ft) vs. rgba (cairo)
1646# ft - 1.8s, cairo 3s, even in alpha-only mode
1647# for my $rgba (0..1) {
1648# my $t1 = Time::HiRes::time;
1649# for (1..1000) {
1650# my $layout = CFClient::Layout->new ($rgba);
1651# $layout->set_text ("hallo" x 100);
1652# $layout->render;
1653# }
1654# my $t2 = Time::HiRes::time;
1655# warn $t2-$t1;
1656# }
1657
1099video_init; 1658 video_init;
1100audio_init; 1659 audio_init;
1660}
1101 1661
1102Event::loop; 1662Event::loop;
1103 1663
1104END { CFClient::SDL_Quit } 1664END { CFClient::SDL_Quit }
1105 1665
1666=head1 pclient - Crossfire+ and Crossfire game client
1106 1667
1668Pclient is a Crossfire+ and Crossfire game client.
1669
1670=head2 Features
1671
1672=over 4
1673
1674=item Fullscreen Map
1675
1676PClient can uses a fullscreen map, which greatly enhances how much of the
1677game world you can see.
1678
1679=item Persistent Map Cache (Crossfire+ only)
1680
1681PClient can persistently cache all map data it received from the
1682server. This not only allows it to display an overview map, but also
1683ensures that once-explored areas will be available the next time you want
1684to explore more.
1685
1686=item Hardware acceleration
1687
1688Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1689acceleration. Most modern graphics cards have difficulties with 2D
1690acceleration, while 3D graphics is accelerated well.
1691
1692=item No arbitrary limits
1693
1694Unlike other Crossfire clients, pclient does not suffer from arbitrary
1695limits (like a fixed amount of face numbers). There are still limits, but
1696they are not arbitrarily low :)
1697
1698=back
1699
1700=head1 USAGE
1701
1702=head2 The Map
1703
1704The map is always displayed in the background, behind all other windows and UI elements.
1705
1706#TODO# middle-click scrolls
1707#
1708# keys:
1709#
1710# a apply
1711# keypad moves, kp_5 applies ranged attack to self
1712
1713Starting to type enters the I<completion mode>. In that mode, you can type
1714abbreviations or commands and have them executed as soon as they match a
1715valid command. This is best explained by a few examples:
1716
1717Typing B<climb> will display a list of commands with I<climb> in their
1718name, such as I<ready_skill climbing> and I<use_skill climbing>.
1719
1720You can abbreviate commands by typing only the first character of every
1721word. For example, typing I<iwor> will likely select I<invoke word of
1722recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1723will likely select I<ready_skill climbing> and I<usl> will give you
1724I<use_skill levitation>.
1725
1726=head2 The map overview
1727
1728#TODO#
1729
1730=head2 The Status area in the lower right corner
1731
1732#TODO#
1733
1734=head2 The I<Statistics>/I>Stats> window
1735
1736#TODO#
1737
1738=head1 FAQ
1739
1740=over 4
1741
1742=item The client is very sluggish and slow, what can I do about this?
1743
1744Most likely, you don't have accelerated OpenGL support. Try to find a
1745newer driver, or a driver from your hardware vendor, that features OpenGL
1746support.
1747
1748If this is not an option, the following Setup options reduce the load and
1749will likely make the client playable with sofwtare rendering (it will
1750still be slow, though):
1751
1752=over 4
1753
1754=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1755
1756=item Enable B<Fast & Ugly> mode
1757
1758=item Disable B<Fog of War>
1759
1760=item Increase B<Map Scale>
1761
1762=back
1763
1764=back
1765
1766=head1 AUTHOR
1767
1768Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1769
1770
1771

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