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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.158 by elmex, Sat Apr 22 12:14:45 2006 UTC vs.
Revision 1.223 by elmex, Wed May 17 14:55:15 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $INVR_LBL;
106our $OPENCONT;
107
63sub status { 108sub status {
64 $STATUS_LINE->set_text ($_[0]); 109 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 110}
67 111
68sub debug { 112sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 116}
72 117
73sub start_game { 118sub start_game {
74 status "logging in..."; 119 status "logging in...";
75 120
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 122
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
81 125
82 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
83 127
84 $CONN = new conn 128 $CONN = eval {
129 new conn
85 host => $host, 130 host => $host,
86 port => $port || 13327, 131 port => $port || 13327,
87 user => $CFG->{user}, 132 user => $CFG->{user},
88 pass => $CFG->{password}, 133 pass => $CFG->{password},
89 mapw => $mapsize, 134 mapw => $mapsize,
90 maph => $mapsize, 135 maph => $mapsize,
136 ;
91 ; 137 };
92 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
93 status "login successful"; 142 status "login successful";
94 143
95 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
96} 149}
97 150
98sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
99 undef $CONN; 160 undef $MAP;
100} 161}
101 162
102sub client_setup { 163sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 165 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 167 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 168
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 169 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 170 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 171
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 172 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 173 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 174
114 $mode_slider->connect (changed => sub { 175 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 176 my ($self, $value) = @_;
116 177
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 182
122 my $row = 1; 183 my $row = 1;
123 184
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
126 my ($self, $value) = @_; 190 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
128 }); 193 );
129 194
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 196 $table->add (1, $row++, new CFClient::UI::CheckBox
197 state => $CFG->{fast},
198 tooltip => "Lower the visual quality considerably to speed up rendering.",
199 connect_changed => sub {
132 my ($self, $value) = @_; 200 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
202 }
134 }); 203 );
204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = $value;
212 }
213 );
135 214
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fow_enable},
218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219 connect_changed => sub {
138 my ($self, $value) = @_; 220 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 221 $CFG->{fow_enable} = $value;
222 }
140 }); 223 );
141 224
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229 connect_changed => sub {
144 my ($self, $value) = @_; 230 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 231 $CFG->{fow_intensity} = $value;
232 }
146 }); 233 );
147 234
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_smooth},
238 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239 connect_changed => sub {
150 my ($self, $value) = @_; 240 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 241 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 242 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243 }
153 }); 244 );
154 245
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 247 $table->add (1, $row++, new CFClient::UI::Slider
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 249 tooltip => "The font size used by most GUI elements",
250 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
159 }); 251 );
160 252
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
164 }); 258 );
165 259
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the statistics window only",
265 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 266 $CFG->{stat_fontsize} = $_[1];
169 &set_stats_window_fontsize; 267 &set_stats_window_fontsize;
268 }
170 }); 269 );
171 270
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 271 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 272 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 273 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 274 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 275 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 276 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 277 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
187 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 278 }
188 $GAUGES->{win}->set_size ($w, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h;
190 $GAUGES->{win}->{x} = $WIDTH - $w;
191 $GAUGES->{win}->update;
192 }); 279 );
193
194 280
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 286 $CFG->{gauge_fontsize} = $_[1];
198 &set_gauge_window_fontsize; 287 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 288 }
200 $GAUGES->{win}->update;
201 }); 289 );
202 290
203 291 $table->add (1, $row++, new CFClient::UI::Button
204 292 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 293 tooltip => "Apply the video settings",
294 connect_activate => sub {
206 video_shutdown (); 295 video_shutdown ();
207 video_init (); 296 video_init ();
297 }
208 }); 298 );
209 299
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
213 }); 307 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
217# }); 311# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
222 }); 320 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
226 }); 328 );
227 329
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
229 audio_shutdown (); 334 audio_shutdown ();
230 audio_init (); 335 audio_init ();
336 }
231 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
232 350
233 $dialog 351 $dialog
234} 352}
235 353
236sub set_stats_window_fontsize { 354sub set_stats_window_fontsize {
241 359
242sub set_gauge_window_fontsize { 360sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 362 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 367}
247 368
248sub make_gauge_window { 369sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 370 my $gh = int $HEIGHT * $CFG->{gauge_size};
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 371
252 my $win = new CFClient::UI::Frame ( 372 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 373 req_y => -1,
374 user_w => $WIDTH,
375 user_h => $gh,
254 ); 376 );
377
255 $win->add (my $vb = new CFClient::UI::VBox); 378 $win->add (my $hbox = new CFClient::UI::HBox
256 379 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 380 (new CFClient::UI::HBox expand => 1),
381 (new CFClient::UI::VBox children => [
382 (new CFClient::UI::Empty expand => 1),
383 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
384 ]),
385 (my $vbox = new CFClient::UI::VBox),
386 ],
387 );
388
389 $vbox->add (new CFClient::UI::HBox
390 expand => 1,
391 children => [
392 (new CFClient::UI::Empty expand => 1),
393 (my $hb = new CFClient::UI::HBox),
394 ],
395 );
396
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 397 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
398 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 399 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
400 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 401 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
402 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 403 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
404 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
405
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 406 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
407 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 408 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
264 409 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
265 410
266 $GAUGES = { 411 $GAUGES = {
267 exp => $exp, lvl => $lvl, win => $win, 412 exp => $exp, win => $win, range => $rng,
268 food => $fg, mana => $mg, hp => $hg, grace => $gg 413 food => $fg, mana => $mg, hp => $hg, grace => $gg
269 }; 414 };
415
416 &set_gauge_window_fontsize;
417
270 $win 418 $win
271} 419}
272 420
273sub make_stats_window { 421sub make_stats_window {
274 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 422 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
275 423
276 $tgw->add (my $vb = new CFClient::UI::VBox); 424 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
277 $vb->add (my $uhb = new CFClient::UI::HBox);
278 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 425 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
279 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 426 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
280 427
281 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 428 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
282 429
283 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 430 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
284 431
285 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 432 my $black = [0, 0, 0];
286 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
287 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
288 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
289 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
290 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
291 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
292 433
293 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 434 for (
294 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 435 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
295 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 436 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
296 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 437 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
297 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 438 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
298 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 439 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
299 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 440 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
441 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
300 442
301 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 443 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
302 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 444 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
303 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 445 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
304 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 446 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
305 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 447 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
306 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 448 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
449 ) {
450 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
307 451
308 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 452 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
309 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 453 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
310 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 454 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
311 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
312 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 456 }
313 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
314 457
315 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 458 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
316 459
317 my $row = 0; 460 my $row = 0;
318 my $col = 0; 461 my $col = 0;
319 462
463 my %resist_names = (
464 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
465 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
466 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
467 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
468 depl => "Depletion (some monsters and other effects can cause stats depletion)",
469 magic => "Magic (resistance to magic spells like magic missile or similar)",
470 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
471 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
472 pois => "Poison (resistance to getting poisoned)",
473 para => "Paralysation (this resistance affects the chance you get paralysed)",
474 deat => "Death (resistance against death spells)",
475 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
476 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
477 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
478 tund => "Turn undead",
479 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
480 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
481 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
482 );
320 for (qw/slow holyw conf fire depl magic 483 for (qw/slow holyw conf fire depl magic
321 drain acid pois para deat phys 484 drain acid pois para deat phys
322 blind fear tund elec cold ghit/) 485 blind fear tund elec cold ghit/)
323 { 486 {
324 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
325 $tbl2->add ($col + 1, $row, 487 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 488 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => -1, valign => 0 489 new CFClient::UI::Label
490 font => $FONT_FIXED,
491 template => "-100%",
492 align => +1,
493 valign => 0,
494 can_events => 1,
495 can_hover => 1,
496 tooltip => $resist_names{$_},
497 );
498 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
499 font => $FONT_FIXED,
500 can_hover => 1,
501 can_events => 1,
502 image => "ui/resist/resist_$_.png",
503 tooltip => $resist_names{$_},
328 ); 504 );
329 505
330 $row++; 506 $row++;
331 if ($row % 6 == 0) { 507 if ($row % 6 == 0) {
332 $col += 2; 508 $col += 2;
338 update_stats_window ({}); 514 update_stats_window ({});
339 515
340 $tgw 516 $tgw
341} 517}
342 518
519sub formsep {
520 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
521}
522
343sub update_stats_window { 523sub update_stats_window {
344 my ($stats) = @_; 524 my ($stats) = @_;
345 525
346 # i love text protocols!!! 526 # i love text protocols!!!
347 my $hp = $stats->{1} * 1; 527 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
348 my $hp_m = $stats->{2} * 1; 528 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
349 my $sp = $stats->{3} * 1; 529 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
350 my $sp_m = $stats->{4} * 1; 530 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
351 my $fo = $stats->{18} * 1; 531 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
352 my $fo_m = 999; 532 my $fo_m = 999;
353 my $gr = $stats->{23} * 1; 533 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
354 my $gr_m = $stats->{24} * 1; 534 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
355 535
356 $GAUGES->{hp} ->set_value ($hp, $hp_m); 536 $GAUGES->{hp} ->set_value ($hp, $hp_m);
357 $GAUGES->{mana} ->set_value ($sp, $sp_m); 537 $GAUGES->{mana} ->set_value ($sp, $sp_m);
358 $GAUGES->{food} ->set_value ($fo, $fo_m); 538 $GAUGES->{food} ->set_value ($fo, $fo_m);
359 $GAUGES->{grace} ->set_value ($gr, $gr_m); 539 $GAUGES->{grace} ->set_value ($gr, $gr_m);
360 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 540 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
361 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 541 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
542 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
543 $rng =~ s/^Range: //; # thank you so much dear server
544 $GAUGES->{range} ->set_text ("Rng: " . $rng);
545 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
546 $title =~ s/^Player: //;
362 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 547 $STATWIDS->{title} ->set_text ("Title: " . $title);
363 548
364 if (0) { # this code can vanish, just wanted to preserver it for a checkin
365 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
366 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
367 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
368 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
369 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
370 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
371 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
372 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
373 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
374 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
375 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
376 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
377 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
378 } else {
379 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 549 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
380 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 550 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
381 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 551 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
382 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 552 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
383 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 553 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
384 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 554 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
385 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 555 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
386 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 556 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
387 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 557 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
388 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 558 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
389 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 559 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
390 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 560 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
391 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 561 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
392 }
393 562
394 my %tbl = ( 563 my %tbl = (
395 phys => 100, 564 phys => 100,
396 magic => 101, 565 magic => 101,
397 fire => 102, 566 fire => 102,
404 pois => 109, 573 pois => 109,
405 slow => 110, 574 slow => 110,
406 para => 111, 575 para => 111,
407 tund => 112, 576 tund => 112,
408 fear => 113, 577 fear => 113,
578 depl => 113,
409 deat => 115, 579 deat => 115,
410 holyw => 116, 580 holyw => 116,
411 blind => 117 581 blind => 117
412 ); 582 );
413 583
417 587
418} 588}
419 589
420sub metaserver_dialog { 590sub metaserver_dialog {
421 my $dialog = new CFClient::UI::FancyFrame 591 my $dialog = new CFClient::UI::FancyFrame
422 title => "Metaserver", 592 title => "Server List",
423 child => (my $vbox = new CFClient::UI::VBox); 593 child => (my $vbox = new CFClient::UI::VBox);
424 594
425 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 595 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
426 596
427 $dialog 597 $dialog
428} 598}
599
600my $METASERVER_ATIME;
429 601
430sub update_metaserver { 602sub update_metaserver {
431 my ($HOST) = @_; 603 my ($HOST) = @_;
432 604
433 status "fetching metaserver list..."; 605 return if $METASERVER_ATIME > time;
606 $METASERVER_ATIME = time + 60;
607
608 my $table = $METASERVER->{table};
609 $table->clear;
610 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
434 611
435 my $buf; 612 my $buf;
436 613
437 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 614 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
615
616 unless ($fh) {
617 $label->set_text ("unable to contact metaserver: $!");
618 return;
619 }
438 620
439 Event->io (fd => $fh, poll => 'r', cb => sub { 621 Event->io (fd => $fh, poll => 'r', cb => sub {
440 my $res = sysread $fh, $buf, 8192, length $buf; 622 my $res = sysread $fh, $buf, 8192, length $buf;
441 623
442 if (!defined $res) { 624 if (!defined $res) {
443 $_[0]->w->cancel; 625 $_[0]->w->cancel;
444 status "metaserver: $!"; 626 $label->set_text ("error while retrieving server list: $!");
445 } elsif ($res == 0) { 627 } elsif ($res == 0) {
446 $_[0]->w->cancel; 628 $_[0]->w->cancel;
447 status "server list retrieved"; 629 status "server list retrieved";
448 630
449 my $table = $METASERVER->{table}; 631 utf8::decode $buf if utf8::valid $buf;
450 632
451 $table->clear; 633 $table->clear;
452 634
453 my @col = qw(Use #Users Host Uptime Version Description); 635 my @col = qw(Use #Users Host Uptime Version Description);
454 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 636 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
478 $m = [$users, $host, $uptime, $version, $desc]; 660 $m = [$users, $host, $uptime, $version, $desc];
479 661
480 $y++; 662 $y++;
481 663
482 $table->add (0, $y, new CFClient::UI::VBox children => [ 664 $table->add (0, $y, new CFClient::UI::VBox children => [
483 (new CFClient::UI::Button text => " ", connect_activate => sub { 665 (new CFClient::UI::Button text => "Use", connect_activate => sub {
484 $HOST->set_text ($CFG->{host} = $host); 666 $HOST->set_text ($CFG->{host} = $host);
485 }), 667 }),
486 (new CFClient::UI::Empty expand => 1), 668 (new CFClient::UI::Empty expand => 1),
487 ]); 669 ]);
488 670
502 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 684 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
503 685
504 { 686 {
505 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 687 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
506 688
507 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 689 $vbox->add (
690 my $HOST = new CFClient::UI::Entry
691 expand => 1,
692 text => $CFG->{host},
693 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
694 connect_changed => sub {
695 my ($self, $value) = @_;
696 $CFG->{host} = $value;
697 }
698 );
699
700 $METASERVER = metaserver_dialog;
701
702 $vbox->add (new CFClient::UI::Flopper
703 expand => 1,
704 text => "Server List",
705 other => $METASERVER,
706 tooltip => "Show a list of available crossfire servers",
707 connect_open => sub {
708 update_metaserver $HOST;
709 }
710 );
711 }
712
713 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
714 $table->add (1, 4, new CFClient::UI::Entry
715 text => $CFG->{user},
716 tooltip => "The name of your character on the server",
717 connect_changed => sub {
508 my ($self, $value) = @_; 718 my ($self, $value) = @_;
509 $CFG->{host} = $value;
510 });
511
512 $METASERVER = metaserver_dialog;
513
514 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
515 update_metaserver $HOST;
516 });
517 }
518
519 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
520 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
521 my ($self, $value) = @_;
522 $CFG->{user} = $value; 719 $CFG->{user} = $value;
720 }
523 }); 721 );
524 722
525 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 723 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
526 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 724 $table->add (1, 5, new CFClient::UI::Entry
725 text => $CFG->{password},
726 hidden => 1,
727 tooltip => "The password for your character",
728 connect_changed => sub {
527 my ($self, $value) = @_; 729 my ($self, $value) = @_;
528 $CFG->{password} = $value; 730 $CFG->{password} = $value;
731 }
529 }); 732 );
530
531 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
532 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
533 my ($self, $value) = @_;
534 $CFG->{say_command} = $value;
535 });
536 733
537 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 734 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
538 $table->add (1, 7, new CFClient::UI::Slider 735 $table->add (1, 7, new CFClient::UI::Slider
539 req_w => 100, 736 req_w => 100,
540 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 737 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
738 tooltip => "This is the size of the portion of the map update the server sends you. "
739 ."If you set this to a high value you will be able to see further for example.",
541 connect_changed => sub { 740 connect_changed => sub {
542 my ($self, $value) = @_; 741 my ($self, $value) = @_;
543 742
544 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 743 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
545 }, 744 },
546 ); 745 );
547 746
548 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 747 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
748 expand => 1,
749 align => 0,
750 text => "Login",
751 connect_activate => sub {
752 $CONN ? stop_game
549 start_game; 753 : start_game;
754 },
550 }); 755 );
551 756
552 $dialog 757 $dialog
553} 758}
554 759
555sub message_window { 760sub message_window {
556 my $window = new CFClient::UI::FancyFrame 761 my $window = new CFClient::UI::FancyFrame
557 title => "Messages", 762 title => "Messages",
558 border_bg => [1, 1, 1, 0.5], 763 border_bg => [1, 1, 1, 1],
559 bg => [0.3, 0.3, 0.3, 0.8], 764 bg => [0, 0, 0, 0.5],
560 user_w => int $::WIDTH / 3, 765 user_w => int $::WIDTH / 3,
561 user_h => int $::HEIGHT / 5, 766 user_h => int $::HEIGHT / 5,
562 child => (my $vbox = new CFClient::UI::VBox); 767 child => (my $vbox = new CFClient::UI::VBox);
563 768
564 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 769 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
565 expand => 1, 770 expand => 1,
771 font => $FONT_FIXED,
566 fontsize => $::CFG->{log_fontsize}, 772 fontsize => $::CFG->{log_fontsize},
567 ); 773 );
568 774
569 $vbox->add (my $input = new CFClient::UI::Entry 775 $vbox->add (my $input = new CFClient::UI::Entry
570 connect_focus_in => sub { 776 connect_focus_in => sub {
603 }; 809 };
604 810
605 $window 811 $window
606} 812}
607 813
814sub make_inventory_window {
815 my $invwin = new CFClient::UI::FancyFrame
816 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
817
818 $invwin->add (my $hb = new CFClient::UI::HBox);
819
820 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
821 $vb1->add (my $lbl = new CFClient::UI::Label);
822 $lbl->set_text ("Player");
823 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
824
825 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
826 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
827 $INVR_LBL->set_text ("Floor");
828 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
829
830 $invwin
831}
832
608sub sdl_init { 833sub sdl_init {
609 CFClient::SDL_Init 834 CFClient::SDL_Init
610 and die "SDL::Init failed!\n"; 835 and die "SDL::Init failed!\n";
611} 836}
612 837
613sub video_init { 838sub video_init {
614 sdl_init; 839 sdl_init;
615 840
841 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
842
616 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 843 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
617 $FULLSCREEN = $CFG->{fullscreen}; 844 $FULLSCREEN = $CFG->{fullscreen};
618 $FAST = $CFG->{fast}; 845 $FAST = $CFG->{fast};
619 846
620 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 847 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
621 or die "SDL_SetVideoMode failed!\n"; 848 or die "SDL_SetVideoMode failed!\n";
622 849
623 $SDL_ACTIVE = 1; 850 $SDL_ACTIVE = 1;
624
625 $LAST_REFRESH = time - 0.01; 851 $LAST_REFRESH = time - 0.01;
626 852
627 CFClient::gl_init; 853 CFClient::gl_init;
628 854
629 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 855 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
630 856
857 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
858
631 ############################################################################# 859 #############################################################################
632 860
861 unless ($DEBUG_STATUS) {
862 # create the widgets
863
633 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 864 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
634 $DEBUG_STATUS->show; 865 $DEBUG_STATUS->show;
635 866
636 $STATUS_LINE = new CFClient::UI::Label 867 $STATUSBOX = new CFClient::UI::Statusbox;
637 padding => 0, 868 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
638 y => $HEIGHT - $FONTSIZE * 1.8;
639 $STATUS_LINE->show;
640 869
641 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 870 (new CFClient::UI::Frame
642 padding => 0, 871 bg => [0, 0, 0, 0.4],
643 fontsize => 0.8, 872 req_y => -1,
644 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 873 child => $STATUSBOX,
645 $ALT_ENTER_MESSAGE->show; 874 )->show;
646 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
647 875
648 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 876 CFClient::UI::FancyFrame->new (
649 $MAPWIDGET->focus_in; 877 border_bg => [1, 1, 1, 192/255],
878 bg => [1, 1, 1, 0],
879 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
880 )->show;
881
882 $MAPWIDGET = new CFClient::MapWidget;
650 $MAPWIDGET->connect (activate_console => sub { 883 $MAPWIDGET->connect (activate_console => sub {
651 my ($mapwidget, $preset) = @_; 884 my ($mapwidget, $preset) = @_;
652 885
653 if ($CONSOLE) { 886 if ($CONSOLE) {
654 $CONSOLE->{input}->{auto_activated} = 1; 887 $CONSOLE->{input}->{auto_activated} = 1;
655 $CONSOLE->{input}->focus_in; 888 $CONSOLE->{input}->focus_in;
656 889
657 if ($preset && $CONSOLE->{input}->get_text eq '') { 890 if ($preset && $CONSOLE->{input}->get_text eq '') {
658 $CONSOLE->{input}->set_text ($preset); 891 $CONSOLE->{input}->set_text ($preset);
892 }
659 } 893 }
660 } 894 });
661 }); 895 $MAPWIDGET->show;
896 $MAPWIDGET->focus_in;
662 897
663 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 898 $BUTTONBAR = new CFClient::UI::HBox;
664 899
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 901 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
667 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
668 903
669 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
670 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
671 status "Configuration Saved";
672 });
673
674 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 904 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
905
675 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 906 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
907 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
676 908
909 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
910 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
911 status "Configuration Saved";
912 });
913
914 $BUTTONBAR->show;
915
916 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
917
918 # delay till geometry is constant
919 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
677 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 920 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
678 921 my $widget = $GAUGES->{win};
679 922 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
923 });
924 force_refresh ();
925 }
680} 926}
681 927
682sub video_shutdown { 928sub video_shutdown {
683 $CFClient::UI::ROOT->{children} = [];
684 undef $SDL_ACTIVE; 929 undef $SDL_ACTIVE;
685} 930}
686 931
687my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 932my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
688my $bgmusic;#TODO#hack#d# 933my $bgmusic;#TODO#hack#d#
934
935sub audio_channel_finished {
936 my ($channel) = @_;
937
938 warn "channel $channel finished\n";#d#
939}
689 940
690sub audio_music_finished { 941sub audio_music_finished {
691 return unless $CFG->{bgm_enable}; 942 return unless $CFG->{bgm_enable};
692 943
693 # TODO: hack, do play loop and mood music 944 # TODO: hack, do play loop and mood music
697 push @bgmusic, shift @bgmusic; 948 push @bgmusic, shift @bgmusic;
698} 949}
699 950
700sub audio_init { 951sub audio_init {
701 if ($CFG->{audio_enable}) { 952 if ($CFG->{audio_enable}) {
702 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 953 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
703 $SDL_MIXER = !CFClient::Mix_OpenAudio; 954 $SDL_MIXER = !CFClient::Mix_OpenAudio;
704 CFClient::Mix_AllocateChannels 8; 955 CFClient::Mix_AllocateChannels 8;
705 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 956 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
706 957
707 audio_music_finished; 958 audio_music_finished;
734} 985}
735 986
736my %animate_object; 987my %animate_object;
737my $animate_timer; 988my $animate_timer;
738 989
739my $want_refresh;
740my $can_refresh;
741
742my $fps = 9; 990my $fps = 9;
743 991
744sub force_refresh { 992sub force_refresh {
745 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 993 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
746 debug sprintf "%3.2f", $fps; 994 debug sprintf "%3.2f", $fps;
747 995
748 $want_refresh = 0;
749 $can_refresh = 0;
750
751 $CFClient::UI::ROOT->draw; 996 $CFClient::UI::ROOT->draw;
752
753 CFClient::SDL_GL_SwapBuffers; 997 CFClient::SDL_GL_SwapBuffers;
754 998
999 $WANT_REFRESH = 0;
1000 $CAN_REFRESH = 0;
755 $LAST_REFRESH = $NOW; 1001 $LAST_REFRESH = $NOW;
756} 1002}
757 1003
758my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1004my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
759 $NOW = time; 1005 $NOW = time;
761 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1007 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
762 for CFClient::SDL_PollEvent; 1008 for CFClient::SDL_PollEvent;
763 1009
764 if (%animate_object) { 1010 if (%animate_object) {
765 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1011 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
766 $want_refresh++; 1012 $WANT_REFRESH++;
767 } 1013 }
768 1014
769 if ($want_refresh) { 1015 if ($WANT_REFRESH) {
770 force_refresh; 1016 force_refresh;
771 } else { 1017 } else {
772 $can_refresh = 1; 1018 $CAN_REFRESH = 1;
773 } 1019 }
774}); 1020});
775
776sub refresh {
777 $want_refresh++;
778}
779 1021
780sub animation_start { 1022sub animation_start {
781 my ($widget) = @_; 1023 my ($widget) = @_;
782 $animate_object{$widget} = $widget; 1024 $animate_object{$widget} = $widget;
783} 1025}
862# at worst. 1104# at worst.
863sub conn::flood_fill { 1105sub conn::flood_fill {
864 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1106 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
865 1107
866 # the server does not allow map paths > 6 1108 # the server does not allow map paths > 6
867 return if 6 <= length $path; 1109 return if 7 <= length $path;
868 1110
869 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1111 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
870 1112
871 for ( 1113 for (
872 [1, 0, -1], 1114 [1, 0, -1],
915 1157
916 $self->flush_map; 1158 $self->flush_map;
917 1159
918 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1160 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
919 1161
920 my $mapmapw = 250; 1162 my $mapmapw = $MAPMAP->{w};
921 my $mapmaph = 250; 1163 my $mapmaph = $MAPMAP->{h};
922 1164
923 $self->{neigh_rect} = [ 1165 $self->{neigh_rect} = [
924 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1166 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
925 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1167 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
926 ]; 1168 ];
969 } 1211 }
970 1212
971gotid: 1213gotid:
972 $face->{id} = $id; 1214 $face->{id} = $id;
973 $MAP->set_face ($facenum => $id); 1215 $MAP->set_face ($facenum => $id);
1216 $self->{faceid}[$facenum] = $id;#d#
974 $TILECACHE->get ($id) 1217 $TILECACHE->get ($id)
975} 1218}
976 1219
977sub conn::face_update { 1220sub conn::face_update {
978 my ($self, $facenum, $face) = @_; 1221 my ($self, $facenum, $face) = @_;
986 my ($self, $id, $data) = @_; 1229 my ($self, $id, $data) = @_;
987 1230
988 $self->{texture}[$id] ||= do { 1231 $self->{texture}[$id] ||= do {
989 my $tex = 1232 my $tex =
990 new_from_image CFClient::Texture 1233 new_from_image CFClient::Texture
991 $data, minify => 1; 1234 $data, minify => 1, mipmap => 1;
992 1235
993 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1236 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
994 $MAPWIDGET->update; 1237 $MAPWIDGET->update;
995 1238
996 $tex 1239 $tex
1008 1251
1009 $chunk->play; 1252 $chunk->play;
1010# warn "sound $x,$y,$soundnum,$type\n";#d# 1253# warn "sound $x,$y,$soundnum,$type\n";#d#
1011} 1254}
1012 1255
1256my $LAST_QUERY; # server is stupid, stupid, stupid
1257
1013sub conn::query { 1258sub conn::query {
1014 my ($self, $flags, $prompt) = @_; 1259 my ($self, $flags, $prompt) = @_;
1015 1260
1016 #TODO, display dialog with relevant information 1261 $prompt = $LAST_QUERY unless length $prompt;
1017 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1262 $LAST_QUERY = $prompt;
1263
1264 my $dialog = new CFClient::UI::FancyFrame
1265 title => "Query",
1266 child => my $vbox = new CFClient::UI::VBox;
1267
1268 $vbox->add (new CFClient::UI::Label
1269 max_w => $::WIDTH * 0.4,
1270 text => $prompt);
1271
1272 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1273 $vbox->add (my $hbox = new CFClient::HBox);
1274 $hbox->add (new CFClient::Button
1275 text => "No",
1276 connect_activate => sub {
1277 $self->send ("reply n");
1278 $dialog->destroy;
1279 $MAPWIDGET->focus_in;
1280 }
1281 );
1282 $hbox->add (new CFClient::Button
1283 text => "Yes",
1284 connect_activate => sub {
1285 $self->send ("reply y");
1286 $dialog->destroy;
1287 $MAPWIDGET->focus_in;
1288 },
1289 );
1290
1291 $dialog->focus_in;
1292
1293 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1294 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1295 $vbox->add (my $entry = new CFClient::UI::Entry
1296 connect_changed => sub {
1297 $self->send ("reply $_[1]");
1298 $dialog->destroy;
1299 $MAPWIDGET->focus_in;
1300 },
1301 );
1302
1303 $entry->focus_in;
1304
1305 } else {
1306 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1307
1308 $vbox->add (my $entry = new CFClient::UI::Entry
1309 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1310 connect_activate => sub {
1311 $self->send ("reply $_[1]");
1312 $dialog->destroy;
1313 $MAPWIDGET->focus_in;
1314 },
1315 );
1316
1317 $entry->focus_in;
1318 }
1319
1320 $dialog->show;
1018} 1321}
1019 1322
1020sub conn::drawinfo { 1323sub conn::drawinfo {
1021 my ($self, $color, $text) = @_; 1324 my ($self, $color, $text) = @_;
1022 1325
1034 [0.55, 0.41, 0.13], 1337 [0.55, 0.41, 0.13],
1035 [0.99, 0.77, 0.26], 1338 [0.99, 0.77, 0.26],
1036 [0.74, 0.65, 0.41], 1339 [0.74, 0.65, 0.41],
1037 ); 1340 );
1038 1341
1342 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1343
1344 $text = CFClient::UI::Label::escape $text;
1345 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1346 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1347
1039 $LOGVIEW->add_paragraph ($color[$color], $text); 1348 $LOGVIEW->add_paragraph ($color[$color],
1349 join "\n", map "$time $_", split /\n/, $text);
1350
1351 $STATUSBOX->add ($text,
1352 group => $text,
1353 fg => $color[$color],
1354 timeout => 60,
1355 tooltip_font => $::FONT_FIXED,
1356 );
1357}
1358
1359sub conn::drawextinfo {
1360 my ($self, $color, $type, $subtype, $message) = @_;
1361
1362 $self->drawinfo ($color, $message);
1040} 1363}
1041 1364
1042sub conn::spell_add { 1365sub conn::spell_add {
1043 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
1044 1367
1368 # TODO
1369 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1045 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1370 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1046 });
1047 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1371 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1048 });
1049} 1372}
1050 1373
1051sub conn::spell_delete { 1374sub conn::spell_delete {
1052 my ($self, $spell) = @_; 1375 my ($self, $spell) = @_;
1053} 1376}
1054 1377
1055sub conn::addme_success { 1378sub conn::addme_success {
1056 my ($self) = @_; 1379 my ($self) = @_;
1057 1380
1381 $MAPWIDGET->clr_commands;
1382
1058 for my $skill (values %{$self->{skill_info}}) { 1383 for my $skill (values %{$self->{skill_info}}) {
1059 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1384 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1385 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1386 }
1387
1388 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1389 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1390 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1391 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1392 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1393 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1394 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1395
1396 # TODO: add documentation on these
1397 for (qw(
1398 afk
1399 apply
1400 body
1401 bowmode
1402 brace
1403 build
1404 disarm
1405 dm
1406 dmhide
1407 drop
1408 dropall
1409 examine
1410 get
1411 gsay
1412 help
1413 hiscore
1414 inventory
1415 invoke
1416 killpets
1417 listen
1418 logs
1419 mapinfo
1420 maps
1421 mark
1422 motd
1423 output-count
1424 output-sync
1425 party
1426 peaceful
1427 petmode
1428 pickup
1429 players
1430 prepare
1431 quests
1432 rename
1433 resistances
1434 rotateshoottype
1435 save
1436 say
1437 search
1438 search-items
1439 showpets
1440 skills
1441 sound
1442 take
1443 throw
1444 time
1445 title
1446 usekeys
1447 version
1448 weather
1449 whereabouts
1450 whereami
1451 who
1452 wimpy
1453 )) {
1454 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1455 }
1456
1457 #TODO: add " and ' "aliases" etc.
1458}
1459
1460sub conn::eof {
1461 $MAPWIDGET->clr_commands;
1462
1463 stop_game;
1464}
1465
1466sub update_floorbox {
1467 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1468 return unless $CONN;
1469
1470 $FLOORBOX->clear;
1471 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1472
1473 my $count = 4;
1474 for (@{ $CONN->{container}{0} }) {
1475 if (--$count) {
1476 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1477 } else {
1478 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1479 last;
1480 }
1060 }); 1481 }
1061 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1482 });
1483
1484 $WANT_REFRESH++;
1485}
1486
1487sub conn::container_add {
1488 my ($self, $tag, $items) = @_;
1489
1490 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1491
1492 if ($tag == 0) {
1493 update_floorbox;
1494 $OPENCONT = 0;
1495 $INVR_LBL->set_text ("Floor");
1496 $INVR->set_items ($self->{container}{0});
1497 } elsif ($tag == $self->{player}{tag}) {
1498 $INVR_LBL->set_text ("Player");
1499 $INV->set_items ($self->{container}{$self->{player}{tag}})
1500 } else {
1501 $OPENCONT = $tag;
1502 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1503 $INVR->set_items ($self->{container}{$tag});
1504 }
1505
1506 # $self-<{player}{tag} => player inv
1507 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1508}
1509
1510sub conn::container_clear {
1511 my ($self, $tag) = @_;
1512
1513 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1514
1515 if ($tag == 0) {
1516 update_floorbox;
1517 $OPENCONT = 0;
1518 $INVR_LBL->set_text ("Floor");
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($tag == $self->{player}{tag}) {
1521 $INVR_LBL->set_text ("Player");
1522 $INV->set_items ($self->{container}{$tag})
1523 } else {
1524 $OPENCONT = $tag;
1525 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1526 $INVR->set_items ($self->{container}{$tag});
1527 }
1528
1529# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1530}
1531
1532sub conn::item_delete {
1533 my ($self, @items) = @_;
1534
1535 for (@items) {
1536 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1537
1538 if ($_->{container} == 0) {
1539 update_floorbox;
1540 $OPENCONT = 0;
1541 $INVR_LBL->set_text ("Floor");
1542 $INVR->set_items ($self->{container}{0});
1543 } elsif ($_->{container} == $self->{player}{tag}) {
1544 $INVR_LBL->set_text ("Player");
1545 $INV->set_items ($self->{container}{$self->{player}{tag}})
1546 } else {
1547 $OPENCONT = $_->{container};
1548 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1549 $INVR->set_items ($self->{container}{$_->{container}});
1062 }); 1550 }
1551 }
1552}
1553
1554sub conn::item_update {
1555 my ($self, $item) = @_;
1556
1557 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1558
1559 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563
1564 $item->{widget}->update_item
1565 if $item->{widget};
1566 } else {
1567 if ($item->{container} == 0) {
1568 update_floorbox;
1569 $OPENCONT = 0;
1570 $INVR_LBL->set_text ("Floor");
1571 $INVR->set_items ($self->{container}{0});
1572 } elsif ($item->{container} == $self->{player}{tag}) {
1573 $INV->set_items ($self->{container}{$item->{container}})
1574 }
1063 } 1575 }
1064} 1576}
1065 1577
1066%SDL_CB = ( 1578%SDL_CB = (
1067 CFClient::SDL_QUIT => sub { 1579 CFClient::SDL_QUIT => sub {
1068 Event::unloop -1; 1580 Event::unloop -1;
1069 }, 1581 },
1070 CFClient::SDL_VIDEORESIZE => sub { 1582 CFClient::SDL_VIDEORESIZE => sub {
1071 }, 1583 },
1072 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1584 CFClient::SDL_VIDEOEXPOSE => sub {
1585 $WANT_REFRESH++;
1586 },
1073 CFClient::SDL_ACTIVEEVENT => sub { 1587 CFClient::SDL_ACTIVEEVENT => sub {
1074# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1588# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1075 }, 1589 },
1076 CFClient::SDL_KEYDOWN => sub { 1590 CFClient::SDL_KEYDOWN => sub {
1077 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1591 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1081 video_init; 1595 video_init;
1082 } else { 1596 } else {
1083 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1597 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1084 } 1598 }
1085 }, 1599 },
1086 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1600 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1087 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1601 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1088 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1602 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1089 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1603 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1090 CFClient::SDL_USEREVENT => \&audio_music_finished, 1604 CFClient::SDL_USEREVENT => sub {
1605 if ($_[0]{code} == 1) {
1606 audio_channel_finished $_[0]{data1};
1607 } elsif ($_[0]{code} == 0) {
1608 audio_music_finished;
1609 }
1610 },
1091); 1611);
1092 1612
1093############################################################################# 1613#############################################################################
1094 1614
1095$SIG{INT} = $SIG{TERM} = sub { exit }; 1615$SIG{INT} = $SIG{TERM} = sub { exit };
1096 1616
1097$TILECACHE = CFClient::db_table "tilecache";
1098$FACEMAP = CFClient::db_table "facemap";
1099
1100CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1101
1102my %DEF_CFG = (
1103 sdl_mode => 0,
1104 width => 640,
1105 height => 480,
1106 fullscreen => 0,
1107 fast => 0,
1108 fow_enable => 1,
1109 fow_intensity => 0.45,
1110 fow_smooth => 0,
1111 gui_fontsize => 1,
1112 log_fontsize => 1,
1113 gauge_fontsize => 1,
1114 gauge_size => 0.35,
1115 gauge_w_size => 0.14,
1116 stat_fontsize => 1,
1117 mapsize => 100,
1118 host => "crossfire.schmorp.de",
1119 say_command => 'say',
1120 audio_enable => 1,
1121 bgm_enable => 1,
1122 bgm_volume => 0.25,
1123);
1124
1125while (my ($k, $v) = each %DEF_CFG) {
1126 $CFG->{$k} = $v unless exists $CFG->{$k};
1127}
1128
1129sdl_init;
1130
1131@SDL_MODES = reverse
1132 grep $_->[0] >= 640 && $_->[1] >= 480,
1133 CFClient::SDL_ListModes;
1134
1135@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1136
1137$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1138
1139{ 1617{
1140 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1618 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1141 1619
1620 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1621
1622 $TILECACHE = CFClient::db_table "tilecache";
1623 $FACEMAP = CFClient::db_table "facemap";
1624
1625 my %DEF_CFG = (
1626 sdl_mode => 0,
1627 width => 640,
1628 height => 480,
1629 fullscreen => 0,
1630 fast => 0,
1631 map_scale => 0.5,
1632 fow_enable => 1,
1633 fow_intensity => 0.45,
1634 fow_smooth => 0,
1635 gui_fontsize => 1,
1636 log_fontsize => 1,
1637 gauge_fontsize=> 1,
1638 gauge_size => 0.35,
1639 stat_fontsize => 1,
1640 mapsize => 100,
1641 host => "crossfire.schmorp.de",
1642 say_command => 'say',
1643 audio_enable => 1,
1644 bgm_enable => 1,
1645 bgm_volume => 0.25,
1646 );
1647
1648 while (my ($k, $v) = each %DEF_CFG) {
1649 $CFG->{$k} = $v unless exists $CFG->{$k};
1650 }
1651
1652 sdl_init;
1653
1654 @SDL_MODES = reverse
1655 grep $_->[0] >= 640 && $_->[1] >= 480,
1656 CFClient::SDL_ListModes;
1657
1658 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1659
1660 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1661
1662 {
1663 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1664 DejaVuSans.ttf
1665 DejaVuSansMono.ttf
1666 DejaVuSans-Bold.ttf
1667 DejaVuSansMono-Bold.ttf
1668 DejaVuSans-Oblique.ttf
1669 DejaVuSansMono-Oblique.ttf
1670 DejaVuSans-BoldOblique.ttf
1671 DejaVuSansMono-BoldOblique.ttf
1672 );
1673
1142 CFClient::add_font $_ for @fonts; 1674 CFClient::add_font $_ for @fonts;
1143 CFClient::set_font $fonts[0]; 1675
1144} 1676 CFClient::pango_init;
1145 1677
1678 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1679 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1680
1681 $FONT_PROP->make_default;
1682 }
1683
1684# compare mono (ft) vs. rgba (cairo)
1685# ft - 1.8s, cairo 3s, even in alpha-only mode
1686# for my $rgba (0..1) {
1687# my $t1 = Time::HiRes::time;
1688# for (1..1000) {
1689# my $layout = CFClient::Layout->new ($rgba);
1690# $layout->set_text ("hallo" x 100);
1691# $layout->render;
1692# }
1693# my $t2 = Time::HiRes::time;
1694# warn $t2-$t1;
1695# }
1696
1146video_init; 1697 video_init;
1147audio_init; 1698 audio_init;
1699}
1148 1700
1149Event::loop; 1701Event::loop;
1150 1702
1151END { CFClient::SDL_Quit } 1703END { CFClient::SDL_Quit }
1152 1704
1705=head1 pclient - Crossfire+ and Crossfire game client
1153 1706
1707Pclient is a Crossfire+ and Crossfire game client.
1708
1709=head2 Features
1710
1711=over 4
1712
1713=item Fullscreen Map
1714
1715PClient can uses a fullscreen map, which greatly enhances how much of the
1716game world you can see.
1717
1718=item Persistent Map Cache (Crossfire+ only)
1719
1720PClient can persistently cache all map data it received from the
1721server. This not only allows it to display an overview map, but also
1722ensures that once-explored areas will be available the next time you want
1723to explore more.
1724
1725=item Hardware acceleration
1726
1727Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1728acceleration. Most modern graphics cards have difficulties with 2D
1729acceleration, while 3D graphics is accelerated well.
1730
1731=item No arbitrary limits
1732
1733Unlike other Crossfire clients, pclient does not suffer from arbitrary
1734limits (like a fixed amount of face numbers). There are still limits, but
1735they are not arbitrarily low :)
1736
1737=back
1738
1739=head1 USAGE
1740
1741=head2 The Map
1742
1743The map is always displayed in the background, behind all other windows and UI elements.
1744
1745#TODO# middle-click scrolls
1746#
1747# keys:
1748#
1749# a apply
1750# keypad moves, kp_5 applies ranged attack to self
1751
1752Starting to type enters the I<completion mode>. In that mode, you can type
1753abbreviations or commands and have them executed as soon as they match a
1754valid command. This is best explained by a few examples:
1755
1756Typing B<climb> will display a list of commands with I<climb> in their
1757name, such as I<ready_skill climbing> and I<use_skill climbing>.
1758
1759You can abbreviate commands by typing only the first character of every
1760word. For example, typing I<iwor> will likely select I<invoke word of
1761recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1762will likely select I<ready_skill climbing> and I<usl> will give you
1763I<use_skill levitation>.
1764
1765=head2 The map overview
1766
1767#TODO#
1768
1769=head2 The Status area in the lower right corner
1770
1771#TODO#
1772
1773=head2 The I<Statistics>/I>Stats> window
1774
1775#TODO#
1776
1777=head1 FAQ
1778
1779=over 4
1780
1781=item The client is very sluggish and slow, what can I do about this?
1782
1783Most likely, you don't have accelerated OpenGL support. Try to find a
1784newer driver, or a driver from your hardware vendor, that features OpenGL
1785support.
1786
1787If this is not an option, the following Setup options reduce the load and
1788will likely make the client playable with sofwtare rendering (it will
1789still be slow, though):
1790
1791=over 4
1792
1793=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1794
1795=item Enable B<Fast & Ugly> mode
1796
1797=item Disable B<Fog of War>
1798
1799=item Increase B<Map Scale>
1800
1801=back
1802
1803=back
1804
1805=head1 AUTHOR
1806
1807Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1808
1809
1810

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