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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.158 by elmex, Sat Apr 22 12:14:45 2006 UTC vs.
Revision 1.229 by root, Fri May 19 16:43:57 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
48 87
88our $FLOORBOX;
49our $GAUGES; 89our $GAUGES;
50our $STATWIDS; 90our $STATWIDS;
51 91
52our $SDL_ACTIVE; 92our $SDL_ACTIVE;
53our %SDL_CB; 93our %SDL_CB;
55our $SDL_MIXER; 95our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
58 98
59our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 100our $STATUSBOX;
61our $DEBUG_STATUS; 101our $DEBUG_STATUS;
62 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
63sub status { 109sub status {
64 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
93 status "login successful"; 140 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
96} 153}
97 154
98sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
99 undef $CONN; 167 undef $MAP;
100} 168}
101 169
102sub client_setup { 170sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 172 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 175
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 178
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 181
114 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 183 my ($self, $value) = @_;
116 184
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 189
122 my $row = 1; 190 my $row = 1;
123 191
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
126 my ($self, $value) = @_; 197 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
128 }); 200 );
129 201
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
132 my ($self, $value) = @_; 207 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
134 }); 210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
135 221
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
138 my ($self, $value) = @_; 227 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
140 }); 230 );
141 231
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
144 my ($self, $value) = @_; 237 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
146 }); 240 );
147 241
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
150 my ($self, $value) = @_; 247 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
153 }); 251 );
154 252
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
159 }); 258 );
160 259
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261 $table->add (1, $row++, new CFClient::UI::Slider
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
164 }); 265 );
165 266
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
169 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
275 }
170 }); 276 );
171 277
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 279 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 282 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
187 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 285 }
188 $GAUGES->{win}->set_size ($w, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h;
190 $GAUGES->{win}->{x} = $WIDTH - $w;
191 $GAUGES->{win}->update;
192 }); 286 );
193
194 287
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
198 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 295 }
200 $GAUGES->{win}->update;
201 }); 296 );
202 297
203 298 $table->add (1, $row++, new CFClient::UI::Button
204 299 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 300 tooltip => "Apply the video settings",
301 connect_activate => sub {
206 video_shutdown (); 302 video_shutdown ();
207 video_init (); 303 video_init ();
304 }
208 }); 305 );
209 306
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
213 }); 314 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
217# }); 318# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
222 }); 327 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
226 }); 335 );
227 336
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
229 audio_shutdown (); 341 audio_shutdown ();
230 audio_init (); 342 audio_init ();
343 }
231 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
232 357
233 $dialog 358 $dialog
234} 359}
235 360
236sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
241 366
242sub set_gauge_window_fontsize { 367sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 369 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 374}
247 375
248sub make_gauge_window { 376sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 378
252 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
254 ); 383 );
384
255 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
256 386 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
264 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
265 417
266 $GAUGES = { 418 $GAUGES = {
267 exp => $exp, lvl => $lvl, win => $win, 419 exp => $exp, win => $win, range => $rng,
268 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
269 }; 421 };
422
423 &set_gauge_window_fontsize;
424
270 $win 425 $win
271} 426}
272 427
273sub make_stats_window { 428sub make_stats_window {
274 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
275 430
276 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
277 $vb->add (my $uhb = new CFClient::UI::HBox);
278 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
279 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
280 434
281 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
282 436
283 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
284 438
285 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 439 my $black = [0, 0, 0];
286 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
287 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
288 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
289 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
290 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
291 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
292 440
293 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 441 for (
294 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
295 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
296 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
297 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
298 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
299 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
300 449
301 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
302 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
303 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
304 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
305 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
306 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
307 458
308 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
309 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
310 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
311 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
312 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 463 }
313 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
314 464
315 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
316 466
317 my $row = 0; 467 my $row = 0;
318 my $col = 0; 468 my $col = 0;
319 469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
320 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
321 drain acid pois para deat phys 491 drain acid pois para deat phys
322 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
323 { 493 {
324 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
325 $tbl2->add ($col + 1, $row, 494 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => -1, valign => 0 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
328 ); 511 );
329 512
330 $row++; 513 $row++;
331 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
332 $col += 2; 515 $col += 2;
338 update_stats_window ({}); 521 update_stats_window ({});
339 522
340 $tgw 523 $tgw
341} 524}
342 525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
343sub update_stats_window { 530sub update_stats_window {
344 my ($stats) = @_; 531 my ($stats) = @_;
345 532
346 # i love text protocols!!! 533 # i love text protocols!!!
347 my $hp = $stats->{1} * 1; 534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
348 my $hp_m = $stats->{2} * 1; 535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
349 my $sp = $stats->{3} * 1; 536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
350 my $sp_m = $stats->{4} * 1; 537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
351 my $fo = $stats->{18} * 1; 538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
352 my $fo_m = 999; 539 my $fo_m = 999;
353 my $gr = $stats->{23} * 1; 540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
354 my $gr_m = $stats->{24} * 1; 541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
355 542
356 $GAUGES->{hp} ->set_value ($hp, $hp_m); 543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
357 $GAUGES->{mana} ->set_value ($sp, $sp_m); 544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
358 $GAUGES->{food} ->set_value ($fo, $fo_m); 545 $GAUGES->{food} ->set_value ($fo, $fo_m);
359 $GAUGES->{grace} ->set_value ($gr, $gr_m); 546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
360 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
361 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
362 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 554 $STATWIDS->{title} ->set_text ("Title: " . $title);
363 555
364 if (0) { # this code can vanish, just wanted to preserver it for a checkin
365 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
366 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
367 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
368 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
369 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
370 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
371 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
372 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
373 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
374 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
375 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
376 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
377 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
378 } else {
379 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
380 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
381 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
382 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
383 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
384 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
385 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
386 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
387 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
388 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
389 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
390 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
391 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
392 }
393 569
394 my %tbl = ( 570 my %tbl = (
395 phys => 100, 571 phys => 100,
396 magic => 101, 572 magic => 101,
397 fire => 102, 573 fire => 102,
404 pois => 109, 580 pois => 109,
405 slow => 110, 581 slow => 110,
406 para => 111, 582 para => 111,
407 tund => 112, 583 tund => 112,
408 fear => 113, 584 fear => 113,
585 depl => 113,
409 deat => 115, 586 deat => 115,
410 holyw => 116, 587 holyw => 116,
411 blind => 117 588 blind => 117
412 ); 589 );
413 590
417 594
418} 595}
419 596
420sub metaserver_dialog { 597sub metaserver_dialog {
421 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
422 title => "Metaserver", 599 title => "Server List",
423 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
424 601
425 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
426 603
427 $dialog 604 $dialog
428} 605}
606
607my $METASERVER_ATIME;
429 608
430sub update_metaserver { 609sub update_metaserver {
431 my ($HOST) = @_; 610 my ($HOST) = @_;
432 611
433 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
434 618
435 my $buf; 619 my $buf;
436 620
437 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
438 627
439 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
440 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
441 630
442 if (!defined $res) { 631 if (!defined $res) {
443 $_[0]->w->cancel; 632 $_[0]->w->cancel;
444 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
445 } elsif ($res == 0) { 634 } elsif ($res == 0) {
446 $_[0]->w->cancel; 635 $_[0]->w->cancel;
447 status "server list retrieved"; 636 status "server list retrieved";
448 637
449 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
450 639
451 $table->clear; 640 $table->clear;
452 641
453 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
454 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
478 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
479 668
480 $y++; 669 $y++;
481 670
482 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
483 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
484 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
485 }), 674 }),
486 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
487 ]); 676 ]);
488 677
489 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
490 for 0 .. $#$m; 680 for 0 .. $#$m;
491 } 681 }
492 } 682 }
493 }); 683 });
494} 684}
502 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
503 693
504 { 694 {
505 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
506 696
507 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
508 my ($self, $value) = @_; 726 my ($self, $value) = @_;
509 $CFG->{host} = $value;
510 });
511
512 $METASERVER = metaserver_dialog;
513
514 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
515 update_metaserver $HOST;
516 });
517 }
518
519 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
520 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
521 my ($self, $value) = @_;
522 $CFG->{user} = $value; 727 $CFG->{user} = $value;
728 }
523 }); 729 );
524 730
525 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
526 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
527 my ($self, $value) = @_; 737 my ($self, $value) = @_;
528 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
529 }); 740 );
530
531 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
532 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
533 my ($self, $value) = @_;
534 $CFG->{say_command} = $value;
535 });
536 741
537 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
538 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
539 req_w => 100, 744 req_w => 100,
540 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
541 connect_changed => sub { 748 connect_changed => sub {
542 my ($self, $value) = @_; 749 my ($self, $value) = @_;
543 750
544 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
545 }, 752 },
546 ); 753 );
547 754
548 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
549 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
550 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
551 778
552 $dialog 779 $dialog
553} 780}
554 781
555sub message_window { 782sub message_window {
556 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
557 title => "Messages", 784 title => "Messages",
558 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
559 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
560 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
561 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
562 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
563 790
564 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
565 expand => 1,
566 fontsize => $::CFG->{log_fontsize},
567 );
568 792
569 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
570 connect_focus_in => sub { 794 connect_focus_in => sub {
571 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
572 796
603 }; 827 };
604 828
605 $window 829 $window
606} 830}
607 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
608sub sdl_init { 851sub sdl_init {
609 CFClient::SDL_Init 852 CFClient::SDL_Init
610 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
611} 854}
612 855
613sub video_init { 856sub video_init {
614 sdl_init; 857 sdl_init;
615 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
616 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
617 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
618 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
619 864
620 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
621 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed!\n";
622 867
623 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
624
625 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
626 870
627 CFClient::gl_init; 871 CFClient::gl_init;
628 872
629 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
630 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
631 ############################################################################# 877 #############################################################################
632 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
633 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
634 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
635 884
636 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
637 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
638 y => $HEIGHT - $FONTSIZE * 1.8;
639 $STATUS_LINE->show;
640 887
641 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
642 padding => 0, 889 bg => [0, 0, 0, 0.4],
643 fontsize => 0.8, 890 req_y => -1,
644 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
645 $ALT_ENTER_MESSAGE->show; 892 )->show;
646 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
647 893
648 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
649 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
650 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
651 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
652 903
653 if ($CONSOLE) { 904 if ($CONSOLE) {
654 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
655 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
656 907
657 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
658 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
659 } 911 }
660 } 912 });
661 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
662 915
663 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
664 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
667 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
668 927
669 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
670 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
671 status "Configuration Saved";
672 });
673
674 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
675 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
676 932
933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
935 status "Configuration Saved";
936 });
937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
677 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
678 945 my $widget = $GAUGES->{win};
679 946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
680} 950}
681 951
682sub video_shutdown { 952sub video_shutdown {
683 $CFClient::UI::ROOT->{children} = [];
684 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
685} 954}
686 955
687my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
688my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
689 964
690sub audio_music_finished { 965sub audio_music_finished {
691 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
692 967
693 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
697 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
698} 973}
699 974
700sub audio_init { 975sub audio_init {
701 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
702 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
703 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
704 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
705 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
706 981
707 audio_music_finished; 982 audio_music_finished;
734} 1009}
735 1010
736my %animate_object; 1011my %animate_object;
737my $animate_timer; 1012my $animate_timer;
738 1013
739my $want_refresh;
740my $can_refresh;
741
742my $fps = 9; 1014my $fps = 9;
743 1015
744sub force_refresh { 1016sub force_refresh {
745 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1017 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
746 debug sprintf "%3.2f", $fps; 1018 debug sprintf "%3.2f", $fps;
747 1019
748 $want_refresh = 0;
749 $can_refresh = 0;
750
751 $CFClient::UI::ROOT->draw; 1020 $CFClient::UI::ROOT->draw;
752
753 CFClient::SDL_GL_SwapBuffers; 1021 CFClient::SDL_GL_SwapBuffers;
754 1022
1023 $WANT_REFRESH = 0;
1024 $CAN_REFRESH = 0;
755 $LAST_REFRESH = $NOW; 1025 $LAST_REFRESH = $NOW;
756} 1026}
757 1027
758my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1028my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
759 $NOW = time; 1029 $NOW = time;
761 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1031 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
762 for CFClient::SDL_PollEvent; 1032 for CFClient::SDL_PollEvent;
763 1033
764 if (%animate_object) { 1034 if (%animate_object) {
765 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1035 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
766 $want_refresh++; 1036 $WANT_REFRESH++;
767 } 1037 }
768 1038
769 if ($want_refresh) { 1039 if ($WANT_REFRESH) {
770 force_refresh; 1040 force_refresh;
771 } else { 1041 } else {
772 $can_refresh = 1; 1042 $CAN_REFRESH = 1;
773 } 1043 }
774}); 1044});
775
776sub refresh {
777 $want_refresh++;
778}
779 1045
780sub animation_start { 1046sub animation_start {
781 my ($widget) = @_; 1047 my ($widget) = @_;
782 $animate_object{$widget} = $widget; 1048 $animate_object{$widget} = $widget;
783} 1049}
787 delete $animate_object{$widget}; 1053 delete $animate_object{$widget};
788} 1054}
789 1055
790@conn::ISA = Crossfire::Protocol::; 1056@conn::ISA = Crossfire::Protocol::;
791 1057
1058sub conn::new {
1059 my $class = shift;
1060
1061 my $self = $class->Crossfire::Protocol::new (@_);
1062
1063 $MAPWIDGET->clr_commands;
1064
1065 my $parser = new Pod::POM;
1066 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1067
1068 for my $head2 ($pod->head2) {
1069 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1070 or next;
1071
1072 my $cmd = $1;
1073 my @args = split /\|/, $2;
1074 @args = (".*") unless @args;
1075
1076 my $text = CFClient::pod_to_pango $head2->content;
1077
1078 for my $arg (@args) {
1079 $arg = $arg eq ".*" ? "" : " $arg";
1080
1081 $MAPWIDGET->add_command ("$cmd$arg", $text);
1082 }
1083 }
1084
1085 $self
1086}
1087
792sub conn::stats_update { 1088sub conn::stats_update {
793 my ($self, $stats) = @_; 1089 my ($self, $stats) = @_;
1090
1091 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1092 my $diff = $exp - $self->{prev_exp};
1093 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1094 if exists $self->{prev_exp} && $diff;
1095 $self->{prev_exp} = $exp;
1096 }
794 1097
795 update_stats_window ($stats); 1098 update_stats_window ($stats);
796} 1099}
797 1100
798sub conn::user_send { 1101sub conn::user_send {
862# at worst. 1165# at worst.
863sub conn::flood_fill { 1166sub conn::flood_fill {
864 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1167 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
865 1168
866 # the server does not allow map paths > 6 1169 # the server does not allow map paths > 6
867 return if 6 <= length $path; 1170 return if 7 <= length $path;
868 1171
869 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1172 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
870 1173
871 for ( 1174 for (
872 [1, 0, -1], 1175 [1, 0, -1],
915 1218
916 $self->flush_map; 1219 $self->flush_map;
917 1220
918 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1221 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
919 1222
920 my $mapmapw = 250; 1223 my $mapmapw = $MAPMAP->{w};
921 my $mapmaph = 250; 1224 my $mapmaph = $MAPMAP->{h};
922 1225
923 $self->{neigh_rect} = [ 1226 $self->{neigh_rect} = [
924 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1227 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
925 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1228 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
926 ]; 1229 ];
969 } 1272 }
970 1273
971gotid: 1274gotid:
972 $face->{id} = $id; 1275 $face->{id} = $id;
973 $MAP->set_face ($facenum => $id); 1276 $MAP->set_face ($facenum => $id);
1277 $self->{faceid}[$facenum] = $id;#d#
974 $TILECACHE->get ($id) 1278 $TILECACHE->get ($id)
975} 1279}
976 1280
977sub conn::face_update { 1281sub conn::face_update {
978 my ($self, $facenum, $face) = @_; 1282 my ($self, $facenum, $face) = @_;
986 my ($self, $id, $data) = @_; 1290 my ($self, $id, $data) = @_;
987 1291
988 $self->{texture}[$id] ||= do { 1292 $self->{texture}[$id] ||= do {
989 my $tex = 1293 my $tex =
990 new_from_image CFClient::Texture 1294 new_from_image CFClient::Texture
991 $data, minify => 1; 1295 $data, minify => 1, mipmap => 1;
992 1296
993 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1297 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
994 $MAPWIDGET->update; 1298 $MAPWIDGET->update;
995 1299
996 $tex 1300 $tex
1008 1312
1009 $chunk->play; 1313 $chunk->play;
1010# warn "sound $x,$y,$soundnum,$type\n";#d# 1314# warn "sound $x,$y,$soundnum,$type\n";#d#
1011} 1315}
1012 1316
1317my $LAST_QUERY; # server is stupid, stupid, stupid
1318
1013sub conn::query { 1319sub conn::query {
1014 my ($self, $flags, $prompt) = @_; 1320 my ($self, $flags, $prompt) = @_;
1015 1321
1016 #TODO, display dialog with relevant information 1322 $prompt = $LAST_QUERY unless length $prompt;
1017 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1323 $LAST_QUERY = $prompt;
1324
1325 my $dialog = new CFClient::UI::FancyFrame
1326 title => "Query",
1327 child => my $vbox = new CFClient::UI::VBox;
1328
1329 $vbox->add (new CFClient::UI::Label
1330 max_w => $::WIDTH * 0.4,
1331 text => $prompt);
1332
1333 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1334 $vbox->add (my $hbox = new CFClient::HBox);
1335 $hbox->add (new CFClient::Button
1336 text => "No",
1337 connect_activate => sub {
1338 $self->send ("reply n");
1339 $dialog->destroy;
1340 $MAPWIDGET->focus_in;
1341 }
1342 );
1343 $hbox->add (new CFClient::Button
1344 text => "Yes",
1345 connect_activate => sub {
1346 $self->send ("reply y");
1347 $dialog->destroy;
1348 $MAPWIDGET->focus_in;
1349 },
1350 );
1351
1352 $dialog->focus_in;
1353
1354 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1355 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1356 $vbox->add (my $entry = new CFClient::UI::Entry
1357 connect_changed => sub {
1358 $self->send ("reply $_[1]");
1359 $dialog->destroy;
1360 $MAPWIDGET->focus_in;
1361 },
1362 );
1363
1364 $entry->focus_in;
1365
1366 } else {
1367 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1368
1369 $vbox->add (my $entry = new CFClient::UI::Entry
1370 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1371 connect_activate => sub {
1372 $self->send ("reply $_[1]");
1373 $dialog->destroy;
1374 $MAPWIDGET->focus_in;
1375 },
1376 );
1377
1378 $entry->focus_in;
1379 }
1380
1381 $dialog->show;
1018} 1382}
1019 1383
1020sub conn::drawinfo { 1384sub conn::drawinfo {
1021 my ($self, $color, $text) = @_; 1385 my ($self, $color, $text) = @_;
1022 1386
1034 [0.55, 0.41, 0.13], 1398 [0.55, 0.41, 0.13],
1035 [0.99, 0.77, 0.26], 1399 [0.99, 0.77, 0.26],
1036 [0.74, 0.65, 0.41], 1400 [0.74, 0.65, 0.41],
1037 ); 1401 );
1038 1402
1403 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1404
1405 $text = CFClient::UI::Label::escape $text;
1406 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1407 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1408
1039 $LOGVIEW->add_paragraph ($color[$color], $text); 1409 $LOGVIEW->add_paragraph ($color[$color],
1410 join "\n", map "$time $_", split /\n/, $text);
1411
1412 $STATUSBOX->add ($text,
1413 group => $text,
1414 fg => $color[$color],
1415 timeout => 60,
1416 tooltip_font => $::FONT_FIXED,
1417 );
1418}
1419
1420sub conn::drawextinfo {
1421 my ($self, $color, $type, $subtype, $message) = @_;
1422
1423 $self->drawinfo ($color, $message);
1040} 1424}
1041 1425
1042sub conn::spell_add { 1426sub conn::spell_add {
1043 my ($self, $spell) = @_; 1427 my ($self, $spell) = @_;
1044 1428
1429 # TODO
1430 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1045 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1431 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1046 });
1047 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1432 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1048 });
1049} 1433}
1050 1434
1051sub conn::spell_delete { 1435sub conn::spell_delete {
1052 my ($self, $spell) = @_; 1436 my ($self, $spell) = @_;
1053} 1437}
1054 1438
1055sub conn::addme_success { 1439sub conn::addme_success {
1056 my ($self) = @_; 1440 my ($self) = @_;
1057 1441
1442 $self->send ("command output-sync $CFG->{output_sync}");
1443 $self->send ("command output-count $CFG->{output_count}");
1444
1058 for my $skill (values %{$self->{skill_info}}) { 1445 for my $skill (values %{$self->{skill_info}}) {
1059 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1446 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1447 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1448 }
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1455}
1456
1457sub update_floorbox {
1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1461 $FLOORBOX->clear;
1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1463
1464 my $count = 4;
1465 for (@{ $CONN->{container}{0} }) {
1466 if (--$count) {
1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1468 } else {
1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1470 last;
1471 }
1060 }); 1472 }
1061 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1473 });
1474
1475 $WANT_REFRESH++;
1476}
1477
1478sub conn::container_add {
1479 my ($self, $tag, $items) = @_;
1480
1481 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1482
1483 if ($tag == 0) {
1484 update_floorbox;
1485 $OPENCONT = 0;
1486 $INVR_LBL->set_text ("Floor");
1487 $INVR->set_items ($self->{container}{0});
1488 } elsif ($tag == $self->{player}{tag}) {
1489 $INVR_LBL->set_text ("Player");
1490 $INV->set_items ($self->{container}{$self->{player}{tag}})
1491 } else {
1492 $OPENCONT = $tag;
1493 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1494 $INVR->set_items ($self->{container}{$tag});
1495 }
1496
1497 # $self-<{player}{tag} => player inv
1498 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1499}
1500
1501sub conn::container_clear {
1502 my ($self, $tag) = @_;
1503
1504 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1505
1506 if ($tag == 0) {
1507 update_floorbox;
1508 $OPENCONT = 0;
1509 $INVR_LBL->set_text ("Floor");
1510 $INVR->set_items ($self->{container}{0});
1511 } elsif ($tag == $self->{player}{tag}) {
1512 $INVR_LBL->set_text ("Player");
1513 $INV->set_items ($self->{container}{$tag})
1514 } else {
1515 $OPENCONT = $tag;
1516 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1517 $INVR->set_items ($self->{container}{$tag});
1518 }
1519
1520# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1521}
1522
1523sub conn::item_delete {
1524 my ($self, @items) = @_;
1525
1526 for (@items) {
1527 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1528
1529 if ($_->{container} == 0) {
1530 update_floorbox;
1531 $OPENCONT = 0;
1532 $INVR_LBL->set_text ("Floor");
1533 $INVR->set_items ($self->{container}{0});
1534 } elsif ($_->{container} == $self->{player}{tag}) {
1535 $INVR_LBL->set_text ("Player");
1536 $INV->set_items ($self->{container}{$self->{player}{tag}})
1537 } else {
1538 $OPENCONT = $_->{container};
1539 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1540 $INVR->set_items ($self->{container}{$_->{container}});
1062 }); 1541 }
1542 }
1543}
1544
1545sub conn::item_update {
1546 my ($self, $item) = @_;
1547
1548 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1549
1550 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1551 $OPENCONT = 0;
1552 $INVR_LBL->set_text ("Floor");
1553 $INVR->set_items ($self->{container}{0});
1554
1555 $item->{widget}->update_item
1556 if $item->{widget};
1557 } else {
1558 if ($item->{container} == 0) {
1559 update_floorbox;
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563 } elsif ($item->{container} == $self->{player}{tag}) {
1564 $INV->set_items ($self->{container}{$item->{container}})
1565 }
1063 } 1566 }
1064} 1567}
1065 1568
1066%SDL_CB = ( 1569%SDL_CB = (
1067 CFClient::SDL_QUIT => sub { 1570 CFClient::SDL_QUIT => sub {
1068 Event::unloop -1; 1571 Event::unloop -1;
1069 }, 1572 },
1070 CFClient::SDL_VIDEORESIZE => sub { 1573 CFClient::SDL_VIDEORESIZE => sub {
1071 }, 1574 },
1072 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1575 CFClient::SDL_VIDEOEXPOSE => sub {
1576 $WANT_REFRESH++;
1577 },
1073 CFClient::SDL_ACTIVEEVENT => sub { 1578 CFClient::SDL_ACTIVEEVENT => sub {
1074# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1579# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1075 }, 1580 },
1076 CFClient::SDL_KEYDOWN => sub { 1581 CFClient::SDL_KEYDOWN => sub {
1077 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1582 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1081 video_init; 1586 video_init;
1082 } else { 1587 } else {
1083 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1588 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1084 } 1589 }
1085 }, 1590 },
1086 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1591 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1087 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1592 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1088 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1593 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1089 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1594 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1090 CFClient::SDL_USEREVENT => \&audio_music_finished, 1595 CFClient::SDL_USEREVENT => sub {
1596 if ($_[0]{code} == 1) {
1597 audio_channel_finished $_[0]{data1};
1598 } elsif ($_[0]{code} == 0) {
1599 audio_music_finished;
1600 }
1601 },
1091); 1602);
1092 1603
1093############################################################################# 1604#############################################################################
1094 1605
1095$SIG{INT} = $SIG{TERM} = sub { exit }; 1606$SIG{INT} = $SIG{TERM} = sub { exit };
1096 1607
1097$TILECACHE = CFClient::db_table "tilecache";
1098$FACEMAP = CFClient::db_table "facemap";
1099
1100CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1101
1102my %DEF_CFG = (
1103 sdl_mode => 0,
1104 width => 640,
1105 height => 480,
1106 fullscreen => 0,
1107 fast => 0,
1108 fow_enable => 1,
1109 fow_intensity => 0.45,
1110 fow_smooth => 0,
1111 gui_fontsize => 1,
1112 log_fontsize => 1,
1113 gauge_fontsize => 1,
1114 gauge_size => 0.35,
1115 gauge_w_size => 0.14,
1116 stat_fontsize => 1,
1117 mapsize => 100,
1118 host => "crossfire.schmorp.de",
1119 say_command => 'say',
1120 audio_enable => 1,
1121 bgm_enable => 1,
1122 bgm_volume => 0.25,
1123);
1124
1125while (my ($k, $v) = each %DEF_CFG) {
1126 $CFG->{$k} = $v unless exists $CFG->{$k};
1127}
1128
1129sdl_init;
1130
1131@SDL_MODES = reverse
1132 grep $_->[0] >= 640 && $_->[1] >= 480,
1133 CFClient::SDL_ListModes;
1134
1135@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1136
1137$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1138
1139{ 1608{
1140 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1609 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1141 1610
1611 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1612
1613 $TILECACHE = CFClient::db_table "tilecache";
1614 $FACEMAP = CFClient::db_table "facemap";
1615
1616 my %DEF_CFG = (
1617 sdl_mode => 0,
1618 width => 640,
1619 height => 480,
1620 fullscreen => 0,
1621 fast => 0,
1622 map_scale => 0.5,
1623 fow_enable => 1,
1624 fow_intensity => 0.45,
1625 fow_smooth => 0,
1626 gui_fontsize => 1,
1627 log_fontsize => 1,
1628 gauge_fontsize=> 1,
1629 gauge_size => 0.35,
1630 stat_fontsize => 1,
1631 mapsize => 100,
1632 host => "crossfire.schmorp.de",
1633 say_command => 'say',
1634 audio_enable => 1,
1635 bgm_enable => 1,
1636 bgm_volume => 0.25,
1637 output_sync => 1,
1638 output_count => 1,
1639 );
1640
1641 while (my ($k, $v) = each %DEF_CFG) {
1642 $CFG->{$k} = $v unless exists $CFG->{$k};
1643 }
1644
1645 sdl_init;
1646
1647 @SDL_MODES = reverse
1648 grep $_->[0] >= 640 && $_->[1] >= 480,
1649 CFClient::SDL_ListModes;
1650
1651 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1652
1653 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1654
1655 {
1656 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1657 DejaVuSans.ttf
1658 DejaVuSansMono.ttf
1659 DejaVuSans-Bold.ttf
1660 DejaVuSansMono-Bold.ttf
1661 DejaVuSans-Oblique.ttf
1662 DejaVuSansMono-Oblique.ttf
1663 DejaVuSans-BoldOblique.ttf
1664 DejaVuSansMono-BoldOblique.ttf
1665 );
1666
1142 CFClient::add_font $_ for @fonts; 1667 CFClient::add_font $_ for @fonts;
1143 CFClient::set_font $fonts[0]; 1668
1144} 1669 CFClient::pango_init;
1145 1670
1671 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1672 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1673
1674 $FONT_PROP->make_default;
1675 }
1676
1677# compare mono (ft) vs. rgba (cairo)
1678# ft - 1.8s, cairo 3s, even in alpha-only mode
1679# for my $rgba (0..1) {
1680# my $t1 = Time::HiRes::time;
1681# for (1..1000) {
1682# my $layout = CFClient::Layout->new ($rgba);
1683# $layout->set_text ("hallo" x 100);
1684# $layout->render;
1685# }
1686# my $t2 = Time::HiRes::time;
1687# warn $t2-$t1;
1688# }
1689
1146video_init; 1690 video_init;
1147audio_init; 1691 audio_init;
1692}
1148 1693
1149Event::loop; 1694Event::loop;
1150 1695
1151END { CFClient::SDL_Quit } 1696END { CFClient::SDL_Quit }
1152 1697
1698=head1 pclient - Crossfire+ and Crossfire game client
1153 1699
1700Pclient is a Crossfire+ and Crossfire game client.
1701
1702=head2 Features
1703
1704=over 4
1705
1706=item Fullscreen Map
1707
1708PClient can uses a fullscreen map, which greatly enhances how much of the
1709game world you can see.
1710
1711=item Persistent Map Cache (Crossfire+ only)
1712
1713PClient can persistently cache all map data it received from the
1714server. This not only allows it to display an overview map, but also
1715ensures that once-explored areas will be available the next time you want
1716to explore more.
1717
1718=item Hardware acceleration
1719
1720Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1721acceleration. Most modern graphics cards have difficulties with 2D
1722acceleration, while 3D graphics is accelerated well.
1723
1724=item No arbitrary limits
1725
1726Unlike other Crossfire clients, pclient does not suffer from arbitrary
1727limits (like a fixed amount of face numbers). There are still limits, but
1728they are not arbitrarily low :)
1729
1730=back
1731
1732=head1 USAGE
1733
1734=head2 The Map
1735
1736The map is always displayed in the background, behind all other windows and UI elements.
1737
1738#TODO# middle-click scrolls
1739#
1740# keys:
1741#
1742# a apply
1743# keypad moves, kp_5 applies ranged attack to self
1744
1745Starting to type enters the I<completion mode>. In that mode, you can type
1746abbreviations or commands and have them executed as soon as they match a
1747valid command. This is best explained by a few examples:
1748
1749Typing B<climb> will display a list of commands with I<climb> in their
1750name, such as I<ready_skill climbing> and I<use_skill climbing>.
1751
1752You can abbreviate commands by typing only the first character of every
1753word (or even characters within the word - the client will try to make
1754a good guess, as long as the characters are in order). For example,
1755typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1756will select I<cast create food>. Likewise, I<rscli> will likely select
1757I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1758
1759You can enter space and other text as arguemnt to the command. For
1760example, C<cfoo waybread> will expand to C<cast create food waybread>.
1761
1762=head2 The map overview
1763
1764#TODO#
1765
1766=head2 The Status area in the lower right corner
1767
1768#TODO#
1769
1770=head2 The I<Statistics>/I>Stats> window
1771
1772#TODO#
1773
1774=head1 FAQ
1775
1776=over 4
1777
1778=item The client is very sluggish and slow, what can I do about this?
1779
1780Most likely, you don't have accelerated OpenGL support. Try to find a
1781newer driver, or a driver from your hardware vendor, that features OpenGL
1782support.
1783
1784If this is not an option, the following Setup options reduce the load and
1785will likely make the client playable with sofwtare rendering (it will
1786still be slow, though):
1787
1788=over 4
1789
1790=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1791
1792=item Enable B<Fast & Ugly> mode
1793
1794=item Disable B<Fog of War>
1795
1796=item Increase B<Map Scale>
1797
1798=back
1799
1800=back
1801
1802=head1 AUTHOR
1803
1804Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1805
1806
1807

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