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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.160 by root, Sat Apr 22 23:11:34 2006 UTC vs.
Revision 1.193 by root, Sat Apr 29 16:17:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
57our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
62 99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 158
122 my $row = 1; 159 my $row = 1;
123 160
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
126 my ($self, $value) = @_; 166 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
128 }); 169 );
129 170
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
132 my ($self, $value) = @_; 176 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
134 }); 179 );
180
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
135 190
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
138 my ($self, $value) = @_; 196 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
140 }); 199 );
141 200
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
144 my ($self, $value) = @_; 206 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
146 }); 209 );
147 210
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
150 my ($self, $value) = @_; 216 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
153 }); 220 );
154 221
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
159 }); 230 );
160 231
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
164 }); 239 );
165 240
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 248 &set_stats_window_fontsize;
249 }
170 }); 250 );
171 251
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 253 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 255 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 256 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 257 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 258 my $h = int $HEIGHT * $CFG->{gauge_size};
187 my $w = int ($WIDTH * $CFG->{gauge_w_size});
188 $GAUGES->{win}->set_size ($w, $h); 259 $GAUGES->{win}->set_size ($WIDTH, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h; 260 $GAUGES->{win}->move (0, $HEIGHT - $h);
190 $GAUGES->{win}->{x} = $WIDTH - $w; 261 }
191 $GAUGES->{win}->update;
192 }); 262 );
193
194 263
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
198 &set_gauge_window_fontsize; 270 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 271 }
200 $GAUGES->{win}->update;
201 }); 272 );
202 273
203 274 $table->add (1, $row++, new CFClient::UI::Button
204 275 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 276 tooltip => "Apply the video settings",
277 connect_activate => sub {
206 video_shutdown (); 278 video_shutdown ();
207 video_init (); 279 video_init ();
280 }
208 }); 281 );
209 282
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 288 $CFG->{audio_enable} = $_[1];
289 }
213 }); 290 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 293# $CFG->{effects_volume} = $_[1];
217# }); 294# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 301 $CFG->{bgm_enable} = $_[1];
302 }
222 }); 303 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 308 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 309 CFClient::MixMusic::volume $_[1] * 128;
310 }
226 }); 311 );
227 312
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
229 audio_shutdown (); 317 audio_shutdown ();
230 audio_init (); 318 audio_init ();
319 }
231 }); 320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
329 my ($self, $value) = @_;
330 $CFG->{say_command} = $value;
331 }
332 );
232 333
233 $dialog 334 $dialog
234} 335}
235 336
236sub set_stats_window_fontsize { 337sub set_stats_window_fontsize {
241 342
242sub set_gauge_window_fontsize { 343sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 345 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 350}
247 351
248sub make_gauge_window { 352sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 355
252 my $win = new CFClient::UI::Frame ( 356 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
254 ); 358 );
255 $win->add (my $vb = new CFClient::UI::VBox); 359 $win->add (my $hbox = new CFClient::UI::HBox
256 360 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
366
367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
370 (new CFClient::UI::Empty expand => 1),
371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
383
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
264 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => -1, text => "Rng:"); 386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
265 387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
266 388
267 $GAUGES = { 389 $GAUGES = {
268 exp => $exp, lvl => $lvl, win => $win, range => $rng, 390 exp => $exp, win => $win, range => $rng,
269 food => $fg, mana => $mg, hp => $hg, grace => $gg 391 food => $fg, mana => $mg, hp => $hg, grace => $gg
270 }; 392 };
393
394 &set_gauge_window_fontsize;
395
271 $win 396 $win
272} 397}
273 398
274sub make_stats_window { 399sub make_stats_window {
275 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
276 401
277 $tgw->add (my $vb = new CFClient::UI::VBox); 402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
278 $vb->add (my $uhb = new CFClient::UI::HBox);
279 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
280 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
281 405
282 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
283 407
284 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
285 409
286 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 410 my $black = [0, 0, 0];
287 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
288 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
289 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
290 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
291 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
292 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
293 411
294 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 412 for (
295 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
296 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
297 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
298 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
299 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
300 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
301 420
302 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
303 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
304 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
305 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
306 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
307 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
308 429
309 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
310 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
311 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
312 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
313 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 }
314 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
315 435
316 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
317 437
318 my $row = 0; 438 my $row = 0;
319 my $col = 0; 439 my $col = 0;
320 440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
321 for (qw/slow holyw conf fire depl magic 461 for (qw/slow holyw conf fire depl magic
322 drain acid pois para deat phys 462 drain acid pois para deat phys
323 blind fear tund elec cold ghit/) 463 blind fear tund elec cold ghit/)
324 { 464 {
325 $tbl2->add ($col , $row, 465 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 466 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => +1, valign => 0 467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
328 ); 475 );
329 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
330 483
331 $row++; 484 $row++;
332 if ($row % 6 == 0) { 485 if ($row % 6 == 0) {
333 $col += 2; 486 $col += 2;
334 $row = 0; 487 $row = 0;
339 update_stats_window ({}); 492 update_stats_window ({});
340 493
341 $tgw 494 $tgw
342} 495}
343 496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
344sub update_stats_window { 501sub update_stats_window {
345 my ($stats) = @_; 502 my ($stats) = @_;
346 503
347 # i love text protocols!!! 504 # i love text protocols!!!
348 my $hp = $stats->{1} * 1; 505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
349 my $hp_m = $stats->{2} * 1; 506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
350 my $sp = $stats->{3} * 1; 507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
351 my $sp_m = $stats->{4} * 1; 508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
352 my $fo = $stats->{18} * 1; 509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
353 my $fo_m = 999; 510 my $fo_m = 999;
354 my $gr = $stats->{23} * 1; 511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
355 my $gr_m = $stats->{24} * 1; 512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
356 513
357 $GAUGES->{hp} ->set_value ($hp, $hp_m); 514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
358 $GAUGES->{mana} ->set_value ($sp, $sp_m); 515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
359 $GAUGES->{food} ->set_value ($fo, $fo_m); 516 $GAUGES->{food} ->set_value ($fo, $fo_m);
360 $GAUGES->{grace} ->set_value ($gr, $gr_m); 517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
361 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
362 my $rng = $stats->{20}; 519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
363 $rng =~ s/^Range: //; # thank you so much dear server 521 $rng =~ s/^Range: //; # thank you so much dear server
364 $GAUGES->{range} ->set_text ("Rng: " . $rng); 522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
365 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
366 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 525 $STATWIDS->{title} ->set_text ("Title: " . $title);
367 526
368 if (0) { # this code can vanish, just wanted to preserver it for a checkin
369 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
370 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
371 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
372 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
373 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
374 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
375 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
376 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
377 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
378 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
379 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
380 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
381 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
382 } else {
383 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
384 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
385 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
386 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
387 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
388 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
389 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
390 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
391 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
392 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
393 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
394 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
395 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
396 }
397 540
398 my %tbl = ( 541 my %tbl = (
399 phys => 100, 542 phys => 100,
400 magic => 101, 543 magic => 101,
401 fire => 102, 544 fire => 102,
408 pois => 109, 551 pois => 109,
409 slow => 110, 552 slow => 110,
410 para => 111, 553 para => 111,
411 tund => 112, 554 tund => 112,
412 fear => 113, 555 fear => 113,
556 depl => 113,
413 deat => 115, 557 deat => 115,
414 holyw => 116, 558 holyw => 116,
415 blind => 117 559 blind => 117
416 ); 560 );
417 561
429 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
430 574
431 $dialog 575 $dialog
432} 576}
433 577
578my $METASERVER_ATIME;
579
434sub update_metaserver { 580sub update_metaserver {
435 my ($HOST) = @_; 581 my ($HOST) = @_;
436 582
437 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
438 589
439 my $buf; 590 my $buf;
440 591
441 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
442 598
443 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
444 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
445 601
446 if (!defined $res) { 602 if (!defined $res) {
447 $_[0]->w->cancel; 603 $_[0]->w->cancel;
448 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
449 } elsif ($res == 0) { 605 } elsif ($res == 0) {
450 $_[0]->w->cancel; 606 $_[0]->w->cancel;
451 status "server list retrieved"; 607 status "server list retrieved";
452 608
453 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
454 610
455 $table->clear; 611 $table->clear;
456 612
457 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
458 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
482 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
483 639
484 $y++; 640 $y++;
485 641
486 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
487 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
488 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
489 }), 645 }),
490 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
491 ]); 647 ]);
492 648
506 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
507 663
508 { 664 {
509 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
510 666
511 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
512 my ($self, $value) = @_; 696 my ($self, $value) = @_;
513 $CFG->{host} = $value;
514 });
515
516 $METASERVER = metaserver_dialog;
517
518 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
519 update_metaserver $HOST;
520 });
521 }
522
523 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
524 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
525 my ($self, $value) = @_;
526 $CFG->{user} = $value; 697 $CFG->{user} = $value;
698 }
527 }); 699 );
528 700
529 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
530 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
531 my ($self, $value) = @_; 707 my ($self, $value) = @_;
532 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
533 }); 710 );
534
535 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
536 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
537 my ($self, $value) = @_;
538 $CFG->{say_command} = $value;
539 });
540 711
541 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
542 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
543 req_w => 100, 714 req_w => 100,
544 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
545 connect_changed => sub { 718 connect_changed => sub {
546 my ($self, $value) = @_; 719 my ($self, $value) = @_;
547 720
548 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
549 }, 722 },
557} 730}
558 731
559sub message_window { 732sub message_window {
560 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
561 title => "Messages", 734 title => "Messages",
562 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
563 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
564 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
565 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
566 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
567 740
568 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
569 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
570 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
571 ); 745 );
572 746
573 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
574 connect_focus_in => sub { 748 connect_focus_in => sub {
607 }; 781 };
608 782
609 $window 783 $window
610} 784}
611 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
612sub sdl_init { 795sub sdl_init {
613 CFClient::SDL_Init 796 CFClient::SDL_Init
614 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
615} 798}
616 799
647 fontsize => 0.8, 830 fontsize => 0.8,
648 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
649 $ALT_ENTER_MESSAGE->show; 832 $ALT_ENTER_MESSAGE->show;
650 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
651 834
652 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 835 CFClient::UI::FancyFrame->new (
653 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
654 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
655 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
656 844
657 if ($CONSOLE) { 845 if ($CONSOLE) {
658 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
661 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
662 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
663 } 851 }
664 } 852 }
665 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
666 856
667 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
668 858
669 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
670 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
671 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
672 867
673 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 868 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
674 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 869 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
675 status "Configuration Saved"; 870 status "Configuration Saved";
676 }); 871 });
677 872
678 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 873 $BUTTONBAR->show;
679 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
680 874
681 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 875 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
682
683
684} 876}
685 877
686sub video_shutdown { 878sub video_shutdown {
687 $CFClient::UI::ROOT->{children} = []; 879 $CFClient::UI::ROOT->{children} = [];
880 undef $CFClient::UI::GRAB;
881 undef $CFClient::UI::HOVER;
688 undef $SDL_ACTIVE; 882 undef $SDL_ACTIVE;
689} 883}
690 884
691my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 885my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
692my $bgmusic;#TODO#hack#d# 886my $bgmusic;#TODO#hack#d#
866# at worst. 1060# at worst.
867sub conn::flood_fill { 1061sub conn::flood_fill {
868 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1062 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
869 1063
870 # the server does not allow map paths > 6 1064 # the server does not allow map paths > 6
871 return if 6 <= length $path; 1065 return if 7 <= length $path;
872 1066
873 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1067 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
874 1068
875 for ( 1069 for (
876 [1, 0, -1], 1070 [1, 0, -1],
919 1113
920 $self->flush_map; 1114 $self->flush_map;
921 1115
922 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1116 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
923 1117
924 my $mapmapw = 250; 1118 my $mapmapw = $MAPMAP->{w};
925 my $mapmaph = 250; 1119 my $mapmaph = $MAPMAP->{h};
926 1120
927 $self->{neigh_rect} = [ 1121 $self->{neigh_rect} = [
928 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1122 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
929 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1123 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
930 ]; 1124 ];
973 } 1167 }
974 1168
975gotid: 1169gotid:
976 $face->{id} = $id; 1170 $face->{id} = $id;
977 $MAP->set_face ($facenum => $id); 1171 $MAP->set_face ($facenum => $id);
1172 $self->{faceid}[$facenum] = $id;#d#
978 $TILECACHE->get ($id) 1173 $TILECACHE->get ($id)
979} 1174}
980 1175
981sub conn::face_update { 1176sub conn::face_update {
982 my ($self, $facenum, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
990 my ($self, $id, $data) = @_; 1185 my ($self, $id, $data) = @_;
991 1186
992 $self->{texture}[$id] ||= do { 1187 $self->{texture}[$id] ||= do {
993 my $tex = 1188 my $tex =
994 new_from_image CFClient::Texture 1189 new_from_image CFClient::Texture
995 $data, minify => 1; 1190 $data, minify => 1, mipmap => 1;
996 1191
997 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1192 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
998 $MAPWIDGET->update; 1193 $MAPWIDGET->update;
999 1194
1000 $tex 1195 $tex
1012 1207
1013 $chunk->play; 1208 $chunk->play;
1014# warn "sound $x,$y,$soundnum,$type\n";#d# 1209# warn "sound $x,$y,$soundnum,$type\n";#d#
1015} 1210}
1016 1211
1212my $LAST_QUERY; # server is stupid, stupid, stupid
1213
1017sub conn::query { 1214sub conn::query {
1018 my ($self, $flags, $prompt) = @_; 1215 my ($self, $flags, $prompt) = @_;
1019 1216
1020 #TODO, display dialog with relevant information 1217 $prompt = $LAST_QUERY unless length $prompt;
1021 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1218 $LAST_QUERY = $prompt;
1219
1220 my $dialog = new CFClient::UI::FancyFrame
1221 title => "Query",
1222 child => my $vbox = new CFClient::UI::VBox;
1223
1224 $vbox->add (new CFClient::UI::Label
1225 max_w => $::WIDTH * 0.4,
1226 text => $prompt);
1227
1228 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1229 $vbox->add (my $hbox = new CFClient::HBox);
1230 $hbox->add (new CFClient::Button
1231 text => "No",
1232 connect_activate => sub {
1233 $self->send ("reply n");
1234 $dialog->destroy;
1235 $MAPWIDGET->focus_in;
1236 }
1237 );
1238 $hbox->add (new CFClient::Button
1239 text => "Yes",
1240 connect_activate => sub {
1241 $self->send ("reply y");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $dialog->focus_in;
1248
1249 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1250 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1251 $vbox->add (my $entry = new CFClient::UI::Entry
1252 connect_changed => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260
1261 } else {
1262 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1263
1264 $vbox->add (my $entry = new CFClient::UI::Entry
1265 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1266 connect_activate => sub {
1267 $self->send ("reply $_[1]");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 },
1271 );
1272
1273 $entry->focus_in;
1274 }
1275
1276 $dialog->show;
1022} 1277}
1023 1278
1024sub conn::drawinfo { 1279sub conn::drawinfo {
1025 my ($self, $color, $text) = @_; 1280 my ($self, $color, $text) = @_;
1026 1281
1044} 1299}
1045 1300
1046sub conn::spell_add { 1301sub conn::spell_add {
1047 my ($self, $spell) = @_; 1302 my ($self, $spell) = @_;
1048 1303
1304 # TODO
1305 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1049 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1306 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1050 });
1051 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1307 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1052 });
1053} 1308}
1054 1309
1055sub conn::spell_delete { 1310sub conn::spell_delete {
1056 my ($self, $spell) = @_; 1311 my ($self, $spell) = @_;
1057} 1312}
1058 1313
1059sub conn::addme_success { 1314sub conn::addme_success {
1060 my ($self) = @_; 1315 my ($self) = @_;
1061 1316
1062 for my $skill (values %{$self->{skill_info}}) { 1317 for my $skill (values %{$self->{skill_info}}) {
1063 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1318 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1319 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1320 }
1321}
1322
1323sub update_floorbox {
1324 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1325 $FLOORBOX->clear;
1326 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1327
1328 # we basically have to use the same sorting as everybody else
1329 for my $item (@{ $CONN->{container}{0} }) {
1330 my $desc = $item->{nrof} < 2
1331 ? $item->{name}
1332 : "$item->{nrof} $item->{name_pl}";
1333 # todo: animation widget, face widget, weight(?) etc.
1334 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1335 tooltip => (CFClient::UI::Label->escape ($desc)
1336 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1337 can_hover => 1,
1338 can_events => 1,
1339 connect_button_down => sub {
1340 my ($self, $ev, $x, $y) = @_;
1341
1342 # todo: maybe put examine on 1? but should just be a tooltip :(
1343 if ($ev->{button} == 1) {
1344 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1345 } elsif ($ev->{button} == 2) {
1346 $CONN->send ("apply $item->{tag}");
1347 } elsif ($ev->{button} == 3) {
1348 CFClient::UI::Menu->new (
1349 items => [
1350 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1351 [
1352 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1353 sub { $CONN->send ("lock $item->{tag}") },
1354 ],
1355 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1356 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1357 ],
1358 )->popup ($ev);
1359 }
1360
1361 1
1362 },
1363 );
1364
1365 $hbox->add (new CFClient::UI::Face
1366 can_events => 0,
1367 face => $item->{face},
1368 anim => $item->{anim},
1369 animspeed => $item->{animspeed},
1370 );
1371
1372 $hbox->add (new CFClient::UI::Label
1373 can_events => 0,
1374 text => $desc,
1375 );
1064 }); 1376 }
1065 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1377 });
1378 refresh;
1379}
1380
1381sub conn::container_add {
1382 my ($self, $id, $items) = @_;
1383
1384 update_floorbox if $id == 0;
1385 if ($self->{player}{tag} == $id) {
1386 $INV->set_items ($self->{container}{$self->{player}{tag}});
1387 }
1388 # $self-<{player}{tag} => player inv
1389 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1390}
1391
1392sub conn::container_clear {
1393 my ($self, $id) = @_;
1394
1395 update_floorbox if $id == 0;
1396 if ($self->{player}{tag} == $id) {
1397 $INV->set_items ($self->{container}{$id});
1398 }
1399
1400# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1401}
1402
1403sub conn::item_delete {
1404 my ($self, @items) = @_;
1405
1406 for (@items) {
1407 update_floorbox if $_->{container} == 0;
1408 if ($self->{player}{tag} == $_->{container}) {
1409 $INV->set_items ($self->{container}{$_->{container}});
1066 }); 1410 }
1411 }
1412}
1413
1414sub conn::item_update {
1415 my ($self, $item) = @_;
1416
1417 update_floorbox if $item->{container} == 0;
1418 if ($self->{player}{tag} == $item->{container}) {
1419 $INV->set_items ($self->{container}{$item->{container}});
1067 } 1420 }
1068} 1421}
1069 1422
1070%SDL_CB = ( 1423%SDL_CB = (
1071 CFClient::SDL_QUIT => sub { 1424 CFClient::SDL_QUIT => sub {
1107 sdl_mode => 0, 1460 sdl_mode => 0,
1108 width => 640, 1461 width => 640,
1109 height => 480, 1462 height => 480,
1110 fullscreen => 0, 1463 fullscreen => 0,
1111 fast => 0, 1464 fast => 0,
1465 map_scale => 0.5,
1112 fow_enable => 1, 1466 fow_enable => 1,
1113 fow_intensity => 0.45, 1467 fow_intensity => 0.45,
1114 fow_smooth => 0, 1468 fow_smooth => 0,
1115 gui_fontsize => 1, 1469 gui_fontsize => 1,
1116 log_fontsize => 1, 1470 log_fontsize => 1,
1117 gauge_fontsize => 1, 1471 gauge_fontsize => 1,
1118 gauge_size => 0.35, 1472 gauge_size => 0.35,
1119 gauge_w_size => 0.14,
1120 stat_fontsize => 1, 1473 stat_fontsize => 1,
1121 mapsize => 100, 1474 mapsize => 100,
1122 host => "crossfire.schmorp.de", 1475 host => "crossfire.schmorp.de",
1123 say_command => 'say', 1476 say_command => 'say',
1124 audio_enable => 1, 1477 audio_enable => 1,
1139@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1492@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1140 1493
1141$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1494$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1142 1495
1143{ 1496{
1144 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1497 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1498 DejaVuSans.ttf
1499 DejaVuSansMono.ttf
1500 DejaVuSans-Bold.ttf
1501 DejaVuSansMono-Bold.ttf
1502 DejaVuSans-Oblique.ttf
1503 DejaVuSansMono-Oblique.ttf
1504 DejaVuSans-BoldOblique.ttf
1505 DejaVuSansMono-BoldOblique.ttf
1506 );
1145 1507
1146 CFClient::add_font $_ for @fonts; 1508 CFClient::add_font $_ for @fonts;
1147 CFClient::set_font $fonts[0]; 1509
1510 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1511 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1512
1513 $FONT_PROP->make_default;
1148} 1514}
1149 1515
1150video_init; 1516video_init;
1151audio_init; 1517audio_init;
1152 1518
1153Event::loop; 1519Event::loop;
1154 1520
1155END { CFClient::SDL_Quit } 1521END { CFClient::SDL_Quit }
1156 1522
1523=head1 pclient - Crossfire+ and Crossfire game client
1157 1524
1525Pclient is a Crossfire+ and Crossfire game client.
1526
1527=head2 Features
1528
1529=over 4
1530
1531=item Fullscreen Map
1532
1533PClient can uses a fullscreen map, which greatly enhances how much of the
1534game world you can see.
1535
1536=item Persistent Map Cache (Crossfire+ only)
1537
1538PClient can persistently cache all map data it received from the
1539server. This not only allows it to display an overview map, but also
1540ensures that once-explored areas will be available the next time you want
1541to explore more.
1542
1543=item Hardware acceleration
1544
1545Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1546acceleration. Most modern graphics cards have difficulties with 2D
1547acceleration, while 3D graphics is accelerated well.
1548
1549=item No arbitrary limits
1550
1551Unlike other Crossfire clients, pclient does not suffer from arbitrary
1552limits (like a fixed amount of face numbers). There are still limits, but
1553they are not arbitrarily low :)
1554
1555=back
1556
1557=head1 USAGE
1558
1559=head2 The Map
1560
1561The map is always displayed in the background, behind all other windows and UI elements.
1562
1563#TODO# middle-click scrolls
1564#
1565# keys:
1566#
1567# a apply
1568# keypad moves, kp_5 applies ranged attack to self
1569
1570Starting to type enters the I<completion mode>. In that mode, you can type
1571abbreviations or commands and have them executed as soon as they match a
1572valid command. This is best explained by a few examples:
1573
1574Typing B<climb> will display a list of commands with I<climb> in their
1575name, such as I<ready_skill climbing> and I<use_skill climbing>.
1576
1577You can abbreviate commands by typing only the first character of every
1578word. For example, typing I<iwor> will likely select I<invoke word of
1579recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1580will likely select I<ready_skill climbing> and I<usl> will give you
1581I<use_skill levitation>.
1582
1583=head2 The map overview
1584
1585#TODO#
1586
1587=head2 The Status area in the lower right corner
1588
1589#TODO#
1590
1591=head2 The I<Statistics>/I>Stats> window
1592
1593#TODO#
1594
1595=head1 FAQ
1596
1597=over 4
1598
1599=item The client is very sluggish and slow, what can I do about this?
1600
1601Most likely, you don't have accelerated OpenGL support. Try to find a
1602newer driver, or a driver from your hardware vendor, that features OpenGL
1603support.
1604
1605If this is not an option, the following Setup options reduce the load and
1606will likely make the client playable with sofwtare rendering (it will
1607still be slow, though):
1608
1609=over 4
1610
1611=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1612
1613=item Enable B<Fast & Ugly> mode
1614
1615=item Disable B<Fog of War>
1616
1617=item Increase B<Map Scale>
1618
1619=back
1620
1621=back
1622
1623=head1 AUTHOR
1624
1625Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1626
1627
1628

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