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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.160 by root, Sat Apr 22 23:11:34 2006 UTC vs.
Revision 1.220 by root, Wed May 17 00:28:46 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
63sub status { 107sub status {
64 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 109}
67 110
68sub debug { 111sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 115}
72 116
73sub start_game { 117sub start_game {
74 status "logging in..."; 118 status "logging in...";
75 119
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 121
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
81 124
82 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
83 126
84 $CONN = new conn 127 $CONN = eval {
128 new conn
85 host => $host, 129 host => $host,
86 port => $port || 13327, 130 port => $port || 13327,
87 user => $CFG->{user}, 131 user => $CFG->{user},
88 pass => $CFG->{password}, 132 pass => $CFG->{password},
89 mapw => $mapsize, 133 mapw => $mapsize,
90 maph => $mapsize, 134 maph => $mapsize,
135 ;
91 ; 136 };
92 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
93 status "login successful"; 141 status "login successful";
94 142
95 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
96} 148}
97 149
98sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
99 undef $CONN; 159 undef $MAP;
100} 160}
101 161
102sub client_setup { 162sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 164 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 167
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 170
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 173
114 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 175 my ($self, $value) = @_;
116 176
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 180 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 181
122 my $row = 1; 182 my $row = 1;
123 183
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 184 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 185 $table->add (1, $row++, new CFClient::UI::CheckBox
186 state => $CFG->{fullscreen},
187 tooltip => "Bring the client into fullscreen mode",
188 connect_changed => sub {
126 my ($self, $value) = @_; 189 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 190 $CFG->{fullscreen} = $value;
191 }
128 }); 192 );
129 193
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 195 $table->add (1, $row++, new CFClient::UI::CheckBox
196 state => $CFG->{fast},
197 tooltip => "Lower the visual quality considerably to speed up rendering.",
198 connect_changed => sub {
132 my ($self, $value) = @_; 199 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 200 $CFG->{fast} = $value;
201 }
134 }); 202 );
203
204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
205 $table->add (1, $row++, new CFClient::UI::Slider
206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 tooltip => "Enlarge or shrink the displayed map",
208 connect_changed => sub {
209 my ($self, $value) = @_;
210 $CFG->{map_scale} = $value;
211 }
212 );
135 213
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 215 $table->add (1, $row++, new CFClient::UI::CheckBox
216 state => $CFG->{fow_enable},
217 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
218 connect_changed => sub {
138 my ($self, $value) = @_; 219 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 220 $CFG->{fow_enable} = $value;
221 }
140 }); 222 );
141 223
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 225 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
227 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
228 connect_changed => sub {
144 my ($self, $value) = @_; 229 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 230 $CFG->{fow_intensity} = $value;
231 }
146 }); 232 );
147 233
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 235 $table->add (1, $row++, new CFClient::UI::CheckBox
236 state => $CFG->{fow_smooth},
237 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
238 connect_changed => sub {
150 my ($self, $value) = @_; 239 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 240 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 241 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
242 }
153 }); 243 );
154 244
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 246 $table->add (1, $row++, new CFClient::UI::Slider
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 248 tooltip => "The font size used by most GUI elements",
249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
159 }); 250 );
160 251
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 253 $table->add (1, $row++, new CFClient::UI::Slider
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
255 tooltip => "The font size used by the server log window only",
256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
164 }); 257 );
165 258
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 260
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the statistics window only",
264 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{stat_fontsize} = $_[1];
169 &set_stats_window_fontsize; 266 &set_stats_window_fontsize;
267 }
170 }); 268 );
171 269
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 271 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 273 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 274 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 275 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
187 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 277 }
188 $GAUGES->{win}->set_size ($w, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h;
190 $GAUGES->{win}->{x} = $WIDTH - $w;
191 $GAUGES->{win}->update;
192 }); 278 );
193
194 279
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
284 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 285 $CFG->{gauge_fontsize} = $_[1];
198 &set_gauge_window_fontsize; 286 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 287 }
200 $GAUGES->{win}->update;
201 }); 288 );
202 289
203 290 $table->add (1, $row++, new CFClient::UI::Button
204 291 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 292 tooltip => "Apply the video settings",
293 connect_activate => sub {
206 video_shutdown (); 294 video_shutdown ();
207 video_init (); 295 video_init ();
296 }
208 }); 297 );
209 298
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 300 $table->add (1, $row++, new CFClient::UI::CheckBox
301 state => $CFG->{audio_enable},
302 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
303 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 304 $CFG->{audio_enable} = $_[1];
305 }
213 }); 306 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 307# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 308# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 309# $CFG->{effects_volume} = $_[1];
217# }); 310# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 311 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 312 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 313 $hbox->add (new CFClient::UI::CheckBox
314 expand => 1, state => $CFG->{bgm_enable},
315 tooltip => "Enable background music playing",
316 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 317 $CFG->{bgm_enable} = $_[1];
318 }
222 }); 319 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 320 $hbox->add (new CFClient::UI::Slider
321 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
322 tooltip => "The volume of the background music",
323 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 324 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 325 CFClient::MixMusic::volume $_[1] * 128;
326 }
226 }); 327 );
227 328
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 329 $table->add (1, $row++, new CFClient::UI::Button
330 expand => 1, align => 0, text => "Apply",
331 tooltip => "Apply the audio settings",
332 connect_activate => sub {
229 audio_shutdown (); 333 audio_shutdown ();
230 audio_init (); 334 audio_init ();
335 }
231 }); 336 );
337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
344 connect_changed => sub {
345 my ($self, $value) = @_;
346 $CFG->{say_command} = $value;
347 }
348 );
232 349
233 $dialog 350 $dialog
234} 351}
235 352
236sub set_stats_window_fontsize { 353sub set_stats_window_fontsize {
241 358
242sub set_gauge_window_fontsize { 359sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 360 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 361 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 362 }
363
364# local $GAUGES->{win}{parent};#d#
365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 366}
247 367
248sub make_gauge_window { 368sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 369 my $gh = int $HEIGHT * $CFG->{gauge_size};
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 370
252 my $win = new CFClient::UI::Frame ( 371 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
254 ); 375 );
376
255 $win->add (my $vb = new CFClient::UI::VBox); 377 $win->add (my $hbox = new CFClient::UI::HBox
256 378 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
264 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => -1, text => "Rng:"); 407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
265 408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
266 409
267 $GAUGES = { 410 $GAUGES = {
268 exp => $exp, lvl => $lvl, win => $win, range => $rng, 411 exp => $exp, win => $win, range => $rng,
269 food => $fg, mana => $mg, hp => $hg, grace => $gg 412 food => $fg, mana => $mg, hp => $hg, grace => $gg
270 }; 413 };
414
415 &set_gauge_window_fontsize;
416
271 $win 417 $win
272} 418}
273 419
274sub make_stats_window { 420sub make_stats_window {
275 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
276 422
277 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
278 $vb->add (my $uhb = new CFClient::UI::HBox);
279 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
280 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
281 426
282 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
283 428
284 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
285 430
286 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 431 my $black = [0, 0, 0];
287 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
288 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
289 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
290 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
291 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
292 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
293 432
294 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 for (
295 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
296 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
297 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
298 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
299 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
300 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
301 441
302 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
303 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
304 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
305 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
306 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
307 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
308 450
309 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
310 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
311 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
312 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
313 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 }
314 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
315 456
316 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
317 458
318 my $row = 0; 459 my $row = 0;
319 my $col = 0; 460 my $col = 0;
320 461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
321 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
322 drain acid pois para deat phys 483 drain acid pois para deat phys
323 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
324 { 485 {
325 $tbl2->add ($col , $row, 486 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => +1, valign => 0 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
328 ); 496 );
329 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
330 504
331 $row++; 505 $row++;
332 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
333 $col += 2; 507 $col += 2;
334 $row = 0; 508 $row = 0;
339 update_stats_window ({}); 513 update_stats_window ({});
340 514
341 $tgw 515 $tgw
342} 516}
343 517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
344sub update_stats_window { 522sub update_stats_window {
345 my ($stats) = @_; 523 my ($stats) = @_;
346 524
347 # i love text protocols!!! 525 # i love text protocols!!!
348 my $hp = $stats->{1} * 1; 526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
349 my $hp_m = $stats->{2} * 1; 527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
350 my $sp = $stats->{3} * 1; 528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
351 my $sp_m = $stats->{4} * 1; 529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
352 my $fo = $stats->{18} * 1; 530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
353 my $fo_m = 999; 531 my $fo_m = 999;
354 my $gr = $stats->{23} * 1; 532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
355 my $gr_m = $stats->{24} * 1; 533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
356 534
357 $GAUGES->{hp} ->set_value ($hp, $hp_m); 535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
358 $GAUGES->{mana} ->set_value ($sp, $sp_m); 536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
359 $GAUGES->{food} ->set_value ($fo, $fo_m); 537 $GAUGES->{food} ->set_value ($fo, $fo_m);
360 $GAUGES->{grace} ->set_value ($gr, $gr_m); 538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
361 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
362 my $rng = $stats->{20}; 540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
363 $rng =~ s/^Range: //; # thank you so much dear server 542 $rng =~ s/^Range: //; # thank you so much dear server
364 $GAUGES->{range} ->set_text ("Rng: " . $rng); 543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
365 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
366 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 546 $STATWIDS->{title} ->set_text ("Title: " . $title);
367 547
368 if (0) { # this code can vanish, just wanted to preserver it for a checkin
369 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
370 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
371 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
372 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
373 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
374 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
375 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
376 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
377 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
378 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
379 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
380 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
381 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
382 } else {
383 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
384 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
385 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
386 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
387 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
388 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
389 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
390 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
391 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
392 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
393 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
394 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
395 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
396 }
397 561
398 my %tbl = ( 562 my %tbl = (
399 phys => 100, 563 phys => 100,
400 magic => 101, 564 magic => 101,
401 fire => 102, 565 fire => 102,
408 pois => 109, 572 pois => 109,
409 slow => 110, 573 slow => 110,
410 para => 111, 574 para => 111,
411 tund => 112, 575 tund => 112,
412 fear => 113, 576 fear => 113,
577 depl => 113,
413 deat => 115, 578 deat => 115,
414 holyw => 116, 579 holyw => 116,
415 blind => 117 580 blind => 117
416 ); 581 );
417 582
421 586
422} 587}
423 588
424sub metaserver_dialog { 589sub metaserver_dialog {
425 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
426 title => "Metaserver", 591 title => "Server List",
427 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
428 593
429 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
430 595
431 $dialog 596 $dialog
432} 597}
598
599my $METASERVER_ATIME;
433 600
434sub update_metaserver { 601sub update_metaserver {
435 my ($HOST) = @_; 602 my ($HOST) = @_;
436 603
437 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
438 610
439 my $buf; 611 my $buf;
440 612
441 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
442 619
443 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
444 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
445 622
446 if (!defined $res) { 623 if (!defined $res) {
447 $_[0]->w->cancel; 624 $_[0]->w->cancel;
448 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
449 } elsif ($res == 0) { 626 } elsif ($res == 0) {
450 $_[0]->w->cancel; 627 $_[0]->w->cancel;
451 status "server list retrieved"; 628 status "server list retrieved";
452 629
453 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
454 631
455 $table->clear; 632 $table->clear;
456 633
457 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
458 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
482 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
483 660
484 $y++; 661 $y++;
485 662
486 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
487 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
488 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
489 }), 666 }),
490 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
491 ]); 668 ]);
492 669
506 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
507 684
508 { 685 {
509 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
510 687
511 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
512 my ($self, $value) = @_; 717 my ($self, $value) = @_;
513 $CFG->{host} = $value;
514 });
515
516 $METASERVER = metaserver_dialog;
517
518 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
519 update_metaserver $HOST;
520 });
521 }
522
523 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
524 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
525 my ($self, $value) = @_;
526 $CFG->{user} = $value; 718 $CFG->{user} = $value;
719 }
527 }); 720 );
528 721
529 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
530 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
531 my ($self, $value) = @_; 728 my ($self, $value) = @_;
532 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
533 }); 731 );
534
535 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
536 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
537 my ($self, $value) = @_;
538 $CFG->{say_command} = $value;
539 });
540 732
541 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
542 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
543 req_w => 100, 735 req_w => 100,
544 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
545 connect_changed => sub { 739 connect_changed => sub {
546 my ($self, $value) = @_; 740 my ($self, $value) = @_;
547 741
548 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
549 }, 743 },
550 ); 744 );
551 745
552 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
553 start_game; 752 : start_game;
753 },
554 }); 754 );
555 755
556 $dialog 756 $dialog
557} 757}
558 758
559sub message_window { 759sub message_window {
560 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
561 title => "Messages", 761 title => "Messages",
562 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
563 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
564 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
565 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
566 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
567 767
568 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
569 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
570 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
571 ); 772 );
572 773
573 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
574 connect_focus_in => sub { 775 connect_focus_in => sub {
607 }; 808 };
608 809
609 $window 810 $window
610} 811}
611 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
612sub sdl_init { 824sub sdl_init {
613 CFClient::SDL_Init 825 CFClient::SDL_Init
614 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
615} 827}
616 828
617sub video_init { 829sub video_init {
618 sdl_init; 830 sdl_init;
619 831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833
620 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
621 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
622 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
623 837
624 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
625 or die "SDL_SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
626 840
627 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
628
629 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
630 843
631 CFClient::gl_init; 844 CFClient::gl_init;
632 845
633 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
634 847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849
635 ############################################################################# 850 #############################################################################
636 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
637 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
638 $DEBUG_STATUS->show; 856 $DEBUG_STATUS->show;
639 857
640 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
641 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
642 y => $HEIGHT - $FONTSIZE * 1.8;
643 $STATUS_LINE->show;
644 860
645 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
646 padding => 0, 862 bg => [0, 0, 0, 0.4],
647 fontsize => 0.8, 863 req_y => -1,
648 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 864 child => $STATUSBOX,
649 $ALT_ENTER_MESSAGE->show; 865 )->show;
650 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
651 866
652 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 867 CFClient::UI::FancyFrame->new (
653 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
654 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
655 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
656 876
657 if ($CONSOLE) { 877 if ($CONSOLE) {
658 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
659 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
660 880
661 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
662 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
663 } 884 }
664 } 885 });
665 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
666 888
667 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
668 890
669 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
670 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
671 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
672 894
673 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
674 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
675 status "Configuration Saved";
676 });
677
678 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
679 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
680 899
900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
902 status "Configuration Saved";
903 });
904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
681 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
682 912 my $widget = $GAUGES->{win};
683 913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
684} 917}
685 918
686sub video_shutdown { 919sub video_shutdown {
687 $CFClient::UI::ROOT->{children} = [];
688 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
689} 921}
690 922
691my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
692my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
693 931
694sub audio_music_finished { 932sub audio_music_finished {
695 return unless $CFG->{bgm_enable}; 933 return unless $CFG->{bgm_enable};
696 934
697 # TODO: hack, do play loop and mood music 935 # TODO: hack, do play loop and mood music
701 push @bgmusic, shift @bgmusic; 939 push @bgmusic, shift @bgmusic;
702} 940}
703 941
704sub audio_init { 942sub audio_init {
705 if ($CFG->{audio_enable}) { 943 if ($CFG->{audio_enable}) {
706 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
707 $SDL_MIXER = !CFClient::Mix_OpenAudio; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
708 CFClient::Mix_AllocateChannels 8; 946 CFClient::Mix_AllocateChannels 8;
709 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
710 948
711 audio_music_finished; 949 audio_music_finished;
738} 976}
739 977
740my %animate_object; 978my %animate_object;
741my $animate_timer; 979my $animate_timer;
742 980
743my $want_refresh;
744my $can_refresh;
745
746my $fps = 9; 981my $fps = 9;
747 982
748sub force_refresh { 983sub force_refresh {
749 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
750 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
751 986
752 $want_refresh = 0;
753 $can_refresh = 0;
754
755 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
756
757 CFClient::SDL_GL_SwapBuffers; 988 CFClient::SDL_GL_SwapBuffers;
758 989
990 $WANT_REFRESH = 0;
991 $CAN_REFRESH = 0;
759 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
760} 993}
761 994
762my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
763 $NOW = time; 996 $NOW = time;
765 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
766 for CFClient::SDL_PollEvent; 999 for CFClient::SDL_PollEvent;
767 1000
768 if (%animate_object) { 1001 if (%animate_object) {
769 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
770 $want_refresh++; 1003 $WANT_REFRESH++;
771 } 1004 }
772 1005
773 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
774 force_refresh; 1007 force_refresh;
775 } else { 1008 } else {
776 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
777 } 1010 }
778}); 1011});
779
780sub refresh {
781 $want_refresh++;
782}
783 1012
784sub animation_start { 1013sub animation_start {
785 my ($widget) = @_; 1014 my ($widget) = @_;
786 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
787} 1016}
866# at worst. 1095# at worst.
867sub conn::flood_fill { 1096sub conn::flood_fill {
868 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
869 1098
870 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
871 return if 6 <= length $path; 1100 return if 7 <= length $path;
872 1101
873 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
874 1103
875 for ( 1104 for (
876 [1, 0, -1], 1105 [1, 0, -1],
919 1148
920 $self->flush_map; 1149 $self->flush_map;
921 1150
922 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
923 1152
924 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
925 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
926 1155
927 $self->{neigh_rect} = [ 1156 $self->{neigh_rect} = [
928 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
929 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
930 ]; 1159 ];
973 } 1202 }
974 1203
975gotid: 1204gotid:
976 $face->{id} = $id; 1205 $face->{id} = $id;
977 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
978 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
979} 1209}
980 1210
981sub conn::face_update { 1211sub conn::face_update {
982 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
990 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
991 1221
992 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
993 my $tex = 1223 my $tex =
994 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
995 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
996 1226
997 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
998 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
999 1229
1000 $tex 1230 $tex
1012 1242
1013 $chunk->play; 1243 $chunk->play;
1014# warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
1015} 1245}
1016 1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
1248
1017sub conn::query { 1249sub conn::query {
1018 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
1019 1251
1020 #TODO, display dialog with relevant information 1252 $prompt = $LAST_QUERY unless length $prompt;
1021 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
1022} 1312}
1023 1313
1024sub conn::drawinfo { 1314sub conn::drawinfo {
1025 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
1026 1316
1038 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
1039 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
1040 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
1041 ); 1331 );
1042 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text = CFClient::UI::Label::escape $text;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
1043 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1044} 1354}
1045 1355
1046sub conn::spell_add { 1356sub conn::spell_add {
1047 my ($self, $spell) = @_; 1357 my ($self, $spell) = @_;
1048 1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1049 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1050 });
1051 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1052 });
1053} 1363}
1054 1364
1055sub conn::spell_delete { 1365sub conn::spell_delete {
1056 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
1057} 1367}
1058 1368
1059sub conn::addme_success { 1369sub conn::addme_success {
1060 my ($self) = @_; 1370 my ($self) = @_;
1061 1371
1372 $MAPWIDGET->clr_commands;
1373
1062 for my $skill (values %{$self->{skill_info}}) { 1374 for my $skill (values %{$self->{skill_info}}) {
1063 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1375 $MAPWIDGET->add_command ("ready_\\skill $skill", "Ready the skill '$skill'");
1376 $MAPWIDGET->add_command ("use_\\skill $skill", "Immediately use the skill '$skill'");
1377 }
1378
1379 $MAPWIDGET->add_command ("pet\\mode defend", "Tell pets to stay close to you and defend you");
1380 $MAPWIDGET->add_command ("pet\\mode arena", "Same as petmode sad, but also attack other players");
1381 $MAPWIDGET->add_command ("pet\\mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1382 $MAPWIDGET->add_command ("kill\\pets", "Kill your pets");
1383 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1384 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1385 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1386
1387 # TODO: add documentation on these
1388 for (qw(
1389 afk
1390 apply
1391 applymode
1392 body
1393 bowmode
1394 brace
1395 build
1396 disarm
1397 dm
1398 dmhide
1399 drop
1400 dropall
1401 examine
1402 get
1403 gsay
1404 help
1405 hiscore
1406 inventory
1407 invoke
1408 killpets
1409 listen
1410 logs
1411 mapinfo
1412 maps
1413 mark
1414 motd
1415 output-count
1416 output-sync
1417 party
1418 peaceful
1419 petmode
1420 pickup
1421 players
1422 prepare
1423 quests
1424 rename
1425 resistances
1426 rotateshoottype
1427 save
1428 say
1429 search
1430 search-items
1431 showpets
1432 skills
1433 sound
1434 take
1435 throw
1436 time
1437 title
1438 usekeys
1439 version
1440 weather
1441 whereabouts
1442 whereami
1443 who
1444 wimpy
1445 )) {
1446 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1447 }
1448
1449 #TODO: add " and ' "aliases" etc.
1450}
1451
1452sub conn::eof {
1453 $MAPWIDGET->clr_commands;
1454
1455 stop_game;
1456}
1457
1458sub update_floorbox {
1459 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1460 return unless $CONN;
1461
1462 $FLOORBOX->clear;
1463 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1464
1465 my $count = 4;
1466 for (@{ $CONN->{container}{0} }) {
1467 if (--$count) {
1468 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1469 } else {
1470 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1471 last;
1472 }
1064 }); 1473 }
1065 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1474 });
1475
1476 $WANT_REFRESH++;
1477}
1478
1479sub conn::container_add {
1480 my ($self, $tag, $items) = @_;
1481
1482 if ($tag == 0) {
1483 update_floorbox;
1484 $INVR->set_items ($self->{container}{0});
1485 $OPENCONT = 0;
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INV->set_items ($self->{container}{$self->{player}{tag}})
1488 } else {
1489 $OPENCONT = $tag;
1490 $INVR->set_items ($self->{container}{$tag});
1491 }
1492
1493 # $self-<{player}{tag} => player inv
1494 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1495}
1496
1497sub conn::container_clear {
1498 my ($self, $tag) = @_;
1499
1500 if ($tag == 0) {
1501 update_floorbox;
1502 $INVR->set_items ($self->{container}{0});
1503 $OPENCONT = 0;
1504 } elsif ($tag == $self->{player}{tag}) {
1505 $INV->set_items ($self->{container}{$tag})
1506 } else {
1507 $INVR->set_items ($self->{container}{$tag});
1508 $OPENCONT = $tag;
1509 }
1510
1511# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1512}
1513
1514sub conn::item_delete {
1515 my ($self, @items) = @_;
1516
1517 for (@items) {
1518 if ($_->{container} == 0) {
1519 update_floorbox;
1520 $INVR->set_items ($self->{container}{0});
1521 } elsif ($_->{container} == $self->{player}{tag}) {
1522 $INV->set_items ($self->{container}{$self->{player}{tag}})
1523 } else {
1524 $INVR->set_items ($self->{container}{0});
1066 }); 1525 }
1526 }
1527}
1528
1529sub conn::item_update {
1530 my ($self, $item) = @_;
1531
1532 if ($item->{container} == 0) {
1533 update_floorbox;
1534 $INVR->set_items ($self->{container}{0});
1535 } elsif ($item->{container} == $self->{player}{tag}) {
1536 $INV->set_items ($self->{container}{$item->{container}})
1067 } 1537 }
1068} 1538}
1069 1539
1070%SDL_CB = ( 1540%SDL_CB = (
1071 CFClient::SDL_QUIT => sub { 1541 CFClient::SDL_QUIT => sub {
1072 Event::unloop -1; 1542 Event::unloop -1;
1073 }, 1543 },
1074 CFClient::SDL_VIDEORESIZE => sub { 1544 CFClient::SDL_VIDEORESIZE => sub {
1075 }, 1545 },
1076 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1546 CFClient::SDL_VIDEOEXPOSE => sub {
1547 $WANT_REFRESH++;
1548 },
1077 CFClient::SDL_ACTIVEEVENT => sub { 1549 CFClient::SDL_ACTIVEEVENT => sub {
1078# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1550# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1079 }, 1551 },
1080 CFClient::SDL_KEYDOWN => sub { 1552 CFClient::SDL_KEYDOWN => sub {
1081 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1553 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1085 video_init; 1557 video_init;
1086 } else { 1558 } else {
1087 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1559 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1088 } 1560 }
1089 }, 1561 },
1090 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1562 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1091 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1563 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1092 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1564 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1093 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1565 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1094 CFClient::SDL_USEREVENT => \&audio_music_finished, 1566 CFClient::SDL_USEREVENT => sub {
1567 if ($_[0]{code} == 1) {
1568 audio_channel_finished $_[0]{data1};
1569 } elsif ($_[0]{code} == 0) {
1570 audio_music_finished;
1571 }
1572 },
1095); 1573);
1096 1574
1097############################################################################# 1575#############################################################################
1098 1576
1099$SIG{INT} = $SIG{TERM} = sub { exit }; 1577$SIG{INT} = $SIG{TERM} = sub { exit };
1100 1578
1101$TILECACHE = CFClient::db_table "tilecache";
1102$FACEMAP = CFClient::db_table "facemap";
1103
1104CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1105
1106my %DEF_CFG = (
1107 sdl_mode => 0,
1108 width => 640,
1109 height => 480,
1110 fullscreen => 0,
1111 fast => 0,
1112 fow_enable => 1,
1113 fow_intensity => 0.45,
1114 fow_smooth => 0,
1115 gui_fontsize => 1,
1116 log_fontsize => 1,
1117 gauge_fontsize => 1,
1118 gauge_size => 0.35,
1119 gauge_w_size => 0.14,
1120 stat_fontsize => 1,
1121 mapsize => 100,
1122 host => "crossfire.schmorp.de",
1123 say_command => 'say',
1124 audio_enable => 1,
1125 bgm_enable => 1,
1126 bgm_volume => 0.25,
1127);
1128
1129while (my ($k, $v) = each %DEF_CFG) {
1130 $CFG->{$k} = $v unless exists $CFG->{$k};
1131}
1132
1133sdl_init;
1134
1135@SDL_MODES = reverse
1136 grep $_->[0] >= 640 && $_->[1] >= 480,
1137 CFClient::SDL_ListModes;
1138
1139@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1140
1141$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1142
1143{ 1579{
1144 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1580 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1145 1581
1582 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1583
1584 $TILECACHE = CFClient::db_table "tilecache";
1585 $FACEMAP = CFClient::db_table "facemap";
1586
1587 my %DEF_CFG = (
1588 sdl_mode => 0,
1589 width => 640,
1590 height => 480,
1591 fullscreen => 0,
1592 fast => 0,
1593 map_scale => 0.5,
1594 fow_enable => 1,
1595 fow_intensity => 0.45,
1596 fow_smooth => 0,
1597 gui_fontsize => 1,
1598 log_fontsize => 1,
1599 gauge_fontsize=> 1,
1600 gauge_size => 0.35,
1601 stat_fontsize => 1,
1602 mapsize => 100,
1603 host => "crossfire.schmorp.de",
1604 say_command => 'say',
1605 audio_enable => 1,
1606 bgm_enable => 1,
1607 bgm_volume => 0.25,
1608 );
1609
1610 while (my ($k, $v) = each %DEF_CFG) {
1611 $CFG->{$k} = $v unless exists $CFG->{$k};
1612 }
1613
1614 sdl_init;
1615
1616 @SDL_MODES = reverse
1617 grep $_->[0] >= 640 && $_->[1] >= 480,
1618 CFClient::SDL_ListModes;
1619
1620 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1621
1622 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1623
1624 {
1625 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1626 DejaVuSans.ttf
1627 DejaVuSansMono.ttf
1628 DejaVuSans-Bold.ttf
1629 DejaVuSansMono-Bold.ttf
1630 DejaVuSans-Oblique.ttf
1631 DejaVuSansMono-Oblique.ttf
1632 DejaVuSans-BoldOblique.ttf
1633 DejaVuSansMono-BoldOblique.ttf
1634 );
1635
1146 CFClient::add_font $_ for @fonts; 1636 CFClient::add_font $_ for @fonts;
1147 CFClient::set_font $fonts[0]; 1637
1148} 1638 CFClient::pango_init;
1149 1639
1640 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1641 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1642
1643 $FONT_PROP->make_default;
1644 }
1645
1646# compare mono (ft) vs. rgba (cairo)
1647# ft - 1.8s, cairo 3s, even in alpha-only mode
1648# for my $rgba (0..1) {
1649# my $t1 = Time::HiRes::time;
1650# for (1..1000) {
1651# my $layout = CFClient::Layout->new ($rgba);
1652# $layout->set_text ("hallo" x 100);
1653# $layout->render;
1654# }
1655# my $t2 = Time::HiRes::time;
1656# warn $t2-$t1;
1657# }
1658
1150video_init; 1659 video_init;
1151audio_init; 1660 audio_init;
1661}
1152 1662
1153Event::loop; 1663Event::loop;
1154 1664
1155END { CFClient::SDL_Quit } 1665END { CFClient::SDL_Quit }
1156 1666
1667=head1 pclient - Crossfire+ and Crossfire game client
1157 1668
1669Pclient is a Crossfire+ and Crossfire game client.
1670
1671=head2 Features
1672
1673=over 4
1674
1675=item Fullscreen Map
1676
1677PClient can uses a fullscreen map, which greatly enhances how much of the
1678game world you can see.
1679
1680=item Persistent Map Cache (Crossfire+ only)
1681
1682PClient can persistently cache all map data it received from the
1683server. This not only allows it to display an overview map, but also
1684ensures that once-explored areas will be available the next time you want
1685to explore more.
1686
1687=item Hardware acceleration
1688
1689Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1690acceleration. Most modern graphics cards have difficulties with 2D
1691acceleration, while 3D graphics is accelerated well.
1692
1693=item No arbitrary limits
1694
1695Unlike other Crossfire clients, pclient does not suffer from arbitrary
1696limits (like a fixed amount of face numbers). There are still limits, but
1697they are not arbitrarily low :)
1698
1699=back
1700
1701=head1 USAGE
1702
1703=head2 The Map
1704
1705The map is always displayed in the background, behind all other windows and UI elements.
1706
1707#TODO# middle-click scrolls
1708#
1709# keys:
1710#
1711# a apply
1712# keypad moves, kp_5 applies ranged attack to self
1713
1714Starting to type enters the I<completion mode>. In that mode, you can type
1715abbreviations or commands and have them executed as soon as they match a
1716valid command. This is best explained by a few examples:
1717
1718Typing B<climb> will display a list of commands with I<climb> in their
1719name, such as I<ready_skill climbing> and I<use_skill climbing>.
1720
1721You can abbreviate commands by typing only the first character of every
1722word. For example, typing I<iwor> will likely select I<invoke word of
1723recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1724will likely select I<ready_skill climbing> and I<usl> will give you
1725I<use_skill levitation>.
1726
1727=head2 The map overview
1728
1729#TODO#
1730
1731=head2 The Status area in the lower right corner
1732
1733#TODO#
1734
1735=head2 The I<Statistics>/I>Stats> window
1736
1737#TODO#
1738
1739=head1 FAQ
1740
1741=over 4
1742
1743=item The client is very sluggish and slow, what can I do about this?
1744
1745Most likely, you don't have accelerated OpenGL support. Try to find a
1746newer driver, or a driver from your hardware vendor, that features OpenGL
1747support.
1748
1749If this is not an option, the following Setup options reduce the load and
1750will likely make the client playable with sofwtare rendering (it will
1751still be slow, though):
1752
1753=over 4
1754
1755=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1756
1757=item Enable B<Fast & Ugly> mode
1758
1759=item Disable B<Fog of War>
1760
1761=item Increase B<Map Scale>
1762
1763=back
1764
1765=back
1766
1767=head1 AUTHOR
1768
1769Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1770
1771
1772

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