ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.160 by root, Sat Apr 22 23:11:34 2006 UTC vs.
Revision 1.232 by root, Sun May 21 00:35:00 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
48 87
88our $FLOORBOX;
49our $GAUGES; 89our $GAUGES;
50our $STATWIDS; 90our $STATWIDS;
51 91
52our $SDL_ACTIVE; 92our $SDL_ACTIVE;
53our %SDL_CB; 93our %SDL_CB;
55our $SDL_MIXER; 95our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
58 98
59our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 100our $STATUSBOX;
61our $DEBUG_STATUS; 101our $DEBUG_STATUS;
62 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
63sub status { 109sub status {
64 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
93 status "login successful"; 140 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
96} 153}
97 154
98sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
99 undef $CONN; 167 undef $MAP;
100} 168}
101 169
102sub client_setup { 170sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 172 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 175
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 178
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 181
114 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 183 my ($self, $value) = @_;
116 184
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 189
122 my $row = 1; 190 my $row = 1;
123 191
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
126 my ($self, $value) = @_; 197 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
128 }); 200 );
129 201
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
132 my ($self, $value) = @_; 207 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
134 }); 210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
135 221
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
138 my ($self, $value) = @_; 227 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
140 }); 230 );
141 231
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
144 my ($self, $value) = @_; 237 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
146 }); 240 );
147 241
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
150 my ($self, $value) = @_; 247 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
153 }); 251 );
154 252
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
159 }); 258 );
160 259
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261 $table->add (1, $row++, new CFClient::UI::Slider
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
164 }); 265 );
165 266
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
169 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
275 }
170 }); 276 );
171 277
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 279 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 282 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
187 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 285 }
188 $GAUGES->{win}->set_size ($w, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h;
190 $GAUGES->{win}->{x} = $WIDTH - $w;
191 $GAUGES->{win}->update;
192 }); 286 );
193
194 287
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
198 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 295 }
200 $GAUGES->{win}->update;
201 }); 296 );
202 297
203 298 $table->add (1, $row++, new CFClient::UI::Button
204 299 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 300 tooltip => "Apply the video settings",
301 connect_activate => sub {
206 video_shutdown (); 302 video_shutdown ();
207 video_init (); 303 video_init ();
304 }
208 }); 305 );
209 306
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
213 }); 314 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
217# }); 318# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
222 }); 327 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
226 }); 335 );
227 336
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
229 audio_shutdown (); 341 audio_shutdown ();
230 audio_init (); 342 audio_init ();
343 }
231 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
232 357
233 $dialog 358 $dialog
234} 359}
235 360
236sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
241 366
242sub set_gauge_window_fontsize { 367sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 369 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 374}
247 375
248sub make_gauge_window { 376sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 378
252 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
254 ); 383 );
384
255 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
256 386 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
264 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => -1, text => "Rng:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
265 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
266 417
267 $GAUGES = { 418 $GAUGES = {
268 exp => $exp, lvl => $lvl, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
269 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
270 }; 421 };
422
423 &set_gauge_window_fontsize;
424
271 $win 425 $win
272} 426}
273 427
274sub make_stats_window { 428sub make_stats_window {
275 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
276 430
277 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
278 $vb->add (my $uhb = new CFClient::UI::HBox);
279 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
280 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
281 434
282 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
283 436
284 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
285 438
286 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 439 my $black = [0, 0, 0];
287 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
288 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
289 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
290 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
291 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
292 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
293 440
294 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 441 for (
295 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
296 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
297 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
298 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
299 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
300 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
301 449
302 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
303 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
304 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
305 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
306 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
307 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
308 458
309 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
310 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
311 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
312 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
313 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 }
314 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
315 464
316 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
317 466
318 my $row = 0; 467 my $row = 0;
319 my $col = 0; 468 my $col = 0;
320 469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
321 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
322 drain acid pois para deat phys 491 drain acid pois para deat phys
323 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
324 { 493 {
325 $tbl2->add ($col , $row, 494 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => +1, valign => 0 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
328 ); 504 );
329 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
330 512
331 $row++; 513 $row++;
332 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
333 $col += 2; 515 $col += 2;
334 $row = 0; 516 $row = 0;
339 update_stats_window ({}); 521 update_stats_window ({});
340 522
341 $tgw 523 $tgw
342} 524}
343 525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
344sub update_stats_window { 530sub update_stats_window {
345 my ($stats) = @_; 531 my ($stats) = @_;
346 532
347 # i love text protocols!!! 533 # i love text protocols!!!
348 my $hp = $stats->{1} * 1; 534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
349 my $hp_m = $stats->{2} * 1; 535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
350 my $sp = $stats->{3} * 1; 536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
351 my $sp_m = $stats->{4} * 1; 537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
352 my $fo = $stats->{18} * 1; 538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
353 my $fo_m = 999; 539 my $fo_m = 999;
354 my $gr = $stats->{23} * 1; 540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
355 my $gr_m = $stats->{24} * 1; 541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
356 542
357 $GAUGES->{hp} ->set_value ($hp, $hp_m); 543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
358 $GAUGES->{mana} ->set_value ($sp, $sp_m); 544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
359 $GAUGES->{food} ->set_value ($fo, $fo_m); 545 $GAUGES->{food} ->set_value ($fo, $fo_m);
360 $GAUGES->{grace} ->set_value ($gr, $gr_m); 546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
361 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
362 my $rng = $stats->{20}; 548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
363 $rng =~ s/^Range: //; # thank you so much dear server 550 $rng =~ s/^Range: //; # thank you so much dear server
364 $GAUGES->{range} ->set_text ("Rng: " . $rng); 551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
365 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
366 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 554 $STATWIDS->{title} ->set_text ("Title: " . $title);
367 555
368 if (0) { # this code can vanish, just wanted to preserver it for a checkin
369 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
370 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
371 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
372 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
373 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
374 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
375 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
376 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
377 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
378 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
379 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
380 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
381 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
382 } else {
383 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
384 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
385 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
386 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
387 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
388 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
389 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
390 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
391 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
392 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
393 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
394 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
395 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
396 }
397 569
398 my %tbl = ( 570 my %tbl = (
399 phys => 100, 571 phys => 100,
400 magic => 101, 572 magic => 101,
401 fire => 102, 573 fire => 102,
408 pois => 109, 580 pois => 109,
409 slow => 110, 581 slow => 110,
410 para => 111, 582 para => 111,
411 tund => 112, 583 tund => 112,
412 fear => 113, 584 fear => 113,
585 depl => 113,
413 deat => 115, 586 deat => 115,
414 holyw => 116, 587 holyw => 116,
415 blind => 117 588 blind => 117
416 ); 589 );
417 590
421 594
422} 595}
423 596
424sub metaserver_dialog { 597sub metaserver_dialog {
425 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
426 title => "Metaserver", 599 title => "Server List",
427 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
428 601
429 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
430 603
431 $dialog 604 $dialog
432} 605}
606
607my $METASERVER_ATIME;
433 608
434sub update_metaserver { 609sub update_metaserver {
435 my ($HOST) = @_; 610 my ($HOST) = @_;
436 611
437 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
438 618
439 my $buf; 619 my $buf;
440 620
441 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
442 627
443 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
444 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
445 630
446 if (!defined $res) { 631 if (!defined $res) {
447 $_[0]->w->cancel; 632 $_[0]->w->cancel;
448 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
449 } elsif ($res == 0) { 634 } elsif ($res == 0) {
450 $_[0]->w->cancel; 635 $_[0]->w->cancel;
451 status "server list retrieved"; 636 status "server list retrieved";
452 637
453 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
454 639
455 $table->clear; 640 $table->clear;
456 641
457 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
458 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
482 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
483 668
484 $y++; 669 $y++;
485 670
486 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
487 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
488 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
489 }), 674 }),
490 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
491 ]); 676 ]);
492 677
493 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
494 for 0 .. $#$m; 680 for 0 .. $#$m;
495 } 681 }
496 } 682 }
497 }); 683 });
498} 684}
506 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
507 693
508 { 694 {
509 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
510 696
511 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
512 my ($self, $value) = @_; 726 my ($self, $value) = @_;
513 $CFG->{host} = $value;
514 });
515
516 $METASERVER = metaserver_dialog;
517
518 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
519 update_metaserver $HOST;
520 });
521 }
522
523 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
524 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
525 my ($self, $value) = @_;
526 $CFG->{user} = $value; 727 $CFG->{user} = $value;
728 }
527 }); 729 );
528 730
529 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
530 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
531 my ($self, $value) = @_; 737 my ($self, $value) = @_;
532 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
533 }); 740 );
534
535 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
536 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
537 my ($self, $value) = @_;
538 $CFG->{say_command} = $value;
539 });
540 741
541 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
542 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
543 req_w => 100, 744 req_w => 100,
544 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
545 connect_changed => sub { 748 connect_changed => sub {
546 my ($self, $value) = @_; 749 my ($self, $value) = @_;
547 750
548 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
549 }, 752 },
550 ); 753 );
551 754
552 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
553 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
554 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
555 778
556 $dialog 779 $dialog
557} 780}
558 781
559sub message_window { 782sub message_window {
560 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
561 title => "Messages", 784 title => "Messages",
562 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
563 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
564 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
565 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
566 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
567 790
568 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
569 expand => 1,
570 fontsize => $::CFG->{log_fontsize},
571 );
572 792
573 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
574 connect_focus_in => sub { 794 connect_focus_in => sub {
575 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
576 796
607 }; 827 };
608 828
609 $window 829 $window
610} 830}
611 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
612sub sdl_init { 851sub sdl_init {
613 CFClient::SDL_Init 852 CFClient::SDL_Init
614 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
615} 854}
616 855
617sub video_init { 856sub video_init {
618 sdl_init; 857 sdl_init;
619 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
620 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
621 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
622 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
623 864
624 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
625 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
626 867
627 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
628
629 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
630 870
631 CFClient::gl_init; 871 CFClient::gl_init;
632 872
633 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
634 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
635 ############################################################################# 877 #############################################################################
636 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
637 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
638 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
639 884
640 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
641 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
642 y => $HEIGHT - $FONTSIZE * 1.8;
643 $STATUS_LINE->show;
644 887
645 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
646 padding => 0, 889 bg => [0, 0, 0, 0.4],
647 fontsize => 0.8, 890 req_y => -1,
648 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
649 $ALT_ENTER_MESSAGE->show; 892 )->show;
650 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
651 893
652 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
653 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
654 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
655 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
656 903
657 if ($CONSOLE) { 904 if ($CONSOLE) {
658 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
659 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
660 907
661 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
662 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
663 } 911 }
664 } 912 });
665 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
666 915
667 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
668 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
669 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
670 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
671 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
672 927
673 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
674 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
675 status "Configuration Saved";
676 });
677
678 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
679 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
680 932
933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
935 status "Configuration Saved";
936 });
937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
681 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
682 945 my $widget = $GAUGES->{win};
683 946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
684} 950}
685 951
686sub video_shutdown { 952sub video_shutdown {
687 $CFClient::UI::ROOT->{children} = [];
688 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
689} 954}
690 955
691my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
692my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
693 964
694sub audio_music_finished { 965sub audio_music_finished {
695 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
696 967
697 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
701 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
702} 973}
703 974
704sub audio_init { 975sub audio_init {
705 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
706 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
707 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
708 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
709 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
710 981
711 audio_music_finished; 982 audio_music_finished;
738} 1009}
739 1010
740my %animate_object; 1011my %animate_object;
741my $animate_timer; 1012my $animate_timer;
742 1013
743my $want_refresh;
744my $can_refresh;
745
746my $fps = 9; 1014my $fps = 9;
747 1015
1016my %demo;#d#
1017
748sub force_refresh { 1018sub force_refresh {
749 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
750 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
751 1021
752 $want_refresh = 0;
753 $can_refresh = 0;
754
755 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
756 1023
1024 $WANT_REFRESH = 0;
1025 $CAN_REFRESH = 0;
1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glDisable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 #glFrustum -100, 100, 100, -100, 1, 1000;
1054 glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate $::WIDTH * 0.5, $::HEIGHT * 0.5, -100;
1060 glRotate $NOW * 1000 % 36000 / 20, 0, 1, 0;
1061 glScale 50, 50, 50;
1062
1063 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1064 while (my ($k, $v) = each %{$r->{g}}) {
1065 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1066 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1067 }
1068
1069 glPopMatrix;
1070
1071 glShadeModel GL_FLAT;
1072 glDisable GL_DEPTH_TEST;
1073 glDisable GL_TEXTURE_2D;
1074 glDepthMask 0;
1075
1076 $WANT_REFRESH++;
1077};
1078
757 CFClient::SDL_GL_SwapBuffers; 1079 CFClient::SDL_GL_SwapBuffers;
758
759 $LAST_REFRESH = $NOW;
760} 1080}
761 1081
762my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1082my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
763 $NOW = time; 1083 $NOW = time;
764 1084
765 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1085 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
766 for CFClient::SDL_PollEvent; 1086 for CFClient::SDL_PollEvent;
767 1087
768 if (%animate_object) { 1088 if (%animate_object) {
769 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1089 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
770 $want_refresh++; 1090 $WANT_REFRESH++;
771 } 1091 }
772 1092
773 if ($want_refresh) { 1093 if ($WANT_REFRESH) {
774 force_refresh; 1094 force_refresh;
775 } else { 1095 } else {
776 $can_refresh = 1; 1096 $CAN_REFRESH = 1;
777 } 1097 }
778}); 1098});
779
780sub refresh {
781 $want_refresh++;
782}
783 1099
784sub animation_start { 1100sub animation_start {
785 my ($widget) = @_; 1101 my ($widget) = @_;
786 $animate_object{$widget} = $widget; 1102 $animate_object{$widget} = $widget;
787} 1103}
791 delete $animate_object{$widget}; 1107 delete $animate_object{$widget};
792} 1108}
793 1109
794@conn::ISA = Crossfire::Protocol::; 1110@conn::ISA = Crossfire::Protocol::;
795 1111
1112sub conn::new {
1113 my $class = shift;
1114
1115 my $self = $class->Crossfire::Protocol::new (@_);
1116
1117 $MAPWIDGET->clr_commands;
1118
1119 my $parser = new Pod::POM;
1120 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1121
1122 for my $head2 ($pod->head2) {
1123 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1124 or next;
1125
1126 my $cmd = $1;
1127 my @args = split /\|/, $2;
1128 @args = (".*") unless @args;
1129
1130 my $text = CFClient::pod_to_pango $head2->content;
1131
1132 for my $arg (@args) {
1133 $arg = $arg eq ".*" ? "" : " $arg";
1134
1135 $MAPWIDGET->add_command ("$cmd$arg", $text);
1136 }
1137 }
1138
1139 $self
1140}
1141
796sub conn::stats_update { 1142sub conn::stats_update {
797 my ($self, $stats) = @_; 1143 my ($self, $stats) = @_;
1144
1145 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1146 my $diff = $exp - $self->{prev_exp};
1147 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1148 if exists $self->{prev_exp} && $diff;
1149 $self->{prev_exp} = $exp;
1150 }
798 1151
799 update_stats_window ($stats); 1152 update_stats_window ($stats);
800} 1153}
801 1154
802sub conn::user_send { 1155sub conn::user_send {
866# at worst. 1219# at worst.
867sub conn::flood_fill { 1220sub conn::flood_fill {
868 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1221 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
869 1222
870 # the server does not allow map paths > 6 1223 # the server does not allow map paths > 6
871 return if 6 <= length $path; 1224 return if 7 <= length $path;
872 1225
873 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1226 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
874 1227
875 for ( 1228 for (
876 [1, 0, -1], 1229 [1, 0, -1],
919 1272
920 $self->flush_map; 1273 $self->flush_map;
921 1274
922 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1275 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
923 1276
924 my $mapmapw = 250; 1277 my $mapmapw = $MAPMAP->{w};
925 my $mapmaph = 250; 1278 my $mapmaph = $MAPMAP->{h};
926 1279
927 $self->{neigh_rect} = [ 1280 $self->{neigh_rect} = [
928 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1281 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
929 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1282 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
930 ]; 1283 ];
973 } 1326 }
974 1327
975gotid: 1328gotid:
976 $face->{id} = $id; 1329 $face->{id} = $id;
977 $MAP->set_face ($facenum => $id); 1330 $MAP->set_face ($facenum => $id);
1331 $self->{faceid}[$facenum] = $id;#d#
978 $TILECACHE->get ($id) 1332 $TILECACHE->get ($id)
979} 1333}
980 1334
981sub conn::face_update { 1335sub conn::face_update {
982 my ($self, $facenum, $face) = @_; 1336 my ($self, $facenum, $face) = @_;
990 my ($self, $id, $data) = @_; 1344 my ($self, $id, $data) = @_;
991 1345
992 $self->{texture}[$id] ||= do { 1346 $self->{texture}[$id] ||= do {
993 my $tex = 1347 my $tex =
994 new_from_image CFClient::Texture 1348 new_from_image CFClient::Texture
995 $data, minify => 1; 1349 $data, minify => 1, mipmap => 1;
996 1350
997 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1351 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
998 $MAPWIDGET->update; 1352 $MAPWIDGET->update;
999 1353
1000 $tex 1354 $tex
1012 1366
1013 $chunk->play; 1367 $chunk->play;
1014# warn "sound $x,$y,$soundnum,$type\n";#d# 1368# warn "sound $x,$y,$soundnum,$type\n";#d#
1015} 1369}
1016 1370
1371my $LAST_QUERY; # server is stupid, stupid, stupid
1372
1017sub conn::query { 1373sub conn::query {
1018 my ($self, $flags, $prompt) = @_; 1374 my ($self, $flags, $prompt) = @_;
1019 1375
1020 #TODO, display dialog with relevant information 1376 $prompt = $LAST_QUERY unless length $prompt;
1021 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1377 $LAST_QUERY = $prompt;
1378
1379 my $dialog = new CFClient::UI::FancyFrame
1380 title => "Query",
1381 child => my $vbox = new CFClient::UI::VBox;
1382
1383 $vbox->add (new CFClient::UI::Label
1384 max_w => $::WIDTH * 0.4,
1385 text => $prompt);
1386
1387 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1388 $vbox->add (my $hbox = new CFClient::HBox);
1389 $hbox->add (new CFClient::Button
1390 text => "No",
1391 connect_activate => sub {
1392 $self->send ("reply n");
1393 $dialog->destroy;
1394 $MAPWIDGET->focus_in;
1395 }
1396 );
1397 $hbox->add (new CFClient::Button
1398 text => "Yes",
1399 connect_activate => sub {
1400 $self->send ("reply y");
1401 $dialog->destroy;
1402 $MAPWIDGET->focus_in;
1403 },
1404 );
1405
1406 $dialog->focus_in;
1407
1408 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1409 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1410 $vbox->add (my $entry = new CFClient::UI::Entry
1411 connect_changed => sub {
1412 $self->send ("reply $_[1]");
1413 $dialog->destroy;
1414 $MAPWIDGET->focus_in;
1415 },
1416 );
1417
1418 $entry->focus_in;
1419
1420 } else {
1421 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1422
1423 $vbox->add (my $entry = new CFClient::UI::Entry
1424 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1425 connect_activate => sub {
1426 $self->send ("reply $_[1]");
1427 $dialog->destroy;
1428 $MAPWIDGET->focus_in;
1429 },
1430 );
1431
1432 $entry->focus_in;
1433 }
1434
1435 $dialog->show;
1022} 1436}
1023 1437
1024sub conn::drawinfo { 1438sub conn::drawinfo {
1025 my ($self, $color, $text) = @_; 1439 my ($self, $color, $text) = @_;
1026 1440
1038 [0.55, 0.41, 0.13], 1452 [0.55, 0.41, 0.13],
1039 [0.99, 0.77, 0.26], 1453 [0.99, 0.77, 0.26],
1040 [0.74, 0.65, 0.41], 1454 [0.74, 0.65, 0.41],
1041 ); 1455 );
1042 1456
1457 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1458
1459 $text = CFClient::UI::Label::escape $text;
1460 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1461 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1462
1043 $LOGVIEW->add_paragraph ($color[$color], $text); 1463 $LOGVIEW->add_paragraph ($color[$color],
1464 join "\n", map "$time $_", split /\n/, $text);
1465
1466 $STATUSBOX->add ($text,
1467 group => $text,
1468 fg => $color[$color],
1469 timeout => 60,
1470 tooltip_font => $::FONT_FIXED,
1471 );
1472}
1473
1474sub conn::drawextinfo {
1475 my ($self, $color, $type, $subtype, $message) = @_;
1476
1477 $self->drawinfo ($color, $message);
1044} 1478}
1045 1479
1046sub conn::spell_add { 1480sub conn::spell_add {
1047 my ($self, $spell) = @_; 1481 my ($self, $spell) = @_;
1048 1482
1483 # TODO
1484 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1049 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1485 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1050 });
1051 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1486 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1052 });
1053} 1487}
1054 1488
1055sub conn::spell_delete { 1489sub conn::spell_delete {
1056 my ($self, $spell) = @_; 1490 my ($self, $spell) = @_;
1057} 1491}
1058 1492
1059sub conn::addme_success { 1493sub conn::addme_success {
1060 my ($self) = @_; 1494 my ($self) = @_;
1061 1495
1496 $self->send ("command output-sync $CFG->{output_sync}");
1497 $self->send ("command output-count $CFG->{output_count}");
1498
1062 for my $skill (values %{$self->{skill_info}}) { 1499 for my $skill (values %{$self->{skill_info}}) {
1063 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1500 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1501 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1502 }
1503}
1504
1505sub conn::eof {
1506 $MAPWIDGET->clr_commands;
1507
1508 stop_game;
1509}
1510
1511sub update_floorbox {
1512 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1513 return unless $CONN;
1514
1515 $FLOORBOX->clear;
1516 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1517
1518 my $count = 4;
1519 for (@{ $CONN->{container}{0} }) {
1520 if (--$count) {
1521 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1522 } else {
1523 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1524 last;
1525 }
1064 }); 1526 }
1065 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1527 });
1528
1529 $WANT_REFRESH++;
1530}
1531
1532sub conn::container_add {
1533 my ($self, $tag, $items) = @_;
1534
1535 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1536
1537 if ($tag == 0) {
1538 update_floorbox;
1539 $OPENCONT = 0;
1540 $INVR_LBL->set_text ("Floor");
1541 $INVR->set_items ($self->{container}{0});
1542 } elsif ($tag == $self->{player}{tag}) {
1543 $INVR_LBL->set_text ("Player");
1544 $INV->set_items ($self->{container}{$self->{player}{tag}})
1545 } else {
1546 $OPENCONT = $tag;
1547 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1548 $INVR->set_items ($self->{container}{$tag});
1549 }
1550
1551 # $self-<{player}{tag} => player inv
1552 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1553}
1554
1555sub conn::container_clear {
1556 my ($self, $tag) = @_;
1557
1558 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1559
1560 if ($tag == 0) {
1561 update_floorbox;
1562 $OPENCONT = 0;
1563 $INVR_LBL->set_text ("Floor");
1564 $INVR->set_items ($self->{container}{0});
1565 } elsif ($tag == $self->{player}{tag}) {
1566 $INVR_LBL->set_text ("Player");
1567 $INV->set_items ($self->{container}{$tag})
1568 } else {
1569 $OPENCONT = $tag;
1570 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1571 $INVR->set_items ($self->{container}{$tag});
1572 }
1573
1574# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1575}
1576
1577sub conn::item_delete {
1578 my ($self, @items) = @_;
1579
1580 for (@items) {
1581 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1582
1583 if ($_->{container} == 0) {
1584 update_floorbox;
1585 $OPENCONT = 0;
1586 $INVR_LBL->set_text ("Floor");
1587 $INVR->set_items ($self->{container}{0});
1588 } elsif ($_->{container} == $self->{player}{tag}) {
1589 $INVR_LBL->set_text ("Player");
1590 $INV->set_items ($self->{container}{$self->{player}{tag}})
1591 } else {
1592 $OPENCONT = $_->{container};
1593 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1594 $INVR->set_items ($self->{container}{$_->{container}});
1066 }); 1595 }
1596 }
1597}
1598
1599sub conn::item_update {
1600 my ($self, $item) = @_;
1601
1602 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1603
1604 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1605 $OPENCONT = 0;
1606 $INVR_LBL->set_text ("Floor");
1607 $INVR->set_items ($self->{container}{0});
1608
1609 $item->{widget}->update_item
1610 if $item->{widget};
1611 } else {
1612 if ($item->{container} == 0) {
1613 update_floorbox;
1614 $OPENCONT = 0;
1615 $INVR_LBL->set_text ("Floor");
1616 $INVR->set_items ($self->{container}{0});
1617 } elsif ($item->{container} == $self->{player}{tag}) {
1618 $INV->set_items ($self->{container}{$item->{container}})
1619 }
1067 } 1620 }
1068} 1621}
1069 1622
1070%SDL_CB = ( 1623%SDL_CB = (
1071 CFClient::SDL_QUIT => sub { 1624 CFClient::SDL_QUIT => sub {
1072 Event::unloop -1; 1625 Event::unloop -1;
1073 }, 1626 },
1074 CFClient::SDL_VIDEORESIZE => sub { 1627 CFClient::SDL_VIDEORESIZE => sub {
1075 }, 1628 },
1076 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1629 CFClient::SDL_VIDEOEXPOSE => sub {
1630 $WANT_REFRESH++;
1631 },
1077 CFClient::SDL_ACTIVEEVENT => sub { 1632 CFClient::SDL_ACTIVEEVENT => sub {
1078# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1633# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1079 }, 1634 },
1080 CFClient::SDL_KEYDOWN => sub { 1635 CFClient::SDL_KEYDOWN => sub {
1081 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1636 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1085 video_init; 1640 video_init;
1086 } else { 1641 } else {
1087 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1642 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1088 } 1643 }
1089 }, 1644 },
1090 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1645 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1091 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1646 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1092 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1647 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1093 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1648 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1094 CFClient::SDL_USEREVENT => \&audio_music_finished, 1649 CFClient::SDL_USEREVENT => sub {
1650 if ($_[0]{code} == 1) {
1651 audio_channel_finished $_[0]{data1};
1652 } elsif ($_[0]{code} == 0) {
1653 audio_music_finished;
1654 }
1655 },
1095); 1656);
1096 1657
1097############################################################################# 1658#############################################################################
1098 1659
1099$SIG{INT} = $SIG{TERM} = sub { exit }; 1660$SIG{INT} = $SIG{TERM} = sub { exit };
1100 1661
1101$TILECACHE = CFClient::db_table "tilecache";
1102$FACEMAP = CFClient::db_table "facemap";
1103
1104CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1105
1106my %DEF_CFG = (
1107 sdl_mode => 0,
1108 width => 640,
1109 height => 480,
1110 fullscreen => 0,
1111 fast => 0,
1112 fow_enable => 1,
1113 fow_intensity => 0.45,
1114 fow_smooth => 0,
1115 gui_fontsize => 1,
1116 log_fontsize => 1,
1117 gauge_fontsize => 1,
1118 gauge_size => 0.35,
1119 gauge_w_size => 0.14,
1120 stat_fontsize => 1,
1121 mapsize => 100,
1122 host => "crossfire.schmorp.de",
1123 say_command => 'say',
1124 audio_enable => 1,
1125 bgm_enable => 1,
1126 bgm_volume => 0.25,
1127);
1128
1129while (my ($k, $v) = each %DEF_CFG) {
1130 $CFG->{$k} = $v unless exists $CFG->{$k};
1131}
1132
1133sdl_init;
1134
1135@SDL_MODES = reverse
1136 grep $_->[0] >= 640 && $_->[1] >= 480,
1137 CFClient::SDL_ListModes;
1138
1139@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1140
1141$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1142
1143{ 1662{
1144 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1663 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1145 1664
1665 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1666
1667 $TILECACHE = CFClient::db_table "tilecache";
1668 $FACEMAP = CFClient::db_table "facemap";
1669
1670 my %DEF_CFG = (
1671 sdl_mode => 0,
1672 width => 640,
1673 height => 480,
1674 fullscreen => 0,
1675 fast => 0,
1676 map_scale => 1,
1677 fow_enable => 1,
1678 fow_intensity => 0.45,
1679 fow_smooth => 0,
1680 gui_fontsize => 1,
1681 log_fontsize => 1,
1682 gauge_fontsize=> 1,
1683 gauge_size => 0.35,
1684 stat_fontsize => 1,
1685 mapsize => 100,
1686 host => "crossfire.schmorp.de",
1687 say_command => 'say',
1688 audio_enable => 1,
1689 bgm_enable => 1,
1690 bgm_volume => 0.25,
1691 output_sync => 1,
1692 output_count => 1,
1693 );
1694
1695 while (my ($k, $v) = each %DEF_CFG) {
1696 $CFG->{$k} = $v unless exists $CFG->{$k};
1697 }
1698
1699 sdl_init;
1700
1701 @SDL_MODES = reverse
1702 grep $_->[0] >= 640 && $_->[1] >= 480,
1703 CFClient::SDL_ListModes;
1704
1705 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1706
1707 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1708
1709 {
1710 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1711 DejaVuSans.ttf
1712 DejaVuSansMono.ttf
1713 DejaVuSans-Bold.ttf
1714 DejaVuSansMono-Bold.ttf
1715 DejaVuSans-Oblique.ttf
1716 DejaVuSansMono-Oblique.ttf
1717 DejaVuSans-BoldOblique.ttf
1718 DejaVuSansMono-BoldOblique.ttf
1719 );
1720
1146 CFClient::add_font $_ for @fonts; 1721 CFClient::add_font $_ for @fonts;
1147 CFClient::set_font $fonts[0]; 1722
1148} 1723 CFClient::pango_init;
1149 1724
1725 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1726 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1727
1728 $FONT_PROP->make_default;
1729 }
1730
1731# compare mono (ft) vs. rgba (cairo)
1732# ft - 1.8s, cairo 3s, even in alpha-only mode
1733# for my $rgba (0..1) {
1734# my $t1 = Time::HiRes::time;
1735# for (1..1000) {
1736# my $layout = CFClient::Layout->new ($rgba);
1737# $layout->set_text ("hallo" x 100);
1738# $layout->render;
1739# }
1740# my $t2 = Time::HiRes::time;
1741# warn $t2-$t1;
1742# }
1743
1150video_init; 1744 video_init;
1151audio_init; 1745 audio_init;
1746}
1152 1747
1153Event::loop; 1748Event::loop;
1154 1749
1155END { CFClient::SDL_Quit } 1750END { CFClient::SDL_Quit }
1156 1751
1752=head1 pclient - Crossfire+ and Crossfire game client
1157 1753
1754Pclient is a Crossfire+ and Crossfire game client.
1755
1756=head2 Features
1757
1758=over 4
1759
1760=item Fullscreen Map
1761
1762PClient can uses a fullscreen map, which greatly enhances how much of the
1763game world you can see.
1764
1765=item Persistent Map Cache (Crossfire+ only)
1766
1767PClient can persistently cache all map data it received from the
1768server. This not only allows it to display an overview map, but also
1769ensures that once-explored areas will be available the next time you want
1770to explore more.
1771
1772=item Hardware acceleration
1773
1774Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1775acceleration. Most modern graphics cards have difficulties with 2D
1776acceleration, while 3D graphics is accelerated well.
1777
1778=item No arbitrary limits
1779
1780Unlike other Crossfire clients, pclient does not suffer from arbitrary
1781limits (like a fixed amount of face numbers). There are still limits, but
1782they are not arbitrarily low :)
1783
1784=back
1785
1786=head1 USAGE
1787
1788=head2 The Map
1789
1790The map is always displayed in the background, behind all other windows and UI elements.
1791
1792#TODO# middle-click scrolls
1793#
1794# keys:
1795#
1796# a apply
1797# keypad moves, kp_5 applies ranged attack to self
1798
1799Starting to type enters the I<completion mode>. In that mode, you can type
1800abbreviations or commands and have them executed as soon as they match a
1801valid command. This is best explained by a few examples:
1802
1803Typing B<climb> will display a list of commands with I<climb> in their
1804name, such as I<ready_skill climbing> and I<use_skill climbing>.
1805
1806You can abbreviate commands by typing only the first character of every
1807word (or even characters within the word - the client will try to make
1808a good guess, as long as the characters are in order). For example,
1809typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1810will select I<cast create food>. Likewise, I<rscli> will likely select
1811I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1812
1813You can enter space and other text as arguemnt to the command. For
1814example, C<cfoo waybread> will expand to C<cast create food waybread>.
1815
1816=head2 The map overview
1817
1818#TODO#
1819
1820=head2 The Status area in the lower right corner
1821
1822#TODO#
1823
1824=head2 The I<Statistics>/I>Stats> window
1825
1826#TODO#
1827
1828=head1 FAQ
1829
1830=over 4
1831
1832=item The client is very sluggish and slow, what can I do about this?
1833
1834Most likely, you don't have accelerated OpenGL support. Try to find a
1835newer driver, or a driver from your hardware vendor, that features OpenGL
1836support.
1837
1838If this is not an option, the following Setup options reduce the load and
1839will likely make the client playable with sofwtare rendering (it will
1840still be slow, though):
1841
1842=over 4
1843
1844=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1845
1846=item Enable B<Fast & Ugly> mode
1847
1848=item Disable B<Fog of War>
1849
1850=item Increase B<Map Scale>
1851
1852=back
1853
1854=back
1855
1856=head1 AUTHOR
1857
1858Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1859
1860
1861

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines