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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.163 by root, Sun Apr 23 00:57:40 2006 UTC vs.
Revision 1.206 by root, Tue May 9 22:27:55 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
22 51
30our $NOW; 59our $NOW;
31 60
32our $CFG; 61our $CFG;
33our $CONN; 62our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65our $WANT_REFRESH;
66our $CAN_REFRESH;
35 67
36our @SDL_MODES; 68our @SDL_MODES;
37our $WIDTH; 69our $WIDTH;
38our $HEIGHT; 70our $HEIGHT;
39our $FULLSCREEN; 71our $FULLSCREEN;
40our $FONTSIZE; 72our $FONTSIZE;
41 73
74our $FONT_PROP;
75our $FONT_FIXED;
76
42our $MAP; 77our $MAP;
78our $MAPMAP;
43our $MAPWIDGET; 79our $MAPWIDGET;
44our $BUTTONBAR; 80our $BUTTONBAR;
45our $LOGVIEW; 81our $LOGVIEW;
46our $CONSOLE; 82our $CONSOLE;
47our $METASERVER; 83our $METASERVER;
84our $LOGIN_BUTTON;
48 85
86our $FLOORBOX;
49our $GAUGES; 87our $GAUGES;
50our $STATWIDS; 88our $STATWIDS;
51 89
52our $SDL_ACTIVE; 90our $SDL_ACTIVE;
53our %SDL_CB; 91our %SDL_CB;
58 96
59our $ALT_ENTER_MESSAGE; 97our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 98our $STATUS_LINE;
61our $DEBUG_STATUS; 99our $DEBUG_STATUS;
62 100
101our $INVWIN;
102our $INV;
103
63sub status { 104sub status {
64 $STATUS_LINE->set_text ($_[0]); 105 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 106 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 107}
67 108
68sub debug { 109sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 113}
72 114
73sub start_game { 115sub start_game {
74 status "logging in..."; 116 status "logging in...";
75 117
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 119
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
81 122
82 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
83 124
84 $CONN = new conn 125 $CONN = eval {
126 new conn
85 host => $host, 127 host => $host,
86 port => $port || 13327, 128 port => $port || 13327,
87 user => $CFG->{user}, 129 user => $CFG->{user},
88 pass => $CFG->{password}, 130 pass => $CFG->{password},
89 mapw => $mapsize, 131 mapw => $mapsize,
90 maph => $mapsize, 132 maph => $mapsize,
133 ;
91 ; 134 };
92 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
93 status "login successful"; 139 status "login successful";
94 140
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
96} 146}
97 147
98sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
99 undef $CONN; 157 undef $MAP;
100} 158}
101 159
102sub client_setup { 160sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 162 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 179
122 my $row = 1; 180 my $row = 1;
123 181
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
126 my ($self, $value) = @_; 187 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
128 }); 190 );
129 191
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 193 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 194 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 195 tooltip => "Lower the visual quality considerably to speed up rendering.",
135 my ($self, $value) = @_; 197 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
137 } 199 }
138 ); 200 );
139 201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 213 $table->add (1, $row++, new CFClient::UI::CheckBox
142 state => $CFG->{fow_enable}, 214 state => $CFG->{fow_enable},
143 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
144 connect_changed => sub { 216 connect_changed => sub {
196 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
197 &set_stats_window_fontsize; 269 &set_stats_window_fontsize;
198 } 270 }
199 ); 271 );
200 272
201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize");
202 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
203 $CFG->{gauge_size} = $_[1];
204 my $h = int ($HEIGHT * $CFG->{gauge_size});
205 $GAUGES->{win}->set_size ($WIDTH, $h);
206 $GAUGES->{win}->{y} = $HEIGHT - $h;
207 $GAUGES->{win}->{x} = 0;
208 $GAUGES->{win}->update;
209 });
210
211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
212 $table->add (1, $row++, new CFClient::UI::Slider 274 $table->add (1, $row++, new CFClient::UI::Slider
213 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
214 tooltip => "Adjust the size of the stats gauges at the bottom right", 276 tooltip => "Adjust the size of the stats gauges at the bottom right",
215 connect_changed => sub { 277 connect_changed => sub {
216 $CFG->{gauge_size} = $_[1]; 278 $CFG->{gauge_size} = $_[1];
217 my $h = int ($HEIGHT * $CFG->{gauge_size}); 279 my $h = int $HEIGHT * $CFG->{gauge_size};
218 $GAUGES->{win}->set_size ($WIDTH, $h); 280 $GAUGES->{win}->set_size ($WIDTH, $h);
219 $GAUGES->{win}->{y} = $HEIGHT - $h; 281 $GAUGES->{win}->move (0, $HEIGHT - $h);
220 $GAUGES->{win}->{x} = 0;
221 $GAUGES->{win}->update;
222 } 282 }
223 ); 283 );
224 284
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
226 $table->add (1, $row++, new CFClient::UI::Slider 286 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
228 connect_changed => sub { 289 connect_changed => sub {
229 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
230 &set_gauge_window_fontsize; 291 &set_gauge_window_fontsize;
231 $GAUGES->{win}->check_size;
232 $GAUGES->{win}->update;
233 } 292 }
234 ); 293 );
235 294
236 $table->add (1, $row++, new CFClient::UI::Button 295 $table->add (1, $row++, new CFClient::UI::Button
237 expand => 1, align => 0, text => "Apply", 296 expand => 1, align => 0, text => "Apply",
238 tooltip => "Apply the video settings (unless they are auto-apply)", 297 tooltip => "Apply the video settings",
239 connect_activate => sub { 298 connect_activate => sub {
240 video_shutdown (); 299 video_shutdown ();
241 video_init (); 300 video_init ();
242 } 301 }
243 ); 302 );
272 } 331 }
273 ); 332 );
274 333
275 $table->add (1, $row++, new CFClient::UI::Button 334 $table->add (1, $row++, new CFClient::UI::Button
276 expand => 1, align => 0, text => "Apply", 335 expand => 1, align => 0, text => "Apply",
277 tooltip => "Apply the audio settings that are not auto-apply", 336 tooltip => "Apply the audio settings",
278 connect_activate => sub { 337 connect_activate => sub {
279 audio_shutdown (); 338 audio_shutdown ();
280 audio_init (); 339 audio_init ();
281 } 340 }
282 ); 341 );
283 342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell <playername>' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
354
284 $dialog 355 $dialog
285} 356}
286 357
287sub set_stats_window_fontsize { 358sub set_stats_window_fontsize {
288 for (values %{$STATWIDS}) { 359 for (values %{$STATWIDS}) {
292 363
293sub set_gauge_window_fontsize { 364sub set_gauge_window_fontsize {
294 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
295 $_->set_fontsize ($::CFG->{gauge_fontsize}); 366 $_->set_fontsize ($::CFG->{gauge_fontsize});
296 } 367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
297} 371}
298 372
299sub make_gauge_window { 373sub make_gauge_window {
300 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 374 my $gh = int ($HEIGHT * $CFG->{gauge_size});
301# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 375# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
302 376
303 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
304 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 378 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
305 ); 379 );
306 $win->add (my $vb = new CFClient::UI::VBox); 380 $win->add (my $hbox = new CFClient::UI::HBox
307 381 children => [
308 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 382 (new CFClient::UI::HBox expand => 1),
383 ($FLOORBOX = new CFClient::UI::VBox),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
309 387
310 388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
311 $hbg->add (new CFClient::UI::Empty expand => 1); 391 (new CFClient::UI::Empty expand => 1),
312 $hbg->add (my $hb = new CFClient::UI::HBox); 392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
313 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
314 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
315 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
316 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
317 404
318 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
319# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
320 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
321 408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
322 409
323 $GAUGES = { 410 $GAUGES = {
324 exp => $exp,# lvl => $lvl,
325 win => $win, range => $rng, 411 exp => $exp, win => $win, range => $rng,
326 food => $fg, mana => $mg, hp => $hg, grace => $gg 412 food => $fg, mana => $mg, hp => $hg, grace => $gg
327 }; 413 };
414
415 &set_gauge_window_fontsize;
416
328 $win 417 $win
329} 418}
330 419
331sub make_stats_window { 420sub make_stats_window {
332 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
333 422
334 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
335 $vb->add (my $uhb = new CFClient::UI::HBox);
336 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
337 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
338 426
339 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
340 428
341 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
342 430
343 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 431 my $black = [0, 0, 0];
344 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
345 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
346 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
347 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
348 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
349 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
350 432
351 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 for (
352 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
353 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
354 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
355 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
356 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
357 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
358 441
359 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
360 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
361 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
362 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
363 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
364 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
365 450
366 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
367 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
368 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
369 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
370 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 }
371 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
372 456
373 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
374 458
375 my $row = 0; 459 my $row = 0;
376 my $col = 0; 460 my $col = 0;
377 461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
378 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
379 drain acid pois para deat phys 483 drain acid pois para deat phys
380 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
381 { 485 {
382 $tbl2->add ($col , $row, 486 $tbl2->add ($col, $row,
383 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
384 new CFClient::UI::Label text => "0", align => +1, valign => 0 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
385 ); 496 );
386 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
387 504
388 $row++; 505 $row++;
389 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
390 $col += 2; 507 $col += 2;
391 $row = 0; 508 $row = 0;
396 update_stats_window ({}); 513 update_stats_window ({});
397 514
398 $tgw 515 $tgw
399} 516}
400 517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
401sub update_stats_window { 522sub update_stats_window {
402 my ($stats) = @_; 523 my ($stats) = @_;
403 524
404 # i love text protocols!!! 525 # i love text protocols!!!
405 my $hp = $stats->{1} * 1; 526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
406 my $hp_m = $stats->{2} * 1; 527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
407 my $sp = $stats->{3} * 1; 528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
408 my $sp_m = $stats->{4} * 1; 529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
409 my $fo = $stats->{18} * 1; 530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
410 my $fo_m = 999; 531 my $fo_m = 999;
411 my $gr = $stats->{23} * 1; 532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
412 my $gr_m = $stats->{24} * 1; 533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
413 534
414 $GAUGES->{hp} ->set_value ($hp, $hp_m); 535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
415 $GAUGES->{mana} ->set_value ($sp, $sp_m); 536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
416 $GAUGES->{food} ->set_value ($fo, $fo_m); 537 $GAUGES->{food} ->set_value ($fo, $fo_m);
417 $GAUGES->{grace} ->set_value ($gr, $gr_m); 538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
418 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
419 ." LVL: " . $stats->{12} * 1); 540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
420 my $rng = $stats->{20}; 541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
421 $rng =~ s/^Range: //; # thank you so much dear server 542 $rng =~ s/^Range: //; # thank you so much dear server
422 $GAUGES->{range} ->set_text ("Rng: " . $rng); 543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
423# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
424 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 546 $STATWIDS->{title} ->set_text ("Title: " . $title);
425 547
426 if (0) { # this code can vanish, just wanted to preserver it for a checkin
427 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
428 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
429 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
430 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
431 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
432 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
433 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
434 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
435 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
436 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
437 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
438 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
439 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
440 } else {
441 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
442 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
443 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
444 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
445 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
446 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
447 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
448 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
449 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
450 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
451 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
452 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
453 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
454 }
455 561
456 my %tbl = ( 562 my %tbl = (
457 phys => 100, 563 phys => 100,
458 magic => 101, 564 magic => 101,
459 fire => 102, 565 fire => 102,
466 pois => 109, 572 pois => 109,
467 slow => 110, 573 slow => 110,
468 para => 111, 574 para => 111,
469 tund => 112, 575 tund => 112,
470 fear => 113, 576 fear => 113,
577 depl => 113,
471 deat => 115, 578 deat => 115,
472 holyw => 116, 579 holyw => 116,
473 blind => 117 580 blind => 117
474 ); 581 );
475 582
479 586
480} 587}
481 588
482sub metaserver_dialog { 589sub metaserver_dialog {
483 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
484 title => "Metaserver", 591 title => "Server List",
485 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
486 593
487 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
488 595
489 $dialog 596 $dialog
490} 597}
598
599my $METASERVER_ATIME;
491 600
492sub update_metaserver { 601sub update_metaserver {
493 my ($HOST) = @_; 602 my ($HOST) = @_;
494 603
495 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
496 610
497 my $buf; 611 my $buf;
498 612
499 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
500 619
501 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
502 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
503 622
504 if (!defined $res) { 623 if (!defined $res) {
505 $_[0]->w->cancel; 624 $_[0]->w->cancel;
506 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
507 } elsif ($res == 0) { 626 } elsif ($res == 0) {
508 $_[0]->w->cancel; 627 $_[0]->w->cancel;
509 status "server list retrieved"; 628 status "server list retrieved";
510 629
511 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
512 631
513 $table->clear; 632 $table->clear;
514 633
515 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
516 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
540 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
541 660
542 $y++; 661 $y++;
543 662
544 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
545 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
546 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
547 }), 666 }),
548 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
549 ]); 668 ]);
550 669
564 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
565 684
566 { 685 {
567 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
568 687
569 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
570 my ($self, $value) = @_; 717 my ($self, $value) = @_;
571 $CFG->{host} = $value;
572 });
573
574 $METASERVER = metaserver_dialog;
575
576 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
577 update_metaserver $HOST;
578 });
579 }
580
581 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
582 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{user} = $value; 718 $CFG->{user} = $value;
719 }
585 }); 720 );
586 721
587 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
588 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
589 my ($self, $value) = @_; 728 my ($self, $value) = @_;
590 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
591 }); 731 );
592
593 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
594 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
595 my ($self, $value) = @_;
596 $CFG->{say_command} = $value;
597 });
598 732
599 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
600 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
601 req_w => 100, 735 req_w => 100,
602 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
603 connect_changed => sub { 739 connect_changed => sub {
604 my ($self, $value) = @_; 740 my ($self, $value) = @_;
605 741
606 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
607 }, 743 },
608 ); 744 );
609 745
610 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
611 start_game; 752 : start_game;
753 },
612 }); 754 );
613 755
614 $dialog 756 $dialog
615} 757}
616 758
617sub message_window { 759sub message_window {
618 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
619 title => "Messages", 761 title => "Messages",
620 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
621 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
622 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
623 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
624 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
625 767
626 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
627 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
628 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
629 ); 772 );
630 773
631 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
632 connect_focus_in => sub { 775 connect_focus_in => sub {
665 }; 808 };
666 809
667 $window 810 $window
668} 811}
669 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 $invwin
817}
818
670sub sdl_init { 819sub sdl_init {
671 CFClient::SDL_Init 820 CFClient::SDL_Init
672 and die "SDL::Init failed!\n"; 821 and die "SDL::Init failed!\n";
673} 822}
674 823
675sub video_init { 824sub video_init {
676 sdl_init; 825 sdl_init;
677 826
827 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
828
678 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 829 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
679 $FULLSCREEN = $CFG->{fullscreen}; 830 $FULLSCREEN = $CFG->{fullscreen};
680 $FAST = $CFG->{fast}; 831 $FAST = $CFG->{fast};
681 832
682 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 833 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
683 or die "SDL_SetVideoMode failed!\n"; 834 or die "SDL_SetVideoMode failed!\n";
684 835
685 $SDL_ACTIVE = 1; 836 $SDL_ACTIVE = 1;
686
687 $LAST_REFRESH = time - 0.01; 837 $LAST_REFRESH = time - 0.01;
688 838
689 CFClient::gl_init; 839 CFClient::gl_init;
690 840
691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 841 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
692 842
843 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
844
693 ############################################################################# 845 #############################################################################
694 846
847 if ($DEBUG_STATUS) {
848 # reconfigure all widgets
849 $CFClient::UI::ROOT->reconfigure;
850
851 } else {
852 # create the widgets
853
695 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 854 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
696 $DEBUG_STATUS->show; 855 $DEBUG_STATUS->show;
697 856
698 $STATUS_LINE = new CFClient::UI::Label 857 $STATUS_LINE = new CFClient::UI::Label
699 padding => 0, 858 padding => 0,
700 y => $HEIGHT - $FONTSIZE * 1.8; 859 y => $HEIGHT - $FONTSIZE * 1.8;
701 $STATUS_LINE->show; 860 $STATUS_LINE->show;
702 861
703 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 862 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
704 padding => 0, 863 padding => 0,
705 fontsize => 0.8, 864 fontsize => 0.8,
706 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
707 $ALT_ENTER_MESSAGE->show; 866 $ALT_ENTER_MESSAGE->show;
708 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 867 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
709 868
710 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 869 CFClient::UI::FancyFrame->new (
711 $MAPWIDGET->focus_in; 870 border_bg => [1, 1, 1, 192/255],
871 bg => [1, 1, 1, 0],
872 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873 )->show;
874
875 $MAPWIDGET = new CFClient::MapWidget;
712 $MAPWIDGET->connect (activate_console => sub { 876 $MAPWIDGET->connect (activate_console => sub {
713 my ($mapwidget, $preset) = @_; 877 my ($mapwidget, $preset) = @_;
714 878
715 if ($CONSOLE) { 879 if ($CONSOLE) {
716 $CONSOLE->{input}->{auto_activated} = 1; 880 $CONSOLE->{input}->{auto_activated} = 1;
717 $CONSOLE->{input}->focus_in; 881 $CONSOLE->{input}->focus_in;
718 882
719 if ($preset && $CONSOLE->{input}->get_text eq '') { 883 if ($preset && $CONSOLE->{input}->get_text eq '') {
720 $CONSOLE->{input}->set_text ($preset); 884 $CONSOLE->{input}->set_text ($preset);
885 }
721 } 886 }
722 } 887 });
723 }); 888 $MAPWIDGET->show;
889 $MAPWIDGET->focus_in;
724 890
725 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 891 $BUTTONBAR = new CFClient::UI::HBox;
726 892
727 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
729 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
730 896
731 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
732 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
733 status "Configuration Saved";
734 });
735
736 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 897 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898
737 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
738 901
902 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
903 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
904 status "Configuration Saved";
905 });
906
907 $BUTTONBAR->show;
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_refresh (startup => sub {
739 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
740 912 });
741 913 force_refresh ();
914 }
742} 915}
743 916
744sub video_shutdown { 917sub video_shutdown {
745 $CFClient::UI::ROOT->{children} = [];
746 undef $SDL_ACTIVE; 918 undef $SDL_ACTIVE;
747} 919}
748 920
749my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 921my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
750my $bgmusic;#TODO#hack#d# 922my $bgmusic;#TODO#hack#d#
923
924sub audio_channel_finished {
925 my ($channel) = @_;
926
927 warn "channel $channel finished\n";#d#
928}
751 929
752sub audio_music_finished { 930sub audio_music_finished {
753 return unless $CFG->{bgm_enable}; 931 return unless $CFG->{bgm_enable};
754 932
755 # TODO: hack, do play loop and mood music 933 # TODO: hack, do play loop and mood music
759 push @bgmusic, shift @bgmusic; 937 push @bgmusic, shift @bgmusic;
760} 938}
761 939
762sub audio_init { 940sub audio_init {
763 if ($CFG->{audio_enable}) { 941 if ($CFG->{audio_enable}) {
764 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 942 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
765 $SDL_MIXER = !CFClient::Mix_OpenAudio; 943 $SDL_MIXER = !CFClient::Mix_OpenAudio;
766 CFClient::Mix_AllocateChannels 8; 944 CFClient::Mix_AllocateChannels 8;
767 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 945 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
768 946
769 audio_music_finished; 947 audio_music_finished;
796} 974}
797 975
798my %animate_object; 976my %animate_object;
799my $animate_timer; 977my $animate_timer;
800 978
801my $want_refresh;
802my $can_refresh;
803
804my $fps = 9; 979my $fps = 9;
805 980
806sub force_refresh { 981sub force_refresh {
807 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 982 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
808 debug sprintf "%3.2f", $fps; 983 debug sprintf "%3.2f", $fps;
809 984
810 $want_refresh = 0;
811 $can_refresh = 0;
812
813 $CFClient::UI::ROOT->draw; 985 $CFClient::UI::ROOT->draw;
814
815 CFClient::SDL_GL_SwapBuffers; 986 CFClient::SDL_GL_SwapBuffers;
816 987
988 $WANT_REFRESH = 0;
989 $CAN_REFRESH = 0;
817 $LAST_REFRESH = $NOW; 990 $LAST_REFRESH = $NOW;
818} 991}
819 992
820my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 993my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
821 $NOW = time; 994 $NOW = time;
823 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 996 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
824 for CFClient::SDL_PollEvent; 997 for CFClient::SDL_PollEvent;
825 998
826 if (%animate_object) { 999 if (%animate_object) {
827 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1000 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
828 $want_refresh++; 1001 $WANT_REFRESH++;
829 } 1002 }
830 1003
831 if ($want_refresh) { 1004 if ($WANT_REFRESH) {
832 force_refresh; 1005 force_refresh;
833 } else { 1006 } else {
834 $can_refresh = 1; 1007 $CAN_REFRESH = 1;
835 } 1008 }
836}); 1009});
837
838sub refresh {
839 $want_refresh++;
840}
841 1010
842sub animation_start { 1011sub animation_start {
843 my ($widget) = @_; 1012 my ($widget) = @_;
844 $animate_object{$widget} = $widget; 1013 $animate_object{$widget} = $widget;
845} 1014}
924# at worst. 1093# at worst.
925sub conn::flood_fill { 1094sub conn::flood_fill {
926 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1095 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
927 1096
928 # the server does not allow map paths > 6 1097 # the server does not allow map paths > 6
929 return if 6 <= length $path; 1098 return if 7 <= length $path;
930 1099
931 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1100 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
932 1101
933 for ( 1102 for (
934 [1, 0, -1], 1103 [1, 0, -1],
977 1146
978 $self->flush_map; 1147 $self->flush_map;
979 1148
980 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1149 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
981 1150
982 my $mapmapw = 250; 1151 my $mapmapw = $MAPMAP->{w};
983 my $mapmaph = 250; 1152 my $mapmaph = $MAPMAP->{h};
984 1153
985 $self->{neigh_rect} = [ 1154 $self->{neigh_rect} = [
986 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1155 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
987 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1156 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
988 ]; 1157 ];
1031 } 1200 }
1032 1201
1033gotid: 1202gotid:
1034 $face->{id} = $id; 1203 $face->{id} = $id;
1035 $MAP->set_face ($facenum => $id); 1204 $MAP->set_face ($facenum => $id);
1205 $self->{faceid}[$facenum] = $id;#d#
1036 $TILECACHE->get ($id) 1206 $TILECACHE->get ($id)
1037} 1207}
1038 1208
1039sub conn::face_update { 1209sub conn::face_update {
1040 my ($self, $facenum, $face) = @_; 1210 my ($self, $facenum, $face) = @_;
1048 my ($self, $id, $data) = @_; 1218 my ($self, $id, $data) = @_;
1049 1219
1050 $self->{texture}[$id] ||= do { 1220 $self->{texture}[$id] ||= do {
1051 my $tex = 1221 my $tex =
1052 new_from_image CFClient::Texture 1222 new_from_image CFClient::Texture
1053 $data, minify => 1; 1223 $data, minify => 1, mipmap => 1;
1054 1224
1055 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1225 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1056 $MAPWIDGET->update; 1226 $MAPWIDGET->update;
1057 1227
1058 $tex 1228 $tex
1070 1240
1071 $chunk->play; 1241 $chunk->play;
1072# warn "sound $x,$y,$soundnum,$type\n";#d# 1242# warn "sound $x,$y,$soundnum,$type\n";#d#
1073} 1243}
1074 1244
1245my $LAST_QUERY; # server is stupid, stupid, stupid
1246
1075sub conn::query { 1247sub conn::query {
1076 my ($self, $flags, $prompt) = @_; 1248 my ($self, $flags, $prompt) = @_;
1077 1249
1078 #TODO, display dialog with relevant information 1250 $prompt = $LAST_QUERY unless length $prompt;
1079 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1251 $LAST_QUERY = $prompt;
1252
1253 my $dialog = new CFClient::UI::FancyFrame
1254 title => "Query",
1255 child => my $vbox = new CFClient::UI::VBox;
1256
1257 $vbox->add (new CFClient::UI::Label
1258 max_w => $::WIDTH * 0.4,
1259 text => $prompt);
1260
1261 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262 $vbox->add (my $hbox = new CFClient::HBox);
1263 $hbox->add (new CFClient::Button
1264 text => "No",
1265 connect_activate => sub {
1266 $self->send ("reply n");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 }
1270 );
1271 $hbox->add (new CFClient::Button
1272 text => "Yes",
1273 connect_activate => sub {
1274 $self->send ("reply y");
1275 $dialog->destroy;
1276 $MAPWIDGET->focus_in;
1277 },
1278 );
1279
1280 $dialog->focus_in;
1281
1282 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284 $vbox->add (my $entry = new CFClient::UI::Entry
1285 connect_changed => sub {
1286 $self->send ("reply $_[1]");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 },
1290 );
1291
1292 $entry->focus_in;
1293
1294 } else {
1295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296
1297 $vbox->add (my $entry = new CFClient::UI::Entry
1298 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299 connect_activate => sub {
1300 $self->send ("reply $_[1]");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $entry->focus_in;
1307 }
1308
1309 $dialog->show;
1080} 1310}
1081 1311
1082sub conn::drawinfo { 1312sub conn::drawinfo {
1083 my ($self, $color, $text) = @_; 1313 my ($self, $color, $text) = @_;
1084 1314
1102} 1332}
1103 1333
1104sub conn::spell_add { 1334sub conn::spell_add {
1105 my ($self, $spell) = @_; 1335 my ($self, $spell) = @_;
1106 1336
1337 # TODO
1338 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1107 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1339 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1108 });
1109 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1340 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1110 });
1111} 1341}
1112 1342
1113sub conn::spell_delete { 1343sub conn::spell_delete {
1114 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
1115} 1345}
1116 1346
1117sub conn::addme_success { 1347sub conn::addme_success {
1118 my ($self) = @_; 1348 my ($self) = @_;
1119 1349
1120 for my $skill (values %{$self->{skill_info}}) { 1350 for my $skill (values %{$self->{skill_info}}) {
1121 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1351 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 }
1354
1355 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359}
1360
1361sub conn::eof {
1362 stop_game;
1363}
1364
1365sub update_floorbox {
1366 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 return unless $CONN;
1368
1369 $FLOORBOX->clear;
1370 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371
1372 # we basically have to use the same sorting as everybody else
1373 $FLOORBOX->add (
1374 map +(new CFClient::UI::InventoryItem item => $_),
1375 @{ $CONN->{container}{0} }
1122 }); 1376 );
1123 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1124 }); 1377 });
1125 } 1378
1379 $WANT_REFRESH++;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
1126} 1423}
1127 1424
1128%SDL_CB = ( 1425%SDL_CB = (
1129 CFClient::SDL_QUIT => sub { 1426 CFClient::SDL_QUIT => sub {
1130 Event::unloop -1; 1427 Event::unloop -1;
1131 }, 1428 },
1132 CFClient::SDL_VIDEORESIZE => sub { 1429 CFClient::SDL_VIDEORESIZE => sub {
1133 }, 1430 },
1134 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1431 CFClient::SDL_VIDEOEXPOSE => sub {
1432 $WANT_REFRESH++;
1433 },
1135 CFClient::SDL_ACTIVEEVENT => sub { 1434 CFClient::SDL_ACTIVEEVENT => sub {
1136# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1435# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1137 }, 1436 },
1138 CFClient::SDL_KEYDOWN => sub { 1437 CFClient::SDL_KEYDOWN => sub {
1139 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1438 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1143 video_init; 1442 video_init;
1144 } else { 1443 } else {
1145 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1444 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1146 } 1445 }
1147 }, 1446 },
1148 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1447 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1149 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1448 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1150 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1449 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1151 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1450 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1152 CFClient::SDL_USEREVENT => \&audio_music_finished, 1451 CFClient::SDL_USEREVENT => sub {
1452 if ($_[0]{code} == 1) {
1453 audio_channel_finished $_[0]{data1};
1454 } elsif ($_[0]{code} == 0) {
1455 audio_music_finished;
1456 }
1457 },
1153); 1458);
1154 1459
1155############################################################################# 1460#############################################################################
1156 1461
1157$SIG{INT} = $SIG{TERM} = sub { exit }; 1462$SIG{INT} = $SIG{TERM} = sub { exit };
1158 1463
1159$TILECACHE = CFClient::db_table "tilecache";
1160$FACEMAP = CFClient::db_table "facemap";
1161
1162CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1163
1164my %DEF_CFG = (
1165 sdl_mode => 0,
1166 width => 640,
1167 height => 480,
1168 fullscreen => 0,
1169 fast => 0,
1170 fow_enable => 1,
1171 fow_intensity => 0.45,
1172 fow_smooth => 0,
1173 gui_fontsize => 1,
1174 log_fontsize => 1,
1175 gauge_fontsize => 1,
1176 gauge_size => 0.35,
1177 stat_fontsize => 1,
1178 mapsize => 100,
1179 host => "crossfire.schmorp.de",
1180 say_command => 'say',
1181 audio_enable => 1,
1182 bgm_enable => 1,
1183 bgm_volume => 0.25,
1184);
1185
1186while (my ($k, $v) = each %DEF_CFG) {
1187 $CFG->{$k} = $v unless exists $CFG->{$k};
1188}
1189
1190sdl_init;
1191
1192@SDL_MODES = reverse
1193 grep $_->[0] >= 640 && $_->[1] >= 480,
1194 CFClient::SDL_ListModes;
1195
1196@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1197
1198$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1199
1200{ 1464{
1201 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1465 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1202 1466
1467 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1468
1469 $TILECACHE = CFClient::db_table "tilecache";
1470 $FACEMAP = CFClient::db_table "facemap";
1471
1472 my %DEF_CFG = (
1473 sdl_mode => 0,
1474 width => 640,
1475 height => 480,
1476 fullscreen => 0,
1477 fast => 0,
1478 map_scale => 0.5,
1479 fow_enable => 1,
1480 fow_intensity => 0.45,
1481 fow_smooth => 0,
1482 gui_fontsize => 1,
1483 log_fontsize => 1,
1484 gauge_fontsize=> 1,
1485 gauge_size => 0.35,
1486 stat_fontsize => 1,
1487 mapsize => 100,
1488 host => "crossfire.schmorp.de",
1489 say_command => 'say',
1490 audio_enable => 1,
1491 bgm_enable => 1,
1492 bgm_volume => 0.25,
1493 );
1494
1495 while (my ($k, $v) = each %DEF_CFG) {
1496 $CFG->{$k} = $v unless exists $CFG->{$k};
1497 }
1498
1499 sdl_init;
1500
1501 @SDL_MODES = reverse
1502 grep $_->[0] >= 640 && $_->[1] >= 480,
1503 CFClient::SDL_ListModes;
1504
1505 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1506
1507 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1508
1509 {
1510 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1511 DejaVuSans.ttf
1512 DejaVuSansMono.ttf
1513 DejaVuSans-Bold.ttf
1514 DejaVuSansMono-Bold.ttf
1515 DejaVuSans-Oblique.ttf
1516 DejaVuSansMono-Oblique.ttf
1517 DejaVuSans-BoldOblique.ttf
1518 DejaVuSansMono-BoldOblique.ttf
1519 );
1520
1203 CFClient::add_font $_ for @fonts; 1521 CFClient::add_font $_ for @fonts;
1204 CFClient::set_font $fonts[0]; 1522
1205} 1523 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1524 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1206 1525
1526 $FONT_PROP->make_default;
1527 }
1528
1207video_init; 1529 video_init;
1208audio_init; 1530 audio_init;
1531}
1209 1532
1210Event::loop; 1533Event::loop;
1211 1534
1212END { CFClient::SDL_Quit } 1535END { CFClient::SDL_Quit }
1213 1536
1537=head1 pclient - Crossfire+ and Crossfire game client
1214 1538
1539Pclient is a Crossfire+ and Crossfire game client.
1540
1541=head2 Features
1542
1543=over 4
1544
1545=item Fullscreen Map
1546
1547PClient can uses a fullscreen map, which greatly enhances how much of the
1548game world you can see.
1549
1550=item Persistent Map Cache (Crossfire+ only)
1551
1552PClient can persistently cache all map data it received from the
1553server. This not only allows it to display an overview map, but also
1554ensures that once-explored areas will be available the next time you want
1555to explore more.
1556
1557=item Hardware acceleration
1558
1559Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1560acceleration. Most modern graphics cards have difficulties with 2D
1561acceleration, while 3D graphics is accelerated well.
1562
1563=item No arbitrary limits
1564
1565Unlike other Crossfire clients, pclient does not suffer from arbitrary
1566limits (like a fixed amount of face numbers). There are still limits, but
1567they are not arbitrarily low :)
1568
1569=back
1570
1571=head1 USAGE
1572
1573=head2 The Map
1574
1575The map is always displayed in the background, behind all other windows and UI elements.
1576
1577#TODO# middle-click scrolls
1578#
1579# keys:
1580#
1581# a apply
1582# keypad moves, kp_5 applies ranged attack to self
1583
1584Starting to type enters the I<completion mode>. In that mode, you can type
1585abbreviations or commands and have them executed as soon as they match a
1586valid command. This is best explained by a few examples:
1587
1588Typing B<climb> will display a list of commands with I<climb> in their
1589name, such as I<ready_skill climbing> and I<use_skill climbing>.
1590
1591You can abbreviate commands by typing only the first character of every
1592word. For example, typing I<iwor> will likely select I<invoke word of
1593recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1594will likely select I<ready_skill climbing> and I<usl> will give you
1595I<use_skill levitation>.
1596
1597=head2 The map overview
1598
1599#TODO#
1600
1601=head2 The Status area in the lower right corner
1602
1603#TODO#
1604
1605=head2 The I<Statistics>/I>Stats> window
1606
1607#TODO#
1608
1609=head1 FAQ
1610
1611=over 4
1612
1613=item The client is very sluggish and slow, what can I do about this?
1614
1615Most likely, you don't have accelerated OpenGL support. Try to find a
1616newer driver, or a driver from your hardware vendor, that features OpenGL
1617support.
1618
1619If this is not an option, the following Setup options reduce the load and
1620will likely make the client playable with sofwtare rendering (it will
1621still be slow, though):
1622
1623=over 4
1624
1625=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1626
1627=item Enable B<Fast & Ugly> mode
1628
1629=item Disable B<Fog of War>
1630
1631=item Increase B<Map Scale>
1632
1633=back
1634
1635=back
1636
1637=head1 AUTHOR
1638
1639Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1640
1641
1642

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