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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.163 by root, Sun Apr 23 00:57:40 2006 UTC vs.
Revision 1.216 by root, Mon May 15 17:45:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 107}
67 108
68sub debug { 109sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 113}
72 114
73sub start_game { 115sub start_game {
74 status "logging in..."; 116 status "logging in...";
75 117
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 119
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
81 122
82 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
83 124
84 $CONN = new conn 125 $CONN = eval {
126 new conn
85 host => $host, 127 host => $host,
86 port => $port || 13327, 128 port => $port || 13327,
87 user => $CFG->{user}, 129 user => $CFG->{user},
88 pass => $CFG->{password}, 130 pass => $CFG->{password},
89 mapw => $mapsize, 131 mapw => $mapsize,
90 maph => $mapsize, 132 maph => $mapsize,
133 ;
91 ; 134 };
92 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
93 status "login successful"; 139 status "login successful";
94 140
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
96} 146}
97 147
98sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
99 undef $CONN; 157 undef $MAP;
100} 158}
101 159
102sub client_setup { 160sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 162 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 165
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 168
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 171
114 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 173 my ($self, $value) = @_;
116 174
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 179
122 my $row = 1; 180 my $row = 1;
123 181
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
126 my ($self, $value) = @_; 187 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
128 }); 190 );
129 191
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 193 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 194 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 195 tooltip => "Lower the visual quality considerably to speed up rendering.",
134 connect_changed => sub { 196 connect_changed => sub {
135 my ($self, $value) = @_; 197 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = $value;
137 } 209 }
138 ); 210 );
139 211
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 213 $table->add (1, $row++, new CFClient::UI::CheckBox
168 } 240 }
169 ); 241 );
170 242
171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
172 $table->add (1, $row++, new CFClient::UI::Slider 244 $table->add (1, $row++, new CFClient::UI::Slider
173 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
174 tooltip => "The font size used by most GUI elements", 246 tooltip => "The font size used by most GUI elements",
175 connect_changed => sub { 247 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
176 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
177# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
178 }
179 ); 248 );
180 249
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 250 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
182 $table->add (1, $row++, new CFClient::UI::Slider 251 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 252 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
184 tooltip => "The font size used by the server log window only", 253 tooltip => "The font size used by the server log window only",
185 connect_changed => sub { 254 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
186 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
187 }
188 ); 255 );
189 256
190 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
191 258
192 $table->add (1, $row++, new CFClient::UI::Slider 259 $table->add (1, $row++, new CFClient::UI::Slider
193 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 260 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
194 tooltip => "The font size used by the statistics window only", 261 tooltip => "The font size used by the statistics window only",
195 connect_changed => sub { 262 connect_changed => sub {
196 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 263 $CFG->{stat_fontsize} = $_[1];
197 &set_stats_window_fontsize; 264 &set_stats_window_fontsize;
198 } 265 }
199 ); 266 );
200
201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize");
202 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
203 $CFG->{gauge_size} = $_[1];
204 my $h = int ($HEIGHT * $CFG->{gauge_size});
205 $GAUGES->{win}->set_size ($WIDTH, $h);
206 $GAUGES->{win}->{y} = $HEIGHT - $h;
207 $GAUGES->{win}->{x} = 0;
208 $GAUGES->{win}->update;
209 });
210 267
211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
212 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
213 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 270 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
214 tooltip => "Adjust the size of the stats gauges at the bottom right", 271 tooltip => "Adjust the size of the stats gauges at the bottom right",
215 connect_changed => sub { 272 connect_changed => sub {
216 $CFG->{gauge_size} = $_[1]; 273 $CFG->{gauge_size} = $_[1];
217 my $h = int ($HEIGHT * $CFG->{gauge_size}); 274 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
218 $GAUGES->{win}->set_size ($WIDTH, $h);
219 $GAUGES->{win}->{y} = $HEIGHT - $h;
220 $GAUGES->{win}->{x} = 0;
221 $GAUGES->{win}->update;
222 } 275 }
223 ); 276 );
224 277
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
226 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 280 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
281 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
228 connect_changed => sub { 282 connect_changed => sub {
229 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 283 $CFG->{gauge_fontsize} = $_[1];
230 &set_gauge_window_fontsize; 284 &set_gauge_window_fontsize;
231 $GAUGES->{win}->check_size;
232 $GAUGES->{win}->update;
233 } 285 }
234 ); 286 );
235 287
236 $table->add (1, $row++, new CFClient::UI::Button 288 $table->add (1, $row++, new CFClient::UI::Button
237 expand => 1, align => 0, text => "Apply", 289 expand => 1, align => 0, text => "Apply",
238 tooltip => "Apply the video settings (unless they are auto-apply)", 290 tooltip => "Apply the video settings",
239 connect_activate => sub { 291 connect_activate => sub {
240 video_shutdown (); 292 video_shutdown ();
241 video_init (); 293 video_init ();
242 } 294 }
243 ); 295 );
272 } 324 }
273 ); 325 );
274 326
275 $table->add (1, $row++, new CFClient::UI::Button 327 $table->add (1, $row++, new CFClient::UI::Button
276 expand => 1, align => 0, text => "Apply", 328 expand => 1, align => 0, text => "Apply",
277 tooltip => "Apply the audio settings that are not auto-apply", 329 tooltip => "Apply the audio settings",
278 connect_activate => sub { 330 connect_activate => sub {
279 audio_shutdown (); 331 audio_shutdown ();
280 audio_init (); 332 audio_init ();
281 } 333 }
282 ); 334 );
283 335
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
337 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
338 text => $CFG->{say_command},
339 tooltip => "This is the command that will be used if you write a line in the message window entry. "
340 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
341 ."But you could also set it to 'tell <playername>' to only chat with that user.",
342 connect_changed => sub {
343 my ($self, $value) = @_;
344 $CFG->{say_command} = $value;
345 }
346 );
347
284 $dialog 348 $dialog
285} 349}
286 350
287sub set_stats_window_fontsize { 351sub set_stats_window_fontsize {
288 for (values %{$STATWIDS}) { 352 for (values %{$STATWIDS}) {
292 356
293sub set_gauge_window_fontsize { 357sub set_gauge_window_fontsize {
294 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 358 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
295 $_->set_fontsize ($::CFG->{gauge_fontsize}); 359 $_->set_fontsize ($::CFG->{gauge_fontsize});
296 } 360 }
361
362# local $GAUGES->{win}{parent};#d#
363# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
297} 364}
298 365
299sub make_gauge_window { 366sub make_gauge_window {
300 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 367 my $gh = int $HEIGHT * $CFG->{gauge_size};
301# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
302 368
303 my $win = new CFClient::UI::Frame ( 369 my $win = new CFClient::UI::Frame (
304 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 370 req_y => -1,
371 user_w => $WIDTH,
372 user_h => $gh,
305 ); 373 );
374
306 $win->add (my $vb = new CFClient::UI::VBox); 375 $win->add (my $hbox = new CFClient::UI::HBox
307 376 children => [
308 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 377 (new CFClient::UI::HBox expand => 1),
378 (new CFClient::UI::VBox children => [
379 (new CFClient::UI::Empty expand => 1),
380 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
381 ]),
382 (my $vbox = new CFClient::UI::VBox),
383 ],
384 );
309 385
310 386 $vbox->add (new CFClient::UI::HBox
387 expand => 1,
388 children => [
311 $hbg->add (new CFClient::UI::Empty expand => 1); 389 (new CFClient::UI::Empty expand => 1),
312 $hbg->add (my $hb = new CFClient::UI::HBox); 390 (my $hb = new CFClient::UI::HBox),
391 ],
392 );
393
313 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 394 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
395 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
314 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 396 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
397 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
315 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 398 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
399 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
316 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 400 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
401 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
317 402
318 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 403 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
319# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 404 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
320 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 405 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
321 406 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
322 407
323 $GAUGES = { 408 $GAUGES = {
324 exp => $exp,# lvl => $lvl,
325 win => $win, range => $rng, 409 exp => $exp, win => $win, range => $rng,
326 food => $fg, mana => $mg, hp => $hg, grace => $gg 410 food => $fg, mana => $mg, hp => $hg, grace => $gg
327 }; 411 };
412
413 &set_gauge_window_fontsize;
414
328 $win 415 $win
329} 416}
330 417
331sub make_stats_window { 418sub make_stats_window {
332 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 419 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
333 420
334 $tgw->add (my $vb = new CFClient::UI::VBox); 421 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
335 $vb->add (my $uhb = new CFClient::UI::HBox);
336 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 422 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
337 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 423 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
338 424
339 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 425 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
340 426
341 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 427 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
342 428
343 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 429 my $black = [0, 0, 0];
344 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
345 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
346 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
347 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
348 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
349 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
350 430
351 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 431 for (
352 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 432 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
353 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
354 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
355 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 435 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
356 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
357 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
438 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
358 439
359 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 440 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
360 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 441 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
361 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 442 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
362 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 443 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
363 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 444 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
364 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 445 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
446 ) {
447 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
365 448
366 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 449 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
367 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 450 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
368 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
369 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
370 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 453 }
371 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
372 454
373 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 455 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
374 456
375 my $row = 0; 457 my $row = 0;
376 my $col = 0; 458 my $col = 0;
377 459
460 my %resist_names = (
461 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
462 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
463 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
464 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
465 depl => "Depletion (some monsters and other effects can cause stats depletion)",
466 magic => "Magic (resistance to magic spells like magic missile or similar)",
467 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
468 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
469 pois => "Poison (resistance to getting poisoned)",
470 para => "Paralysation (this resistance affects the chance you get paralysed)",
471 deat => "Death (resistance against death spells)",
472 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
473 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
474 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
475 tund => "Turn undead",
476 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
477 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
478 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
479 );
378 for (qw/slow holyw conf fire depl magic 480 for (qw/slow holyw conf fire depl magic
379 drain acid pois para deat phys 481 drain acid pois para deat phys
380 blind fear tund elec cold ghit/) 482 blind fear tund elec cold ghit/)
381 { 483 {
382 $tbl2->add ($col , $row, 484 $tbl2->add ($col, $row,
383 $STATWIDS->{"res_$_"} = 485 $STATWIDS->{"res_$_"} =
384 new CFClient::UI::Label text => "0", align => +1, valign => 0 486 new CFClient::UI::Label
487 font => $FONT_FIXED,
488 template => "-100%",
489 align => +1,
490 valign => 0,
491 can_events => 1,
492 can_hover => 1,
493 tooltip => $resist_names{$_},
385 ); 494 );
386 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 495 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
496 font => $FONT_FIXED,
497 can_hover => 1,
498 can_events => 1,
499 image => "ui/resist/resist_$_.png",
500 tooltip => $resist_names{$_},
501 );
387 502
388 $row++; 503 $row++;
389 if ($row % 6 == 0) { 504 if ($row % 6 == 0) {
390 $col += 2; 505 $col += 2;
391 $row = 0; 506 $row = 0;
396 update_stats_window ({}); 511 update_stats_window ({});
397 512
398 $tgw 513 $tgw
399} 514}
400 515
516sub formsep {
517 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
518}
519
401sub update_stats_window { 520sub update_stats_window {
402 my ($stats) = @_; 521 my ($stats) = @_;
403 522
404 # i love text protocols!!! 523 # i love text protocols!!!
405 my $hp = $stats->{1} * 1; 524 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
406 my $hp_m = $stats->{2} * 1; 525 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
407 my $sp = $stats->{3} * 1; 526 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
408 my $sp_m = $stats->{4} * 1; 527 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
409 my $fo = $stats->{18} * 1; 528 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
410 my $fo_m = 999; 529 my $fo_m = 999;
411 my $gr = $stats->{23} * 1; 530 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
412 my $gr_m = $stats->{24} * 1; 531 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
413 532
414 $GAUGES->{hp} ->set_value ($hp, $hp_m); 533 $GAUGES->{hp} ->set_value ($hp, $hp_m);
415 $GAUGES->{mana} ->set_value ($sp, $sp_m); 534 $GAUGES->{mana} ->set_value ($sp, $sp_m);
416 $GAUGES->{food} ->set_value ($fo, $fo_m); 535 $GAUGES->{food} ->set_value ($fo, $fo_m);
417 $GAUGES->{grace} ->set_value ($gr, $gr_m); 536 $GAUGES->{grace} ->set_value ($gr, $gr_m);
418 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 537 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
419 ." LVL: " . $stats->{12} * 1); 538 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
420 my $rng = $stats->{20}; 539 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
421 $rng =~ s/^Range: //; # thank you so much dear server 540 $rng =~ s/^Range: //; # thank you so much dear server
422 $GAUGES->{range} ->set_text ("Rng: " . $rng); 541 $GAUGES->{range} ->set_text ("Rng: " . $rng);
423# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 542 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
543 $title =~ s/^Player: //;
424 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 544 $STATWIDS->{title} ->set_text ("Title: " . $title);
425 545
426 if (0) { # this code can vanish, just wanted to preserver it for a checkin
427 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
428 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
429 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
430 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
431 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
432 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
433 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
434 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
435 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
436 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
437 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
438 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
439 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
440 } else {
441 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 546 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
442 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 547 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
443 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 548 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
444 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 549 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
445 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 550 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
446 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 551 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
447 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 552 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
448 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 553 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
449 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 554 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
450 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 555 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
451 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 556 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
452 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 557 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
453 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 558 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
454 }
455 559
456 my %tbl = ( 560 my %tbl = (
457 phys => 100, 561 phys => 100,
458 magic => 101, 562 magic => 101,
459 fire => 102, 563 fire => 102,
466 pois => 109, 570 pois => 109,
467 slow => 110, 571 slow => 110,
468 para => 111, 572 para => 111,
469 tund => 112, 573 tund => 112,
470 fear => 113, 574 fear => 113,
575 depl => 113,
471 deat => 115, 576 deat => 115,
472 holyw => 116, 577 holyw => 116,
473 blind => 117 578 blind => 117
474 ); 579 );
475 580
479 584
480} 585}
481 586
482sub metaserver_dialog { 587sub metaserver_dialog {
483 my $dialog = new CFClient::UI::FancyFrame 588 my $dialog = new CFClient::UI::FancyFrame
484 title => "Metaserver", 589 title => "Server List",
485 child => (my $vbox = new CFClient::UI::VBox); 590 child => (my $vbox = new CFClient::UI::VBox);
486 591
487 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 592 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
488 593
489 $dialog 594 $dialog
490} 595}
596
597my $METASERVER_ATIME;
491 598
492sub update_metaserver { 599sub update_metaserver {
493 my ($HOST) = @_; 600 my ($HOST) = @_;
494 601
495 status "fetching metaserver list..."; 602 return if $METASERVER_ATIME > time;
603 $METASERVER_ATIME = time + 60;
604
605 my $table = $METASERVER->{table};
606 $table->clear;
607 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
496 608
497 my $buf; 609 my $buf;
498 610
499 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 611 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
612
613 unless ($fh) {
614 $label->set_text ("unable to contact metaserver: $!");
615 return;
616 }
500 617
501 Event->io (fd => $fh, poll => 'r', cb => sub { 618 Event->io (fd => $fh, poll => 'r', cb => sub {
502 my $res = sysread $fh, $buf, 8192, length $buf; 619 my $res = sysread $fh, $buf, 8192, length $buf;
503 620
504 if (!defined $res) { 621 if (!defined $res) {
505 $_[0]->w->cancel; 622 $_[0]->w->cancel;
506 status "metaserver: $!"; 623 $label->set_text ("error while retrieving server list: $!");
507 } elsif ($res == 0) { 624 } elsif ($res == 0) {
508 $_[0]->w->cancel; 625 $_[0]->w->cancel;
509 status "server list retrieved"; 626 status "server list retrieved";
510 627
511 my $table = $METASERVER->{table}; 628 utf8::decode $buf if utf8::valid $buf;
512 629
513 $table->clear; 630 $table->clear;
514 631
515 my @col = qw(Use #Users Host Uptime Version Description); 632 my @col = qw(Use #Users Host Uptime Version Description);
516 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 633 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
540 $m = [$users, $host, $uptime, $version, $desc]; 657 $m = [$users, $host, $uptime, $version, $desc];
541 658
542 $y++; 659 $y++;
543 660
544 $table->add (0, $y, new CFClient::UI::VBox children => [ 661 $table->add (0, $y, new CFClient::UI::VBox children => [
545 (new CFClient::UI::Button text => " ", connect_activate => sub { 662 (new CFClient::UI::Button text => "Use", connect_activate => sub {
546 $HOST->set_text ($CFG->{host} = $host); 663 $HOST->set_text ($CFG->{host} = $host);
547 }), 664 }),
548 (new CFClient::UI::Empty expand => 1), 665 (new CFClient::UI::Empty expand => 1),
549 ]); 666 ]);
550 667
564 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 681 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
565 682
566 { 683 {
567 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 684 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
568 685
569 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 686 $vbox->add (
687 my $HOST = new CFClient::UI::Entry
688 expand => 1,
689 text => $CFG->{host},
690 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
691 connect_changed => sub {
692 my ($self, $value) = @_;
693 $CFG->{host} = $value;
694 }
695 );
696
697 $METASERVER = metaserver_dialog;
698
699 $vbox->add (new CFClient::UI::Flopper
700 expand => 1,
701 text => "Server List",
702 other => $METASERVER,
703 tooltip => "Show a list of available crossfire servers",
704 connect_open => sub {
705 update_metaserver $HOST;
706 }
707 );
708 }
709
710 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
711 $table->add (1, 4, new CFClient::UI::Entry
712 text => $CFG->{user},
713 tooltip => "The name of your character on the server",
714 connect_changed => sub {
570 my ($self, $value) = @_; 715 my ($self, $value) = @_;
571 $CFG->{host} = $value;
572 });
573
574 $METASERVER = metaserver_dialog;
575
576 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
577 update_metaserver $HOST;
578 });
579 }
580
581 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
582 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{user} = $value; 716 $CFG->{user} = $value;
717 }
585 }); 718 );
586 719
587 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 720 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
588 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 721 $table->add (1, 5, new CFClient::UI::Entry
722 text => $CFG->{password},
723 hidden => 1,
724 tooltip => "The password for your character",
725 connect_changed => sub {
589 my ($self, $value) = @_; 726 my ($self, $value) = @_;
590 $CFG->{password} = $value; 727 $CFG->{password} = $value;
728 }
591 }); 729 );
592
593 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
594 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
595 my ($self, $value) = @_;
596 $CFG->{say_command} = $value;
597 });
598 730
599 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 731 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
600 $table->add (1, 7, new CFClient::UI::Slider 732 $table->add (1, 7, new CFClient::UI::Slider
601 req_w => 100, 733 req_w => 100,
602 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 734 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
735 tooltip => "This is the size of the portion of the map update the server sends you. "
736 ."If you set this to a high value you will be able to see further for example.",
603 connect_changed => sub { 737 connect_changed => sub {
604 my ($self, $value) = @_; 738 my ($self, $value) = @_;
605 739
606 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 740 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
607 }, 741 },
608 ); 742 );
609 743
610 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 744 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
745 expand => 1,
746 align => 0,
747 text => "Login",
748 connect_activate => sub {
749 $CONN ? stop_game
611 start_game; 750 : start_game;
751 },
612 }); 752 );
613 753
614 $dialog 754 $dialog
615} 755}
616 756
617sub message_window { 757sub message_window {
618 my $window = new CFClient::UI::FancyFrame 758 my $window = new CFClient::UI::FancyFrame
619 title => "Messages", 759 title => "Messages",
620 border_bg => [1, 1, 1, 0.5], 760 border_bg => [1, 1, 1, 1],
621 bg => [0.3, 0.3, 0.3, 0.8], 761 bg => [0, 0, 0, 0.5],
622 user_w => int $::WIDTH / 3, 762 user_w => int $::WIDTH / 3,
623 user_h => int $::HEIGHT / 5, 763 user_h => int $::HEIGHT / 5,
624 child => (my $vbox = new CFClient::UI::VBox); 764 child => (my $vbox = new CFClient::UI::VBox);
625 765
626 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 766 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
627 expand => 1, 767 expand => 1,
768 font => $FONT_FIXED,
628 fontsize => $::CFG->{log_fontsize}, 769 fontsize => $::CFG->{log_fontsize},
629 ); 770 );
630 771
631 $vbox->add (my $input = new CFClient::UI::Entry 772 $vbox->add (my $input = new CFClient::UI::Entry
632 connect_focus_in => sub { 773 connect_focus_in => sub {
665 }; 806 };
666 807
667 $window 808 $window
668} 809}
669 810
811sub make_inventory_window {
812 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
813 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
814 $invwin
815}
816
670sub sdl_init { 817sub sdl_init {
671 CFClient::SDL_Init 818 CFClient::SDL_Init
672 and die "SDL::Init failed!\n"; 819 and die "SDL::Init failed!\n";
673} 820}
674 821
675sub video_init { 822sub video_init {
676 sdl_init; 823 sdl_init;
677 824
825 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
826
678 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 827 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
679 $FULLSCREEN = $CFG->{fullscreen}; 828 $FULLSCREEN = $CFG->{fullscreen};
680 $FAST = $CFG->{fast}; 829 $FAST = $CFG->{fast};
681 830
682 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 831 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
683 or die "SDL_SetVideoMode failed!\n"; 832 or die "SDL_SetVideoMode failed!\n";
684 833
685 $SDL_ACTIVE = 1; 834 $SDL_ACTIVE = 1;
686
687 $LAST_REFRESH = time - 0.01; 835 $LAST_REFRESH = time - 0.01;
688 836
689 CFClient::gl_init; 837 CFClient::gl_init;
690 838
691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 839 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
692 840
841 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
842
693 ############################################################################# 843 #############################################################################
694 844
845 unless ($DEBUG_STATUS) {
846 # create the widgets
847
695 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 848 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
696 $DEBUG_STATUS->show; 849 $DEBUG_STATUS->show;
697 850
698 $STATUS_LINE = new CFClient::UI::Label 851 $STATUSBOX = new CFClient::UI::Statusbox;
699 padding => 0, 852 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
700 y => $HEIGHT - $FONTSIZE * 1.8;
701 $STATUS_LINE->show;
702 853
703 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 854 (new CFClient::UI::Frame
704 padding => 0, 855 bg => [0, 0, 0, 0.4],
705 fontsize => 0.8, 856 req_y => -1,
706 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 857 child => $STATUSBOX,
707 $ALT_ENTER_MESSAGE->show; 858 )->show;
708 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
709 859
710 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 860 CFClient::UI::FancyFrame->new (
711 $MAPWIDGET->focus_in; 861 border_bg => [1, 1, 1, 192/255],
862 bg => [1, 1, 1, 0],
863 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
864 )->show;
865
866 $MAPWIDGET = new CFClient::MapWidget;
712 $MAPWIDGET->connect (activate_console => sub { 867 $MAPWIDGET->connect (activate_console => sub {
713 my ($mapwidget, $preset) = @_; 868 my ($mapwidget, $preset) = @_;
714 869
715 if ($CONSOLE) { 870 if ($CONSOLE) {
716 $CONSOLE->{input}->{auto_activated} = 1; 871 $CONSOLE->{input}->{auto_activated} = 1;
717 $CONSOLE->{input}->focus_in; 872 $CONSOLE->{input}->focus_in;
718 873
719 if ($preset && $CONSOLE->{input}->get_text eq '') { 874 if ($preset && $CONSOLE->{input}->get_text eq '') {
720 $CONSOLE->{input}->set_text ($preset); 875 $CONSOLE->{input}->set_text ($preset);
876 }
721 } 877 }
722 } 878 });
723 }); 879 $MAPWIDGET->show;
880 $MAPWIDGET->focus_in;
724 881
725 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 882 $BUTTONBAR = new CFClient::UI::HBox;
726 883
727 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 884 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 885 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
729 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 886 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
730 887
731 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
732 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
733 status "Configuration Saved";
734 });
735
736 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 888 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
889
737 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
738 892
893 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
894 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
895 status "Configuration Saved";
896 });
897
898 $BUTTONBAR->show;
899
900 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
901
902 # delay till geometry is constant
903 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
739 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 904 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
740 905 my $widget = $GAUGES->{win};
741 906 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
907 });
908 force_refresh ();
909 }
742} 910}
743 911
744sub video_shutdown { 912sub video_shutdown {
745 $CFClient::UI::ROOT->{children} = [];
746 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
747} 914}
748 915
749my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
750my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
751 924
752sub audio_music_finished { 925sub audio_music_finished {
753 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
754 927
755 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
759 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
760} 933}
761 934
762sub audio_init { 935sub audio_init {
763 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
764 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
765 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
766 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
767 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
768 941
769 audio_music_finished; 942 audio_music_finished;
796} 969}
797 970
798my %animate_object; 971my %animate_object;
799my $animate_timer; 972my $animate_timer;
800 973
801my $want_refresh;
802my $can_refresh;
803
804my $fps = 9; 974my $fps = 9;
805 975
806sub force_refresh { 976sub force_refresh {
807 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
808 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
809 979
810 $want_refresh = 0;
811 $can_refresh = 0;
812
813 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
814
815 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
816 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
817 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
818} 986}
819 987
820my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
821 $NOW = time; 989 $NOW = time;
823 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
824 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
825 993
826 if (%animate_object) { 994 if (%animate_object) {
827 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
828 $want_refresh++; 996 $WANT_REFRESH++;
829 } 997 }
830 998
831 if ($want_refresh) { 999 if ($WANT_REFRESH) {
832 force_refresh; 1000 force_refresh;
833 } else { 1001 } else {
834 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
835 } 1003 }
836}); 1004});
837
838sub refresh {
839 $want_refresh++;
840}
841 1005
842sub animation_start { 1006sub animation_start {
843 my ($widget) = @_; 1007 my ($widget) = @_;
844 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
845} 1009}
924# at worst. 1088# at worst.
925sub conn::flood_fill { 1089sub conn::flood_fill {
926 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
927 1091
928 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
929 return if 6 <= length $path; 1093 return if 7 <= length $path;
930 1094
931 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
932 1096
933 for ( 1097 for (
934 [1, 0, -1], 1098 [1, 0, -1],
977 1141
978 $self->flush_map; 1142 $self->flush_map;
979 1143
980 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
981 1145
982 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
983 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
984 1148
985 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
986 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
987 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
988 ]; 1152 ];
1031 } 1195 }
1032 1196
1033gotid: 1197gotid:
1034 $face->{id} = $id; 1198 $face->{id} = $id;
1035 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
1036 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
1037} 1202}
1038 1203
1039sub conn::face_update { 1204sub conn::face_update {
1040 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
1048 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
1049 1214
1050 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
1051 my $tex = 1216 my $tex =
1052 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
1053 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
1054 1219
1055 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1056 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
1057 1222
1058 $tex 1223 $tex
1070 1235
1071 $chunk->play; 1236 $chunk->play;
1072# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
1073} 1238}
1074 1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
1075sub conn::query { 1242sub conn::query {
1076 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
1077 1244
1078 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
1079 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
1080} 1305}
1081 1306
1082sub conn::drawinfo { 1307sub conn::drawinfo {
1083 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
1084 1309
1096 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
1097 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
1098 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
1099 ); 1324 );
1100 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
1101 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334
1335 $STATUSBOX->add ($text,
1336 group => $text,
1337 fg => $color[$color],
1338 timeout => 60,
1339 tooltip_font => $::FONT_FIXED,
1340 );
1341}
1342
1343sub conn::drawextinfo {
1344 my ($self, $color, $type, $subtype, $message) = @_;
1345
1346 $self->drawinfo ($color, $message);
1102} 1347}
1103 1348
1104sub conn::spell_add { 1349sub conn::spell_add {
1105 my ($self, $spell) = @_; 1350 my ($self, $spell) = @_;
1106 1351
1352 # TODO
1353 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1107 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1354 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1108 });
1109 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1355 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1110 });
1111} 1356}
1112 1357
1113sub conn::spell_delete { 1358sub conn::spell_delete {
1114 my ($self, $spell) = @_; 1359 my ($self, $spell) = @_;
1115} 1360}
1116 1361
1117sub conn::addme_success { 1362sub conn::addme_success {
1118 my ($self) = @_; 1363 my ($self) = @_;
1119 1364
1120 for my $skill (values %{$self->{skill_info}}) { 1365 for my $skill (values %{$self->{skill_info}}) {
1121 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1366 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1367 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1368 }
1369
1370 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374}
1375
1376sub conn::eof {
1377 stop_game;
1378}
1379
1380sub update_floorbox {
1381 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 return unless $CONN;
1383
1384 $FLOORBOX->clear;
1385 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1386
1387 my $count = 4;
1388 for (@{ $CONN->{container}{0} }) {
1389 if (--$count) {
1390 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1391 } else {
1392 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1393 last;
1394 }
1122 }); 1395 }
1123 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1124 }); 1396 });
1125 } 1397
1398 $WANT_REFRESH++;
1399}
1400
1401sub conn::container_add {
1402 my ($self, $tag, $items) = @_;
1403
1404 update_floorbox if $tag == 0;
1405
1406 $INV->set_items ($self->{container}{$self->{player}{tag}})
1407 if $tag == $self->{player}{tag};
1408
1409 # $self-<{player}{tag} => player inv
1410 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1411}
1412
1413sub conn::container_clear {
1414 my ($self, $tag) = @_;
1415
1416 update_floorbox if $tag == 0;
1417
1418 $INV->set_items ($self->{container}{$tag})
1419 if $tag == $self->{player}{tag};
1420
1421# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1422}
1423
1424sub conn::item_delete {
1425 my ($self, @items) = @_;
1426
1427 for (@items) {
1428 update_floorbox if $_->{container} == 0;
1429
1430 $INV->set_items ($self->{container}{$_->{container}})
1431 if $_->{container} == $self->{player}{tag};
1432 }
1433}
1434
1435sub conn::item_update {
1436 my ($self, $item) = @_;
1437
1438 update_floorbox if $item->{container} == 0;
1439
1440 $INV->set_items ($self->{container}{$item->{container}})
1441 if $item->{container} == $self->{player}{tag};
1126} 1442}
1127 1443
1128%SDL_CB = ( 1444%SDL_CB = (
1129 CFClient::SDL_QUIT => sub { 1445 CFClient::SDL_QUIT => sub {
1130 Event::unloop -1; 1446 Event::unloop -1;
1131 }, 1447 },
1132 CFClient::SDL_VIDEORESIZE => sub { 1448 CFClient::SDL_VIDEORESIZE => sub {
1133 }, 1449 },
1134 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1450 CFClient::SDL_VIDEOEXPOSE => sub {
1451 $WANT_REFRESH++;
1452 },
1135 CFClient::SDL_ACTIVEEVENT => sub { 1453 CFClient::SDL_ACTIVEEVENT => sub {
1136# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1454# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1137 }, 1455 },
1138 CFClient::SDL_KEYDOWN => sub { 1456 CFClient::SDL_KEYDOWN => sub {
1139 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1457 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1143 video_init; 1461 video_init;
1144 } else { 1462 } else {
1145 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1463 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1146 } 1464 }
1147 }, 1465 },
1148 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1466 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1149 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1467 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1150 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1468 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1151 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1469 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1152 CFClient::SDL_USEREVENT => \&audio_music_finished, 1470 CFClient::SDL_USEREVENT => sub {
1471 if ($_[0]{code} == 1) {
1472 audio_channel_finished $_[0]{data1};
1473 } elsif ($_[0]{code} == 0) {
1474 audio_music_finished;
1475 }
1476 },
1153); 1477);
1154 1478
1155############################################################################# 1479#############################################################################
1156 1480
1157$SIG{INT} = $SIG{TERM} = sub { exit }; 1481$SIG{INT} = $SIG{TERM} = sub { exit };
1158 1482
1159$TILECACHE = CFClient::db_table "tilecache";
1160$FACEMAP = CFClient::db_table "facemap";
1161
1162CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1163
1164my %DEF_CFG = (
1165 sdl_mode => 0,
1166 width => 640,
1167 height => 480,
1168 fullscreen => 0,
1169 fast => 0,
1170 fow_enable => 1,
1171 fow_intensity => 0.45,
1172 fow_smooth => 0,
1173 gui_fontsize => 1,
1174 log_fontsize => 1,
1175 gauge_fontsize => 1,
1176 gauge_size => 0.35,
1177 stat_fontsize => 1,
1178 mapsize => 100,
1179 host => "crossfire.schmorp.de",
1180 say_command => 'say',
1181 audio_enable => 1,
1182 bgm_enable => 1,
1183 bgm_volume => 0.25,
1184);
1185
1186while (my ($k, $v) = each %DEF_CFG) {
1187 $CFG->{$k} = $v unless exists $CFG->{$k};
1188}
1189
1190sdl_init;
1191
1192@SDL_MODES = reverse
1193 grep $_->[0] >= 640 && $_->[1] >= 480,
1194 CFClient::SDL_ListModes;
1195
1196@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1197
1198$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1199
1200{ 1483{
1201 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1484 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1202 1485
1486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487
1488 $TILECACHE = CFClient::db_table "tilecache";
1489 $FACEMAP = CFClient::db_table "facemap";
1490
1491 my %DEF_CFG = (
1492 sdl_mode => 0,
1493 width => 640,
1494 height => 480,
1495 fullscreen => 0,
1496 fast => 0,
1497 map_scale => 0.5,
1498 fow_enable => 1,
1499 fow_intensity => 0.45,
1500 fow_smooth => 0,
1501 gui_fontsize => 1,
1502 log_fontsize => 1,
1503 gauge_fontsize=> 1,
1504 gauge_size => 0.35,
1505 stat_fontsize => 1,
1506 mapsize => 100,
1507 host => "crossfire.schmorp.de",
1508 say_command => 'say',
1509 audio_enable => 1,
1510 bgm_enable => 1,
1511 bgm_volume => 0.25,
1512 );
1513
1514 while (my ($k, $v) = each %DEF_CFG) {
1515 $CFG->{$k} = $v unless exists $CFG->{$k};
1516 }
1517
1518 sdl_init;
1519
1520 @SDL_MODES = reverse
1521 grep $_->[0] >= 640 && $_->[1] >= 480,
1522 CFClient::SDL_ListModes;
1523
1524 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525
1526 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527
1528 {
1529 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1530 DejaVuSans.ttf
1531 DejaVuSansMono.ttf
1532 DejaVuSans-Bold.ttf
1533 DejaVuSansMono-Bold.ttf
1534 DejaVuSans-Oblique.ttf
1535 DejaVuSansMono-Oblique.ttf
1536 DejaVuSans-BoldOblique.ttf
1537 DejaVuSansMono-BoldOblique.ttf
1538 );
1539
1203 CFClient::add_font $_ for @fonts; 1540 CFClient::add_font $_ for @fonts;
1204 CFClient::set_font $fonts[0]; 1541
1205} 1542 CFClient::pango_init;
1206 1543
1544 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1545 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1546
1547 $FONT_PROP->make_default;
1548 }
1549
1207video_init; 1550 video_init;
1208audio_init; 1551 audio_init;
1552}
1209 1553
1210Event::loop; 1554Event::loop;
1211 1555
1212END { CFClient::SDL_Quit } 1556END { CFClient::SDL_Quit }
1213 1557
1558=head1 pclient - Crossfire+ and Crossfire game client
1214 1559
1560Pclient is a Crossfire+ and Crossfire game client.
1561
1562=head2 Features
1563
1564=over 4
1565
1566=item Fullscreen Map
1567
1568PClient can uses a fullscreen map, which greatly enhances how much of the
1569game world you can see.
1570
1571=item Persistent Map Cache (Crossfire+ only)
1572
1573PClient can persistently cache all map data it received from the
1574server. This not only allows it to display an overview map, but also
1575ensures that once-explored areas will be available the next time you want
1576to explore more.
1577
1578=item Hardware acceleration
1579
1580Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1581acceleration. Most modern graphics cards have difficulties with 2D
1582acceleration, while 3D graphics is accelerated well.
1583
1584=item No arbitrary limits
1585
1586Unlike other Crossfire clients, pclient does not suffer from arbitrary
1587limits (like a fixed amount of face numbers). There are still limits, but
1588they are not arbitrarily low :)
1589
1590=back
1591
1592=head1 USAGE
1593
1594=head2 The Map
1595
1596The map is always displayed in the background, behind all other windows and UI elements.
1597
1598#TODO# middle-click scrolls
1599#
1600# keys:
1601#
1602# a apply
1603# keypad moves, kp_5 applies ranged attack to self
1604
1605Starting to type enters the I<completion mode>. In that mode, you can type
1606abbreviations or commands and have them executed as soon as they match a
1607valid command. This is best explained by a few examples:
1608
1609Typing B<climb> will display a list of commands with I<climb> in their
1610name, such as I<ready_skill climbing> and I<use_skill climbing>.
1611
1612You can abbreviate commands by typing only the first character of every
1613word. For example, typing I<iwor> will likely select I<invoke word of
1614recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1615will likely select I<ready_skill climbing> and I<usl> will give you
1616I<use_skill levitation>.
1617
1618=head2 The map overview
1619
1620#TODO#
1621
1622=head2 The Status area in the lower right corner
1623
1624#TODO#
1625
1626=head2 The I<Statistics>/I>Stats> window
1627
1628#TODO#
1629
1630=head1 FAQ
1631
1632=over 4
1633
1634=item The client is very sluggish and slow, what can I do about this?
1635
1636Most likely, you don't have accelerated OpenGL support. Try to find a
1637newer driver, or a driver from your hardware vendor, that features OpenGL
1638support.
1639
1640If this is not an option, the following Setup options reduce the load and
1641will likely make the client playable with sofwtare rendering (it will
1642still be slow, though):
1643
1644=over 4
1645
1646=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1647
1648=item Enable B<Fast & Ugly> mode
1649
1650=item Disable B<Fog of War>
1651
1652=item Increase B<Map Scale>
1653
1654=back
1655
1656=back
1657
1658=head1 AUTHOR
1659
1660Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1661
1662
1663

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