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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.164 by root, Sun Apr 23 01:05:04 2006 UTC vs.
Revision 1.207 by root, Wed May 10 21:12:26 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
22 51
30our $NOW; 59our $NOW;
31 60
32our $CFG; 61our $CFG;
33our $CONN; 62our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65our $WANT_REFRESH;
66our $CAN_REFRESH;
35 67
36our @SDL_MODES; 68our @SDL_MODES;
37our $WIDTH; 69our $WIDTH;
38our $HEIGHT; 70our $HEIGHT;
39our $FULLSCREEN; 71our $FULLSCREEN;
40our $FONTSIZE; 72our $FONTSIZE;
41 73
74our $FONT_PROP;
75our $FONT_FIXED;
76
42our $MAP; 77our $MAP;
78our $MAPMAP;
43our $MAPWIDGET; 79our $MAPWIDGET;
44our $BUTTONBAR; 80our $BUTTONBAR;
45our $LOGVIEW; 81our $LOGVIEW;
46our $CONSOLE; 82our $CONSOLE;
47our $METASERVER; 83our $METASERVER;
84our $LOGIN_BUTTON;
48 85
86our $FLOORBOX;
49our $GAUGES; 87our $GAUGES;
50our $STATWIDS; 88our $STATWIDS;
51 89
52our $SDL_ACTIVE; 90our $SDL_ACTIVE;
53our %SDL_CB; 91our %SDL_CB;
58 96
59our $ALT_ENTER_MESSAGE; 97our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 98our $STATUS_LINE;
61our $DEBUG_STATUS; 99our $DEBUG_STATUS;
62 100
101our $INVWIN;
102our $INV;
103
63sub status { 104sub status {
64 $STATUS_LINE->set_text ($_[0]); 105 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 106 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 107}
67 108
68sub debug { 109sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 113}
72 114
73sub start_game { 115sub start_game {
74 status "logging in..."; 116 status "logging in...";
75 117
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 119
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
81 122
82 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
83 124
84 $CONN = new conn 125 $CONN = eval {
126 new conn
85 host => $host, 127 host => $host,
86 port => $port || 13327, 128 port => $port || 13327,
87 user => $CFG->{user}, 129 user => $CFG->{user},
88 pass => $CFG->{password}, 130 pass => $CFG->{password},
89 mapw => $mapsize, 131 mapw => $mapsize,
90 maph => $mapsize, 132 maph => $mapsize,
133 ;
91 ; 134 };
92 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
93 status "login successful"; 139 status "login successful";
94 140
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
96} 146}
97 147
98sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
99 undef $CONN; 157 undef $MAP;
100} 158}
101 159
102sub client_setup { 160sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 162 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 179
122 my $row = 1; 180 my $row = 1;
123 181
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
126 my ($self, $value) = @_; 187 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
128 }); 190 );
129 191
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 193 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 194 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 195 tooltip => "Lower the visual quality considerably to speed up rendering.",
135 my ($self, $value) = @_; 197 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
137 } 199 }
138 ); 200 );
139 201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 213 $table->add (1, $row++, new CFClient::UI::CheckBox
142 state => $CFG->{fow_enable}, 214 state => $CFG->{fow_enable},
143 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
144 connect_changed => sub { 216 connect_changed => sub {
211 ); 283 );
212 284
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
214 $table->add (1, $row++, new CFClient::UI::Slider 286 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
216 connect_changed => sub { 289 connect_changed => sub {
217 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
218 &set_gauge_window_fontsize; 291 &set_gauge_window_fontsize;
219 #$GAUGES->{win}->check_size;
220 #$GAUGES->{win}->update;
221 } 292 }
222 ); 293 );
223 294
224 $table->add (1, $row++, new CFClient::UI::Button 295 $table->add (1, $row++, new CFClient::UI::Button
225 expand => 1, align => 0, text => "Apply", 296 expand => 1, align => 0, text => "Apply",
226 tooltip => "Apply the video settings (unless they are auto-apply)", 297 tooltip => "Apply the video settings",
227 connect_activate => sub { 298 connect_activate => sub {
228 video_shutdown (); 299 video_shutdown ();
229 video_init (); 300 video_init ();
230 } 301 }
231 ); 302 );
260 } 331 }
261 ); 332 );
262 333
263 $table->add (1, $row++, new CFClient::UI::Button 334 $table->add (1, $row++, new CFClient::UI::Button
264 expand => 1, align => 0, text => "Apply", 335 expand => 1, align => 0, text => "Apply",
265 tooltip => "Apply the audio settings that are not auto-apply", 336 tooltip => "Apply the audio settings",
266 connect_activate => sub { 337 connect_activate => sub {
267 audio_shutdown (); 338 audio_shutdown ();
268 audio_init (); 339 audio_init ();
269 } 340 }
270 ); 341 );
271 342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell <playername>' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
354
272 $dialog 355 $dialog
273} 356}
274 357
275sub set_stats_window_fontsize { 358sub set_stats_window_fontsize {
276 for (values %{$STATWIDS}) { 359 for (values %{$STATWIDS}) {
280 363
281sub set_gauge_window_fontsize { 364sub set_gauge_window_fontsize {
282 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
283 $_->set_fontsize ($::CFG->{gauge_fontsize}); 366 $_->set_fontsize ($::CFG->{gauge_fontsize});
284 } 367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
285} 371}
286 372
287sub make_gauge_window { 373sub make_gauge_window {
288 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 374 my $gh = int ($HEIGHT * $CFG->{gauge_size});
289# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 375# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
290 376
291 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
292 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 378 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
293 ); 379 );
294 $win->add (my $vb = new CFClient::UI::VBox); 380 $win->add (my $hbox = new CFClient::UI::HBox
295 381 children => [
296 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 382 (new CFClient::UI::HBox expand => 1),
383 ($FLOORBOX = new CFClient::UI::VBox),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
297 387
298 388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
299 $hbg->add (new CFClient::UI::Empty expand => 1); 391 (new CFClient::UI::Empty expand => 1),
300 $hbg->add (my $hb = new CFClient::UI::HBox); 392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
301 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
302 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
303 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
304 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
305 404
306 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
307# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
308 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
309 408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
310 409
311 $GAUGES = { 410 $GAUGES = {
312 exp => $exp,# lvl => $lvl,
313 win => $win, range => $rng, 411 exp => $exp, win => $win, range => $rng,
314 food => $fg, mana => $mg, hp => $hg, grace => $gg 412 food => $fg, mana => $mg, hp => $hg, grace => $gg
315 }; 413 };
414
415 &set_gauge_window_fontsize;
416
316 $win 417 $win
317} 418}
318 419
319sub make_stats_window { 420sub make_stats_window {
320 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
321 422
322 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
323 $vb->add (my $uhb = new CFClient::UI::HBox);
324 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
325 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
326 426
327 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
328 428
329 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
330 430
331 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 431 my $black = [0, 0, 0];
332 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
333 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
334 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
335 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
336 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
337 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
338 432
339 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 for (
340 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
341 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
342 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
343 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
344 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
345 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
346 441
347 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
348 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
349 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
350 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
351 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
352 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
353 450
354 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
355 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
356 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
357 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
358 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 }
359 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
360 456
361 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
362 458
363 my $row = 0; 459 my $row = 0;
364 my $col = 0; 460 my $col = 0;
365 461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
366 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
367 drain acid pois para deat phys 483 drain acid pois para deat phys
368 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
369 { 485 {
370 $tbl2->add ($col, $row, 486 $tbl2->add ($col, $row,
371 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
372 new CFClient::UI::Label text => "0", align => +1, valign => 0 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
373 ); 496 );
374 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
375 504
376 $row++; 505 $row++;
377 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
378 $col += 2; 507 $col += 2;
379 $row = 0; 508 $row = 0;
384 update_stats_window ({}); 513 update_stats_window ({});
385 514
386 $tgw 515 $tgw
387} 516}
388 517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
389sub update_stats_window { 522sub update_stats_window {
390 my ($stats) = @_; 523 my ($stats) = @_;
391 524
392 # i love text protocols!!! 525 # i love text protocols!!!
393 my $hp = $stats->{1} * 1; 526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
394 my $hp_m = $stats->{2} * 1; 527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
395 my $sp = $stats->{3} * 1; 528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
396 my $sp_m = $stats->{4} * 1; 529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
397 my $fo = $stats->{18} * 1; 530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
398 my $fo_m = 999; 531 my $fo_m = 999;
399 my $gr = $stats->{23} * 1; 532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
400 my $gr_m = $stats->{24} * 1; 533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
401 534
402 $GAUGES->{hp} ->set_value ($hp, $hp_m); 535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
403 $GAUGES->{mana} ->set_value ($sp, $sp_m); 536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
404 $GAUGES->{food} ->set_value ($fo, $fo_m); 537 $GAUGES->{food} ->set_value ($fo, $fo_m);
405 $GAUGES->{grace} ->set_value ($gr, $gr_m); 538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
406 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
407 ." LVL: " . $stats->{12} * 1); 540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
408 my $rng = $stats->{20}; 541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
409 $rng =~ s/^Range: //; # thank you so much dear server 542 $rng =~ s/^Range: //; # thank you so much dear server
410 $GAUGES->{range} ->set_text ("Rng: " . $rng); 543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
411# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
412 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 546 $STATWIDS->{title} ->set_text ("Title: " . $title);
413 547
414 if (0) { # this code can vanish, just wanted to preserver it for a checkin
415 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
416 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
417 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
418 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
419 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
420 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
421 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
422 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
423 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
424 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
425 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
426 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
427 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
428 } else {
429 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
430 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
431 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
432 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
433 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
434 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
435 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
436 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
437 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
438 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
439 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
440 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
441 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
442 }
443 561
444 my %tbl = ( 562 my %tbl = (
445 phys => 100, 563 phys => 100,
446 magic => 101, 564 magic => 101,
447 fire => 102, 565 fire => 102,
454 pois => 109, 572 pois => 109,
455 slow => 110, 573 slow => 110,
456 para => 111, 574 para => 111,
457 tund => 112, 575 tund => 112,
458 fear => 113, 576 fear => 113,
577 depl => 113,
459 deat => 115, 578 deat => 115,
460 holyw => 116, 579 holyw => 116,
461 blind => 117 580 blind => 117
462 ); 581 );
463 582
467 586
468} 587}
469 588
470sub metaserver_dialog { 589sub metaserver_dialog {
471 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
472 title => "Metaserver", 591 title => "Server List",
473 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
474 593
475 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
476 595
477 $dialog 596 $dialog
478} 597}
598
599my $METASERVER_ATIME;
479 600
480sub update_metaserver { 601sub update_metaserver {
481 my ($HOST) = @_; 602 my ($HOST) = @_;
482 603
483 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
484 610
485 my $buf; 611 my $buf;
486 612
487 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
488 619
489 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
490 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
491 622
492 if (!defined $res) { 623 if (!defined $res) {
493 $_[0]->w->cancel; 624 $_[0]->w->cancel;
494 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
495 } elsif ($res == 0) { 626 } elsif ($res == 0) {
496 $_[0]->w->cancel; 627 $_[0]->w->cancel;
497 status "server list retrieved"; 628 status "server list retrieved";
498 629
499 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
500 631
501 $table->clear; 632 $table->clear;
502 633
503 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
504 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
528 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
529 660
530 $y++; 661 $y++;
531 662
532 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
533 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
534 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
535 }), 666 }),
536 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
537 ]); 668 ]);
538 669
552 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
553 684
554 { 685 {
555 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
556 687
557 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
558 my ($self, $value) = @_; 717 my ($self, $value) = @_;
559 $CFG->{host} = $value;
560 });
561
562 $METASERVER = metaserver_dialog;
563
564 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
565 update_metaserver $HOST;
566 });
567 }
568
569 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
570 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
571 my ($self, $value) = @_;
572 $CFG->{user} = $value; 718 $CFG->{user} = $value;
719 }
573 }); 720 );
574 721
575 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
576 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
577 my ($self, $value) = @_; 728 my ($self, $value) = @_;
578 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
579 }); 731 );
580
581 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
582 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{say_command} = $value;
585 });
586 732
587 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
588 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
589 req_w => 100, 735 req_w => 100,
590 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
591 connect_changed => sub { 739 connect_changed => sub {
592 my ($self, $value) = @_; 740 my ($self, $value) = @_;
593 741
594 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
595 }, 743 },
596 ); 744 );
597 745
598 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
599 start_game; 752 : start_game;
753 },
600 }); 754 );
601 755
602 $dialog 756 $dialog
603} 757}
604 758
605sub message_window { 759sub message_window {
606 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
607 title => "Messages", 761 title => "Messages",
608 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
609 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
610 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
611 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
612 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
613 767
614 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
615 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
616 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
617 ); 772 );
618 773
619 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
620 connect_focus_in => sub { 775 connect_focus_in => sub {
653 }; 808 };
654 809
655 $window 810 $window
656} 811}
657 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 $invwin
817}
818
658sub sdl_init { 819sub sdl_init {
659 CFClient::SDL_Init 820 CFClient::SDL_Init
660 and die "SDL::Init failed!\n"; 821 and die "SDL::Init failed!\n";
661} 822}
662 823
663sub video_init { 824sub video_init {
664 sdl_init; 825 sdl_init;
665 826
827 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
828
666 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 829 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
667 $FULLSCREEN = $CFG->{fullscreen}; 830 $FULLSCREEN = $CFG->{fullscreen};
668 $FAST = $CFG->{fast}; 831 $FAST = $CFG->{fast};
669 832
670 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 833 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
671 or die "SDL_SetVideoMode failed!\n"; 834 or die "SDL_SetVideoMode failed!\n";
672 835
673 $SDL_ACTIVE = 1; 836 $SDL_ACTIVE = 1;
674
675 $LAST_REFRESH = time - 0.01; 837 $LAST_REFRESH = time - 0.01;
676 838
677 CFClient::gl_init; 839 CFClient::gl_init;
678 840
679 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 841 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
680 842
843 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
844
681 ############################################################################# 845 #############################################################################
682 846
847 if ($DEBUG_STATUS) {
848 # reconfigure all widgets
849 $CFClient::UI::ROOT->reconfigure;
850
851 } else {
852 # create the widgets
853
683 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 854 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
684 $DEBUG_STATUS->show; 855 $DEBUG_STATUS->show;
685 856
686 $STATUS_LINE = new CFClient::UI::Label 857 $STATUS_LINE = new CFClient::UI::Label
687 padding => 0, 858 padding => 0,
688 y => $HEIGHT - $FONTSIZE * 1.8; 859 y => $HEIGHT - $FONTSIZE * 1.8;
689 $STATUS_LINE->show; 860 $STATUS_LINE->show;
690 861
691 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 862 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
692 padding => 0, 863 padding => 0,
693 fontsize => 0.8, 864 fontsize => 0.8,
694 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
695 $ALT_ENTER_MESSAGE->show; 866 $ALT_ENTER_MESSAGE->show;
696 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 867 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
697 868
698 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 869 CFClient::UI::FancyFrame->new (
699 $MAPWIDGET->focus_in; 870 border_bg => [1, 1, 1, 192/255],
871 bg => [1, 1, 1, 0],
872 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873 )->show;
874
875 $MAPWIDGET = new CFClient::MapWidget;
700 $MAPWIDGET->connect (activate_console => sub { 876 $MAPWIDGET->connect (activate_console => sub {
701 my ($mapwidget, $preset) = @_; 877 my ($mapwidget, $preset) = @_;
702 878
703 if ($CONSOLE) { 879 if ($CONSOLE) {
704 $CONSOLE->{input}->{auto_activated} = 1; 880 $CONSOLE->{input}->{auto_activated} = 1;
705 $CONSOLE->{input}->focus_in; 881 $CONSOLE->{input}->focus_in;
706 882
707 if ($preset && $CONSOLE->{input}->get_text eq '') { 883 if ($preset && $CONSOLE->{input}->get_text eq '') {
708 $CONSOLE->{input}->set_text ($preset); 884 $CONSOLE->{input}->set_text ($preset);
885 }
709 } 886 }
710 } 887 });
711 }); 888 $MAPWIDGET->show;
889 $MAPWIDGET->focus_in;
712 890
713 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 891 $BUTTONBAR = new CFClient::UI::HBox;
714 892
715 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
716 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
717 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
718 896
719 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
720 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
721 status "Configuration Saved";
722 });
723
724 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 897 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898
725 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
726 901
902 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
903 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
904 status "Configuration Saved";
905 });
906
907 $BUTTONBAR->show;
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_refresh (startup => sub {
727 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
728 912 });
729 913 force_refresh ();
914 }
730} 915}
731 916
732sub video_shutdown { 917sub video_shutdown {
733 $CFClient::UI::ROOT->{children} = [];
734 undef $SDL_ACTIVE; 918 undef $SDL_ACTIVE;
735} 919}
736 920
737my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 921my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
738my $bgmusic;#TODO#hack#d# 922my $bgmusic;#TODO#hack#d#
923
924sub audio_channel_finished {
925 my ($channel) = @_;
926
927 warn "channel $channel finished\n";#d#
928}
739 929
740sub audio_music_finished { 930sub audio_music_finished {
741 return unless $CFG->{bgm_enable}; 931 return unless $CFG->{bgm_enable};
742 932
743 # TODO: hack, do play loop and mood music 933 # TODO: hack, do play loop and mood music
747 push @bgmusic, shift @bgmusic; 937 push @bgmusic, shift @bgmusic;
748} 938}
749 939
750sub audio_init { 940sub audio_init {
751 if ($CFG->{audio_enable}) { 941 if ($CFG->{audio_enable}) {
752 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 942 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
753 $SDL_MIXER = !CFClient::Mix_OpenAudio; 943 $SDL_MIXER = !CFClient::Mix_OpenAudio;
754 CFClient::Mix_AllocateChannels 8; 944 CFClient::Mix_AllocateChannels 8;
755 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 945 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
756 946
757 audio_music_finished; 947 audio_music_finished;
784} 974}
785 975
786my %animate_object; 976my %animate_object;
787my $animate_timer; 977my $animate_timer;
788 978
789my $want_refresh;
790my $can_refresh;
791
792my $fps = 9; 979my $fps = 9;
793 980
794sub force_refresh { 981sub force_refresh {
795 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 982 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
796 debug sprintf "%3.2f", $fps; 983 debug sprintf "%3.2f", $fps;
797 984
798 $want_refresh = 0;
799 $can_refresh = 0;
800
801 $CFClient::UI::ROOT->draw; 985 $CFClient::UI::ROOT->draw;
802
803 CFClient::SDL_GL_SwapBuffers; 986 CFClient::SDL_GL_SwapBuffers;
804 987
988 $WANT_REFRESH = 0;
989 $CAN_REFRESH = 0;
805 $LAST_REFRESH = $NOW; 990 $LAST_REFRESH = $NOW;
806} 991}
807 992
808my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 993my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
809 $NOW = time; 994 $NOW = time;
811 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 996 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
812 for CFClient::SDL_PollEvent; 997 for CFClient::SDL_PollEvent;
813 998
814 if (%animate_object) { 999 if (%animate_object) {
815 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1000 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
816 $want_refresh++; 1001 $WANT_REFRESH++;
817 } 1002 }
818 1003
819 if ($want_refresh) { 1004 if ($WANT_REFRESH) {
820 force_refresh; 1005 force_refresh;
821 } else { 1006 } else {
822 $can_refresh = 1; 1007 $CAN_REFRESH = 1;
823 } 1008 }
824}); 1009});
825
826sub refresh {
827 $want_refresh++;
828}
829 1010
830sub animation_start { 1011sub animation_start {
831 my ($widget) = @_; 1012 my ($widget) = @_;
832 $animate_object{$widget} = $widget; 1013 $animate_object{$widget} = $widget;
833} 1014}
912# at worst. 1093# at worst.
913sub conn::flood_fill { 1094sub conn::flood_fill {
914 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1095 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
915 1096
916 # the server does not allow map paths > 6 1097 # the server does not allow map paths > 6
917 return if 6 <= length $path; 1098 return if 7 <= length $path;
918 1099
919 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1100 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
920 1101
921 for ( 1102 for (
922 [1, 0, -1], 1103 [1, 0, -1],
965 1146
966 $self->flush_map; 1147 $self->flush_map;
967 1148
968 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1149 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
969 1150
970 my $mapmapw = 250; 1151 my $mapmapw = $MAPMAP->{w};
971 my $mapmaph = 250; 1152 my $mapmaph = $MAPMAP->{h};
972 1153
973 $self->{neigh_rect} = [ 1154 $self->{neigh_rect} = [
974 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1155 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
975 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1156 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
976 ]; 1157 ];
1019 } 1200 }
1020 1201
1021gotid: 1202gotid:
1022 $face->{id} = $id; 1203 $face->{id} = $id;
1023 $MAP->set_face ($facenum => $id); 1204 $MAP->set_face ($facenum => $id);
1205 $self->{faceid}[$facenum] = $id;#d#
1024 $TILECACHE->get ($id) 1206 $TILECACHE->get ($id)
1025} 1207}
1026 1208
1027sub conn::face_update { 1209sub conn::face_update {
1028 my ($self, $facenum, $face) = @_; 1210 my ($self, $facenum, $face) = @_;
1036 my ($self, $id, $data) = @_; 1218 my ($self, $id, $data) = @_;
1037 1219
1038 $self->{texture}[$id] ||= do { 1220 $self->{texture}[$id] ||= do {
1039 my $tex = 1221 my $tex =
1040 new_from_image CFClient::Texture 1222 new_from_image CFClient::Texture
1041 $data, minify => 1; 1223 $data, minify => 1, mipmap => 1;
1042 1224
1043 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1225 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1044 $MAPWIDGET->update; 1226 $MAPWIDGET->update;
1045 1227
1046 $tex 1228 $tex
1058 1240
1059 $chunk->play; 1241 $chunk->play;
1060# warn "sound $x,$y,$soundnum,$type\n";#d# 1242# warn "sound $x,$y,$soundnum,$type\n";#d#
1061} 1243}
1062 1244
1245my $LAST_QUERY; # server is stupid, stupid, stupid
1246
1063sub conn::query { 1247sub conn::query {
1064 my ($self, $flags, $prompt) = @_; 1248 my ($self, $flags, $prompt) = @_;
1065 1249
1066 #TODO, display dialog with relevant information 1250 $prompt = $LAST_QUERY unless length $prompt;
1067 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1251 $LAST_QUERY = $prompt;
1252
1253 my $dialog = new CFClient::UI::FancyFrame
1254 title => "Query",
1255 child => my $vbox = new CFClient::UI::VBox;
1256
1257 $vbox->add (new CFClient::UI::Label
1258 max_w => $::WIDTH * 0.4,
1259 text => $prompt);
1260
1261 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262 $vbox->add (my $hbox = new CFClient::HBox);
1263 $hbox->add (new CFClient::Button
1264 text => "No",
1265 connect_activate => sub {
1266 $self->send ("reply n");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 }
1270 );
1271 $hbox->add (new CFClient::Button
1272 text => "Yes",
1273 connect_activate => sub {
1274 $self->send ("reply y");
1275 $dialog->destroy;
1276 $MAPWIDGET->focus_in;
1277 },
1278 );
1279
1280 $dialog->focus_in;
1281
1282 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284 $vbox->add (my $entry = new CFClient::UI::Entry
1285 connect_changed => sub {
1286 $self->send ("reply $_[1]");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 },
1290 );
1291
1292 $entry->focus_in;
1293
1294 } else {
1295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296
1297 $vbox->add (my $entry = new CFClient::UI::Entry
1298 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299 connect_activate => sub {
1300 $self->send ("reply $_[1]");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $entry->focus_in;
1307 }
1308
1309 $dialog->show;
1068} 1310}
1069 1311
1070sub conn::drawinfo { 1312sub conn::drawinfo {
1071 my ($self, $color, $text) = @_; 1313 my ($self, $color, $text) = @_;
1072 1314
1090} 1332}
1091 1333
1092sub conn::spell_add { 1334sub conn::spell_add {
1093 my ($self, $spell) = @_; 1335 my ($self, $spell) = @_;
1094 1336
1337 # TODO
1338 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1095 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1339 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1096 });
1097 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1340 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1098 });
1099} 1341}
1100 1342
1101sub conn::spell_delete { 1343sub conn::spell_delete {
1102 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
1103} 1345}
1104 1346
1105sub conn::addme_success { 1347sub conn::addme_success {
1106 my ($self) = @_; 1348 my ($self) = @_;
1107 1349
1108 for my $skill (values %{$self->{skill_info}}) { 1350 for my $skill (values %{$self->{skill_info}}) {
1109 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1351 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 }
1354
1355 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359}
1360
1361sub conn::eof {
1362 stop_game;
1363}
1364
1365sub update_floorbox {
1366 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 return unless $CONN;
1368
1369 $FLOORBOX->clear;
1370 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371
1372 my $count = 4;
1373 for (@{ $CONN->{container}{0} }) {
1374 if (--$count) {
1375 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1376 } else {
1377 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1378 last;
1379 }
1110 }); 1380 }
1111 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1112 }); 1381 });
1113 } 1382
1383 $WANT_REFRESH++;
1384}
1385
1386sub conn::container_add {
1387 my ($self, $tag, $items) = @_;
1388
1389 update_floorbox if $tag == 0;
1390
1391 $INV->set_items ($self->{container}{$self->{player}{tag}})
1392 if $tag == $self->{player}{tag};
1393
1394 # $self-<{player}{tag} => player inv
1395 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1396}
1397
1398sub conn::container_clear {
1399 my ($self, $tag) = @_;
1400
1401 update_floorbox if $tag == 0;
1402
1403 $INV->set_items ($self->{container}{$tag})
1404 if $tag == $self->{player}{tag};
1405
1406# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1407}
1408
1409sub conn::item_delete {
1410 my ($self, @items) = @_;
1411
1412 for (@items) {
1413 update_floorbox if $_->{container} == 0;
1414
1415 $INV->set_items ($self->{container}{$_->{container}})
1416 if $_->{container} == $self->{player}{tag};
1417 }
1418}
1419
1420sub conn::item_update {
1421 my ($self, $item) = @_;
1422
1423 update_floorbox if $item->{container} == 0;
1424
1425 $INV->set_items ($self->{container}{$item->{container}})
1426 if $item->{container} == $self->{player}{tag};
1114} 1427}
1115 1428
1116%SDL_CB = ( 1429%SDL_CB = (
1117 CFClient::SDL_QUIT => sub { 1430 CFClient::SDL_QUIT => sub {
1118 Event::unloop -1; 1431 Event::unloop -1;
1119 }, 1432 },
1120 CFClient::SDL_VIDEORESIZE => sub { 1433 CFClient::SDL_VIDEORESIZE => sub {
1121 }, 1434 },
1122 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1435 CFClient::SDL_VIDEOEXPOSE => sub {
1436 $WANT_REFRESH++;
1437 },
1123 CFClient::SDL_ACTIVEEVENT => sub { 1438 CFClient::SDL_ACTIVEEVENT => sub {
1124# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1439# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1125 }, 1440 },
1126 CFClient::SDL_KEYDOWN => sub { 1441 CFClient::SDL_KEYDOWN => sub {
1127 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1442 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1131 video_init; 1446 video_init;
1132 } else { 1447 } else {
1133 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1448 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1134 } 1449 }
1135 }, 1450 },
1136 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1451 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1137 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1452 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1138 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1453 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1139 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1454 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1140 CFClient::SDL_USEREVENT => \&audio_music_finished, 1455 CFClient::SDL_USEREVENT => sub {
1456 if ($_[0]{code} == 1) {
1457 audio_channel_finished $_[0]{data1};
1458 } elsif ($_[0]{code} == 0) {
1459 audio_music_finished;
1460 }
1461 },
1141); 1462);
1142 1463
1143############################################################################# 1464#############################################################################
1144 1465
1145$SIG{INT} = $SIG{TERM} = sub { exit }; 1466$SIG{INT} = $SIG{TERM} = sub { exit };
1146 1467
1147$TILECACHE = CFClient::db_table "tilecache";
1148$FACEMAP = CFClient::db_table "facemap";
1149
1150CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1151
1152my %DEF_CFG = (
1153 sdl_mode => 0,
1154 width => 640,
1155 height => 480,
1156 fullscreen => 0,
1157 fast => 0,
1158 fow_enable => 1,
1159 fow_intensity => 0.45,
1160 fow_smooth => 0,
1161 gui_fontsize => 1,
1162 log_fontsize => 1,
1163 gauge_fontsize => 1,
1164 gauge_size => 0.35,
1165 stat_fontsize => 1,
1166 mapsize => 100,
1167 host => "crossfire.schmorp.de",
1168 say_command => 'say',
1169 audio_enable => 1,
1170 bgm_enable => 1,
1171 bgm_volume => 0.25,
1172);
1173
1174while (my ($k, $v) = each %DEF_CFG) {
1175 $CFG->{$k} = $v unless exists $CFG->{$k};
1176}
1177
1178sdl_init;
1179
1180@SDL_MODES = reverse
1181 grep $_->[0] >= 640 && $_->[1] >= 480,
1182 CFClient::SDL_ListModes;
1183
1184@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1185
1186$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1187
1188{ 1468{
1189 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1469 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1190 1470
1471 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1472
1473 $TILECACHE = CFClient::db_table "tilecache";
1474 $FACEMAP = CFClient::db_table "facemap";
1475
1476 my %DEF_CFG = (
1477 sdl_mode => 0,
1478 width => 640,
1479 height => 480,
1480 fullscreen => 0,
1481 fast => 0,
1482 map_scale => 0.5,
1483 fow_enable => 1,
1484 fow_intensity => 0.45,
1485 fow_smooth => 0,
1486 gui_fontsize => 1,
1487 log_fontsize => 1,
1488 gauge_fontsize=> 1,
1489 gauge_size => 0.35,
1490 stat_fontsize => 1,
1491 mapsize => 100,
1492 host => "crossfire.schmorp.de",
1493 say_command => 'say',
1494 audio_enable => 1,
1495 bgm_enable => 1,
1496 bgm_volume => 0.25,
1497 );
1498
1499 while (my ($k, $v) = each %DEF_CFG) {
1500 $CFG->{$k} = $v unless exists $CFG->{$k};
1501 }
1502
1503 sdl_init;
1504
1505 @SDL_MODES = reverse
1506 grep $_->[0] >= 640 && $_->[1] >= 480,
1507 CFClient::SDL_ListModes;
1508
1509 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1510
1511 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1512
1513 {
1514 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1515 DejaVuSans.ttf
1516 DejaVuSansMono.ttf
1517 DejaVuSans-Bold.ttf
1518 DejaVuSansMono-Bold.ttf
1519 DejaVuSans-Oblique.ttf
1520 DejaVuSansMono-Oblique.ttf
1521 DejaVuSans-BoldOblique.ttf
1522 DejaVuSansMono-BoldOblique.ttf
1523 );
1524
1191 CFClient::add_font $_ for @fonts; 1525 CFClient::add_font $_ for @fonts;
1192 CFClient::set_font $fonts[0]; 1526
1193} 1527 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1528 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1194 1529
1530 $FONT_PROP->make_default;
1531 }
1532
1195video_init; 1533 video_init;
1196audio_init; 1534 audio_init;
1535}
1197 1536
1198Event::loop; 1537Event::loop;
1199 1538
1200END { CFClient::SDL_Quit } 1539END { CFClient::SDL_Quit }
1201 1540
1541=head1 pclient - Crossfire+ and Crossfire game client
1202 1542
1543Pclient is a Crossfire+ and Crossfire game client.
1544
1545=head2 Features
1546
1547=over 4
1548
1549=item Fullscreen Map
1550
1551PClient can uses a fullscreen map, which greatly enhances how much of the
1552game world you can see.
1553
1554=item Persistent Map Cache (Crossfire+ only)
1555
1556PClient can persistently cache all map data it received from the
1557server. This not only allows it to display an overview map, but also
1558ensures that once-explored areas will be available the next time you want
1559to explore more.
1560
1561=item Hardware acceleration
1562
1563Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1564acceleration. Most modern graphics cards have difficulties with 2D
1565acceleration, while 3D graphics is accelerated well.
1566
1567=item No arbitrary limits
1568
1569Unlike other Crossfire clients, pclient does not suffer from arbitrary
1570limits (like a fixed amount of face numbers). There are still limits, but
1571they are not arbitrarily low :)
1572
1573=back
1574
1575=head1 USAGE
1576
1577=head2 The Map
1578
1579The map is always displayed in the background, behind all other windows and UI elements.
1580
1581#TODO# middle-click scrolls
1582#
1583# keys:
1584#
1585# a apply
1586# keypad moves, kp_5 applies ranged attack to self
1587
1588Starting to type enters the I<completion mode>. In that mode, you can type
1589abbreviations or commands and have them executed as soon as they match a
1590valid command. This is best explained by a few examples:
1591
1592Typing B<climb> will display a list of commands with I<climb> in their
1593name, such as I<ready_skill climbing> and I<use_skill climbing>.
1594
1595You can abbreviate commands by typing only the first character of every
1596word. For example, typing I<iwor> will likely select I<invoke word of
1597recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1598will likely select I<ready_skill climbing> and I<usl> will give you
1599I<use_skill levitation>.
1600
1601=head2 The map overview
1602
1603#TODO#
1604
1605=head2 The Status area in the lower right corner
1606
1607#TODO#
1608
1609=head2 The I<Statistics>/I>Stats> window
1610
1611#TODO#
1612
1613=head1 FAQ
1614
1615=over 4
1616
1617=item The client is very sluggish and slow, what can I do about this?
1618
1619Most likely, you don't have accelerated OpenGL support. Try to find a
1620newer driver, or a driver from your hardware vendor, that features OpenGL
1621support.
1622
1623If this is not an option, the following Setup options reduce the load and
1624will likely make the client playable with sofwtare rendering (it will
1625still be slow, though):
1626
1627=over 4
1628
1629=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1630
1631=item Enable B<Fast & Ugly> mode
1632
1633=item Disable B<Fog of War>
1634
1635=item Increase B<Map Scale>
1636
1637=back
1638
1639=back
1640
1641=head1 AUTHOR
1642
1643Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1644
1645
1646

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