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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.164 by root, Sun Apr 23 01:05:04 2006 UTC vs.
Revision 1.211 by root, Fri May 12 02:08:52 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUS_LINE;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc ($STATUS_LINE => sub {
108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
66} 110}
67 111
68sub debug { 112sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 116}
72 117
73sub start_game { 118sub start_game {
74 status "logging in..."; 119 status "logging in...";
75 120
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 122
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
81 125
82 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
83 127
84 $CONN = new conn 128 $CONN = eval {
129 new conn
85 host => $host, 130 host => $host,
86 port => $port || 13327, 131 port => $port || 13327,
87 user => $CFG->{user}, 132 user => $CFG->{user},
88 pass => $CFG->{password}, 133 pass => $CFG->{password},
89 mapw => $mapsize, 134 mapw => $mapsize,
90 maph => $mapsize, 135 maph => $mapsize,
136 ;
91 ; 137 };
92 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
93 status "login successful"; 142 status "login successful";
94 143
95 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
96} 149}
97 150
98sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
99 undef $CONN; 160 undef $MAP;
100} 161}
101 162
102sub client_setup { 163sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 165 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 182
122 my $row = 1; 183 my $row = 1;
123 184
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
126 my ($self, $value) = @_; 190 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
128 }); 193 );
129 194
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 196 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 197 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 198 tooltip => "Lower the visual quality considerably to speed up rendering.",
135 my ($self, $value) = @_; 200 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
137 } 202 }
138 ); 203 );
139 204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = 0.05 * int $value / 0.05;
212 }
213 );
214
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 216 $table->add (1, $row++, new CFClient::UI::CheckBox
142 state => $CFG->{fow_enable}, 217 state => $CFG->{fow_enable},
143 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
144 connect_changed => sub { 219 connect_changed => sub {
211 ); 286 );
212 287
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
214 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
216 connect_changed => sub { 292 connect_changed => sub {
217 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
218 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
219 #$GAUGES->{win}->check_size;
220 #$GAUGES->{win}->update;
221 } 295 }
222 ); 296 );
223 297
224 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
225 expand => 1, align => 0, text => "Apply", 299 expand => 1, align => 0, text => "Apply",
226 tooltip => "Apply the video settings (unless they are auto-apply)", 300 tooltip => "Apply the video settings",
227 connect_activate => sub { 301 connect_activate => sub {
228 video_shutdown (); 302 video_shutdown ();
229 video_init (); 303 video_init ();
230 } 304 }
231 ); 305 );
260 } 334 }
261 ); 335 );
262 336
263 $table->add (1, $row++, new CFClient::UI::Button 337 $table->add (1, $row++, new CFClient::UI::Button
264 expand => 1, align => 0, text => "Apply", 338 expand => 1, align => 0, text => "Apply",
265 tooltip => "Apply the audio settings that are not auto-apply", 339 tooltip => "Apply the audio settings",
266 connect_activate => sub { 340 connect_activate => sub {
267 audio_shutdown (); 341 audio_shutdown ();
268 audio_init (); 342 audio_init ();
269 } 343 }
270 ); 344 );
271 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
272 $dialog 358 $dialog
273} 359}
274 360
275sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
276 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
280 366
281sub set_gauge_window_fontsize { 367sub set_gauge_window_fontsize {
282 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
283 $_->set_fontsize ($::CFG->{gauge_fontsize}); 369 $_->set_fontsize ($::CFG->{gauge_fontsize});
284 } 370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
285} 374}
286 375
287sub make_gauge_window { 376sub make_gauge_window {
288 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int ($HEIGHT * $CFG->{gauge_size});
289# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 378# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
290 379
291 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
292 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 381 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
293 ); 382 );
294 $win->add (my $vb = new CFClient::UI::VBox); 383 $win->add (my $hbox = new CFClient::UI::HBox
295 384 children => [
296 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 385 (new CFClient::UI::HBox expand => 1),
386 ($FLOORBOX = new CFClient::UI::VBox),
387 (my $vbox = new CFClient::UI::VBox),
388 ],
389 );
297 390
298 391 $vbox->add (new CFClient::UI::HBox
392 expand => 1,
393 children => [
299 $hbg->add (new CFClient::UI::Empty expand => 1); 394 (new CFClient::UI::Empty expand => 1),
300 $hbg->add (my $hb = new CFClient::UI::HBox); 395 (my $hb = new CFClient::UI::HBox),
396 ],
397 );
398
301 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
302 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
303 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
304 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
305 407
306 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
307# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
308 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
309 411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
310 412
311 $GAUGES = { 413 $GAUGES = {
312 exp => $exp,# lvl => $lvl,
313 win => $win, range => $rng, 414 exp => $exp, win => $win, range => $rng,
314 food => $fg, mana => $mg, hp => $hg, grace => $gg 415 food => $fg, mana => $mg, hp => $hg, grace => $gg
315 }; 416 };
417
418 &set_gauge_window_fontsize;
419
316 $win 420 $win
317} 421}
318 422
319sub make_stats_window { 423sub make_stats_window {
320 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
321 425
322 $tgw->add (my $vb = new CFClient::UI::VBox); 426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
323 $vb->add (my $uhb = new CFClient::UI::HBox);
324 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
325 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
326 429
327 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
328 431
329 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
330 433
331 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 434 my $black = [0, 0, 0];
332 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
333 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
334 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
335 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
336 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
337 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
338 435
339 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 for (
340 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
341 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
342 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
343 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
344 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
345 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
346 444
347 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
348 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
349 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
350 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
351 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
352 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
353 453
354 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
355 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
356 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
357 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
358 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 458 }
359 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
360 459
361 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
362 461
363 my $row = 0; 462 my $row = 0;
364 my $col = 0; 463 my $col = 0;
365 464
465 my %resist_names = (
466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
471 magic => "Magic (resistance to magic spells like magic missile or similar)",
472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
474 pois => "Poison (resistance to getting poisoned)",
475 para => "Paralysation (this resistance affects the chance you get paralysed)",
476 deat => "Death (resistance against death spells)",
477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
480 tund => "Turn undead",
481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
484 );
366 for (qw/slow holyw conf fire depl magic 485 for (qw/slow holyw conf fire depl magic
367 drain acid pois para deat phys 486 drain acid pois para deat phys
368 blind fear tund elec cold ghit/) 487 blind fear tund elec cold ghit/)
369 { 488 {
370 $tbl2->add ($col, $row, 489 $tbl2->add ($col, $row,
371 $STATWIDS->{"res_$_"} = 490 $STATWIDS->{"res_$_"} =
372 new CFClient::UI::Label text => "0", align => +1, valign => 0 491 new CFClient::UI::Label
492 font => $FONT_FIXED,
493 template => "-100%",
494 align => +1,
495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
498 tooltip => $resist_names{$_},
373 ); 499 );
374 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
502 can_hover => 1,
503 can_events => 1,
504 image => "ui/resist/resist_$_.png",
505 tooltip => $resist_names{$_},
506 );
375 507
376 $row++; 508 $row++;
377 if ($row % 6 == 0) { 509 if ($row % 6 == 0) {
378 $col += 2; 510 $col += 2;
379 $row = 0; 511 $row = 0;
384 update_stats_window ({}); 516 update_stats_window ({});
385 517
386 $tgw 518 $tgw
387} 519}
388 520
521sub formsep {
522 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
523}
524
389sub update_stats_window { 525sub update_stats_window {
390 my ($stats) = @_; 526 my ($stats) = @_;
391 527
392 # i love text protocols!!! 528 # i love text protocols!!!
393 my $hp = $stats->{1} * 1; 529 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
394 my $hp_m = $stats->{2} * 1; 530 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
395 my $sp = $stats->{3} * 1; 531 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
396 my $sp_m = $stats->{4} * 1; 532 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
397 my $fo = $stats->{18} * 1; 533 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
398 my $fo_m = 999; 534 my $fo_m = 999;
399 my $gr = $stats->{23} * 1; 535 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
400 my $gr_m = $stats->{24} * 1; 536 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
401 537
402 $GAUGES->{hp} ->set_value ($hp, $hp_m); 538 $GAUGES->{hp} ->set_value ($hp, $hp_m);
403 $GAUGES->{mana} ->set_value ($sp, $sp_m); 539 $GAUGES->{mana} ->set_value ($sp, $sp_m);
404 $GAUGES->{food} ->set_value ($fo, $fo_m); 540 $GAUGES->{food} ->set_value ($fo, $fo_m);
405 $GAUGES->{grace} ->set_value ($gr, $gr_m); 541 $GAUGES->{grace} ->set_value ($gr, $gr_m);
406 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 542 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
407 ." LVL: " . $stats->{12} * 1); 543 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
408 my $rng = $stats->{20}; 544 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
409 $rng =~ s/^Range: //; # thank you so much dear server 545 $rng =~ s/^Range: //; # thank you so much dear server
410 $GAUGES->{range} ->set_text ("Rng: " . $rng); 546 $GAUGES->{range} ->set_text ("Rng: " . $rng);
411# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 547 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
548 $title =~ s/^Player: //;
412 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 549 $STATWIDS->{title} ->set_text ("Title: " . $title);
413 550
414 if (0) { # this code can vanish, just wanted to preserver it for a checkin
415 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
416 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
417 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
418 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
419 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
420 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
421 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
422 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
423 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
424 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
425 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
426 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
427 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
428 } else {
429 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 551 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
430 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 552 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
431 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 553 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
432 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 554 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
433 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 555 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
434 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 556 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
435 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 557 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
436 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 558 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
437 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 559 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
438 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 560 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
439 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 561 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
440 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 562 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
441 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 563 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
442 }
443 564
444 my %tbl = ( 565 my %tbl = (
445 phys => 100, 566 phys => 100,
446 magic => 101, 567 magic => 101,
447 fire => 102, 568 fire => 102,
454 pois => 109, 575 pois => 109,
455 slow => 110, 576 slow => 110,
456 para => 111, 577 para => 111,
457 tund => 112, 578 tund => 112,
458 fear => 113, 579 fear => 113,
580 depl => 113,
459 deat => 115, 581 deat => 115,
460 holyw => 116, 582 holyw => 116,
461 blind => 117 583 blind => 117
462 ); 584 );
463 585
467 589
468} 590}
469 591
470sub metaserver_dialog { 592sub metaserver_dialog {
471 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
472 title => "Metaserver", 594 title => "Server List",
473 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
474 596
475 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
476 598
477 $dialog 599 $dialog
478} 600}
601
602my $METASERVER_ATIME;
479 603
480sub update_metaserver { 604sub update_metaserver {
481 my ($HOST) = @_; 605 my ($HOST) = @_;
482 606
483 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
484 613
485 my $buf; 614 my $buf;
486 615
487 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
488 622
489 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
490 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
491 625
492 if (!defined $res) { 626 if (!defined $res) {
493 $_[0]->w->cancel; 627 $_[0]->w->cancel;
494 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
495 } elsif ($res == 0) { 629 } elsif ($res == 0) {
496 $_[0]->w->cancel; 630 $_[0]->w->cancel;
497 status "server list retrieved"; 631 status "server list retrieved";
498 632
499 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
500 634
501 $table->clear; 635 $table->clear;
502 636
503 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
504 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
528 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
529 663
530 $y++; 664 $y++;
531 665
532 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
533 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
534 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
535 }), 669 }),
536 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
537 ]); 671 ]);
538 672
552 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
553 687
554 { 688 {
555 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
556 690
557 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
558 my ($self, $value) = @_; 720 my ($self, $value) = @_;
559 $CFG->{host} = $value;
560 });
561
562 $METASERVER = metaserver_dialog;
563
564 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
565 update_metaserver $HOST;
566 });
567 }
568
569 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
570 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
571 my ($self, $value) = @_;
572 $CFG->{user} = $value; 721 $CFG->{user} = $value;
722 }
573 }); 723 );
574 724
575 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
576 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
577 my ($self, $value) = @_; 731 my ($self, $value) = @_;
578 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
579 }); 734 );
580
581 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
582 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{say_command} = $value;
585 });
586 735
587 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
588 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
589 req_w => 100, 738 req_w => 100,
590 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
591 connect_changed => sub { 742 connect_changed => sub {
592 my ($self, $value) = @_; 743 my ($self, $value) = @_;
593 744
594 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
595 }, 746 },
596 ); 747 );
597 748
598 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
599 start_game; 755 : start_game;
756 },
600 }); 757 );
601 758
602 $dialog 759 $dialog
603} 760}
604 761
605sub message_window { 762sub message_window {
606 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
607 title => "Messages", 764 title => "Messages",
608 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
609 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
610 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
611 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
612 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
613 770
614 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
615 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
616 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
617 ); 775 );
618 776
619 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
620 connect_focus_in => sub { 778 connect_focus_in => sub {
653 }; 811 };
654 812
655 $window 813 $window
656} 814}
657 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
658sub sdl_init { 822sub sdl_init {
659 CFClient::SDL_Init 823 CFClient::SDL_Init
660 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
661} 825}
662 826
663sub video_init { 827sub video_init {
664 sdl_init; 828 sdl_init;
665 829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831
666 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
667 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
668 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
669 835
670 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
671 or die "SDL_SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
672 838
673 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
674
675 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
676 841
677 CFClient::gl_init; 842 CFClient::gl_init;
678 843
679 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
680 845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847
681 ############################################################################# 848 #############################################################################
682 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
683 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
684 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
685 859
686 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
687 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
688 y => $HEIGHT - $FONTSIZE * 1.8;
689 $STATUS_LINE->show; 862 $STATUS_LINE->show;
690 863
691 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
692 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
693 fontsize => 0.8, 866 bg => [1, 1, 1, 0],
694 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
695 $ALT_ENTER_MESSAGE->show; 868 )->show;
696 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
697 869
698 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
699 $MAPWIDGET->focus_in;
700 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
701 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
702 873
703 if ($CONSOLE) { 874 if ($CONSOLE) {
704 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
705 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
706 877
707 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
708 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
709 } 881 }
710 } 882 });
711 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
712 885
713 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
714 887
715 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
716 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
717 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
718 891
719 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
720 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
721 status "Configuration Saved";
722 });
723
724 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
725 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
726 896
897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
899 status "Configuration Saved";
900 });
901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
727 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
728 907 });
729 908 force_refresh ();
909 }
730} 910}
731 911
732sub video_shutdown { 912sub video_shutdown {
733 $CFClient::UI::ROOT->{children} = [];
734 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
735} 914}
736 915
737my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
738my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
739 924
740sub audio_music_finished { 925sub audio_music_finished {
741 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
742 927
743 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
747 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
748} 933}
749 934
750sub audio_init { 935sub audio_init {
751 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
752 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
753 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
754 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
755 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
756 941
757 audio_music_finished; 942 audio_music_finished;
784} 969}
785 970
786my %animate_object; 971my %animate_object;
787my $animate_timer; 972my $animate_timer;
788 973
789my $want_refresh;
790my $can_refresh;
791
792my $fps = 9; 974my $fps = 9;
793 975
794sub force_refresh { 976sub force_refresh {
795 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
796 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
797 979
798 $want_refresh = 0;
799 $can_refresh = 0;
800
801 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
802
803 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
804 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
805 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
806} 986}
807 987
808my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
809 $NOW = time; 989 $NOW = time;
811 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
812 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
813 993
814 if (%animate_object) { 994 if (%animate_object) {
815 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
816 $want_refresh++; 996 $WANT_REFRESH++;
817 } 997 }
818 998
819 if ($want_refresh) { 999 if ($WANT_REFRESH) {
820 force_refresh; 1000 force_refresh;
821 } else { 1001 } else {
822 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
823 } 1003 }
824}); 1004});
825
826sub refresh {
827 $want_refresh++;
828}
829 1005
830sub animation_start { 1006sub animation_start {
831 my ($widget) = @_; 1007 my ($widget) = @_;
832 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
833} 1009}
912# at worst. 1088# at worst.
913sub conn::flood_fill { 1089sub conn::flood_fill {
914 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
915 1091
916 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
917 return if 6 <= length $path; 1093 return if 7 <= length $path;
918 1094
919 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
920 1096
921 for ( 1097 for (
922 [1, 0, -1], 1098 [1, 0, -1],
965 1141
966 $self->flush_map; 1142 $self->flush_map;
967 1143
968 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
969 1145
970 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
971 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
972 1148
973 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
974 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
975 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
976 ]; 1152 ];
1019 } 1195 }
1020 1196
1021gotid: 1197gotid:
1022 $face->{id} = $id; 1198 $face->{id} = $id;
1023 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
1024 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
1025} 1202}
1026 1203
1027sub conn::face_update { 1204sub conn::face_update {
1028 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
1036 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
1037 1214
1038 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
1039 my $tex = 1216 my $tex =
1040 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
1041 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
1042 1219
1043 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1044 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
1045 1222
1046 $tex 1223 $tex
1058 1235
1059 $chunk->play; 1236 $chunk->play;
1060# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
1061} 1238}
1062 1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
1063sub conn::query { 1242sub conn::query {
1064 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
1065 1244
1066 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
1067 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
1068} 1305}
1069 1306
1070sub conn::drawinfo { 1307sub conn::drawinfo {
1071 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
1072 1309
1084 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
1085 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
1086 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
1087 ); 1324 );
1088 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
1089 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334
1335 $STATUS_LINE->add ($text,
1336 group => $text,
1337 color => $color[$color],
1338 timeout => 60,
1339 tooltip_font => $::FONT_FIXED,
1340 );
1341}
1342
1343sub conn::drawextinfo {
1344 my ($self, $color, $type, $subtype, $message) = @_;
1345
1346 $self->drawinfo ($color, $message);
1090} 1347}
1091 1348
1092sub conn::spell_add { 1349sub conn::spell_add {
1093 my ($self, $spell) = @_; 1350 my ($self, $spell) = @_;
1094 1351
1352 # TODO
1353 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1095 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1354 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1096 });
1097 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1355 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1098 });
1099} 1356}
1100 1357
1101sub conn::spell_delete { 1358sub conn::spell_delete {
1102 my ($self, $spell) = @_; 1359 my ($self, $spell) = @_;
1103} 1360}
1104 1361
1105sub conn::addme_success { 1362sub conn::addme_success {
1106 my ($self) = @_; 1363 my ($self) = @_;
1107 1364
1108 for my $skill (values %{$self->{skill_info}}) { 1365 for my $skill (values %{$self->{skill_info}}) {
1109 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1366 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1367 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1368 }
1369
1370 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374}
1375
1376sub conn::eof {
1377 stop_game;
1378}
1379
1380sub update_floorbox {
1381 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 return unless $CONN;
1383
1384 $FLOORBOX->clear;
1385 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1386
1387 my $count = 4;
1388 for (@{ $CONN->{container}{0} }) {
1389 if (--$count) {
1390 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1391 } else {
1392 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1393 last;
1394 }
1110 }); 1395 }
1111 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1112 }); 1396 });
1113 } 1397
1398 $WANT_REFRESH++;
1399}
1400
1401sub conn::container_add {
1402 my ($self, $tag, $items) = @_;
1403
1404 update_floorbox if $tag == 0;
1405
1406 $INV->set_items ($self->{container}{$self->{player}{tag}})
1407 if $tag == $self->{player}{tag};
1408
1409 # $self-<{player}{tag} => player inv
1410 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1411}
1412
1413sub conn::container_clear {
1414 my ($self, $tag) = @_;
1415
1416 update_floorbox if $tag == 0;
1417
1418 $INV->set_items ($self->{container}{$tag})
1419 if $tag == $self->{player}{tag};
1420
1421# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1422}
1423
1424sub conn::item_delete {
1425 my ($self, @items) = @_;
1426
1427 for (@items) {
1428 update_floorbox if $_->{container} == 0;
1429
1430 $INV->set_items ($self->{container}{$_->{container}})
1431 if $_->{container} == $self->{player}{tag};
1432 }
1433}
1434
1435sub conn::item_update {
1436 my ($self, $item) = @_;
1437
1438 update_floorbox if $item->{container} == 0;
1439
1440 $INV->set_items ($self->{container}{$item->{container}})
1441 if $item->{container} == $self->{player}{tag};
1114} 1442}
1115 1443
1116%SDL_CB = ( 1444%SDL_CB = (
1117 CFClient::SDL_QUIT => sub { 1445 CFClient::SDL_QUIT => sub {
1118 Event::unloop -1; 1446 Event::unloop -1;
1119 }, 1447 },
1120 CFClient::SDL_VIDEORESIZE => sub { 1448 CFClient::SDL_VIDEORESIZE => sub {
1121 }, 1449 },
1122 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1450 CFClient::SDL_VIDEOEXPOSE => sub {
1451 $WANT_REFRESH++;
1452 },
1123 CFClient::SDL_ACTIVEEVENT => sub { 1453 CFClient::SDL_ACTIVEEVENT => sub {
1124# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1454# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1125 }, 1455 },
1126 CFClient::SDL_KEYDOWN => sub { 1456 CFClient::SDL_KEYDOWN => sub {
1127 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1457 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1131 video_init; 1461 video_init;
1132 } else { 1462 } else {
1133 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1463 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1134 } 1464 }
1135 }, 1465 },
1136 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1466 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1137 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1467 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1138 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1468 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1139 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1469 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1140 CFClient::SDL_USEREVENT => \&audio_music_finished, 1470 CFClient::SDL_USEREVENT => sub {
1471 if ($_[0]{code} == 1) {
1472 audio_channel_finished $_[0]{data1};
1473 } elsif ($_[0]{code} == 0) {
1474 audio_music_finished;
1475 }
1476 },
1141); 1477);
1142 1478
1143############################################################################# 1479#############################################################################
1144 1480
1145$SIG{INT} = $SIG{TERM} = sub { exit }; 1481$SIG{INT} = $SIG{TERM} = sub { exit };
1146 1482
1147$TILECACHE = CFClient::db_table "tilecache";
1148$FACEMAP = CFClient::db_table "facemap";
1149
1150CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1151
1152my %DEF_CFG = (
1153 sdl_mode => 0,
1154 width => 640,
1155 height => 480,
1156 fullscreen => 0,
1157 fast => 0,
1158 fow_enable => 1,
1159 fow_intensity => 0.45,
1160 fow_smooth => 0,
1161 gui_fontsize => 1,
1162 log_fontsize => 1,
1163 gauge_fontsize => 1,
1164 gauge_size => 0.35,
1165 stat_fontsize => 1,
1166 mapsize => 100,
1167 host => "crossfire.schmorp.de",
1168 say_command => 'say',
1169 audio_enable => 1,
1170 bgm_enable => 1,
1171 bgm_volume => 0.25,
1172);
1173
1174while (my ($k, $v) = each %DEF_CFG) {
1175 $CFG->{$k} = $v unless exists $CFG->{$k};
1176}
1177
1178sdl_init;
1179
1180@SDL_MODES = reverse
1181 grep $_->[0] >= 640 && $_->[1] >= 480,
1182 CFClient::SDL_ListModes;
1183
1184@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1185
1186$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1187
1188{ 1483{
1189 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1484 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1190 1485
1486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487
1488 $TILECACHE = CFClient::db_table "tilecache";
1489 $FACEMAP = CFClient::db_table "facemap";
1490
1491 my %DEF_CFG = (
1492 sdl_mode => 0,
1493 width => 640,
1494 height => 480,
1495 fullscreen => 0,
1496 fast => 0,
1497 map_scale => 0.5,
1498 fow_enable => 1,
1499 fow_intensity => 0.45,
1500 fow_smooth => 0,
1501 gui_fontsize => 1,
1502 log_fontsize => 1,
1503 gauge_fontsize=> 1,
1504 gauge_size => 0.35,
1505 stat_fontsize => 1,
1506 mapsize => 100,
1507 host => "crossfire.schmorp.de",
1508 say_command => 'say',
1509 audio_enable => 1,
1510 bgm_enable => 1,
1511 bgm_volume => 0.25,
1512 );
1513
1514 while (my ($k, $v) = each %DEF_CFG) {
1515 $CFG->{$k} = $v unless exists $CFG->{$k};
1516 }
1517
1518 sdl_init;
1519
1520 @SDL_MODES = reverse
1521 grep $_->[0] >= 640 && $_->[1] >= 480,
1522 CFClient::SDL_ListModes;
1523
1524 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525
1526 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527
1528 {
1529 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1530 DejaVuSans.ttf
1531 DejaVuSansMono.ttf
1532 DejaVuSans-Bold.ttf
1533 DejaVuSansMono-Bold.ttf
1534 DejaVuSans-Oblique.ttf
1535 DejaVuSansMono-Oblique.ttf
1536 DejaVuSans-BoldOblique.ttf
1537 DejaVuSansMono-BoldOblique.ttf
1538 );
1539
1191 CFClient::add_font $_ for @fonts; 1540 CFClient::add_font $_ for @fonts;
1192 CFClient::set_font $fonts[0]; 1541
1193} 1542 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1543 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1194 1544
1545 $FONT_PROP->make_default;
1546 }
1547
1195video_init; 1548 video_init;
1196audio_init; 1549 audio_init;
1550}
1197 1551
1198Event::loop; 1552Event::loop;
1199 1553
1200END { CFClient::SDL_Quit } 1554END { CFClient::SDL_Quit }
1201 1555
1556=head1 pclient - Crossfire+ and Crossfire game client
1202 1557
1558Pclient is a Crossfire+ and Crossfire game client.
1559
1560=head2 Features
1561
1562=over 4
1563
1564=item Fullscreen Map
1565
1566PClient can uses a fullscreen map, which greatly enhances how much of the
1567game world you can see.
1568
1569=item Persistent Map Cache (Crossfire+ only)
1570
1571PClient can persistently cache all map data it received from the
1572server. This not only allows it to display an overview map, but also
1573ensures that once-explored areas will be available the next time you want
1574to explore more.
1575
1576=item Hardware acceleration
1577
1578Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1579acceleration. Most modern graphics cards have difficulties with 2D
1580acceleration, while 3D graphics is accelerated well.
1581
1582=item No arbitrary limits
1583
1584Unlike other Crossfire clients, pclient does not suffer from arbitrary
1585limits (like a fixed amount of face numbers). There are still limits, but
1586they are not arbitrarily low :)
1587
1588=back
1589
1590=head1 USAGE
1591
1592=head2 The Map
1593
1594The map is always displayed in the background, behind all other windows and UI elements.
1595
1596#TODO# middle-click scrolls
1597#
1598# keys:
1599#
1600# a apply
1601# keypad moves, kp_5 applies ranged attack to self
1602
1603Starting to type enters the I<completion mode>. In that mode, you can type
1604abbreviations or commands and have them executed as soon as they match a
1605valid command. This is best explained by a few examples:
1606
1607Typing B<climb> will display a list of commands with I<climb> in their
1608name, such as I<ready_skill climbing> and I<use_skill climbing>.
1609
1610You can abbreviate commands by typing only the first character of every
1611word. For example, typing I<iwor> will likely select I<invoke word of
1612recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1613will likely select I<ready_skill climbing> and I<usl> will give you
1614I<use_skill levitation>.
1615
1616=head2 The map overview
1617
1618#TODO#
1619
1620=head2 The Status area in the lower right corner
1621
1622#TODO#
1623
1624=head2 The I<Statistics>/I>Stats> window
1625
1626#TODO#
1627
1628=head1 FAQ
1629
1630=over 4
1631
1632=item The client is very sluggish and slow, what can I do about this?
1633
1634Most likely, you don't have accelerated OpenGL support. Try to find a
1635newer driver, or a driver from your hardware vendor, that features OpenGL
1636support.
1637
1638If this is not an option, the following Setup options reduce the load and
1639will likely make the client playable with sofwtare rendering (it will
1640still be slow, though):
1641
1642=over 4
1643
1644=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1645
1646=item Enable B<Fast & Ugly> mode
1647
1648=item Disable B<Fog of War>
1649
1650=item Increase B<Map Scale>
1651
1652=back
1653
1654=back
1655
1656=head1 AUTHOR
1657
1658Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1659
1660
1661

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