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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.164 by root, Sun Apr 23 01:05:04 2006 UTC vs.
Revision 1.242 by root, Tue May 23 23:26:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
48 88
89our $FLOORBOX;
49our $GAUGES; 90our $GAUGES;
50our $STATWIDS; 91our $STATWIDS;
51 92
52our $SDL_ACTIVE; 93our $SDL_ACTIVE;
53our %SDL_CB; 94our %SDL_CB;
55our $SDL_MIXER; 96our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
58 99
59our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 101our $STATUSBOX;
61our $DEBUG_STATUS; 102our $DEBUG_STATUS;
62 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
63sub status { 110sub status {
64 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 112}
67 113
68sub debug { 114sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 118}
72 119
73sub start_game { 120sub start_game {
74 status "logging in..."; 121 status "logging in...";
75 122
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 124
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
81 127
82 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
83 129
84 $CONN = new conn 130 $CONN = eval {
131 new conn
85 host => $host, 132 host => $host,
86 port => $port || 13327, 133 port => $port || 13327,
87 user => $CFG->{user}, 134 user => $CFG->{user},
88 pass => $CFG->{password}, 135 pass => $CFG->{password},
89 mapw => $mapsize, 136 mapw => $mapsize,
90 maph => $mapsize, 137 maph => $mapsize,
138 ;
91 ; 139 };
92 140
93 status "login successful"; 141 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
96} 154}
97 155
98sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
99 undef $CONN; 168 undef $MAP;
100} 169}
101 170
102sub client_setup { 171sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 173 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 176
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 179
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 182
114 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 184 my ($self, $value) = @_;
116 185
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 190
122 my $row = 1; 191 my $row = 1;
123 192
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
126 my ($self, $value) = @_; 198 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
128 }); 201 );
129 202
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 204 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 205 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 206 tooltip => "Lower the visual quality considerably to speed up rendering.",
134 connect_changed => sub { 207 connect_changed => sub {
135 my ($self, $value) = @_; 208 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
137 } 220 }
138 ); 221 );
139 222
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
168 } 251 }
169 ); 252 );
170 253
171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
172 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
173 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
174 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
175 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
176 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
177# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
178 }
179 ); 259 );
180 260
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
182 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
184 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
185 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
186 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
187 }
188 ); 266 );
189 267
190 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
191 269
192 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
193 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
194 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
195 connect_changed => sub { 273 connect_changed => sub {
196 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
197 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
198 } 276 }
199 ); 277 );
200 278
201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
202 $table->add (1, $row++, new CFClient::UI::Slider 280 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
204 tooltip => "Adjust the size of the stats gauges at the bottom right", 282 tooltip => "Adjust the size of the stats gauges at the bottom right",
205 connect_changed => sub { 283 connect_changed => sub {
206 $CFG->{gauge_size} = $_[1]; 284 $CFG->{gauge_size} = $_[1];
207 my $h = int $HEIGHT * $CFG->{gauge_size}; 285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
208 $GAUGES->{win}->set_size ($WIDTH, $h);
209 $GAUGES->{win}->move (0, $HEIGHT - $h);
210 } 286 }
211 ); 287 );
212 288
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
214 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
216 connect_changed => sub { 293 connect_changed => sub {
217 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 294 $CFG->{gauge_fontsize} = $_[1];
218 &set_gauge_window_fontsize; 295 &set_gauge_window_fontsize;
219 #$GAUGES->{win}->check_size;
220 #$GAUGES->{win}->update;
221 } 296 }
222 ); 297 );
223 298
224 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
225 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
226 tooltip => "Apply the video settings (unless they are auto-apply)", 301 tooltip => "Apply the video settings",
227 connect_activate => sub { 302 connect_activate => sub {
228 video_shutdown (); 303 video_shutdown ();
229 video_init (); 304 video_init ();
230 } 305 }
231 ); 306 );
260 } 335 }
261 ); 336 );
262 337
263 $table->add (1, $row++, new CFClient::UI::Button 338 $table->add (1, $row++, new CFClient::UI::Button
264 expand => 1, align => 0, text => "Apply", 339 expand => 1, align => 0, text => "Apply",
265 tooltip => "Apply the audio settings that are not auto-apply", 340 tooltip => "Apply the audio settings",
266 connect_activate => sub { 341 connect_activate => sub {
267 audio_shutdown (); 342 audio_shutdown ();
268 audio_init (); 343 audio_init ();
269 } 344 }
270 ); 345 );
271 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell <playername>' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
272 $dialog 359 $dialog
273} 360}
274 361
275sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
276 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
280 367
281sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
282 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
283 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
284 } 371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
285} 375}
286 376
287sub make_gauge_window { 377sub make_gauge_window {
288 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int $HEIGHT * $CFG->{gauge_size};
289# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
290 379
291 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
292 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
293 ); 384 );
385
294 $win->add (my $vb = new CFClient::UI::VBox); 386 $win->add (my $hbox = new CFClient::UI::HBox
295 387 children => [
296 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
297 396
298 397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
299 $hbg->add (new CFClient::UI::Empty expand => 1); 400 (new CFClient::UI::Empty expand => 1),
300 $hbg->add (my $hb = new CFClient::UI::HBox); 401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
301 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
302 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
303 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
304 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
305 413
306 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
307# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
308 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
309 417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
310 418
311 $GAUGES = { 419 $GAUGES = {
312 exp => $exp,# lvl => $lvl,
313 win => $win, range => $rng, 420 exp => $exp, win => $win, range => $rng,
314 food => $fg, mana => $mg, hp => $hg, grace => $gg 421 food => $fg, mana => $mg, hp => $hg, grace => $gg
315 }; 422 };
423
424 &set_gauge_window_fontsize;
425
316 $win 426 $win
317} 427}
318 428
319sub make_stats_window { 429sub make_stats_window {
320 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
321 431
322 $tgw->add (my $vb = new CFClient::UI::VBox); 432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
323 $vb->add (my $uhb = new CFClient::UI::HBox);
324 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
325 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
326 439
327 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
328
329 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
330 442
331 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 443 my $color2 = [1, 1, 0];
332 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
333 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
334 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
335 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
336 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
337 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
338 444
339 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 for (
340 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
341 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
342 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
343 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
344 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
345 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
346 453
347 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
348 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
349 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
350 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
351 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
352 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
353 462
354 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
355 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
356 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
357 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
358 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 467 }
359 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
360 468
361 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
362 470
363 my $row = 0; 471 my $row = 0;
364 my $col = 0; 472 my $col = 0;
365 473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
366 for (qw/slow holyw conf fire depl magic 494 for (qw/slow holyw conf fire depl magic
367 drain acid pois para deat phys 495 drain acid pois para deat phys
368 blind fear tund elec cold ghit/) 496 blind fear tund elec cold ghit/)
369 { 497 {
370 $tbl2->add ($col, $row, 498 $tbl2->add ($col, $row,
371 $STATWIDS->{"res_$_"} = 499 $STATWIDS->{"res_$_"} =
372 new CFClient::UI::Label text => "0", align => +1, valign => 0 500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
373 ); 508 );
374 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
375 516
376 $row++; 517 $row++;
377 if ($row % 6 == 0) { 518 if ($row % 6 == 0) {
378 $col += 2; 519 $col += 2;
379 $row = 0; 520 $row = 0;
384 update_stats_window ({}); 525 update_stats_window ({});
385 526
386 $tgw 527 $tgw
387} 528}
388 529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
389sub update_stats_window { 534sub update_stats_window {
390 my ($stats) = @_; 535 my ($stats) = @_;
391 536
392 # i love text protocols!!! 537 # i love text protocols!!!
393 my $hp = $stats->{1} * 1; 538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
394 my $hp_m = $stats->{2} * 1; 539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
395 my $sp = $stats->{3} * 1; 540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
396 my $sp_m = $stats->{4} * 1; 541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
397 my $fo = $stats->{18} * 1; 542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
398 my $fo_m = 999; 543 my $fo_m = 999;
399 my $gr = $stats->{23} * 1; 544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
400 my $gr_m = $stats->{24} * 1; 545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
401 546
402 $GAUGES->{hp} ->set_value ($hp, $hp_m); 547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
403 $GAUGES->{mana} ->set_value ($sp, $sp_m); 548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
404 $GAUGES->{food} ->set_value ($fo, $fo_m); 549 $GAUGES->{food} ->set_value ($fo, $fo_m);
405 $GAUGES->{grace} ->set_value ($gr, $gr_m); 550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
406 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
407 ." LVL: " . $stats->{12} * 1); 552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
408 my $rng = $stats->{20}; 553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
409 $rng =~ s/^Range: //; # thank you so much dear server 554 $rng =~ s/^Range: //; # thank you so much dear server
410 $GAUGES->{range} ->set_text ("Rng: " . $rng); 555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
411# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
412 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 558 $STATWIDS->{title} ->set_text ("Title: " . $title);
413 559
414 if (0) { # this code can vanish, just wanted to preserver it for a checkin
415 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
416 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
417 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
418 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
419 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
420 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
421 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
422 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
423 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
424 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
425 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
426 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
427 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
428 } else {
429 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
430 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
431 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
432 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
433 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
434 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
435 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
436 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
437 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
438 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
439 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
440 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
441 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
442 }
443 573
444 my %tbl = ( 574 my %tbl = (
445 phys => 100, 575 phys => 100,
446 magic => 101, 576 magic => 101,
447 fire => 102, 577 fire => 102,
454 pois => 109, 584 pois => 109,
455 slow => 110, 585 slow => 110,
456 para => 111, 586 para => 111,
457 tund => 112, 587 tund => 112,
458 fear => 113, 588 fear => 113,
589 depl => 113,
459 deat => 115, 590 deat => 115,
460 holyw => 116, 591 holyw => 116,
461 blind => 117 592 blind => 117
462 ); 593 );
463 594
467 598
468} 599}
469 600
470sub metaserver_dialog { 601sub metaserver_dialog {
471 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
472 title => "Metaserver", 603 title => "Server List",
473 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
474 605
475 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
476 607
477 $dialog 608 $dialog
478} 609}
610
611my $METASERVER_ATIME;
479 612
480sub update_metaserver { 613sub update_metaserver {
481 my ($HOST) = @_; 614 my ($HOST) = @_;
482 615
483 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
484 622
485 my $buf; 623 my $buf;
486 624
487 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
488 631
489 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
490 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
491 634
492 if (!defined $res) { 635 if (!defined $res) {
493 $_[0]->w->cancel; 636 $_[0]->w->cancel;
494 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
495 } elsif ($res == 0) { 638 } elsif ($res == 0) {
496 $_[0]->w->cancel; 639 $_[0]->w->cancel;
497 status "server list retrieved"; 640 status "server list retrieved";
498 641
499 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
500 643
501 $table->clear; 644 $table->clear;
502 645
503 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
504 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
528 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
529 672
530 $y++; 673 $y++;
531 674
532 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
533 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
534 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
535 }), 678 }),
536 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
537 ]); 680 ]);
538 681
539 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
540 for 0 .. $#$m; 684 for 0 .. $#$m;
541 } 685 }
542 } 686 }
543 }); 687 });
544} 688}
552 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
553 697
554 { 698 {
555 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
556 700
557 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
558 my ($self, $value) = @_; 730 my ($self, $value) = @_;
559 $CFG->{host} = $value;
560 });
561
562 $METASERVER = metaserver_dialog;
563
564 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
565 update_metaserver $HOST;
566 });
567 }
568
569 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
570 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
571 my ($self, $value) = @_;
572 $CFG->{user} = $value; 731 $CFG->{user} = $value;
732 }
573 }); 733 );
574 734
575 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
576 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
577 my ($self, $value) = @_; 741 my ($self, $value) = @_;
578 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
579 }); 744 );
580
581 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
582 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{say_command} = $value;
585 });
586 745
587 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
588 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
589 req_w => 100, 748 req_w => 100,
590 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 ."If you set this to a high value you will be able to see further for example.",
591 connect_changed => sub { 752 connect_changed => sub {
592 my ($self, $value) = @_; 753 my ($self, $value) = @_;
593 754
594 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
595 }, 756 },
596 ); 757 );
597 758
598 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
599 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
600 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
601 782
602 $dialog 783 $dialog
603} 784}
604 785
605sub message_window { 786sub message_window {
606 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
607 title => "Messages", 788 title => "Messages",
608 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
609 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
610 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
611 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
612 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
613 794
614 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
615 expand => 1,
616 fontsize => $::CFG->{log_fontsize},
617 );
618 796
619 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
620 connect_focus_in => sub { 802 connect_focus_in => sub {
621 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
622 804
623 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
624 806
653 }; 835 };
654 836
655 $window 837 $window
656} 838}
657 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
658sub sdl_init { 924sub sdl_init {
659 CFClient::SDL_Init 925 CFClient::SDL_Init
660 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
661} 927}
662 928
663sub video_init { 929sub video_init {
664 sdl_init; 930 sdl_init;
665 931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
666 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 934 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
667 $FULLSCREEN = $CFG->{fullscreen}; 935 $FULLSCREEN = $CFG->{fullscreen};
668 $FAST = $CFG->{fast}; 936 $FAST = $CFG->{fast};
669 937
670 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 938 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
671 or die "SDL_SetVideoMode failed!\n"; 939 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
672 940
673 $SDL_ACTIVE = 1; 941 $SDL_ACTIVE = 1;
674
675 $LAST_REFRESH = time - 0.01; 942 $LAST_REFRESH = time - 0.01;
676 943
677 CFClient::gl_init; 944 CFClient::gl_init;
678 945
679 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 946 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
680 947
948 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
949
681 ############################################################################# 950 #############################################################################
682 951
952 unless ($DEBUG_STATUS) {
953 # create the widgets
954
683 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 955 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
684 $DEBUG_STATUS->show; 956 $DEBUG_STATUS->show;
685 957
686 $STATUS_LINE = new CFClient::UI::Label 958 $STATUSBOX = new CFClient::UI::Statusbox;
687 padding => 0, 959 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
688 y => $HEIGHT - $FONTSIZE * 1.8;
689 $STATUS_LINE->show;
690 960
691 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 961 (new CFClient::UI::Frame
692 padding => 0, 962 bg => [0, 0, 0, 0.4],
693 fontsize => 0.8, 963 req_y => -1,
694 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 964 child => $STATUSBOX,
695 $ALT_ENTER_MESSAGE->show; 965 )->show;
696 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
697 966
698 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 967 CFClient::UI::FancyFrame->new (
699 $MAPWIDGET->focus_in; 968 border_bg => [1, 1, 1, 192/255],
969 bg => [1, 1, 1, 0],
970 child => ($MAPMAP = new CFClient::MapWidget::MapMap
971 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
972 ),
973 )->show;
974
975 $MAPWIDGET = new CFClient::MapWidget;
700 $MAPWIDGET->connect (activate_console => sub { 976 $MAPWIDGET->connect (activate_console => sub {
701 my ($mapwidget, $preset) = @_; 977 my ($mapwidget, $preset) = @_;
702 978
703 if ($CONSOLE) { 979 if ($CONSOLE) {
704 $CONSOLE->{input}->{auto_activated} = 1; 980 $CONSOLE->{input}->{auto_activated} = 1;
705 $CONSOLE->{input}->focus_in; 981 $CONSOLE->{input}->focus_in;
706 982
707 if ($preset && $CONSOLE->{input}->get_text eq '') { 983 if ($preset && $CONSOLE->{input}->get_text eq '') {
708 $CONSOLE->{input}->set_text ($preset); 984 $CONSOLE->{input}->set_text ($preset);
985 }
709 } 986 }
710 } 987 });
711 }); 988 $MAPWIDGET->show;
989 $MAPWIDGET->focus_in;
712 990
713 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 991 $LOGVIEW = new CFClient::UI::TextView
992 expand => 1,
993 font => $FONT_FIXED,
994 fontsize => $::CFG->{log_fontsize},
995 can_hover => 1,
996 can_events => 1,
997 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
998 ;
714 999
1000 $BUTTONBAR = new CFClient::UI::HBox;
1001
715 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1002 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1003 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
716 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1005 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
717 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1007 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
718 1008
719 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
720 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
721 status "Configuration Saved";
722 });
723
724 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1009 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1010
725 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1011 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1012 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1014 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
726 1015
1016 $BUTTONBAR->add (new CFClient::UI::Button
1017 text => "Save Config",
1018 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1019 connect_activate => sub {
1020 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1021 status "Configuration Saved";
1022 },
1023 );
1024
1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1026 tooltip => "View Documentation");
1027
1028 $BUTTONBAR->add (new CFClient::UI::Button
1029 text => "Quit",
1030 tooltip => "Terminates the program",
1031 connect_activate => sub {
1032 if ($CONN) {
1033 open_quit_dialog;
1034 } else {
1035 exit;
1036 }
1037 },
1038 );
1039
1040 $BUTTONBAR->show;
1041
1042 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1043
1044 # delay till geometry is constant
1045 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
727 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1046 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
728 1047 my $widget = $GAUGES->{win};
729 1048 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1049 });
1050 force_refresh ();
1051 }
730} 1052}
731 1053
732sub video_shutdown { 1054sub video_shutdown {
733 $CFClient::UI::ROOT->{children} = [];
734 undef $SDL_ACTIVE; 1055 undef $SDL_ACTIVE;
735} 1056}
736 1057
737my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1058my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
738my $bgmusic;#TODO#hack#d# 1059my $bgmusic;#TODO#hack#d#
1060
1061sub audio_channel_finished {
1062 my ($channel) = @_;
1063
1064 #warn "channel $channel finished\n";#d#
1065}
739 1066
740sub audio_music_finished { 1067sub audio_music_finished {
741 return unless $CFG->{bgm_enable}; 1068 return unless $CFG->{bgm_enable};
742 1069
743 # TODO: hack, do play loop and mood music 1070 # TODO: hack, do play loop and mood music
747 push @bgmusic, shift @bgmusic; 1074 push @bgmusic, shift @bgmusic;
748} 1075}
749 1076
750sub audio_init { 1077sub audio_init {
751 if ($CFG->{audio_enable}) { 1078 if ($CFG->{audio_enable}) {
752 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1079 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
753 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1080 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1081
1082 unless ($SDL_MIXER) {
1083 status "Unable to open sound device: there will be no sound";
1084 return;
1085 }
1086
754 CFClient::Mix_AllocateChannels 8; 1087 CFClient::Mix_AllocateChannels 8;
755 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1088 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
756 1089
757 audio_music_finished; 1090 audio_music_finished;
758 1091
784} 1117}
785 1118
786my %animate_object; 1119my %animate_object;
787my $animate_timer; 1120my $animate_timer;
788 1121
789my $want_refresh;
790my $can_refresh;
791
792my $fps = 9; 1122my $fps = 9;
793 1123
1124my %demo;#d#
1125
794sub force_refresh { 1126sub force_refresh {
795 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1127 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
796 debug sprintf "%3.2f", $fps; 1128 debug sprintf "%3.2f", $fps;
797 1129
798 $want_refresh = 0;
799 $can_refresh = 0;
800
801 $CFClient::UI::ROOT->draw; 1130 $CFClient::UI::ROOT->draw;
802 1131
1132 $WANT_REFRESH = 0;
1133 $CAN_REFRESH = 0;
1134 $LAST_REFRESH = $NOW;
1135
11360 && do {
1137 # some weird model-drawing code, just a joke right now
1138 use CFClient::OpenGL;
1139
1140 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1141 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1142 $demo{r} ||= do {
1143 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1144 $mod->{v} = pack "f*", @{$mod->{v}};
1145 $_ = [scalar @$_, pack "S!*", @$_]
1146 for values %{$mod->{g}};
1147 $mod
1148 };
1149
1150 my $r = $demo{r} or die;
1151
1152 glDepthMask 1;
1153 glClear GL_DEPTH_BUFFER_BIT;
1154 glEnable GL_TEXTURE_2D;
1155 glEnable GL_DEPTH_TEST;
1156 glEnable GL_CULL_FACE;
1157 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1158
1159 glMatrixMode GL_PROJECTION;
1160 glLoadIdentity;
1161 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1162 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1163 glMatrixMode GL_MODELVIEW;
1164 glLoadIdentity;
1165
1166 glPushMatrix;
1167 glTranslate 0, 0, -800;
1168 glScale 1, -1, 1;
1169 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1170 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1171 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1172 glScale 50, 50, 50;
1173
1174 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1175 while (my ($k, $v) = each %{$r->{g}}) {
1176 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1177 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1178 }
1179
1180 glPopMatrix;
1181
1182 glShadeModel GL_FLAT;
1183 glDisable GL_DEPTH_TEST;
1184 glDisable GL_TEXTURE_2D;
1185 glDepthMask 0;
1186
1187 $WANT_REFRESH++;
1188};
1189
803 CFClient::SDL_GL_SwapBuffers; 1190 CFClient::SDL_GL_SwapBuffers;
804
805 $LAST_REFRESH = $NOW;
806} 1191}
807 1192
808my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1193my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
809 $NOW = time; 1194 $NOW = time;
810 1195
811 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1196 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
812 for CFClient::SDL_PollEvent; 1197 for CFClient::SDL_PollEvent;
813 1198
814 if (%animate_object) { 1199 if (%animate_object) {
815 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1200 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
816 $want_refresh++; 1201 $WANT_REFRESH++;
817 } 1202 }
818 1203
819 if ($want_refresh) { 1204 if ($WANT_REFRESH) {
820 force_refresh; 1205 force_refresh;
821 } else { 1206 } else {
822 $can_refresh = 1; 1207 $CAN_REFRESH = 1;
823 } 1208 }
824}); 1209});
825
826sub refresh {
827 $want_refresh++;
828}
829 1210
830sub animation_start { 1211sub animation_start {
831 my ($widget) = @_; 1212 my ($widget) = @_;
832 $animate_object{$widget} = $widget; 1213 $animate_object{$widget} = $widget;
833} 1214}
837 delete $animate_object{$widget}; 1218 delete $animate_object{$widget};
838} 1219}
839 1220
840@conn::ISA = Crossfire::Protocol::; 1221@conn::ISA = Crossfire::Protocol::;
841 1222
1223sub conn::new {
1224 my $class = shift;
1225
1226 my $self = $class->Crossfire::Protocol::new (@_);
1227
1228 $MAPWIDGET->clr_commands;
1229
1230 my $parser = new Pod::POM;
1231 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1232
1233 for my $head2 ($pod->head2) {
1234 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1235 or next;
1236
1237 my $cmd = $1;
1238 my @args = split /\|/, $2;
1239 @args = (".*") unless @args;
1240
1241 my $text = CFClient::pod_to_pango $head2->content;
1242
1243 for my $arg (@args) {
1244 $arg = $arg eq ".*" ? "" : " $arg";
1245
1246 $MAPWIDGET->add_command ("$cmd$arg", $text);
1247 }
1248 }
1249
1250 $self->{noface} = new_from_file CFClient::Texture
1251 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1252
1253 $self
1254}
1255
842sub conn::stats_update { 1256sub conn::stats_update {
843 my ($self, $stats) = @_; 1257 my ($self, $stats) = @_;
1258
1259 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1260 my $diff = $exp - $self->{prev_exp};
1261 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1262 if exists $self->{prev_exp} && $diff;
1263 $self->{prev_exp} = $exp;
1264 }
844 1265
845 update_stats_window ($stats); 1266 update_stats_window ($stats);
846} 1267}
847 1268
848sub conn::user_send { 1269sub conn::user_send {
903 $self->set_texture ($id => $data); 1324 $self->set_texture ($id => $data);
904 } 1325 }
905 } 1326 }
906} 1327}
907 1328
1329# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1330# (server resource,s latency, bandwidth), so this hack is warranted.
1331# the right fix is to make real tiled maps with an overview file
1332sub conn::send_mapinfo {
1333 my ($self, $data, $cb) = @_;
1334
1335 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1336 my ($wx, $wy) = ($1, $2);
1337
1338 if ($data =~ /^spatial ([1-4]+)$/) {
1339 my @dx = (0, 0, 1, 0, -1);
1340 my @dy = (0, -1, 0, 1, 0);
1341 my ($dx, $dy);
1342
1343 for (split //, $1) {
1344 $dx += $dx[$_];
1345 $dy += $dy[$_];
1346 }
1347
1348 $cb->(spatial => 15,
1349 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1350 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1351 50, 50,
1352 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1353 );
1354
1355 return;
1356 }
1357 }
1358
1359 $self->SUPER::send_mapinfo ($data, $cb);
1360}
1361
908# this method does a "flood fill" into every tile direction 1362# this method does a "flood fill" into every tile direction
909# it assumes that tiles are arranged in a rectangular grid, 1363# it assumes that tiles are arranged in a rectangular grid,
910# i.e. a map is the same as the left of the right map etc. 1364# i.e. a map is the same as the left of the right map etc.
911# failure to comply are harmless and result in display errors 1365# failure to comply are harmless and result in display errors
912# at worst. 1366# at worst.
913sub conn::flood_fill { 1367sub conn::flood_fill {
914 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1368 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
915 1369
916 # the server does not allow map paths > 6 1370 # the server does not allow map paths > 6
917 return if 6 <= length $path; 1371 return if 7 <= length $path;
918 1372
919 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1373 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
920 1374
921 for ( 1375 for (
922 [1, 0, -1], 1376 [1, 3, 0, -1],
923 [2, 1, 0], 1377 [2, 4, 1, 0],
924 [3, 0, 1], 1378 [3, 1, 0, 1],
925 [4, -1, 0], 1379 [4, 2, -1, 0],
926 ) { 1380 ) {
927 my ($tile, $dx, $dy) = @$_; 1381 my ($tile, $tile2, $dx, $dy) = @$_;
1382
1383 next if $block & (1 << $tile);
1384 my $block = $block | (1 << $tile2);
928 1385
929 my $gx = $gx + $dx; 1386 my $gx = $gx + $dx;
930 my $gy = $gy + $dy; 1387 my $gy = $gy + $dy;
931 1388
932 next unless $flags & (1 << ($tile - 1)); 1389 next unless $flags & (1 << ($tile - 1));
934 1391
935 my $neigh = $self->{neigh_map}{$hash} ||= []; 1392 my $neigh = $self->{neigh_map}{$hash} ||= [];
936 if (my $info = $neigh->[$tile]) { 1393 if (my $info = $neigh->[$tile]) {
937 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1394 my ($flags, $x, $y, $w, $h, $hash) = @$info;
938 1395
939 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1396 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
940 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1397 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
941 1398
942 } else { 1399 } else {
943 $self->send_mapinfo ("spatial $path$tile", sub { 1400 $self->send_mapinfo ("spatial $path$tile", sub {
944 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1401 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
945 1402
946 return if $mode ne "spatial"; 1403 return if $mode ne "spatial";
947 1404
948 $x += $MAP->ox; 1405 $x += $MAP->ox;
949 $y += $MAP->oy; 1406 $y += $MAP->oy;
950 1407
951 $self->load_map ($hash, $x, $y) 1408 $self->load_map ($hash, $x, $y)
952 unless $self->{neigh_map}{$hash}[5]++;#d# 1409 unless $self->{neigh_map}{$hash}[5]++;#d#
953 1410
954 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1411 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
955 1412
956 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1413 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
957 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1414 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
958 }); 1415 });
959 } 1416 }
960 } 1417 }
961} 1418}
965 1422
966 $self->flush_map; 1423 $self->flush_map;
967 1424
968 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1425 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
969 1426
970 my $mapmapw = 250; 1427 my $mapmapw = $MAPMAP->{w};
971 my $mapmaph = 250; 1428 my $mapmaph = $MAPMAP->{h};
972 1429
973 $self->{neigh_rect} = [ 1430 $self->{neigh_rect} = [
974 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1431 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
975 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1432 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
976 ]; 1433 ];
977 1434
978 delete $self->{neigh_grid}; 1435 delete $self->{neigh_grid};
979 $self->flood_fill (0, 0, "", $hash, $flags);
980 1436
981 $x += $ox; 1437 $x += $ox;
982 $y += $oy; 1438 $y += $oy;
983 1439
984 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1440 $self->{map_info} = [$hash, $x, $y, $w, $h];
985 1441
986 my $map = $self->{map_info}[0];
987 $map =~ s/^.*?\/([^\/]+)$/\1/; 1442 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
988 $STATWIDS->{map}->set_text ("Map: " . $map); 1443 $STATWIDS->{map}->set_text ("Map: " . $map);
989 1444
990 $self->load_map ($hash, $x, $y); 1445 $self->load_map ($hash, $x, $y);
1446 $self->flood_fill (0, 0, 0, "", $hash, $flags);
991} 1447}
992 1448
993sub conn::face_find { 1449sub conn::face_find {
994 my ($self, $facenum, $face) = @_; 1450 my ($self, $facenum, $face) = @_;
995 1451
997 1453
998 my $id = $FACEMAP->get ($hash); 1454 my $id = $FACEMAP->get ($hash);
999 1455
1000 unless ($id) { 1456 unless ($id) {
1001 # create new id for face 1457 # create new id for face
1002 # i love transactions 1458 # I love transactions
1003 for (1..100) { 1459 for (1..100) {
1004 my $txn = $CFClient::DB_ENV->txn_begin; 1460 my $txn = $CFClient::DB_ENV->txn_begin;
1005 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1461 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1006 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1462 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1007 $id++; 1463 $id = ($id || 16) + 1;
1008 if ($FACEMAP->put (id => $id) == 0 1464 if ($FACEMAP->put (id => $id) == 0
1009 && $FACEMAP->put ($hash => $id) == 0) { 1465 && $FACEMAP->put ($hash => $id) == 0) {
1010 $txn->txn_commit; 1466 $txn->txn_commit;
1011 1467
1012 goto gotid; 1468 goto gotid;
1019 } 1475 }
1020 1476
1021gotid: 1477gotid:
1022 $face->{id} = $id; 1478 $face->{id} = $id;
1023 $MAP->set_face ($facenum => $id); 1479 $MAP->set_face ($facenum => $id);
1480 $self->{faceid}[$facenum] = $id;#d#
1481
1024 $TILECACHE->get ($id) 1482 $TILECACHE->get ($id) || do {
1483 my $tex = $self->{noface};
1484 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1485 undef
1486 };
1025} 1487}
1026 1488
1027sub conn::face_update { 1489sub conn::face_update {
1028 my ($self, $facenum, $face) = @_; 1490 my ($self, $facenum, $face) = @_;
1029 1491
1036 my ($self, $id, $data) = @_; 1498 my ($self, $id, $data) = @_;
1037 1499
1038 $self->{texture}[$id] ||= do { 1500 $self->{texture}[$id] ||= do {
1039 my $tex = 1501 my $tex =
1040 new_from_image CFClient::Texture 1502 new_from_image CFClient::Texture
1041 $data, minify => 1; 1503 $data, minify => 1, mipmap => 1;
1042 1504
1043 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1505 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1044 $MAPWIDGET->update; 1506 $MAPWIDGET->update;
1045 1507
1046 $tex 1508 $tex
1058 1520
1059 $chunk->play; 1521 $chunk->play;
1060# warn "sound $x,$y,$soundnum,$type\n";#d# 1522# warn "sound $x,$y,$soundnum,$type\n";#d#
1061} 1523}
1062 1524
1525my $LAST_QUERY; # server is stupid, stupid, stupid
1526
1063sub conn::query { 1527sub conn::query {
1064 my ($self, $flags, $prompt) = @_; 1528 my ($self, $flags, $prompt) = @_;
1065 1529
1066 #TODO, display dialog with relevant information 1530 $prompt = $LAST_QUERY unless length $prompt;
1067 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1531 $LAST_QUERY = $prompt;
1532
1533 my $dialog = new CFClient::UI::FancyFrame
1534 title => "Query",
1535 child => my $vbox = new CFClient::UI::VBox;
1536
1537 $vbox->add (new CFClient::UI::Label
1538 max_w => $::WIDTH * 0.4,
1539 text => $prompt);
1540
1541 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1542 $vbox->add (my $hbox = new CFClient::HBox);
1543 $hbox->add (new CFClient::Button
1544 text => "No",
1545 connect_activate => sub {
1546 $self->send ("reply n");
1547 $dialog->destroy;
1548 $MAPWIDGET->focus_in;
1549 }
1550 );
1551 $hbox->add (new CFClient::Button
1552 text => "Yes",
1553 connect_activate => sub {
1554 $self->send ("reply y");
1555 $dialog->destroy;
1556 $MAPWIDGET->focus_in;
1557 },
1558 );
1559
1560 $dialog->focus_in;
1561
1562 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1563 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1564 $vbox->add (my $entry = new CFClient::UI::Entry
1565 connect_changed => sub {
1566 $self->send ("reply $_[1]");
1567 $dialog->destroy;
1568 $MAPWIDGET->focus_in;
1569 },
1570 );
1571
1572 $entry->focus_in;
1573
1574 } else {
1575 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1576
1577 $vbox->add (my $entry = new CFClient::UI::Entry
1578 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1579 connect_activate => sub {
1580 $self->send ("reply $_[1]");
1581 $dialog->destroy;
1582 $MAPWIDGET->focus_in;
1583 },
1584 );
1585
1586 $entry->focus_in;
1587 }
1588
1589 $dialog->show_centered;
1068} 1590}
1069 1591
1070sub conn::drawinfo { 1592sub conn::drawinfo {
1071 my ($self, $color, $text) = @_; 1593 my ($self, $color, $text) = @_;
1072 1594
1084 [0.55, 0.41, 0.13], 1606 [0.55, 0.41, 0.13],
1085 [0.99, 0.77, 0.26], 1607 [0.99, 0.77, 0.26],
1086 [0.74, 0.65, 0.41], 1608 [0.74, 0.65, 0.41],
1087 ); 1609 );
1088 1610
1611 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1612
1613 $text = CFClient::UI::Label::escape $text;
1614 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1615 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1616
1089 $LOGVIEW->add_paragraph ($color[$color], $text); 1617 $LOGVIEW->add_paragraph ($color[$color],
1618 join "\n", map "$time $_", split /\n/, $text);
1619
1620 $STATUSBOX->add ($text,
1621 group => $text,
1622 fg => $color[$color],
1623 timeout => 60,
1624 tooltip_font => $::FONT_FIXED,
1625 );
1626}
1627
1628sub conn::drawextinfo {
1629 my ($self, $color, $type, $subtype, $message) = @_;
1630
1631 $self->drawinfo ($color, $message);
1090} 1632}
1091 1633
1092sub conn::spell_add { 1634sub conn::spell_add {
1093 my ($self, $spell) = @_; 1635 my ($self, $spell) = @_;
1094 1636
1637 # TODO
1638 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1095 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1639 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1096 });
1097 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1640 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1098 });
1099} 1641}
1100 1642
1101sub conn::spell_delete { 1643sub conn::spell_delete {
1102 my ($self, $spell) = @_; 1644 my ($self, $spell) = @_;
1103} 1645}
1104 1646
1105sub conn::addme_success { 1647sub conn::addme_success {
1106 my ($self) = @_; 1648 my ($self) = @_;
1107 1649
1650 $self->send ("command output-sync $CFG->{output_sync}");
1651 $self->send ("command output-count $CFG->{output_count}");
1652
1653 my $parser = new Pod::POM;
1654 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1655
1656 my %skill_tooltip;
1657
1658 for my $head2 ($pod->head2) {
1659 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1660 }
1661
1108 for my $skill (values %{$self->{skill_info}}) { 1662 for my $skill (values %{$self->{skill_info}}) {
1109 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1663 $MAPWIDGET->add_command ("ready_skill $skill",
1110 }); 1664 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1665 . $skill_tooltip{$skill});
1111 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1666 $MAPWIDGET->add_command ("use_skill $skill",
1667 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1668 . $skill_tooltip{$skill});
1669 }
1670}
1671
1672sub conn::eof {
1673 $MAPWIDGET->clr_commands;
1674
1675 stop_game;
1676}
1677
1678sub update_floorbox {
1679 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1680 return unless $CONN;
1681
1682 $FLOORBOX->clear;
1683 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1684
1685 my $count = 7;
1686 for (@{ $CONN->{container}{0} }) {
1687 if (--$count) {
1688 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1689 } else {
1690 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1691 last;
1692 }
1112 }); 1693 }
1694 });
1695
1696 $WANT_REFRESH++;
1697}
1698
1699sub conn::container_add {
1700 my ($self, $tag, $items) = @_;
1701
1702 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1703
1704 if ($tag == 0) {
1705 update_floorbox;
1706 $OPENCONT = 0;
1707 $INVR_LBL->set_text ("Floor");
1708 $INVR->set_items ($self->{container}{0});
1709 } elsif ($tag == $self->{player}{tag}) {
1710 $INVR_LBL->set_text ("Player");
1711 $INV->set_items ($self->{container}{$self->{player}{tag}})
1712 } else {
1713 $OPENCONT = $tag;
1714 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1715 $INVR->set_items ($self->{container}{$tag});
1716 }
1717
1718 # $self-<{player}{tag} => player inv
1719 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1720}
1721
1722sub conn::container_clear {
1723 my ($self, $tag) = @_;
1724
1725 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1726
1727 if ($tag == 0) {
1728 update_floorbox;
1729 $OPENCONT = 0;
1730 $INVR_LBL->set_text ("Floor");
1731 $INVR->set_items ($self->{container}{0});
1732 } elsif ($tag == $self->{player}{tag}) {
1733 $INVR_LBL->set_text ("Player");
1734 $INV->set_items ($self->{container}{$tag})
1735 } else {
1736 $OPENCONT = $tag;
1737 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1738 $INVR->set_items ($self->{container}{$tag});
1739 }
1740
1741# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1742}
1743
1744sub conn::item_delete {
1745 my ($self, @items) = @_;
1746
1747 for (@items) {
1748 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1749
1750 if ($_->{container} == 0) {
1751 update_floorbox;
1752 $OPENCONT = 0;
1753 $INVR_LBL->set_text ("Floor");
1754 $INVR->set_items ($self->{container}{0});
1755 } elsif ($_->{container} == $self->{player}{tag}) {
1756 $INVR_LBL->set_text ("Player");
1757 $INV->set_items ($self->{container}{$self->{player}{tag}})
1758 } else {
1759 $OPENCONT = $_->{container};
1760 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1761 $INVR->set_items ($self->{container}{$_->{container}});
1762 }
1763 }
1764}
1765
1766sub conn::item_update {
1767 my ($self, $item) = @_;
1768
1769 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1770
1771 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1772 $OPENCONT = 0;
1773 $INVR_LBL->set_text ("Floor");
1774 $INVR->set_items ($self->{container}{0});
1775
1776 $item->{widget}->update_item
1777 if $item->{widget};
1778 } else {
1779 if ($item->{container} == 0) {
1780 update_floorbox;
1781 $OPENCONT = 0;
1782 $INVR_LBL->set_text ("Floor");
1783 $INVR->set_items ($self->{container}{0});
1784 } elsif ($item->{container} == $self->{player}{tag}) {
1785 $INV->set_items ($self->{container}{$item->{container}})
1786 }
1113 } 1787 }
1114} 1788}
1115 1789
1116%SDL_CB = ( 1790%SDL_CB = (
1117 CFClient::SDL_QUIT => sub { 1791 CFClient::SDL_QUIT => sub {
1118 Event::unloop -1; 1792 Event::unloop -1;
1119 }, 1793 },
1120 CFClient::SDL_VIDEORESIZE => sub { 1794 CFClient::SDL_VIDEORESIZE => sub {
1121 }, 1795 },
1122 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1796 CFClient::SDL_VIDEOEXPOSE => sub {
1797 CFClient::UI::full_refresh;
1798 },
1123 CFClient::SDL_ACTIVEEVENT => sub { 1799 CFClient::SDL_ACTIVEEVENT => sub {
1124# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1800# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1125 }, 1801 },
1126 CFClient::SDL_KEYDOWN => sub { 1802 CFClient::SDL_KEYDOWN => sub {
1127 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1803 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1131 video_init; 1807 video_init;
1132 } else { 1808 } else {
1133 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1809 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1134 } 1810 }
1135 }, 1811 },
1136 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1812 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1137 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1813 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1138 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1814 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1139 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1815 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1140 CFClient::SDL_USEREVENT => \&audio_music_finished, 1816 CFClient::SDL_USEREVENT => sub {
1817 if ($_[0]{code} == 1) {
1818 audio_channel_finished $_[0]{data1};
1819 } elsif ($_[0]{code} == 0) {
1820 audio_music_finished;
1821 }
1822 },
1141); 1823);
1142 1824
1143############################################################################# 1825#############################################################################
1144 1826
1145$SIG{INT} = $SIG{TERM} = sub { exit }; 1827$SIG{INT} = $SIG{TERM} = sub { exit };
1146 1828
1147$TILECACHE = CFClient::db_table "tilecache";
1148$FACEMAP = CFClient::db_table "facemap";
1149
1150CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1151
1152my %DEF_CFG = (
1153 sdl_mode => 0,
1154 width => 640,
1155 height => 480,
1156 fullscreen => 0,
1157 fast => 0,
1158 fow_enable => 1,
1159 fow_intensity => 0.45,
1160 fow_smooth => 0,
1161 gui_fontsize => 1,
1162 log_fontsize => 1,
1163 gauge_fontsize => 1,
1164 gauge_size => 0.35,
1165 stat_fontsize => 1,
1166 mapsize => 100,
1167 host => "crossfire.schmorp.de",
1168 say_command => 'say',
1169 audio_enable => 1,
1170 bgm_enable => 1,
1171 bgm_volume => 0.25,
1172);
1173
1174while (my ($k, $v) = each %DEF_CFG) {
1175 $CFG->{$k} = $v unless exists $CFG->{$k};
1176}
1177
1178sdl_init;
1179
1180@SDL_MODES = reverse
1181 grep $_->[0] >= 640 && $_->[1] >= 480,
1182 CFClient::SDL_ListModes;
1183
1184@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1185
1186$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1187
1188{ 1829{
1189 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1830 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1190 1831
1832 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1833
1834 $TILECACHE = CFClient::db_table "tilecache";
1835 $FACEMAP = CFClient::db_table "facemap";
1836
1837 my %DEF_CFG = (
1838 sdl_mode => 0,
1839 width => 640,
1840 height => 480,
1841 fullscreen => 0,
1842 fast => 0,
1843 map_scale => 1,
1844 fow_enable => 1,
1845 fow_intensity => 0.45,
1846 fow_smooth => 0,
1847 gui_fontsize => 1,
1848 log_fontsize => 1,
1849 gauge_fontsize=> 1,
1850 gauge_size => 0.35,
1851 stat_fontsize => 1,
1852 mapsize => 100,
1853 host => "crossfire.schmorp.de",
1854 say_command => 'say',
1855 audio_enable => 1,
1856 bgm_enable => 1,
1857 bgm_volume => 0.25,
1858 output_sync => 1,
1859 output_count => 1,
1860 );
1861
1862 while (my ($k, $v) = each %DEF_CFG) {
1863 $CFG->{$k} = $v unless exists $CFG->{$k};
1864 }
1865
1866 sdl_init;
1867
1868 @SDL_MODES = reverse
1869 grep $_->[0] >= 640 && $_->[1] >= 480,
1870 CFClient::SDL_ListModes;
1871
1872 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1873
1874 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1875
1876 {
1877 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1878 DejaVuSans.ttf
1879 DejaVuSansMono.ttf
1880 DejaVuSans-Bold.ttf
1881 DejaVuSansMono-Bold.ttf
1882 DejaVuSans-Oblique.ttf
1883 DejaVuSansMono-Oblique.ttf
1884 DejaVuSans-BoldOblique.ttf
1885 DejaVuSansMono-BoldOblique.ttf
1886 );
1887
1191 CFClient::add_font $_ for @fonts; 1888 CFClient::add_font $_ for @fonts;
1192 CFClient::set_font $fonts[0]; 1889
1193} 1890 CFClient::pango_init;
1194 1891
1892 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1893 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1894
1895 $FONT_PROP->make_default;
1896 }
1897
1898# compare mono (ft) vs. rgba (cairo)
1899# ft - 1.8s, cairo 3s, even in alpha-only mode
1900# for my $rgba (0..1) {
1901# my $t1 = Time::HiRes::time;
1902# for (1..1000) {
1903# my $layout = CFClient::Layout->new ($rgba);
1904# $layout->set_text ("hallo" x 100);
1905# $layout->render;
1906# }
1907# my $t2 = Time::HiRes::time;
1908# warn $t2-$t1;
1909# }
1910
1195video_init; 1911 video_init;
1196audio_init; 1912 audio_init;
1913}
1197 1914
1198Event::loop; 1915Event::loop;
1199 1916
1200END { CFClient::SDL_Quit } 1917END { CFClient::SDL_Quit }
1201 1918
1919=head1 NAME
1202 1920
1921pclient - A Crossfire+ and Crossfire game client
1922
1923=head1 SYNOPSIS
1924
1925Just run it - no commandline arguments are supported.
1926
1927=head1 USAGE
1928
1929Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1930fullscreen and interactively.
1931
1932=head1 AUTHOR
1933
1934Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1935
1936
1937

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