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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.166 by elmex, Sun Apr 23 02:50:44 2006 UTC vs.
Revision 1.197 by root, Fri May 5 19:05:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
62 96
97our $INVWIN;
98our $INV;
99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
67 104
79 116
80 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
81 118
82 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
83 120
84 $CONN = new conn 121 $CONN = eval {
122 new conn
85 host => $host, 123 host => $host,
86 port => $port || 13327, 124 port => $port || 13327,
87 user => $CFG->{user}, 125 user => $CFG->{user},
88 pass => $CFG->{password}, 126 pass => $CFG->{password},
89 mapw => $mapsize, 127 mapw => $mapsize,
90 maph => $mapsize, 128 maph => $mapsize,
129 ;
91 ; 130 };
92 131
132 if ($CONN) {
93 status "login successful"; 133 status "login successful";
94 134
95 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
96} 139}
97 140
98sub stop_game { 141sub stop_game {
99 undef $CONN; 142 undef $CONN;
100} 143}
139 my ($self, $value) = @_; 182 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
141 } 184 }
142 ); 185 );
143 186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
144 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, $row++, new CFClient::UI::CheckBox 198 $table->add (1, $row++, new CFClient::UI::CheckBox
146 state => $CFG->{fow_enable}, 199 state => $CFG->{fow_enable},
147 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
148 connect_changed => sub { 201 connect_changed => sub {
219 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
220 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
221 connect_changed => sub { 274 connect_changed => sub {
222 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
223 &set_gauge_window_fontsize; 276 &set_gauge_window_fontsize;
224 #$GAUGES->{win}->check_size;
225 #$GAUGES->{win}->update;
226 } 277 }
227 ); 278 );
228 279
229 $table->add (1, $row++, new CFClient::UI::Button 280 $table->add (1, $row++, new CFClient::UI::Button
230 expand => 1, align => 0, text => "Apply", 281 expand => 1, align => 0, text => "Apply",
231 tooltip => "Apply the video settings (unless they are auto-apply)", 282 tooltip => "Apply the video settings",
232 connect_activate => sub { 283 connect_activate => sub {
233 video_shutdown (); 284 video_shutdown ();
234 video_init (); 285 video_init ();
235 } 286 }
236 ); 287 );
265 } 316 }
266 ); 317 );
267 318
268 $table->add (1, $row++, new CFClient::UI::Button 319 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 320 expand => 1, align => 0, text => "Apply",
270 tooltip => "Apply the audio settings that are not auto-apply", 321 tooltip => "Apply the audio settings",
271 connect_activate => sub { 322 connect_activate => sub {
272 audio_shutdown (); 323 audio_shutdown ();
273 audio_init (); 324 audio_init ();
274 } 325 }
275 ); 326 );
276 327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell <playername>' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
339
277 $dialog 340 $dialog
278} 341}
279 342
280sub set_stats_window_fontsize { 343sub set_stats_window_fontsize {
281 for (values %{$STATWIDS}) { 344 for (values %{$STATWIDS}) {
285 348
286sub set_gauge_window_fontsize { 349sub set_gauge_window_fontsize {
287 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
288 $_->set_fontsize ($::CFG->{gauge_fontsize}); 351 $_->set_fontsize ($::CFG->{gauge_fontsize});
289 } 352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
290} 356}
291 357
292sub make_gauge_window { 358sub make_gauge_window {
293 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
294# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
295 361
296 my $win = new CFClient::UI::Frame ( 362 my $win = new CFClient::UI::Frame (
297 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
298 ); 364 );
299 $win->add (my $vb = new CFClient::UI::VBox); 365 $win->add (my $hbox = new CFClient::UI::HBox
300 366 children => [
301 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
302 372
303 373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
304 $hbg->add (new CFClient::UI::Empty expand => 1); 376 (new CFClient::UI::Empty expand => 1),
305 $hbg->add (my $hb = new CFClient::UI::HBox); 377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
306 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
307 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
308 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
309 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
310 389
311 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
312 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
313 394
314 $GAUGES = { 395 $GAUGES = {
315 exp => $exp, win => $win, range => $rng, 396 exp => $exp, win => $win, range => $rng,
316 food => $fg, mana => $mg, hp => $hg, grace => $gg 397 food => $fg, mana => $mg, hp => $hg, grace => $gg
317 }; 398 };
399
400 &set_gauge_window_fontsize;
401
318 $win 402 $win
319} 403}
320 404
321sub make_stats_window { 405sub make_stats_window {
322 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
323 407
324 $tgw->add (my $vb = new CFClient::UI::VBox); 408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
325 $vb->add (my $uhb = new CFClient::UI::HBox);
326 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
327 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
328 411
329 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
330 413
331 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
332 415
333 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 416 my $black = [0, 0, 0];
334 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
335 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
336 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
337 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
338 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
339 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
340 417
341 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 for (
342 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
343 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
344 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
345 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
346 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
347 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
348 426
349 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
350 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
351 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
352 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
353 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
354 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
355 435
356 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
357 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
358 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
359 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
360 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 440 }
361 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
362 441
363 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
364 443
365 my $row = 0; 444 my $row = 0;
366 my $col = 0; 445 my $col = 0;
367 446
368 my %resist_names = ( 447 my %resist_names = (
369 slow => "Slow", 448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
370 holyw => "Holy Word", 449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
371 conf => "Confusion", 450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
372 fire => "Fire", 451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
373 depl => "Depletion", 452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
374 magic => "Magic", 453 magic => "Magic (resistance to magic spells like magic missile or similar)",
375 drain => "Draining", 454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
376 acid => "Acid", 455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
377 pois => "Poison", 456 pois => "Poison (resistance to getting poisoned)",
378 para => "Paralysation", 457 para => "Paralysation (this resistance affects the chance you get paralysed)",
379 deat => "Death", 458 deat => "Death (resistance against death spells)",
380 phys => "Physical", 459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
381 blind => "Blind", 460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
382 fear => "Fear", 461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
383 tund => "Turn undead", 462 tund => "Turn undead",
384 elec => "Electricity", 463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
385 cold => "Cold", 464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
386 ghit => "Ghost hit", 465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
387 ); 466 );
388 for (qw/slow holyw conf fire depl magic 467 for (qw/slow holyw conf fire depl magic
389 drain acid pois para deat phys 468 drain acid pois para deat phys
390 blind fear tund elec cold ghit/) 469 blind fear tund elec cold ghit/)
391 { 470 {
392 $tbl2->add ($col, $row, 471 $tbl2->add ($col, $row,
393 $STATWIDS->{"res_$_"} = 472 $STATWIDS->{"res_$_"} =
394 new CFClient::UI::Label text => "0", align => +1, valign => 0 473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
395 ); 481 );
396 $tbl2->add ($col + 1, $row, new CFClient::UI::Image can_hover => 1, can_events => 1, image => "ui/resist/resist_$_.png", tooltip => $resist_names{$_}); 482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
397 489
398 $row++; 490 $row++;
399 if ($row % 6 == 0) { 491 if ($row % 6 == 0) {
400 $col += 2; 492 $col += 2;
401 $row = 0; 493 $row = 0;
406 update_stats_window ({}); 498 update_stats_window ({});
407 499
408 $tgw 500 $tgw
409} 501}
410 502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
411sub update_stats_window { 507sub update_stats_window {
412 my ($stats) = @_; 508 my ($stats) = @_;
413 509
414 # i love text protocols!!! 510 # i love text protocols!!!
415 my $hp = $stats->{1} * 1; 511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
416 my $hp_m = $stats->{2} * 1; 512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
417 my $sp = $stats->{3} * 1; 513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
418 my $sp_m = $stats->{4} * 1; 514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
419 my $fo = $stats->{18} * 1; 515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
420 my $fo_m = 999; 516 my $fo_m = 999;
421 my $gr = $stats->{23} * 1; 517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
422 my $gr_m = $stats->{24} * 1; 518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
423 519
424 $GAUGES->{hp} ->set_value ($hp, $hp_m); 520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
425 $GAUGES->{mana} ->set_value ($sp, $sp_m); 521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
426 $GAUGES->{food} ->set_value ($fo, $fo_m); 522 $GAUGES->{food} ->set_value ($fo, $fo_m);
427 $GAUGES->{grace} ->set_value ($gr, $gr_m); 523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
428 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
429 ." LVL: " . $stats->{12} * 1); 525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
430 my $rng = $stats->{20}; 526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
431 $rng =~ s/^Range: //; # thank you so much dear server 527 $rng =~ s/^Range: //; # thank you so much dear server
432 $GAUGES->{range} ->set_text ("Rng: " . $rng); 528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
433 my $title = $stats->{21}; 529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
434 $title =~ s/^Player: //; 530 $title =~ s/^Player: //;
435 $STATWIDS->{title} ->set_text ("Title: " . $title); 531 $STATWIDS->{title} ->set_text ("Title: " . $title);
436 532
437 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
438 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
439 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
440 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
441 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
442 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
443 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
444 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
445 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
446 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
447 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
448 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
449 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
450 546
451 my %tbl = ( 547 my %tbl = (
452 phys => 100, 548 phys => 100,
453 magic => 101, 549 magic => 101,
454 fire => 102, 550 fire => 102,
483 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
484 580
485 $dialog 581 $dialog
486} 582}
487 583
584my $METASERVER_ATIME;
585
488sub update_metaserver { 586sub update_metaserver {
489 my ($HOST) = @_; 587 my ($HOST) = @_;
490 588
491 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
492 595
493 my $buf; 596 my $buf;
494 597
495 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
496 604
497 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
498 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
499 607
500 if (!defined $res) { 608 if (!defined $res) {
501 $_[0]->w->cancel; 609 $_[0]->w->cancel;
502 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
503 } elsif ($res == 0) { 611 } elsif ($res == 0) {
504 $_[0]->w->cancel; 612 $_[0]->w->cancel;
505 status "server list retrieved"; 613 status "server list retrieved";
506 614
507 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
508 616
509 $table->clear; 617 $table->clear;
510 618
511 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
512 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
536 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
537 645
538 $y++; 646 $y++;
539 647
540 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
541 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
542 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
543 }), 651 }),
544 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
545 ]); 653 ]);
546 654
577 685
578 $vbox->add (new CFClient::UI::Flopper 686 $vbox->add (new CFClient::UI::Flopper
579 expand => 1, 687 expand => 1,
580 text => "Metaserver", 688 text => "Metaserver",
581 other => $METASERVER, 689 other => $METASERVER,
582 tooltip => "Show a list of aviable crossfire servers", 690 tooltip => "Show a list of avaible crossfire servers",
583 connect_open => sub { 691 connect_open => sub {
584 update_metaserver $HOST; 692 update_metaserver $HOST;
585 } 693 }
586 ); 694 );
587 } 695 }
602 hidden => 1, 710 hidden => 1,
603 tooltip => "The password for your character", 711 tooltip => "The password for your character",
604 connect_changed => sub { 712 connect_changed => sub {
605 my ($self, $value) = @_; 713 my ($self, $value) = @_;
606 $CFG->{password} = $value; 714 $CFG->{password} = $value;
607 }
608 );
609
610 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
611 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
612 text => $CFG->{say_command},
613 tooltip => "This is the command that will be used if you write a line in the message window entry. "
614 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
615 ."But you could also set it to 'tell <playername>' to only chat with that user.",
616 connect_changed => sub {
617 my ($self, $value) = @_;
618 $CFG->{say_command} = $value;
619 } 715 }
620 ); 716 );
621 717
622 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
623 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
640} 736}
641 737
642sub message_window { 738sub message_window {
643 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
644 title => "Messages", 740 title => "Messages",
645 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
646 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
647 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
648 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
649 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
650 746
651 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
652 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
653 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
654 ); 751 );
655 752
656 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
657 connect_focus_in => sub { 754 connect_focus_in => sub {
690 }; 787 };
691 788
692 $window 789 $window
693} 790}
694 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
695sub sdl_init { 798sub sdl_init {
696 CFClient::SDL_Init 799 CFClient::SDL_Init
697 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
698} 801}
699 802
700sub video_init { 803sub video_init {
701 sdl_init; 804 sdl_init;
805
806 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
702 807
703 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 808 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
704 $FULLSCREEN = $CFG->{fullscreen}; 809 $FULLSCREEN = $CFG->{fullscreen};
705 $FAST = $CFG->{fast}; 810 $FAST = $CFG->{fast};
706 811
730 fontsize => 0.8, 835 fontsize => 0.8,
731 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 836 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
732 $ALT_ENTER_MESSAGE->show; 837 $ALT_ENTER_MESSAGE->show;
733 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 838 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
734 839
735 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 840 CFClient::UI::FancyFrame->new (
736 $MAPWIDGET->focus_in; 841 border_bg => [1, 1, 1, 192/255],
842 bg => [1, 1, 1, 0],
843 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 )->show;
845
846 $MAPWIDGET = new CFClient::MapWidget;
737 $MAPWIDGET->connect (activate_console => sub { 847 $MAPWIDGET->connect (activate_console => sub {
738 my ($mapwidget, $preset) = @_; 848 my ($mapwidget, $preset) = @_;
739 849
740 if ($CONSOLE) { 850 if ($CONSOLE) {
741 $CONSOLE->{input}->{auto_activated} = 1; 851 $CONSOLE->{input}->{auto_activated} = 1;
744 if ($preset && $CONSOLE->{input}->get_text eq '') { 854 if ($preset && $CONSOLE->{input}->get_text eq '') {
745 $CONSOLE->{input}->set_text ($preset); 855 $CONSOLE->{input}->set_text ($preset);
746 } 856 }
747 } 857 }
748 }); 858 });
859 $MAPWIDGET->show;
860 $MAPWIDGET->focus_in;
749 861
750 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 862 $BUTTONBAR = new CFClient::UI::HBox;
751 863
752 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
753 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
754 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
867
868 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869
870 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
755 872
756 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 873 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
757 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 874 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
758 status "Configuration Saved"; 875 status "Configuration Saved";
759 }); 876 });
760 877
761 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 878 $BUTTONBAR->show;
762 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
763 879
764 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 880 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
765
766
767} 881}
768 882
769sub video_shutdown { 883sub video_shutdown {
770 $CFClient::UI::ROOT->{children} = []; 884 $CFClient::UI::ROOT->{children} = [];
885 undef $CFClient::UI::GRAB;
886 undef $CFClient::UI::HOVER;
771 undef $SDL_ACTIVE; 887 undef $SDL_ACTIVE;
772} 888}
773 889
774my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 890my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
775my $bgmusic;#TODO#hack#d# 891my $bgmusic;#TODO#hack#d#
784 push @bgmusic, shift @bgmusic; 900 push @bgmusic, shift @bgmusic;
785} 901}
786 902
787sub audio_init { 903sub audio_init {
788 if ($CFG->{audio_enable}) { 904 if ($CFG->{audio_enable}) {
789 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 905 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
790 $SDL_MIXER = !CFClient::Mix_OpenAudio; 906 $SDL_MIXER = !CFClient::Mix_OpenAudio;
791 CFClient::Mix_AllocateChannels 8; 907 CFClient::Mix_AllocateChannels 8;
792 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 908 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
793 909
794 audio_music_finished; 910 audio_music_finished;
949# at worst. 1065# at worst.
950sub conn::flood_fill { 1066sub conn::flood_fill {
951 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1067 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
952 1068
953 # the server does not allow map paths > 6 1069 # the server does not allow map paths > 6
954 return if 6 <= length $path; 1070 return if 7 <= length $path;
955 1071
956 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1072 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
957 1073
958 for ( 1074 for (
959 [1, 0, -1], 1075 [1, 0, -1],
1002 1118
1003 $self->flush_map; 1119 $self->flush_map;
1004 1120
1005 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1121 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1006 1122
1007 my $mapmapw = 250; 1123 my $mapmapw = $MAPMAP->{w};
1008 my $mapmaph = 250; 1124 my $mapmaph = $MAPMAP->{h};
1009 1125
1010 $self->{neigh_rect} = [ 1126 $self->{neigh_rect} = [
1011 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1127 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1012 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1128 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1013 ]; 1129 ];
1056 } 1172 }
1057 1173
1058gotid: 1174gotid:
1059 $face->{id} = $id; 1175 $face->{id} = $id;
1060 $MAP->set_face ($facenum => $id); 1176 $MAP->set_face ($facenum => $id);
1177 $self->{faceid}[$facenum] = $id;#d#
1061 $TILECACHE->get ($id) 1178 $TILECACHE->get ($id)
1062} 1179}
1063 1180
1064sub conn::face_update { 1181sub conn::face_update {
1065 my ($self, $facenum, $face) = @_; 1182 my ($self, $facenum, $face) = @_;
1073 my ($self, $id, $data) = @_; 1190 my ($self, $id, $data) = @_;
1074 1191
1075 $self->{texture}[$id] ||= do { 1192 $self->{texture}[$id] ||= do {
1076 my $tex = 1193 my $tex =
1077 new_from_image CFClient::Texture 1194 new_from_image CFClient::Texture
1078 $data, minify => 1; 1195 $data, minify => 1, mipmap => 1;
1079 1196
1080 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1197 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1081 $MAPWIDGET->update; 1198 $MAPWIDGET->update;
1082 1199
1083 $tex 1200 $tex
1095 1212
1096 $chunk->play; 1213 $chunk->play;
1097# warn "sound $x,$y,$soundnum,$type\n";#d# 1214# warn "sound $x,$y,$soundnum,$type\n";#d#
1098} 1215}
1099 1216
1217my $LAST_QUERY; # server is stupid, stupid, stupid
1218
1100sub conn::query { 1219sub conn::query {
1101 my ($self, $flags, $prompt) = @_; 1220 my ($self, $flags, $prompt) = @_;
1102 1221
1103 #TODO, display dialog with relevant information 1222 $prompt = $LAST_QUERY unless length $prompt;
1104 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1223 $LAST_QUERY = $prompt;
1224
1225 my $dialog = new CFClient::UI::FancyFrame
1226 title => "Query",
1227 child => my $vbox = new CFClient::UI::VBox;
1228
1229 $vbox->add (new CFClient::UI::Label
1230 max_w => $::WIDTH * 0.4,
1231 text => $prompt);
1232
1233 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1234 $vbox->add (my $hbox = new CFClient::HBox);
1235 $hbox->add (new CFClient::Button
1236 text => "No",
1237 connect_activate => sub {
1238 $self->send ("reply n");
1239 $dialog->destroy;
1240 $MAPWIDGET->focus_in;
1241 }
1242 );
1243 $hbox->add (new CFClient::Button
1244 text => "Yes",
1245 connect_activate => sub {
1246 $self->send ("reply y");
1247 $dialog->destroy;
1248 $MAPWIDGET->focus_in;
1249 },
1250 );
1251
1252 $dialog->focus_in;
1253
1254 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1255 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1256 $vbox->add (my $entry = new CFClient::UI::Entry
1257 connect_changed => sub {
1258 $self->send ("reply $_[1]");
1259 $dialog->destroy;
1260 $MAPWIDGET->focus_in;
1261 },
1262 );
1263
1264 $entry->focus_in;
1265
1266 } else {
1267 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1268
1269 $vbox->add (my $entry = new CFClient::UI::Entry
1270 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1271 connect_activate => sub {
1272 $self->send ("reply $_[1]");
1273 $dialog->destroy;
1274 $MAPWIDGET->focus_in;
1275 },
1276 );
1277
1278 $entry->focus_in;
1279 }
1280
1281 $dialog->show;
1105} 1282}
1106 1283
1107sub conn::drawinfo { 1284sub conn::drawinfo {
1108 my ($self, $color, $text) = @_; 1285 my ($self, $color, $text) = @_;
1109 1286
1127} 1304}
1128 1305
1129sub conn::spell_add { 1306sub conn::spell_add {
1130 my ($self, $spell) = @_; 1307 my ($self, $spell) = @_;
1131 1308
1309 # TODO
1310 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1132 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1311 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1133 });
1134 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1312 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1135 });
1136} 1313}
1137 1314
1138sub conn::spell_delete { 1315sub conn::spell_delete {
1139 my ($self, $spell) = @_; 1316 my ($self, $spell) = @_;
1140} 1317}
1141 1318
1142sub conn::addme_success { 1319sub conn::addme_success {
1143 my ($self) = @_; 1320 my ($self) = @_;
1144 1321
1145 for my $skill (values %{$self->{skill_info}}) { 1322 for my $skill (values %{$self->{skill_info}}) {
1146 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1323 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1324 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1325 }
1326}
1327
1328sub update_floorbox {
1329 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1330 $FLOORBOX->clear;
1331 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1332
1333 # we basically have to use the same sorting as everybody else
1334 for my $item (@{ $CONN->{container}{0} }) {
1335 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1147 }); 1336 }
1148 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1337 });
1338 refresh;
1339}
1340
1341sub conn::container_add {
1342 my ($self, $id, $items) = @_;
1343
1344 update_floorbox if $id == 0;
1345 if ($self->{player}{tag} == $id) {
1346 $INV->set_items ($self->{container}{$self->{player}{tag}});
1347 }
1348 # $self-<{player}{tag} => player inv
1349 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1350}
1351
1352sub conn::container_clear {
1353 my ($self, $id) = @_;
1354
1355 update_floorbox if $id == 0;
1356 if ($self->{player}{tag} == $id) {
1357 $INV->set_items ($self->{container}{$id});
1358 }
1359
1360# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1361}
1362
1363sub conn::item_delete {
1364 my ($self, @items) = @_;
1365
1366 for (@items) {
1367 update_floorbox if $_->{container} == 0;
1368 if ($self->{player}{tag} == $_->{container}) {
1369 $INV->set_items ($self->{container}{$_->{container}});
1149 }); 1370 }
1371 }
1372}
1373
1374sub conn::item_update {
1375 my ($self, $item) = @_;
1376
1377 update_floorbox if $item->{container} == 0;
1378 if ($self->{player}{tag} == $item->{container}) {
1379 $INV->set_items ($self->{container}{$item->{container}});
1150 } 1380 }
1151} 1381}
1152 1382
1153%SDL_CB = ( 1383%SDL_CB = (
1154 CFClient::SDL_QUIT => sub { 1384 CFClient::SDL_QUIT => sub {
1179 1409
1180############################################################################# 1410#############################################################################
1181 1411
1182$SIG{INT} = $SIG{TERM} = sub { exit }; 1412$SIG{INT} = $SIG{TERM} = sub { exit };
1183 1413
1414CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1415
1184$TILECACHE = CFClient::db_table "tilecache"; 1416$TILECACHE = CFClient::db_table "tilecache";
1185$FACEMAP = CFClient::db_table "facemap"; 1417$FACEMAP = CFClient::db_table "facemap";
1186
1187CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1188 1418
1189my %DEF_CFG = ( 1419my %DEF_CFG = (
1190 sdl_mode => 0, 1420 sdl_mode => 0,
1191 width => 640, 1421 width => 640,
1192 height => 480, 1422 height => 480,
1193 fullscreen => 0, 1423 fullscreen => 0,
1194 fast => 0, 1424 fast => 0,
1425 map_scale => 0.5,
1195 fow_enable => 1, 1426 fow_enable => 1,
1196 fow_intensity => 0.45, 1427 fow_intensity => 0.45,
1197 fow_smooth => 0, 1428 fow_smooth => 0,
1198 gui_fontsize => 1, 1429 gui_fontsize => 1,
1199 log_fontsize => 1, 1430 log_fontsize => 1,
1221@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1452@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1222 1453
1223$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1454$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1224 1455
1225{ 1456{
1226 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1457 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1458 DejaVuSans.ttf
1459 DejaVuSansMono.ttf
1460 DejaVuSans-Bold.ttf
1461 DejaVuSansMono-Bold.ttf
1462 DejaVuSans-Oblique.ttf
1463 DejaVuSansMono-Oblique.ttf
1464 DejaVuSans-BoldOblique.ttf
1465 DejaVuSansMono-BoldOblique.ttf
1466 );
1227 1467
1228 CFClient::add_font $_ for @fonts; 1468 CFClient::add_font $_ for @fonts;
1229 CFClient::set_font $fonts[0]; 1469
1470 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1471 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1472
1473 $FONT_PROP->make_default;
1230} 1474}
1231 1475
1232video_init; 1476video_init;
1233audio_init; 1477audio_init;
1234 1478
1235Event::loop; 1479Event::loop;
1236 1480
1237END { CFClient::SDL_Quit } 1481END { CFClient::SDL_Quit }
1238 1482
1483=head1 pclient - Crossfire+ and Crossfire game client
1239 1484
1485Pclient is a Crossfire+ and Crossfire game client.
1486
1487=head2 Features
1488
1489=over 4
1490
1491=item Fullscreen Map
1492
1493PClient can uses a fullscreen map, which greatly enhances how much of the
1494game world you can see.
1495
1496=item Persistent Map Cache (Crossfire+ only)
1497
1498PClient can persistently cache all map data it received from the
1499server. This not only allows it to display an overview map, but also
1500ensures that once-explored areas will be available the next time you want
1501to explore more.
1502
1503=item Hardware acceleration
1504
1505Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1506acceleration. Most modern graphics cards have difficulties with 2D
1507acceleration, while 3D graphics is accelerated well.
1508
1509=item No arbitrary limits
1510
1511Unlike other Crossfire clients, pclient does not suffer from arbitrary
1512limits (like a fixed amount of face numbers). There are still limits, but
1513they are not arbitrarily low :)
1514
1515=back
1516
1517=head1 USAGE
1518
1519=head2 The Map
1520
1521The map is always displayed in the background, behind all other windows and UI elements.
1522
1523#TODO# middle-click scrolls
1524#
1525# keys:
1526#
1527# a apply
1528# keypad moves, kp_5 applies ranged attack to self
1529
1530Starting to type enters the I<completion mode>. In that mode, you can type
1531abbreviations or commands and have them executed as soon as they match a
1532valid command. This is best explained by a few examples:
1533
1534Typing B<climb> will display a list of commands with I<climb> in their
1535name, such as I<ready_skill climbing> and I<use_skill climbing>.
1536
1537You can abbreviate commands by typing only the first character of every
1538word. For example, typing I<iwor> will likely select I<invoke word of
1539recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1540will likely select I<ready_skill climbing> and I<usl> will give you
1541I<use_skill levitation>.
1542
1543=head2 The map overview
1544
1545#TODO#
1546
1547=head2 The Status area in the lower right corner
1548
1549#TODO#
1550
1551=head2 The I<Statistics>/I>Stats> window
1552
1553#TODO#
1554
1555=head1 FAQ
1556
1557=over 4
1558
1559=item The client is very sluggish and slow, what can I do about this?
1560
1561Most likely, you don't have accelerated OpenGL support. Try to find a
1562newer driver, or a driver from your hardware vendor, that features OpenGL
1563support.
1564
1565If this is not an option, the following Setup options reduce the load and
1566will likely make the client playable with sofwtare rendering (it will
1567still be slow, though):
1568
1569=over 4
1570
1571=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1572
1573=item Enable B<Fast & Ugly> mode
1574
1575=item Disable B<Fog of War>
1576
1577=item Increase B<Map Scale>
1578
1579=back
1580
1581=back
1582
1583=head1 AUTHOR
1584
1585Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1586
1587
1588

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