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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.166 by elmex, Sun Apr 23 02:50:44 2006 UTC vs.
Revision 1.225 by root, Wed May 17 16:17:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
48 87
88our $FLOORBOX;
49our $GAUGES; 89our $GAUGES;
50our $STATWIDS; 90our $STATWIDS;
51 91
52our $SDL_ACTIVE; 92our $SDL_ACTIVE;
53our %SDL_CB; 93our %SDL_CB;
55our $SDL_MIXER; 95our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
58 98
59our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 100our $STATUSBOX;
61our $DEBUG_STATUS; 101our $DEBUG_STATUS;
62 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
63sub status { 109sub status {
64 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
93 status "login successful"; 140 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
96} 153}
97 154
98sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
99 undef $CONN; 167 undef $MAP;
100} 168}
101 169
102sub client_setup { 170sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 172 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 175
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 178
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 181
114 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 183 my ($self, $value) = @_;
116 184
136 state => $CFG->{fast}, 204 state => $CFG->{fast},
137 tooltip => "Lower the visual quality considerably to speed up rendering.", 205 tooltip => "Lower the visual quality considerably to speed up rendering.",
138 connect_changed => sub { 206 connect_changed => sub {
139 my ($self, $value) = @_; 207 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
141 } 219 }
142 ); 220 );
143 221
144 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
172 } 250 }
173 ); 251 );
174 252
175 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
176 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
177 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
178 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
179 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
180 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
181# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
182 }
183 ); 258 );
184 259
185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
186 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
187 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
188 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
189 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
190 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
191 }
192 ); 265 );
193 266
194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
195 268
196 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
197 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
198 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
199 connect_changed => sub { 272 connect_changed => sub {
200 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
201 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
202 } 275 }
203 ); 276 );
204 277
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
206 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
208 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
209 connect_changed => sub { 282 connect_changed => sub {
210 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
211 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
212 $GAUGES->{win}->set_size ($WIDTH, $h);
213 $GAUGES->{win}->move (0, $HEIGHT - $h);
214 } 285 }
215 ); 286 );
216 287
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
218 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
219 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
220 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
221 connect_changed => sub { 292 connect_changed => sub {
222 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
223 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
224 #$GAUGES->{win}->check_size;
225 #$GAUGES->{win}->update;
226 } 295 }
227 ); 296 );
228 297
229 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
230 expand => 1, align => 0, text => "Apply", 299 expand => 1, align => 0, text => "Apply",
231 tooltip => "Apply the video settings (unless they are auto-apply)", 300 tooltip => "Apply the video settings",
232 connect_activate => sub { 301 connect_activate => sub {
233 video_shutdown (); 302 video_shutdown ();
234 video_init (); 303 video_init ();
235 } 304 }
236 ); 305 );
265 } 334 }
266 ); 335 );
267 336
268 $table->add (1, $row++, new CFClient::UI::Button 337 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 338 expand => 1, align => 0, text => "Apply",
270 tooltip => "Apply the audio settings that are not auto-apply", 339 tooltip => "Apply the audio settings",
271 connect_activate => sub { 340 connect_activate => sub {
272 audio_shutdown (); 341 audio_shutdown ();
273 audio_init (); 342 audio_init ();
274 } 343 }
275 ); 344 );
276 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
277 $dialog 358 $dialog
278} 359}
279 360
280sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
281 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
285 366
286sub set_gauge_window_fontsize { 367sub set_gauge_window_fontsize {
287 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
288 $_->set_fontsize ($::CFG->{gauge_fontsize}); 369 $_->set_fontsize ($::CFG->{gauge_fontsize});
289 } 370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
290} 374}
291 375
292sub make_gauge_window { 376sub make_gauge_window {
293 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
294# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
295 378
296 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
297 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
298 ); 383 );
384
299 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
300 386 children => [
301 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
302 395
303 396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
304 $hbg->add (new CFClient::UI::Empty expand => 1); 399 (new CFClient::UI::Empty expand => 1),
305 $hbg->add (my $hb = new CFClient::UI::HBox); 400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
306 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
307 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
308 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
309 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
310 412
311 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
312 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
313 417
314 $GAUGES = { 418 $GAUGES = {
315 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
316 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
317 }; 421 };
422
423 &set_gauge_window_fontsize;
424
318 $win 425 $win
319} 426}
320 427
321sub make_stats_window { 428sub make_stats_window {
322 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
323 430
324 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
325 $vb->add (my $uhb = new CFClient::UI::HBox);
326 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
327 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
328 434
329 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
330 436
331 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
332 438
333 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 439 my $black = [0, 0, 0];
334 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
335 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
336 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
337 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
338 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
339 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
340 440
341 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 441 for (
342 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
343 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
344 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
345 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
346 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
347 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
348 449
349 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
350 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
351 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
352 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
353 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
354 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
355 458
356 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
357 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
358 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
359 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
360 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 }
361 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
362 464
363 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
364 466
365 my $row = 0; 467 my $row = 0;
366 my $col = 0; 468 my $col = 0;
367 469
368 my %resist_names = ( 470 my %resist_names = (
369 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
370 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
371 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
372 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
373 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
374 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
375 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
376 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
377 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
378 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
379 deat => "Death", 481 deat => "Death (resistance against death spells)",
380 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
381 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
382 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
383 tund => "Turn undead", 485 tund => "Turn undead",
384 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
385 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
386 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
387 ); 489 );
388 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
389 drain acid pois para deat phys 491 drain acid pois para deat phys
390 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
391 { 493 {
392 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
393 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
394 new CFClient::UI::Label text => "0", align => +1, valign => 0 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
395 ); 504 );
396 $tbl2->add ($col + 1, $row, new CFClient::UI::Image can_hover => 1, can_events => 1, image => "ui/resist/resist_$_.png", tooltip => $resist_names{$_}); 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
397 512
398 $row++; 513 $row++;
399 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
400 $col += 2; 515 $col += 2;
401 $row = 0; 516 $row = 0;
406 update_stats_window ({}); 521 update_stats_window ({});
407 522
408 $tgw 523 $tgw
409} 524}
410 525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
411sub update_stats_window { 530sub update_stats_window {
412 my ($stats) = @_; 531 my ($stats) = @_;
413 532
414 # i love text protocols!!! 533 # i love text protocols!!!
415 my $hp = $stats->{1} * 1; 534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
416 my $hp_m = $stats->{2} * 1; 535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
417 my $sp = $stats->{3} * 1; 536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
418 my $sp_m = $stats->{4} * 1; 537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
419 my $fo = $stats->{18} * 1; 538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
420 my $fo_m = 999; 539 my $fo_m = 999;
421 my $gr = $stats->{23} * 1; 540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
422 my $gr_m = $stats->{24} * 1; 541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
423 542
424 $GAUGES->{hp} ->set_value ($hp, $hp_m); 543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
425 $GAUGES->{mana} ->set_value ($sp, $sp_m); 544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
426 $GAUGES->{food} ->set_value ($fo, $fo_m); 545 $GAUGES->{food} ->set_value ($fo, $fo_m);
427 $GAUGES->{grace} ->set_value ($gr, $gr_m); 546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
428 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
429 ." LVL: " . $stats->{12} * 1); 548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
430 my $rng = $stats->{20}; 549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
431 $rng =~ s/^Range: //; # thank you so much dear server 550 $rng =~ s/^Range: //; # thank you so much dear server
432 $GAUGES->{range} ->set_text ("Rng: " . $rng); 551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
433 my $title = $stats->{21}; 552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
434 $title =~ s/^Player: //; 553 $title =~ s/^Player: //;
435 $STATWIDS->{title} ->set_text ("Title: " . $title); 554 $STATWIDS->{title} ->set_text ("Title: " . $title);
436 555
437 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
438 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
439 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
440 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
441 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
442 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
443 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
444 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
445 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
446 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
447 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
448 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
449 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
450 569
451 my %tbl = ( 570 my %tbl = (
452 phys => 100, 571 phys => 100,
453 magic => 101, 572 magic => 101,
454 fire => 102, 573 fire => 102,
475 594
476} 595}
477 596
478sub metaserver_dialog { 597sub metaserver_dialog {
479 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
480 title => "Metaserver", 599 title => "Server List",
481 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
482 601
483 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
484 603
485 $dialog 604 $dialog
486} 605}
606
607my $METASERVER_ATIME;
487 608
488sub update_metaserver { 609sub update_metaserver {
489 my ($HOST) = @_; 610 my ($HOST) = @_;
490 611
491 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
492 618
493 my $buf; 619 my $buf;
494 620
495 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
496 627
497 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
498 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
499 630
500 if (!defined $res) { 631 if (!defined $res) {
501 $_[0]->w->cancel; 632 $_[0]->w->cancel;
502 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
503 } elsif ($res == 0) { 634 } elsif ($res == 0) {
504 $_[0]->w->cancel; 635 $_[0]->w->cancel;
505 status "server list retrieved"; 636 status "server list retrieved";
506 637
507 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
508 639
509 $table->clear; 640 $table->clear;
510 641
511 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
512 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
536 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
537 668
538 $y++; 669 $y++;
539 670
540 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
541 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
542 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
543 }), 674 }),
544 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
545 ]); 676 ]);
546 677
547 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
548 for 0 .. $#$m; 680 for 0 .. $#$m;
549 } 681 }
550 } 682 }
551 }); 683 });
552} 684}
575 707
576 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
577 709
578 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
579 expand => 1, 711 expand => 1,
580 text => "Metaserver", 712 text => "Server List",
581 other => $METASERVER, 713 other => $METASERVER,
582 tooltip => "Show a list of aviable crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
583 connect_open => sub { 715 connect_open => sub {
584 update_metaserver $HOST; 716 update_metaserver $HOST;
585 } 717 }
586 ); 718 );
587 } 719 }
605 my ($self, $value) = @_; 737 my ($self, $value) = @_;
606 $CFG->{password} = $value; 738 $CFG->{password} = $value;
607 } 739 }
608 ); 740 );
609 741
610 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
611 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
612 text => $CFG->{say_command},
613 tooltip => "This is the command that will be used if you write a line in the message window entry. "
614 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
615 ."But you could also set it to 'tell <playername>' to only chat with that user.",
616 connect_changed => sub {
617 my ($self, $value) = @_;
618 $CFG->{say_command} = $value;
619 }
620 );
621
622 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
623 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
624 req_w => 100, 744 req_w => 100,
625 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
626 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
627 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
628 connect_changed => sub { 748 connect_changed => sub {
629 my ($self, $value) = @_; 749 my ($self, $value) = @_;
630 750
631 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
632 }, 752 },
633 ); 753 );
634 754
635 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
756 expand => 1,
757 align => 0,
758 text => "Login",
759 connect_activate => sub {
760 $CONN ? stop_game
636 start_game; 761 : start_game;
762 },
637 }); 763 );
638 764
639 $dialog 765 $dialog
640} 766}
641 767
642sub message_window { 768sub message_window {
643 my $window = new CFClient::UI::FancyFrame 769 my $window = new CFClient::UI::FancyFrame
644 title => "Messages", 770 title => "Messages",
645 border_bg => [1, 1, 1, 0.5], 771 border_bg => [1, 1, 1, 1],
646 bg => [0.3, 0.3, 0.3, 0.8], 772 bg => [0, 0, 0, 0.5],
647 user_w => int $::WIDTH / 3, 773 user_w => int $::WIDTH / 3,
648 user_h => int $::HEIGHT / 5, 774 user_h => int $::HEIGHT / 5,
649 child => (my $vbox = new CFClient::UI::VBox); 775 child => (my $vbox = new CFClient::UI::VBox);
650 776
651 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 777 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
652 expand => 1, 778 expand => 1,
779 font => $FONT_FIXED,
653 fontsize => $::CFG->{log_fontsize}, 780 fontsize => $::CFG->{log_fontsize},
654 ); 781 );
655 782
656 $vbox->add (my $input = new CFClient::UI::Entry 783 $vbox->add (my $input = new CFClient::UI::Entry
657 connect_focus_in => sub { 784 connect_focus_in => sub {
690 }; 817 };
691 818
692 $window 819 $window
693} 820}
694 821
822sub make_inventory_window {
823 my $invwin = new CFClient::UI::FancyFrame
824 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
825
826 $invwin->add (my $hb = new CFClient::UI::HBox);
827
828 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
829 $vb1->add (my $lbl = new CFClient::UI::Label);
830 $lbl->set_text ("Player");
831 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
832
833 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
834 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
835 $INVR_LBL->set_text ("Floor");
836 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
837
838 $invwin
839}
840
695sub sdl_init { 841sub sdl_init {
696 CFClient::SDL_Init 842 CFClient::SDL_Init
697 and die "SDL::Init failed!\n"; 843 and die "SDL::Init failed!\n";
698} 844}
699 845
700sub video_init { 846sub video_init {
701 sdl_init; 847 sdl_init;
702 848
849 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
850
703 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 851 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
704 $FULLSCREEN = $CFG->{fullscreen}; 852 $FULLSCREEN = $CFG->{fullscreen};
705 $FAST = $CFG->{fast}; 853 $FAST = $CFG->{fast};
706 854
707 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 855 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
708 or die "SDL_SetVideoMode failed!\n"; 856 or die "SDL_SetVideoMode failed!\n";
709 857
710 $SDL_ACTIVE = 1; 858 $SDL_ACTIVE = 1;
711
712 $LAST_REFRESH = time - 0.01; 859 $LAST_REFRESH = time - 0.01;
713 860
714 CFClient::gl_init; 861 CFClient::gl_init;
715 862
716 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 863 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
717 864
865 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
866
718 ############################################################################# 867 #############################################################################
719 868
869 unless ($DEBUG_STATUS) {
870 # create the widgets
871
720 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 872 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
721 $DEBUG_STATUS->show; 873 $DEBUG_STATUS->show;
722 874
723 $STATUS_LINE = new CFClient::UI::Label 875 $STATUSBOX = new CFClient::UI::Statusbox;
724 padding => 0, 876 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
725 y => $HEIGHT - $FONTSIZE * 1.8;
726 $STATUS_LINE->show;
727 877
728 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 878 (new CFClient::UI::Frame
729 padding => 0, 879 bg => [0, 0, 0, 0.4],
730 fontsize => 0.8, 880 req_y => -1,
731 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 881 child => $STATUSBOX,
732 $ALT_ENTER_MESSAGE->show; 882 )->show;
733 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
734 883
735 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 884 CFClient::UI::FancyFrame->new (
736 $MAPWIDGET->focus_in; 885 border_bg => [1, 1, 1, 192/255],
886 bg => [1, 1, 1, 0],
887 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
888 )->show;
889
890 $MAPWIDGET = new CFClient::MapWidget;
737 $MAPWIDGET->connect (activate_console => sub { 891 $MAPWIDGET->connect (activate_console => sub {
738 my ($mapwidget, $preset) = @_; 892 my ($mapwidget, $preset) = @_;
739 893
740 if ($CONSOLE) { 894 if ($CONSOLE) {
741 $CONSOLE->{input}->{auto_activated} = 1; 895 $CONSOLE->{input}->{auto_activated} = 1;
742 $CONSOLE->{input}->focus_in; 896 $CONSOLE->{input}->focus_in;
743 897
744 if ($preset && $CONSOLE->{input}->get_text eq '') { 898 if ($preset && $CONSOLE->{input}->get_text eq '') {
745 $CONSOLE->{input}->set_text ($preset); 899 $CONSOLE->{input}->set_text ($preset);
900 }
746 } 901 }
747 } 902 });
748 }); 903 $MAPWIDGET->show;
904 $MAPWIDGET->focus_in;
749 905
750 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 906 $BUTTONBAR = new CFClient::UI::HBox;
751 907
752 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
753 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
754 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 910 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
755 911
756 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
757 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
758 status "Configuration Saved";
759 });
760
761 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 912 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
913
762 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 914 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
915 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
763 916
917 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
918 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
919 status "Configuration Saved";
920 });
921
922 $BUTTONBAR->show;
923
924 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
925
926 # delay till geometry is constant
927 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
764 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 928 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
765 929 my $widget = $GAUGES->{win};
766 930 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
931 });
932 force_refresh ();
933 }
767} 934}
768 935
769sub video_shutdown { 936sub video_shutdown {
770 $CFClient::UI::ROOT->{children} = [];
771 undef $SDL_ACTIVE; 937 undef $SDL_ACTIVE;
772} 938}
773 939
774my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 940my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
775my $bgmusic;#TODO#hack#d# 941my $bgmusic;#TODO#hack#d#
942
943sub audio_channel_finished {
944 my ($channel) = @_;
945
946 warn "channel $channel finished\n";#d#
947}
776 948
777sub audio_music_finished { 949sub audio_music_finished {
778 return unless $CFG->{bgm_enable}; 950 return unless $CFG->{bgm_enable};
779 951
780 # TODO: hack, do play loop and mood music 952 # TODO: hack, do play loop and mood music
784 push @bgmusic, shift @bgmusic; 956 push @bgmusic, shift @bgmusic;
785} 957}
786 958
787sub audio_init { 959sub audio_init {
788 if ($CFG->{audio_enable}) { 960 if ($CFG->{audio_enable}) {
789 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 961 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
790 $SDL_MIXER = !CFClient::Mix_OpenAudio; 962 $SDL_MIXER = !CFClient::Mix_OpenAudio;
791 CFClient::Mix_AllocateChannels 8; 963 CFClient::Mix_AllocateChannels 8;
792 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 964 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
793 965
794 audio_music_finished; 966 audio_music_finished;
821} 993}
822 994
823my %animate_object; 995my %animate_object;
824my $animate_timer; 996my $animate_timer;
825 997
826my $want_refresh;
827my $can_refresh;
828
829my $fps = 9; 998my $fps = 9;
830 999
831sub force_refresh { 1000sub force_refresh {
832 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1001 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
833 debug sprintf "%3.2f", $fps; 1002 debug sprintf "%3.2f", $fps;
834 1003
835 $want_refresh = 0;
836 $can_refresh = 0;
837
838 $CFClient::UI::ROOT->draw; 1004 $CFClient::UI::ROOT->draw;
839
840 CFClient::SDL_GL_SwapBuffers; 1005 CFClient::SDL_GL_SwapBuffers;
841 1006
1007 $WANT_REFRESH = 0;
1008 $CAN_REFRESH = 0;
842 $LAST_REFRESH = $NOW; 1009 $LAST_REFRESH = $NOW;
843} 1010}
844 1011
845my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1012my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
846 $NOW = time; 1013 $NOW = time;
848 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1015 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
849 for CFClient::SDL_PollEvent; 1016 for CFClient::SDL_PollEvent;
850 1017
851 if (%animate_object) { 1018 if (%animate_object) {
852 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1019 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
853 $want_refresh++; 1020 $WANT_REFRESH++;
854 } 1021 }
855 1022
856 if ($want_refresh) { 1023 if ($WANT_REFRESH) {
857 force_refresh; 1024 force_refresh;
858 } else { 1025 } else {
859 $can_refresh = 1; 1026 $CAN_REFRESH = 1;
860 } 1027 }
861}); 1028});
862
863sub refresh {
864 $want_refresh++;
865}
866 1029
867sub animation_start { 1030sub animation_start {
868 my ($widget) = @_; 1031 my ($widget) = @_;
869 $animate_object{$widget} = $widget; 1032 $animate_object{$widget} = $widget;
870} 1033}
876 1039
877@conn::ISA = Crossfire::Protocol::; 1040@conn::ISA = Crossfire::Protocol::;
878 1041
879sub conn::stats_update { 1042sub conn::stats_update {
880 my ($self, $stats) = @_; 1043 my ($self, $stats) = @_;
1044
1045 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1046 my $diff = $exp - $self->{prev_exp};
1047 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1048 if exists $self->{prev_exp} && $diff;
1049 $self->{prev_exp} = $exp;
1050 }
881 1051
882 update_stats_window ($stats); 1052 update_stats_window ($stats);
883} 1053}
884 1054
885sub conn::user_send { 1055sub conn::user_send {
949# at worst. 1119# at worst.
950sub conn::flood_fill { 1120sub conn::flood_fill {
951 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1121 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
952 1122
953 # the server does not allow map paths > 6 1123 # the server does not allow map paths > 6
954 return if 6 <= length $path; 1124 return if 7 <= length $path;
955 1125
956 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1126 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
957 1127
958 for ( 1128 for (
959 [1, 0, -1], 1129 [1, 0, -1],
1002 1172
1003 $self->flush_map; 1173 $self->flush_map;
1004 1174
1005 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1175 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1006 1176
1007 my $mapmapw = 250; 1177 my $mapmapw = $MAPMAP->{w};
1008 my $mapmaph = 250; 1178 my $mapmaph = $MAPMAP->{h};
1009 1179
1010 $self->{neigh_rect} = [ 1180 $self->{neigh_rect} = [
1011 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1181 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1012 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1182 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1013 ]; 1183 ];
1056 } 1226 }
1057 1227
1058gotid: 1228gotid:
1059 $face->{id} = $id; 1229 $face->{id} = $id;
1060 $MAP->set_face ($facenum => $id); 1230 $MAP->set_face ($facenum => $id);
1231 $self->{faceid}[$facenum] = $id;#d#
1061 $TILECACHE->get ($id) 1232 $TILECACHE->get ($id)
1062} 1233}
1063 1234
1064sub conn::face_update { 1235sub conn::face_update {
1065 my ($self, $facenum, $face) = @_; 1236 my ($self, $facenum, $face) = @_;
1073 my ($self, $id, $data) = @_; 1244 my ($self, $id, $data) = @_;
1074 1245
1075 $self->{texture}[$id] ||= do { 1246 $self->{texture}[$id] ||= do {
1076 my $tex = 1247 my $tex =
1077 new_from_image CFClient::Texture 1248 new_from_image CFClient::Texture
1078 $data, minify => 1; 1249 $data, minify => 1, mipmap => 1;
1079 1250
1080 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1251 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1081 $MAPWIDGET->update; 1252 $MAPWIDGET->update;
1082 1253
1083 $tex 1254 $tex
1095 1266
1096 $chunk->play; 1267 $chunk->play;
1097# warn "sound $x,$y,$soundnum,$type\n";#d# 1268# warn "sound $x,$y,$soundnum,$type\n";#d#
1098} 1269}
1099 1270
1271my $LAST_QUERY; # server is stupid, stupid, stupid
1272
1100sub conn::query { 1273sub conn::query {
1101 my ($self, $flags, $prompt) = @_; 1274 my ($self, $flags, $prompt) = @_;
1102 1275
1103 #TODO, display dialog with relevant information 1276 $prompt = $LAST_QUERY unless length $prompt;
1104 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1277 $LAST_QUERY = $prompt;
1278
1279 my $dialog = new CFClient::UI::FancyFrame
1280 title => "Query",
1281 child => my $vbox = new CFClient::UI::VBox;
1282
1283 $vbox->add (new CFClient::UI::Label
1284 max_w => $::WIDTH * 0.4,
1285 text => $prompt);
1286
1287 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1288 $vbox->add (my $hbox = new CFClient::HBox);
1289 $hbox->add (new CFClient::Button
1290 text => "No",
1291 connect_activate => sub {
1292 $self->send ("reply n");
1293 $dialog->destroy;
1294 $MAPWIDGET->focus_in;
1295 }
1296 );
1297 $hbox->add (new CFClient::Button
1298 text => "Yes",
1299 connect_activate => sub {
1300 $self->send ("reply y");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $dialog->focus_in;
1307
1308 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1309 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1310 $vbox->add (my $entry = new CFClient::UI::Entry
1311 connect_changed => sub {
1312 $self->send ("reply $_[1]");
1313 $dialog->destroy;
1314 $MAPWIDGET->focus_in;
1315 },
1316 );
1317
1318 $entry->focus_in;
1319
1320 } else {
1321 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1322
1323 $vbox->add (my $entry = new CFClient::UI::Entry
1324 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1325 connect_activate => sub {
1326 $self->send ("reply $_[1]");
1327 $dialog->destroy;
1328 $MAPWIDGET->focus_in;
1329 },
1330 );
1331
1332 $entry->focus_in;
1333 }
1334
1335 $dialog->show;
1105} 1336}
1106 1337
1107sub conn::drawinfo { 1338sub conn::drawinfo {
1108 my ($self, $color, $text) = @_; 1339 my ($self, $color, $text) = @_;
1109 1340
1121 [0.55, 0.41, 0.13], 1352 [0.55, 0.41, 0.13],
1122 [0.99, 0.77, 0.26], 1353 [0.99, 0.77, 0.26],
1123 [0.74, 0.65, 0.41], 1354 [0.74, 0.65, 0.41],
1124 ); 1355 );
1125 1356
1357 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1358
1359 $text = CFClient::UI::Label::escape $text;
1360 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1361 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1362
1126 $LOGVIEW->add_paragraph ($color[$color], $text); 1363 $LOGVIEW->add_paragraph ($color[$color],
1364 join "\n", map "$time $_", split /\n/, $text);
1365
1366 $STATUSBOX->add ($text,
1367 group => $text,
1368 fg => $color[$color],
1369 timeout => 60,
1370 tooltip_font => $::FONT_FIXED,
1371 );
1372}
1373
1374sub conn::drawextinfo {
1375 my ($self, $color, $type, $subtype, $message) = @_;
1376
1377 $self->drawinfo ($color, $message);
1127} 1378}
1128 1379
1129sub conn::spell_add { 1380sub conn::spell_add {
1130 my ($self, $spell) = @_; 1381 my ($self, $spell) = @_;
1131 1382
1383 # TODO
1384 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1132 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1385 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1133 });
1134 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1386 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1135 });
1136} 1387}
1137 1388
1138sub conn::spell_delete { 1389sub conn::spell_delete {
1139 my ($self, $spell) = @_; 1390 my ($self, $spell) = @_;
1140} 1391}
1141 1392
1142sub conn::addme_success { 1393sub conn::addme_success {
1143 my ($self) = @_; 1394 my ($self) = @_;
1144 1395
1396 $MAPWIDGET->clr_commands;
1397
1145 for my $skill (values %{$self->{skill_info}}) { 1398 for my $skill (values %{$self->{skill_info}}) {
1146 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1399 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1400 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1401 }
1402
1403 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1404 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1405 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1406 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1407 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1408 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1409 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1410
1411 my $parser = new Pod::POM;
1412 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1413
1414 for my $head2 ($pod->head2) {
1415 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1416 or next;
1417
1418 my $cmd = $1;
1419 my @args = split /\|/, $2;
1420 @args = (".*") unless @args;
1421
1422 my $text = CFClient::pod_to_pango $head2->content;
1423
1424 for my $arg (@args) {
1425 $arg = $arg eq ".*" ? "" : " $arg";
1426
1427 $MAPWIDGET->add_command ("$cmd$arg", $text);
1147 }); 1428 }
1148 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1429 }
1430}
1431
1432sub conn::eof {
1433 $MAPWIDGET->clr_commands;
1434
1435 stop_game;
1436}
1437
1438sub update_floorbox {
1439 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1440 return unless $CONN;
1441
1442 $FLOORBOX->clear;
1443 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1444
1445 my $count = 4;
1446 for (@{ $CONN->{container}{0} }) {
1447 if (--$count) {
1448 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1449 } else {
1450 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1451 last;
1452 }
1149 }); 1453 }
1454 });
1455
1456 $WANT_REFRESH++;
1457}
1458
1459sub conn::container_add {
1460 my ($self, $tag, $items) = @_;
1461
1462 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1463
1464 if ($tag == 0) {
1465 update_floorbox;
1466 $OPENCONT = 0;
1467 $INVR_LBL->set_text ("Floor");
1468 $INVR->set_items ($self->{container}{0});
1469 } elsif ($tag == $self->{player}{tag}) {
1470 $INVR_LBL->set_text ("Player");
1471 $INV->set_items ($self->{container}{$self->{player}{tag}})
1472 } else {
1473 $OPENCONT = $tag;
1474 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1475 $INVR->set_items ($self->{container}{$tag});
1476 }
1477
1478 # $self-<{player}{tag} => player inv
1479 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1480}
1481
1482sub conn::container_clear {
1483 my ($self, $tag) = @_;
1484
1485 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1486
1487 if ($tag == 0) {
1488 update_floorbox;
1489 $OPENCONT = 0;
1490 $INVR_LBL->set_text ("Floor");
1491 $INVR->set_items ($self->{container}{0});
1492 } elsif ($tag == $self->{player}{tag}) {
1493 $INVR_LBL->set_text ("Player");
1494 $INV->set_items ($self->{container}{$tag})
1495 } else {
1496 $OPENCONT = $tag;
1497 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1498 $INVR->set_items ($self->{container}{$tag});
1499 }
1500
1501# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1502}
1503
1504sub conn::item_delete {
1505 my ($self, @items) = @_;
1506
1507 for (@items) {
1508 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1509
1510 if ($_->{container} == 0) {
1511 update_floorbox;
1512 $OPENCONT = 0;
1513 $INVR_LBL->set_text ("Floor");
1514 $INVR->set_items ($self->{container}{0});
1515 } elsif ($_->{container} == $self->{player}{tag}) {
1516 $INVR_LBL->set_text ("Player");
1517 $INV->set_items ($self->{container}{$self->{player}{tag}})
1518 } else {
1519 $OPENCONT = $_->{container};
1520 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1521 $INVR->set_items ($self->{container}{$_->{container}});
1522 }
1523 }
1524}
1525
1526sub conn::item_update {
1527 my ($self, $item) = @_;
1528
1529 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1530
1531 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1532 $OPENCONT = 0;
1533 $INVR_LBL->set_text ("Floor");
1534 $INVR->set_items ($self->{container}{0});
1535
1536 $item->{widget}->update_item
1537 if $item->{widget};
1538 } else {
1539 if ($item->{container} == 0) {
1540 update_floorbox;
1541 $OPENCONT = 0;
1542 $INVR_LBL->set_text ("Floor");
1543 $INVR->set_items ($self->{container}{0});
1544 } elsif ($item->{container} == $self->{player}{tag}) {
1545 $INV->set_items ($self->{container}{$item->{container}})
1546 }
1150 } 1547 }
1151} 1548}
1152 1549
1153%SDL_CB = ( 1550%SDL_CB = (
1154 CFClient::SDL_QUIT => sub { 1551 CFClient::SDL_QUIT => sub {
1155 Event::unloop -1; 1552 Event::unloop -1;
1156 }, 1553 },
1157 CFClient::SDL_VIDEORESIZE => sub { 1554 CFClient::SDL_VIDEORESIZE => sub {
1158 }, 1555 },
1159 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1556 CFClient::SDL_VIDEOEXPOSE => sub {
1557 $WANT_REFRESH++;
1558 },
1160 CFClient::SDL_ACTIVEEVENT => sub { 1559 CFClient::SDL_ACTIVEEVENT => sub {
1161# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1560# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1162 }, 1561 },
1163 CFClient::SDL_KEYDOWN => sub { 1562 CFClient::SDL_KEYDOWN => sub {
1164 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1563 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1168 video_init; 1567 video_init;
1169 } else { 1568 } else {
1170 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1569 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1171 } 1570 }
1172 }, 1571 },
1173 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1572 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1174 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1573 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1175 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1574 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1176 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1575 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1177 CFClient::SDL_USEREVENT => \&audio_music_finished, 1576 CFClient::SDL_USEREVENT => sub {
1577 if ($_[0]{code} == 1) {
1578 audio_channel_finished $_[0]{data1};
1579 } elsif ($_[0]{code} == 0) {
1580 audio_music_finished;
1581 }
1582 },
1178); 1583);
1179 1584
1180############################################################################# 1585#############################################################################
1181 1586
1182$SIG{INT} = $SIG{TERM} = sub { exit }; 1587$SIG{INT} = $SIG{TERM} = sub { exit };
1183 1588
1184$TILECACHE = CFClient::db_table "tilecache";
1185$FACEMAP = CFClient::db_table "facemap";
1186
1187CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1188
1189my %DEF_CFG = (
1190 sdl_mode => 0,
1191 width => 640,
1192 height => 480,
1193 fullscreen => 0,
1194 fast => 0,
1195 fow_enable => 1,
1196 fow_intensity => 0.45,
1197 fow_smooth => 0,
1198 gui_fontsize => 1,
1199 log_fontsize => 1,
1200 gauge_fontsize => 1,
1201 gauge_size => 0.35,
1202 stat_fontsize => 1,
1203 mapsize => 100,
1204 host => "crossfire.schmorp.de",
1205 say_command => 'say',
1206 audio_enable => 1,
1207 bgm_enable => 1,
1208 bgm_volume => 0.25,
1209);
1210
1211while (my ($k, $v) = each %DEF_CFG) {
1212 $CFG->{$k} = $v unless exists $CFG->{$k};
1213}
1214
1215sdl_init;
1216
1217@SDL_MODES = reverse
1218 grep $_->[0] >= 640 && $_->[1] >= 480,
1219 CFClient::SDL_ListModes;
1220
1221@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1222
1223$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1224
1225{ 1589{
1226 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1590 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1227 1591
1592 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1593
1594 $TILECACHE = CFClient::db_table "tilecache";
1595 $FACEMAP = CFClient::db_table "facemap";
1596
1597 my %DEF_CFG = (
1598 sdl_mode => 0,
1599 width => 640,
1600 height => 480,
1601 fullscreen => 0,
1602 fast => 0,
1603 map_scale => 0.5,
1604 fow_enable => 1,
1605 fow_intensity => 0.45,
1606 fow_smooth => 0,
1607 gui_fontsize => 1,
1608 log_fontsize => 1,
1609 gauge_fontsize=> 1,
1610 gauge_size => 0.35,
1611 stat_fontsize => 1,
1612 mapsize => 100,
1613 host => "crossfire.schmorp.de",
1614 say_command => 'say',
1615 audio_enable => 1,
1616 bgm_enable => 1,
1617 bgm_volume => 0.25,
1618 );
1619
1620 while (my ($k, $v) = each %DEF_CFG) {
1621 $CFG->{$k} = $v unless exists $CFG->{$k};
1622 }
1623
1624 sdl_init;
1625
1626 @SDL_MODES = reverse
1627 grep $_->[0] >= 640 && $_->[1] >= 480,
1628 CFClient::SDL_ListModes;
1629
1630 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1631
1632 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1633
1634 {
1635 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1636 DejaVuSans.ttf
1637 DejaVuSansMono.ttf
1638 DejaVuSans-Bold.ttf
1639 DejaVuSansMono-Bold.ttf
1640 DejaVuSans-Oblique.ttf
1641 DejaVuSansMono-Oblique.ttf
1642 DejaVuSans-BoldOblique.ttf
1643 DejaVuSansMono-BoldOblique.ttf
1644 );
1645
1228 CFClient::add_font $_ for @fonts; 1646 CFClient::add_font $_ for @fonts;
1229 CFClient::set_font $fonts[0]; 1647
1230} 1648 CFClient::pango_init;
1231 1649
1650 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1651 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1652
1653 $FONT_PROP->make_default;
1654 }
1655
1656# compare mono (ft) vs. rgba (cairo)
1657# ft - 1.8s, cairo 3s, even in alpha-only mode
1658# for my $rgba (0..1) {
1659# my $t1 = Time::HiRes::time;
1660# for (1..1000) {
1661# my $layout = CFClient::Layout->new ($rgba);
1662# $layout->set_text ("hallo" x 100);
1663# $layout->render;
1664# }
1665# my $t2 = Time::HiRes::time;
1666# warn $t2-$t1;
1667# }
1668
1232video_init; 1669 video_init;
1233audio_init; 1670 audio_init;
1671}
1234 1672
1235Event::loop; 1673Event::loop;
1236 1674
1237END { CFClient::SDL_Quit } 1675END { CFClient::SDL_Quit }
1238 1676
1677=head1 pclient - Crossfire+ and Crossfire game client
1239 1678
1679Pclient is a Crossfire+ and Crossfire game client.
1680
1681=head2 Features
1682
1683=over 4
1684
1685=item Fullscreen Map
1686
1687PClient can uses a fullscreen map, which greatly enhances how much of the
1688game world you can see.
1689
1690=item Persistent Map Cache (Crossfire+ only)
1691
1692PClient can persistently cache all map data it received from the
1693server. This not only allows it to display an overview map, but also
1694ensures that once-explored areas will be available the next time you want
1695to explore more.
1696
1697=item Hardware acceleration
1698
1699Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1700acceleration. Most modern graphics cards have difficulties with 2D
1701acceleration, while 3D graphics is accelerated well.
1702
1703=item No arbitrary limits
1704
1705Unlike other Crossfire clients, pclient does not suffer from arbitrary
1706limits (like a fixed amount of face numbers). There are still limits, but
1707they are not arbitrarily low :)
1708
1709=back
1710
1711=head1 USAGE
1712
1713=head2 The Map
1714
1715The map is always displayed in the background, behind all other windows and UI elements.
1716
1717#TODO# middle-click scrolls
1718#
1719# keys:
1720#
1721# a apply
1722# keypad moves, kp_5 applies ranged attack to self
1723
1724Starting to type enters the I<completion mode>. In that mode, you can type
1725abbreviations or commands and have them executed as soon as they match a
1726valid command. This is best explained by a few examples:
1727
1728Typing B<climb> will display a list of commands with I<climb> in their
1729name, such as I<ready_skill climbing> and I<use_skill climbing>.
1730
1731You can abbreviate commands by typing only the first character of every
1732word. For example, typing I<iwor> will likely select I<invoke word of
1733recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1734will likely select I<ready_skill climbing> and I<usl> will give you
1735I<use_skill levitation>.
1736
1737=head2 The map overview
1738
1739#TODO#
1740
1741=head2 The Status area in the lower right corner
1742
1743#TODO#
1744
1745=head2 The I<Statistics>/I>Stats> window
1746
1747#TODO#
1748
1749=head1 FAQ
1750
1751=over 4
1752
1753=item The client is very sluggish and slow, what can I do about this?
1754
1755Most likely, you don't have accelerated OpenGL support. Try to find a
1756newer driver, or a driver from your hardware vendor, that features OpenGL
1757support.
1758
1759If this is not an option, the following Setup options reduce the load and
1760will likely make the client playable with sofwtare rendering (it will
1761still be slow, though):
1762
1763=over 4
1764
1765=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1766
1767=item Enable B<Fast & Ugly> mode
1768
1769=item Disable B<Fog of War>
1770
1771=item Increase B<Map Scale>
1772
1773=back
1774
1775=back
1776
1777=head1 AUTHOR
1778
1779Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1780
1781
1782

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