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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.169 by root, Mon Apr 24 02:41:48 2006 UTC vs.
Revision 1.227 by root, Wed May 17 20:52:12 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
88our $FLOORBOX;
52our $GAUGES; 89our $GAUGES;
53our $STATWIDS; 90our $STATWIDS;
54 91
55our $SDL_ACTIVE; 92our $SDL_ACTIVE;
56our %SDL_CB; 93our %SDL_CB;
58our $SDL_MIXER; 95our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
61 98
62our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 100our $STATUSBOX;
64our $DEBUG_STATUS; 101our $DEBUG_STATUS;
65 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
66sub status { 109sub status {
67 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 111}
70 112
71sub debug { 113sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 117}
75 118
76sub start_game { 119sub start_game {
77 status "logging in..."; 120 status "logging in...";
78 121
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 123
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
84 126
85 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
86 128
87 $CONN = new conn 129 $CONN = eval {
130 new conn
88 host => $host, 131 host => $host,
89 port => $port || 13327, 132 port => $port || 13327,
90 user => $CFG->{user}, 133 user => $CFG->{user},
91 pass => $CFG->{password}, 134 pass => $CFG->{password},
92 mapw => $mapsize, 135 mapw => $mapsize,
93 maph => $mapsize, 136 maph => $mapsize,
137 ;
94 ; 138 };
95 139
96 status "login successful"; 140 if ($CONN) {
97
98 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
99} 153}
100 154
101sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
102 undef $CONN; 167 undef $MAP;
103} 168}
104 169
105sub client_setup { 170sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 172 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 175
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 178
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 181
117 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 183 my ($self, $value) = @_;
119 184
144 } 209 }
145 ); 210 );
146 211
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
150 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 216 connect_changed => sub {
152 my ($self, $value) = @_; 217 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
154 } 219 }
155 ); 220 );
156 221
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
185 } 250 }
186 ); 251 );
187 252
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
191 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 258 );
197 259
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
201 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 265 );
206 266
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 268
209 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
211 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 272 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
215 } 275 }
216 ); 276 );
217 277
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 282 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 } 285 }
228 ); 286 );
229 287
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub { 292 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
236 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
237 } 295 }
238 ); 296 );
239 297
240 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
283 audio_shutdown (); 341 audio_shutdown ();
284 audio_init (); 342 audio_init ();
285 } 343 }
286 ); 344 );
287 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
288 $dialog 358 $dialog
289} 359}
290 360
291sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
302# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 374}
305 375
306sub make_gauge_window { 376sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 378
310 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
312 ); 383 );
384
313 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
314 386 children => [
315 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
316 395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
317 $hbg->add (new CFClient::UI::Empty expand => 1); 399 (new CFClient::UI::Empty expand => 1),
318 $hbg->add (my $hb = new CFClient::UI::HBox); 400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
320 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
321 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
322 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
323 412
324 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
325 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
326 417
327 $GAUGES = { 418 $GAUGES = {
328 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
329 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
330 }; 421 };
333 424
334 $win 425 $win
335} 426}
336 427
337sub make_stats_window { 428sub make_stats_window {
338 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
339 430
340 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
341 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
342 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
343 434
344 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
345 436
346 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
347 438
348 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 439 my $black = [0, 0, 0];
349 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
350 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
351 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
352 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
353 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
354 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
355 440
356 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 441 for (
357 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
358 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
359 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
360 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
361 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
362 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
363 449
364 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
365 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
366 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
367 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
368 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
369 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
370 458
371 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
372 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
373 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
374 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
375 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 463 }
376 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
377 464
378 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
379 466
380 my $row = 0; 467 my $row = 0;
381 my $col = 0; 468 my $col = 0;
382 469
383 my %resist_names = ( 470 my %resist_names = (
384 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
385 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
386 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
387 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
388 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
389 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
390 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
391 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
392 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
393 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
394 deat => "Death", 481 deat => "Death (resistance against death spells)",
395 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
396 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
397 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
398 tund => "Turn undead", 485 tund => "Turn undead",
399 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
400 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
401 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
402 ); 489 );
403 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
404 drain acid pois para deat phys 491 drain acid pois para deat phys
405 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
406 { 493 {
407 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
408 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
409 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
410 template => "-100%", 498 template => "-100%",
411 align => +1, 499 align => +1,
412 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
413 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
414 ); 504 );
415 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
416 can_hover => 1, 507 can_hover => 1,
417 can_events => 1, 508 can_events => 1,
418 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
419 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
420 ); 511 );
421 512
422 $row++; 513 $row++;
423 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
424 $col += 2; 515 $col += 2;
503 594
504} 595}
505 596
506sub metaserver_dialog { 597sub metaserver_dialog {
507 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
508 title => "Metaserver", 599 title => "Server List",
509 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
510 601
511 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
512 603
513 $dialog 604 $dialog
514} 605}
606
607my $METASERVER_ATIME;
515 608
516sub update_metaserver { 609sub update_metaserver {
517 my ($HOST) = @_; 610 my ($HOST) = @_;
518 611
519 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
520 618
521 my $buf; 619 my $buf;
522 620
523 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
524 627
525 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
526 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
527 630
528 if (!defined $res) { 631 if (!defined $res) {
529 $_[0]->w->cancel; 632 $_[0]->w->cancel;
530 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
531 } elsif ($res == 0) { 634 } elsif ($res == 0) {
532 $_[0]->w->cancel; 635 $_[0]->w->cancel;
533 status "server list retrieved"; 636 status "server list retrieved";
534 637
535 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
536 639
537 $table->clear; 640 $table->clear;
538 641
539 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
540 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
564 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
565 668
566 $y++; 669 $y++;
567 670
568 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
569 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
570 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
571 }), 674 }),
572 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
573 ]); 676 ]);
574 677
575 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
576 for 0 .. $#$m; 680 for 0 .. $#$m;
577 } 681 }
578 } 682 }
579 }); 683 });
580} 684}
603 707
604 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
605 709
606 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
607 expand => 1, 711 expand => 1,
608 text => "Metaserver", 712 text => "Server List",
609 other => $METASERVER, 713 other => $METASERVER,
610 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
611 connect_open => sub { 715 connect_open => sub {
612 update_metaserver $HOST; 716 update_metaserver $HOST;
613 } 717 }
614 ); 718 );
615 } 719 }
633 my ($self, $value) = @_; 737 my ($self, $value) = @_;
634 $CFG->{password} = $value; 738 $CFG->{password} = $value;
635 } 739 }
636 ); 740 );
637 741
638 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
639 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
640 text => $CFG->{say_command},
641 tooltip => "This is the command that will be used if you write a line in the message window entry. "
642 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
643 ."But you could also set it to 'tell <playername>' to only chat with that user.",
644 connect_changed => sub {
645 my ($self, $value) = @_;
646 $CFG->{say_command} = $value;
647 }
648 );
649
650 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
651 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
652 req_w => 100, 744 req_w => 100,
653 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
654 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
655 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
656 connect_changed => sub { 748 connect_changed => sub {
657 my ($self, $value) = @_; 749 my ($self, $value) = @_;
658 750
659 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
660 }, 752 },
661 ); 753 );
662 754
663 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
664 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
665 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
666 778
667 $dialog 779 $dialog
668} 780}
669 781
670sub message_window { 782sub message_window {
671 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
672 title => "Messages", 784 title => "Messages",
673 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
674 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
675 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
676 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
677 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
678 790
679 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
719 }; 831 };
720 832
721 $window 833 $window
722} 834}
723 835
836sub make_inventory_window {
837 my $invwin = new CFClient::UI::FancyFrame
838 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
839
840 $invwin->add (my $hb = new CFClient::UI::HBox);
841
842 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
843 $vb1->add (my $lbl = new CFClient::UI::Label);
844 $lbl->set_text ("Player");
845 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
846
847 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
848 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
849 $INVR_LBL->set_text ("Floor");
850 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
851
852 $invwin
853}
854
724sub sdl_init { 855sub sdl_init {
725 CFClient::SDL_Init 856 CFClient::SDL_Init
726 and die "SDL::Init failed!\n"; 857 and die "SDL::Init failed!\n";
727} 858}
728 859
729sub video_init { 860sub video_init {
730 sdl_init; 861 sdl_init;
731 862
863 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
864
732 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 865 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
733 $FULLSCREEN = $CFG->{fullscreen}; 866 $FULLSCREEN = $CFG->{fullscreen};
734 $FAST = $CFG->{fast}; 867 $FAST = $CFG->{fast};
735 868
736 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 869 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
737 or die "SDL_SetVideoMode failed!\n"; 870 or die "SDL_SetVideoMode failed!\n";
738 871
739 $SDL_ACTIVE = 1; 872 $SDL_ACTIVE = 1;
740
741 $LAST_REFRESH = time - 0.01; 873 $LAST_REFRESH = time - 0.01;
742 874
743 CFClient::gl_init; 875 CFClient::gl_init;
744 876
745 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 877 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
746 878
879 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
880
747 ############################################################################# 881 #############################################################################
748 882
883 unless ($DEBUG_STATUS) {
884 # create the widgets
885
749 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 886 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
750 $DEBUG_STATUS->show; 887 $DEBUG_STATUS->show;
751 888
752 $STATUS_LINE = new CFClient::UI::Label 889 $STATUSBOX = new CFClient::UI::Statusbox;
753 padding => 0, 890 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
754 y => $HEIGHT - $FONTSIZE * 1.8;
755 $STATUS_LINE->show;
756 891
757 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 892 (new CFClient::UI::Frame
758 padding => 0, 893 bg => [0, 0, 0, 0.4],
759 fontsize => 0.8, 894 req_y => -1,
760 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 895 child => $STATUSBOX,
761 $ALT_ENTER_MESSAGE->show; 896 )->show;
762 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
763 897
764 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 898 CFClient::UI::FancyFrame->new (
765 $MAPWIDGET->focus_in; 899 border_bg => [1, 1, 1, 192/255],
900 bg => [1, 1, 1, 0],
901 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
902 )->show;
903
904 $MAPWIDGET = new CFClient::MapWidget;
766 $MAPWIDGET->connect (activate_console => sub { 905 $MAPWIDGET->connect (activate_console => sub {
767 my ($mapwidget, $preset) = @_; 906 my ($mapwidget, $preset) = @_;
768 907
769 if ($CONSOLE) { 908 if ($CONSOLE) {
770 $CONSOLE->{input}->{auto_activated} = 1; 909 $CONSOLE->{input}->{auto_activated} = 1;
771 $CONSOLE->{input}->focus_in; 910 $CONSOLE->{input}->focus_in;
772 911
773 if ($preset && $CONSOLE->{input}->get_text eq '') { 912 if ($preset && $CONSOLE->{input}->get_text eq '') {
774 $CONSOLE->{input}->set_text ($preset); 913 $CONSOLE->{input}->set_text ($preset);
914 }
775 } 915 }
776 } 916 });
777 }); 917 $MAPWIDGET->show;
918 $MAPWIDGET->focus_in;
778 919
779 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 920 $BUTTONBAR = new CFClient::UI::HBox;
780 921
781 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 922 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
782 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 923 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
783 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
784 925
785 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 926 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
927
786 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 928 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
929 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
787 930
788 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 931 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
789 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 932 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
790 status "Configuration Saved"; 933 status "Configuration Saved";
791 }); 934 });
792 935
936 $BUTTONBAR->show;
937
938 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
939
940 # delay till geometry is constant
941 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
793 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 942 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
943 my $widget = $GAUGES->{win};
944 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
945 });
946 force_refresh ();
947 }
794} 948}
795 949
796sub video_shutdown { 950sub video_shutdown {
797 $CFClient::UI::ROOT->{children} = [];
798 undef $SDL_ACTIVE; 951 undef $SDL_ACTIVE;
799} 952}
800 953
801my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 954my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
802my $bgmusic;#TODO#hack#d# 955my $bgmusic;#TODO#hack#d#
956
957sub audio_channel_finished {
958 my ($channel) = @_;
959
960 #warn "channel $channel finished\n";#d#
961}
803 962
804sub audio_music_finished { 963sub audio_music_finished {
805 return unless $CFG->{bgm_enable}; 964 return unless $CFG->{bgm_enable};
806 965
807 # TODO: hack, do play loop and mood music 966 # TODO: hack, do play loop and mood music
811 push @bgmusic, shift @bgmusic; 970 push @bgmusic, shift @bgmusic;
812} 971}
813 972
814sub audio_init { 973sub audio_init {
815 if ($CFG->{audio_enable}) { 974 if ($CFG->{audio_enable}) {
816 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 975 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
817 $SDL_MIXER = !CFClient::Mix_OpenAudio; 976 $SDL_MIXER = !CFClient::Mix_OpenAudio;
818 CFClient::Mix_AllocateChannels 8; 977 CFClient::Mix_AllocateChannels 8;
819 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 978 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
820 979
821 audio_music_finished; 980 audio_music_finished;
848} 1007}
849 1008
850my %animate_object; 1009my %animate_object;
851my $animate_timer; 1010my $animate_timer;
852 1011
853my $want_refresh;
854my $can_refresh;
855
856my $fps = 9; 1012my $fps = 9;
857 1013
858sub force_refresh { 1014sub force_refresh {
859 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1015 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
860 debug sprintf "%3.2f", $fps; 1016 debug sprintf "%3.2f", $fps;
861 1017
862 $want_refresh = 0;
863 $can_refresh = 0;
864
865 $CFClient::UI::ROOT->draw; 1018 $CFClient::UI::ROOT->draw;
866
867 CFClient::SDL_GL_SwapBuffers; 1019 CFClient::SDL_GL_SwapBuffers;
868 1020
1021 $WANT_REFRESH = 0;
1022 $CAN_REFRESH = 0;
869 $LAST_REFRESH = $NOW; 1023 $LAST_REFRESH = $NOW;
870} 1024}
871 1025
872my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1026my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
873 $NOW = time; 1027 $NOW = time;
875 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1029 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
876 for CFClient::SDL_PollEvent; 1030 for CFClient::SDL_PollEvent;
877 1031
878 if (%animate_object) { 1032 if (%animate_object) {
879 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1033 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
880 $want_refresh++; 1034 $WANT_REFRESH++;
881 } 1035 }
882 1036
883 if ($want_refresh) { 1037 if ($WANT_REFRESH) {
884 force_refresh; 1038 force_refresh;
885 } else { 1039 } else {
886 $can_refresh = 1; 1040 $CAN_REFRESH = 1;
887 } 1041 }
888}); 1042});
889
890sub refresh {
891 $want_refresh++;
892}
893 1043
894sub animation_start { 1044sub animation_start {
895 my ($widget) = @_; 1045 my ($widget) = @_;
896 $animate_object{$widget} = $widget; 1046 $animate_object{$widget} = $widget;
897} 1047}
901 delete $animate_object{$widget}; 1051 delete $animate_object{$widget};
902} 1052}
903 1053
904@conn::ISA = Crossfire::Protocol::; 1054@conn::ISA = Crossfire::Protocol::;
905 1055
1056sub conn::new {
1057 my $class = shift;
1058
1059 my $self = $class->Crossfire::Protocol::new (@_);
1060
1061 $MAPWIDGET->clr_commands;
1062
1063 my $parser = new Pod::POM;
1064 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1065
1066 for my $head2 ($pod->head2) {
1067 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1068 or next;
1069
1070 my $cmd = $1;
1071 my @args = split /\|/, $2;
1072 @args = (".*") unless @args;
1073
1074 my $text = CFClient::pod_to_pango $head2->content;
1075
1076 for my $arg (@args) {
1077 $arg = $arg eq ".*" ? "" : " $arg";
1078
1079 $MAPWIDGET->add_command ("$cmd$arg", $text);
1080 }
1081 }
1082
1083 $self
1084}
1085
906sub conn::stats_update { 1086sub conn::stats_update {
907 my ($self, $stats) = @_; 1087 my ($self, $stats) = @_;
1088
1089 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1090 my $diff = $exp - $self->{prev_exp};
1091 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1092 if exists $self->{prev_exp} && $diff;
1093 $self->{prev_exp} = $exp;
1094 }
908 1095
909 update_stats_window ($stats); 1096 update_stats_window ($stats);
910} 1097}
911 1098
912sub conn::user_send { 1099sub conn::user_send {
976# at worst. 1163# at worst.
977sub conn::flood_fill { 1164sub conn::flood_fill {
978 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1165 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
979 1166
980 # the server does not allow map paths > 6 1167 # the server does not allow map paths > 6
981 return if 6 <= length $path; 1168 return if 7 <= length $path;
982 1169
983 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1170 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
984 1171
985 for ( 1172 for (
986 [1, 0, -1], 1173 [1, 0, -1],
1029 1216
1030 $self->flush_map; 1217 $self->flush_map;
1031 1218
1032 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1219 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1033 1220
1034 my $mapmapw = 250; 1221 my $mapmapw = $MAPMAP->{w};
1035 my $mapmaph = 250; 1222 my $mapmaph = $MAPMAP->{h};
1036 1223
1037 $self->{neigh_rect} = [ 1224 $self->{neigh_rect} = [
1038 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1225 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1039 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1226 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1040 ]; 1227 ];
1083 } 1270 }
1084 1271
1085gotid: 1272gotid:
1086 $face->{id} = $id; 1273 $face->{id} = $id;
1087 $MAP->set_face ($facenum => $id); 1274 $MAP->set_face ($facenum => $id);
1275 $self->{faceid}[$facenum] = $id;#d#
1088 $TILECACHE->get ($id) 1276 $TILECACHE->get ($id)
1089} 1277}
1090 1278
1091sub conn::face_update { 1279sub conn::face_update {
1092 my ($self, $facenum, $face) = @_; 1280 my ($self, $facenum, $face) = @_;
1100 my ($self, $id, $data) = @_; 1288 my ($self, $id, $data) = @_;
1101 1289
1102 $self->{texture}[$id] ||= do { 1290 $self->{texture}[$id] ||= do {
1103 my $tex = 1291 my $tex =
1104 new_from_image CFClient::Texture 1292 new_from_image CFClient::Texture
1105 $data, minify => 1; 1293 $data, minify => 1, mipmap => 1;
1106 1294
1107 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1295 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1108 $MAPWIDGET->update; 1296 $MAPWIDGET->update;
1109 1297
1110 $tex 1298 $tex
1122 1310
1123 $chunk->play; 1311 $chunk->play;
1124# warn "sound $x,$y,$soundnum,$type\n";#d# 1312# warn "sound $x,$y,$soundnum,$type\n";#d#
1125} 1313}
1126 1314
1315my $LAST_QUERY; # server is stupid, stupid, stupid
1316
1127sub conn::query { 1317sub conn::query {
1128 my ($self, $flags, $prompt) = @_; 1318 my ($self, $flags, $prompt) = @_;
1129 1319
1130 #TODO, display dialog with relevant information 1320 $prompt = $LAST_QUERY unless length $prompt;
1131 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1321 $LAST_QUERY = $prompt;
1322
1323 my $dialog = new CFClient::UI::FancyFrame
1324 title => "Query",
1325 child => my $vbox = new CFClient::UI::VBox;
1326
1327 $vbox->add (new CFClient::UI::Label
1328 max_w => $::WIDTH * 0.4,
1329 text => $prompt);
1330
1331 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1332 $vbox->add (my $hbox = new CFClient::HBox);
1333 $hbox->add (new CFClient::Button
1334 text => "No",
1335 connect_activate => sub {
1336 $self->send ("reply n");
1337 $dialog->destroy;
1338 $MAPWIDGET->focus_in;
1339 }
1340 );
1341 $hbox->add (new CFClient::Button
1342 text => "Yes",
1343 connect_activate => sub {
1344 $self->send ("reply y");
1345 $dialog->destroy;
1346 $MAPWIDGET->focus_in;
1347 },
1348 );
1349
1350 $dialog->focus_in;
1351
1352 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1353 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1354 $vbox->add (my $entry = new CFClient::UI::Entry
1355 connect_changed => sub {
1356 $self->send ("reply $_[1]");
1357 $dialog->destroy;
1358 $MAPWIDGET->focus_in;
1359 },
1360 );
1361
1362 $entry->focus_in;
1363
1364 } else {
1365 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1366
1367 $vbox->add (my $entry = new CFClient::UI::Entry
1368 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1369 connect_activate => sub {
1370 $self->send ("reply $_[1]");
1371 $dialog->destroy;
1372 $MAPWIDGET->focus_in;
1373 },
1374 );
1375
1376 $entry->focus_in;
1377 }
1378
1379 $dialog->show;
1132} 1380}
1133 1381
1134sub conn::drawinfo { 1382sub conn::drawinfo {
1135 my ($self, $color, $text) = @_; 1383 my ($self, $color, $text) = @_;
1136 1384
1148 [0.55, 0.41, 0.13], 1396 [0.55, 0.41, 0.13],
1149 [0.99, 0.77, 0.26], 1397 [0.99, 0.77, 0.26],
1150 [0.74, 0.65, 0.41], 1398 [0.74, 0.65, 0.41],
1151 ); 1399 );
1152 1400
1401 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1402
1403 $text = CFClient::UI::Label::escape $text;
1404 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1405 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1406
1153 $LOGVIEW->add_paragraph ($color[$color], $text); 1407 $LOGVIEW->add_paragraph ($color[$color],
1408 join "\n", map "$time $_", split /\n/, $text);
1409
1410 $STATUSBOX->add ($text,
1411 group => $text,
1412 fg => $color[$color],
1413 timeout => 60,
1414 tooltip_font => $::FONT_FIXED,
1415 );
1416}
1417
1418sub conn::drawextinfo {
1419 my ($self, $color, $type, $subtype, $message) = @_;
1420
1421 $self->drawinfo ($color, $message);
1154} 1422}
1155 1423
1156sub conn::spell_add { 1424sub conn::spell_add {
1157 my ($self, $spell) = @_; 1425 my ($self, $spell) = @_;
1158 1426
1427 # TODO
1428 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1159 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1429 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1160 });
1161 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1430 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1162 });
1163} 1431}
1164 1432
1165sub conn::spell_delete { 1433sub conn::spell_delete {
1166 my ($self, $spell) = @_; 1434 my ($self, $spell) = @_;
1167} 1435}
1168 1436
1169sub conn::addme_success { 1437sub conn::addme_success {
1170 my ($self) = @_; 1438 my ($self) = @_;
1171 1439
1440 $self->send ("command output-sync $CFG->{output_sync}");
1441 $self->send ("command output-count $CFG->{output_count}");
1442
1172 for my $skill (values %{$self->{skill_info}}) { 1443 for my $skill (values %{$self->{skill_info}}) {
1173 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1444 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1445 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1446 }
1447}
1448
1449sub conn::eof {
1450 $MAPWIDGET->clr_commands;
1451
1452 stop_game;
1453}
1454
1455sub update_floorbox {
1456 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1457 return unless $CONN;
1458
1459 $FLOORBOX->clear;
1460 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1461
1462 my $count = 4;
1463 for (@{ $CONN->{container}{0} }) {
1464 if (--$count) {
1465 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1466 } else {
1467 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1468 last;
1469 }
1174 }); 1470 }
1175 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1176 }); 1471 });
1177 } 1472
1473 $WANT_REFRESH++;
1178} 1474}
1179 1475
1180sub conn::container_add { 1476sub conn::container_add {
1181 my ($self, $id, $items) = @_; 1477 my ($self, $tag, $items) = @_;
1182 1478
1183 # 0 floor 1479 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$self->{player}{tag}})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1184 # $self-<{player}{tag} => player inv 1495 # $self-<{player}{tag} => player inv
1185 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1496 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1186} 1497}
1187 1498
1188sub conn::container_clear { 1499sub conn::container_clear {
1189 my ($self, $id) = @_; 1500 my ($self, $tag) = @_;
1501
1502 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1503
1504 if ($tag == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($tag == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$tag})
1512 } else {
1513 $OPENCONT = $tag;
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$tag});
1516 }
1517
1190# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1518# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1519}
1520
1521sub conn::item_delete {
1522 my ($self, @items) = @_;
1523
1524 for (@items) {
1525 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1526
1527 if ($_->{container} == 0) {
1528 update_floorbox;
1529 $OPENCONT = 0;
1530 $INVR_LBL->set_text ("Floor");
1531 $INVR->set_items ($self->{container}{0});
1532 } elsif ($_->{container} == $self->{player}{tag}) {
1533 $INVR_LBL->set_text ("Player");
1534 $INV->set_items ($self->{container}{$self->{player}{tag}})
1535 } else {
1536 $OPENCONT = $_->{container};
1537 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1538 $INVR->set_items ($self->{container}{$_->{container}});
1539 }
1540 }
1541}
1542
1543sub conn::item_update {
1544 my ($self, $item) = @_;
1545
1546 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1547
1548 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1549 $OPENCONT = 0;
1550 $INVR_LBL->set_text ("Floor");
1551 $INVR->set_items ($self->{container}{0});
1552
1553 $item->{widget}->update_item
1554 if $item->{widget};
1555 } else {
1556 if ($item->{container} == 0) {
1557 update_floorbox;
1558 $OPENCONT = 0;
1559 $INVR_LBL->set_text ("Floor");
1560 $INVR->set_items ($self->{container}{0});
1561 } elsif ($item->{container} == $self->{player}{tag}) {
1562 $INV->set_items ($self->{container}{$item->{container}})
1563 }
1564 }
1191} 1565}
1192 1566
1193%SDL_CB = ( 1567%SDL_CB = (
1194 CFClient::SDL_QUIT => sub { 1568 CFClient::SDL_QUIT => sub {
1195 Event::unloop -1; 1569 Event::unloop -1;
1196 }, 1570 },
1197 CFClient::SDL_VIDEORESIZE => sub { 1571 CFClient::SDL_VIDEORESIZE => sub {
1198 }, 1572 },
1199 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1573 CFClient::SDL_VIDEOEXPOSE => sub {
1574 $WANT_REFRESH++;
1575 },
1200 CFClient::SDL_ACTIVEEVENT => sub { 1576 CFClient::SDL_ACTIVEEVENT => sub {
1201# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1577# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1202 }, 1578 },
1203 CFClient::SDL_KEYDOWN => sub { 1579 CFClient::SDL_KEYDOWN => sub {
1204 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1580 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1208 video_init; 1584 video_init;
1209 } else { 1585 } else {
1210 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1586 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1211 } 1587 }
1212 }, 1588 },
1213 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1589 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1214 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1590 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1215 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1591 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1216 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1592 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1217 CFClient::SDL_USEREVENT => \&audio_music_finished, 1593 CFClient::SDL_USEREVENT => sub {
1594 if ($_[0]{code} == 1) {
1595 audio_channel_finished $_[0]{data1};
1596 } elsif ($_[0]{code} == 0) {
1597 audio_music_finished;
1598 }
1599 },
1218); 1600);
1219 1601
1220############################################################################# 1602#############################################################################
1221 1603
1222$SIG{INT} = $SIG{TERM} = sub { exit }; 1604$SIG{INT} = $SIG{TERM} = sub { exit };
1223 1605
1224$TILECACHE = CFClient::db_table "tilecache";
1225$FACEMAP = CFClient::db_table "facemap";
1226
1227CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1228
1229my %DEF_CFG = (
1230 sdl_mode => 0,
1231 width => 640,
1232 height => 480,
1233 fullscreen => 0,
1234 fast => 0,
1235 map_scale => 0.5,
1236 fow_enable => 1,
1237 fow_intensity => 0.45,
1238 fow_smooth => 0,
1239 gui_fontsize => 1,
1240 log_fontsize => 1,
1241 gauge_fontsize => 1,
1242 gauge_size => 0.35,
1243 stat_fontsize => 1,
1244 mapsize => 100,
1245 host => "crossfire.schmorp.de",
1246 say_command => 'say',
1247 audio_enable => 1,
1248 bgm_enable => 1,
1249 bgm_volume => 0.25,
1250);
1251
1252while (my ($k, $v) = each %DEF_CFG) {
1253 $CFG->{$k} = $v unless exists $CFG->{$k};
1254}
1255
1256sdl_init;
1257
1258@SDL_MODES = reverse
1259 grep $_->[0] >= 640 && $_->[1] >= 480,
1260 CFClient::SDL_ListModes;
1261
1262@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1263
1264$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1265
1266{ 1606{
1607 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1608
1609 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1610
1611 $TILECACHE = CFClient::db_table "tilecache";
1612 $FACEMAP = CFClient::db_table "facemap";
1613
1614 my %DEF_CFG = (
1615 sdl_mode => 0,
1616 width => 640,
1617 height => 480,
1618 fullscreen => 0,
1619 fast => 0,
1620 map_scale => 0.5,
1621 fow_enable => 1,
1622 fow_intensity => 0.45,
1623 fow_smooth => 0,
1624 gui_fontsize => 1,
1625 log_fontsize => 1,
1626 gauge_fontsize=> 1,
1627 gauge_size => 0.35,
1628 stat_fontsize => 1,
1629 mapsize => 100,
1630 host => "crossfire.schmorp.de",
1631 say_command => 'say',
1632 audio_enable => 1,
1633 bgm_enable => 1,
1634 bgm_volume => 0.25,
1635 output_sync => 1,
1636 output_count => 1,
1637 );
1638
1639 while (my ($k, $v) = each %DEF_CFG) {
1640 $CFG->{$k} = $v unless exists $CFG->{$k};
1641 }
1642
1643 sdl_init;
1644
1645 @SDL_MODES = reverse
1646 grep $_->[0] >= 640 && $_->[1] >= 480,
1647 CFClient::SDL_ListModes;
1648
1649 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1650
1651 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1652
1653 {
1267 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1654 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1268 DejaVuSans.ttf 1655 DejaVuSans.ttf
1269 DejaVuSansMono.ttf 1656 DejaVuSansMono.ttf
1270 DejaVuSans-Bold.ttf 1657 DejaVuSans-Bold.ttf
1271 DejaVuSansMono-Bold.ttf 1658 DejaVuSansMono-Bold.ttf
1272 DejaVuSans-Oblique.ttf 1659 DejaVuSans-Oblique.ttf
1273 DejaVuSansMono-Oblique.ttf 1660 DejaVuSansMono-Oblique.ttf
1274 DejaVuSans-BoldOblique.ttf 1661 DejaVuSans-BoldOblique.ttf
1275 DejaVuSansMono-BoldOblique.ttf 1662 DejaVuSansMono-BoldOblique.ttf
1276 ); 1663 );
1277 1664
1278 CFClient::add_font $_ for @fonts; 1665 CFClient::add_font $_ for @fonts;
1279 1666
1667 CFClient::pango_init;
1668
1280 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1669 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1281 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1670 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1282 1671
1283 $FONT_PROP->make_default; 1672 $FONT_PROP->make_default;
1284} 1673 }
1285 1674
1675# compare mono (ft) vs. rgba (cairo)
1676# ft - 1.8s, cairo 3s, even in alpha-only mode
1677# for my $rgba (0..1) {
1678# my $t1 = Time::HiRes::time;
1679# for (1..1000) {
1680# my $layout = CFClient::Layout->new ($rgba);
1681# $layout->set_text ("hallo" x 100);
1682# $layout->render;
1683# }
1684# my $t2 = Time::HiRes::time;
1685# warn $t2-$t1;
1686# }
1687
1286video_init; 1688 video_init;
1287audio_init; 1689 audio_init;
1690}
1288 1691
1289Event::loop; 1692Event::loop;
1290 1693
1291END { CFClient::SDL_Quit } 1694END { CFClient::SDL_Quit }
1292 1695
1696=head1 pclient - Crossfire+ and Crossfire game client
1293 1697
1698Pclient is a Crossfire+ and Crossfire game client.
1699
1700=head2 Features
1701
1702=over 4
1703
1704=item Fullscreen Map
1705
1706PClient can uses a fullscreen map, which greatly enhances how much of the
1707game world you can see.
1708
1709=item Persistent Map Cache (Crossfire+ only)
1710
1711PClient can persistently cache all map data it received from the
1712server. This not only allows it to display an overview map, but also
1713ensures that once-explored areas will be available the next time you want
1714to explore more.
1715
1716=item Hardware acceleration
1717
1718Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1719acceleration. Most modern graphics cards have difficulties with 2D
1720acceleration, while 3D graphics is accelerated well.
1721
1722=item No arbitrary limits
1723
1724Unlike other Crossfire clients, pclient does not suffer from arbitrary
1725limits (like a fixed amount of face numbers). There are still limits, but
1726they are not arbitrarily low :)
1727
1728=back
1729
1730=head1 USAGE
1731
1732=head2 The Map
1733
1734The map is always displayed in the background, behind all other windows and UI elements.
1735
1736#TODO# middle-click scrolls
1737#
1738# keys:
1739#
1740# a apply
1741# keypad moves, kp_5 applies ranged attack to self
1742
1743Starting to type enters the I<completion mode>. In that mode, you can type
1744abbreviations or commands and have them executed as soon as they match a
1745valid command. This is best explained by a few examples:
1746
1747Typing B<climb> will display a list of commands with I<climb> in their
1748name, such as I<ready_skill climbing> and I<use_skill climbing>.
1749
1750You can abbreviate commands by typing only the first character of every
1751word (or even characters within the word - the client will try to make
1752a good guess, as long as the characters are in order). For example,
1753typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1754will select I<cast create food>. Likewise, I<rscli> will likely select
1755I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1756
1757You can enter space and other text as arguemnt to the command. For
1758example, C<cfoo waybread> will expand to C<cast create food waybread>.
1759
1760=head2 The map overview
1761
1762#TODO#
1763
1764=head2 The Status area in the lower right corner
1765
1766#TODO#
1767
1768=head2 The I<Statistics>/I>Stats> window
1769
1770#TODO#
1771
1772=head1 FAQ
1773
1774=over 4
1775
1776=item The client is very sluggish and slow, what can I do about this?
1777
1778Most likely, you don't have accelerated OpenGL support. Try to find a
1779newer driver, or a driver from your hardware vendor, that features OpenGL
1780support.
1781
1782If this is not an option, the following Setup options reduce the load and
1783will likely make the client playable with sofwtare rendering (it will
1784still be slow, though):
1785
1786=over 4
1787
1788=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1789
1790=item Enable B<Fast & Ugly> mode
1791
1792=item Disable B<Fog of War>
1793
1794=item Increase B<Map Scale>
1795
1796=back
1797
1798=back
1799
1800=head1 AUTHOR
1801
1802Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1803
1804
1805

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