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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.17 by root, Fri Apr 7 18:20:13 2006 UTC vs.
Revision 1.57 by root, Sun Apr 9 23:11:16 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2
2use strict; 3use strict;
4use utf8;
3 5
4use Glib; 6use Glib;
5use Gtk2 -init; 7use Gtk2 -init;
6 8
7use SDL; 9use SDL;
13 15
14use Crossfire; 16use Crossfire;
15use Crossfire::Client; 17use Crossfire::Client;
16use Crossfire::Protocol; 18use Crossfire::Protocol;
17 19
18use Client::Util;
19use Client::Widget; 20use Crossfire::Client::Widget;
21
22our $FACECACHE;
20 23
21our $VERSION = '0.1'; 24our $VERSION = '0.1';
25
26our %GL_EXT;
22 27
23our $CFG; 28our $CFG;
24our $CONN; 29our $CONN;
30
31our $WIDTH;
32our $HEIGHT;
33our $FULLSCREEN;
34
35our $FONTSIZE;
36
37our ($FOCUS, $HOVER, $GRAB); # various widgets
25 38
26our $SDL_TIMER; 39our $SDL_TIMER;
27our $SDL_APP; 40our $SDL_APP;
28our $SDL_EV = new SDL::Event; 41our $SDL_EV = new SDL::Event;
29our %SDL_CB; 42our %SDL_CB;
30our @GL_INIT; 43
44our @GL_INIT; # hooks called on every gl init
45
46our $ALT_ENTER_MESSAGE;
47our $STATUS_LINE;
48
49our $TOPLEVEL;
50
51our $tw; # Test widget #d#
52
53my $last_refresh;
54my %ANIMATE;
55my $refresh_handler;
31 56
32sub init_screen { 57sub init_screen {
33 $SDL_APP = new SDL::App 58 $SDL_APP = new SDL::App
34 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
35 -title => "Crossfire+ Client", 60 -title => "Crossfire+ Client",
36 -width => $CFG->{width}, 61 -width => $WIDTH,
37 -height => $CFG->{height}, 62 -height => $HEIGHT,
38 -opengl => 1, 63 -opengl => 1,
39 -red_size => 8, 64 -red_size => 5,
40 -green_size => 8, 65 -green_size => 5,
41 -blue_size => 8, 66 -blue_size => 5,
67 -alpha_size => 0,
42 -double_buffer => 1, 68 -double_buffer => 1,
43 -fullscreen => $CFG->{fullscreen}, 69 -fullscreen => $FULLSCREEN,
44 -resizeable => 0; 70 -resizeable => 0;
45 71
72 $last_refresh = SDL::GetTicks;
73
74 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
75
76 $GL_EXT{GL_ARB_texture_non_power_of_two}
77 or warn "WARNING: non-power-of-two opengl extension required";
78
79 $FONTSIZE = int $HEIGHT / 50;
80
81 #############################################################################
82
83 glClearColor 0, 0, 0, 0;
84
46 glEnable GL_TEXTURE_2D; 85 glEnable GL_TEXTURE_2D;
47 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 86 glEnable GL_COLOR_MATERIAL;
48 glShadeModel GL_FLAT; 87 glShadeModel GL_FLAT;
49 glDisable GL_DEPTH_TEST; 88 glDisable GL_DEPTH_TEST;
50 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 89 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
51 glEnable GL_BLEND; 90
91 $_->() for @GL_INIT;
92
93 #############################################################################
94
95 $STATUS_LINE = new Crossfire::Client::Widget::Label
96 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE,
97 "";
98 $TOPLEVEL->add ($STATUS_LINE);
99
100 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
101 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60,
102 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
103 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
104
105 # Test code #d#
106 unless ($tw) { # haha...
107 $tw = new Crossfire::Client::Widget::Animator;
108 my $lbl1 = new Crossfire::Client::Widget::Label
109 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
110 my $lbl2 = new Crossfire::Client::Widget::Label
111 0, 0, 10, $FONTSIZE, "LBL2";
112
113 my $vb = new Crossfire::Client::Widget::VBox;
114 my $f = new Crossfire::Client::Widget::FancyFrame;
115 my $f2 = new Crossfire::Client::Widget::FancyFrame;
116 $f->add ($lbl1);
117 $f2->add ($lbl2);
118 $vb->add ($f);
119 $vb->add ($f2, 1);
120
121 $tw->add ($vb);
122 $tw->w (400);
123 $tw->h (300);
124 $tw->move ($WIDTH - 200, 0);
125 $tw->moveto (0, 0);
126 $TOPLEVEL->add ($tw);
127
128# $f->move ($WIDTH - 200, 0);
129# $TOPLEVEL->add ($f);
130 }
131}
132
133sub start_game {
134 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
135 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
136 while $SDL_EV->poll;
137
138 1
139 };
140
141 $WIDTH = $CFG->{width};
142 $HEIGHT = $CFG->{height};
143 $FULLSCREEN = 0;
144
145 init_screen;
146
147 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
148
149 $CONN = new conn
150 host => $CFG->{host},
151 port => $CFG->{port},
152 user => $CFG->{user},
153 pass => $CFG->{password},
154 mapw => $mapsize,
155 maph => $mapsize,
156 ;
157
158 Crossfire::Client::lowdelay fileno $CONN->{fh};
159}
160
161sub stop_game {
162 remove Glib::Source $SDL_TIMER;
163 remove Glib::Source $refresh_handler if $refresh_handler;
164 undef $refresh_handler;
165
166 undef $SDL_APP;
167 undef $CONN;
168 SDL::Quit;
169}
170
171
172sub force_refresh {
173 glViewport 0, 0, $WIDTH, $HEIGHT;
52 174
53 glMatrixMode GL_PROJECTION; 175 glMatrixMode GL_PROJECTION;
54 glLoadIdentity; 176 glLoadIdentity;
55 glOrtho 0, $CFG->{width} / 32, $CFG->{height} / 32, 0, -1 , 1; 177 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000;
178 glMatrixMode GL_MODELVIEW;
56 179
57 $_->() for @GL_INIT; 180 glClear GL_COLOR_BUFFER_BIT;
58}
59 181
60sub start_game { 182 $TOPLEVEL->draw;
61 $SDL_TIMER = add Glib::Timeout 1000/20, sub { 183
62 while ($SDL_EV->poll) { 184 SDL::GLSwapBuffers;
63 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->(); 185}
186
187sub refresh {
188 $refresh_handler ||= add Glib::Idle sub {
189 return unless $SDL_APP;
190
191 my $next_refresh = SDL::GetTicks;
192 my $interval = ($next_refresh - $last_refresh) * 0.001;
193 $last_refresh = $next_refresh;
194
195 force_refresh;
196 $_->animate ($interval) for grep $_, values %ANIMATE;
197
198 if (%ANIMATE) {
199 1
200 } else {
201 undef $refresh_handler;
202 0
64 } 203 }
65
66 1
67 }; 204 };
68
69 init_screen;
70
71 $CONN = new conn
72 host => $CFG->{host},
73 port => $CFG->{port};
74} 205}
75 206
76sub stop_game { 207sub animation_start {
77 remove Glib::Source $SDL_TIMER; 208 my ($widget) = @_;
209 $ANIMATE{$widget} = $widget;
210 Scalar::Util::weaken $ANIMATE{$widget};
78 211
79 undef $SDL_APP; 212 refresh;
80 SDL::Quit;
81} 213}
82 214
83sub refresh { 215sub animation_stop {
84 glClearColor 0, 0, 0, 0; 216 my ($widget) = @_;
85 glClear GL_COLOR_BUFFER_BIT; 217 delete $ANIMATE{$widget};
86
87 for (values %Client::Widget::ACTIVE_WIDGETS) {
88 $_->draw
89 }
90
91 SDL::GLSwapBuffers;
92} 218}
93 219
94%SDL_CB = ( 220%SDL_CB = (
95 SDL_QUIT() => sub { 221 SDL_QUIT() => sub {
96 warn "sdl quit\n";#d# 222 main_quit Gtk2;
97 exit;
98 }, 223 },
99 SDL_VIDEORESIZE() => sub { 224 SDL_VIDEORESIZE() => sub {
100 }, 225 },
101 SDL_VIDEOEXPOSE() => sub { 226 SDL_VIDEOEXPOSE() => sub {
102 refresh; 227 refresh;
103 }, 228 },
104 SDL_KEYDOWN() => sub { 229 SDL_KEYDOWN() => sub {
230 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
231 # alt-enter
232 $FULLSCREEN = !$FULLSCREEN;
233 init_screen;
234 } else {
105 Client::Widget::feed_sdl_key_down_event ($SDL_EV); 235 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV);
236 }
106 }, 237 },
107 SDL_KEYUP() => sub { 238 SDL_KEYUP() => sub {
108 Client::Widget::feed_sdl_key_up_event ($SDL_EV); 239 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV);
109 }, 240 },
110 SDL_MOUSEMOTION() => sub { 241 SDL_MOUSEMOTION() => sub {
111 warn "sdl motion\n";#d# 242 my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y);
243 $HOVER = $GRAB || $TOPLEVEL->find_widget ($x, $y);
244 ::refresh;
112 }, 245 },
113 SDL_MOUSEBUTTONDOWN() => sub { 246 SDL_MOUSEBUTTONDOWN() => sub {
114 Client::Widget::feed_sdl_button_down_event ($SDL_EV); 247 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV);
115 }, 248 },
116 SDL_MOUSEBUTTONUP() => sub { 249 SDL_MOUSEBUTTONUP() => sub {
117 Client::Widget::feed_sdl_button_up_event ($SDL_EV); 250 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV);
118 }, 251 },
119 SDL_ACTIVEEVENT() => sub { 252 SDL_ACTIVEEVENT() => sub {
120 warn "active\n";#d# 253 warn "active\n";#d#
121 }, 254 },
122); 255);
130} 263}
131 264
132sub conn::map_scroll { 265sub conn::map_scroll {
133 my ($self, $dx, $dy) = @_; 266 my ($self, $dx, $dy) = @_;
134 267
135 refresh; 268# refresh;
136} 269}
137 270
138sub conn::map_clear { 271sub conn::map_clear {
139 my ($self) = @_; 272 my ($self) = @_;
140 273
141 refresh; 274# refresh;
275}
276
277sub conn::face_find {
278 my ($self, $face) = @_;
279
280 $FACECACHE->{"$face->{chksum},$face->{name}"}
142} 281}
143 282
144sub conn::face_update { 283sub conn::face_update {
145 my ($self, $num, $face) = @_; 284 my ($self, $face) = @_;
146 285
286 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
287
288 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
147} 289}
290
291sub conn::query {
292 my ($self, $flags, $prompt) = @_;
293
294 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
295}
296
297sub gtk_add_cfg_field {
298 my ($tbl, $cfg, $klbl, $key, $value) = @_;
299 my $i = $cfg->{_i}++;
300 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
301 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
302 if ($key eq 'password') {
303 $ent->set_invisible_char ("*");
304 $ent->set (visibility => 0)
305 }
306 $ent->set_text ($value);
307 $ent->signal_connect (changed => sub {
308 my ($ent) = @_;
309 $cfg->{$key} = $ent->get_text;
310 # TODO: Mapsize should be a slider in the game gui
311 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
312 $cfg->{$key} = 100;
313 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
314 $cfg->{$key} = 50;
315 }
316 });
317}
318
319sub run_config_dialog {
320 my (%events) = @_;
321
322 my $w = Gtk2::Window->new;
323
324 my @cfg = (
325 [qw/Host host/],
326 [qw/Port port/],
327 [qw/Mapsize% mapsize/],
328 [qw/Username user/],
329 [qw/Password password/],
330 );
331
332 my $cfg = {};
333
334 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
335 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
336
337 $w->add (my $vb = Gtk2::VBox->new);
338 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
339 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
340 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
341 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
342 my $i = 0;
343 my $act = 0;
344 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
345 if ($_ eq $selmode) { $act = $i }
346 $cb->append_text ($_);
347 $i++;
348 }
349 $cb->set_active ($act);
350 $cb->signal_connect (changed => sub {
351 my ($cb) = @_;
352 my $txt = $cb->get_active_text;
353 if ($txt =~ m/(\d+)x(\d+)/) {
354 $::CFG->{width} = $1;
355 $::CFG->{height} = $2;
356 }
357 });
358
359 $cfg->{_i} = 1;
360 for (@cfg) {
361 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
362 }
363
364 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
365 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
366 $cb->signal_connect (clicked => sub {
367 for (keys %$cfg) {
368 $::CFG->{$_} = $cfg->{$_}
369 if $_ ne '_i';
370 }
371 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
372 });
373 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
374 $cb->signal_connect (clicked => sub {
375 for (keys %$cfg) {
376 $::CFG->{$_} = $cfg->{$_}
377 if $_ ne '_i';
378 }
379 my $cb = $events{login} || sub {};
380 $cb->($::CFG->{user}, $::CFG->{password});
381 });
382 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
383 $cb->signal_connect (clicked => sub {
384 my $cb = $events{logout} || sub {};
385 $cb->();
386 });
387 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
388 $cb->signal_connect (clicked => sub { $w->destroy });
389
390 $w->show_all;
391
392 $w->signal_connect (destroy => sub { Gtk2->main_quit });
393}
394
148 395
149############################################################################# 396#############################################################################
150 397
398SDL::Init SDL_INIT_EVERYTHING;
399
400$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
401
151my $mapwidget = Client::MapWidget->new; 402my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
152 403
153$mapwidget->activate; 404$TOPLEVEL->add ($mapwidget);
154$mapwidget->focus_in; 405$mapwidget->focus_in;
155 406
156Client::Util::read_cfg "$Crossfire::VARDIR/pclientrc"; 407Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc";
157 408
158$CFG ||= { 409$CFG ||= {
159 width => 640, 410 width => 640,
160 height => 480, 411 height => 480,
412 mapsize => 100,
161 fullscreen => 0, 413 fullscreen => 0,
162 host => "crossfire.schmorp.de", 414 host => "crossfire.schmorp.de",
163 port => 13327, 415 port => 13327,
164}; 416};
165 417
166Client::Util::run_config_dialog 418Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf";
419
420$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
421
422run_config_dialog
167 login => sub { start_game }, 423 login => sub { start_game },
168 logout => sub { stop_game }; 424 logout => sub { stop_game };
169 425
170main Gtk2; 426main Gtk2;
427
428Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";

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