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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.170 by root, Mon Apr 24 03:19:42 2006 UTC vs.
Revision 1.189 by root, Tue Apr 25 13:51:48 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
41 70
42our $FONT_PROP; 71our $FONT_PROP;
43our $FONT_FIXED; 72our $FONT_FIXED;
44 73
45our $MAP; 74our $MAP;
75our $MAPMAP;
46our $MAPWIDGET; 76our $MAPWIDGET;
47our $BUTTONBAR; 77our $BUTTONBAR;
48our $LOGVIEW; 78our $LOGVIEW;
49our $CONSOLE; 79our $CONSOLE;
50our $METASERVER; 80our $METASERVER;
51 81
82our $FLOORBOX;
52our $GAUGES; 83our $GAUGES;
53our $STATWIDS; 84our $STATWIDS;
54 85
55our $SDL_ACTIVE; 86our $SDL_ACTIVE;
56our %SDL_CB; 87our %SDL_CB;
283 audio_shutdown (); 314 audio_shutdown ();
284 audio_init (); 315 audio_init ();
285 } 316 }
286 ); 317 );
287 318
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
320 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
321 text => $CFG->{say_command},
322 tooltip => "This is the command that will be used if you write a line in the message window entry. "
323 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
324 ."But you could also set it to 'tell <playername>' to only chat with that user.",
325 connect_changed => sub {
326 my ($self, $value) = @_;
327 $CFG->{say_command} = $value;
328 }
329 );
330
288 $dialog 331 $dialog
289} 332}
290 333
291sub set_stats_window_fontsize { 334sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 335 for (values %{$STATWIDS}) {
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 351# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 352
310 my $win = new CFClient::UI::Frame ( 353 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 354 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
312 ); 355 );
313 $win->add (my $vb = new CFClient::UI::VBox); 356 $win->add (my $hbox = new CFClient::UI::HBox
314 357 children => [
315 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 358 (new CFClient::UI::HBox expand => 1),
359 ($FLOORBOX = new CFClient::UI::VBox),
360 (my $vbox = new CFClient::UI::VBox),
361 ],
362 );
316 363
364 $vbox->add (new CFClient::UI::HBox
365 expand => 1,
366 children => [
317 $hbg->add (new CFClient::UI::Empty expand => 1); 367 (new CFClient::UI::Empty expand => 1),
318 $hbg->add (my $hb = new CFClient::UI::HBox); 368 (my $hb = new CFClient::UI::HBox),
369 ],
370 );
371
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 372 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
373 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
320 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 374 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
375 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
321 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 376 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
377 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
322 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 378 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
379 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
323 380
324 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 381 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
382 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
325 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 383 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
384 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
326 385
327 $GAUGES = { 386 $GAUGES = {
328 exp => $exp, win => $win, range => $rng, 387 exp => $exp, win => $win, range => $rng,
329 food => $fg, mana => $mg, hp => $hg, grace => $gg 388 food => $fg, mana => $mg, hp => $hg, grace => $gg
330 }; 389 };
333 392
334 $win 393 $win
335} 394}
336 395
337sub make_stats_window { 396sub make_stats_window {
338 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 397 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
339 398
340 $tgw->add (my $vb = new CFClient::UI::VBox); 399 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
341 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 400 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
342 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 401 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
343 402
344 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 403 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
345 404
346 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 405 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
347 406
348 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 407 my $black = [0, 0, 0];
349 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
350 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
351 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
352 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
353 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
354 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
355 408
356 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 409 for (
357 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 410 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
358 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 411 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
359 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 412 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
360 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 413 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
361 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 414 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
362 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 415 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
416 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
363 417
364 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 418 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
365 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 419 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
366 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 420 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
367 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 421 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
368 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 422 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
369 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 423 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
424 ) {
425 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
370 426
371 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 427 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
372 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 428 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
373 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 429 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
374 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 430 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
375 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 431 }
376 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
377 432
378 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 433 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
379 434
380 my $row = 0; 435 my $row = 0;
381 my $col = 0; 436 my $col = 0;
383 my %resist_names = ( 438 my %resist_names = (
384 slow => "Slow", 439 slow => "Slow",
385 holyw => "Holy Word", 440 holyw => "Holy Word",
386 conf => "Confusion", 441 conf => "Confusion",
387 fire => "Fire", 442 fire => "Fire",
388 depl => "Depletion", 443 depl => "Depletion (some monsters and other effects can cause stats depletion)",
389 magic => "Magic", 444 magic => "Magic",
390 drain => "Draining", 445 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
391 acid => "Acid", 446 acid => "Acid",
392 pois => "Poison", 447 pois => "Poison",
393 para => "Paralysation", 448 para => "Paralysation",
394 deat => "Death", 449 deat => "Death (resistance against death spells)",
395 phys => "Physical", 450 phys => "Physical",
396 blind => "Blind", 451 blind => "Blind",
397 fear => "Fear", 452 fear => "Fear",
398 tund => "Turn undead", 453 tund => "Turn undead",
399 elec => "Electricity", 454 elec => "Electricity",
400 cold => "Cold", 455 cold => "Cold",
401 ghit => "Ghost hit", 456 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
402 ); 457 );
403 for (qw/slow holyw conf fire depl magic 458 for (qw/slow holyw conf fire depl magic
404 drain acid pois para deat phys 459 drain acid pois para deat phys
405 blind fear tund elec cold ghit/) 460 blind fear tund elec cold ghit/)
406 { 461 {
407 $tbl2->add ($col, $row, 462 $tbl2->add ($col, $row,
408 $STATWIDS->{"res_$_"} = 463 $STATWIDS->{"res_$_"} =
409 new CFClient::UI::Label 464 new CFClient::UI::Label
465 font => $FONT_FIXED,
410 template => "-100%", 466 template => "-100%",
411 align => +1, 467 align => +1,
412 valign => 0, 468 valign => 0,
469 can_events => 1,
470 can_hover => 1,
413 tooltip => $resist_names{$_} 471 tooltip => $resist_names{$_},
414 ); 472 );
415 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 473 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
474 font => $FONT_FIXED,
416 can_hover => 1, 475 can_hover => 1,
417 can_events => 1, 476 can_events => 1,
418 image => "ui/resist/resist_$_.png", 477 image => "ui/resist/resist_$_.png",
419 tooltip => $resist_names{$_} 478 tooltip => $resist_names{$_},
420 ); 479 );
421 480
422 $row++; 481 $row++;
423 if ($row % 6 == 0) { 482 if ($row % 6 == 0) {
424 $col += 2; 483 $col += 2;
511 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 570 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
512 571
513 $dialog 572 $dialog
514} 573}
515 574
575my $METASERVER_ATIME;
576
516sub update_metaserver { 577sub update_metaserver {
517 my ($HOST) = @_; 578 my ($HOST) = @_;
518 579
519 status "fetching metaserver list..."; 580 return if $METASERVER_ATIME > time;
581 $METASERVER_ATIME = time + 60;
582
583 my $table = $METASERVER->{table};
584 $table->clear;
585 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
520 586
521 my $buf; 587 my $buf;
522 588
523 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 589 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
590
591 unless ($fh) {
592 $label->set_text ("unable to contact metaserver: $!");
593 return;
594 }
524 595
525 Event->io (fd => $fh, poll => 'r', cb => sub { 596 Event->io (fd => $fh, poll => 'r', cb => sub {
526 my $res = sysread $fh, $buf, 8192, length $buf; 597 my $res = sysread $fh, $buf, 8192, length $buf;
527 598
528 if (!defined $res) { 599 if (!defined $res) {
529 $_[0]->w->cancel; 600 $_[0]->w->cancel;
530 status "metaserver: $!"; 601 $label->set_text ("error while retrieving server list: $!");
531 } elsif ($res == 0) { 602 } elsif ($res == 0) {
532 $_[0]->w->cancel; 603 $_[0]->w->cancel;
533 status "server list retrieved"; 604 status "server list retrieved";
534 605
535 my $table = $METASERVER->{table}; 606 utf8::decode $buf if utf8::valid $buf;
536 607
537 $table->clear; 608 $table->clear;
538 609
539 my @col = qw(Use #Users Host Uptime Version Description); 610 my @col = qw(Use #Users Host Uptime Version Description);
540 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 611 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
564 $m = [$users, $host, $uptime, $version, $desc]; 635 $m = [$users, $host, $uptime, $version, $desc];
565 636
566 $y++; 637 $y++;
567 638
568 $table->add (0, $y, new CFClient::UI::VBox children => [ 639 $table->add (0, $y, new CFClient::UI::VBox children => [
569 (new CFClient::UI::Button text => " ", connect_activate => sub { 640 (new CFClient::UI::Button text => "Use", connect_activate => sub {
570 $HOST->set_text ($CFG->{host} = $host); 641 $HOST->set_text ($CFG->{host} = $host);
571 }), 642 }),
572 (new CFClient::UI::Empty expand => 1), 643 (new CFClient::UI::Empty expand => 1),
573 ]); 644 ]);
574 645
633 my ($self, $value) = @_; 704 my ($self, $value) = @_;
634 $CFG->{password} = $value; 705 $CFG->{password} = $value;
635 } 706 }
636 ); 707 );
637 708
638 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
639 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
640 text => $CFG->{say_command},
641 tooltip => "This is the command that will be used if you write a line in the message window entry. "
642 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
643 ."But you could also set it to 'tell <playername>' to only chat with that user.",
644 connect_changed => sub {
645 my ($self, $value) = @_;
646 $CFG->{say_command} = $value;
647 }
648 );
649
650 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
651 $table->add (1, 7, new CFClient::UI::Slider 710 $table->add (1, 7, new CFClient::UI::Slider
652 req_w => 100, 711 req_w => 100,
653 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 712 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
654 tooltip => "This is the size of the portion of the map update the server sends you. " 713 tooltip => "This is the size of the portion of the map update the server sends you. "
668} 727}
669 728
670sub message_window { 729sub message_window {
671 my $window = new CFClient::UI::FancyFrame 730 my $window = new CFClient::UI::FancyFrame
672 title => "Messages", 731 title => "Messages",
673 border_bg => [1, 1, 1, 0.5], 732 border_bg => [1, 1, 1, 1],
674 bg => [0.3, 0.3, 0.3, 0.8], 733 bg => [0, 0, 0, 0.5],
675 user_w => int $::WIDTH / 3, 734 user_w => int $::WIDTH / 3,
676 user_h => int $::HEIGHT / 5, 735 user_h => int $::HEIGHT / 5,
677 child => (my $vbox = new CFClient::UI::VBox); 736 child => (my $vbox = new CFClient::UI::VBox);
678 737
679 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
759 fontsize => 0.8, 818 fontsize => 0.8,
760 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
761 $ALT_ENTER_MESSAGE->show; 820 $ALT_ENTER_MESSAGE->show;
762 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
763 822
764 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 823 CFClient::UI::FancyFrame->new (
765 $MAPWIDGET->focus_in; 824 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0],
826 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
827 )->show;
828
829 $MAPWIDGET = new CFClient::MapWidget;
766 $MAPWIDGET->connect (activate_console => sub { 830 $MAPWIDGET->connect (activate_console => sub {
767 my ($mapwidget, $preset) = @_; 831 my ($mapwidget, $preset) = @_;
768 832
769 if ($CONSOLE) { 833 if ($CONSOLE) {
770 $CONSOLE->{input}->{auto_activated} = 1; 834 $CONSOLE->{input}->{auto_activated} = 1;
773 if ($preset && $CONSOLE->{input}->get_text eq '') { 837 if ($preset && $CONSOLE->{input}->get_text eq '') {
774 $CONSOLE->{input}->set_text ($preset); 838 $CONSOLE->{input}->set_text ($preset);
775 } 839 }
776 } 840 }
777 }); 841 });
842 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in;
778 844
779 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 845 $BUTTONBAR = new CFClient::UI::HBox;
780 846
781 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
782 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
783 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
784 850
788 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
789 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
790 status "Configuration Saved"; 856 status "Configuration Saved";
791 }); 857 });
792 858
859 $BUTTONBAR->show;
860
793 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
794} 862}
795 863
796sub video_shutdown { 864sub video_shutdown {
797 $CFClient::UI::ROOT->{children} = []; 865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
798 undef $SDL_ACTIVE; 868 undef $SDL_ACTIVE;
799} 869}
800 870
801my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
802my $bgmusic;#TODO#hack#d# 872my $bgmusic;#TODO#hack#d#
976# at worst. 1046# at worst.
977sub conn::flood_fill { 1047sub conn::flood_fill {
978 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
979 1049
980 # the server does not allow map paths > 6 1050 # the server does not allow map paths > 6
981 return if 6 <= length $path; 1051 return if 7 <= length $path;
982 1052
983 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
984 1054
985 for ( 1055 for (
986 [1, 0, -1], 1056 [1, 0, -1],
1029 1099
1030 $self->flush_map; 1100 $self->flush_map;
1031 1101
1032 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1102 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1033 1103
1034 my $mapmapw = 250; 1104 my $mapmapw = $MAPMAP->{w};
1035 my $mapmaph = 250; 1105 my $mapmaph = $MAPMAP->{h};
1036 1106
1037 $self->{neigh_rect} = [ 1107 $self->{neigh_rect} = [
1038 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1039 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1040 ]; 1110 ];
1083 } 1153 }
1084 1154
1085gotid: 1155gotid:
1086 $face->{id} = $id; 1156 $face->{id} = $id;
1087 $MAP->set_face ($facenum => $id); 1157 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d#
1088 $TILECACHE->get ($id) 1159 $TILECACHE->get ($id)
1089} 1160}
1090 1161
1091sub conn::face_update { 1162sub conn::face_update {
1092 my ($self, $facenum, $face) = @_; 1163 my ($self, $facenum, $face) = @_;
1100 my ($self, $id, $data) = @_; 1171 my ($self, $id, $data) = @_;
1101 1172
1102 $self->{texture}[$id] ||= do { 1173 $self->{texture}[$id] ||= do {
1103 my $tex = 1174 my $tex =
1104 new_from_image CFClient::Texture 1175 new_from_image CFClient::Texture
1105 $data, minify => 1; 1176 $data, minify => 1, mipmap => 1;
1106 1177
1107 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1178 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1108 $MAPWIDGET->update; 1179 $MAPWIDGET->update;
1109 1180
1110 $tex 1181 $tex
1214} 1285}
1215 1286
1216sub conn::spell_add { 1287sub conn::spell_add {
1217 my ($self, $spell) = @_; 1288 my ($self, $spell) = @_;
1218 1289
1290 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1219 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1220 });
1221 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1222 });
1223} 1294}
1224 1295
1225sub conn::spell_delete { 1296sub conn::spell_delete {
1226 my ($self, $spell) = @_; 1297 my ($self, $spell) = @_;
1227} 1298}
1228 1299
1229sub conn::addme_success { 1300sub conn::addme_success {
1230 my ($self) = @_; 1301 my ($self) = @_;
1231 1302
1232 for my $skill (values %{$self->{skill_info}}) { 1303 for my $skill (values %{$self->{skill_info}}) {
1233 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1234 }); 1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1235 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1236 });
1237 } 1306 }
1307}
1308
1309sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1311 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313
1314 my @items = values %{ $CONN->{container}{0} };
1315
1316 # we basically have to use the same sorting as everybody else
1317 @items = sort { $a->{type} <=> $b->{type} } @items;
1318
1319 for my $item (reverse @items) {
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 CFClient::UI::Menu->new (
1339 items => [
1340 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1341 [
1342 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1343 sub { $CONN->send ("lock $item->{tag}") },
1344 ],
1345 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1346 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1347 ],
1348 )->popup ($ev);
1349 }
1350
1351 1
1352 },
1353 );
1354
1355 $hbox->add (new CFClient::UI::Face
1356 can_events => 0,
1357 face => $item->{face},
1358 anim => $item->{anim},
1359 animspeed => $item->{animspeed},
1360 );
1361
1362 $hbox->add (new CFClient::UI::Label
1363 can_events => 0,
1364 text => $desc,
1365 );
1366 }
1367 });
1368 refresh;
1238} 1369}
1239 1370
1240sub conn::container_add { 1371sub conn::container_add {
1241 my ($self, $id, $items) = @_; 1372 my ($self, $id, $items) = @_;
1242 1373
1243 # 0 floor 1374 update_floorbox if $id == 0;
1244 # $self-<{player}{tag} => player inv 1375 # $self-<{player}{tag} => player inv
1245 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1376 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1246} 1377}
1247 1378
1248sub conn::container_clear { 1379sub conn::container_clear {
1249 my ($self, $id) = @_; 1380 my ($self, $id) = @_;
1381
1382 update_floorbox if $id == 0;
1250# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1383# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1384}
1385
1386sub conn::item_delete {
1387 my ($self, @items) = @_;
1388
1389 for (@items) {
1390 update_floorbox if $_->{container} == 0;
1391 }
1392}
1393
1394sub conn::item_update {
1395 my ($self, $item) = @_;
1396
1397 update_floorbox if $item->{container} == 0;
1251} 1398}
1252 1399
1253%SDL_CB = ( 1400%SDL_CB = (
1254 CFClient::SDL_QUIT => sub { 1401 CFClient::SDL_QUIT => sub {
1255 Event::unloop -1; 1402 Event::unloop -1;
1348 1495
1349Event::loop; 1496Event::loop;
1350 1497
1351END { CFClient::SDL_Quit } 1498END { CFClient::SDL_Quit }
1352 1499
1500=head1 pclient - Crossfire+ and Crossfire game client
1353 1501
1502Pclient is a Crossfire+ and Crossfire game client.
1503
1504=head2 Features
1505
1506=over 4
1507
1508=item Fullscreen Map
1509
1510PClient can uses a fullscreen map, which greatly enhances how much of the
1511game world you can see.
1512
1513=item Persistent Map Cache (Crossfire+ only)
1514
1515PClient can persistently cache all map data it received from the
1516server. This not only allows it to display an overview map, but also
1517ensures that once-explored areas will be available the next time you want
1518to explore more.
1519
1520=item Hardware acceleration
1521
1522Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1523acceleration. Most modern graphics cards have difficulties with 2D
1524acceleration, while 3D graphics is accelerated well.
1525
1526=item No arbitrary limits
1527
1528Unlike other Crossfire clients, pclient does not suffer from arbitrary
1529limits (like a fixed amount of face numbers). There are still limits, but
1530they are not arbitrarily low :)
1531
1532=back
1533
1534=head1 USAGE
1535
1536=head2 The Map
1537
1538The map is always displayed in the background, behind all other windows and UI elements.
1539
1540#TODO# middle-click scrolls
1541#
1542# keys:
1543#
1544# a apply
1545# keypad moves, kp_5 applies ranged attack to self
1546
1547Starting to type enters the I<completion mode>. In that mode, you can type
1548abbreviations or commands and have them executed as soon as they match a
1549valid command. This is best explained by a few examples:
1550
1551Typing B<climb> will display a list of commands with I<climb> in their
1552name, such as I<ready_skill climbing> and I<use_skill climbing>.
1553
1554You can abbreviate commands by typing only the first character of every
1555word. For example, typing I<iwor> will likely select I<invoke word of
1556recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1557will likely select I<ready_skill climbing> and I<usl> will give you
1558I<use_skill levitation>.
1559
1560=head2 The map overview
1561
1562#TODO#
1563
1564=head2 The Status area in the lower right corner
1565
1566#TODO#
1567
1568=head2 The I<Statistics>/I>Stats> window
1569
1570#TODO#
1571
1572=head1 FAQ
1573
1574=over 4
1575
1576=item The client is very sluggish and slow, what can I do about this?
1577
1578Most likely, you don't have accelerated OpenGL support. Try to find a
1579newer driver, or a driver from your hardware vendor, that features OpenGL
1580support.
1581
1582If this is not an option, the following Setup options reduce the load and
1583will likely make the client playable with sofwtare rendering (it will
1584still be slow, though):
1585
1586=over 4
1587
1588=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1589
1590=item Enable B<Fast & Ugly> mode
1591
1592=item Disable B<Fog of War>
1593
1594=item Increase B<Map Scale>
1595
1596=back
1597
1598=back
1599
1600=head1 AUTHOR
1601
1602Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1603
1604
1605

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