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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.171 by root, Mon Apr 24 03:33:51 2006 UTC vs.
Revision 1.217 by elmex, Mon May 15 18:23:33 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
41 74
42our $FONT_PROP; 75our $FONT_PROP;
43our $FONT_FIXED; 76our $FONT_FIXED;
44 77
45our $MAP; 78our $MAP;
79our $MAPMAP;
46our $MAPWIDGET; 80our $MAPWIDGET;
47our $BUTTONBAR; 81our $BUTTONBAR;
48our $LOGVIEW; 82our $LOGVIEW;
49our $CONSOLE; 83our $CONSOLE;
50our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
51 86
87our $FLOORBOX;
52our $GAUGES; 88our $GAUGES;
53our $STATWIDS; 89our $STATWIDS;
54 90
55our $SDL_ACTIVE; 91our $SDL_ACTIVE;
56our %SDL_CB; 92our %SDL_CB;
58our $SDL_MIXER; 94our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
61 97
62our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 99our $STATUSBOX;
64our $DEBUG_STATUS; 100our $DEBUG_STATUS;
65 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
66sub status { 107sub status {
67 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 109}
70 110
71sub debug { 111sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 115}
75 116
76sub start_game { 117sub start_game {
77 status "logging in..."; 118 status "logging in...";
78 119
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 121
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
84 124
85 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
86 126
87 $CONN = new conn 127 $CONN = eval {
128 new conn
88 host => $host, 129 host => $host,
89 port => $port || 13327, 130 port => $port || 13327,
90 user => $CFG->{user}, 131 user => $CFG->{user},
91 pass => $CFG->{password}, 132 pass => $CFG->{password},
92 mapw => $mapsize, 133 mapw => $mapsize,
93 maph => $mapsize, 134 maph => $mapsize,
135 ;
94 ; 136 };
95 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
96 status "login successful"; 141 status "login successful";
97 142
98 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
99} 148}
100 149
101sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
102 undef $CONN; 159 undef $MAP;
103} 160}
104 161
105sub client_setup { 162sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 164 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 167
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 170
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 173
117 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 175 my ($self, $value) = @_;
119 176
144 } 201 }
145 ); 202 );
146 203
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 205 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
150 tooltip => "Enlarge or shrink the displayed map", 207 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 208 connect_changed => sub {
152 my ($self, $value) = @_; 209 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 210 $CFG->{map_scale} = $value;
154 } 211 }
155 ); 212 );
156 213
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 215 $table->add (1, $row++, new CFClient::UI::CheckBox
185 } 242 }
186 ); 243 );
187 244
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 246 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
191 tooltip => "The font size used by most GUI elements", 248 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 250 );
197 251
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 253 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
201 tooltip => "The font size used by the server log window only", 255 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 257 );
206 258
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 260
209 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
211 tooltip => "The font size used by the statistics window only", 263 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 264 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 266 &set_stats_window_fontsize;
215 } 267 }
216 ); 268 );
217 269
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 271 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 273 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 274 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 275 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 } 277 }
228 ); 278 );
229 279
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider 281 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub { 284 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 285 $CFG->{gauge_fontsize} = $_[1];
236 &set_gauge_window_fontsize; 286 &set_gauge_window_fontsize;
237 } 287 }
238 ); 288 );
239 289
240 $table->add (1, $row++, new CFClient::UI::Button 290 $table->add (1, $row++, new CFClient::UI::Button
283 audio_shutdown (); 333 audio_shutdown ();
284 audio_init (); 334 audio_init ();
285 } 335 }
286 ); 336 );
287 337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell <playername>' to only chat with that user.",
344 connect_changed => sub {
345 my ($self, $value) = @_;
346 $CFG->{say_command} = $value;
347 }
348 );
349
288 $dialog 350 $dialog
289} 351}
290 352
291sub set_stats_window_fontsize { 353sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 354 for (values %{$STATWIDS}) {
302# local $GAUGES->{win}{parent};#d# 364# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 366}
305 367
306sub make_gauge_window { 368sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 369 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 370
310 my $win = new CFClient::UI::Frame ( 371 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
312 ); 375 );
376
313 $win->add (my $vb = new CFClient::UI::VBox); 377 $win->add (my $hbox = new CFClient::UI::HBox
314 378 children => [
315 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
316 387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
317 $hbg->add (new CFClient::UI::Empty expand => 1); 391 (new CFClient::UI::Empty expand => 1),
318 $hbg->add (my $hb = new CFClient::UI::HBox); 392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
320 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
321 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
322 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
323 404
324 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
325 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
326 409
327 $GAUGES = { 410 $GAUGES = {
328 exp => $exp, win => $win, range => $rng, 411 exp => $exp, win => $win, range => $rng,
329 food => $fg, mana => $mg, hp => $hg, grace => $gg 412 food => $fg, mana => $mg, hp => $hg, grace => $gg
330 }; 413 };
333 416
334 $win 417 $win
335} 418}
336 419
337sub make_stats_window { 420sub make_stats_window {
338 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
339 422
340 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
341 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
342 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
343 426
344 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
345 428
346 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
347 430
348 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 431 my $black = [0, 0, 0];
349 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
350 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
351 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
352 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
353 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
354 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
355 432
356 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 433 for (
357 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
358 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
359 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
360 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
361 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
362 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
363 441
364 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
365 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
366 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
367 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
368 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
369 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
370 450
371 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
372 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
373 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
374 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
375 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 455 }
376 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
377 456
378 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
379 458
380 my $row = 0; 459 my $row = 0;
381 my $col = 0; 460 my $col = 0;
382 461
383 my %resist_names = ( 462 my %resist_names = (
384 slow => "Slow", 463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
385 holyw => "Holy Word", 464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
386 conf => "Confusion", 465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
387 fire => "Fire", 466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
388 depl => "Depletion", 467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
389 magic => "Magic", 468 magic => "Magic (resistance to magic spells like magic missile or similar)",
390 drain => "Draining", 469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
391 acid => "Acid", 470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
392 pois => "Poison", 471 pois => "Poison (resistance to getting poisoned)",
393 para => "Paralysation", 472 para => "Paralysation (this resistance affects the chance you get paralysed)",
394 deat => "Death", 473 deat => "Death (resistance against death spells)",
395 phys => "Physical", 474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
396 blind => "Blind", 475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
397 fear => "Fear", 476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
398 tund => "Turn undead", 477 tund => "Turn undead",
399 elec => "Electricity", 478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
400 cold => "Cold", 479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
401 ghit => "Ghost hit", 480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
402 ); 481 );
403 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
404 drain acid pois para deat phys 483 drain acid pois para deat phys
405 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
406 { 485 {
407 $tbl2->add ($col, $row, 486 $tbl2->add ($col, $row,
408 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
409 new CFClient::UI::Label 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
410 template => "-100%", 490 template => "-100%",
411 align => +1, 491 align => +1,
412 valign => 0, 492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
413 tooltip => $resist_names{$_} 495 tooltip => $resist_names{$_},
414 ); 496 );
415 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
416 can_hover => 1, 499 can_hover => 1,
417 can_events => 1, 500 can_events => 1,
418 image => "ui/resist/resist_$_.png", 501 image => "ui/resist/resist_$_.png",
419 tooltip => $resist_names{$_} 502 tooltip => $resist_names{$_},
420 ); 503 );
421 504
422 $row++; 505 $row++;
423 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
424 $col += 2; 507 $col += 2;
503 586
504} 587}
505 588
506sub metaserver_dialog { 589sub metaserver_dialog {
507 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
508 title => "Metaserver", 591 title => "Server List",
509 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
510 593
511 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
512 595
513 $dialog 596 $dialog
514} 597}
598
599my $METASERVER_ATIME;
515 600
516sub update_metaserver { 601sub update_metaserver {
517 my ($HOST) = @_; 602 my ($HOST) = @_;
518 603
519 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
520 610
521 my $buf; 611 my $buf;
522 612
523 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
524 619
525 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
526 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
527 622
528 if (!defined $res) { 623 if (!defined $res) {
529 $_[0]->w->cancel; 624 $_[0]->w->cancel;
530 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
531 } elsif ($res == 0) { 626 } elsif ($res == 0) {
532 $_[0]->w->cancel; 627 $_[0]->w->cancel;
533 status "server list retrieved"; 628 status "server list retrieved";
534 629
535 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
536 631
537 $table->clear; 632 $table->clear;
538 633
539 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
540 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
564 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
565 660
566 $y++; 661 $y++;
567 662
568 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
569 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
570 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
571 }), 666 }),
572 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
573 ]); 668 ]);
574 669
603 698
604 $METASERVER = metaserver_dialog; 699 $METASERVER = metaserver_dialog;
605 700
606 $vbox->add (new CFClient::UI::Flopper 701 $vbox->add (new CFClient::UI::Flopper
607 expand => 1, 702 expand => 1,
608 text => "Metaserver", 703 text => "Server List",
609 other => $METASERVER, 704 other => $METASERVER,
610 tooltip => "Show a list of avaible crossfire servers", 705 tooltip => "Show a list of available crossfire servers",
611 connect_open => sub { 706 connect_open => sub {
612 update_metaserver $HOST; 707 update_metaserver $HOST;
613 } 708 }
614 ); 709 );
615 } 710 }
633 my ($self, $value) = @_; 728 my ($self, $value) = @_;
634 $CFG->{password} = $value; 729 $CFG->{password} = $value;
635 } 730 }
636 ); 731 );
637 732
638 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
639 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
640 text => $CFG->{say_command},
641 tooltip => "This is the command that will be used if you write a line in the message window entry. "
642 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
643 ."But you could also set it to 'tell <playername>' to only chat with that user.",
644 connect_changed => sub {
645 my ($self, $value) = @_;
646 $CFG->{say_command} = $value;
647 }
648 );
649
650 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
651 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
652 req_w => 100, 735 req_w => 100,
653 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
654 tooltip => "This is the size of the portion of the map update the server sends you. " 737 tooltip => "This is the size of the portion of the map update the server sends you. "
655 ."If you set this to a high value you will be able to see further for example.", 738 ."If you set this to a high value you will be able to see further for example.",
656 connect_changed => sub { 739 connect_changed => sub {
657 my ($self, $value) = @_; 740 my ($self, $value) = @_;
658 741
659 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
660 }, 743 },
661 ); 744 );
662 745
663 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
664 start_game; 752 : start_game;
753 },
665 }); 754 );
666 755
667 $dialog 756 $dialog
668} 757}
669 758
670sub message_window { 759sub message_window {
671 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
672 title => "Messages", 761 title => "Messages",
673 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
674 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
675 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
676 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
677 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
678 767
679 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
719 }; 808 };
720 809
721 $window 810 $window
722} 811}
723 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
724sub sdl_init { 824sub sdl_init {
725 CFClient::SDL_Init 825 CFClient::SDL_Init
726 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
727} 827}
728 828
729sub video_init { 829sub video_init {
730 sdl_init; 830 sdl_init;
731 831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833
732 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
733 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
734 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
735 837
736 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
737 or die "SDL_SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
738 840
739 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
740
741 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
742 843
743 CFClient::gl_init; 844 CFClient::gl_init;
744 845
745 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
746 847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849
747 ############################################################################# 850 #############################################################################
748 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
749 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
750 $DEBUG_STATUS->show; 856 $DEBUG_STATUS->show;
751 857
752 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
753 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
754 y => $HEIGHT - $FONTSIZE * 1.8;
755 $STATUS_LINE->show;
756 860
757 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
758 padding => 0, 862 bg => [0, 0, 0, 0.4],
759 fontsize => 0.8, 863 req_y => -1,
760 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 864 child => $STATUSBOX,
761 $ALT_ENTER_MESSAGE->show; 865 )->show;
762 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
763 866
764 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 867 CFClient::UI::FancyFrame->new (
765 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
766 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
767 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
768 876
769 if ($CONSOLE) { 877 if ($CONSOLE) {
770 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
771 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
772 880
773 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
774 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
775 } 884 }
776 } 885 });
777 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
778 888
779 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
780 890
781 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
782 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
783 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
784 894
785 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
786 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
787 899
788 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
789 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
790 status "Configuration Saved"; 902 status "Configuration Saved";
791 }); 903 });
792 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
793 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 my $widget = $GAUGES->{win};
913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
794} 917}
795 918
796sub video_shutdown { 919sub video_shutdown {
797 $CFClient::UI::ROOT->{children} = [];
798 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
799} 921}
800 922
801my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
802my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
803 931
804sub audio_music_finished { 932sub audio_music_finished {
805 return unless $CFG->{bgm_enable}; 933 return unless $CFG->{bgm_enable};
806 934
807 # TODO: hack, do play loop and mood music 935 # TODO: hack, do play loop and mood music
811 push @bgmusic, shift @bgmusic; 939 push @bgmusic, shift @bgmusic;
812} 940}
813 941
814sub audio_init { 942sub audio_init {
815 if ($CFG->{audio_enable}) { 943 if ($CFG->{audio_enable}) {
816 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
817 $SDL_MIXER = !CFClient::Mix_OpenAudio; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
818 CFClient::Mix_AllocateChannels 8; 946 CFClient::Mix_AllocateChannels 8;
819 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
820 948
821 audio_music_finished; 949 audio_music_finished;
848} 976}
849 977
850my %animate_object; 978my %animate_object;
851my $animate_timer; 979my $animate_timer;
852 980
853my $want_refresh;
854my $can_refresh;
855
856my $fps = 9; 981my $fps = 9;
857 982
858sub force_refresh { 983sub force_refresh {
859 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
860 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
861 986
862 $want_refresh = 0;
863 $can_refresh = 0;
864
865 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
866
867 CFClient::SDL_GL_SwapBuffers; 988 CFClient::SDL_GL_SwapBuffers;
868 989
990 $WANT_REFRESH = 0;
991 $CAN_REFRESH = 0;
869 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
870} 993}
871 994
872my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
873 $NOW = time; 996 $NOW = time;
875 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
876 for CFClient::SDL_PollEvent; 999 for CFClient::SDL_PollEvent;
877 1000
878 if (%animate_object) { 1001 if (%animate_object) {
879 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
880 $want_refresh++; 1003 $WANT_REFRESH++;
881 } 1004 }
882 1005
883 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
884 force_refresh; 1007 force_refresh;
885 } else { 1008 } else {
886 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
887 } 1010 }
888}); 1011});
889
890sub refresh {
891 $want_refresh++;
892}
893 1012
894sub animation_start { 1013sub animation_start {
895 my ($widget) = @_; 1014 my ($widget) = @_;
896 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
897} 1016}
976# at worst. 1095# at worst.
977sub conn::flood_fill { 1096sub conn::flood_fill {
978 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
979 1098
980 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
981 return if 6 <= length $path; 1100 return if 7 <= length $path;
982 1101
983 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
984 1103
985 for ( 1104 for (
986 [1, 0, -1], 1105 [1, 0, -1],
1029 1148
1030 $self->flush_map; 1149 $self->flush_map;
1031 1150
1032 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1033 1152
1034 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
1035 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
1036 1155
1037 $self->{neigh_rect} = [ 1156 $self->{neigh_rect} = [
1038 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1039 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1040 ]; 1159 ];
1083 } 1202 }
1084 1203
1085gotid: 1204gotid:
1086 $face->{id} = $id; 1205 $face->{id} = $id;
1087 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
1088 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
1089} 1209}
1090 1210
1091sub conn::face_update { 1211sub conn::face_update {
1092 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
1100 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
1101 1221
1102 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
1103 my $tex = 1223 my $tex =
1104 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
1105 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
1106 1226
1107 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1108 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
1109 1229
1110 $tex 1230 $tex
1208 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
1209 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
1210 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
1211 ); 1331 );
1212 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
1213 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1214} 1354}
1215 1355
1216sub conn::spell_add { 1356sub conn::spell_add {
1217 my ($self, $spell) = @_; 1357 my ($self, $spell) = @_;
1218 1358
1231 1371
1232 for my $skill (values %{$self->{skill_info}}) { 1372 for my $skill (values %{$self->{skill_info}}) {
1233 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1373 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1234 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1374 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1235 } 1375 }
1376
1377 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381}
1382
1383sub conn::eof {
1384 stop_game;
1385}
1386
1387sub update_floorbox {
1388 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 return unless $CONN;
1390
1391 $FLOORBOX->clear;
1392 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393
1394 my $count = 4;
1395 for (@{ $CONN->{container}{0} }) {
1396 if (--$count) {
1397 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398 } else {
1399 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400 last;
1401 }
1402 }
1403 });
1404
1405 $WANT_REFRESH++;
1236} 1406}
1237 1407
1238sub conn::container_add { 1408sub conn::container_add {
1239 my ($self, $id, $items) = @_; 1409 my ($self, $tag, $items) = @_;
1240 1410
1241 # 0 floor 1411 print "container_add on conainer $tag (player: $self->{player}{tag})\n";
1412
1413 if ($tag == 0) {
1414 update_floorbox;
1415 $INVR->set_items ($self->{container}{0});
1416 $OPENCONT = 0;
1417 } elsif ($tag == $self->{player}{tag}) {
1418 $INV->set_items ($self->{container}{$self->{player}{tag}})
1419 } else {
1420 $OPENCONT = $tag;
1421 $INVR->set_items ($self->{container}{$tag});
1422 }
1423
1242 # $self-<{player}{tag} => player inv 1424 # $self-<{player}{tag} => player inv
1243 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1425 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1244} 1426}
1245 1427
1246sub conn::container_clear { 1428sub conn::container_clear {
1247 my ($self, $id) = @_; 1429 my ($self, $tag) = @_;
1430
1431 print "container_clear on conainer $tag (player: $self->{player}{tag})\n";
1432
1433 if ($tag == 0) {
1434 update_floorbox;
1435 $INVR->set_items ($self->{container}{0});
1436 $OPENCONT = 0;
1437 } elsif ($tag == $self->{player}{tag}) {
1438 $INV->set_items ($self->{container}{$tag})
1439 } else {
1440 $INVR->set_items ($self->{container}{$tag});
1441 $OPENCONT = $tag;
1442 }
1443
1248# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1444# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1445}
1446
1447sub conn::item_delete {
1448 my ($self, @items) = @_;
1449
1450 for (@items) {
1451 print "item_delete on container $_->{container} (player: $self->{player}{tag})\n";
1452 if ($_->{container} == 0) {
1453 update_floorbox;
1454 $INVR->set_items ($self->{container}{0});
1455 } elsif ($_->{container} == $self->{player}{tag}) {
1456 $INV->set_items ($self->{container}{$self->{player}{tag}})
1457 } else {
1458 $INVR->set_items ($self->{container}{0});
1459 }
1460 }
1461}
1462
1463sub conn::item_update {
1464 my ($self, $item) = @_;
1465
1466 print "item_update: container: $item->{container} (player: $self->{player}{tag})\n";
1467
1468 if ($item->{container} == 0) {
1469 update_floorbox;
1470 $INVR->set_items ($self->{container}{0});
1471 } elsif ($item->{container} == $self->{player}{tag}) {
1472 $INV->set_items ($self->{container}{$item->{container}})
1473 }
1249} 1474}
1250 1475
1251%SDL_CB = ( 1476%SDL_CB = (
1252 CFClient::SDL_QUIT => sub { 1477 CFClient::SDL_QUIT => sub {
1253 Event::unloop -1; 1478 Event::unloop -1;
1254 }, 1479 },
1255 CFClient::SDL_VIDEORESIZE => sub { 1480 CFClient::SDL_VIDEORESIZE => sub {
1256 }, 1481 },
1257 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1482 CFClient::SDL_VIDEOEXPOSE => sub {
1483 $WANT_REFRESH++;
1484 },
1258 CFClient::SDL_ACTIVEEVENT => sub { 1485 CFClient::SDL_ACTIVEEVENT => sub {
1259# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1486# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1260 }, 1487 },
1261 CFClient::SDL_KEYDOWN => sub { 1488 CFClient::SDL_KEYDOWN => sub {
1262 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1489 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1266 video_init; 1493 video_init;
1267 } else { 1494 } else {
1268 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1495 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1269 } 1496 }
1270 }, 1497 },
1271 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1498 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1272 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1499 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1273 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1500 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1274 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1501 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1275 CFClient::SDL_USEREVENT => \&audio_music_finished, 1502 CFClient::SDL_USEREVENT => sub {
1503 if ($_[0]{code} == 1) {
1504 audio_channel_finished $_[0]{data1};
1505 } elsif ($_[0]{code} == 0) {
1506 audio_music_finished;
1507 }
1508 },
1276); 1509);
1277 1510
1278############################################################################# 1511#############################################################################
1279 1512
1280$SIG{INT} = $SIG{TERM} = sub { exit }; 1513$SIG{INT} = $SIG{TERM} = sub { exit };
1281 1514
1282$TILECACHE = CFClient::db_table "tilecache";
1283$FACEMAP = CFClient::db_table "facemap";
1284
1285CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1286
1287my %DEF_CFG = (
1288 sdl_mode => 0,
1289 width => 640,
1290 height => 480,
1291 fullscreen => 0,
1292 fast => 0,
1293 map_scale => 0.5,
1294 fow_enable => 1,
1295 fow_intensity => 0.45,
1296 fow_smooth => 0,
1297 gui_fontsize => 1,
1298 log_fontsize => 1,
1299 gauge_fontsize => 1,
1300 gauge_size => 0.35,
1301 stat_fontsize => 1,
1302 mapsize => 100,
1303 host => "crossfire.schmorp.de",
1304 say_command => 'say',
1305 audio_enable => 1,
1306 bgm_enable => 1,
1307 bgm_volume => 0.25,
1308);
1309
1310while (my ($k, $v) = each %DEF_CFG) {
1311 $CFG->{$k} = $v unless exists $CFG->{$k};
1312}
1313
1314sdl_init;
1315
1316@SDL_MODES = reverse
1317 grep $_->[0] >= 640 && $_->[1] >= 480,
1318 CFClient::SDL_ListModes;
1319
1320@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1321
1322$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1323
1324{ 1515{
1516 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1517
1518 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1519
1520 $TILECACHE = CFClient::db_table "tilecache";
1521 $FACEMAP = CFClient::db_table "facemap";
1522
1523 my %DEF_CFG = (
1524 sdl_mode => 0,
1525 width => 640,
1526 height => 480,
1527 fullscreen => 0,
1528 fast => 0,
1529 map_scale => 0.5,
1530 fow_enable => 1,
1531 fow_intensity => 0.45,
1532 fow_smooth => 0,
1533 gui_fontsize => 1,
1534 log_fontsize => 1,
1535 gauge_fontsize=> 1,
1536 gauge_size => 0.35,
1537 stat_fontsize => 1,
1538 mapsize => 100,
1539 host => "crossfire.schmorp.de",
1540 say_command => 'say',
1541 audio_enable => 1,
1542 bgm_enable => 1,
1543 bgm_volume => 0.25,
1544 );
1545
1546 while (my ($k, $v) = each %DEF_CFG) {
1547 $CFG->{$k} = $v unless exists $CFG->{$k};
1548 }
1549
1550 sdl_init;
1551
1552 @SDL_MODES = reverse
1553 grep $_->[0] >= 640 && $_->[1] >= 480,
1554 CFClient::SDL_ListModes;
1555
1556 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1557
1558 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1559
1560 {
1325 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1561 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1326 DejaVuSans.ttf 1562 DejaVuSans.ttf
1327 DejaVuSansMono.ttf 1563 DejaVuSansMono.ttf
1328 DejaVuSans-Bold.ttf 1564 DejaVuSans-Bold.ttf
1329 DejaVuSansMono-Bold.ttf 1565 DejaVuSansMono-Bold.ttf
1330 DejaVuSans-Oblique.ttf 1566 DejaVuSans-Oblique.ttf
1331 DejaVuSansMono-Oblique.ttf 1567 DejaVuSansMono-Oblique.ttf
1332 DejaVuSans-BoldOblique.ttf 1568 DejaVuSans-BoldOblique.ttf
1333 DejaVuSansMono-BoldOblique.ttf 1569 DejaVuSansMono-BoldOblique.ttf
1334 ); 1570 );
1335 1571
1336 CFClient::add_font $_ for @fonts; 1572 CFClient::add_font $_ for @fonts;
1337 1573
1574 CFClient::pango_init;
1575
1338 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1576 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1339 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1577 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1340 1578
1341 $FONT_PROP->make_default; 1579 $FONT_PROP->make_default;
1342} 1580 }
1343 1581
1344video_init; 1582 video_init;
1345audio_init; 1583 audio_init;
1584}
1346 1585
1347Event::loop; 1586Event::loop;
1348 1587
1349END { CFClient::SDL_Quit } 1588END { CFClient::SDL_Quit }
1350 1589
1590=head1 pclient - Crossfire+ and Crossfire game client
1351 1591
1592Pclient is a Crossfire+ and Crossfire game client.
1593
1594=head2 Features
1595
1596=over 4
1597
1598=item Fullscreen Map
1599
1600PClient can uses a fullscreen map, which greatly enhances how much of the
1601game world you can see.
1602
1603=item Persistent Map Cache (Crossfire+ only)
1604
1605PClient can persistently cache all map data it received from the
1606server. This not only allows it to display an overview map, but also
1607ensures that once-explored areas will be available the next time you want
1608to explore more.
1609
1610=item Hardware acceleration
1611
1612Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1613acceleration. Most modern graphics cards have difficulties with 2D
1614acceleration, while 3D graphics is accelerated well.
1615
1616=item No arbitrary limits
1617
1618Unlike other Crossfire clients, pclient does not suffer from arbitrary
1619limits (like a fixed amount of face numbers). There are still limits, but
1620they are not arbitrarily low :)
1621
1622=back
1623
1624=head1 USAGE
1625
1626=head2 The Map
1627
1628The map is always displayed in the background, behind all other windows and UI elements.
1629
1630#TODO# middle-click scrolls
1631#
1632# keys:
1633#
1634# a apply
1635# keypad moves, kp_5 applies ranged attack to self
1636
1637Starting to type enters the I<completion mode>. In that mode, you can type
1638abbreviations or commands and have them executed as soon as they match a
1639valid command. This is best explained by a few examples:
1640
1641Typing B<climb> will display a list of commands with I<climb> in their
1642name, such as I<ready_skill climbing> and I<use_skill climbing>.
1643
1644You can abbreviate commands by typing only the first character of every
1645word. For example, typing I<iwor> will likely select I<invoke word of
1646recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1647will likely select I<ready_skill climbing> and I<usl> will give you
1648I<use_skill levitation>.
1649
1650=head2 The map overview
1651
1652#TODO#
1653
1654=head2 The Status area in the lower right corner
1655
1656#TODO#
1657
1658=head2 The I<Statistics>/I>Stats> window
1659
1660#TODO#
1661
1662=head1 FAQ
1663
1664=over 4
1665
1666=item The client is very sluggish and slow, what can I do about this?
1667
1668Most likely, you don't have accelerated OpenGL support. Try to find a
1669newer driver, or a driver from your hardware vendor, that features OpenGL
1670support.
1671
1672If this is not an option, the following Setup options reduce the load and
1673will likely make the client playable with sofwtare rendering (it will
1674still be slow, though):
1675
1676=over 4
1677
1678=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1679
1680=item Enable B<Fast & Ugly> mode
1681
1682=item Disable B<Fog of War>
1683
1684=item Increase B<Map Scale>
1685
1686=back
1687
1688=back
1689
1690=head1 AUTHOR
1691
1692Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1693
1694
1695

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