… | |
… | |
47 | our $BUTTONBAR; |
47 | our $BUTTONBAR; |
48 | our $LOGVIEW; |
48 | our $LOGVIEW; |
49 | our $CONSOLE; |
49 | our $CONSOLE; |
50 | our $METASERVER; |
50 | our $METASERVER; |
51 | |
51 | |
|
|
52 | our $FLOORBOX; |
52 | our $GAUGES; |
53 | our $GAUGES; |
53 | our $STATWIDS; |
54 | our $STATWIDS; |
54 | |
55 | |
55 | our $SDL_ACTIVE; |
56 | our $SDL_ACTIVE; |
56 | our %SDL_CB; |
57 | our %SDL_CB; |
… | |
… | |
308 | # my $gw = int ($WIDTH * $CFG->{gauge_w_size}); |
309 | # my $gw = int ($WIDTH * $CFG->{gauge_w_size}); |
309 | |
310 | |
310 | my $win = new CFClient::UI::Frame ( |
311 | my $win = new CFClient::UI::Frame ( |
311 | y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh |
312 | y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh |
312 | ); |
313 | ); |
313 | $win->add (my $vb = new CFClient::UI::VBox); |
314 | $win->add (my $hbox = new CFClient::UI::HBox |
314 | |
315 | children => [ |
315 | $vb->add (my $hb1 = new CFClient::UI::HBox expand => 1); |
316 | (new CFClient::UI::HBox expand => 1), |
|
|
317 | ($FLOORBOX = new CFClient::UI::VBox), |
|
|
318 | (my $vbox = new CFClient::UI::VBox), |
|
|
319 | ], |
|
|
320 | ); |
316 | |
321 | |
|
|
322 | $vbox->add (new CFClient::UI::HBox |
|
|
323 | expand => 1, |
|
|
324 | children => [ |
317 | $hb1->add (new CFClient::UI::Empty expand => 1); |
325 | (new CFClient::UI::Empty expand => 1), |
318 | $hb1->add (my $hb = new CFClient::UI::HBox); |
326 | (my $hb = new CFClient::UI::HBox), |
|
|
327 | ], |
|
|
328 | ); |
|
|
329 | |
319 | $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', |
330 | $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', |
320 | tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); |
331 | tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); |
321 | $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', |
332 | $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', |
322 | tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); |
333 | tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); |
323 | $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', |
334 | $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', |
324 | tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); |
335 | tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); |
325 | $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', |
336 | $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', |
326 | tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); |
337 | tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); |
327 | |
338 | |
328 | $vb->add (my $hb2 = new CFClient::UI::HBox); |
|
|
329 | |
|
|
330 | $hb2->add (new CFClient::UI::Empty expand => 1); |
|
|
331 | $hb2->add (my $vb2 = new CFClient::UI::VBox); |
|
|
332 | $vb2->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, |
339 | $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, |
333 | tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); |
340 | tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); |
334 | $vb2->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, |
341 | $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, |
335 | tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); |
342 | tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); |
336 | |
343 | |
337 | $GAUGES = { |
344 | $GAUGES = { |
338 | exp => $exp, win => $win, range => $rng, |
345 | exp => $exp, win => $win, range => $rng, |
339 | food => $fg, mana => $mg, hp => $hg, grace => $gg |
346 | food => $fg, mana => $mg, hp => $hg, grace => $gg |
… | |
… | |
648 | $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); |
655 | $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); |
649 | $table->add (1, 6, my $saycmd = new CFClient::UI::Entry |
656 | $table->add (1, 6, my $saycmd = new CFClient::UI::Entry |
650 | text => $CFG->{say_command}, |
657 | text => $CFG->{say_command}, |
651 | tooltip => "This is the command that will be used if you write a line in the message window entry. " |
658 | tooltip => "This is the command that will be used if you write a line in the message window entry. " |
652 | ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " |
659 | ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " |
653 | ."But you could also set it to 'tell <playername>' to only chat with that user.", |
660 | ."But you could also set it to 'tell <playername>' to only chat with that user.", |
654 | connect_changed => sub { |
661 | connect_changed => sub { |
655 | my ($self, $value) = @_; |
662 | my ($self, $value) = @_; |
656 | $CFG->{say_command} = $value; |
663 | $CFG->{say_command} = $value; |
657 | } |
664 | } |
658 | ); |
665 | ); |
… | |
… | |
1093 | } |
1100 | } |
1094 | |
1101 | |
1095 | gotid: |
1102 | gotid: |
1096 | $face->{id} = $id; |
1103 | $face->{id} = $id; |
1097 | $MAP->set_face ($facenum => $id); |
1104 | $MAP->set_face ($facenum => $id); |
|
|
1105 | $self->{faceid}[$facenum] = $id;#d# |
1098 | $TILECACHE->get ($id) |
1106 | $TILECACHE->get ($id) |
1099 | } |
1107 | } |
1100 | |
1108 | |
1101 | sub conn::face_update { |
1109 | sub conn::face_update { |
1102 | my ($self, $facenum, $face) = @_; |
1110 | my ($self, $facenum, $face) = @_; |
… | |
… | |
1110 | my ($self, $id, $data) = @_; |
1118 | my ($self, $id, $data) = @_; |
1111 | |
1119 | |
1112 | $self->{texture}[$id] ||= do { |
1120 | $self->{texture}[$id] ||= do { |
1113 | my $tex = |
1121 | my $tex = |
1114 | new_from_image CFClient::Texture |
1122 | new_from_image CFClient::Texture |
1115 | $data, minify => 1; |
1123 | $data, minify => 1, mipmap => 1; |
1116 | |
1124 | |
1117 | $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); |
1125 | $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); |
1118 | $MAPWIDGET->update; |
1126 | $MAPWIDGET->update; |
1119 | |
1127 | |
1120 | $tex |
1128 | $tex |
… | |
… | |
1243 | $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); |
1251 | $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); |
1244 | $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); |
1252 | $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); |
1245 | } |
1253 | } |
1246 | } |
1254 | } |
1247 | |
1255 | |
|
|
1256 | sub update_floorbox { |
|
|
1257 | $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { |
|
|
1258 | $FLOORBOX->clear; |
|
|
1259 | $FLOORBOX->add (new CFClient::UI::Empty expand => 1); |
|
|
1260 | |
|
|
1261 | my @items = values %{ $CONN->{container}{0} }; |
|
|
1262 | |
|
|
1263 | # we basically have to use the same sorting as everybody else |
|
|
1264 | @items = sort { $a->{type} <=> $b->{type} } @items; |
|
|
1265 | |
|
|
1266 | for my $item (reverse @items) { |
|
|
1267 | my $desc = $item->{nrof} < 2 |
|
|
1268 | ? $item->{name} |
|
|
1269 | : "$item->{nrof} $item->{name_pl}"; |
|
|
1270 | # todo: animation widget, face widget, weight(?) etc. |
|
|
1271 | $FLOORBOX->add (my $hbox = new CFClient::UI::HBox |
|
|
1272 | tooltip => (CFClient::UI::Label->escape ($desc) |
|
|
1273 | . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"), |
|
|
1274 | can_hover => 1, |
|
|
1275 | can_events => 1, |
|
|
1276 | ); |
|
|
1277 | |
|
|
1278 | $hbox->add (new CFClient::UI::Face |
|
|
1279 | face => $item->{face}, |
|
|
1280 | anim => $item->{anim}, |
|
|
1281 | animspeed => $item->{animspeed}, |
|
|
1282 | ); |
|
|
1283 | |
|
|
1284 | $hbox->add (new CFClient::UI::Label |
|
|
1285 | text => $desc, |
|
|
1286 | ); |
|
|
1287 | } |
|
|
1288 | }); |
|
|
1289 | refresh; |
|
|
1290 | } |
|
|
1291 | |
1248 | sub conn::container_add { |
1292 | sub conn::container_add { |
1249 | my ($self, $id, $items) = @_; |
1293 | my ($self, $id, $items) = @_; |
1250 | |
1294 | |
1251 | # 0 floor |
1295 | update_floorbox if $id == 0; |
1252 | # $self-<{player}{tag} => player inv |
1296 | # $self-<{player}{tag} => player inv |
1253 | #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; |
1297 | #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; |
1254 | } |
1298 | } |
1255 | |
1299 | |
1256 | sub conn::container_clear { |
1300 | sub conn::container_clear { |
1257 | my ($self, $id) = @_; |
1301 | my ($self, $id) = @_; |
|
|
1302 | |
|
|
1303 | update_floorbox if $id == 0; |
1258 | # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; |
1304 | # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; |
|
|
1305 | } |
|
|
1306 | |
|
|
1307 | sub conn::item_delete { |
|
|
1308 | my ($self, @items) = @_; |
|
|
1309 | |
|
|
1310 | for (@items) { |
|
|
1311 | update_floorbox if $_->{container} == 0; |
|
|
1312 | } |
|
|
1313 | } |
|
|
1314 | |
|
|
1315 | sub conn::item_update { |
|
|
1316 | my ($self, $item) = @_; |
|
|
1317 | |
|
|
1318 | update_floorbox if $item->{container} == 0; |
1259 | } |
1319 | } |
1260 | |
1320 | |
1261 | %SDL_CB = ( |
1321 | %SDL_CB = ( |
1262 | CFClient::SDL_QUIT => sub { |
1322 | CFClient::SDL_QUIT => sub { |
1263 | Event::unloop -1; |
1323 | Event::unloop -1; |