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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.172 by root, Mon Apr 24 03:43:52 2006 UTC vs.
Revision 1.248 by root, Thu May 25 01:26:54 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
51 88
89our $FLOORBOX;
52our $GAUGES; 90our $GAUGES;
53our $STATWIDS; 91our $STATWIDS;
54 92
55our $SDL_ACTIVE; 93our $SDL_ACTIVE;
56our %SDL_CB; 94our %SDL_CB;
58our $SDL_MIXER; 96our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
61 99
62our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 101our $STATUSBOX;
64our $DEBUG_STATUS; 102our $DEBUG_STATUS;
65 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
66sub status { 110sub status {
67 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 112}
70 113
71sub debug { 114sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 118}
75 119
76sub start_game { 120sub start_game {
77 status "logging in..."; 121 status "logging in...";
78 122
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 124
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
84 127
85 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
86 129
87 $CONN = new conn 130 $CONN = eval {
131 new conn
88 host => $host, 132 host => $host,
89 port => $port || 13327, 133 port => $port || 13327,
90 user => $CFG->{user}, 134 user => $CFG->{user},
91 pass => $CFG->{password}, 135 pass => $CFG->{password},
92 mapw => $mapsize, 136 mapw => $mapsize,
93 maph => $mapsize, 137 maph => $mapsize,
138 ;
94 ; 139 };
95 140
96 status "login successful"; 141 if ($CONN) {
97
98 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
99} 154}
100 155
101sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
102 undef $CONN; 168 undef $MAP;
103} 169}
104 170
105sub client_setup { 171sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 173 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 176
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 179
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 182
117 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 184 my ($self, $value) = @_;
119 185
144 } 210 }
145 ); 211 );
146 212
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
150 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 217 connect_changed => sub {
152 my ($self, $value) = @_; 218 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
154 } 220 }
155 ); 221 );
156 222
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
164 } 230 }
165 ); 231 );
166 232
167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
168 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
169 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
170 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
171 connect_changed => sub { 237 connect_changed => sub {
172 my ($self, $value) = @_; 238 my ($self, $value) = @_;
173 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
174 } 240 }
185 } 251 }
186 ); 252 );
187 253
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
191 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 259 );
197 260
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
201 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 266 );
206 267
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 269
209 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
211 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 273 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
215 } 286 }
216 ); 287 );
217 288
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 291 range => [$CFG->{gauge_size}, 0.2, 0.8],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 292 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 293 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 294 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 }
228 );
229
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
236 &set_gauge_window_fontsize;
237 } 296 }
238 ); 297 );
239 298
240 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
241 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
266 connect_changed => sub { 325 connect_changed => sub {
267 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
268 } 327 }
269 ); 328 );
270 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
271 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
272 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music",
273 connect_changed => sub { 332 connect_changed => sub {
274 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
275 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
276 } 335 }
283 audio_shutdown (); 342 audio_shutdown ();
284 audio_init (); 343 audio_init ();
285 } 344 }
286 ); 345 );
287 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
288 $dialog 359 $dialog
289} 360}
290 361
291sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
296 367
297sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
298 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
299 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
300 } 371 }
301
302# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 372}
305 373
306sub make_gauge_window { 374sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 376
310 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
312 ); 381 );
382
313 $win->add (my $vb = new CFClient::UI::VBox); 383 $win->add (my $hbox = new CFClient::UI::HBox
314 384 children => [
315 $vb->add (my $hb1 = new CFClient::UI::HBox expand => 1); 385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
316 393
394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
317 $hb1->add (new CFClient::UI::Empty expand => 1); 397 (new CFClient::UI::Empty expand => 1),
318 $hb1->add (my $hb = new CFClient::UI::HBox); 398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
320 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
321 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
322 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
323 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
324 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
325 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
326 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
327 410
328 $vb->add (my $hb2 = new CFClient::UI::HBox);
329
330 $hb2->add (new CFClient::UI::Empty expand => 1);
331 $hb2->add (my $vb2 = new CFClient::UI::VBox);
332 $vb2->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
333 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
334 $vb2->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
335 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
336 415
337 $GAUGES = { 416 $GAUGES = {
338 exp => $exp, win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
339 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
340 }; 419 };
343 422
344 $win 423 $win
345} 424}
346 425
347sub make_stats_window { 426sub make_stats_window {
348 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
349 428
350 $tgw->add (my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
351 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
352 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
353 436
354 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
355
356 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
357 439
358 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 440 my $color2 = [1, 1, 0];
359 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
360 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
361 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
362 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
363 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
364 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
365 441
366 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 442 for (
367 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
368 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
369 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
370 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
371 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
372 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
373 450
374 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
375 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
376 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
377 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
378 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
379 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
380 459
381 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
382 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
383 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
384 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
385 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 464 }
386 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
387 465
388 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
389 467
390 my $row = 0; 468 my $row = 0;
391 my $col = 0; 469 my $col = 0;
392 470
393 my %resist_names = ( 471 my %resist_names = (
394 slow => "Slow", 472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
395 holyw => "Holy Word", 473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
396 conf => "Confusion", 474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
397 fire => "Fire", 475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
398 depl => "Depletion", 476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
399 magic => "Magic", 477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
400 drain => "Draining", 478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
401 acid => "Acid", 479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
402 pois => "Poison", 480 pois => "<b>Poison</b> (resistance to getting poisoned)",
403 para => "Paralysation", 481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
404 deat => "Death", 482 deat => "<b>Death</b> (resistance against death spells)",
405 phys => "Physical", 483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
406 blind => "Blind", 484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
407 fear => "Fear", 485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
408 tund => "Turn undead", 486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
409 elec => "Electricity", 487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
410 cold => "Cold", 488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
411 ghit => "Ghost hit", 489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
412 ); 490 );
413 for (qw/slow holyw conf fire depl magic 491 for (qw/slow holyw conf fire depl magic
414 drain acid pois para deat phys 492 drain acid pois para deat phys
415 blind fear tund elec cold ghit/) 493 blind fear tund elec cold ghit/)
416 { 494 {
417 $tbl2->add ($col, $row, 495 $tbl2->add ($col, $row,
418 $STATWIDS->{"res_$_"} = 496 $STATWIDS->{"res_$_"} =
419 new CFClient::UI::Label 497 new CFClient::UI::Label
498 font => $FONT_FIXED,
420 template => "-100%", 499 template => "-100%",
421 align => +1, 500 align => +1,
422 valign => 0, 501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
423 tooltip => $resist_names{$_} 504 tooltip => $resist_names{$_},
424 ); 505 );
425 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
426 can_hover => 1, 508 can_hover => 1,
427 can_events => 1, 509 can_events => 1,
428 image => "ui/resist/resist_$_.png", 510 image => "ui/resist/resist_$_.png",
429 tooltip => $resist_names{$_} 511 tooltip => $resist_names{$_},
430 ); 512 );
431 513
432 $row++; 514 $row++;
433 if ($row % 6 == 0) { 515 if ($row % 6 == 0) {
434 $col += 2; 516 $col += 2;
513 595
514} 596}
515 597
516sub metaserver_dialog { 598sub metaserver_dialog {
517 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
518 title => "Metaserver", 600 title => "Server List",
519 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
520 602
521 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
522 604
523 $dialog 605 $dialog
524} 606}
607
608my $METASERVER_ATIME;
525 609
526sub update_metaserver { 610sub update_metaserver {
527 my ($HOST) = @_; 611 my ($HOST) = @_;
528 612
529 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
530 619
531 my $buf; 620 my $buf;
532 621
533 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
534 628
535 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
536 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
537 631
538 if (!defined $res) { 632 if (!defined $res) {
539 $_[0]->w->cancel; 633 $_[0]->w->cancel;
540 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
541 } elsif ($res == 0) { 635 } elsif ($res == 0) {
542 $_[0]->w->cancel; 636 $_[0]->w->cancel;
543 status "server list retrieved"; 637 status "server list retrieved";
544 638
545 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
546 640
547 $table->clear; 641 $table->clear;
548 642
549 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
550 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
574 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
575 669
576 $y++; 670 $y++;
577 671
578 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
579 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
580 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
581 }), 675 }),
582 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
583 ]); 677 ]);
584 678
585 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
586 for 0 .. $#$m; 681 for 0 .. $#$m;
587 } 682 }
588 } 683 }
589 }); 684 });
590} 685}
613 708
614 $METASERVER = metaserver_dialog; 709 $METASERVER = metaserver_dialog;
615 710
616 $vbox->add (new CFClient::UI::Flopper 711 $vbox->add (new CFClient::UI::Flopper
617 expand => 1, 712 expand => 1,
618 text => "Metaserver", 713 text => "Server List",
619 other => $METASERVER, 714 other => $METASERVER,
620 tooltip => "Show a list of avaible crossfire servers", 715 tooltip => "Show a list of available crossfire servers",
621 connect_open => sub { 716 connect_open => sub {
622 update_metaserver $HOST; 717 update_metaserver $HOST;
623 } 718 }
624 ); 719 );
625 } 720 }
643 my ($self, $value) = @_; 738 my ($self, $value) = @_;
644 $CFG->{password} = $value; 739 $CFG->{password} = $value;
645 } 740 }
646 ); 741 );
647 742
648 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
649 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
650 text => $CFG->{say_command},
651 tooltip => "This is the command that will be used if you write a line in the message window entry. "
652 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
653 ."But you could also set it to 'tell <playername>' to only chat with that user.",
654 connect_changed => sub {
655 my ($self, $value) = @_;
656 $CFG->{say_command} = $value;
657 }
658 );
659
660 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
661 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
662 req_w => 100, 745 req_w => 100,
663 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
664 tooltip => "This is the size of the portion of the map update the server sends you. " 747 tooltip => "This is the size of the portion of the map update the server sends you. "
665 ."If you set this to a high value you will be able to see further for example.", 748 . "If you set this to a high value you will be able to see further for example.",
666 connect_changed => sub { 749 connect_changed => sub {
667 my ($self, $value) = @_; 750 my ($self, $value) = @_;
668 751
669 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 752 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
670 }, 753 },
671 ); 754 );
672 755
673 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 756 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
674 start_game; 757 $table->add (1, 8, new CFClient::UI::Entry
758 text => $CFG->{output_count},
759 tooltip => "Should be set to 1 unless you know what you are doing",
760 connect_changed => sub { $CFG->{output_count} = $_[1] },
675 }); 761 );
762
763 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
764 $table->add (1, 9, new CFClient::UI::Entry
765 text => $CFG->{output_sync},
766 tooltip => "Should be set to 1 unless you know what you are doing",
767 connect_changed => sub { $CFG->{output_sync} = $_[1] },
768 );
769
770 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
771 expand => 1,
772 align => 0,
773 text => "Login",
774 connect_activate => sub {
775 $CONN ? stop_game
776 : start_game;
777 },
778 );
676 779
677 $dialog 780 $dialog
678} 781}
679 782
680sub message_window { 783sub message_window {
681 my $window = new CFClient::UI::FancyFrame 784 my $window = new CFClient::UI::FancyFrame
682 title => "Messages", 785 title => "Messages",
683 border_bg => [1, 1, 1, 0.5], 786 border_bg => [1, 1, 1, 1],
684 bg => [0.3, 0.3, 0.3, 0.8], 787 bg => [0, 0, 0, 0.75],
685 user_w => int $::WIDTH / 3, 788 user_w => int $::WIDTH / 3,
686 user_h => int $::HEIGHT / 5, 789 user_h => int $::HEIGHT / 5,
687 child => (my $vbox = new CFClient::UI::VBox); 790 child => (my $vbox = new CFClient::UI::VBox);
688 791
689 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 792 $vbox->add ($LOGVIEW);
690 expand => 1,
691 font => $FONT_FIXED,
692 fontsize => $::CFG->{log_fontsize},
693 );
694 793
695 $vbox->add (my $input = new CFClient::UI::Entry 794 $vbox->add (my $input = new CFClient::UI::Entry
795 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
796 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
797 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
798 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
696 connect_focus_in => sub { 799 connect_focus_in => sub {
697 my ($input, $prev_focus) = @_; 800 my ($input, $prev_focus) = @_;
698 801
699 delete $input->{refocus_map}; 802 delete $input->{refocus_map};
700 803
729 }; 832 };
730 833
731 $window 834 $window
732} 835}
733 836
837sub open_quit_dialog {
838 unless ($QUIT_DIALOG) {
839
840 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
841
842 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
843
844 $vb->add (new CFClient::UI::Label
845 text => "You should find a savebed and apply it first!",
846 max_w => $WIDTH * 0.25,
847 ellipsize => 0,
848 );
849 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
850 $hb->add (new CFClient::UI::Button
851 text => "Ok",
852 expand => 1,
853 connect_activate => sub { $QUIT_DIALOG->hide },
854 );
855 $hb->add (new CFClient::UI::Button
856 text => "Quit anyway",
857 expand => 1,
858 connect_activate => sub { exit },
859 );
860
861 $QUIT_DIALOG->show_centered;
862 } else {
863 $QUIT_DIALOG->show_centered;
864 }
865}
866
867sub make_inventory_window {
868 my $invwin = new CFClient::UI::FancyFrame
869 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
870
871 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
872
873 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
874 $vb1->add (my $lbl = new CFClient::UI::Label);
875 $lbl->set_text ("Player");
876 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
877
878 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
879 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
880 $INVR_LBL->set_text ("Floor");
881 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
882
883 $invwin
884}
885
886sub make_help_window {
887 my $win = new CFClient::UI::FancyFrame
888 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
889
890 $win->add (my $vbox = new CFClient::UI::VBox);
891
892 $vbox->add (my $buttons = new CFClient::UI::HBox);
893 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
894
895 for (
896 [intro => "Introduction"],
897 [manual => "Manual"],
898 [command_help => "Commands"],
899 [skill_help => "Skills"],
900 ) {
901 my ($pod, $label) = @$_;
902
903 $buttons->add (new CFClient::UI::Button
904 text => $label,
905 connect_activate => sub {
906 my $parser = new Pod::POM;
907 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
908
909 $viewer->clear;
910
911 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
912 for @{ CFClient::pod_to_pango_list $pom };
913
914 $viewer->set_offset (0);
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
734sub sdl_init { 924sub sdl_init {
735 CFClient::SDL_Init 925 CFClient::SDL_Init
736 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
737} 927}
738 928
739sub video_init { 929sub video_init {
740 sdl_init; 930 sdl_init;
741 931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
934 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
935
742 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
743 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
744 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
745 939
746 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
747 or die "SDL_SetVideoMode failed!\n"; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
748 942
749 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
750
751 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
752 945
753 CFClient::gl_init; 946 CFClient::gl_init;
754 947
755 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
756 949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
951
757 ############################################################################# 952 #############################################################################
758 953
954 if ($DEBUG_STATUS) {
955 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
956 } else {
957 # create the widgets
958
759 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 959 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
760 $DEBUG_STATUS->show; 960 $DEBUG_STATUS->show;
761 961
762 $STATUS_LINE = new CFClient::UI::Label 962 $STATUSBOX = new CFClient::UI::Statusbox;
763 padding => 0, 963 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
764 y => $HEIGHT - $FONTSIZE * 1.8;
765 $STATUS_LINE->show;
766 964
767 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 965 (new CFClient::UI::Frame
768 padding => 0, 966 bg => [0, 0, 0, 0.4],
769 fontsize => 0.8, 967 req_y => -1,
770 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 968 child => $STATUSBOX,
771 $ALT_ENTER_MESSAGE->show; 969 )->show;
772 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
773 970
774 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 971 CFClient::UI::FancyFrame->new (
775 $MAPWIDGET->focus_in; 972 border_bg => [1, 1, 1, 192/255],
973 bg => [1, 1, 1, 0],
974 child => ($MAPMAP = new CFClient::MapWidget::MapMap
975 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
976 ),
977 )->show;
978
979 $MAPWIDGET = new CFClient::MapWidget;
776 $MAPWIDGET->connect (activate_console => sub { 980 $MAPWIDGET->connect (activate_console => sub {
777 my ($mapwidget, $preset) = @_; 981 my ($mapwidget, $preset) = @_;
778 982
779 if ($CONSOLE) { 983 if ($CONSOLE) {
780 $CONSOLE->{input}->{auto_activated} = 1; 984 $CONSOLE->{input}->{auto_activated} = 1;
781 $CONSOLE->{input}->focus_in; 985 $CONSOLE->{input}->focus_in;
782 986
783 if ($preset && $CONSOLE->{input}->get_text eq '') { 987 if ($preset && $CONSOLE->{input}->get_text eq '') {
784 $CONSOLE->{input}->set_text ($preset); 988 $CONSOLE->{input}->set_text ($preset);
989 }
785 } 990 }
786 } 991 });
787 }); 992 $MAPWIDGET->show;
993 $MAPWIDGET->focus_in;
788 994
789 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 995 $LOGVIEW = new CFClient::UI::TextView
996 expand => 1,
997 font => $FONT_FIXED,
998 fontsize => $::CFG->{log_fontsize},
999 can_hover => 1,
1000 can_events => 1,
1001 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1002 ;
790 1003
1004 $BUTTONBAR = new CFClient::UI::HBox;
1005
791 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1007 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
792 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1009 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
793 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1011 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
794 1012
795 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1013 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1014
796 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1016 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1018 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
797 1019
798 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1020 $BUTTONBAR->add (new CFClient::UI::Button
1021 text => "Save Config",
1022 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1023 connect_activate => sub {
799 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1024 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
800 status "Configuration Saved"; 1025 status "Configuration Saved";
801 }); 1026 },
1027 );
802 1028
1029 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1030 tooltip => "View Documentation");
1031
1032 $BUTTONBAR->add (new CFClient::UI::Button
1033 text => "Quit",
1034 tooltip => "Terminates the program",
1035 connect_activate => sub {
1036 if ($CONN) {
1037 open_quit_dialog;
1038 } else {
1039 exit;
1040 }
1041 },
1042 );
1043
1044 $BUTTONBAR->show;
1045
1046 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1047
1048 # delay till geometry is constant
1049 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
803 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1050 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1051 my $widget = $GAUGES->{win};
1052 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1053 });
1054 force_refresh ();
1055 }
804} 1056}
805 1057
806sub video_shutdown { 1058sub video_shutdown {
807 $CFClient::UI::ROOT->{children} = [];
808 undef $SDL_ACTIVE; 1059 undef $SDL_ACTIVE;
809} 1060}
810 1061
811my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1062my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
812my $bgmusic;#TODO#hack#d# 1063my $bgmusic;#TODO#hack#d#
1064
1065sub audio_channel_finished {
1066 my ($channel) = @_;
1067
1068 #warn "channel $channel finished\n";#d#
1069}
813 1070
814sub audio_music_finished { 1071sub audio_music_finished {
815 return unless $CFG->{bgm_enable}; 1072 return unless $CFG->{bgm_enable};
816 1073
817 # TODO: hack, do play loop and mood music 1074 # TODO: hack, do play loop and mood music
821 push @bgmusic, shift @bgmusic; 1078 push @bgmusic, shift @bgmusic;
822} 1079}
823 1080
824sub audio_init { 1081sub audio_init {
825 if ($CFG->{audio_enable}) { 1082 if ($CFG->{audio_enable}) {
826 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1083 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
827 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1084 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1085
1086 unless ($SDL_MIXER) {
1087 status "Unable to open sound device: there will be no sound";
1088 return;
1089 }
1090
828 CFClient::Mix_AllocateChannels 8; 1091 CFClient::Mix_AllocateChannels 8;
829 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1092 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
830 1093
831 audio_music_finished; 1094 audio_music_finished;
832 1095
858} 1121}
859 1122
860my %animate_object; 1123my %animate_object;
861my $animate_timer; 1124my $animate_timer;
862 1125
863my $want_refresh;
864my $can_refresh;
865
866my $fps = 9; 1126my $fps = 9;
867 1127
1128my %demo;#d#
1129
868sub force_refresh { 1130sub force_refresh {
869 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1131 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
870 debug sprintf "%3.2f", $fps; 1132 debug sprintf "%3.2f", $fps;
871 1133
872 $want_refresh = 0;
873 $can_refresh = 0;
874
875 $CFClient::UI::ROOT->draw; 1134 $CFClient::UI::ROOT->draw;
876 1135
1136 $WANT_REFRESH = 0;
1137 $CAN_REFRESH = 0;
1138 $LAST_REFRESH = $NOW;
1139
11400 && do {
1141 # some weird model-drawing code, just a joke right now
1142 use CFClient::OpenGL;
1143
1144 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1145 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1146 $demo{r} ||= do {
1147 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1148 $mod->{v} = pack "f*", @{$mod->{v}};
1149 $_ = [scalar @$_, pack "S!*", @$_]
1150 for values %{$mod->{g}};
1151 $mod
1152 };
1153
1154 my $r = $demo{r} or die;
1155
1156 glDepthMask 1;
1157 glClear GL_DEPTH_BUFFER_BIT;
1158 glEnable GL_TEXTURE_2D;
1159 glEnable GL_DEPTH_TEST;
1160 glEnable GL_CULL_FACE;
1161 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1162
1163 glMatrixMode GL_PROJECTION;
1164 glLoadIdentity;
1165 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1166 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1167 glMatrixMode GL_MODELVIEW;
1168 glLoadIdentity;
1169
1170 glPushMatrix;
1171 glTranslate 0, 0, -800;
1172 glScale 1, -1, 1;
1173 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1174 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1175 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1176 glScale 50, 50, 50;
1177
1178 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1179 while (my ($k, $v) = each %{$r->{g}}) {
1180 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1181 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1182 }
1183
1184 glPopMatrix;
1185
1186 glShadeModel GL_FLAT;
1187 glDisable GL_DEPTH_TEST;
1188 glDisable GL_TEXTURE_2D;
1189 glDepthMask 0;
1190
1191 $WANT_REFRESH++;
1192};
1193
877 CFClient::SDL_GL_SwapBuffers; 1194 CFClient::SDL_GL_SwapBuffers;
878
879 $LAST_REFRESH = $NOW;
880} 1195}
881 1196
882my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1197my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
883 $NOW = time; 1198 $NOW = time;
884 1199
885 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1200 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
886 for CFClient::SDL_PollEvent; 1201 for CFClient::SDL_PollEvent;
887 1202
888 if (%animate_object) { 1203 if (%animate_object) {
889 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1204 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
890 $want_refresh++; 1205 $WANT_REFRESH++;
891 } 1206 }
892 1207
893 if ($want_refresh) { 1208 if ($WANT_REFRESH) {
894 force_refresh; 1209 force_refresh;
895 } else { 1210 } else {
896 $can_refresh = 1; 1211 $CAN_REFRESH = 1;
897 } 1212 }
898}); 1213});
899
900sub refresh {
901 $want_refresh++;
902}
903 1214
904sub animation_start { 1215sub animation_start {
905 my ($widget) = @_; 1216 my ($widget) = @_;
906 $animate_object{$widget} = $widget; 1217 $animate_object{$widget} = $widget;
907} 1218}
911 delete $animate_object{$widget}; 1222 delete $animate_object{$widget};
912} 1223}
913 1224
914@conn::ISA = Crossfire::Protocol::; 1225@conn::ISA = Crossfire::Protocol::;
915 1226
1227sub conn::new {
1228 my $class = shift;
1229
1230 my $self = $class->Crossfire::Protocol::new (@_);
1231
1232 $MAPWIDGET->clr_commands;
1233
1234 my $parser = new Pod::POM;
1235 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1236
1237 for my $head2 ($pod->head2) {
1238 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1239 or next;
1240
1241 my $cmd = $1;
1242 my @args = split /\|/, $2;
1243 @args = (".*") unless @args;
1244
1245 my $text = CFClient::pod_to_pango $head2->content;
1246
1247 for my $arg (@args) {
1248 $arg = $arg eq ".*" ? "" : " $arg";
1249
1250 $MAPWIDGET->add_command ("$cmd$arg", $text);
1251 }
1252 }
1253
1254 $self->{noface} = new_from_file CFClient::Texture
1255 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1256
1257 $self
1258}
1259
916sub conn::stats_update { 1260sub conn::stats_update {
917 my ($self, $stats) = @_; 1261 my ($self, $stats) = @_;
1262
1263 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1264 my $diff = $exp - $self->{prev_exp};
1265 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1266 if exists $self->{prev_exp} && $diff;
1267 $self->{prev_exp} = $exp;
1268 }
918 1269
919 update_stats_window ($stats); 1270 update_stats_window ($stats);
920} 1271}
921 1272
922sub conn::user_send { 1273sub conn::user_send {
977 $self->set_texture ($id => $data); 1328 $self->set_texture ($id => $data);
978 } 1329 }
979 } 1330 }
980} 1331}
981 1332
1333# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1334# (server resource,s latency, bandwidth), so this hack is warranted.
1335# the right fix is to make real tiled maps with an overview file
1336sub conn::send_mapinfo {
1337 my ($self, $data, $cb) = @_;
1338
1339 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1340 my ($wx, $wy) = ($1, $2);
1341
1342 if ($data =~ /^spatial ([1-4]+)$/) {
1343 my @dx = (0, 0, 1, 0, -1);
1344 my @dy = (0, -1, 0, 1, 0);
1345 my ($dx, $dy);
1346
1347 for (split //, $1) {
1348 $dx += $dx[$_];
1349 $dy += $dy[$_];
1350 }
1351
1352 $cb->(spatial => 15,
1353 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1354 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1355 50, 50,
1356 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1357 );
1358
1359 return;
1360 }
1361 }
1362
1363 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1364}
1365
982# this method does a "flood fill" into every tile direction 1366# this method does a "flood fill" into every tile direction
983# it assumes that tiles are arranged in a rectangular grid, 1367# it assumes that tiles are arranged in a rectangular grid,
984# i.e. a map is the same as the left of the right map etc. 1368# i.e. a map is the same as the left of the right map etc.
985# failure to comply are harmless and result in display errors 1369# failure to comply are harmless and result in display errors
986# at worst. 1370# at worst.
987sub conn::flood_fill { 1371sub conn::flood_fill {
988 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1372 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
989 1373
990 # the server does not allow map paths > 6 1374 # the server does not allow map paths > 6
991 return if 6 <= length $path; 1375 return if 7 <= length $path;
992 1376
993 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1377 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
994 1378
995 for ( 1379 for (
996 [1, 0, -1], 1380 [1, 3, 0, -1],
997 [2, 1, 0], 1381 [2, 4, 1, 0],
998 [3, 0, 1], 1382 [3, 1, 0, 1],
999 [4, -1, 0], 1383 [4, 2, -1, 0],
1000 ) { 1384 ) {
1001 my ($tile, $dx, $dy) = @$_; 1385 my ($tile, $tile2, $dx, $dy) = @$_;
1386
1387 next if $block & (1 << $tile);
1388 my $block = $block | (1 << $tile2);
1002 1389
1003 my $gx = $gx + $dx; 1390 my $gx = $gx + $dx;
1004 my $gy = $gy + $dy; 1391 my $gy = $gy + $dy;
1005 1392
1006 next unless $flags & (1 << ($tile - 1)); 1393 next unless $flags & (1 << ($tile - 1));
1008 1395
1009 my $neigh = $self->{neigh_map}{$hash} ||= []; 1396 my $neigh = $self->{neigh_map}{$hash} ||= [];
1010 if (my $info = $neigh->[$tile]) { 1397 if (my $info = $neigh->[$tile]) {
1011 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1398 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1012 1399
1013 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1400 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1014 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1401 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1015 1402
1016 } else { 1403 } else {
1017 $self->send_mapinfo ("spatial $path$tile", sub { 1404 $self->send_mapinfo ("spatial $path$tile", sub {
1018 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1405 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1019 1406
1020 return if $mode ne "spatial"; 1407 return if $mode ne "spatial";
1021 1408
1022 $x += $MAP->ox; 1409 $x += $MAP->ox;
1023 $y += $MAP->oy; 1410 $y += $MAP->oy;
1024 1411
1025 $self->load_map ($hash, $x, $y) 1412 $self->load_map ($hash, $x, $y)
1026 unless $self->{neigh_map}{$hash}[5]++;#d# 1413 unless $self->{neigh_map}{$hash}[5]++;#d#
1027 1414
1028 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1415 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1029 1416
1030 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1417 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1031 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1418 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1032 }); 1419 });
1033 } 1420 }
1034 } 1421 }
1035} 1422}
1039 1426
1040 $self->flush_map; 1427 $self->flush_map;
1041 1428
1042 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1429 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1043 1430
1044 my $mapmapw = 250; 1431 my $mapmapw = $MAPMAP->{w};
1045 my $mapmaph = 250; 1432 my $mapmaph = $MAPMAP->{h};
1046 1433
1047 $self->{neigh_rect} = [ 1434 $self->{neigh_rect} = [
1048 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1435 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1049 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1436 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1050 ]; 1437 ];
1051 1438
1052 delete $self->{neigh_grid}; 1439 delete $self->{neigh_grid};
1053 $self->flood_fill (0, 0, "", $hash, $flags);
1054 1440
1055 $x += $ox; 1441 $x += $ox;
1056 $y += $oy; 1442 $y += $oy;
1057 1443
1058 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1444 $self->{map_info} = [$hash, $x, $y, $w, $h];
1059 1445
1060 my $map = $self->{map_info}[0];
1061 $map =~ s/^.*?\/([^\/]+)$/\1/; 1446 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1062 $STATWIDS->{map}->set_text ("Map: " . $map); 1447 $STATWIDS->{map}->set_text ("Map: " . $map);
1063 1448
1064 $self->load_map ($hash, $x, $y); 1449 $self->load_map ($hash, $x, $y);
1450 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1065} 1451}
1066 1452
1067sub conn::face_find { 1453sub conn::face_find {
1068 my ($self, $facenum, $face) = @_; 1454 my ($self, $facenum, $face) = @_;
1069 1455
1071 1457
1072 my $id = $FACEMAP->get ($hash); 1458 my $id = $FACEMAP->get ($hash);
1073 1459
1074 unless ($id) { 1460 unless ($id) {
1075 # create new id for face 1461 # create new id for face
1076 # i love transactions 1462 # I love transactions
1077 for (1..100) { 1463 for (1..100) {
1078 my $txn = $CFClient::DB_ENV->txn_begin; 1464 my $txn = $CFClient::DB_ENV->txn_begin;
1079 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1465 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1080 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1466 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1081 $id++; 1467 $id = ($id || 16) + 1;
1082 if ($FACEMAP->put (id => $id) == 0 1468 if ($FACEMAP->put (id => $id) == 0
1083 && $FACEMAP->put ($hash => $id) == 0) { 1469 && $FACEMAP->put ($hash => $id) == 0) {
1084 $txn->txn_commit; 1470 $txn->txn_commit;
1085 1471
1086 goto gotid; 1472 goto gotid;
1093 } 1479 }
1094 1480
1095gotid: 1481gotid:
1096 $face->{id} = $id; 1482 $face->{id} = $id;
1097 $MAP->set_face ($facenum => $id); 1483 $MAP->set_face ($facenum => $id);
1484 $self->{faceid}[$facenum] = $id;#d#
1485
1098 $TILECACHE->get ($id) 1486 $TILECACHE->get ($id) || do {
1487 my $tex = $self->{noface};
1488 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1489 undef
1490 };
1099} 1491}
1100 1492
1101sub conn::face_update { 1493sub conn::face_update {
1102 my ($self, $facenum, $face) = @_; 1494 my ($self, $facenum, $face) = @_;
1103 1495
1110 my ($self, $id, $data) = @_; 1502 my ($self, $id, $data) = @_;
1111 1503
1112 $self->{texture}[$id] ||= do { 1504 $self->{texture}[$id] ||= do {
1113 my $tex = 1505 my $tex =
1114 new_from_image CFClient::Texture 1506 new_from_image CFClient::Texture
1115 $data, minify => 1; 1507 $data, minify => 1, mipmap => 1;
1116 1508
1117 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1509 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1118 $MAPWIDGET->update; 1510 $MAPWIDGET->update;
1119 1511
1120 $tex 1512 $tex
1196 ); 1588 );
1197 1589
1198 $entry->focus_in; 1590 $entry->focus_in;
1199 } 1591 }
1200 1592
1201 $dialog->show; 1593 $dialog->show_centered;
1202} 1594}
1203 1595
1204sub conn::drawinfo { 1596sub conn::drawinfo {
1205 my ($self, $color, $text) = @_; 1597 my ($self, $color, $text) = @_;
1206 1598
1218 [0.55, 0.41, 0.13], 1610 [0.55, 0.41, 0.13],
1219 [0.99, 0.77, 0.26], 1611 [0.99, 0.77, 0.26],
1220 [0.74, 0.65, 0.41], 1612 [0.74, 0.65, 0.41],
1221 ); 1613 );
1222 1614
1615 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1616
1617 $text = CFClient::UI::Label::escape $text;
1618 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1619 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1620
1223 $LOGVIEW->add_paragraph ($color[$color], $text); 1621 $LOGVIEW->add_paragraph ($color[$color],
1622 join "\n", map "$time $_", split /\n/, $text);
1623
1624 $STATUSBOX->add ($text,
1625 group => $text,
1626 fg => $color[$color],
1627 timeout => 60,
1628 tooltip_font => $::FONT_FIXED,
1629 );
1630}
1631
1632sub conn::drawextinfo {
1633 my ($self, $color, $type, $subtype, $message) = @_;
1634
1635 $self->drawinfo ($color, $message);
1224} 1636}
1225 1637
1226sub conn::spell_add { 1638sub conn::spell_add {
1227 my ($self, $spell) = @_; 1639 my ($self, $spell) = @_;
1228 1640
1229 # TODO 1641 # TODO
1230 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1642 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1231 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1643 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1232 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1644 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1233} 1645}
1234 1646
1235sub conn::spell_delete { 1647sub conn::spell_delete {
1236 my ($self, $spell) = @_; 1648 my ($self, $spell) = @_;
1237} 1649}
1238 1650
1239sub conn::addme_success { 1651sub conn::addme_success {
1240 my ($self) = @_; 1652 my ($self) = @_;
1241 1653
1654 $self->send ("command output-sync $CFG->{output_sync}");
1655 $self->send ("command output-count $CFG->{output_count}");
1656
1657 my $parser = new Pod::POM;
1658 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1659
1660 my %skill_tooltip;
1661
1662 for my $head2 ($pod->head2) {
1663 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1664 }
1665
1242 for my $skill (values %{$self->{skill_info}}) { 1666 for my $skill (values %{$self->{skill_info}}) {
1243 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1667 $MAPWIDGET->add_command ("ready_skill $skill",
1244 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1668 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1669 . $skill_tooltip{$skill});
1670 $MAPWIDGET->add_command ("use_skill $skill",
1671 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1672 . $skill_tooltip{$skill});
1673 }
1674}
1675
1676sub conn::eof {
1677 $MAPWIDGET->clr_commands;
1678
1679 stop_game;
1680}
1681
1682sub update_floorbox {
1683 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1684 return unless $CONN;
1685
1686 $FLOORBOX->clear;
1687 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1688
1689 my $count = 7;
1690 for (@{ $CONN->{container}{0} }) {
1691 if (--$count) {
1692 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1693 } else {
1694 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1695 last;
1696 }
1697 }
1698 });
1245 } 1699
1700 $WANT_REFRESH++;
1246} 1701}
1247 1702
1248sub conn::container_add { 1703sub conn::container_add {
1249 my ($self, $id, $items) = @_; 1704 my ($self, $tag, $items) = @_;
1250 1705
1251 # 0 floor 1706 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1707
1708 if ($tag == 0) {
1709 update_floorbox;
1710 $OPENCONT = 0;
1711 $INVR_LBL->set_text ("Floor");
1712 $INVR->set_items ($self->{container}{0});
1713 } elsif ($tag == $self->{player}{tag}) {
1714 $INVR_LBL->set_text ("Player");
1715 $INV->set_items ($self->{container}{$self->{player}{tag}})
1716 } else {
1717 $OPENCONT = $tag;
1718 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1719 $INVR->set_items ($self->{container}{$tag});
1720 }
1721
1252 # $self-<{player}{tag} => player inv 1722 # $self-<{player}{tag} => player inv
1253 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1723 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1254} 1724}
1255 1725
1256sub conn::container_clear { 1726sub conn::container_clear {
1257 my ($self, $id) = @_; 1727 my ($self, $tag) = @_;
1728
1729 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1730
1731 if ($tag == 0) {
1732 update_floorbox;
1733 $OPENCONT = 0;
1734 $INVR_LBL->set_text ("Floor");
1735 $INVR->set_items ($self->{container}{0});
1736 } elsif ($tag == $self->{player}{tag}) {
1737 $INVR_LBL->set_text ("Player");
1738 $INV->set_items ($self->{container}{$tag})
1739 } else {
1740 $OPENCONT = $tag;
1741 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1742 $INVR->set_items ($self->{container}{$tag});
1743 }
1744
1258# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1745# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1746}
1747
1748sub conn::item_delete {
1749 my ($self, @items) = @_;
1750
1751 for (@items) {
1752 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1753
1754 if ($_->{container} == 0) {
1755 update_floorbox;
1756 $OPENCONT = 0;
1757 $INVR_LBL->set_text ("Floor");
1758 $INVR->set_items ($self->{container}{0});
1759 } elsif ($_->{container} == $self->{player}{tag}) {
1760 $INVR_LBL->set_text ("Player");
1761 $INV->set_items ($self->{container}{$self->{player}{tag}})
1762 } else {
1763 $OPENCONT = $_->{container};
1764 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1765 $INVR->set_items ($self->{container}{$_->{container}});
1766 }
1767 }
1768}
1769
1770sub conn::item_update {
1771 my ($self, $item) = @_;
1772
1773 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1774
1775 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1776 $OPENCONT = 0;
1777 $INVR_LBL->set_text ("Floor");
1778 $INVR->set_items ($self->{container}{0});
1779
1780 $item->{widget}->update_item
1781 if $item->{widget};
1782 } else {
1783 if ($item->{container} == 0) {
1784 update_floorbox;
1785 $OPENCONT = 0;
1786 $INVR_LBL->set_text ("Floor");
1787 $INVR->set_items ($self->{container}{0});
1788 } elsif ($item->{container} == $self->{player}{tag}) {
1789 $INV->set_items ($self->{container}{$item->{container}})
1790 }
1791 }
1259} 1792}
1260 1793
1261%SDL_CB = ( 1794%SDL_CB = (
1262 CFClient::SDL_QUIT => sub { 1795 CFClient::SDL_QUIT => sub {
1263 Event::unloop -1; 1796 Event::unloop -1;
1264 }, 1797 },
1265 CFClient::SDL_VIDEORESIZE => sub { 1798 CFClient::SDL_VIDEORESIZE => sub {
1266 }, 1799 },
1267 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1800 CFClient::SDL_VIDEOEXPOSE => sub {
1801 CFClient::UI::full_refresh;
1802 },
1268 CFClient::SDL_ACTIVEEVENT => sub { 1803 CFClient::SDL_ACTIVEEVENT => sub {
1269# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1804# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1270 }, 1805 },
1271 CFClient::SDL_KEYDOWN => sub { 1806 CFClient::SDL_KEYDOWN => sub {
1272 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1807 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1276 video_init; 1811 video_init;
1277 } else { 1812 } else {
1278 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1813 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1279 } 1814 }
1280 }, 1815 },
1281 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1816 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1282 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1817 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1283 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1818 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1284 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1819 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1285 CFClient::SDL_USEREVENT => \&audio_music_finished, 1820 CFClient::SDL_USEREVENT => sub {
1821 if ($_[0]{code} == 1) {
1822 audio_channel_finished $_[0]{data1};
1823 } elsif ($_[0]{code} == 0) {
1824 audio_music_finished;
1825 }
1826 },
1286); 1827);
1287 1828
1288############################################################################# 1829#############################################################################
1289 1830
1290$SIG{INT} = $SIG{TERM} = sub { exit }; 1831$SIG{INT} = $SIG{TERM} = sub { exit };
1291 1832
1292$TILECACHE = CFClient::db_table "tilecache";
1293$FACEMAP = CFClient::db_table "facemap";
1294
1295CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1296
1297my %DEF_CFG = (
1298 sdl_mode => 0,
1299 width => 640,
1300 height => 480,
1301 fullscreen => 0,
1302 fast => 0,
1303 map_scale => 0.5,
1304 fow_enable => 1,
1305 fow_intensity => 0.45,
1306 fow_smooth => 0,
1307 gui_fontsize => 1,
1308 log_fontsize => 1,
1309 gauge_fontsize => 1,
1310 gauge_size => 0.35,
1311 stat_fontsize => 1,
1312 mapsize => 100,
1313 host => "crossfire.schmorp.de",
1314 say_command => 'say',
1315 audio_enable => 1,
1316 bgm_enable => 1,
1317 bgm_volume => 0.25,
1318);
1319
1320while (my ($k, $v) = each %DEF_CFG) {
1321 $CFG->{$k} = $v unless exists $CFG->{$k};
1322}
1323
1324sdl_init;
1325
1326@SDL_MODES = reverse
1327 grep $_->[0] >= 640 && $_->[1] >= 480,
1328 CFClient::SDL_ListModes;
1329
1330@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1331
1332$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1333
1334{ 1833{
1834 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1835
1836 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1837
1838 $TILECACHE = CFClient::db_table "tilecache";
1839 $FACEMAP = CFClient::db_table "facemap";
1840
1841 my %DEF_CFG = (
1842 sdl_mode => 0,
1843 width => 640,
1844 height => 480,
1845 fullscreen => 0,
1846 fast => 0,
1847 map_scale => 1,
1848 fow_enable => 1,
1849 fow_intensity => 0.45,
1850 fow_smooth => 0,
1851 gui_fontsize => 1,
1852 log_fontsize => 1,
1853 gauge_fontsize=> 1,
1854 gauge_size => 0.35,
1855 stat_fontsize => 1,
1856 mapsize => 100,
1857 host => "crossfire.schmorp.de",
1858 say_command => 'say',
1859 audio_enable => 1,
1860 bgm_enable => 1,
1861 bgm_volume => 0.25,
1862 output_sync => 1,
1863 output_count => 1,
1864 );
1865
1866 while (my ($k, $v) = each %DEF_CFG) {
1867 $CFG->{$k} = $v unless exists $CFG->{$k};
1868 }
1869
1870 sdl_init;
1871
1872 @SDL_MODES = reverse
1873 grep $_->[0] >= 640 && $_->[1] >= 480,
1874 CFClient::SDL_ListModes;
1875
1876 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1877
1878 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1879
1880 {
1335 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1881 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1336 DejaVuSans.ttf 1882 DejaVuSans.ttf
1337 DejaVuSansMono.ttf 1883 DejaVuSansMono.ttf
1338 DejaVuSans-Bold.ttf 1884 DejaVuSans-Bold.ttf
1339 DejaVuSansMono-Bold.ttf 1885 DejaVuSansMono-Bold.ttf
1340 DejaVuSans-Oblique.ttf 1886 DejaVuSans-Oblique.ttf
1341 DejaVuSansMono-Oblique.ttf 1887 DejaVuSansMono-Oblique.ttf
1342 DejaVuSans-BoldOblique.ttf 1888 DejaVuSans-BoldOblique.ttf
1343 DejaVuSansMono-BoldOblique.ttf 1889 DejaVuSansMono-BoldOblique.ttf
1344 ); 1890 );
1345 1891
1346 CFClient::add_font $_ for @fonts; 1892 CFClient::add_font $_ for @fonts;
1347 1893
1894 CFClient::pango_init;
1895
1348 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1896 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1349 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1897 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1350 1898
1351 $FONT_PROP->make_default; 1899 $FONT_PROP->make_default;
1352} 1900 }
1353 1901
1902# compare mono (ft) vs. rgba (cairo)
1903# ft - 1.8s, cairo 3s, even in alpha-only mode
1904# for my $rgba (0..1) {
1905# my $t1 = Time::HiRes::time;
1906# for (1..1000) {
1907# my $layout = CFClient::Layout->new ($rgba);
1908# $layout->set_text ("hallo" x 100);
1909# $layout->render;
1910# }
1911# my $t2 = Time::HiRes::time;
1912# warn $t2-$t1;
1913# }
1914
1354video_init; 1915 video_init;
1355audio_init; 1916 audio_init;
1917}
1356 1918
1357Event::loop; 1919Event::loop;
1358 1920
1359END { CFClient::SDL_Quit } 1921END { CFClient::SDL_Quit }
1360 1922
1923=head1 NAME
1361 1924
1925pclient - A Crossfire+ and Crossfire game client
1926
1927=head1 SYNOPSIS
1928
1929Just run it - no commandline arguments are supported.
1930
1931=head1 USAGE
1932
1933Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1934fullscreen and interactively.
1935
1936=head1 AUTHOR
1937
1938Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1939
1940
1941

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