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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.174 by root, Mon Apr 24 06:40:30 2006 UTC vs.
Revision 1.214 by root, Sun May 14 22:24:17 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
41 74
42our $FONT_PROP; 75our $FONT_PROP;
43our $FONT_FIXED; 76our $FONT_FIXED;
44 77
45our $MAP; 78our $MAP;
79our $MAPMAP;
46our $MAPWIDGET; 80our $MAPWIDGET;
47our $BUTTONBAR; 81our $BUTTONBAR;
48our $LOGVIEW; 82our $LOGVIEW;
49our $CONSOLE; 83our $CONSOLE;
50our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
51 86
52our $FLOORBOX; 87our $FLOORBOX;
53our $GAUGES; 88our $GAUGES;
54our $STATWIDS; 89our $STATWIDS;
55 90
59our $SDL_MIXER; 94our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
62 97
63our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 99our $STATUSBOX;
65our $DEBUG_STATUS; 100our $DEBUG_STATUS;
66 101
102our $INVWIN;
103our $INV;
104
67sub status { 105sub status {
68 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc (status_line_positioner => sub {
108 my $widget = $STATUSBOX->{parent};
109 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
110 });
70} 111}
71 112
72sub debug { 113sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 117}
76 118
77sub start_game { 119sub start_game {
78 status "logging in..."; 120 status "logging in...";
79 121
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 123
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
85 126
86 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
87 128
88 $CONN = new conn 129 $CONN = eval {
130 new conn
89 host => $host, 131 host => $host,
90 port => $port || 13327, 132 port => $port || 13327,
91 user => $CFG->{user}, 133 user => $CFG->{user},
92 pass => $CFG->{password}, 134 pass => $CFG->{password},
93 mapw => $mapsize, 135 mapw => $mapsize,
94 maph => $mapsize, 136 maph => $mapsize,
137 ;
95 ; 138 };
96 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
97 status "login successful"; 143 status "login successful";
98 144
99 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
100} 150}
101 151
102sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
103 undef $CONN; 161 undef $MAP;
104} 162}
105 163
106sub client_setup { 164sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 166 title => "Client Setup",
284 audio_shutdown (); 342 audio_shutdown ();
285 audio_init (); 343 audio_init ();
286 } 344 }
287 ); 345 );
288 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell <playername>' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
289 $dialog 359 $dialog
290} 360}
291 361
292sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 382 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
313 ); 383 );
314 $win->add (my $hbox = new CFClient::UI::HBox 384 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 385 children => [
316 (new CFClient::UI::HBox expand => 1), 386 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 387 (new CFClient::UI::VBox children => [
388 (new CFClient::UI::Empty expand => 1),
389 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
390 ]),
318 (my $vbox = new CFClient::UI::VBox), 391 (my $vbox = new CFClient::UI::VBox),
319 ], 392 ],
320 ); 393 );
321 394
322 $vbox->add (new CFClient::UI::HBox 395 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 399 (my $hb = new CFClient::UI::HBox),
327 ], 400 ],
328 ); 401 );
329 402
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 403 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 404 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 405 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 406 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 407 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 408 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 409 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 410 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 411
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 412 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 413 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 414 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 415 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 416
344 $GAUGES = { 417 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 418 exp => $exp, win => $win, range => $rng,
350 423
351 $win 424 $win
352} 425}
353 426
354sub make_stats_window { 427sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 428 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 429
357 $tgw->add (my $vb = new CFClient::UI::VBox); 430 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 431 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 432 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 433
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 434 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 435
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 436 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 437
365 my $black = [0, 0, 0]; 438 my $black = [0, 0, 0];
366 439
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 440 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 441 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
447 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 448
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 449 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 450 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 451 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 452 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 453 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 454 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 455 ) {
456 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 457
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 458 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 459 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 460 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 462 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 463
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 464 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 465
399 my $row = 0; 466 my $row = 0;
400 my $col = 0; 467 my $col = 0;
401 468
402 my %resist_names = ( 469 my %resist_names = (
403 slow => "Slow", 470 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 471 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 472 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 473 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 474 depl => "Depletion (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 475 magic => "Magic (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 476 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 477 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 478 pois => "Poison (resistance to getting poisoned)",
412 para => "Paralysation", 479 para => "Paralysation (this resistance affects the chance you get paralysed)",
413 deat => "Death", 480 deat => "Death (resistance against death spells)",
414 phys => "Physical", 481 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 482 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 483 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 484 tund => "Turn undead",
418 elec => "Electricity", 485 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 486 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 487 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
421 ); 488 );
422 for (qw/slow holyw conf fire depl magic 489 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 490 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 491 blind fear tund elec cold ghit/)
425 { 492 {
426 $tbl2->add ($col, $row, 493 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 494 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 495 new CFClient::UI::Label
496 font => $FONT_FIXED,
429 template => "-100%", 497 template => "-100%",
430 align => +1, 498 align => +1,
431 valign => 0, 499 valign => 0,
500 can_events => 1,
501 can_hover => 1,
432 tooltip => $resist_names{$_} 502 tooltip => $resist_names{$_},
433 ); 503 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 504 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
505 font => $FONT_FIXED,
435 can_hover => 1, 506 can_hover => 1,
436 can_events => 1, 507 can_events => 1,
437 image => "ui/resist/resist_$_.png", 508 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 509 tooltip => $resist_names{$_},
439 ); 510 );
440 511
441 $row++; 512 $row++;
442 if ($row % 6 == 0) { 513 if ($row % 6 == 0) {
443 $col += 2; 514 $col += 2;
522 593
523} 594}
524 595
525sub metaserver_dialog { 596sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 597 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 598 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 599 child => (my $vbox = new CFClient::UI::VBox);
529 600
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 601 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 602
532 $dialog 603 $dialog
533} 604}
605
606my $METASERVER_ATIME;
534 607
535sub update_metaserver { 608sub update_metaserver {
536 my ($HOST) = @_; 609 my ($HOST) = @_;
537 610
538 status "fetching metaserver list..."; 611 return if $METASERVER_ATIME > time;
612 $METASERVER_ATIME = time + 60;
613
614 my $table = $METASERVER->{table};
615 $table->clear;
616 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 617
540 my $buf; 618 my $buf;
541 619
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 620 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
621
622 unless ($fh) {
623 $label->set_text ("unable to contact metaserver: $!");
624 return;
625 }
543 626
544 Event->io (fd => $fh, poll => 'r', cb => sub { 627 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 628 my $res = sysread $fh, $buf, 8192, length $buf;
546 629
547 if (!defined $res) { 630 if (!defined $res) {
548 $_[0]->w->cancel; 631 $_[0]->w->cancel;
549 status "metaserver: $!"; 632 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 633 } elsif ($res == 0) {
551 $_[0]->w->cancel; 634 $_[0]->w->cancel;
552 status "server list retrieved"; 635 status "server list retrieved";
553 636
554 my $table = $METASERVER->{table}; 637 utf8::decode $buf if utf8::valid $buf;
555 638
556 $table->clear; 639 $table->clear;
557 640
558 my @col = qw(Use #Users Host Uptime Version Description); 641 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 642 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 666 $m = [$users, $host, $uptime, $version, $desc];
584 667
585 $y++; 668 $y++;
586 669
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 670 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 671 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 672 $HOST->set_text ($CFG->{host} = $host);
590 }), 673 }),
591 (new CFClient::UI::Empty expand => 1), 674 (new CFClient::UI::Empty expand => 1),
592 ]); 675 ]);
593 676
622 705
623 $METASERVER = metaserver_dialog; 706 $METASERVER = metaserver_dialog;
624 707
625 $vbox->add (new CFClient::UI::Flopper 708 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 709 expand => 1,
627 text => "Metaserver", 710 text => "Server List",
628 other => $METASERVER, 711 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 712 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 713 connect_open => sub {
631 update_metaserver $HOST; 714 update_metaserver $HOST;
632 } 715 }
633 ); 716 );
634 } 717 }
649 hidden => 1, 732 hidden => 1,
650 tooltip => "The password for your character", 733 tooltip => "The password for your character",
651 connect_changed => sub { 734 connect_changed => sub {
652 my ($self, $value) = @_; 735 my ($self, $value) = @_;
653 $CFG->{password} = $value; 736 $CFG->{password} = $value;
654 }
655 );
656
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell <playername>' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 } 737 }
667 ); 738 );
668 739
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 740 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 741 $table->add (1, 7, new CFClient::UI::Slider
677 748
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 749 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 750 },
680 ); 751 );
681 752
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 753 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
754 expand => 1,
755 align => 0,
756 text => "Login",
757 connect_activate => sub {
758 $CONN ? stop_game
683 start_game; 759 : start_game;
760 },
684 }); 761 );
685 762
686 $dialog 763 $dialog
687} 764}
688 765
689sub message_window { 766sub message_window {
690 my $window = new CFClient::UI::FancyFrame 767 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 768 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 769 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 770 bg => [0, 0, 0, 0.5],
694 user_w => int $::WIDTH / 3, 771 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 772 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 773 child => (my $vbox = new CFClient::UI::VBox);
697 774
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 775 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
738 }; 815 };
739 816
740 $window 817 $window
741} 818}
742 819
820sub make_inventory_window {
821 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
822 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
823 $invwin
824}
825
743sub sdl_init { 826sub sdl_init {
744 CFClient::SDL_Init 827 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 828 and die "SDL::Init failed!\n";
746} 829}
747 830
748sub video_init { 831sub video_init {
749 sdl_init; 832 sdl_init;
750 833
834 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
835
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 836 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 837 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 838 $FAST = $CFG->{fast};
754 839
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 840 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 841 or die "SDL_SetVideoMode failed!\n";
757 842
758 $SDL_ACTIVE = 1; 843 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 844 $LAST_REFRESH = time - 0.01;
761 845
762 CFClient::gl_init; 846 CFClient::gl_init;
763 847
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 848 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 849
850 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
851
766 ############################################################################# 852 #############################################################################
767 853
854 unless ($DEBUG_STATUS) {
855 # create the widgets
856
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
769 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
770 859
771 $STATUS_LINE = new CFClient::UI::Label 860 $STATUSBOX = new CFClient::UI::Statusbox;
772 padding => 0, 861 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775 862
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 863 (new CFClient::UI::Frame
777 padding => 0, 864 bg => [0, 0, 0, 0.4],
778 fontsize => 0.8, 865 child => $STATUSBOX,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 866 )->show;
780 $ALT_ENTER_MESSAGE->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 867
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 868 CFClient::UI::FancyFrame->new (
784 $MAPWIDGET->focus_in; 869 border_bg => [1, 1, 1, 192/255],
870 bg => [1, 1, 1, 0],
871 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
872 )->show;
873
874 $MAPWIDGET = new CFClient::MapWidget;
785 $MAPWIDGET->connect (activate_console => sub { 875 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 876 my ($mapwidget, $preset) = @_;
787 877
788 if ($CONSOLE) { 878 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 879 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 880 $CONSOLE->{input}->focus_in;
791 881
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 882 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 883 $CONSOLE->{input}->set_text ($preset);
884 }
794 } 885 }
795 } 886 });
796 }); 887 $MAPWIDGET->show;
888 $MAPWIDGET->focus_in;
797 889
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 890 $BUTTONBAR = new CFClient::UI::HBox;
799 891
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803 895
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 896 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
897
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
806 900
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 901 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 902 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 903 status "Configuration Saved";
810 }); 904 });
811 905
906 $BUTTONBAR->show;
907
908 # delay till geometry is constant
909 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 910 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
911 });
912 force_refresh ();
913 }
813} 914}
814 915
815sub video_shutdown { 916sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 917 undef $SDL_ACTIVE;
818} 918}
819 919
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 920my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 921my $bgmusic;#TODO#hack#d#
922
923sub audio_channel_finished {
924 my ($channel) = @_;
925
926 warn "channel $channel finished\n";#d#
927}
822 928
823sub audio_music_finished { 929sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 930 return unless $CFG->{bgm_enable};
825 931
826 # TODO: hack, do play loop and mood music 932 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 936 push @bgmusic, shift @bgmusic;
831} 937}
832 938
833sub audio_init { 939sub audio_init {
834 if ($CFG->{audio_enable}) { 940 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 941 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 942 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8; 943 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 944 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 945
840 audio_music_finished; 946 audio_music_finished;
867} 973}
868 974
869my %animate_object; 975my %animate_object;
870my $animate_timer; 976my $animate_timer;
871 977
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 978my $fps = 9;
876 979
877sub force_refresh { 980sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 981 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
879 debug sprintf "%3.2f", $fps; 982 debug sprintf "%3.2f", $fps;
880 983
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 984 $CFClient::UI::ROOT->draw;
885
886 CFClient::SDL_GL_SwapBuffers; 985 CFClient::SDL_GL_SwapBuffers;
887 986
987 $WANT_REFRESH = 0;
988 $CAN_REFRESH = 0;
888 $LAST_REFRESH = $NOW; 989 $LAST_REFRESH = $NOW;
889} 990}
890 991
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 992my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 993 $NOW = time;
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 995 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 996 for CFClient::SDL_PollEvent;
896 997
897 if (%animate_object) { 998 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 999 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 1000 $WANT_REFRESH++;
900 } 1001 }
901 1002
902 if ($want_refresh) { 1003 if ($WANT_REFRESH) {
903 force_refresh; 1004 force_refresh;
904 } else { 1005 } else {
905 $can_refresh = 1; 1006 $CAN_REFRESH = 1;
906 } 1007 }
907}); 1008});
908
909sub refresh {
910 $want_refresh++;
911}
912 1009
913sub animation_start { 1010sub animation_start {
914 my ($widget) = @_; 1011 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1012 $animate_object{$widget} = $widget;
916} 1013}
995# at worst. 1092# at worst.
996sub conn::flood_fill { 1093sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1094 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
998 1095
999 # the server does not allow map paths > 6 1096 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1097 return if 7 <= length $path;
1001 1098
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1099 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1100
1004 for ( 1101 for (
1005 [1, 0, -1], 1102 [1, 0, -1],
1048 1145
1049 $self->flush_map; 1146 $self->flush_map;
1050 1147
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1148 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1149
1053 my $mapmapw = 250; 1150 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1151 my $mapmaph = $MAPMAP->{h};
1055 1152
1056 $self->{neigh_rect} = [ 1153 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1154 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1155 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1156 ];
1228 [0.55, 0.41, 0.13], 1325 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1326 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1327 [0.74, 0.65, 0.41],
1231 ); 1328 );
1232 1329
1330 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1331
1332 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1333 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1334 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1335
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1336 $LOGVIEW->add_paragraph ($color[$color],
1337 join "\n", map "$time $_", split /\n/, $text);
1338
1339 $STATUSBOX->add ($text,
1340 group => $text,
1341 color => $color[$color],
1342 timeout => 60,
1343 tooltip_font => $::FONT_FIXED,
1344 );
1345}
1346
1347sub conn::drawextinfo {
1348 my ($self, $color, $type, $subtype, $message) = @_;
1349
1350 $self->drawinfo ($color, $message);
1234} 1351}
1235 1352
1236sub conn::spell_add { 1353sub conn::spell_add {
1237 my ($self, $spell) = @_; 1354 my ($self, $spell) = @_;
1238 1355
1251 1368
1252 for my $skill (values %{$self->{skill_info}}) { 1369 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1370 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1371 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1255 } 1372 }
1373
1374 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1375 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1376 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1377 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1378}
1379
1380sub conn::eof {
1381 stop_game;
1256} 1382}
1257 1383
1258sub update_floorbox { 1384sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1385 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1386 return unless $CONN;
1387
1260 $FLOORBOX->clear; 1388 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1389 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1390
1263 my @items = values %{ $CONN->{container}{0} }; 1391 my $count = 4;
1264 1392 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1393 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1394 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1395 } else {
1268 for my $item (reverse @items) { 1396 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1397 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 face => $item->{face},
1297 anim => $item->{anim},
1298 animspeed => $item->{animspeed},
1299 );
1300 1398 }
1301 $hbox->add (new CFClient::UI::Label
1302 text => $desc,
1303 );
1304 } 1399 }
1305 }); 1400 });
1306 refresh; 1401
1402 $WANT_REFRESH++;
1307} 1403}
1308 1404
1309sub conn::container_add { 1405sub conn::container_add {
1310 my ($self, $id, $items) = @_; 1406 my ($self, $tag, $items) = @_;
1311 1407
1312 update_floorbox if $id == 0; 1408 update_floorbox if $tag == 0;
1409
1410 $INV->set_items ($self->{container}{$self->{player}{tag}})
1411 if $tag == $self->{player}{tag};
1412
1313 # $self-<{player}{tag} => player inv 1413 # $self-<{player}{tag} => player inv
1314 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1414 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1315} 1415}
1316 1416
1317sub conn::container_clear { 1417sub conn::container_clear {
1318 my ($self, $id) = @_; 1418 my ($self, $tag) = @_;
1319 1419
1320 update_floorbox if $id == 0; 1420 update_floorbox if $tag == 0;
1421
1422 $INV->set_items ($self->{container}{$tag})
1423 if $tag == $self->{player}{tag};
1424
1321# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1425# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1322} 1426}
1323 1427
1324sub conn::item_delete { 1428sub conn::item_delete {
1325 my ($self, @items) = @_; 1429 my ($self, @items) = @_;
1326 1430
1327 for (@items) { 1431 for (@items) {
1328 update_floorbox if $_->{container} == 0; 1432 update_floorbox if $_->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$_->{container}})
1435 if $_->{container} == $self->{player}{tag};
1329 } 1436 }
1330} 1437}
1331 1438
1332sub conn::item_update { 1439sub conn::item_update {
1333 my ($self, $item) = @_; 1440 my ($self, $item) = @_;
1334 1441
1335 update_floorbox if $item->{container} == 0; 1442 update_floorbox if $item->{container} == 0;
1443
1444 $INV->set_items ($self->{container}{$item->{container}})
1445 if $item->{container} == $self->{player}{tag};
1336} 1446}
1337 1447
1338%SDL_CB = ( 1448%SDL_CB = (
1339 CFClient::SDL_QUIT => sub { 1449 CFClient::SDL_QUIT => sub {
1340 Event::unloop -1; 1450 Event::unloop -1;
1341 }, 1451 },
1342 CFClient::SDL_VIDEORESIZE => sub { 1452 CFClient::SDL_VIDEORESIZE => sub {
1343 }, 1453 },
1344 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1454 CFClient::SDL_VIDEOEXPOSE => sub {
1455 $WANT_REFRESH++;
1456 },
1345 CFClient::SDL_ACTIVEEVENT => sub { 1457 CFClient::SDL_ACTIVEEVENT => sub {
1346# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1458# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1347 }, 1459 },
1348 CFClient::SDL_KEYDOWN => sub { 1460 CFClient::SDL_KEYDOWN => sub {
1349 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1461 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1353 video_init; 1465 video_init;
1354 } else { 1466 } else {
1355 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1467 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1356 } 1468 }
1357 }, 1469 },
1358 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1470 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1359 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1471 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1360 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1472 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1361 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1473 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1362 CFClient::SDL_USEREVENT => \&audio_music_finished, 1474 CFClient::SDL_USEREVENT => sub {
1475 if ($_[0]{code} == 1) {
1476 audio_channel_finished $_[0]{data1};
1477 } elsif ($_[0]{code} == 0) {
1478 audio_music_finished;
1479 }
1480 },
1363); 1481);
1364 1482
1365############################################################################# 1483#############################################################################
1366 1484
1367$SIG{INT} = $SIG{TERM} = sub { exit }; 1485$SIG{INT} = $SIG{TERM} = sub { exit };
1368 1486
1369$TILECACHE = CFClient::db_table "tilecache";
1370$FACEMAP = CFClient::db_table "facemap";
1371
1372CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1373
1374my %DEF_CFG = (
1375 sdl_mode => 0,
1376 width => 640,
1377 height => 480,
1378 fullscreen => 0,
1379 fast => 0,
1380 map_scale => 0.5,
1381 fow_enable => 1,
1382 fow_intensity => 0.45,
1383 fow_smooth => 0,
1384 gui_fontsize => 1,
1385 log_fontsize => 1,
1386 gauge_fontsize => 1,
1387 gauge_size => 0.35,
1388 stat_fontsize => 1,
1389 mapsize => 100,
1390 host => "crossfire.schmorp.de",
1391 say_command => 'say',
1392 audio_enable => 1,
1393 bgm_enable => 1,
1394 bgm_volume => 0.25,
1395);
1396
1397while (my ($k, $v) = each %DEF_CFG) {
1398 $CFG->{$k} = $v unless exists $CFG->{$k};
1399}
1400
1401sdl_init;
1402
1403@SDL_MODES = reverse
1404 grep $_->[0] >= 640 && $_->[1] >= 480,
1405 CFClient::SDL_ListModes;
1406
1407@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1408
1409$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1410
1411{ 1487{
1488 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1489
1490 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1491
1492 $TILECACHE = CFClient::db_table "tilecache";
1493 $FACEMAP = CFClient::db_table "facemap";
1494
1495 my %DEF_CFG = (
1496 sdl_mode => 0,
1497 width => 640,
1498 height => 480,
1499 fullscreen => 0,
1500 fast => 0,
1501 map_scale => 0.5,
1502 fow_enable => 1,
1503 fow_intensity => 0.45,
1504 fow_smooth => 0,
1505 gui_fontsize => 1,
1506 log_fontsize => 1,
1507 gauge_fontsize=> 1,
1508 gauge_size => 0.35,
1509 stat_fontsize => 1,
1510 mapsize => 100,
1511 host => "crossfire.schmorp.de",
1512 say_command => 'say',
1513 audio_enable => 1,
1514 bgm_enable => 1,
1515 bgm_volume => 0.25,
1516 );
1517
1518 while (my ($k, $v) = each %DEF_CFG) {
1519 $CFG->{$k} = $v unless exists $CFG->{$k};
1520 }
1521
1522 sdl_init;
1523
1524 @SDL_MODES = reverse
1525 grep $_->[0] >= 640 && $_->[1] >= 480,
1526 CFClient::SDL_ListModes;
1527
1528 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1529
1530 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1531
1532 {
1412 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1533 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1413 DejaVuSans.ttf 1534 DejaVuSans.ttf
1414 DejaVuSansMono.ttf 1535 DejaVuSansMono.ttf
1415 DejaVuSans-Bold.ttf 1536 DejaVuSans-Bold.ttf
1416 DejaVuSansMono-Bold.ttf 1537 DejaVuSansMono-Bold.ttf
1417 DejaVuSans-Oblique.ttf 1538 DejaVuSans-Oblique.ttf
1418 DejaVuSansMono-Oblique.ttf 1539 DejaVuSansMono-Oblique.ttf
1419 DejaVuSans-BoldOblique.ttf 1540 DejaVuSans-BoldOblique.ttf
1420 DejaVuSansMono-BoldOblique.ttf 1541 DejaVuSansMono-BoldOblique.ttf
1421 ); 1542 );
1422 1543
1423 CFClient::add_font $_ for @fonts; 1544 CFClient::add_font $_ for @fonts;
1424 1545
1546 CFClient::pango_init;
1547
1425 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1548 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1426 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1549 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1427 1550
1428 $FONT_PROP->make_default; 1551 $FONT_PROP->make_default;
1429} 1552 }
1430 1553
1431video_init; 1554 video_init;
1432audio_init; 1555 audio_init;
1556}
1433 1557
1434Event::loop; 1558Event::loop;
1435 1559
1436END { CFClient::SDL_Quit } 1560END { CFClient::SDL_Quit }
1437 1561
1562=head1 pclient - Crossfire+ and Crossfire game client
1438 1563
1564Pclient is a Crossfire+ and Crossfire game client.
1565
1566=head2 Features
1567
1568=over 4
1569
1570=item Fullscreen Map
1571
1572PClient can uses a fullscreen map, which greatly enhances how much of the
1573game world you can see.
1574
1575=item Persistent Map Cache (Crossfire+ only)
1576
1577PClient can persistently cache all map data it received from the
1578server. This not only allows it to display an overview map, but also
1579ensures that once-explored areas will be available the next time you want
1580to explore more.
1581
1582=item Hardware acceleration
1583
1584Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1585acceleration. Most modern graphics cards have difficulties with 2D
1586acceleration, while 3D graphics is accelerated well.
1587
1588=item No arbitrary limits
1589
1590Unlike other Crossfire clients, pclient does not suffer from arbitrary
1591limits (like a fixed amount of face numbers). There are still limits, but
1592they are not arbitrarily low :)
1593
1594=back
1595
1596=head1 USAGE
1597
1598=head2 The Map
1599
1600The map is always displayed in the background, behind all other windows and UI elements.
1601
1602#TODO# middle-click scrolls
1603#
1604# keys:
1605#
1606# a apply
1607# keypad moves, kp_5 applies ranged attack to self
1608
1609Starting to type enters the I<completion mode>. In that mode, you can type
1610abbreviations or commands and have them executed as soon as they match a
1611valid command. This is best explained by a few examples:
1612
1613Typing B<climb> will display a list of commands with I<climb> in their
1614name, such as I<ready_skill climbing> and I<use_skill climbing>.
1615
1616You can abbreviate commands by typing only the first character of every
1617word. For example, typing I<iwor> will likely select I<invoke word of
1618recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1619will likely select I<ready_skill climbing> and I<usl> will give you
1620I<use_skill levitation>.
1621
1622=head2 The map overview
1623
1624#TODO#
1625
1626=head2 The Status area in the lower right corner
1627
1628#TODO#
1629
1630=head2 The I<Statistics>/I>Stats> window
1631
1632#TODO#
1633
1634=head1 FAQ
1635
1636=over 4
1637
1638=item The client is very sluggish and slow, what can I do about this?
1639
1640Most likely, you don't have accelerated OpenGL support. Try to find a
1641newer driver, or a driver from your hardware vendor, that features OpenGL
1642support.
1643
1644If this is not an option, the following Setup options reduce the load and
1645will likely make the client playable with sofwtare rendering (it will
1646still be slow, though):
1647
1648=over 4
1649
1650=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1651
1652=item Enable B<Fast & Ugly> mode
1653
1654=item Disable B<Fog of War>
1655
1656=item Increase B<Map Scale>
1657
1658=back
1659
1660=back
1661
1662=head1 AUTHOR
1663
1664Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1665
1666
1667

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