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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.174 by root, Mon Apr 24 06:40:30 2006 UTC vs.
Revision 1.223 by elmex, Wed May 17 14:55:15 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
41 74
42our $FONT_PROP; 75our $FONT_PROP;
43our $FONT_FIXED; 76our $FONT_FIXED;
44 77
45our $MAP; 78our $MAP;
79our $MAPMAP;
46our $MAPWIDGET; 80our $MAPWIDGET;
47our $BUTTONBAR; 81our $BUTTONBAR;
48our $LOGVIEW; 82our $LOGVIEW;
49our $CONSOLE; 83our $CONSOLE;
50our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
51 86
52our $FLOORBOX; 87our $FLOORBOX;
53our $GAUGES; 88our $GAUGES;
54our $STATWIDS; 89our $STATWIDS;
55 90
59our $SDL_MIXER; 94our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
62 97
63our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 99our $STATUSBOX;
65our $DEBUG_STATUS; 100our $DEBUG_STATUS;
66 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $INVR_LBL;
106our $OPENCONT;
107
67sub status { 108sub status {
68 $STATUS_LINE->set_text ($_[0]); 109 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 110}
71 111
72sub debug { 112sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 116}
76 117
77sub start_game { 118sub start_game {
78 status "logging in..."; 119 status "logging in...";
79 120
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 122
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
85 125
86 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
87 127
88 $CONN = new conn 128 $CONN = eval {
129 new conn
89 host => $host, 130 host => $host,
90 port => $port || 13327, 131 port => $port || 13327,
91 user => $CFG->{user}, 132 user => $CFG->{user},
92 pass => $CFG->{password}, 133 pass => $CFG->{password},
93 mapw => $mapsize, 134 mapw => $mapsize,
94 maph => $mapsize, 135 maph => $mapsize,
136 ;
95 ; 137 };
96 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
97 status "login successful"; 142 status "login successful";
98 143
99 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
100} 149}
101 150
102sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
103 undef $CONN; 160 undef $MAP;
104} 161}
105 162
106sub client_setup { 163sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 165 title => "Client Setup",
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 167 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 168
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 169 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 170 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 171
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 172 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 173 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 174
118 $mode_slider->connect (changed => sub { 175 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 176 my ($self, $value) = @_;
120 177
145 } 202 }
146 ); 203 );
147 204
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
149 $table->add (1, $row++, new CFClient::UI::Slider 206 $table->add (1, $row++, new CFClient::UI::Slider
150 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 207 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
151 tooltip => "Enlarge or shrink the displayed map", 208 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub { 209 connect_changed => sub {
153 my ($self, $value) = @_; 210 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05; 211 $CFG->{map_scale} = $value;
155 } 212 }
156 ); 213 );
157 214
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox 216 $table->add (1, $row++, new CFClient::UI::CheckBox
186 } 243 }
187 ); 244 );
188 245
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider 247 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
192 tooltip => "The font size used by most GUI elements", 249 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub { 250 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 ); 251 );
198 252
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
202 tooltip => "The font size used by the server log window only", 256 tooltip => "The font size used by the server log window only",
203 connect_changed => sub { 257 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 ); 258 );
207 259
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209 261
210 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
212 tooltip => "The font size used by the statistics window only", 264 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub { 265 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 266 $CFG->{stat_fontsize} = $_[1];
215 &set_stats_window_fontsize; 267 &set_stats_window_fontsize;
216 } 268 }
217 ); 269 );
218 270
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 271 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider 272 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 273 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
222 tooltip => "Adjust the size of the stats gauges at the bottom right", 274 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub { 275 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1]; 276 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size}; 277 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 } 278 }
229 ); 279 );
230 280
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider 282 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub { 285 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 286 $CFG->{gauge_fontsize} = $_[1];
237 &set_gauge_window_fontsize; 287 &set_gauge_window_fontsize;
238 } 288 }
239 ); 289 );
240 290
241 $table->add (1, $row++, new CFClient::UI::Button 291 $table->add (1, $row++, new CFClient::UI::Button
284 audio_shutdown (); 334 audio_shutdown ();
285 audio_init (); 335 audio_init ();
286 } 336 }
287 ); 337 );
288 338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell <playername>' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
350
289 $dialog 351 $dialog
290} 352}
291 353
292sub set_stats_window_fontsize { 354sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 355 for (values %{$STATWIDS}) {
303# local $GAUGES->{win}{parent};#d# 365# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305} 367}
306 368
307sub make_gauge_window { 369sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 370 my $gh = int $HEIGHT * $CFG->{gauge_size};
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310 371
311 my $win = new CFClient::UI::Frame ( 372 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 373 req_y => -1,
374 user_w => $WIDTH,
375 user_h => $gh,
313 ); 376 );
377
314 $win->add (my $hbox = new CFClient::UI::HBox 378 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 379 children => [
316 (new CFClient::UI::HBox expand => 1), 380 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 381 (new CFClient::UI::VBox children => [
382 (new CFClient::UI::Empty expand => 1),
383 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
384 ]),
318 (my $vbox = new CFClient::UI::VBox), 385 (my $vbox = new CFClient::UI::VBox),
319 ], 386 ],
320 ); 387 );
321 388
322 $vbox->add (new CFClient::UI::HBox 389 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 393 (my $hb = new CFClient::UI::HBox),
327 ], 394 ],
328 ); 395 );
329 396
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 397 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 398 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 399 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 400 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 401 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 402 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 403 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 404 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 405
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 406 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 407 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 408 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 409 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 410
344 $GAUGES = { 411 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 412 exp => $exp, win => $win, range => $rng,
350 417
351 $win 418 $win
352} 419}
353 420
354sub make_stats_window { 421sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 422 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 423
357 $tgw->add (my $vb = new CFClient::UI::VBox); 424 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 425 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 426 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 427
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 428 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 429
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 430 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 431
365 my $black = [0, 0, 0]; 432 my $black = [0, 0, 0];
366 433
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 434 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 435 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 436 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 437 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 438 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 439 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 440 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
441 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 442
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 443 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 444 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 445 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 446 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 447 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 448 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 449 ) {
450 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 451
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 452 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 453 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 454 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 456 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 457
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 458 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 459
399 my $row = 0; 460 my $row = 0;
400 my $col = 0; 461 my $col = 0;
401 462
402 my %resist_names = ( 463 my %resist_names = (
403 slow => "Slow", 464 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 465 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 466 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 467 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 468 depl => "Depletion (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 469 magic => "Magic (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 470 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 471 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 472 pois => "Poison (resistance to getting poisoned)",
412 para => "Paralysation", 473 para => "Paralysation (this resistance affects the chance you get paralysed)",
413 deat => "Death", 474 deat => "Death (resistance against death spells)",
414 phys => "Physical", 475 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 476 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 477 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 478 tund => "Turn undead",
418 elec => "Electricity", 479 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 480 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 481 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
421 ); 482 );
422 for (qw/slow holyw conf fire depl magic 483 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 484 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 485 blind fear tund elec cold ghit/)
425 { 486 {
426 $tbl2->add ($col, $row, 487 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 488 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 489 new CFClient::UI::Label
490 font => $FONT_FIXED,
429 template => "-100%", 491 template => "-100%",
430 align => +1, 492 align => +1,
431 valign => 0, 493 valign => 0,
494 can_events => 1,
495 can_hover => 1,
432 tooltip => $resist_names{$_} 496 tooltip => $resist_names{$_},
433 ); 497 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 498 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
499 font => $FONT_FIXED,
435 can_hover => 1, 500 can_hover => 1,
436 can_events => 1, 501 can_events => 1,
437 image => "ui/resist/resist_$_.png", 502 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
439 ); 504 );
440 505
441 $row++; 506 $row++;
442 if ($row % 6 == 0) { 507 if ($row % 6 == 0) {
443 $col += 2; 508 $col += 2;
522 587
523} 588}
524 589
525sub metaserver_dialog { 590sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 591 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 592 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 593 child => (my $vbox = new CFClient::UI::VBox);
529 594
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 595 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 596
532 $dialog 597 $dialog
533} 598}
599
600my $METASERVER_ATIME;
534 601
535sub update_metaserver { 602sub update_metaserver {
536 my ($HOST) = @_; 603 my ($HOST) = @_;
537 604
538 status "fetching metaserver list..."; 605 return if $METASERVER_ATIME > time;
606 $METASERVER_ATIME = time + 60;
607
608 my $table = $METASERVER->{table};
609 $table->clear;
610 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 611
540 my $buf; 612 my $buf;
541 613
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 614 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
615
616 unless ($fh) {
617 $label->set_text ("unable to contact metaserver: $!");
618 return;
619 }
543 620
544 Event->io (fd => $fh, poll => 'r', cb => sub { 621 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 622 my $res = sysread $fh, $buf, 8192, length $buf;
546 623
547 if (!defined $res) { 624 if (!defined $res) {
548 $_[0]->w->cancel; 625 $_[0]->w->cancel;
549 status "metaserver: $!"; 626 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 627 } elsif ($res == 0) {
551 $_[0]->w->cancel; 628 $_[0]->w->cancel;
552 status "server list retrieved"; 629 status "server list retrieved";
553 630
554 my $table = $METASERVER->{table}; 631 utf8::decode $buf if utf8::valid $buf;
555 632
556 $table->clear; 633 $table->clear;
557 634
558 my @col = qw(Use #Users Host Uptime Version Description); 635 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 636 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 660 $m = [$users, $host, $uptime, $version, $desc];
584 661
585 $y++; 662 $y++;
586 663
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 664 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 665 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 666 $HOST->set_text ($CFG->{host} = $host);
590 }), 667 }),
591 (new CFClient::UI::Empty expand => 1), 668 (new CFClient::UI::Empty expand => 1),
592 ]); 669 ]);
593 670
622 699
623 $METASERVER = metaserver_dialog; 700 $METASERVER = metaserver_dialog;
624 701
625 $vbox->add (new CFClient::UI::Flopper 702 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 703 expand => 1,
627 text => "Metaserver", 704 text => "Server List",
628 other => $METASERVER, 705 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 706 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 707 connect_open => sub {
631 update_metaserver $HOST; 708 update_metaserver $HOST;
632 } 709 }
633 ); 710 );
634 } 711 }
652 my ($self, $value) = @_; 729 my ($self, $value) = @_;
653 $CFG->{password} = $value; 730 $CFG->{password} = $value;
654 } 731 }
655 ); 732 );
656 733
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell <playername>' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 }
667 );
668
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 734 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 735 $table->add (1, 7, new CFClient::UI::Slider
671 req_w => 100, 736 req_w => 100,
672 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 737 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
673 tooltip => "This is the size of the portion of the map update the server sends you. " 738 tooltip => "This is the size of the portion of the map update the server sends you. "
674 ."If you set this to a high value you will be able to see further for example.", 739 ."If you set this to a high value you will be able to see further for example.",
675 connect_changed => sub { 740 connect_changed => sub {
676 my ($self, $value) = @_; 741 my ($self, $value) = @_;
677 742
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 743 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 744 },
680 ); 745 );
681 746
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 747 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
748 expand => 1,
749 align => 0,
750 text => "Login",
751 connect_activate => sub {
752 $CONN ? stop_game
683 start_game; 753 : start_game;
754 },
684 }); 755 );
685 756
686 $dialog 757 $dialog
687} 758}
688 759
689sub message_window { 760sub message_window {
690 my $window = new CFClient::UI::FancyFrame 761 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 762 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 763 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 764 bg => [0, 0, 0, 0.5],
694 user_w => int $::WIDTH / 3, 765 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 766 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 767 child => (my $vbox = new CFClient::UI::VBox);
697 768
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 769 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
738 }; 809 };
739 810
740 $window 811 $window
741} 812}
742 813
814sub make_inventory_window {
815 my $invwin = new CFClient::UI::FancyFrame
816 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
817
818 $invwin->add (my $hb = new CFClient::UI::HBox);
819
820 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
821 $vb1->add (my $lbl = new CFClient::UI::Label);
822 $lbl->set_text ("Player");
823 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
824
825 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
826 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
827 $INVR_LBL->set_text ("Floor");
828 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
829
830 $invwin
831}
832
743sub sdl_init { 833sub sdl_init {
744 CFClient::SDL_Init 834 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 835 and die "SDL::Init failed!\n";
746} 836}
747 837
748sub video_init { 838sub video_init {
749 sdl_init; 839 sdl_init;
750 840
841 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
842
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 843 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 844 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 845 $FAST = $CFG->{fast};
754 846
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 847 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 848 or die "SDL_SetVideoMode failed!\n";
757 849
758 $SDL_ACTIVE = 1; 850 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 851 $LAST_REFRESH = time - 0.01;
761 852
762 CFClient::gl_init; 853 CFClient::gl_init;
763 854
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 855 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 856
857 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
858
766 ############################################################################# 859 #############################################################################
767 860
861 unless ($DEBUG_STATUS) {
862 # create the widgets
863
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 864 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
769 $DEBUG_STATUS->show; 865 $DEBUG_STATUS->show;
770 866
771 $STATUS_LINE = new CFClient::UI::Label 867 $STATUSBOX = new CFClient::UI::Statusbox;
772 padding => 0, 868 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775 869
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 870 (new CFClient::UI::Frame
777 padding => 0, 871 bg => [0, 0, 0, 0.4],
778 fontsize => 0.8, 872 req_y => -1,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 873 child => $STATUSBOX,
780 $ALT_ENTER_MESSAGE->show; 874 )->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 875
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 876 CFClient::UI::FancyFrame->new (
784 $MAPWIDGET->focus_in; 877 border_bg => [1, 1, 1, 192/255],
878 bg => [1, 1, 1, 0],
879 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
880 )->show;
881
882 $MAPWIDGET = new CFClient::MapWidget;
785 $MAPWIDGET->connect (activate_console => sub { 883 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 884 my ($mapwidget, $preset) = @_;
787 885
788 if ($CONSOLE) { 886 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 887 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 888 $CONSOLE->{input}->focus_in;
791 889
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 890 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 891 $CONSOLE->{input}->set_text ($preset);
892 }
794 } 893 }
795 } 894 });
796 }); 895 $MAPWIDGET->show;
896 $MAPWIDGET->focus_in;
797 897
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 898 $BUTTONBAR = new CFClient::UI::HBox;
799 899
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 901 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803 903
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 904 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
905
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 906 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
907 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
806 908
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 909 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 910 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 911 status "Configuration Saved";
810 }); 912 });
811 913
914 $BUTTONBAR->show;
915
916 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
917
918 # delay till geometry is constant
919 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 920 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
921 my $widget = $GAUGES->{win};
922 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
923 });
924 force_refresh ();
925 }
813} 926}
814 927
815sub video_shutdown { 928sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 929 undef $SDL_ACTIVE;
818} 930}
819 931
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 932my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 933my $bgmusic;#TODO#hack#d#
934
935sub audio_channel_finished {
936 my ($channel) = @_;
937
938 warn "channel $channel finished\n";#d#
939}
822 940
823sub audio_music_finished { 941sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 942 return unless $CFG->{bgm_enable};
825 943
826 # TODO: hack, do play loop and mood music 944 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 948 push @bgmusic, shift @bgmusic;
831} 949}
832 950
833sub audio_init { 951sub audio_init {
834 if ($CFG->{audio_enable}) { 952 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 953 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 954 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8; 955 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 956 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 957
840 audio_music_finished; 958 audio_music_finished;
867} 985}
868 986
869my %animate_object; 987my %animate_object;
870my $animate_timer; 988my $animate_timer;
871 989
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 990my $fps = 9;
876 991
877sub force_refresh { 992sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 993 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
879 debug sprintf "%3.2f", $fps; 994 debug sprintf "%3.2f", $fps;
880 995
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 996 $CFClient::UI::ROOT->draw;
885
886 CFClient::SDL_GL_SwapBuffers; 997 CFClient::SDL_GL_SwapBuffers;
887 998
999 $WANT_REFRESH = 0;
1000 $CAN_REFRESH = 0;
888 $LAST_REFRESH = $NOW; 1001 $LAST_REFRESH = $NOW;
889} 1002}
890 1003
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1004my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 1005 $NOW = time;
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1007 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 1008 for CFClient::SDL_PollEvent;
896 1009
897 if (%animate_object) { 1010 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1011 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 1012 $WANT_REFRESH++;
900 } 1013 }
901 1014
902 if ($want_refresh) { 1015 if ($WANT_REFRESH) {
903 force_refresh; 1016 force_refresh;
904 } else { 1017 } else {
905 $can_refresh = 1; 1018 $CAN_REFRESH = 1;
906 } 1019 }
907}); 1020});
908
909sub refresh {
910 $want_refresh++;
911}
912 1021
913sub animation_start { 1022sub animation_start {
914 my ($widget) = @_; 1023 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1024 $animate_object{$widget} = $widget;
916} 1025}
995# at worst. 1104# at worst.
996sub conn::flood_fill { 1105sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1106 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
998 1107
999 # the server does not allow map paths > 6 1108 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1109 return if 7 <= length $path;
1001 1110
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1111 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1112
1004 for ( 1113 for (
1005 [1, 0, -1], 1114 [1, 0, -1],
1048 1157
1049 $self->flush_map; 1158 $self->flush_map;
1050 1159
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1160 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1161
1053 my $mapmapw = 250; 1162 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1163 my $mapmaph = $MAPMAP->{h};
1055 1164
1056 $self->{neigh_rect} = [ 1165 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1166 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1167 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1168 ];
1228 [0.55, 0.41, 0.13], 1337 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1338 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1339 [0.74, 0.65, 0.41],
1231 ); 1340 );
1232 1341
1342 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1343
1344 $text = CFClient::UI::Label::escape $text;
1345 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1346 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1347
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1348 $LOGVIEW->add_paragraph ($color[$color],
1349 join "\n", map "$time $_", split /\n/, $text);
1350
1351 $STATUSBOX->add ($text,
1352 group => $text,
1353 fg => $color[$color],
1354 timeout => 60,
1355 tooltip_font => $::FONT_FIXED,
1356 );
1357}
1358
1359sub conn::drawextinfo {
1360 my ($self, $color, $type, $subtype, $message) = @_;
1361
1362 $self->drawinfo ($color, $message);
1234} 1363}
1235 1364
1236sub conn::spell_add { 1365sub conn::spell_add {
1237 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
1238 1367
1247} 1376}
1248 1377
1249sub conn::addme_success { 1378sub conn::addme_success {
1250 my ($self) = @_; 1379 my ($self) = @_;
1251 1380
1381 $MAPWIDGET->clr_commands;
1382
1252 for my $skill (values %{$self->{skill_info}}) { 1383 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1384 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1385 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1255 } 1386 }
1387
1388 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1389 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1390 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1391 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1392 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1393 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1394 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1395
1396 # TODO: add documentation on these
1397 for (qw(
1398 afk
1399 apply
1400 body
1401 bowmode
1402 brace
1403 build
1404 disarm
1405 dm
1406 dmhide
1407 drop
1408 dropall
1409 examine
1410 get
1411 gsay
1412 help
1413 hiscore
1414 inventory
1415 invoke
1416 killpets
1417 listen
1418 logs
1419 mapinfo
1420 maps
1421 mark
1422 motd
1423 output-count
1424 output-sync
1425 party
1426 peaceful
1427 petmode
1428 pickup
1429 players
1430 prepare
1431 quests
1432 rename
1433 resistances
1434 rotateshoottype
1435 save
1436 say
1437 search
1438 search-items
1439 showpets
1440 skills
1441 sound
1442 take
1443 throw
1444 time
1445 title
1446 usekeys
1447 version
1448 weather
1449 whereabouts
1450 whereami
1451 who
1452 wimpy
1453 )) {
1454 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1455 }
1456
1457 #TODO: add " and ' "aliases" etc.
1458}
1459
1460sub conn::eof {
1461 $MAPWIDGET->clr_commands;
1462
1463 stop_game;
1256} 1464}
1257 1465
1258sub update_floorbox { 1466sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1467 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1468 return unless $CONN;
1469
1260 $FLOORBOX->clear; 1470 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1471 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1472
1263 my @items = values %{ $CONN->{container}{0} }; 1473 my $count = 4;
1264 1474 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1475 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1476 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1477 } else {
1268 for my $item (reverse @items) { 1478 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1479 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 face => $item->{face},
1297 anim => $item->{anim},
1298 animspeed => $item->{animspeed},
1299 );
1300 1480 }
1301 $hbox->add (new CFClient::UI::Label
1302 text => $desc,
1303 );
1304 } 1481 }
1305 }); 1482 });
1306 refresh; 1483
1484 $WANT_REFRESH++;
1307} 1485}
1308 1486
1309sub conn::container_add { 1487sub conn::container_add {
1310 my ($self, $id, $items) = @_; 1488 my ($self, $tag, $items) = @_;
1311 1489
1312 update_floorbox if $id == 0; 1490 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1491
1492 if ($tag == 0) {
1493 update_floorbox;
1494 $OPENCONT = 0;
1495 $INVR_LBL->set_text ("Floor");
1496 $INVR->set_items ($self->{container}{0});
1497 } elsif ($tag == $self->{player}{tag}) {
1498 $INVR_LBL->set_text ("Player");
1499 $INV->set_items ($self->{container}{$self->{player}{tag}})
1500 } else {
1501 $OPENCONT = $tag;
1502 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1503 $INVR->set_items ($self->{container}{$tag});
1504 }
1505
1313 # $self-<{player}{tag} => player inv 1506 # $self-<{player}{tag} => player inv
1314 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1507 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1315} 1508}
1316 1509
1317sub conn::container_clear { 1510sub conn::container_clear {
1318 my ($self, $id) = @_; 1511 my ($self, $tag) = @_;
1319 1512
1320 update_floorbox if $id == 0; 1513 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1514
1515 if ($tag == 0) {
1516 update_floorbox;
1517 $OPENCONT = 0;
1518 $INVR_LBL->set_text ("Floor");
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($tag == $self->{player}{tag}) {
1521 $INVR_LBL->set_text ("Player");
1522 $INV->set_items ($self->{container}{$tag})
1523 } else {
1524 $OPENCONT = $tag;
1525 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1526 $INVR->set_items ($self->{container}{$tag});
1527 }
1528
1321# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1529# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1322} 1530}
1323 1531
1324sub conn::item_delete { 1532sub conn::item_delete {
1325 my ($self, @items) = @_; 1533 my ($self, @items) = @_;
1326 1534
1327 for (@items) { 1535 for (@items) {
1328 update_floorbox if $_->{container} == 0; 1536 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1537
1538 if ($_->{container} == 0) {
1539 update_floorbox;
1540 $OPENCONT = 0;
1541 $INVR_LBL->set_text ("Floor");
1542 $INVR->set_items ($self->{container}{0});
1543 } elsif ($_->{container} == $self->{player}{tag}) {
1544 $INVR_LBL->set_text ("Player");
1545 $INV->set_items ($self->{container}{$self->{player}{tag}})
1546 } else {
1547 $OPENCONT = $_->{container};
1548 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1549 $INVR->set_items ($self->{container}{$_->{container}});
1550 }
1329 } 1551 }
1330} 1552}
1331 1553
1332sub conn::item_update { 1554sub conn::item_update {
1333 my ($self, $item) = @_; 1555 my ($self, $item) = @_;
1334 1556
1335 update_floorbox if $item->{container} == 0; 1557 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1558
1559 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563
1564 $item->{widget}->update_item
1565 if $item->{widget};
1566 } else {
1567 if ($item->{container} == 0) {
1568 update_floorbox;
1569 $OPENCONT = 0;
1570 $INVR_LBL->set_text ("Floor");
1571 $INVR->set_items ($self->{container}{0});
1572 } elsif ($item->{container} == $self->{player}{tag}) {
1573 $INV->set_items ($self->{container}{$item->{container}})
1574 }
1575 }
1336} 1576}
1337 1577
1338%SDL_CB = ( 1578%SDL_CB = (
1339 CFClient::SDL_QUIT => sub { 1579 CFClient::SDL_QUIT => sub {
1340 Event::unloop -1; 1580 Event::unloop -1;
1341 }, 1581 },
1342 CFClient::SDL_VIDEORESIZE => sub { 1582 CFClient::SDL_VIDEORESIZE => sub {
1343 }, 1583 },
1344 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1584 CFClient::SDL_VIDEOEXPOSE => sub {
1585 $WANT_REFRESH++;
1586 },
1345 CFClient::SDL_ACTIVEEVENT => sub { 1587 CFClient::SDL_ACTIVEEVENT => sub {
1346# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1588# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1347 }, 1589 },
1348 CFClient::SDL_KEYDOWN => sub { 1590 CFClient::SDL_KEYDOWN => sub {
1349 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1591 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1353 video_init; 1595 video_init;
1354 } else { 1596 } else {
1355 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1597 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1356 } 1598 }
1357 }, 1599 },
1358 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1600 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1359 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1601 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1360 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1602 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1361 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1603 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1362 CFClient::SDL_USEREVENT => \&audio_music_finished, 1604 CFClient::SDL_USEREVENT => sub {
1605 if ($_[0]{code} == 1) {
1606 audio_channel_finished $_[0]{data1};
1607 } elsif ($_[0]{code} == 0) {
1608 audio_music_finished;
1609 }
1610 },
1363); 1611);
1364 1612
1365############################################################################# 1613#############################################################################
1366 1614
1367$SIG{INT} = $SIG{TERM} = sub { exit }; 1615$SIG{INT} = $SIG{TERM} = sub { exit };
1368 1616
1369$TILECACHE = CFClient::db_table "tilecache";
1370$FACEMAP = CFClient::db_table "facemap";
1371
1372CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1373
1374my %DEF_CFG = (
1375 sdl_mode => 0,
1376 width => 640,
1377 height => 480,
1378 fullscreen => 0,
1379 fast => 0,
1380 map_scale => 0.5,
1381 fow_enable => 1,
1382 fow_intensity => 0.45,
1383 fow_smooth => 0,
1384 gui_fontsize => 1,
1385 log_fontsize => 1,
1386 gauge_fontsize => 1,
1387 gauge_size => 0.35,
1388 stat_fontsize => 1,
1389 mapsize => 100,
1390 host => "crossfire.schmorp.de",
1391 say_command => 'say',
1392 audio_enable => 1,
1393 bgm_enable => 1,
1394 bgm_volume => 0.25,
1395);
1396
1397while (my ($k, $v) = each %DEF_CFG) {
1398 $CFG->{$k} = $v unless exists $CFG->{$k};
1399}
1400
1401sdl_init;
1402
1403@SDL_MODES = reverse
1404 grep $_->[0] >= 640 && $_->[1] >= 480,
1405 CFClient::SDL_ListModes;
1406
1407@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1408
1409$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1410
1411{ 1617{
1618 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1619
1620 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1621
1622 $TILECACHE = CFClient::db_table "tilecache";
1623 $FACEMAP = CFClient::db_table "facemap";
1624
1625 my %DEF_CFG = (
1626 sdl_mode => 0,
1627 width => 640,
1628 height => 480,
1629 fullscreen => 0,
1630 fast => 0,
1631 map_scale => 0.5,
1632 fow_enable => 1,
1633 fow_intensity => 0.45,
1634 fow_smooth => 0,
1635 gui_fontsize => 1,
1636 log_fontsize => 1,
1637 gauge_fontsize=> 1,
1638 gauge_size => 0.35,
1639 stat_fontsize => 1,
1640 mapsize => 100,
1641 host => "crossfire.schmorp.de",
1642 say_command => 'say',
1643 audio_enable => 1,
1644 bgm_enable => 1,
1645 bgm_volume => 0.25,
1646 );
1647
1648 while (my ($k, $v) = each %DEF_CFG) {
1649 $CFG->{$k} = $v unless exists $CFG->{$k};
1650 }
1651
1652 sdl_init;
1653
1654 @SDL_MODES = reverse
1655 grep $_->[0] >= 640 && $_->[1] >= 480,
1656 CFClient::SDL_ListModes;
1657
1658 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1659
1660 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1661
1662 {
1412 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1663 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1413 DejaVuSans.ttf 1664 DejaVuSans.ttf
1414 DejaVuSansMono.ttf 1665 DejaVuSansMono.ttf
1415 DejaVuSans-Bold.ttf 1666 DejaVuSans-Bold.ttf
1416 DejaVuSansMono-Bold.ttf 1667 DejaVuSansMono-Bold.ttf
1417 DejaVuSans-Oblique.ttf 1668 DejaVuSans-Oblique.ttf
1418 DejaVuSansMono-Oblique.ttf 1669 DejaVuSansMono-Oblique.ttf
1419 DejaVuSans-BoldOblique.ttf 1670 DejaVuSans-BoldOblique.ttf
1420 DejaVuSansMono-BoldOblique.ttf 1671 DejaVuSansMono-BoldOblique.ttf
1421 ); 1672 );
1422 1673
1423 CFClient::add_font $_ for @fonts; 1674 CFClient::add_font $_ for @fonts;
1424 1675
1676 CFClient::pango_init;
1677
1425 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1678 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1426 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1679 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1427 1680
1428 $FONT_PROP->make_default; 1681 $FONT_PROP->make_default;
1429} 1682 }
1430 1683
1684# compare mono (ft) vs. rgba (cairo)
1685# ft - 1.8s, cairo 3s, even in alpha-only mode
1686# for my $rgba (0..1) {
1687# my $t1 = Time::HiRes::time;
1688# for (1..1000) {
1689# my $layout = CFClient::Layout->new ($rgba);
1690# $layout->set_text ("hallo" x 100);
1691# $layout->render;
1692# }
1693# my $t2 = Time::HiRes::time;
1694# warn $t2-$t1;
1695# }
1696
1431video_init; 1697 video_init;
1432audio_init; 1698 audio_init;
1699}
1433 1700
1434Event::loop; 1701Event::loop;
1435 1702
1436END { CFClient::SDL_Quit } 1703END { CFClient::SDL_Quit }
1437 1704
1705=head1 pclient - Crossfire+ and Crossfire game client
1438 1706
1707Pclient is a Crossfire+ and Crossfire game client.
1708
1709=head2 Features
1710
1711=over 4
1712
1713=item Fullscreen Map
1714
1715PClient can uses a fullscreen map, which greatly enhances how much of the
1716game world you can see.
1717
1718=item Persistent Map Cache (Crossfire+ only)
1719
1720PClient can persistently cache all map data it received from the
1721server. This not only allows it to display an overview map, but also
1722ensures that once-explored areas will be available the next time you want
1723to explore more.
1724
1725=item Hardware acceleration
1726
1727Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1728acceleration. Most modern graphics cards have difficulties with 2D
1729acceleration, while 3D graphics is accelerated well.
1730
1731=item No arbitrary limits
1732
1733Unlike other Crossfire clients, pclient does not suffer from arbitrary
1734limits (like a fixed amount of face numbers). There are still limits, but
1735they are not arbitrarily low :)
1736
1737=back
1738
1739=head1 USAGE
1740
1741=head2 The Map
1742
1743The map is always displayed in the background, behind all other windows and UI elements.
1744
1745#TODO# middle-click scrolls
1746#
1747# keys:
1748#
1749# a apply
1750# keypad moves, kp_5 applies ranged attack to self
1751
1752Starting to type enters the I<completion mode>. In that mode, you can type
1753abbreviations or commands and have them executed as soon as they match a
1754valid command. This is best explained by a few examples:
1755
1756Typing B<climb> will display a list of commands with I<climb> in their
1757name, such as I<ready_skill climbing> and I<use_skill climbing>.
1758
1759You can abbreviate commands by typing only the first character of every
1760word. For example, typing I<iwor> will likely select I<invoke word of
1761recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1762will likely select I<ready_skill climbing> and I<usl> will give you
1763I<use_skill levitation>.
1764
1765=head2 The map overview
1766
1767#TODO#
1768
1769=head2 The Status area in the lower right corner
1770
1771#TODO#
1772
1773=head2 The I<Statistics>/I>Stats> window
1774
1775#TODO#
1776
1777=head1 FAQ
1778
1779=over 4
1780
1781=item The client is very sluggish and slow, what can I do about this?
1782
1783Most likely, you don't have accelerated OpenGL support. Try to find a
1784newer driver, or a driver from your hardware vendor, that features OpenGL
1785support.
1786
1787If this is not an option, the following Setup options reduce the load and
1788will likely make the client playable with sofwtare rendering (it will
1789still be slow, though):
1790
1791=over 4
1792
1793=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1794
1795=item Enable B<Fast & Ugly> mode
1796
1797=item Disable B<Fog of War>
1798
1799=item Increase B<Map Scale>
1800
1801=back
1802
1803=back
1804
1805=head1 AUTHOR
1806
1807Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1808
1809
1810

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