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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.175 by root, Mon Apr 24 06:57:39 2006 UTC vs.
Revision 1.221 by root, Wed May 17 01:03:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
41 74
42our $FONT_PROP; 75our $FONT_PROP;
43our $FONT_FIXED; 76our $FONT_FIXED;
44 77
45our $MAP; 78our $MAP;
79our $MAPMAP;
46our $MAPWIDGET; 80our $MAPWIDGET;
47our $BUTTONBAR; 81our $BUTTONBAR;
48our $LOGVIEW; 82our $LOGVIEW;
49our $CONSOLE; 83our $CONSOLE;
50our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
51 86
52our $FLOORBOX; 87our $FLOORBOX;
53our $GAUGES; 88our $GAUGES;
54our $STATWIDS; 89our $STATWIDS;
55 90
59our $SDL_MIXER; 94our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
62 97
63our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 99our $STATUSBOX;
65our $DEBUG_STATUS; 100our $DEBUG_STATUS;
66 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
67sub status { 107sub status {
68 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 109}
71 110
72sub debug { 111sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 115}
76 116
77sub start_game { 117sub start_game {
78 status "logging in..."; 118 status "logging in...";
79 119
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 121
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
85 124
86 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
87 126
88 $CONN = new conn 127 $CONN = eval {
128 new conn
89 host => $host, 129 host => $host,
90 port => $port || 13327, 130 port => $port || 13327,
91 user => $CFG->{user}, 131 user => $CFG->{user},
92 pass => $CFG->{password}, 132 pass => $CFG->{password},
93 mapw => $mapsize, 133 mapw => $mapsize,
94 maph => $mapsize, 134 maph => $mapsize,
135 ;
95 ; 136 };
96 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
97 status "login successful"; 141 status "login successful";
98 142
99 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
100} 148}
101 149
102sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
103 undef $CONN; 159 undef $MAP;
104} 160}
105 161
106sub client_setup { 162sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 164 title => "Client Setup",
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 167
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 170
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 173
118 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 175 my ($self, $value) = @_;
120 176
145 } 201 }
146 ); 202 );
147 203
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
149 $table->add (1, $row++, new CFClient::UI::Slider 205 $table->add (1, $row++, new CFClient::UI::Slider
150 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
151 tooltip => "Enlarge or shrink the displayed map", 207 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub { 208 connect_changed => sub {
153 my ($self, $value) = @_; 209 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05; 210 $CFG->{map_scale} = $value;
155 } 211 }
156 ); 212 );
157 213
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox 215 $table->add (1, $row++, new CFClient::UI::CheckBox
186 } 242 }
187 ); 243 );
188 244
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider 246 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
192 tooltip => "The font size used by most GUI elements", 248 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub { 249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 ); 250 );
198 251
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider 253 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
202 tooltip => "The font size used by the server log window only", 255 tooltip => "The font size used by the server log window only",
203 connect_changed => sub { 256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 ); 257 );
207 258
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209 260
210 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
212 tooltip => "The font size used by the statistics window only", 263 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub { 264 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{stat_fontsize} = $_[1];
215 &set_stats_window_fontsize; 266 &set_stats_window_fontsize;
216 } 267 }
217 ); 268 );
218 269
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider 271 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
222 tooltip => "Adjust the size of the stats gauges at the bottom right", 273 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub { 274 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1]; 275 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size}; 276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 } 277 }
229 ); 278 );
230 279
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider 281 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub { 284 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 285 $CFG->{gauge_fontsize} = $_[1];
237 &set_gauge_window_fontsize; 286 &set_gauge_window_fontsize;
238 } 287 }
239 ); 288 );
240 289
241 $table->add (1, $row++, new CFClient::UI::Button 290 $table->add (1, $row++, new CFClient::UI::Button
284 audio_shutdown (); 333 audio_shutdown ();
285 audio_init (); 334 audio_init ();
286 } 335 }
287 ); 336 );
288 337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell <playername>' to only chat with that user.",
344 connect_changed => sub {
345 my ($self, $value) = @_;
346 $CFG->{say_command} = $value;
347 }
348 );
349
289 $dialog 350 $dialog
290} 351}
291 352
292sub set_stats_window_fontsize { 353sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 354 for (values %{$STATWIDS}) {
303# local $GAUGES->{win}{parent};#d# 364# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305} 366}
306 367
307sub make_gauge_window { 368sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 369 my $gh = int $HEIGHT * $CFG->{gauge_size};
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310 370
311 my $win = new CFClient::UI::Frame ( 371 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
313 ); 375 );
376
314 $win->add (my $hbox = new CFClient::UI::HBox 377 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 378 children => [
316 (new CFClient::UI::HBox expand => 1), 379 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
318 (my $vbox = new CFClient::UI::VBox), 384 (my $vbox = new CFClient::UI::VBox),
319 ], 385 ],
320 ); 386 );
321 387
322 $vbox->add (new CFClient::UI::HBox 388 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 392 (my $hb = new CFClient::UI::HBox),
327 ], 393 ],
328 ); 394 );
329 395
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 404
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 409
344 $GAUGES = { 410 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 411 exp => $exp, win => $win, range => $rng,
350 416
351 $win 417 $win
352} 418}
353 419
354sub make_stats_window { 420sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 422
357 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 426
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 428
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 430
365 my $black = [0, 0, 0]; 431 my $black = [0, 0, 0];
366 432
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 433 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 441
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 450
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 455 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 456
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 458
399 my $row = 0; 459 my $row = 0;
400 my $col = 0; 460 my $col = 0;
401 461
402 my %resist_names = ( 462 my %resist_names = (
403 slow => "Slow", 463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 468 magic => "Magic (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 471 pois => "Poison (resistance to getting poisoned)",
412 para => "Paralysation", 472 para => "Paralysation (this resistance affects the chance you get paralysed)",
413 deat => "Death", 473 deat => "Death (resistance against death spells)",
414 phys => "Physical", 474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 477 tund => "Turn undead",
418 elec => "Electricity", 478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
421 ); 481 );
422 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 483 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
425 { 485 {
426 $tbl2->add ($col, $row, 486 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
429 template => "-100%", 490 template => "-100%",
430 align => +1, 491 align => +1,
431 valign => 0, 492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
432 tooltip => $resist_names{$_} 495 tooltip => $resist_names{$_},
433 ); 496 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
435 can_hover => 1, 499 can_hover => 1,
436 can_events => 1, 500 can_events => 1,
437 image => "ui/resist/resist_$_.png", 501 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 502 tooltip => $resist_names{$_},
439 ); 503 );
440 504
441 $row++; 505 $row++;
442 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
443 $col += 2; 507 $col += 2;
522 586
523} 587}
524 588
525sub metaserver_dialog { 589sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 591 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
529 593
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 595
532 $dialog 596 $dialog
533} 597}
598
599my $METASERVER_ATIME;
534 600
535sub update_metaserver { 601sub update_metaserver {
536 my ($HOST) = @_; 602 my ($HOST) = @_;
537 603
538 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 610
540 my $buf; 611 my $buf;
541 612
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
543 619
544 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
546 622
547 if (!defined $res) { 623 if (!defined $res) {
548 $_[0]->w->cancel; 624 $_[0]->w->cancel;
549 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 626 } elsif ($res == 0) {
551 $_[0]->w->cancel; 627 $_[0]->w->cancel;
552 status "server list retrieved"; 628 status "server list retrieved";
553 629
554 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
555 631
556 $table->clear; 632 $table->clear;
557 633
558 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
584 660
585 $y++; 661 $y++;
586 662
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
590 }), 666 }),
591 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
592 ]); 668 ]);
593 669
622 698
623 $METASERVER = metaserver_dialog; 699 $METASERVER = metaserver_dialog;
624 700
625 $vbox->add (new CFClient::UI::Flopper 701 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 702 expand => 1,
627 text => "Metaserver", 703 text => "Server List",
628 other => $METASERVER, 704 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 705 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 706 connect_open => sub {
631 update_metaserver $HOST; 707 update_metaserver $HOST;
632 } 708 }
633 ); 709 );
634 } 710 }
652 my ($self, $value) = @_; 728 my ($self, $value) = @_;
653 $CFG->{password} = $value; 729 $CFG->{password} = $value;
654 } 730 }
655 ); 731 );
656 732
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell <playername>' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 }
667 );
668
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
671 req_w => 100, 735 req_w => 100,
672 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
673 tooltip => "This is the size of the portion of the map update the server sends you. " 737 tooltip => "This is the size of the portion of the map update the server sends you. "
674 ."If you set this to a high value you will be able to see further for example.", 738 ."If you set this to a high value you will be able to see further for example.",
675 connect_changed => sub { 739 connect_changed => sub {
676 my ($self, $value) = @_; 740 my ($self, $value) = @_;
677 741
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 743 },
680 ); 744 );
681 745
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
683 start_game; 752 : start_game;
753 },
684 }); 754 );
685 755
686 $dialog 756 $dialog
687} 757}
688 758
689sub message_window { 759sub message_window {
690 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 761 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
694 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
697 767
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
738 }; 808 };
739 809
740 $window 810 $window
741} 811}
742 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
743sub sdl_init { 824sub sdl_init {
744 CFClient::SDL_Init 825 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
746} 827}
747 828
748sub video_init { 829sub video_init {
749 sdl_init; 830 sdl_init;
750 831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
754 837
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
757 840
758 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
761 843
762 CFClient::gl_init; 844 CFClient::gl_init;
763 845
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849
766 ############################################################################# 850 #############################################################################
767 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
769 $DEBUG_STATUS->show; 856 $DEBUG_STATUS->show;
770 857
771 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
772 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775 860
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
777 padding => 0, 862 bg => [0, 0, 0, 0.4],
778 fontsize => 0.8, 863 req_y => -1,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 864 child => $STATUSBOX,
780 $ALT_ENTER_MESSAGE->show; 865 )->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 866
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 867 CFClient::UI::FancyFrame->new (
784 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
785 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
787 876
788 if ($CONSOLE) { 877 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
791 880
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
794 } 884 }
795 } 885 });
796 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
797 888
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
799 890
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803 894
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
806 899
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 902 status "Configuration Saved";
810 }); 903 });
811 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 my $widget = $GAUGES->{win};
913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
813} 917}
814 918
815sub video_shutdown { 919sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
818} 921}
819 922
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
822 931
823sub audio_music_finished { 932sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 933 return unless $CFG->{bgm_enable};
825 934
826 # TODO: hack, do play loop and mood music 935 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 939 push @bgmusic, shift @bgmusic;
831} 940}
832 941
833sub audio_init { 942sub audio_init {
834 if ($CFG->{audio_enable}) { 943 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8; 946 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 948
840 audio_music_finished; 949 audio_music_finished;
867} 976}
868 977
869my %animate_object; 978my %animate_object;
870my $animate_timer; 979my $animate_timer;
871 980
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 981my $fps = 9;
876 982
877sub force_refresh { 983sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
879 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
880 986
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
885
886 CFClient::SDL_GL_SwapBuffers; 988 CFClient::SDL_GL_SwapBuffers;
887 989
990 $WANT_REFRESH = 0;
991 $CAN_REFRESH = 0;
888 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
889} 993}
890 994
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 996 $NOW = time;
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 999 for CFClient::SDL_PollEvent;
896 1000
897 if (%animate_object) { 1001 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 1003 $WANT_REFRESH++;
900 } 1004 }
901 1005
902 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
903 force_refresh; 1007 force_refresh;
904 } else { 1008 } else {
905 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
906 } 1010 }
907}); 1011});
908
909sub refresh {
910 $want_refresh++;
911}
912 1012
913sub animation_start { 1013sub animation_start {
914 my ($widget) = @_; 1014 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
916} 1016}
995# at worst. 1095# at worst.
996sub conn::flood_fill { 1096sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
998 1098
999 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1100 return if 7 <= length $path;
1001 1101
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1103
1004 for ( 1104 for (
1005 [1, 0, -1], 1105 [1, 0, -1],
1048 1148
1049 $self->flush_map; 1149 $self->flush_map;
1050 1150
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1152
1053 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
1055 1155
1056 $self->{neigh_rect} = [ 1156 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1159 ];
1228 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
1231 ); 1331 );
1232 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text = CFClient::UI::Label::escape $text;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1234} 1354}
1235 1355
1236sub conn::spell_add { 1356sub conn::spell_add {
1237 my ($self, $spell) = @_; 1357 my ($self, $spell) = @_;
1238 1358
1247} 1367}
1248 1368
1249sub conn::addme_success { 1369sub conn::addme_success {
1250 my ($self) = @_; 1370 my ($self) = @_;
1251 1371
1372 $MAPWIDGET->clr_commands;
1373
1252 for my $skill (values %{$self->{skill_info}}) { 1374 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1375 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1376 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1255 } 1377 }
1378
1379 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1380 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1381 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1382 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1383 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1384 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1385 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1386
1387 # TODO: add documentation on these
1388 for (qw(
1389 afk
1390 apply
1391 body
1392 bowmode
1393 brace
1394 build
1395 disarm
1396 dm
1397 dmhide
1398 drop
1399 dropall
1400 examine
1401 get
1402 gsay
1403 help
1404 hiscore
1405 inventory
1406 invoke
1407 killpets
1408 listen
1409 logs
1410 mapinfo
1411 maps
1412 mark
1413 motd
1414 output-count
1415 output-sync
1416 party
1417 peaceful
1418 petmode
1419 pickup
1420 players
1421 prepare
1422 quests
1423 rename
1424 resistances
1425 rotateshoottype
1426 save
1427 say
1428 search
1429 search-items
1430 showpets
1431 skills
1432 sound
1433 take
1434 throw
1435 time
1436 title
1437 usekeys
1438 version
1439 weather
1440 whereabouts
1441 whereami
1442 who
1443 wimpy
1444 )) {
1445 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1446 }
1447
1448 #TODO: add " and ' "aliases" etc.
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1256} 1455}
1257 1456
1258sub update_floorbox { 1457sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1260 $FLOORBOX->clear; 1461 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1463
1263 my @items = values %{ $CONN->{container}{0} }; 1464 my $count = 4;
1264 1465 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1466 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1468 } else {
1268 for my $item (reverse @items) { 1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1470 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 can_events => 0,
1297 face => $item->{face},
1298 anim => $item->{anim},
1299 animspeed => $item->{animspeed},
1300 );
1301 1471 }
1302 $hbox->add (new CFClient::UI::Label
1303 can_events => 0,
1304 text => $desc,
1305 );
1306 } 1472 }
1307 }); 1473 });
1308 refresh; 1474
1475 $WANT_REFRESH++;
1309} 1476}
1310 1477
1311sub conn::container_add { 1478sub conn::container_add {
1312 my ($self, $id, $items) = @_; 1479 my ($self, $tag, $items) = @_;
1313 1480
1314 update_floorbox if $id == 0; 1481 if ($tag == 0) {
1482 update_floorbox;
1483 $INVR->set_items ($self->{container}{0});
1484 $OPENCONT = 0;
1485 } elsif ($tag == $self->{player}{tag}) {
1486 $INV->set_items ($self->{container}{$self->{player}{tag}})
1487 } else {
1488 $OPENCONT = $tag;
1489 $INVR->set_items ($self->{container}{$tag});
1490 }
1491
1315 # $self-<{player}{tag} => player inv 1492 # $self-<{player}{tag} => player inv
1316 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1493 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1317} 1494}
1318 1495
1319sub conn::container_clear { 1496sub conn::container_clear {
1320 my ($self, $id) = @_; 1497 my ($self, $tag) = @_;
1321 1498
1322 update_floorbox if $id == 0; 1499 if ($tag == 0) {
1500 update_floorbox;
1501 $INVR->set_items ($self->{container}{0});
1502 $OPENCONT = 0;
1503 } elsif ($tag == $self->{player}{tag}) {
1504 $INV->set_items ($self->{container}{$tag})
1505 } else {
1506 $INVR->set_items ($self->{container}{$tag});
1507 $OPENCONT = $tag;
1508 }
1509
1323# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1510# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1324} 1511}
1325 1512
1326sub conn::item_delete { 1513sub conn::item_delete {
1327 my ($self, @items) = @_; 1514 my ($self, @items) = @_;
1328 1515
1329 for (@items) { 1516 for (@items) {
1330 update_floorbox if $_->{container} == 0; 1517 if ($_->{container} == 0) {
1518 update_floorbox;
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($_->{container} == $self->{player}{tag}) {
1521 $INV->set_items ($self->{container}{$self->{player}{tag}})
1522 } else {
1523 $INVR->set_items ($self->{container}{0});
1524 }
1331 } 1525 }
1332} 1526}
1333 1527
1334sub conn::item_update { 1528sub conn::item_update {
1335 my ($self, $item) = @_; 1529 my ($self, $item) = @_;
1336 1530
1337 update_floorbox if $item->{container} == 0; 1531 if ($item->{container} == 0) {
1532 update_floorbox;
1533 $INVR->set_items ($self->{container}{0});
1534 } elsif ($item->{container} == $self->{player}{tag}) {
1535 $INV->set_items ($self->{container}{$item->{container}})
1536 }
1338} 1537}
1339 1538
1340%SDL_CB = ( 1539%SDL_CB = (
1341 CFClient::SDL_QUIT => sub { 1540 CFClient::SDL_QUIT => sub {
1342 Event::unloop -1; 1541 Event::unloop -1;
1343 }, 1542 },
1344 CFClient::SDL_VIDEORESIZE => sub { 1543 CFClient::SDL_VIDEORESIZE => sub {
1345 }, 1544 },
1346 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1545 CFClient::SDL_VIDEOEXPOSE => sub {
1546 $WANT_REFRESH++;
1547 },
1347 CFClient::SDL_ACTIVEEVENT => sub { 1548 CFClient::SDL_ACTIVEEVENT => sub {
1348# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1549# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1349 }, 1550 },
1350 CFClient::SDL_KEYDOWN => sub { 1551 CFClient::SDL_KEYDOWN => sub {
1351 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1552 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1355 video_init; 1556 video_init;
1356 } else { 1557 } else {
1357 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1558 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1358 } 1559 }
1359 }, 1560 },
1360 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1561 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1361 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1562 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1362 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1563 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1363 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1564 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1364 CFClient::SDL_USEREVENT => \&audio_music_finished, 1565 CFClient::SDL_USEREVENT => sub {
1566 if ($_[0]{code} == 1) {
1567 audio_channel_finished $_[0]{data1};
1568 } elsif ($_[0]{code} == 0) {
1569 audio_music_finished;
1570 }
1571 },
1365); 1572);
1366 1573
1367############################################################################# 1574#############################################################################
1368 1575
1369$SIG{INT} = $SIG{TERM} = sub { exit }; 1576$SIG{INT} = $SIG{TERM} = sub { exit };
1370 1577
1371$TILECACHE = CFClient::db_table "tilecache";
1372$FACEMAP = CFClient::db_table "facemap";
1373
1374CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1375
1376my %DEF_CFG = (
1377 sdl_mode => 0,
1378 width => 640,
1379 height => 480,
1380 fullscreen => 0,
1381 fast => 0,
1382 map_scale => 0.5,
1383 fow_enable => 1,
1384 fow_intensity => 0.45,
1385 fow_smooth => 0,
1386 gui_fontsize => 1,
1387 log_fontsize => 1,
1388 gauge_fontsize => 1,
1389 gauge_size => 0.35,
1390 stat_fontsize => 1,
1391 mapsize => 100,
1392 host => "crossfire.schmorp.de",
1393 say_command => 'say',
1394 audio_enable => 1,
1395 bgm_enable => 1,
1396 bgm_volume => 0.25,
1397);
1398
1399while (my ($k, $v) = each %DEF_CFG) {
1400 $CFG->{$k} = $v unless exists $CFG->{$k};
1401}
1402
1403sdl_init;
1404
1405@SDL_MODES = reverse
1406 grep $_->[0] >= 640 && $_->[1] >= 480,
1407 CFClient::SDL_ListModes;
1408
1409@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1410
1411$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1412
1413{ 1578{
1579 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1580
1581 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1582
1583 $TILECACHE = CFClient::db_table "tilecache";
1584 $FACEMAP = CFClient::db_table "facemap";
1585
1586 my %DEF_CFG = (
1587 sdl_mode => 0,
1588 width => 640,
1589 height => 480,
1590 fullscreen => 0,
1591 fast => 0,
1592 map_scale => 0.5,
1593 fow_enable => 1,
1594 fow_intensity => 0.45,
1595 fow_smooth => 0,
1596 gui_fontsize => 1,
1597 log_fontsize => 1,
1598 gauge_fontsize=> 1,
1599 gauge_size => 0.35,
1600 stat_fontsize => 1,
1601 mapsize => 100,
1602 host => "crossfire.schmorp.de",
1603 say_command => 'say',
1604 audio_enable => 1,
1605 bgm_enable => 1,
1606 bgm_volume => 0.25,
1607 );
1608
1609 while (my ($k, $v) = each %DEF_CFG) {
1610 $CFG->{$k} = $v unless exists $CFG->{$k};
1611 }
1612
1613 sdl_init;
1614
1615 @SDL_MODES = reverse
1616 grep $_->[0] >= 640 && $_->[1] >= 480,
1617 CFClient::SDL_ListModes;
1618
1619 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1620
1621 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1622
1623 {
1414 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1624 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1415 DejaVuSans.ttf 1625 DejaVuSans.ttf
1416 DejaVuSansMono.ttf 1626 DejaVuSansMono.ttf
1417 DejaVuSans-Bold.ttf 1627 DejaVuSans-Bold.ttf
1418 DejaVuSansMono-Bold.ttf 1628 DejaVuSansMono-Bold.ttf
1419 DejaVuSans-Oblique.ttf 1629 DejaVuSans-Oblique.ttf
1420 DejaVuSansMono-Oblique.ttf 1630 DejaVuSansMono-Oblique.ttf
1421 DejaVuSans-BoldOblique.ttf 1631 DejaVuSans-BoldOblique.ttf
1422 DejaVuSansMono-BoldOblique.ttf 1632 DejaVuSansMono-BoldOblique.ttf
1423 ); 1633 );
1424 1634
1425 CFClient::add_font $_ for @fonts; 1635 CFClient::add_font $_ for @fonts;
1426 1636
1637 CFClient::pango_init;
1638
1427 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1639 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1428 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1640 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1429 1641
1430 $FONT_PROP->make_default; 1642 $FONT_PROP->make_default;
1431} 1643 }
1432 1644
1645# compare mono (ft) vs. rgba (cairo)
1646# ft - 1.8s, cairo 3s, even in alpha-only mode
1647# for my $rgba (0..1) {
1648# my $t1 = Time::HiRes::time;
1649# for (1..1000) {
1650# my $layout = CFClient::Layout->new ($rgba);
1651# $layout->set_text ("hallo" x 100);
1652# $layout->render;
1653# }
1654# my $t2 = Time::HiRes::time;
1655# warn $t2-$t1;
1656# }
1657
1433video_init; 1658 video_init;
1434audio_init; 1659 audio_init;
1660}
1435 1661
1436Event::loop; 1662Event::loop;
1437 1663
1438END { CFClient::SDL_Quit } 1664END { CFClient::SDL_Quit }
1439 1665
1666=head1 pclient - Crossfire+ and Crossfire game client
1440 1667
1668Pclient is a Crossfire+ and Crossfire game client.
1669
1670=head2 Features
1671
1672=over 4
1673
1674=item Fullscreen Map
1675
1676PClient can uses a fullscreen map, which greatly enhances how much of the
1677game world you can see.
1678
1679=item Persistent Map Cache (Crossfire+ only)
1680
1681PClient can persistently cache all map data it received from the
1682server. This not only allows it to display an overview map, but also
1683ensures that once-explored areas will be available the next time you want
1684to explore more.
1685
1686=item Hardware acceleration
1687
1688Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1689acceleration. Most modern graphics cards have difficulties with 2D
1690acceleration, while 3D graphics is accelerated well.
1691
1692=item No arbitrary limits
1693
1694Unlike other Crossfire clients, pclient does not suffer from arbitrary
1695limits (like a fixed amount of face numbers). There are still limits, but
1696they are not arbitrarily low :)
1697
1698=back
1699
1700=head1 USAGE
1701
1702=head2 The Map
1703
1704The map is always displayed in the background, behind all other windows and UI elements.
1705
1706#TODO# middle-click scrolls
1707#
1708# keys:
1709#
1710# a apply
1711# keypad moves, kp_5 applies ranged attack to self
1712
1713Starting to type enters the I<completion mode>. In that mode, you can type
1714abbreviations or commands and have them executed as soon as they match a
1715valid command. This is best explained by a few examples:
1716
1717Typing B<climb> will display a list of commands with I<climb> in their
1718name, such as I<ready_skill climbing> and I<use_skill climbing>.
1719
1720You can abbreviate commands by typing only the first character of every
1721word. For example, typing I<iwor> will likely select I<invoke word of
1722recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1723will likely select I<ready_skill climbing> and I<usl> will give you
1724I<use_skill levitation>.
1725
1726=head2 The map overview
1727
1728#TODO#
1729
1730=head2 The Status area in the lower right corner
1731
1732#TODO#
1733
1734=head2 The I<Statistics>/I>Stats> window
1735
1736#TODO#
1737
1738=head1 FAQ
1739
1740=over 4
1741
1742=item The client is very sluggish and slow, what can I do about this?
1743
1744Most likely, you don't have accelerated OpenGL support. Try to find a
1745newer driver, or a driver from your hardware vendor, that features OpenGL
1746support.
1747
1748If this is not an option, the following Setup options reduce the load and
1749will likely make the client playable with sofwtare rendering (it will
1750still be slow, though):
1751
1752=over 4
1753
1754=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1755
1756=item Enable B<Fast & Ugly> mode
1757
1758=item Disable B<Fog of War>
1759
1760=item Increase B<Map Scale>
1761
1762=back
1763
1764=back
1765
1766=head1 AUTHOR
1767
1768Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1769
1770
1771

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