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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.175 by root, Mon Apr 24 06:57:39 2006 UTC vs.
Revision 1.244 by root, Wed May 24 21:49:59 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
51 88
52our $FLOORBOX; 89our $FLOORBOX;
53our $GAUGES; 90our $GAUGES;
54our $STATWIDS; 91our $STATWIDS;
55 92
59our $SDL_MIXER; 96our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
62 99
63our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 101our $STATUSBOX;
65our $DEBUG_STATUS; 102our $DEBUG_STATUS;
66 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
67sub status { 110sub status {
68 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 112}
71 113
72sub debug { 114sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 118}
76 119
77sub start_game { 120sub start_game {
78 status "logging in..."; 121 status "logging in...";
79 122
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 124
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
85 127
86 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
87 129
88 $CONN = new conn 130 $CONN = eval {
131 new conn
89 host => $host, 132 host => $host,
90 port => $port || 13327, 133 port => $port || 13327,
91 user => $CFG->{user}, 134 user => $CFG->{user},
92 pass => $CFG->{password}, 135 pass => $CFG->{password},
93 mapw => $mapsize, 136 mapw => $mapsize,
94 maph => $mapsize, 137 maph => $mapsize,
138 ;
95 ; 139 };
96 140
97 status "login successful"; 141 if ($CONN) {
98
99 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
100} 154}
101 155
102sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
103 undef $CONN; 168 undef $MAP;
104} 169}
105 170
106sub client_setup { 171sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 173 title => "Client Setup",
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 176
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 179
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 182
118 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 184 my ($self, $value) = @_;
120 185
145 } 210 }
146 ); 211 );
147 212
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
149 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
150 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
151 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub { 217 connect_changed => sub {
153 my ($self, $value) = @_; 218 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
155 } 220 }
156 ); 221 );
157 222
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
165 } 230 }
166 ); 231 );
167 232
168 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
169 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
170 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
171 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
172 connect_changed => sub { 237 connect_changed => sub {
173 my ($self, $value) = @_; 238 my ($self, $value) = @_;
174 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
175 } 240 }
186 } 251 }
187 ); 252 );
188 253
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
192 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 ); 259 );
198 260
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
202 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
203 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 ); 266 );
207 267
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209 269
210 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
212 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub { 273 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
215 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
216 } 286 }
217 ); 287 );
218 288
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 291 range => [$CFG->{gauge_size}, 0.2, 0.8],
222 tooltip => "Adjust the size of the stats gauges at the bottom right", 292 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub { 293 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1]; 294 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size}; 295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 }
229 );
230
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
237 &set_gauge_window_fontsize;
238 } 296 }
239 ); 297 );
240 298
241 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
242 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
267 connect_changed => sub { 325 connect_changed => sub {
268 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
269 } 327 }
270 ); 328 );
271 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
272 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
273 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music",
274 connect_changed => sub { 332 connect_changed => sub {
275 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
276 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
277 } 335 }
284 audio_shutdown (); 342 audio_shutdown ();
285 audio_init (); 343 audio_init ();
286 } 344 }
287 ); 345 );
288 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell <playername>' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
289 $dialog 359 $dialog
290} 360}
291 361
292sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
303# local $GAUGES->{win}{parent};#d# 373# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305} 375}
306 376
307sub make_gauge_window { 377sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int $HEIGHT * $CFG->{gauge_size};
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310 379
311 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
313 ); 384 );
385
314 $win->add (my $hbox = new CFClient::UI::HBox 386 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 387 children => [
316 (new CFClient::UI::HBox expand => 1), 388 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
318 (my $vbox = new CFClient::UI::VBox), 393 (my $vbox = new CFClient::UI::VBox),
319 ], 394 ],
320 ); 395 );
321 396
322 $vbox->add (new CFClient::UI::HBox 397 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 401 (my $hb = new CFClient::UI::HBox),
327 ], 402 ],
328 ); 403 );
329 404
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 413
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 418
344 $GAUGES = { 419 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 420 exp => $exp, win => $win, range => $rng,
346 food => $fg, mana => $mg, hp => $hg, grace => $gg 421 food => $fg, mana => $mg, hp => $hg, grace => $gg
347 }; 422 };
350 425
351 $win 426 $win
352} 427}
353 428
354sub make_stats_window { 429sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
356 431
357 $tgw->add (my $vb = new CFClient::UI::VBox); 432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
360 439
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 442
365 my $black = [0, 0, 0]; 443 my $color2 = [1, 1, 0];
366 444
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 453
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 462
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 467 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 468
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 470
399 my $row = 0; 471 my $row = 0;
400 my $col = 0; 472 my $col = 0;
401 473
402 my %resist_names = ( 474 my %resist_names = (
403 slow => "Slow", 475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 483 pois => "<b>Poison</b> (resistance to getting poisoned)",
412 para => "Paralysation", 484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
413 deat => "Death", 485 deat => "<b>Death</b> (resistance against death spells)",
414 phys => "Physical", 486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
418 elec => "Electricity", 490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
421 ); 493 );
422 for (qw/slow holyw conf fire depl magic 494 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 495 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 496 blind fear tund elec cold ghit/)
425 { 497 {
426 $tbl2->add ($col, $row, 498 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 499 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 500 new CFClient::UI::Label
501 font => $FONT_FIXED,
429 template => "-100%", 502 template => "-100%",
430 align => +1, 503 align => +1,
431 valign => 0, 504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
432 tooltip => $resist_names{$_} 507 tooltip => $resist_names{$_},
433 ); 508 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
435 can_hover => 1, 511 can_hover => 1,
436 can_events => 1, 512 can_events => 1,
437 image => "ui/resist/resist_$_.png", 513 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 514 tooltip => $resist_names{$_},
439 ); 515 );
440 516
441 $row++; 517 $row++;
442 if ($row % 6 == 0) { 518 if ($row % 6 == 0) {
443 $col += 2; 519 $col += 2;
522 598
523} 599}
524 600
525sub metaserver_dialog { 601sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 603 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
529 605
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 607
532 $dialog 608 $dialog
533} 609}
610
611my $METASERVER_ATIME;
534 612
535sub update_metaserver { 613sub update_metaserver {
536 my ($HOST) = @_; 614 my ($HOST) = @_;
537 615
538 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 622
540 my $buf; 623 my $buf;
541 624
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
543 631
544 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
546 634
547 if (!defined $res) { 635 if (!defined $res) {
548 $_[0]->w->cancel; 636 $_[0]->w->cancel;
549 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 638 } elsif ($res == 0) {
551 $_[0]->w->cancel; 639 $_[0]->w->cancel;
552 status "server list retrieved"; 640 status "server list retrieved";
553 641
554 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
555 643
556 $table->clear; 644 $table->clear;
557 645
558 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
584 672
585 $y++; 673 $y++;
586 674
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
590 }), 678 }),
591 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
592 ]); 680 ]);
593 681
594 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
595 for 0 .. $#$m; 684 for 0 .. $#$m;
596 } 685 }
597 } 686 }
598 }); 687 });
599} 688}
622 711
623 $METASERVER = metaserver_dialog; 712 $METASERVER = metaserver_dialog;
624 713
625 $vbox->add (new CFClient::UI::Flopper 714 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 715 expand => 1,
627 text => "Metaserver", 716 text => "Server List",
628 other => $METASERVER, 717 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 718 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 719 connect_open => sub {
631 update_metaserver $HOST; 720 update_metaserver $HOST;
632 } 721 }
633 ); 722 );
634 } 723 }
652 my ($self, $value) = @_; 741 my ($self, $value) = @_;
653 $CFG->{password} = $value; 742 $CFG->{password} = $value;
654 } 743 }
655 ); 744 );
656 745
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 }
667 );
668
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
671 req_w => 100, 748 req_w => 100,
672 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100, 0, 1],
673 tooltip => "This is the size of the portion of the map update the server sends you. " 750 tooltip => "This is the size of the portion of the map update the server sends you. "
674 ."If you set this to a high value you will be able to see further for example.", 751 . "If you set this to a high value you will be able to see further for example.",
675 connect_changed => sub { 752 connect_changed => sub {
676 my ($self, $value) = @_; 753 my ($self, $value) = @_;
677 754
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 756 },
680 ); 757 );
681 758
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
683 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
684 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
685 782
686 $dialog 783 $dialog
687} 784}
688 785
689sub message_window { 786sub message_window {
690 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 788 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
694 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
697 794
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
699 expand => 1,
700 font => $FONT_FIXED,
701 fontsize => $::CFG->{log_fontsize},
702 );
703 796
704 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
705 connect_focus_in => sub { 802 connect_focus_in => sub {
706 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
707 804
708 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
709 806
738 }; 835 };
739 836
740 $window 837 $window
741} 838}
742 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915
916 $viewer->set_offset (0);
917 },
918 );
919 }
920
921 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922
923 $win
924}
925
743sub sdl_init { 926sub sdl_init {
744 CFClient::SDL_Init 927 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 928 and die "SDL::Init failed!\n";
746} 929}
747 930
748sub video_init { 931sub video_init {
749 sdl_init; 932 sdl_init;
750 933
934 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
935
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
754 939
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
757 942
758 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
761 945
762 CFClient::gl_init; 946 CFClient::gl_init;
763 947
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
951
766 ############################################################################# 952 #############################################################################
767 953
954 unless ($DEBUG_STATUS) {
955 # create the widgets
956
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 957 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
769 $DEBUG_STATUS->show; 958 $DEBUG_STATUS->show;
770 959
771 $STATUS_LINE = new CFClient::UI::Label 960 $STATUSBOX = new CFClient::UI::Statusbox;
772 padding => 0, 961 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775 962
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 963 (new CFClient::UI::Frame
777 padding => 0, 964 bg => [0, 0, 0, 0.4],
778 fontsize => 0.8, 965 req_y => -1,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 966 child => $STATUSBOX,
780 $ALT_ENTER_MESSAGE->show; 967 )->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 968
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 969 CFClient::UI::FancyFrame->new (
784 $MAPWIDGET->focus_in; 970 border_bg => [1, 1, 1, 192/255],
971 bg => [1, 1, 1, 0],
972 child => ($MAPMAP = new CFClient::MapWidget::MapMap
973 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
974 ),
975 )->show;
976
977 $MAPWIDGET = new CFClient::MapWidget;
785 $MAPWIDGET->connect (activate_console => sub { 978 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 979 my ($mapwidget, $preset) = @_;
787 980
788 if ($CONSOLE) { 981 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 982 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 983 $CONSOLE->{input}->focus_in;
791 984
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 985 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 986 $CONSOLE->{input}->set_text ($preset);
987 }
794 } 988 }
795 } 989 });
796 }); 990 $MAPWIDGET->show;
991 $MAPWIDGET->focus_in;
797 992
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 993 $LOGVIEW = new CFClient::UI::TextView
994 expand => 1,
995 font => $FONT_FIXED,
996 fontsize => $::CFG->{log_fontsize},
997 can_hover => 1,
998 can_events => 1,
999 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1000 ;
799 1001
1002 $BUTTONBAR = new CFClient::UI::HBox;
1003
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1005 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1007 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1009 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
803 1010
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1011 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1012
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1014 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1016 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
806 1017
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1018 $BUTTONBAR->add (new CFClient::UI::Button
1019 text => "Save Config",
1020 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1021 connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1022 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 1023 status "Configuration Saved";
810 }); 1024 },
1025 );
811 1026
1027 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1028 tooltip => "View Documentation");
1029
1030 $BUTTONBAR->add (new CFClient::UI::Button
1031 text => "Quit",
1032 tooltip => "Terminates the program",
1033 connect_activate => sub {
1034 if ($CONN) {
1035 open_quit_dialog;
1036 } else {
1037 exit;
1038 }
1039 },
1040 );
1041
1042 $BUTTONBAR->show;
1043
1044 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1045
1046 # delay till geometry is constant
1047 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1048 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1049 my $widget = $GAUGES->{win};
1050 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1051 });
1052 force_refresh ();
1053 }
813} 1054}
814 1055
815sub video_shutdown { 1056sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 1057 undef $SDL_ACTIVE;
818} 1058}
819 1059
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1060my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 1061my $bgmusic;#TODO#hack#d#
1062
1063sub audio_channel_finished {
1064 my ($channel) = @_;
1065
1066 #warn "channel $channel finished\n";#d#
1067}
822 1068
823sub audio_music_finished { 1069sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 1070 return unless $CFG->{bgm_enable};
825 1071
826 # TODO: hack, do play loop and mood music 1072 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 1076 push @bgmusic, shift @bgmusic;
831} 1077}
832 1078
833sub audio_init { 1079sub audio_init {
834 if ($CFG->{audio_enable}) { 1080 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1081 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1082 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1083
1084 unless ($SDL_MIXER) {
1085 status "Unable to open sound device: there will be no sound";
1086 return;
1087 }
1088
837 CFClient::Mix_AllocateChannels 8; 1089 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1090 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 1091
840 audio_music_finished; 1092 audio_music_finished;
841 1093
867} 1119}
868 1120
869my %animate_object; 1121my %animate_object;
870my $animate_timer; 1122my $animate_timer;
871 1123
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 1124my $fps = 9;
876 1125
1126my %demo;#d#
1127
877sub force_refresh { 1128sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1129 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
879 debug sprintf "%3.2f", $fps; 1130 debug sprintf "%3.2f", $fps;
880 1131
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 1132 $CFClient::UI::ROOT->draw;
885 1133
1134 $WANT_REFRESH = 0;
1135 $CAN_REFRESH = 0;
1136 $LAST_REFRESH = $NOW;
1137
11380 && do {
1139 # some weird model-drawing code, just a joke right now
1140 use CFClient::OpenGL;
1141
1142 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1143 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1144 $demo{r} ||= do {
1145 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1146 $mod->{v} = pack "f*", @{$mod->{v}};
1147 $_ = [scalar @$_, pack "S!*", @$_]
1148 for values %{$mod->{g}};
1149 $mod
1150 };
1151
1152 my $r = $demo{r} or die;
1153
1154 glDepthMask 1;
1155 glClear GL_DEPTH_BUFFER_BIT;
1156 glEnable GL_TEXTURE_2D;
1157 glEnable GL_DEPTH_TEST;
1158 glEnable GL_CULL_FACE;
1159 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1160
1161 glMatrixMode GL_PROJECTION;
1162 glLoadIdentity;
1163 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1164 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1165 glMatrixMode GL_MODELVIEW;
1166 glLoadIdentity;
1167
1168 glPushMatrix;
1169 glTranslate 0, 0, -800;
1170 glScale 1, -1, 1;
1171 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1172 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1173 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1174 glScale 50, 50, 50;
1175
1176 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1177 while (my ($k, $v) = each %{$r->{g}}) {
1178 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1179 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1180 }
1181
1182 glPopMatrix;
1183
1184 glShadeModel GL_FLAT;
1185 glDisable GL_DEPTH_TEST;
1186 glDisable GL_TEXTURE_2D;
1187 glDepthMask 0;
1188
1189 $WANT_REFRESH++;
1190};
1191
886 CFClient::SDL_GL_SwapBuffers; 1192 CFClient::SDL_GL_SwapBuffers;
887
888 $LAST_REFRESH = $NOW;
889} 1193}
890 1194
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1195my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 1196 $NOW = time;
893 1197
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1198 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 1199 for CFClient::SDL_PollEvent;
896 1200
897 if (%animate_object) { 1201 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1202 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 1203 $WANT_REFRESH++;
900 } 1204 }
901 1205
902 if ($want_refresh) { 1206 if ($WANT_REFRESH) {
903 force_refresh; 1207 force_refresh;
904 } else { 1208 } else {
905 $can_refresh = 1; 1209 $CAN_REFRESH = 1;
906 } 1210 }
907}); 1211});
908
909sub refresh {
910 $want_refresh++;
911}
912 1212
913sub animation_start { 1213sub animation_start {
914 my ($widget) = @_; 1214 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1215 $animate_object{$widget} = $widget;
916} 1216}
920 delete $animate_object{$widget}; 1220 delete $animate_object{$widget};
921} 1221}
922 1222
923@conn::ISA = Crossfire::Protocol::; 1223@conn::ISA = Crossfire::Protocol::;
924 1224
1225sub conn::new {
1226 my $class = shift;
1227
1228 my $self = $class->Crossfire::Protocol::new (@_);
1229
1230 $MAPWIDGET->clr_commands;
1231
1232 my $parser = new Pod::POM;
1233 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1234
1235 for my $head2 ($pod->head2) {
1236 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1237 or next;
1238
1239 my $cmd = $1;
1240 my @args = split /\|/, $2;
1241 @args = (".*") unless @args;
1242
1243 my $text = CFClient::pod_to_pango $head2->content;
1244
1245 for my $arg (@args) {
1246 $arg = $arg eq ".*" ? "" : " $arg";
1247
1248 $MAPWIDGET->add_command ("$cmd$arg", $text);
1249 }
1250 }
1251
1252 $self->{noface} = new_from_file CFClient::Texture
1253 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1254
1255 $self
1256}
1257
925sub conn::stats_update { 1258sub conn::stats_update {
926 my ($self, $stats) = @_; 1259 my ($self, $stats) = @_;
1260
1261 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1262 my $diff = $exp - $self->{prev_exp};
1263 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1264 if exists $self->{prev_exp} && $diff;
1265 $self->{prev_exp} = $exp;
1266 }
927 1267
928 update_stats_window ($stats); 1268 update_stats_window ($stats);
929} 1269}
930 1270
931sub conn::user_send { 1271sub conn::user_send {
986 $self->set_texture ($id => $data); 1326 $self->set_texture ($id => $data);
987 } 1327 }
988 } 1328 }
989} 1329}
990 1330
1331# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1332# (server resource,s latency, bandwidth), so this hack is warranted.
1333# the right fix is to make real tiled maps with an overview file
1334sub conn::send_mapinfo {
1335 my ($self, $data, $cb) = @_;
1336
1337 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1338 my ($wx, $wy) = ($1, $2);
1339
1340 if ($data =~ /^spatial ([1-4]+)$/) {
1341 my @dx = (0, 0, 1, 0, -1);
1342 my @dy = (0, -1, 0, 1, 0);
1343 my ($dx, $dy);
1344
1345 for (split //, $1) {
1346 $dx += $dx[$_];
1347 $dy += $dy[$_];
1348 }
1349
1350 $cb->(spatial => 15,
1351 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1352 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1353 50, 50,
1354 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1355 );
1356
1357 return;
1358 }
1359 }
1360
1361 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1362}
1363
991# this method does a "flood fill" into every tile direction 1364# this method does a "flood fill" into every tile direction
992# it assumes that tiles are arranged in a rectangular grid, 1365# it assumes that tiles are arranged in a rectangular grid,
993# i.e. a map is the same as the left of the right map etc. 1366# i.e. a map is the same as the left of the right map etc.
994# failure to comply are harmless and result in display errors 1367# failure to comply are harmless and result in display errors
995# at worst. 1368# at worst.
996sub conn::flood_fill { 1369sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1370 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
998 1371
999 # the server does not allow map paths > 6 1372 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1373 return if 7 <= length $path;
1001 1374
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1375 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1376
1004 for ( 1377 for (
1005 [1, 0, -1], 1378 [1, 3, 0, -1],
1006 [2, 1, 0], 1379 [2, 4, 1, 0],
1007 [3, 0, 1], 1380 [3, 1, 0, 1],
1008 [4, -1, 0], 1381 [4, 2, -1, 0],
1009 ) { 1382 ) {
1010 my ($tile, $dx, $dy) = @$_; 1383 my ($tile, $tile2, $dx, $dy) = @$_;
1384
1385 next if $block & (1 << $tile);
1386 my $block = $block | (1 << $tile2);
1011 1387
1012 my $gx = $gx + $dx; 1388 my $gx = $gx + $dx;
1013 my $gy = $gy + $dy; 1389 my $gy = $gy + $dy;
1014 1390
1015 next unless $flags & (1 << ($tile - 1)); 1391 next unless $flags & (1 << ($tile - 1));
1017 1393
1018 my $neigh = $self->{neigh_map}{$hash} ||= []; 1394 my $neigh = $self->{neigh_map}{$hash} ||= [];
1019 if (my $info = $neigh->[$tile]) { 1395 if (my $info = $neigh->[$tile]) {
1020 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1396 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1021 1397
1022 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1398 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1023 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1399 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1024 1400
1025 } else { 1401 } else {
1026 $self->send_mapinfo ("spatial $path$tile", sub { 1402 $self->send_mapinfo ("spatial $path$tile", sub {
1027 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1403 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1028 1404
1029 return if $mode ne "spatial"; 1405 return if $mode ne "spatial";
1030 1406
1031 $x += $MAP->ox; 1407 $x += $MAP->ox;
1032 $y += $MAP->oy; 1408 $y += $MAP->oy;
1033 1409
1034 $self->load_map ($hash, $x, $y) 1410 $self->load_map ($hash, $x, $y)
1035 unless $self->{neigh_map}{$hash}[5]++;#d# 1411 unless $self->{neigh_map}{$hash}[5]++;#d#
1036 1412
1037 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1413 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1038 1414
1039 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1040 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1041 }); 1417 });
1042 } 1418 }
1043 } 1419 }
1044} 1420}
1048 1424
1049 $self->flush_map; 1425 $self->flush_map;
1050 1426
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1427 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1428
1053 my $mapmapw = 250; 1429 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1430 my $mapmaph = $MAPMAP->{h};
1055 1431
1056 $self->{neigh_rect} = [ 1432 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1433 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1434 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1435 ];
1060 1436
1061 delete $self->{neigh_grid}; 1437 delete $self->{neigh_grid};
1062 $self->flood_fill (0, 0, "", $hash, $flags);
1063 1438
1064 $x += $ox; 1439 $x += $ox;
1065 $y += $oy; 1440 $y += $oy;
1066 1441
1067 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1442 $self->{map_info} = [$hash, $x, $y, $w, $h];
1068 1443
1069 my $map = $self->{map_info}[0];
1070 $map =~ s/^.*?\/([^\/]+)$/\1/; 1444 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1071 $STATWIDS->{map}->set_text ("Map: " . $map); 1445 $STATWIDS->{map}->set_text ("Map: " . $map);
1072 1446
1073 $self->load_map ($hash, $x, $y); 1447 $self->load_map ($hash, $x, $y);
1448 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1074} 1449}
1075 1450
1076sub conn::face_find { 1451sub conn::face_find {
1077 my ($self, $facenum, $face) = @_; 1452 my ($self, $facenum, $face) = @_;
1078 1453
1080 1455
1081 my $id = $FACEMAP->get ($hash); 1456 my $id = $FACEMAP->get ($hash);
1082 1457
1083 unless ($id) { 1458 unless ($id) {
1084 # create new id for face 1459 # create new id for face
1085 # i love transactions 1460 # I love transactions
1086 for (1..100) { 1461 for (1..100) {
1087 my $txn = $CFClient::DB_ENV->txn_begin; 1462 my $txn = $CFClient::DB_ENV->txn_begin;
1088 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1463 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1089 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1464 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1090 $id++; 1465 $id = ($id || 16) + 1;
1091 if ($FACEMAP->put (id => $id) == 0 1466 if ($FACEMAP->put (id => $id) == 0
1092 && $FACEMAP->put ($hash => $id) == 0) { 1467 && $FACEMAP->put ($hash => $id) == 0) {
1093 $txn->txn_commit; 1468 $txn->txn_commit;
1094 1469
1095 goto gotid; 1470 goto gotid;
1103 1478
1104gotid: 1479gotid:
1105 $face->{id} = $id; 1480 $face->{id} = $id;
1106 $MAP->set_face ($facenum => $id); 1481 $MAP->set_face ($facenum => $id);
1107 $self->{faceid}[$facenum] = $id;#d# 1482 $self->{faceid}[$facenum] = $id;#d#
1483
1108 $TILECACHE->get ($id) 1484 $TILECACHE->get ($id) || do {
1485 my $tex = $self->{noface};
1486 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1487 undef
1488 };
1109} 1489}
1110 1490
1111sub conn::face_update { 1491sub conn::face_update {
1112 my ($self, $facenum, $face) = @_; 1492 my ($self, $facenum, $face) = @_;
1113 1493
1206 ); 1586 );
1207 1587
1208 $entry->focus_in; 1588 $entry->focus_in;
1209 } 1589 }
1210 1590
1211 $dialog->show; 1591 $dialog->show_centered;
1212} 1592}
1213 1593
1214sub conn::drawinfo { 1594sub conn::drawinfo {
1215 my ($self, $color, $text) = @_; 1595 my ($self, $color, $text) = @_;
1216 1596
1228 [0.55, 0.41, 0.13], 1608 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1609 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1610 [0.74, 0.65, 0.41],
1231 ); 1611 );
1232 1612
1613 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1614
1615 $text = CFClient::UI::Label::escape $text;
1616 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1617 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1618
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1619 $LOGVIEW->add_paragraph ($color[$color],
1620 join "\n", map "$time $_", split /\n/, $text);
1621
1622 $STATUSBOX->add ($text,
1623 group => $text,
1624 fg => $color[$color],
1625 timeout => 60,
1626 tooltip_font => $::FONT_FIXED,
1627 );
1628}
1629
1630sub conn::drawextinfo {
1631 my ($self, $color, $type, $subtype, $message) = @_;
1632
1633 $self->drawinfo ($color, $message);
1234} 1634}
1235 1635
1236sub conn::spell_add { 1636sub conn::spell_add {
1237 my ($self, $spell) = @_; 1637 my ($self, $spell) = @_;
1238 1638
1239 # TODO 1639 # TODO
1240 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1640 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1241 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1641 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1242 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1642 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1243} 1643}
1244 1644
1245sub conn::spell_delete { 1645sub conn::spell_delete {
1246 my ($self, $spell) = @_; 1646 my ($self, $spell) = @_;
1247} 1647}
1248 1648
1249sub conn::addme_success { 1649sub conn::addme_success {
1250 my ($self) = @_; 1650 my ($self) = @_;
1251 1651
1652 $self->send ("command output-sync $CFG->{output_sync}");
1653 $self->send ("command output-count $CFG->{output_count}");
1654
1655 my $parser = new Pod::POM;
1656 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1657
1658 my %skill_tooltip;
1659
1660 for my $head2 ($pod->head2) {
1661 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1662 }
1663
1252 for my $skill (values %{$self->{skill_info}}) { 1664 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1665 $MAPWIDGET->add_command ("ready_skill $skill",
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1666 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1667 . $skill_tooltip{$skill});
1668 $MAPWIDGET->add_command ("use_skill $skill",
1669 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1670 . $skill_tooltip{$skill});
1255 } 1671 }
1672}
1673
1674sub conn::eof {
1675 $MAPWIDGET->clr_commands;
1676
1677 stop_game;
1256} 1678}
1257 1679
1258sub update_floorbox { 1680sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1681 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1682 return unless $CONN;
1683
1260 $FLOORBOX->clear; 1684 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1685 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1686
1263 my @items = values %{ $CONN->{container}{0} }; 1687 my $count = 7;
1264 1688 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1689 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1690 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1691 } else {
1268 for my $item (reverse @items) { 1692 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1693 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 can_events => 0,
1297 face => $item->{face},
1298 anim => $item->{anim},
1299 animspeed => $item->{animspeed},
1300 );
1301 1694 }
1302 $hbox->add (new CFClient::UI::Label
1303 can_events => 0,
1304 text => $desc,
1305 );
1306 } 1695 }
1307 }); 1696 });
1308 refresh; 1697
1698 $WANT_REFRESH++;
1309} 1699}
1310 1700
1311sub conn::container_add { 1701sub conn::container_add {
1312 my ($self, $id, $items) = @_; 1702 my ($self, $tag, $items) = @_;
1313 1703
1314 update_floorbox if $id == 0; 1704 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1705
1706 if ($tag == 0) {
1707 update_floorbox;
1708 $OPENCONT = 0;
1709 $INVR_LBL->set_text ("Floor");
1710 $INVR->set_items ($self->{container}{0});
1711 } elsif ($tag == $self->{player}{tag}) {
1712 $INVR_LBL->set_text ("Player");
1713 $INV->set_items ($self->{container}{$self->{player}{tag}})
1714 } else {
1715 $OPENCONT = $tag;
1716 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1717 $INVR->set_items ($self->{container}{$tag});
1718 }
1719
1315 # $self-<{player}{tag} => player inv 1720 # $self-<{player}{tag} => player inv
1316 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1721 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1317} 1722}
1318 1723
1319sub conn::container_clear { 1724sub conn::container_clear {
1320 my ($self, $id) = @_; 1725 my ($self, $tag) = @_;
1321 1726
1322 update_floorbox if $id == 0; 1727 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1728
1729 if ($tag == 0) {
1730 update_floorbox;
1731 $OPENCONT = 0;
1732 $INVR_LBL->set_text ("Floor");
1733 $INVR->set_items ($self->{container}{0});
1734 } elsif ($tag == $self->{player}{tag}) {
1735 $INVR_LBL->set_text ("Player");
1736 $INV->set_items ($self->{container}{$tag})
1737 } else {
1738 $OPENCONT = $tag;
1739 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1740 $INVR->set_items ($self->{container}{$tag});
1741 }
1742
1323# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1743# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1324} 1744}
1325 1745
1326sub conn::item_delete { 1746sub conn::item_delete {
1327 my ($self, @items) = @_; 1747 my ($self, @items) = @_;
1328 1748
1329 for (@items) { 1749 for (@items) {
1330 update_floorbox if $_->{container} == 0; 1750 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1751
1752 if ($_->{container} == 0) {
1753 update_floorbox;
1754 $OPENCONT = 0;
1755 $INVR_LBL->set_text ("Floor");
1756 $INVR->set_items ($self->{container}{0});
1757 } elsif ($_->{container} == $self->{player}{tag}) {
1758 $INVR_LBL->set_text ("Player");
1759 $INV->set_items ($self->{container}{$self->{player}{tag}})
1760 } else {
1761 $OPENCONT = $_->{container};
1762 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1763 $INVR->set_items ($self->{container}{$_->{container}});
1764 }
1331 } 1765 }
1332} 1766}
1333 1767
1334sub conn::item_update { 1768sub conn::item_update {
1335 my ($self, $item) = @_; 1769 my ($self, $item) = @_;
1336 1770
1337 update_floorbox if $item->{container} == 0; 1771 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1772
1773 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1774 $OPENCONT = 0;
1775 $INVR_LBL->set_text ("Floor");
1776 $INVR->set_items ($self->{container}{0});
1777
1778 $item->{widget}->update_item
1779 if $item->{widget};
1780 } else {
1781 if ($item->{container} == 0) {
1782 update_floorbox;
1783 $OPENCONT = 0;
1784 $INVR_LBL->set_text ("Floor");
1785 $INVR->set_items ($self->{container}{0});
1786 } elsif ($item->{container} == $self->{player}{tag}) {
1787 $INV->set_items ($self->{container}{$item->{container}})
1788 }
1789 }
1338} 1790}
1339 1791
1340%SDL_CB = ( 1792%SDL_CB = (
1341 CFClient::SDL_QUIT => sub { 1793 CFClient::SDL_QUIT => sub {
1342 Event::unloop -1; 1794 Event::unloop -1;
1343 }, 1795 },
1344 CFClient::SDL_VIDEORESIZE => sub { 1796 CFClient::SDL_VIDEORESIZE => sub {
1345 }, 1797 },
1346 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1798 CFClient::SDL_VIDEOEXPOSE => sub {
1799 CFClient::UI::full_refresh;
1800 },
1347 CFClient::SDL_ACTIVEEVENT => sub { 1801 CFClient::SDL_ACTIVEEVENT => sub {
1348# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1802# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1349 }, 1803 },
1350 CFClient::SDL_KEYDOWN => sub { 1804 CFClient::SDL_KEYDOWN => sub {
1351 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1805 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1355 video_init; 1809 video_init;
1356 } else { 1810 } else {
1357 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1811 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1358 } 1812 }
1359 }, 1813 },
1360 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1814 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1361 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1815 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1362 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1816 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1363 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1817 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1364 CFClient::SDL_USEREVENT => \&audio_music_finished, 1818 CFClient::SDL_USEREVENT => sub {
1819 if ($_[0]{code} == 1) {
1820 audio_channel_finished $_[0]{data1};
1821 } elsif ($_[0]{code} == 0) {
1822 audio_music_finished;
1823 }
1824 },
1365); 1825);
1366 1826
1367############################################################################# 1827#############################################################################
1368 1828
1369$SIG{INT} = $SIG{TERM} = sub { exit }; 1829$SIG{INT} = $SIG{TERM} = sub { exit };
1370 1830
1371$TILECACHE = CFClient::db_table "tilecache";
1372$FACEMAP = CFClient::db_table "facemap";
1373
1374CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1375
1376my %DEF_CFG = (
1377 sdl_mode => 0,
1378 width => 640,
1379 height => 480,
1380 fullscreen => 0,
1381 fast => 0,
1382 map_scale => 0.5,
1383 fow_enable => 1,
1384 fow_intensity => 0.45,
1385 fow_smooth => 0,
1386 gui_fontsize => 1,
1387 log_fontsize => 1,
1388 gauge_fontsize => 1,
1389 gauge_size => 0.35,
1390 stat_fontsize => 1,
1391 mapsize => 100,
1392 host => "crossfire.schmorp.de",
1393 say_command => 'say',
1394 audio_enable => 1,
1395 bgm_enable => 1,
1396 bgm_volume => 0.25,
1397);
1398
1399while (my ($k, $v) = each %DEF_CFG) {
1400 $CFG->{$k} = $v unless exists $CFG->{$k};
1401}
1402
1403sdl_init;
1404
1405@SDL_MODES = reverse
1406 grep $_->[0] >= 640 && $_->[1] >= 480,
1407 CFClient::SDL_ListModes;
1408
1409@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1410
1411$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1412
1413{ 1831{
1832 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1833
1834 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1835
1836 $TILECACHE = CFClient::db_table "tilecache";
1837 $FACEMAP = CFClient::db_table "facemap";
1838
1839 my %DEF_CFG = (
1840 sdl_mode => 0,
1841 width => 640,
1842 height => 480,
1843 fullscreen => 0,
1844 fast => 0,
1845 map_scale => 1,
1846 fow_enable => 1,
1847 fow_intensity => 0.45,
1848 fow_smooth => 0,
1849 gui_fontsize => 1,
1850 log_fontsize => 1,
1851 gauge_fontsize=> 1,
1852 gauge_size => 0.35,
1853 stat_fontsize => 1,
1854 mapsize => 100,
1855 host => "crossfire.schmorp.de",
1856 say_command => 'say',
1857 audio_enable => 1,
1858 bgm_enable => 1,
1859 bgm_volume => 0.25,
1860 output_sync => 1,
1861 output_count => 1,
1862 );
1863
1864 while (my ($k, $v) = each %DEF_CFG) {
1865 $CFG->{$k} = $v unless exists $CFG->{$k};
1866 }
1867
1868 sdl_init;
1869
1870 @SDL_MODES = reverse
1871 grep $_->[0] >= 640 && $_->[1] >= 480,
1872 CFClient::SDL_ListModes;
1873
1874 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1875
1876 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1877
1878 {
1414 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1879 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1415 DejaVuSans.ttf 1880 DejaVuSans.ttf
1416 DejaVuSansMono.ttf 1881 DejaVuSansMono.ttf
1417 DejaVuSans-Bold.ttf 1882 DejaVuSans-Bold.ttf
1418 DejaVuSansMono-Bold.ttf 1883 DejaVuSansMono-Bold.ttf
1419 DejaVuSans-Oblique.ttf 1884 DejaVuSans-Oblique.ttf
1420 DejaVuSansMono-Oblique.ttf 1885 DejaVuSansMono-Oblique.ttf
1421 DejaVuSans-BoldOblique.ttf 1886 DejaVuSans-BoldOblique.ttf
1422 DejaVuSansMono-BoldOblique.ttf 1887 DejaVuSansMono-BoldOblique.ttf
1423 ); 1888 );
1424 1889
1425 CFClient::add_font $_ for @fonts; 1890 CFClient::add_font $_ for @fonts;
1426 1891
1892 CFClient::pango_init;
1893
1427 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1894 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1428 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1895 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1429 1896
1430 $FONT_PROP->make_default; 1897 $FONT_PROP->make_default;
1431} 1898 }
1432 1899
1900# compare mono (ft) vs. rgba (cairo)
1901# ft - 1.8s, cairo 3s, even in alpha-only mode
1902# for my $rgba (0..1) {
1903# my $t1 = Time::HiRes::time;
1904# for (1..1000) {
1905# my $layout = CFClient::Layout->new ($rgba);
1906# $layout->set_text ("hallo" x 100);
1907# $layout->render;
1908# }
1909# my $t2 = Time::HiRes::time;
1910# warn $t2-$t1;
1911# }
1912
1433video_init; 1913 video_init;
1434audio_init; 1914 audio_init;
1915}
1435 1916
1436Event::loop; 1917Event::loop;
1437 1918
1438END { CFClient::SDL_Quit } 1919END { CFClient::SDL_Quit }
1439 1920
1921=head1 NAME
1440 1922
1923pclient - A Crossfire+ and Crossfire game client
1924
1925=head1 SYNOPSIS
1926
1927Just run it - no commandline arguments are supported.
1928
1929=head1 USAGE
1930
1931Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1932fullscreen and interactively.
1933
1934=head1 AUTHOR
1935
1936Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1937
1938
1939

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