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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.78 by root, Wed Apr 12 00:26:50 2006 UTC vs.
Revision 1.175 by root, Mon Apr 24 06:57:39 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init;
8
9use SDL;
10use SDL::App;
11use SDL::Event; 7use Event;
12use SDL::Surface;
13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 8
16use Crossfire; 9use Crossfire;
17use Crossfire::Protocol; 10use Crossfire::Protocol;
18 11
12use Compress::LZF;
13
19use CFClient; 14use CFClient;
20use CFClient::UI; 15use CFClient::UI;
16use CFClient::MapWidget;
21 17
22our $VERSION = '0.1'; 18our $VERSION = '0.1';
23 19
24my $MAX_FPS = 60; 20my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame 21my $MIN_FPS = 5; # unused as of yet
26 22
23our $META_SERVER = "crossfire.real-time.com:13326";
24
25our $FACEMAP;
26our $TILECACHE;
27our $FACECACHE; 27our $MAPCACHE;
28
29our $LAST_REFRESH;
30our $NOW;
28 31
29our $CFG; 32our $CFG;
30our $CONN; 33our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering
31 35
32our @SDL_MODES; 36our @SDL_MODES;
33our $WIDTH; 37our $WIDTH;
34our $HEIGHT; 38our $HEIGHT;
35our $FULLSCREEN; 39our $FULLSCREEN;
40our $FONTSIZE;
36 41
37our $NOW; 42our $FONT_PROP;
43our $FONT_FIXED;
38 44
45our $MAP;
39our $MAPWIDGET; 46our $MAPWIDGET;
40our $FONTSIZE; 47our $BUTTONBAR;
48our $LOGVIEW;
49our $CONSOLE;
50our $METASERVER;
41 51
52our $FLOORBOX;
53our $GAUGES;
54our $STATWIDS;
55
42our $SDL_TIMER; 56our $SDL_ACTIVE;
43our $SDL_APP;
44our $SDL_EV;
45our %SDL_CB; 57our %SDL_CB;
58
59our $SDL_MIXER;
60our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files
46 62
47our $ALT_ENTER_MESSAGE; 63our $ALT_ENTER_MESSAGE;
48our $STATUS_LINE; 64our $STATUS_LINE;
49our $DEBUG_STATUS; 65our $DEBUG_STATUS;
50 66
51my $last_refresh; 67sub status {
52my %ANIMATE; 68 $STATUS_LINE->set_text ($_[0]);
53my $refresh_handler; 69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70}
54 71
55our ($tw, $te); # Test widget #d# 72sub debug {
73 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
75}
56 76
57sub init_screen { 77sub start_game {
58 $SDL_APP = new SDL::App 78 status "logging in...";
59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
60 -title => "Crossfire+ Client",
61 -width => $WIDTH,
62 -height => $HEIGHT,
63 -opengl => 1,
64 -red_size => 5,
65 -green_size => 5,
66 -blue_size => 5,
67 -alpha_size => 0,
68 -double_buffer => 1,
69 -fullscreen => $FULLSCREEN,
70 -resizeable => 0;
71 79
72 $SDL_EV = new SDL::Event; 80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
73 $SDL_EV->set_unicode (1);
74 81
75 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub { 82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
76 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
77 while $SDL_EV->poll;
78 83
79 1 84 $MAP = new CFClient::Map $mapsize, $mapsize;
80 };
81 85
82 $last_refresh = SDL::GetTicks; 86 my ($host, $port) = split /:/, $CFG->{host};
83
84 CFClient::gl_init;
85
86 $FONTSIZE = int $HEIGHT / 40;
87
88 #############################################################################
89
90 glClearColor 0.45, 0.45, 0.45, 1;
91
92 glEnable GL_TEXTURE_2D;
93 glEnable GL_COLOR_MATERIAL;
94 glShadeModel GL_FLAT;
95 glDisable GL_DEPTH_TEST;
96 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
97
98 #############################################################################
99
100 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
101 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
102 87
103 $STATUS_LINE = new CFClient::UI::Label
104 padding => 0,
105 y => $HEIGHT * 49 / 50 - $FONTSIZE;
106 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
107
108 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
109 padding => 0,
110 y => $HEIGHT * 49 / 50,
111 height => $HEIGHT / 50,
112 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
113 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
114
115 $MAPWIDGET = new CFClient::UI::MapWidget;
116 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
117 $MAPWIDGET->focus_in;
118}
119
120sub destroy_screen {
121 remove Glib::Source $SDL_TIMER;
122 undef $SDL_APP;
123 undef $SDL_EV;
124 SDL::Quit;
125}
126
127sub config_dialog {
128 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
129 child => (my $vbox = new CFClient::UI::VBox);
130 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
131 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
132
133 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
134 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
135
136 $hbox->add (my $mode_slider = new CFClient::UI::Slider req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
137 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
138
139 $mode_slider->connect (changed => sub {
140 my (undef, $value) = @_;
141
142 $CFG->{sdl_mode} = $value = int $value + 0.5;
143 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
144 });
145 $mode_slider->emit (changed => $mode_slider->{range}[0]);
146
147 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host");
148 $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host});
149
150 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port");
151 $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port});
152
153 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username");
154 $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user});
155
156 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password");
157 $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
158
159 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size");
160 $table->add (1, 5, my $mapsize_slider = new CFClient::UI::Slider req_w => 100, range => [$CFG->{mapsize}, 10, 100 + 1, 1]);
161
162 $vbox->add (my $hbox = new CFClient::UI::HBox);
163 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
164 warn "save\n";
165 });
166 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
167 warn "login\n";
168 });
169 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 warn "apply\n";
171 });
172
173 $CFClient::UI::TOPLEVEL->add ($dialog);
174}
175
176sub start_game {
177 $WIDTH = $CFG->{width};
178 $HEIGHT = $CFG->{height};
179 $FULLSCREEN = 0;
180
181 init_screen;
182
183 config_dialog;
184
185 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
186
187 $CONN = new conn 88 $CONN = new conn
188 host => $CFG->{host}, 89 host => $host,
189 port => $CFG->{port}, 90 port => $port || 13327,
190 user => $CFG->{user}, 91 user => $CFG->{user},
191 pass => $CFG->{password}, 92 pass => $CFG->{password},
192 mapw => $mapsize, 93 mapw => $mapsize,
193 maph => $mapsize, 94 maph => $mapsize,
194 ; 95 ;
195 96
97 status "login successful";
98
196 CFClient::lowdelay fileno $CONN->{fh}; 99 CFClient::lowdelay fileno $CONN->{fh};
197} 100}
198 101
199sub stop_game { 102sub stop_game {
200 remove Glib::Source $refresh_handler if $refresh_handler;
201 undef $refresh_handler;
202
203 undef $CONN; 103 undef $CONN;
204 destroy_screen;
205} 104}
206 105
207sub force_refresh { 106sub client_setup {
208 glViewport 0, 0, $WIDTH, $HEIGHT; 107 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup",
109 child => (my $vbox = new CFClient::UI::VBox);
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
209 111
210 glMatrixMode GL_PROJECTION; 112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
211 glLoadIdentity; 113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
212 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
213 glMatrixMode GL_MODELVIEW;
214 glLoadIdentity;
215 114
216 glClear GL_COLOR_BUFFER_BIT; 115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
217 117
218 $CFClient::UI::TOPLEVEL->draw; 118 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_;
219 120
220 SDL::GLSwapBuffers; 121 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
221} 122 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
123 });
124 $mode_slider->emit (changed => $mode_slider->{range}[0]);
222 125
223sub debug { 126 my $row = 1;
224 $DEBUG_STATUS->set_text ($_[0]);
225 my ($w, $h) = $DEBUG_STATUS->size_request;
226 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
227}
228 127
229my $FPS; 128 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
129 $table->add (1, $row++, new CFClient::UI::CheckBox
130 state => $CFG->{fullscreen},
131 tooltip => "Bring the client into fullscreen mode",
132 connect_changed => sub {
133 my ($self, $value) = @_;
134 $CFG->{fullscreen} = $value;
135 }
136 );
230 137
231sub refresh { 138 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
232 $refresh_handler ||= add Glib::Idle sub { 139 $table->add (1, $row++, new CFClient::UI::CheckBox
233 if ($SDL_APP) { 140 state => $CFG->{fast},
234 $NOW = SDL::GetTicks; 141 tooltip => "Lower the visual quality considerably to speed up rendering.",
142 connect_changed => sub {
143 my ($self, $value) = @_;
144 $CFG->{fast} = $value;
145 }
146 );
235 147
236 if ($NOW - $last_refresh < $TICKS_PER_FRAME) { 148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
237 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh); 149 $table->add (1, $row++, new CFClient::UI::Slider
238 $NOW = SDL::GetTicks; 150 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
151 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub {
153 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05;
155 }
156 );
157
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox
160 state => $CFG->{fow_enable},
161 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
162 connect_changed => sub {
163 my ($self, $value) = @_;
164 $CFG->{fow_enable} = $value;
165 }
166 );
167
168 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
169 $table->add (1, $row++, new CFClient::UI::Slider
170 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
171 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
172 connect_changed => sub {
173 my ($self, $value) = @_;
174 $CFG->{fow_intensity} = $value;
175 }
176 );
177
178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fow_smooth},
181 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
182 connect_changed => sub {
183 my ($self, $value) = @_;
184 $CFG->{fow_smooth} = $value;
185 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
186 }
187 );
188
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
192 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub {
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 );
198
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
202 tooltip => "The font size used by the server log window only",
203 connect_changed => sub {
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 );
207
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209
210 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
212 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
215 &set_stats_window_fontsize;
216 }
217 );
218
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
222 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size};
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 }
229 );
230
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
237 &set_gauge_window_fontsize;
238 }
239 );
240
241 $table->add (1, $row++, new CFClient::UI::Button
242 expand => 1, align => 0, text => "Apply",
243 tooltip => "Apply the video settings",
244 connect_activate => sub {
245 video_shutdown ();
246 video_init ();
247 }
248 );
249
250 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
251 $table->add (1, $row++, new CFClient::UI::CheckBox
252 state => $CFG->{audio_enable},
253 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
254 connect_changed => sub {
255 $CFG->{audio_enable} = $_[1];
256 }
257 );
258# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
259# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
260# $CFG->{effects_volume} = $_[1];
261# });
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
263 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
264 $hbox->add (new CFClient::UI::CheckBox
265 expand => 1, state => $CFG->{bgm_enable},
266 tooltip => "Enable background music playing",
267 connect_changed => sub {
268 $CFG->{bgm_enable} = $_[1];
269 }
270 );
271 $hbox->add (new CFClient::UI::Slider
272 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
273 tooltip => "The volume of the background music",
274 connect_changed => sub {
275 $CFG->{bgm_volume} = $_[1];
276 CFClient::MixMusic::volume $_[1] * 128;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the audio settings",
283 connect_activate => sub {
284 audio_shutdown ();
285 audio_init ();
286 }
287 );
288
289 $dialog
290}
291
292sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) {
294 $_->set_fontsize ($::CFG->{stat_fontsize});
295 }
296}
297
298sub set_gauge_window_fontsize {
299 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
300 $_->set_fontsize ($::CFG->{gauge_fontsize});
301 }
302
303# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305}
306
307sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size});
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310
311 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
313 );
314 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [
316 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox),
318 (my $vbox = new CFClient::UI::VBox),
319 ],
320 );
321
322 $vbox->add (new CFClient::UI::HBox
323 expand => 1,
324 children => [
325 (new CFClient::UI::Empty expand => 1),
326 (my $hb = new CFClient::UI::HBox),
327 ],
328 );
329
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food");
338
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343
344 $GAUGES = {
345 exp => $exp, win => $win, range => $rng,
346 food => $fg, mana => $mg, hp => $hg, grace => $gg
347 };
348
349 &set_gauge_window_fontsize;
350
351 $win
352}
353
354sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats");
356
357 $tgw->add (my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364
365 my $black = [0, 0, 0];
366
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
374
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str");
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex");
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con");
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int");
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis");
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow");
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha");
382
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120");
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120");
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120");
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120");
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54");
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398
399 my $row = 0;
400 my $col = 0;
401
402 my %resist_names = (
403 slow => "Slow",
404 holyw => "Holy Word",
405 conf => "Confusion",
406 fire => "Fire",
407 depl => "Depletion",
408 magic => "Magic",
409 drain => "Draining",
410 acid => "Acid",
411 pois => "Poison",
412 para => "Paralysation",
413 deat => "Death",
414 phys => "Physical",
415 blind => "Blind",
416 fear => "Fear",
417 tund => "Turn undead",
418 elec => "Electricity",
419 cold => "Cold",
420 ghit => "Ghost hit",
421 );
422 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys
424 blind fear tund elec cold ghit/)
425 {
426 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label
429 template => "-100%",
430 align => +1,
431 valign => 0,
432 tooltip => $resist_names{$_}
433 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
435 can_hover => 1,
436 can_events => 1,
437 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_}
439 );
440
441 $row++;
442 if ($row % 6 == 0) {
443 $col += 2;
444 $row = 0;
445 }
446 }
447
448 &set_stats_window_fontsize;
449 update_stats_window ({});
450
451 $tgw
452}
453
454sub formsep {
455 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
456}
457
458sub update_stats_window {
459 my ($stats) = @_;
460
461 # i love text protocols!!!
462 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
463 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
464 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
465 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
466 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
467 my $fo_m = 999;
468 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
469 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
470
471 $GAUGES->{hp} ->set_value ($hp, $hp_m);
472 $GAUGES->{mana} ->set_value ($sp, $sp_m);
473 $GAUGES->{food} ->set_value ($fo, $fo_m);
474 $GAUGES->{grace} ->set_value ($gr, $gr_m);
475 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
476 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
477 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
478 $rng =~ s/^Range: //; # thank you so much dear server
479 $GAUGES->{range} ->set_text ("Rng: " . $rng);
480 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
481 $title =~ s/^Player: //;
482 $STATWIDS->{title} ->set_text ("Title: " . $title);
483
484 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
485 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
486 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
487 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
488 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
489 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
490 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
491 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
492 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
493 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
494 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
495 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
496 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
497
498 my %tbl = (
499 phys => 100,
500 magic => 101,
501 fire => 102,
502 elec => 103,
503 cold => 104,
504 conf => 105,
505 acid => 106,
506 drain => 107,
507 ghit => 108,
508 pois => 109,
509 slow => 110,
510 para => 111,
511 tund => 112,
512 fear => 113,
513 depl => 113,
514 deat => 115,
515 holyw => 116,
516 blind => 117
517 );
518
519 for (keys %tbl) {
520 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
521 }
522
523}
524
525sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver",
528 child => (my $vbox = new CFClient::UI::VBox);
529
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531
532 $dialog
533}
534
535sub update_metaserver {
536 my ($HOST) = @_;
537
538 status "fetching metaserver list...";
539
540 my $buf;
541
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
543
544 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf;
546
547 if (!defined $res) {
548 $_[0]->w->cancel;
549 status "metaserver: $!";
550 } elsif ($res == 0) {
551 $_[0]->w->cancel;
552 status "server list retrieved";
553
554 my $table = $METASERVER->{table};
555
556 $table->clear;
557
558 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
560 for 0 .. $#col;
561
562 my @align = qw(1 0 1 1 -1);
563
564 my $y = 0;
565 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
566 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
567
568 for ($desc) {
569 s/<br>/\n/gi;
570 s/<li>/\n· /gi;
571 s/<.*?>//sgi;
572 s/&/&amp;/g;
573 s/</&lt;/g;
574 s/>/&gt;/g;
575 }
576
577 $uptime = sprintf "%dd %02d:%02d:%02d",
578 (int $m->[8] / 86400),
579 (int $m->[8] / 3600) % 24,
580 (int $m->[8] / 60) % 60,
581 $m->[8] % 60;
582
583 $m = [$users, $host, $uptime, $version, $desc];
584
585 $y++;
586
587 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host);
590 }),
591 (new CFClient::UI::Empty expand => 1),
592 ]);
593
594 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
595 for 0 .. $#$m;
239 } 596 }
597 }
598 });
599}
600
601sub server_setup {
602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server Setup",
604 child => (my $vbox = new CFClient::UI::VBox);
605
606 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
607 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
608
609 {
610 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
611
612 $vbox->add (
613 my $HOST = new CFClient::UI::Entry
614 expand => 1,
615 text => $CFG->{host},
616 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
617 connect_changed => sub {
618 my ($self, $value) = @_;
619 $CFG->{host} = $value;
240 620 }
241 my $interval = ($NOW - $last_refresh) * 0.001; 621 );
242 $last_refresh = $NOW;
243 622
244 if ($interval) { 623 $METASERVER = metaserver_dialog;
245 $FPS ||= 1 / $interval; 624
246 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1; 625 $vbox->add (new CFClient::UI::Flopper
247 debug sprintf "%5.02f", $FPS; 626 expand => 1,
627 text => "Metaserver",
628 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers",
630 connect_open => sub {
631 update_metaserver $HOST;
248 } 632 }
633 );
634 }
249 635
250 force_refresh; 636 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
251 $_->animate ($interval) for grep $_, values %ANIMATE; 637 $table->add (1, 4, new CFClient::UI::Entry
638 text => $CFG->{user},
639 tooltip => "The name of your character on the server",
640 connect_changed => sub {
641 my ($self, $value) = @_;
642 $CFG->{user} = $value;
643 }
644 );
252 645
253 if (%ANIMATE) { 646 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
647 $table->add (1, 5, new CFClient::UI::Entry
648 text => $CFG->{password},
649 hidden => 1,
650 tooltip => "The password for your character",
651 connect_changed => sub {
652 my ($self, $value) = @_;
653 $CFG->{password} = $value;
654 }
655 );
656
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 }
667 );
668
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider
671 req_w => 100,
672 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
673 tooltip => "This is the size of the portion of the map update the server sends you. "
674 ."If you set this to a high value you will be able to see further for example.",
675 connect_changed => sub {
676 my ($self, $value) = @_;
677
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 },
680 );
681
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
683 start_game;
684 });
685
686 $dialog
687}
688
689sub message_window {
690 my $window = new CFClient::UI::FancyFrame
691 title => "Messages",
692 border_bg => [1, 1, 1, 0.5],
693 bg => [0.3, 0.3, 0.3, 0.8],
694 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox);
697
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
699 expand => 1,
700 font => $FONT_FIXED,
701 fontsize => $::CFG->{log_fontsize},
702 );
703
704 $vbox->add (my $input = new CFClient::UI::Entry
705 connect_focus_in => sub {
706 my ($input, $prev_focus) = @_;
707
708 delete $input->{refocus_map};
709
710 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
711 $input->{refocus_map} = 1;
254 1 712 }
713 delete $input->{auto_activated};
714 },
715 connect_activate => sub {
716 my ($input, $text) = @_;
717 $input->set_text ('');
718
719 if ($text =~ /^\/(.*)/) {
720 $::CONN->user_send ($1);
255 } else { 721 } else {
256 undef $refresh_handler; 722 my $say_cmd = $::CFG->{say_command} || 'say';
723 $::CONN->user_send ("$say_cmd $text");
724 }
725 if ($input->{refocus_map}) {
726 delete $input->{refocus_map};
727 $MAPWIDGET->focus_in
728 }
729 },
730 connect_escape => sub {
731 $MAPWIDGET->focus_in
732 },
733 );
734
735 $CONSOLE = {
736 window => $window,
737 input => $input
738 };
739
740 $window
741}
742
743sub sdl_init {
744 CFClient::SDL_Init
745 and die "SDL::Init failed!\n";
746}
747
748sub video_init {
749 sdl_init;
750
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast};
754
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n";
757
758 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01;
761
762 CFClient::gl_init;
763
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765
766 #############################################################################
767
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
769 $DEBUG_STATUS->show;
770
771 $STATUS_LINE = new CFClient::UI::Label
772 padding => 0,
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
777 padding => 0,
778 fontsize => 0.8,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
780 $ALT_ENTER_MESSAGE->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget);
784 $MAPWIDGET->focus_in;
785 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_;
787
788 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in;
791
792 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset);
794 }
795 }
796 });
797
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox);
799
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
806
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved";
810 });
811
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
813}
814
815sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE;
818}
819
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d#
822
823sub audio_music_finished {
824 return unless $CFG->{bgm_enable};
825
826 # TODO: hack, do play loop and mood music
827 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
828 $bgmusic->play (0);
829
830 push @bgmusic, shift @bgmusic;
831}
832
833sub audio_init {
834 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839
840 audio_music_finished;
841
842 while (<$fh>) {
843 next if /^\s*#/;
844 next if /^\s*$/;
845
846 my ($file, $volume, $event) = split /\s+/, $_, 3;
847
848 push @SOUNDS, "$volume,$file";
849
850 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
851 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
852 $chunk->volume ($volume * 128 / 100);
853 $chunk
257 0 854 };
258 } 855 }
259 } else { 856 } else {
260 undef $refresh_handler; 857 status "unable to open sound config: $!";
261 0
262 } 858 }
263 }; 859 }
860}
861
862sub audio_shutdown {
863 CFClient::Mix_CloseAudio if $SDL_MIXER;
864 undef $SDL_MIXER;
865 @SOUNDS = ();
866 %AUDIO_CHUNKS = ();
867}
868
869my %animate_object;
870my $animate_timer;
871
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9;
876
877sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
879 debug sprintf "%3.2f", $fps;
880
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw;
885
886 CFClient::SDL_GL_SwapBuffers;
887
888 $LAST_REFRESH = $NOW;
889}
890
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time;
893
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent;
896
897 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++;
900 }
901
902 if ($want_refresh) {
903 force_refresh;
904 } else {
905 $can_refresh = 1;
906 }
907});
908
909sub refresh {
910 $want_refresh++;
264} 911}
265 912
266sub animation_start { 913sub animation_start {
267 my ($widget) = @_; 914 my ($widget) = @_;
268 $ANIMATE{$widget} = $widget; 915 $animate_object{$widget} = $widget;
269 Scalar::Util::weaken $ANIMATE{$widget};
270
271 refresh;
272} 916}
273 917
274sub animation_stop { 918sub animation_stop {
275 my ($widget) = @_; 919 my ($widget) = @_;
276 delete $ANIMATE{$widget}; 920 delete $animate_object{$widget};
921}
922
923@conn::ISA = Crossfire::Protocol::;
924
925sub conn::stats_update {
926 my ($self, $stats) = @_;
927
928 update_stats_window ($stats);
929}
930
931sub conn::user_send {
932 my ($self, $command) = @_;
933
934 $self->send_command ($command);
935 status $command;
936}
937
938sub conn::map_scroll {
939 my ($self, $dx, $dy) = @_;
940
941 $MAP->scroll ($dx, $dy);
942}
943
944sub conn::feed_map1a {
945 my ($self, $data) = @_;
946
947# $self->Crossfire::Protocol::feed_map1a ($data);
948
949 $MAP->map1a_update ($data);
950 $MAPWIDGET->update;
951}
952
953sub conn::flush_map {
954 my ($self) = @_;
955
956 my $map_info = delete $self->{map_info}
957 or return;
958
959 my ($hash, $x, $y, $w, $h) = @$map_info;
960
961 my $data = $MAP->get_rect ($x, $y, $w, $h);
962 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
963 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
964}
965
966sub conn::map_clear {
967 my ($self) = @_;
968
969 $self->flush_map;
970 delete $self->{neigh_map};
971
972 $MAP->clear;
973}
974
975
976sub conn::load_map($$$) {
977 my ($self, $hash, $x, $y) = @_;
978
979 if (defined (my $data = $MAPCACHE->get ($hash))) {
980 $data = Compress::LZF::decompress $data;
981 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
982 for my $id ($MAP->set_rect ($x, $y, $data)) {
983 my $data = $TILECACHE->get ($id)
984 or next;
985
986 $self->set_texture ($id => $data);
987 }
988 }
989}
990
991# this method does a "flood fill" into every tile direction
992# it assumes that tiles are arranged in a rectangular grid,
993# i.e. a map is the same as the left of the right map etc.
994# failure to comply are harmless and result in display errors
995# at worst.
996sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
998
999 # the server does not allow map paths > 6
1000 return if 6 <= length $path;
1001
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003
1004 for (
1005 [1, 0, -1],
1006 [2, 1, 0],
1007 [3, 0, 1],
1008 [4, -1, 0],
1009 ) {
1010 my ($tile, $dx, $dy) = @$_;
1011
1012 my $gx = $gx + $dx;
1013 my $gy = $gy + $dy;
1014
1015 next unless $flags & (1 << ($tile - 1));
1016 next if $self->{neigh_grid}{$gx, $gy}++;
1017
1018 my $neigh = $self->{neigh_map}{$hash} ||= [];
1019 if (my $info = $neigh->[$tile]) {
1020 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1021
1022 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1023 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1024
1025 } else {
1026 $self->send_mapinfo ("spatial $path$tile", sub {
1027 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1028
1029 return if $mode ne "spatial";
1030
1031 $x += $MAP->ox;
1032 $y += $MAP->oy;
1033
1034 $self->load_map ($hash, $x, $y)
1035 unless $self->{neigh_map}{$hash}[5]++;#d#
1036
1037 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1038
1039 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1040 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1041 });
1042 }
1043 }
1044}
1045
1046sub conn::map_change {
1047 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1048
1049 $self->flush_map;
1050
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052
1053 my $mapmapw = 250;
1054 my $mapmaph = 250;
1055
1056 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ];
1060
1061 delete $self->{neigh_grid};
1062 $self->flood_fill (0, 0, "", $hash, $flags);
1063
1064 $x += $ox;
1065 $y += $oy;
1066
1067 $self->{map_info} = [$hash, $x, $y, $w, $h];
1068
1069 my $map = $self->{map_info}[0];
1070 $map =~ s/^.*?\/([^\/]+)$/\1/;
1071 $STATWIDS->{map}->set_text ("Map: " . $map);
1072
1073 $self->load_map ($hash, $x, $y);
1074}
1075
1076sub conn::face_find {
1077 my ($self, $facenum, $face) = @_;
1078
1079 my $hash = "$face->{chksum},$face->{name}";
1080
1081 my $id = $FACEMAP->get ($hash);
1082
1083 unless ($id) {
1084 # create new id for face
1085 # i love transactions
1086 for (1..100) {
1087 my $txn = $CFClient::DB_ENV->txn_begin;
1088 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1089 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1090 $id++;
1091 if ($FACEMAP->put (id => $id) == 0
1092 && $FACEMAP->put ($hash => $id) == 0) {
1093 $txn->txn_commit;
1094
1095 goto gotid;
1096 }
1097 }
1098 $txn->abort;
1099 }
1100
1101 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1102 }
1103
1104gotid:
1105 $face->{id} = $id;
1106 $MAP->set_face ($facenum => $id);
1107 $self->{faceid}[$facenum] = $id;#d#
1108 $TILECACHE->get ($id)
1109}
1110
1111sub conn::face_update {
1112 my ($self, $facenum, $face) = @_;
1113
1114 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1115
1116 $self->set_texture ($face->{id} => delete $face->{image});
1117}
1118
1119sub conn::set_texture {
1120 my ($self, $id, $data) = @_;
1121
1122 $self->{texture}[$id] ||= do {
1123 my $tex =
1124 new_from_image CFClient::Texture
1125 $data, minify => 1, mipmap => 1;
1126
1127 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1128 $MAPWIDGET->update;
1129
1130 $tex
1131 };
1132}
1133
1134sub conn::sound_play {
1135 my ($self, $x, $y, $soundnum, $type) = @_;
1136
1137 $SDL_MIXER
1138 or return;
1139
1140 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1141 or return;
1142
1143 $chunk->play;
1144# warn "sound $x,$y,$soundnum,$type\n";#d#
1145}
1146
1147my $LAST_QUERY; # server is stupid, stupid, stupid
1148
1149sub conn::query {
1150 my ($self, $flags, $prompt) = @_;
1151
1152 $prompt = $LAST_QUERY unless length $prompt;
1153 $LAST_QUERY = $prompt;
1154
1155 my $dialog = new CFClient::UI::FancyFrame
1156 title => "Query",
1157 child => my $vbox = new CFClient::UI::VBox;
1158
1159 $vbox->add (new CFClient::UI::Label
1160 max_w => $::WIDTH * 0.4,
1161 text => $prompt);
1162
1163 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1164 $vbox->add (my $hbox = new CFClient::HBox);
1165 $hbox->add (new CFClient::Button
1166 text => "No",
1167 connect_activate => sub {
1168 $self->send ("reply n");
1169 $dialog->destroy;
1170 $MAPWIDGET->focus_in;
1171 }
1172 );
1173 $hbox->add (new CFClient::Button
1174 text => "Yes",
1175 connect_activate => sub {
1176 $self->send ("reply y");
1177 $dialog->destroy;
1178 $MAPWIDGET->focus_in;
1179 },
1180 );
1181
1182 $dialog->focus_in;
1183
1184 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1185 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1186 $vbox->add (my $entry = new CFClient::UI::Entry
1187 connect_changed => sub {
1188 $self->send ("reply $_[1]");
1189 $dialog->destroy;
1190 $MAPWIDGET->focus_in;
1191 },
1192 );
1193
1194 $entry->focus_in;
1195
1196 } else {
1197 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1198
1199 $vbox->add (my $entry = new CFClient::UI::Entry
1200 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1201 connect_activate => sub {
1202 $self->send ("reply $_[1]");
1203 $dialog->destroy;
1204 $MAPWIDGET->focus_in;
1205 },
1206 );
1207
1208 $entry->focus_in;
1209 }
1210
1211 $dialog->show;
1212}
1213
1214sub conn::drawinfo {
1215 my ($self, $color, $text) = @_;
1216
1217 my @color = (
1218 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1219 [1.00, 1.00, 1.00],
1220 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1221 [1.00, 0.00, 0.00],
1222 [1.00, 0.54, 0.00],
1223 [0.11, 0.56, 1.00],
1224 [0.93, 0.46, 0.00],
1225 [0.18, 0.54, 0.34],
1226 [0.56, 0.73, 0.56],
1227 [0.80, 0.80, 0.80],
1228 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41],
1231 );
1232
1233 $LOGVIEW->add_paragraph ($color[$color], $text);
1234}
1235
1236sub conn::spell_add {
1237 my ($self, $spell) = @_;
1238
1239 # TODO
1240 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1241 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1242 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1243}
1244
1245sub conn::spell_delete {
1246 my ($self, $spell) = @_;
1247}
1248
1249sub conn::addme_success {
1250 my ($self) = @_;
1251
1252 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1255 }
1256}
1257
1258sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1260 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262
1263 my @items = values %{ $CONN->{container}{0} };
1264
1265 # we basically have to use the same sorting as everybody else
1266 @items = sort { $a->{type} <=> $b->{type} } @items;
1267
1268 for my $item (reverse @items) {
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 },
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 can_events => 0,
1297 face => $item->{face},
1298 anim => $item->{anim},
1299 animspeed => $item->{animspeed},
1300 );
1301
1302 $hbox->add (new CFClient::UI::Label
1303 can_events => 0,
1304 text => $desc,
1305 );
1306 }
1307 });
1308 refresh;
1309}
1310
1311sub conn::container_add {
1312 my ($self, $id, $items) = @_;
1313
1314 update_floorbox if $id == 0;
1315 # $self-<{player}{tag} => player inv
1316 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1317}
1318
1319sub conn::container_clear {
1320 my ($self, $id) = @_;
1321
1322 update_floorbox if $id == 0;
1323# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1324}
1325
1326sub conn::item_delete {
1327 my ($self, @items) = @_;
1328
1329 for (@items) {
1330 update_floorbox if $_->{container} == 0;
1331 }
1332}
1333
1334sub conn::item_update {
1335 my ($self, $item) = @_;
1336
1337 update_floorbox if $item->{container} == 0;
277} 1338}
278 1339
279%SDL_CB = ( 1340%SDL_CB = (
280 SDL_QUIT() => sub { 1341 CFClient::SDL_QUIT => sub {
281 main_quit Gtk2; 1342 Event::unloop -1;
282 }, 1343 },
283 SDL_VIDEORESIZE() => sub { 1344 CFClient::SDL_VIDEORESIZE => sub {
284 }, 1345 },
285 SDL_VIDEOEXPOSE() => sub { 1346 CFClient::SDL_VIDEOEXPOSE => \&refresh,
286 refresh;
287 },
288 SDL_KEYDOWN() => sub {
289 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
290 # alt-enter
291 $FULLSCREEN = !$FULLSCREEN;
292 init_screen;
293 } else {
294 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
295 }
296 },
297 SDL_KEYUP() => sub {
298 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
299 },
300 SDL_MOUSEMOTION() => sub {
301 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
302 },
303 SDL_MOUSEBUTTONDOWN() => sub {
304 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
305 },
306 SDL_MOUSEBUTTONUP() => sub {
307 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
308 },
309 SDL_ACTIVEEVENT() => sub { 1347 CFClient::SDL_ACTIVEEVENT => sub {
310# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1348# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
311 }, 1349 },
1350 CFClient::SDL_KEYDOWN => sub {
1351 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1352 # alt-enter
1353 video_shutdown;
1354 $CFG->{fullscreen} = !$CFG->{fullscreen};
1355 video_init;
1356 } else {
1357 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1358 }
1359 },
1360 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1361 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1362 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1363 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1364 CFClient::SDL_USEREVENT => \&audio_music_finished,
312); 1365);
313 1366
314@conn::ISA = Crossfire::Protocol::;
315
316sub conn::map_update {
317 my ($self, $dirty) = @_;
318
319 $MAPWIDGET->update;
320}
321
322sub conn::map_scroll {
323 my ($self, $dx, $dy) = @_;
324
325# refresh;
326}
327
328sub conn::map_clear {
329 my ($self) = @_;
330
331# refresh;
332}
333
334sub conn::face_find {
335 my ($self, $face) = @_;
336
337 $FACECACHE->{"$face->{chksum},$face->{name}"}
338}
339
340sub conn::face_update {
341 my ($self, $face) = @_;
342
343 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
344
345 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
346}
347
348sub conn::query {
349 my ($self, $flags, $prompt) = @_;
350
351 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
352}
353
354sub gtk_add_cfg_field {
355 my ($tbl, $cfg, $klbl, $key, $value) = @_;
356 my $i = $cfg->{_i}++;
357 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
358 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
359 if ($key eq 'password') {
360 $ent->set_invisible_char ("*");
361 $ent->set (visibility => 0)
362 }
363 $ent->set_text ($value);
364 $ent->signal_connect (changed => sub {
365 my ($ent) = @_;
366 $cfg->{$key} = $ent->get_text;
367 # TODO: Mapsize should be a slider in the game gui
368 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
369 $cfg->{$key} = 100;
370 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
371 $cfg->{$key} = 50;
372 }
373 });
374}
375
376sub run_config_dialog {
377 my (%events) = @_;
378
379 my $w = Gtk2::Window->new;
380
381 my @cfg = (
382 [qw/Host host/],
383 [qw/Port port/],
384 [qw/Mapsize% mapsize/],
385 [qw/Username user/],
386 [qw/Password password/],
387 );
388
389 my $cfg = {};
390
391 $w->add (my $vb = Gtk2::VBox->new);
392 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
393 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
394 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
395 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
396 my $i = 0;
397 my $act = 0;
398 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
399 if ($_ eq $selmode) { $act = $i }
400 $cb->append_text ($_);
401 $i++;
402 }
403 $cb->set_active ($act);
404 $cb->signal_connect (changed => sub {
405 my ($cb) = @_;
406 my $txt = $cb->get_active_text;
407 if ($txt =~ m/(\d+)x(\d+)/) {
408 $::CFG->{width} = $1;
409 $::CFG->{height} = $2;
410 }
411 });
412
413 $cfg->{_i} = 1;
414 for (@cfg) {
415 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
416 }
417
418 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
419 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
420 $cb->signal_connect (clicked => sub {
421 for (keys %$cfg) {
422 $::CFG->{$_} = $cfg->{$_}
423 if $_ ne '_i';
424 }
425 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
426 });
427 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
428 $cb->signal_connect (clicked => sub {
429 for (keys %$cfg) {
430 $::CFG->{$_} = $cfg->{$_}
431 if $_ ne '_i';
432 }
433 my $cb = $events{login} || sub {};
434 $cb->($::CFG->{user}, $::CFG->{password});
435 });
436 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
437 $cb->signal_connect (clicked => sub {
438 my $cb = $events{logout} || sub {};
439 $cb->();
440 });
441 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
442 $cb->signal_connect (clicked => sub { $w->destroy });
443
444 $w->show_all;
445
446 $w->signal_connect (destroy => sub { Gtk2->main_quit });
447}
448
449
450############################################################################# 1367#############################################################################
451 1368
452SDL::Init SDL_INIT_EVERYTHING; 1369$SIG{INT} = $SIG{TERM} = sub { exit };
453 1370
454@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)], 1371$TILECACHE = CFClient::db_table "tilecache";
455 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE }; 1372$FACEMAP = CFClient::db_table "facemap";
456 1373
457CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1374CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
458 1375
459$CFG ||= { 1376my %DEF_CFG = (
1377 sdl_mode => 0,
460 width => 640, 1378 width => 640,
461 height => 480, 1379 height => 480,
1380 fullscreen => 0,
1381 fast => 0,
1382 map_scale => 0.5,
1383 fow_enable => 1,
1384 fow_intensity => 0.45,
1385 fow_smooth => 0,
1386 gui_fontsize => 1,
1387 log_fontsize => 1,
1388 gauge_fontsize => 1,
1389 gauge_size => 0.35,
1390 stat_fontsize => 1,
462 mapsize => 100, 1391 mapsize => 100,
463 fullscreen => 0,
464 host => "crossfire.schmorp.de", 1392 host => "crossfire.schmorp.de",
465 port => 13327, 1393 say_command => 'say',
466}; 1394 audio_enable => 1,
1395 bgm_enable => 1,
1396 bgm_volume => 0.25,
1397);
1398
1399while (my ($k, $v) = each %DEF_CFG) {
1400 $CFG->{$k} = $v unless exists $CFG->{$k};
1401}
1402
1403sdl_init;
1404
1405@SDL_MODES = reverse
1406 grep $_->[0] >= 640 && $_->[1] >= 480,
1407 CFClient::SDL_ListModes;
1408
1409@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1410
1411$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
467 1412
468{ 1413{
469 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1414 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1415 DejaVuSans.ttf
1416 DejaVuSansMono.ttf
1417 DejaVuSans-Bold.ttf
1418 DejaVuSansMono-Bold.ttf
1419 DejaVuSans-Oblique.ttf
1420 DejaVuSansMono-Oblique.ttf
1421 DejaVuSans-BoldOblique.ttf
1422 DejaVuSansMono-BoldOblique.ttf
1423 );
470 1424
471 CFClient::add_font $_ for @fonts; 1425 CFClient::add_font $_ for @fonts;
472 CFClient::set_font $fonts[0]; 1426
473} 1427 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1428 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
474 1429
475$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1430 $FONT_PROP->make_default;
1431}
476 1432
477run_config_dialog 1433video_init;
478 login => sub { start_game }, 1434audio_init;
479 logout => sub { stop_game };
480 1435
481main Gtk2; 1436Event::loop;
482 1437
483Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1438END { CFClient::SDL_Quit }
1439
1440

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